US780937A - Game apparatus. - Google Patents

Game apparatus. Download PDF

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Publication number
US780937A
US780937A US18359603A US1903183596A US780937A US 780937 A US780937 A US 780937A US 18359603 A US18359603 A US 18359603A US 1903183596 A US1903183596 A US 1903183596A US 780937 A US780937 A US 780937A
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panel
track
board
pointer
player
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US18359603A
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William H Clagett
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CLAGETT Co
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CLAGETT Co
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00003Types of board games
    • A63F3/00082Racing games

Definitions

  • My invention relates to a game apparatus particularly adapted for indoor usea'nd by which a friendly racing game may be played by two or more players and also through the medium of which the various possibilities in a running, trotting, or Steeplechaserace may be made apparent and properly counted.
  • the purpose of the invention is to so construct the game apparatus that its operation will be readily understood and which will be amusing, exciting, and instructive as far as racing terms are concerned and whereby the result of any start by any horse represented cannot be previously determined or controlled by even experienced playersu
  • the invention consists in the novel construction and combination of the several parts, as will be hereinafter fully set forth, and pointed out in the claims.
  • Figure 1 is a plan View of the board of the the board may be folded readily when not in use the board is made in two prime sections a and a. These sections are subdivided by a central transverse cut 10, the edges whereof have a hinged connection, so that one section of the board may fold upon the other, and a longitudinal correspondingly-formed separation 11, which extends from one edge of the board'-the outer edge of the section a, for exampleto the center, and a clean cut 12, extending from the inner terminal of the line of separation 11 to the outer edge of the opposing section a of the board, so that the board maybe folded upon itself to represent one-fourth of its size.
  • a racing or trotting track B is delineated upon the said board, being equally represented on each section aand thereof, and a Steeplechase-track O is within the lines of the running or trotting track B, and within the lines of the steeplechase-track C an infield D is shown.
  • the steeplechase-track O is provided with a representation of the usual hurdles 13 and the representation of a ditch 14.
  • the running or'trotting track B is provided with a series of apertures 15, transversely arranged in any desired number, and corresponding apertures 16 are produced in the board at the delineation of the steeplechase-track C.
  • the starting-post 17 is shown, and ordinarily adjacent to this starting-post the representation of a grand-stand 17 is shown.
  • any desired number of objects E is employed, and these objects are preferably in the form of a horse in running position, as is shown in Fig. 4.
  • Each horse is mounted by the representation of a jockey E, and at the center of the lowerportion of the representation of each horse E a pin E is attached or integrally formed, adapted to enter any one of the apertures in the running or trotting track B'or the Steeplechase-track O.
  • a spinning indicator F is employed,
  • indicator F is provided with a panel H near its periphery l8, and this panel is divided into a number of spaces 19, upon each of which is produced a racing term, indicating the position of ahorsein running or in trotting-as, for example, In a pocket, Coming fast, Sulkingfl Hanging on, Interfered, Going easily, Cut off, &c.
  • Each division 19 of the panel H at the marginal portion of the spinning indicator is provided with a numeral, the numerals reading from O to any predetermined figure.
  • These numerals 20 may be termed pegging-numerals, as they indicate how far an object on the board shall be pegged at each operation of pointers to be hereinafter described.
  • An intermediate circular panel G is delineated at the inner edge of the outer panel H, and this intermediate panel G is subdivided into a series of spaces 21.
  • these spaces phrases or words are produced indicating the condition of a race-horse when at the start or at the post. For example, the phrases read Get away well, Slow to get away, First start, Left at the post, &e., and each of the divisions or spaces 21 of the panel Gr bears a pegging-numeral 22, which numerals read from O to any desired figure and are in any desired arrangement.
  • a third panel K is delineated. subdivided into divisions 23, and this center panel K is to be read in connection with the steeplechase-track C.
  • the subdivisions of the center panel K bear different designations-as, for example, 2 over peeked, 3 over cleared, Fell, 4 over fence, Cleared but questioned, 4,- over cleared easily, Refused, 5 over beautiful jump.
  • Each of the subdivisions 23 of the inner panel K is likewise provided with a pegging-numeral 24:, and these numerals are arbitrarily arranged, as may likewise be the peggingnumerals of the subdivisions of any of the panels referred to.
  • a pivot-pin 25 is secured in any suitable or approved manner, and two pointers 26 and 27 are held to turn on this pivot-pin 25, spaced from the body of the spinning indicator and from each other by suitable sleeves 28.
  • These indicators 26 and 27 are preferably in the form of arrows, as indicated in the drawings, and the indicator 26 travels over the central panel K and the intermediate panel H, while the pointer 27 travels over the outer panel G.
  • the pointers 26 and 27 are adapted to be spun by hand.
  • the outer panel H of the spinningindieator may be termed the running panel, the intermediate panel the starting panel, and the central panel the Steeplechase panel.
  • the representations of the horses are all lined up in the series of apertures adjacent to the starting-post 17.
  • the player representing the first horse will then turn the smaller indicator or pointer 26, and if the arrow-head of the pointer stops, for example, at the phrase Slow to get away, which is accompanied by the pegging-numeral 2, the player will move the object under his control two apertures along the track.
  • the next player then turns the same pointer 26, and if its indicator stops, for example, at the subdivision bearing the phrase Left at the post this player cannot move his object from the starting-aperture in which it is placed.
  • the third player then turns the same pointer 26, and if the head of the pointer stops at the panel in which the phrase Beat the barrier is produced, accompanied by the numeral 15, this player will be entitled to move the object under his control fifteen apertures or points forward on the track.
  • the longer and second pointer 27 is operated.
  • the first player will turn the said pointer 27, and if the head of this pointer stops at the subdivision in the panel H bearing the designation Showing great speed and accompanied by the numeral 10 the player will be entitled to move his object forward the distance of ten apertures on the track.
  • the same methods are employed as when a running-race game is played, except that Where a horse is immediately in front of an obstacle 13 or 14 the small pointer 26 is used to indicate whether or not the horse clears the obstacle. For example, when the horse of a player has gotten in front of an obstacle by the same method used in flat racing if the small pointer 26 operated by the player stops at the subdivision marked Fell the player cannot clear the obstacle; but if the pointer should stop at the subdivision 5 over beautiful jump the player can clear the obstacle and move his object five points or apertures on the board.
  • This game is especially intended for amusement and enables a person playing the game to become well versed in the vernacular of racing.
  • the game is furthermore exceedingly spectacular, since no one can tell where the pointer will stop when spun.
  • the apertures in the tracks B and C may be properly termed stations for the movable objects. It will be understood that the gameboard may be made in one piece or that it may be cut and scored to fold, as desired, and that the game-board may be of any dimen- SlOIlS.
  • a game apparatus comprising a board having an inner and an outer track delineated thereon, each track-surface of the board having rows of apertures produced therein, movable objects having pegs secured to their under surfaces shaped to enter any one of the apertures, a dial adapted to be located at the central portion of the board, the dial having inner and outer series of legends and accompanying numerals thereon, and a pointer pivotally mounted on the dial, as described.
  • I a game apparatus having an inner and an outer track delineated thereon and an infield, a post adjacent to the outer edge of the outer track, the inner track having representations of barriers delineated thereon, each track-surface of the board being provided With a series of apertures arranged in transverse rows at regular intervals apart, objects having pegs at their bottom portions shaped to enter the said apertures, a dial located at the central portion of the board Within the inner line of the inner track, the said dial having a double set of legends thereon and a numeral for each legend,

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  • Engineering & Computer Science (AREA)
  • Educational Technology (AREA)
  • Multimedia (AREA)
  • Display Devices Of Pinball Game Machines (AREA)

Description

PATENT ED JAN. 24, 1905.
w. H. GLAGETT. GAME APPARATUS.
APPLICATION FILED DEC. 3
2 BHEETB-SHEET 1.
INVENTOR zZZz ana/iC'Zayell ATTOR/VE UNITED STATES Patented January 24:, 1905.
PATENT OFFICE.
WILLIAM H. OLAGETT, OF NEW YORK, N. Y., ASSTGNOR TO OLAGETT COMPANY, A CORPORATION OF NEW YORK.
GAME APPARATUS- SPEGIFICATION forming part of Letters Patent No. 780,937, dated January 24, 1905. Application filed December 3, 1903. Serial No. 183,596.
To all whom it may concern.-
Be it known that I, WILLIAM H. OLAGETT, a citizen of the United States, and a resident of the city of New York, borough of Manhattan, in the county and State of New York, have invented a new and lmproved Game Apparatus, of which the following is a full, clear, and exact description. I
My invention relates to a game apparatus particularly adapted for indoor usea'nd by which a friendly racing game may be played by two or more players and also through the medium of which the various possibilities in a running, trotting, or Steeplechaserace may be made apparent and properly counted. I
The purpose of the invention is to so construct the game apparatus that its operation will be readily understood and which will be amusing, exciting, and instructive as far as racing terms are concerned and whereby the result of any start by any horse represented cannot be previously determined or controlled by even experienced playersu The invention consists in the novel construction and combination of the several parts, as will be hereinafter fully set forth, and pointed out in the claims.
Reference is to be had to the accompanying drawings, forming a part of this specification, in which similar characters of reference indicate corresponding parts in all the figures.
Figure 1 is a plan View of the board of the the board may be folded readily when not in use the board is made in two prime sections a and a. These sections are subdivided by a central transverse cut 10, the edges whereof have a hinged connection, so that one section of the board may fold upon the other, and a longitudinal correspondingly-formed separation 11, which extends from one edge of the board'-the outer edge of the section a, for exampleto the center, and a clean cut 12, extending from the inner terminal of the line of separation 11 to the outer edge of the opposing section a of the board, so that the board maybe folded upon itself to represent one-fourth of its size.
A racing or trotting track B is delineated upon the said board, being equally represented on each section aand thereof, and a Steeplechase-track O is within the lines of the running or trotting track B, and within the lines of the steeplechase-track C an infield D is shown.
The steeplechase-track O is provided with a representation of the usual hurdles 13 and the representation of a ditch 14. The running or'trotting track B is provided with a series of apertures 15, transversely arranged in any desired number, and corresponding apertures 16 are produced in the board at the delineation of the steeplechase-track C. At one side of both tracks, preferably at that point wherethe board folds transversely upon itself, the starting-post 17 is shown, and ordinarily adjacent to this starting-post the representation of a grand-stand 17 is shown.
In connection with the board shown in Fig. 1 any desired number of objects E is employed, and these objects are preferably in the form of a horse in running position, as is shown in Fig. 4. Each horse is mounted by the representation of a jockey E, and at the center of the lowerportion of the representation of each horse E a pin E is attached or integrally formed, adapted to enter any one of the apertures in the running or trotting track B'or the Steeplechase-track O. Furthermore, in connection with the board shown in Fig. 1 a spinning indicator F is employed,
indicator F is provided with a panel H near its periphery l8, and this panel is divided into a number of spaces 19, upon each of which is produced a racing term, indicating the position of ahorsein running or in trotting-as, for example, In a pocket, Coming fast, Sulkingfl Hanging on, Interfered, Going easily, Cut off, &c. Each division 19 of the panel H at the marginal portion of the spinning indicator is provided with a numeral, the numerals reading from O to any predetermined figure. These numerals 20 may be termed pegging-numerals, as they indicate how far an object on the board shall be pegged at each operation of pointers to be hereinafter described.
An intermediate circular panel G is delineated at the inner edge of the outer panel H, and this intermediate panel G is subdivided into a series of spaces 21. On these spaces phrases or words are produced indicating the condition of a race-horse when at the start or at the post. For example, the phrases read Get away well, Slow to get away, First start, Left at the post, &e., and each of the divisions or spaces 21 of the panel Gr bears a pegging-numeral 22, which numerals read from O to any desired figure and are in any desired arrangement. At the center of the spinning indicator F a third panel K is delineated. subdivided into divisions 23, and this center panel K is to be read in connection with the steeplechase-track C. The subdivisions of the center panel K bear different designations-as, for example, 2 over peeked, 3 over cleared, Fell, 4 over fence, Cleared but stumbled, 4,- over cleared easily, Refused, 5 over beautiful jump. Each of the subdivisions 23 of the inner panel K is likewise provided with a pegging-numeral 24:, and these numerals are arbitrarily arranged, as may likewise be the peggingnumerals of the subdivisions of any of the panels referred to.
At the center of the spinning indicator F a pivot-pin 25 is secured in any suitable or approved manner, and two pointers 26 and 27 are held to turn on this pivot-pin 25, spaced from the body of the spinning indicator and from each other by suitable sleeves 28. These indicators 26 and 27 are preferably in the form of arrows, as indicated in the drawings, and the indicator 26 travels over the central panel K and the intermediate panel H, while the pointer 27 travels over the outer panel G. The pointers 26 and 27 are adapted to be spun by hand. The outer panel H of the spinningindieator may be termed the running panel, the intermediate panel the starting panel, and the central panel the Steeplechase panel.
In operation the representations of the horses are all lined up in the series of apertures adjacent to the starting-post 17. The player representing the first horse will then turn the smaller indicator or pointer 26, and if the arrow-head of the pointer stops, for example, at the phrase Slow to get away, which is accompanied by the pegging-numeral 2, the player will move the object under his control two apertures along the track. The next player then turns the same pointer 26, and if its indicator stops, for example, at the subdivision bearing the phrase Left at the post this player cannot move his object from the starting-aperture in which it is placed. The third player then turns the same pointer 26, and if the head of the pointer stops at the panel in which the phrase Beat the barrier is produced, accompanied by the numeral 15, this player will be entitled to move the object under his control fifteen apertures or points forward on the track. After all of the players have thus started their objects the longer and second pointer 27 is operated. The first player will turn the said pointer 27, and if the head of this pointer stops at the subdivision in the panel H bearing the designation Showing great speed and accompanied by the numeral 10 the player will be entitled to move his object forward the distance of ten apertures on the track. The next player will then turn the same pointer 27, and if the head of the pointer stops at the subdivision in this panel H containing the phrase Coming fast and accompanied by the numeral 8 for example, this player will be entitled to move his object eight holes or eight points along the track, and so on until the starting post is reached.
If the game to be played is that of the steeplechase, the same methods are employed as when a running-race game is played, except that Where a horse is immediately in front of an obstacle 13 or 14 the small pointer 26 is used to indicate whether or not the horse clears the obstacle. For example, when the horse of a player has gotten in front of an obstacle by the same method used in flat racing if the small pointer 26 operated by the player stops at the subdivision marked Fell the player cannot clear the obstacle; but if the pointer should stop at the subdivision 5 over beautiful jump the player can clear the obstacle and move his object five points or apertures on the board.
This game is especially intended for amusement and enables a person playing the game to become well versed in the vernacular of racing. The game is furthermore exceedingly fascinating, since no one can tell where the pointer will stop when spun.
The apertures in the tracks B and C may be properly termed stations for the movable objects. It will be understood that the gameboard may be made in one piece or that it may be cut and scored to fold, as desired, and that the game-board may be of any dimen- SlOIlS.
Having thus described my invention, I claim as new and desire to secure by Letters Patent 1. As an improved article of manufacture, a game apparatus comprising a board having an inner and an outer track delineated thereon, each track-surface of the board having rows of apertures produced therein, movable objects having pegs secured to their under surfaces shaped to enter any one of the apertures, a dial adapted to be located at the central portion of the board, the dial having inner and outer series of legends and accompanying numerals thereon, and a pointer pivotally mounted on the dial, as described.
2. As an improved article of manufacture,
I a game apparatus having an inner and an outer track delineated thereon and an infield, a post adjacent to the outer edge of the outer track, the inner track having representations of barriers delineated thereon, each track-surface of the board being provided With a series of apertures arranged in transverse rows at regular intervals apart, objects having pegs at their bottom portions shaped to enter the said apertures, a dial located at the central portion of the board Within the inner line of the inner track, the said dial having a double set of legends thereon and a numeral for each legend,
In testimony whereof I have signed my name to this specification in the presence of two subscribing Witnesses.
WILLIAM OLAGETT.
Witnesses:
J. FRED. ACKER, JNo. M. BITTER.
US18359603A 1903-12-03 1903-12-03 Game apparatus. Expired - Lifetime US780937A (en)

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Cited By (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US2629602A (en) * 1948-07-28 1953-02-24 Bach Leonard Arnold Racing game scorekeeping device
US3413001A (en) * 1966-04-22 1968-11-26 Mattel Inc Board game employing cord means to move game pieces on a chance basis
US3997167A (en) * 1975-08-05 1976-12-14 The Raymond Lee Organization, Inc. Game of track and field sports
US5108110A (en) * 1991-08-29 1992-04-28 Nerbas Donald E Game apparatus
US5226655A (en) * 1992-11-13 1993-07-13 Rickabaugh Harry W Apparatus and method of playing a board game simulating horse racing and wagering
US6257577B1 (en) 2000-09-01 2001-07-10 Nancy H. Sutton Game of cribbage and method of playing the same
USD778368S1 (en) * 2016-02-23 2017-02-07 Craig Franklin Edevold Cribbage board

Cited By (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US2629602A (en) * 1948-07-28 1953-02-24 Bach Leonard Arnold Racing game scorekeeping device
US3413001A (en) * 1966-04-22 1968-11-26 Mattel Inc Board game employing cord means to move game pieces on a chance basis
US3997167A (en) * 1975-08-05 1976-12-14 The Raymond Lee Organization, Inc. Game of track and field sports
US5108110A (en) * 1991-08-29 1992-04-28 Nerbas Donald E Game apparatus
US5226655A (en) * 1992-11-13 1993-07-13 Rickabaugh Harry W Apparatus and method of playing a board game simulating horse racing and wagering
US6257577B1 (en) 2000-09-01 2001-07-10 Nancy H. Sutton Game of cribbage and method of playing the same
USD778368S1 (en) * 2016-02-23 2017-02-07 Craig Franklin Edevold Cribbage board

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