US6568983B1 - Video enhanced guided toy vehicles - Google Patents
Video enhanced guided toy vehicles Download PDFInfo
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 - US6568983B1 US6568983B1 US09/596,975 US59697500A US6568983B1 US 6568983 B1 US6568983 B1 US 6568983B1 US 59697500 A US59697500 A US 59697500A US 6568983 B1 US6568983 B1 US 6568983B1
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 - vehicle
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 - toy
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- 239000004020 conductor Substances 0.000 claims description 10
 - 230000000007 visual effect Effects 0.000 claims description 5
 - 230000003190 augmentative effect Effects 0.000 description 5
 - 230000000694 effects Effects 0.000 description 3
 - 238000003384 imaging method Methods 0.000 description 3
 - 230000003416 augmentation Effects 0.000 description 2
 - 230000005540 biological transmission Effects 0.000 description 2
 - 238000012986 modification Methods 0.000 description 2
 - 230000004048 modification Effects 0.000 description 2
 - 230000004397 blinking Effects 0.000 description 1
 - 238000001514 detection method Methods 0.000 description 1
 - 239000002360 explosive Substances 0.000 description 1
 - 239000004973 liquid crystal related substance Substances 0.000 description 1
 - 238000012544 monitoring process Methods 0.000 description 1
 - 239000000779 smoke Substances 0.000 description 1
 
Images
Classifications
- 
        
- A—HUMAN NECESSITIES
 - A63—SPORTS; GAMES; AMUSEMENTS
 - A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
 - A63H17/00—Toy vehicles, e.g. with self-drive; ; Cranes, winches or the like; Accessories therefor
 - A63H17/26—Details; Accessories
 - A63H17/36—Steering-mechanisms for toy vehicles
 
 - 
        
- A—HUMAN NECESSITIES
 - A63—SPORTS; GAMES; AMUSEMENTS
 - A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
 - A63H30/00—Remote-control arrangements specially adapted for toys, e.g. for toy vehicles
 - A63H30/02—Electrical arrangements
 - A63H30/04—Electrical arrangements using wireless transmission
 
 
Definitions
- This invention relates generally to toy vehicles, such as track-based toy cars and toy trains.
 - Toy vehicles may be propelled along a track that acts as a guide to cause the vehicles to traverse a desired course.
 - the vehicles may receive power through contacts in the track.
 - the operator from a remote location, can control the speed of the vehicles by adjusting the power supplied to each vehicle.
 - FIG. 1 is an enlarged, partial, perspective view of one embodiment of the present invention
 - FIG. 2 is an enlarged, partial, cross-sectional view of one embodiment of the present invention.
 - FIG. 3 is a block depiction of one embodiment of the present invention.
 - FIG. 4 is a block depiction of another embodiment of the present invention.
 - FIG. 5 is a perspective view of another embodiment of the present invention.
 - FIG. 6 is a partial, top plan view of still another embodiment of the present invention.
 - FIG. 7 is a partial, top plan view of still another embodiment of the present invention.
 - FIG. 8 a shows a frame captured from a first vehicle after a collision with a second vehicle
 - FIG. 8 b shows a video augmented view of the scene shown in FIG. 8 a;
 - FIG. 9 a shows a frame captured by an imaging device in a first vehicle
 - FIG. 9 b shows an augmented video frame produced from the frame shown in FIG. 9 a;
 - FIG. 10 a is a video frame shot by an onboard camera in a first vehicle.
 - FIG. 10 b is the same frame after video augmentation.
 - a toy vehicle 10 may progress along a track 14 .
 - the vehicle 10 may have an onboard video camera 12 .
 - the track 14 may include a pair of conductors 16 and 18 that respectively provide power to and receive video signals from the vehicle 10 and its camera 12 .
 - the toy vehicle 10 is referred to herein as a “guided vehicle” because its forward progress is guided. That is, the vehicle 10 is either guided by mechanical features on a track 14 , or is otherwise guided by another characteristic of the track, such as its color, or the signals it emits. Alternatively, the vehicle 10 may be guided by a lead vehicle.
 - the lead vehicle may have a target that the video camera 12 can track so that the following vehicle is guided by the lead vehicle, even though no mechanical restraint guides the following vehicle.
 - the vehicle 10 includes a video camera 12 coupled to a frame buffer 17 that stores the captured video frames before transmission over an electrical link 20 .
 - the electrical link 20 may be a spring contact, in one embodiment of the present invention.
 - the link 20 may maintain, through spring force, contact with the track 14 and particularly with the conductor 18 .
 - video signals captured by the video camera 12 may be temporarily stored in the frame buffer 17 before transmission to the track 14 .
 - the frames may be retransmitted. Alternatively, frames may only be transmitted when good contact is had between the link 20 and the track 14 .
 - the frame buffer 17 insures that video is not lost if the link 20 leaves the track 14 or bounces with respect to the track 14 .
 - a detector 19 included in the frame buffer 17 detects when the link 20 is no longer coupled with the track 14 . This may be accomplished, as one example, by monitoring the spring force of the link 20 . In another embodiment of the present invention, each frame may be sent repeatedly and if both frames are received, the duplicate frame is discarded.
 - the progress of the toy vehicle 10 on the track 14 may be controlled by signals provided through the track 14 .
 - the speed of the vehicle 10 may be adjusted.
 - the vehicle 10 may be controlled by radio frequency signals received through an antenna 34 .
 - the power source for the toy vehicle 10 may be the track 14 or an onboard battery, as two examples.
 - a mechanical propulsion system such as a friction accelerator, may be utilized to propel the vehicle 10 .
 - the video camera 12 is coupled through the frame buffer 17 and the contact 20 to the conductor 18 .
 - a separate electrical motor 22 may couple to a separate conductor 16 through the link 20 .
 - the video transmitted from the video camera 12 through the frame buffer 17 and the link 20 to the conductor 18 may be received through an interface 26 .
 - the received video may be buffered and provided to a controller 28 at a control station 24 .
 - the controller 28 may be a microcontroller or other processor-based device.
 - the video is then rendered and displayed on a video display device 30 .
 - the video display device 30 may be a liquid crystal display, or a computer monitor, as two examples.
 - power may be supplied through a power source 27 to the conductor 16 . That power may also be provided to the video camera 12 .
 - a single conductor 16 or 18 may also provide power to the vehicle 10 and receive the video from the vehicle 10 .
 - an electrical link 20 in the form of an airwave signal may be utilized to transmit the video information.
 - the video information is transmitted from an interface 32 and its antenna 34 to the track 14 .
 - the track 14 may include a receiving antenna in the form of a wire embedded in the track.
 - the transmitter on the toy vehicle 10 need not be very powerful in some embodiments.
 - the toy motor 22 may be supplied with power from an onboard source (not shown), such as a battery source, as one example.
 - the toy vehicle 10 may include an antenna 34 that interacts with an antenna 16 a and the track 14 a as shown in FIG. 5 .
 - the antenna 16 a may be embedded in the track 14 a .
 - the vehicle 10 then may follow a course along the antenna 16 a , but is not strictly controlled thereby.
 - the vehicle 10 may include the camera 12 as described above.
 - a variety of structures 36 may be included on the track 14 a , including simulated buildings, people, and other vehicles.
 - the structures 36 may be imaged by the video camera 12 to give a realistic effect.
 - the track 14 a may be a flat rollout mat.
 - a flexible antenna 16 a stitched within the mat, picks up the broadcasted video from the toy vehicle 12 .
 - the throttle of the car and the steering of the car may be remotely controlled.
 - the user may then create his or her own race track, complete with obstacles and jumps.
 - the user may design several city blocks and the toy vehicle 10 may be made to maneuver around those obstacles. Buildings may provide more visual realism interest when seen through the video camera 12 in a relatively small toy vehicle 10 .
 - the toy vehicle 10 may follow another toy vehicle 40 .
 - the toy vehicle 40 may include a visual target 42 .
 - the target 42 may have a particular graphical design or may be of a particular color.
 - the video camera 12 in the toy vehicle 10 attempts to follow that target 42 .
 - forward progress of the vehicle 10 may be controlled from the controller 28 based on the presence of the target image in the video received from the toy vehicle 10 .
 - both the vehicles 40 and 10 may be controlled by airwave signals through antennas 34 and 44 .
 - the vehicles 10 and 40 may progress over a track 14 b.
 - the user may control the lead vehicle 40 and the trailing vehicle 10 , equipped with the video camera 12 , may follow the lead vehicle 40 .
 - Direction control signals may be provided through the antenna 44 to the lead vehicle 40 .
 - the vehicle 10 may be equipped with the video camera 12 and may follow a pattern 14 c formed on a mat or other surface 14 b as shown in FIG. 7 .
 - the pattern 14 c may be a specific color that is recognized by the camera 12 or a coupled processor-based system.
 - the camera 12 may then cause the vehicle 10 to continue to progress in a direction of the color pattern 14 c .
 - the control of the vehicle 10 may be implemented by the user, physically or automatically, using software operating on the control station 24 .
 - the vehicle 10 progresses straightforwardly.
 - the vehicle 10 turns in one direction or the other to keep the pattern 14 b in full view.
 - a user watching the display 30 may provide the same control.
 - the video generated by the vehicle 10 may be utilized to control a characteristic of the vehicle such as its direction or speed of travel.
 - the video may also be utilized to change the orientation of the imaging device 12 as still another example.
 - the video information may also be analyzed to locate areas of higher or lower ambient luminance, relative motion to the vehicle, such as motion towards or away from the particular vehicle, periodicity such as a blinking light, the vehicle's spatial location with the respect to another object, or texture or pattern. Detection of such characteristics may be used to control the vehicle 10 .
 - a pattern such as a barcode or an image object may have a particular aspect ratio which may be analyzed to detect the orientation of that object with respect to the vehicle 10 .
 - the video information obtained from the vehicle 10 may be augmented to enhance the user's play, as shown in FIG. 8 b .
 - the video taken by the vehicle 10 of the collision may be enhanced at a processor-based control station 24 to show on the display 30 , added visual effects such as smoke or flames 50 as shown in FIG. 8 b .
 - Those augmented visual effects may be incorporated over the video of the second vehicle 48 taken by the vehicle 10 .
 - the various structures 36 may include an indicia 52 which may recognized by a controller 28 as indicated in FIG. 9 a .
 - the controller 28 may then automatically insert more realistic images 54 , as shown in FIG. 9 b , for the relatively simple images of the structures 36 for viewing on the display 30 .
 - the video from the vehicle 10 shown in FIG. 10 a , of another vehicle 56 may be enhanced.
 - the vehicle 10 appears to have fired a rocket 58 at the vehicle 56 as indicated in FIG. 10 b .
 - the vehicle 10 may do nothing, as indicated in FIG. 10 a , but the video obtained from the vehicle 10 may be augmented to include an image 58 of a rocket fired by the vehicle 10 .
 - An image may also be generated of the explosive effects, of the type shown in FIG. 8 b , when the rocket image 58 impacts a pattern recognized object such as the vehicle 56 .
 - the video enhancement effects may be improved by having an additional video camera, separate and apart from a vehicle 10 , for imaging the play surface.
 - the controller 28 may be utilized to enhance the control of the toy vehicle 10 .
 - the vehicle 10 may be controlled using a joystick or steering wheel (not shown) coupled to the controller 28 .
 - the vehicle 10 may be controlled in a point and click fashion. The user may click on an area of the video display 30 to cause the vehicle 10 to move to that location.
 - a route may be provided to the controller 28 and the vehicle 10 may be caused to automatically follow that route under processor-based system control.
 - a racetrack (not shown) may be set up for example by real cones. The vehicle 10 may then automatically go around the cones in response to processor-based system control which recognizes the cones and their locations. Games may be implemented wherein various track-based vehicles may be directed towards various track positions in order to “run over” or “consume” virtual images that appear to be positioned by the processor-based system on the image of the tracks when viewed on a display.
 
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- Engineering & Computer Science (AREA)
 - Computer Networks & Wireless Communication (AREA)
 - Toys (AREA)
 
Abstract
A guided toy vehicle may be operated with an onboard video camera. The video from the video camera may be transmitted to a control station for display by the user. In some embodiments of the present invention, the video may be transmitted from the vehicle to the control station over the same track that guides the vehicle.
  Description
This invention relates generally to toy vehicles, such as track-based toy cars and toy trains.
    Toy vehicles may be propelled along a track that acts as a guide to cause the vehicles to traverse a desired course. In addition, the vehicles may receive power through contacts in the track. The operator, from a remote location, can control the speed of the vehicles by adjusting the power supplied to each vehicle.
    While this user model has been extremely popular for generations, it has also been relatively unchanged over a large number of years. Thus, it would be desirable to enhance the capabilities of guided toy vehicles.
    
    
    FIG. 1 is an enlarged, partial, perspective view of one embodiment of the present invention;
    FIG. 2 is an enlarged, partial, cross-sectional view of one embodiment of the present invention;
    FIG. 3 is a block depiction of one embodiment of the present invention;
    FIG. 4 is a block depiction of another embodiment of the present invention;
    FIG. 5 is a perspective view of another embodiment of the present invention;
    FIG. 6 is a partial, top plan view of still another embodiment of the present invention;
    FIG. 7 is a partial, top plan view of still another embodiment of the present invention;
    FIG. 8a shows a frame captured from a first vehicle after a collision with a second vehicle;
    FIG. 8b shows a video augmented view of the scene shown in FIG. 8a;  
    FIG. 9a shows a frame captured by an imaging device in a first vehicle;
    FIG. 9b shows an augmented video frame produced from the frame shown in FIG. 9a;  
    FIG. 10a is a video frame shot by an onboard camera in a first vehicle; and
    FIG. 10b is the same frame after video augmentation.
    
    
    Referring to FIG. 1, a toy vehicle  10, illustrated in the form of a toy car, may progress along a track  14. The vehicle  10 may have an onboard video camera  12. The track  14 may include a pair of  conductors    16 and 18 that respectively provide power to and receive video signals from the vehicle  10 and its camera  12.
    The toy vehicle  10 is referred to herein as a “guided vehicle” because its forward progress is guided. That is, the vehicle  10 is either guided by mechanical features on a track  14, or is otherwise guided by another characteristic of the track, such as its color, or the signals it emits. Alternatively, the vehicle  10 may be guided by a lead vehicle. For example, the lead vehicle may have a target that the video camera  12 can track so that the following vehicle is guided by the lead vehicle, even though no mechanical restraint guides the following vehicle.
    Turning next to FIG. 2, the vehicle  10 includes a video camera  12 coupled to a frame buffer  17 that stores the captured video frames before transmission over an electrical link  20. The electrical link  20 may be a spring contact, in one embodiment of the present invention. The link  20 may maintain, through spring force, contact with the track  14 and particularly with the conductor  18. Thus, video signals captured by the video camera  12 may be temporarily stored in the frame buffer  17 before transmission to the track  14.
    If the track  14 fails to maintain contact with the link  20, the frames may be retransmitted. Alternatively, frames may only be transmitted when good contact is had between the link  20 and the track  14. Thus, the frame buffer  17 insures that video is not lost if the link  20 leaves the track  14 or bounces with respect to the track  14.
    In one embodiment of the present invention shown in FIG. 3, a detector  19 included in the frame buffer  17 detects when the link  20 is no longer coupled with the track  14. This may be accomplished, as one example, by monitoring the spring force of the link  20. In another embodiment of the present invention, each frame may be sent repeatedly and if both frames are received, the duplicate frame is discarded.
    In some embodiments of the present invention, the progress of the toy vehicle  10 on the track  14 may be controlled by signals provided through the track  14. Thus, depending on the potentials applied through the track  14, the speed of the vehicle  10 may be adjusted. In another embodiment of the present invention, the vehicle  10 may be controlled by radio frequency signals received through an antenna  34.
    The power source for the toy vehicle  10 may be the track  14 or an onboard battery, as two examples. In addition, a mechanical propulsion system, such as a friction accelerator, may be utilized to propel the vehicle  10.
    Referring to FIG. 3, in one embodiment of the present invention, the video camera  12 is coupled through the frame buffer  17 and the contact  20 to the conductor  18. A separate electrical motor  22 may couple to a separate conductor  16 through the link  20. The video transmitted from the video camera  12 through the frame buffer  17 and the link  20 to the conductor  18 may be received through an interface  26.
    The received video may be buffered and provided to a controller  28 at a control station  24. The controller  28 may be a microcontroller or other processor-based device. The video is then rendered and displayed on a video display device  30. The video display device  30 may be a liquid crystal display, or a computer monitor, as two examples.
    In some embodiments of the present invention, power may be supplied through a power source  27 to the conductor  16. That power may also be provided to the video camera  12. A  single conductor    16 or 18 may also provide power to the vehicle  10 and receive the video from the vehicle  10.
    In accordance with another embodiment of the present invention, instead of providing the video signals over a physical link  20, an electrical link  20 in the form of an airwave signal may be utilized to transmit the video information. In one embodiment, shown in FIG. 4, the video information is transmitted from an interface  32 and its antenna  34 to the track  14. Namely, the track  14 may include a receiving antenna in the form of a wire embedded in the track. Thus, the transmitter on the toy vehicle  10 need not be very powerful in some embodiments. In such case, the toy motor  22 may be supplied with power from an onboard source (not shown), such as a battery source, as one example.
    In accordance with yet another embodiment of the present invention, the toy vehicle  10 may include an antenna  34 that interacts with an antenna  16 a and the track  14 a as shown in FIG. 5. The antenna  16 a may be embedded in the track  14 a. The vehicle  10 then may follow a course along the antenna  16 a, but is not strictly controlled thereby. The vehicle  10 may include the camera  12 as described above. A variety of structures  36 may be included on the track  14 a, including simulated buildings, people, and other vehicles. The structures  36 may be imaged by the video camera  12 to give a realistic effect.
    In some embodiments of the present invention, the track  14 a may be a flat rollout mat. A flexible antenna  16 a, stitched within the mat, picks up the broadcasted video from the toy vehicle  12. The throttle of the car and the steering of the car may be remotely controlled. The user may then create his or her own race track, complete with obstacles and jumps. Alternatively, the user may design several city blocks and the toy vehicle  10 may be made to maneuver around those obstacles. Buildings may provide more visual realism interest when seen through the video camera  12 in a relatively small toy vehicle  10.
    Referring next to FIG. 6, the toy vehicle  10 may follow another toy vehicle  40. In one embodiment, the toy vehicle  40 may include a visual target  42. The target  42 may have a particular graphical design or may be of a particular color. The video camera  12 in the toy vehicle  10 attempts to follow that target  42. In other words, forward progress of the vehicle  10 may be controlled from the controller  28 based on the presence of the target image in the video received from the toy vehicle  10. In one embodiment of the present invention, both the  vehicles    40 and 10 may be controlled by airwave signals through  antennas    34 and 44. The  vehicles    10 and 40 may progress over a track  14 b.  
    Thus, the user may control the lead vehicle  40 and the trailing vehicle  10, equipped with the video camera  12, may follow the lead vehicle  40. Direction control signals may be provided through the antenna  44 to the lead vehicle  40.
    As yet another example, the vehicle  10 may be equipped with the video camera  12 and may follow a pattern  14 c formed on a mat or other surface  14 b as shown in FIG. 7. In one embodiment of the present invention, the pattern  14 c may be a specific color that is recognized by the camera  12 or a coupled processor-based system. The camera  12 may then cause the vehicle  10 to continue to progress in a direction of the color pattern  14 c. The control of the vehicle  10 may be implemented by the user, physically or automatically, using software operating on the control station  24.
    For example, as long as the screen is filled with the particular color represented by the pattern  14 b, the vehicle  10 progresses straightforwardly. The vehicle  10 turns in one direction or the other to keep the pattern  14 b in full view. Alternatively, a user watching the display  30 may provide the same control.
    In some embodiments of the present invention, the video generated by the vehicle  10 may be utilized to control a characteristic of the vehicle such as its direction or speed of travel. The video may also be utilized to change the orientation of the imaging device  12 as still another example. The video information may also be analyzed to locate areas of higher or lower ambient luminance, relative motion to the vehicle, such as motion towards or away from the particular vehicle, periodicity such as a blinking light, the vehicle's spatial location with the respect to another object, or texture or pattern. Detection of such characteristics may be used to control the vehicle  10. For example, a pattern such as a barcode or an image object may have a particular aspect ratio which may be analyzed to detect the orientation of that object with respect to the vehicle  10.
    In accordance with still another embodiment of the present invention, the video information obtained from the vehicle  10, as shown in FIG. 8a, may be augmented to enhance the user's play, as shown in FIG. 8b. For example, in the situation where the toy vehicle  10 collides into another vehicle  48, the video taken by the vehicle  10 of the collision (FIG. 8a) may be enhanced at a processor-based control station  24 to show on the display  30, added visual effects such as smoke or flames  50 as shown in FIG. 8b. Those augmented visual effects may be incorporated over the video of the second vehicle  48 taken by the vehicle  10.
    As another example of video augmentation, for example in connection with the embodiment shown in FIG. 5, the various structures  36 may include an indicia  52 which may recognized by a controller  28 as indicated in FIG. 9a. The controller  28 may then automatically insert more realistic images  54, as shown in FIG. 9b, for the relatively simple images of the structures  36 for viewing on the display  30.
    As still another example, the video from the vehicle  10, shown in FIG. 10a, of another vehicle  56 may be enhanced. When the video is viewed on the display  30 the vehicle  10 appears to have fired a rocket  58 at the vehicle  56 as indicated in FIG. 10b. In fact, the vehicle  10 may do nothing, as indicated in FIG. 10a, but the video obtained from the vehicle  10 may be augmented to include an image  58 of a rocket fired by the vehicle  10. An image may also be generated of the explosive effects, of the type shown in FIG. 8b, when the rocket image  58 impacts a pattern recognized object such as the vehicle  56. In some cases, the video enhancement effects may be improved by having an additional video camera, separate and apart from a vehicle  10, for imaging the play surface.
    In a number of instances, the controller  28 may be utilized to enhance the control of the toy vehicle  10. The vehicle  10 may be controlled using a joystick or steering wheel (not shown) coupled to the controller  28. In addition, the vehicle  10 may be controlled in a point and click fashion. The user may click on an area of the video display  30 to cause the vehicle  10 to move to that location. A route may be provided to the controller  28 and the vehicle  10 may be caused to automatically follow that route under processor-based system control. A racetrack (not shown) may be set up for example by real cones. The vehicle  10 may then automatically go around the cones in response to processor-based system control which recognizes the cones and their locations. Games may be implemented wherein various track-based vehicles may be directed towards various track positions in order to “run over” or “consume” virtual images that appear to be positioned by the processor-based system on the image of the tracks when viewed on a display.
    While the present invention has been described with respect to a limited number of embodiments, those skilled in the art will appreciate numerous modifications and variations therefrom. It is intended that the appended claims cover all such modifications and variations as fall within the true spirit and scope of this present invention.
    
  Claims (17)
1. A method comprising:
      receiving video from a toy vehicle; 
      automatically identifying an image element in said video; and 
      using said image element to automatically control the vehicle. 
    2. The method of claim 1  including detecting a characteristic of a surface over which said vehicle moves.
    3. The method of claim 2  including detecting a color.
    4. The method of claim 3  including detecting a pattern on said surface.
    5. The method of claim 1  including detecting a visual feature on a second toy vehicle.
    6. The method of claim 5  including detecting a target on the second toy vehicle.
    7. The method of claim 6  including detecting a color of said target.
    8. The method of claim 1  including:
      guiding a toy vehicle to more over a surface; 
      providing an electrical link between the vehicle and the surface; 
      capturing video from the vehicle; and 
      transmitting said video from the vehicle to the electrical link. 
    9. The method of claim 8  wherein guiding the toy vehicle includes enabling the toy vehicle to move along the track.
    10. The method of claim 9  wherein enabling the vehicle to move along the track includes guiding the vehicle using the track.
    11. The method of claim 10  wherein providing the electrical link includes proving an electrical connection between the vehicle and the track and between the track and the control device and transmitting the video from the vehicle to the track to the control device.
    12. The method of claim 9  including providing a pair of conductors in said track including a first conductor to provide power and a second conductor to receive video.
    13. The method of claim 8  wherein providing electrical link includes providing an electrical contact.
    14. The method of claim 8  wherein providing the electrical link includes providing an airwave connection.
    15. The method of claim 8  wherein guiding the toy vehicle to move over the surface includes providing an airwave link between an antenna in said surface and an antenna on said vehicle.
    16. The method of claim 8  wherein guiding the toy vehicle to move over the surface includes guiding the vehicle by causing the vehicle to follow another vehicle.
    17. The method of claim 8  wherein guiding the vehicle includes causing the vehicle to follow an indicia on said surface and capturing video of said indicia to guide said vehicle.
    Priority Applications (2)
| Application Number | Priority Date | Filing Date | Title | 
|---|---|---|---|
| US09/596,975 US6568983B1 (en) | 2000-06-20 | 2000-06-20 | Video enhanced guided toy vehicles | 
| US10/404,157 US6692329B2 (en) | 2000-06-20 | 2003-04-01 | Video enhanced guided toy vehicles | 
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title | 
|---|---|---|---|
| US09/596,975 US6568983B1 (en) | 2000-06-20 | 2000-06-20 | Video enhanced guided toy vehicles | 
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| US10/404,157 Division US6692329B2 (en) | 2000-06-20 | 2003-04-01 | Video enhanced guided toy vehicles | 
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|---|---|
| US6568983B1 true US6568983B1 (en) | 2003-05-27 | 
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| US10/404,157 Expired - Lifetime US6692329B2 (en) | 2000-06-20 | 2003-04-01 | Video enhanced guided toy vehicles | 
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| US10/404,157 Expired - Lifetime US6692329B2 (en) | 2000-06-20 | 2003-04-01 | Video enhanced guided toy vehicles | 
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Cited By (11)
| Publication number | Priority date | Publication date | Assignee | Title | 
|---|---|---|---|---|
| US20030190856A1 (en) * | 2000-06-20 | 2003-10-09 | Peters Geoffrey W. | Video enhanced guided toy vehicles | 
| US7402964B1 (en) * | 2006-05-12 | 2008-07-22 | Bradley Calhoun | Race car system | 
| US20090104955A1 (en) * | 2007-08-06 | 2009-04-23 | Kabushiki Kaishi Sega D/B/A Sega Corporation | Game device | 
| USD681742S1 (en) | 2011-07-21 | 2013-05-07 | Mattel, Inc. | Toy vehicle | 
| USD685862S1 (en) | 2011-07-21 | 2013-07-09 | Mattel, Inc. | Toy vehicle housing | 
| US8506343B2 (en) | 2010-04-30 | 2013-08-13 | Mattel, Inc. | Interactive toy doll for image capture and display | 
| US20140057527A1 (en) * | 2012-08-27 | 2014-02-27 | Bergen E. Fessenmaier | Mixed reality remote control toy and methods therfor | 
| US8662954B2 (en) | 2010-04-30 | 2014-03-04 | Mattel, Inc. | Toy doll for image capture and display | 
| US9028291B2 (en) | 2010-08-26 | 2015-05-12 | Mattel, Inc. | Image capturing toy | 
| US20160243441A1 (en) * | 2015-02-23 | 2016-08-25 | Peter Garbowski | Real-time video feed based multiplayer gaming environment | 
| US12354421B2 (en) * | 2016-04-20 | 2025-07-08 | Skydio, Inc. | Method of synchronizing a time between a controller and an unmanned aerial vehicle | 
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| Publication number | Priority date | Publication date | Assignee | Title | 
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| US8376806B2 (en) * | 2005-11-01 | 2013-02-19 | Mattel, Inc. | Toys with view ports | 
| US7819720B2 (en) * | 2006-05-04 | 2010-10-26 | Mattel, Inc. | Indexing stunt selector for vehicle track set | 
| US7690964B2 (en) * | 2006-05-04 | 2010-04-06 | Mattel, Inc. | Toy ramp devices | 
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| US8882559B2 (en) * | 2012-08-27 | 2014-11-11 | Bergen E. Fessenmaier | Mixed reality remote control toy and methods therfor | 
| US20160243441A1 (en) * | 2015-02-23 | 2016-08-25 | Peter Garbowski | Real-time video feed based multiplayer gaming environment | 
| US9987557B2 (en) * | 2015-02-23 | 2018-06-05 | Peter Garbowski | Real-time video feed based multiplayer gaming environment | 
| US10124256B2 (en) * | 2015-02-23 | 2018-11-13 | Peter Garbowski | Real-time video feed based multiplayer gaming environment | 
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Also Published As
| Publication number | Publication date | 
|---|---|
| US6692329B2 (en) | 2004-02-17 | 
| US20030190856A1 (en) | 2003-10-09 | 
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