US642374A - Puzzle. - Google Patents
Puzzle. Download PDFInfo
- Publication number
- US642374A US642374A US73774599A US1899737745A US642374A US 642374 A US642374 A US 642374A US 73774599 A US73774599 A US 73774599A US 1899737745 A US1899737745 A US 1899737745A US 642374 A US642374 A US 642374A
- Authority
- US
- United States
- Prior art keywords
- puzzle
- buttons
- slot
- slots
- shank
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Lifetime
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Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/06—Patience; Other games for self-amusement
- A63F9/08—Puzzles provided with elements movable in relation, i.e. movably connected, to each other
- A63F9/0826—Three-dimensional puzzles with slidable or rotatable elements or groups of elements, the main configuration remaining unchanged, e.g. Rubik's cube
Definitions
- nnnnnnn IS PETERS no. mofcpumon WASHINGTON o. c
- This invention relates to a novel form of puzzle or game.
- the object is to provide a mechanical contrivance having buttons each representing a letter and of simple and cheap construction, whereby it is possible to arrange or dispose said buttons and letters in the order or sequence necessary to spell a given word.
- FIG. 1 is a view of the puzzle.
- Fig. 2 is a view of the slotted plate.
- Fig. 3 shows two views of one of the buttons.
- Fig. shows two views of the special button.
- Fig. 5 is aview of the device in which the buttons are so disposed as to spell a desired word.
- Fig. 6 is an edge View of the same.
- this puzzle has the arbitrarily-selected word Copenhagen as its objective.
- any other word may be substituted for this, or figures maybe employed instead of letters.
- Theletter A designates a plate made of metal or any other material of any preferred outline or shape. In the present instance it is rectangular. This plate has a long slotb and two short parallel slots 0 (1, one above and the other below. The two short slots each connect with the long slot by branch slots 0 and d, respectively.
- the left-hand edge of the upper perpendicular connecting branch slot alines with the right-hand edge of the lower perpendicular connecting branch slot.
- buttons F have two circular heads and a shank e connecting them.
- the said shank fits in the slot, and the circular heads overlap the edges of the slot on opposite sides of the h.
- the branch slot 01' which connects with shank eccentric.
- the lower short slot d is such distance from the initial end 9 of the long slot as to allow room in that end of the long slot for only three buttons, and ordinarily if three buttons be placed in said initial end the entrance to said lower branch slot cl is thereby partially blocked, and no button can pass either to or from said lower short slot d.
- This is one of the controlling-points of the puzzle. It will be seen that the movement of the buttons is limited to the prescribed slots, and the spaces of said slots are aftected by the occupancy of a greater or less number of buttons.
- buttons except the one referred to have central shanks e connecting the two circular heads.
- This special button I has a diflerent shank.
- the shank e is partly cut away or notched at one side, as at 6 so that when viewing the button edgewise (see Fig. 4) it will be seen that there is greater space at the cut-away side of the shank than at the opposite side. This makes part of the In working the puzzle successfullythis particular button I is employed at the extreme initial end 9 of the long slot.
- This puzzle or game may be utilized for purposes of advertising any article by using the name of the article to be advertised instead of the name Copenhagen. Any number of letters may be employed in the name.
- a puzzle comprising a plate, A, having a long slot and two short slots connecting with said long slot by branch slots; a number of the buttons excepting one having central buttons movable in said slots and all the butshanks which are alikesaid one having a tons excepting one having central shanks notched shank to take over the said com- Which are alike-said one having an eccentric pressed or tapered end of the said slot. 15
- a puzzle comprising a plate, A, having p a long slot and two short slots connecting with RICHARD SHAFFER said long slot bybranch slots, one end of said witnesseses: to longslotbeingcompressed ortapered; anum- EDWARD B. AMBLER, ber of buttons movable in said slots and all WALTER J. KING.
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- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Toys (AREA)
Description
No. 642,374. Patented Jan. 30, I900.
R. m. SHAFFER.
PUZZLE.
(Application filed Nov. 21, 1899.)
(No Model.)
l ":muun
nnnnnnn IS PETERS no. mofcpumon WASHINGTON o. c
'NITED STATES PATENT OFFICE.
RICHARD M. SHAFFER, OF BALTIMORE, MARYLAND, ASSIGNOR TO THE COPENHAGEN PUZZLE COMPANY OF BALTIMORE CITY, OF MARYLAND.
PUZZLE.
SPECIFICATION formingpart of Letters Patent No. 642,374, dated January 30, 1900.
Application filed November 21, 1899. Serial No. 737,745. (No model.)
To all whom it may concern:
Be it known that I, RICHARD M. SHAFFER, a citizen of the United States, residing at Baltimore, in the State of Maryland, have invented certain new and useful Improvements in Puzzles, of which the following is a specification.
This invention relates to a novel form of puzzle or game.
The object is to provide a mechanical contrivance having buttons each representing a letter and of simple and cheap construction, whereby it is possible to arrange or dispose said buttons and letters in the order or sequence necessary to spell a given word.
The puzzle is illustrated in the accompanying drawings, in Which- Figure 1 is a view of the puzzle. Fig. 2 is a view of the slotted plate. Fig. 3 shows two views of one of the buttons. Fig. shows two views of the special button. Fig. 5 is aview of the device in which the buttons are so disposed as to spell a desired word. Fig. 6 is an edge View of the same.
In the present instance this puzzle has the arbitrarily-selected word Copenhagen as its objective. Of course any other word may be substituted for this, or figures maybe employed instead of letters.
Theletter A designates a plate made of metal or any other material of any preferred outline or shape. In the present instance it is rectangular. This plate has a long slotb and two short parallel slots 0 (1, one above and the other below. The two short slots each connect with the long slot by branch slots 0 and d, respectively. The left-hand edge of the upper perpendicular connecting branch slot alines with the right-hand edge of the lower perpendicular connecting branch slot.
The buttons F have two circular heads and a shank e connecting them. The said shank fits in the slot, and the circular heads overlap the edges of the slot on opposite sides of the h. The branch slot 01', which connects with shank eccentric.
the lower short slot d, is such distance from the initial end 9 of the long slot as to allow room in that end of the long slot for only three buttons, and ordinarily if three buttons be placed in said initial end the entrance to said lower branch slot cl is thereby partially blocked, and no button can pass either to or from said lower short slot d. This is one of the controlling-points of the puzzle. It will be seen that the movement of the buttons is limited to the prescribed slots, and the spaces of said slots are aftected by the occupancy of a greater or less number of buttons.
The shanks of all the buttons are alike but one. This button in this instance is designated by the letter I.
All of the buttons except the one referred to have central shanks e connecting the two circular heads. This special button I has a diflerent shank. Here the shank e is partly cut away or notched at one side, as at 6 so that when viewing the button edgewise (see Fig. 4) it will be seen that there is greater space at the cut-away side of the shank than at the opposite side. This makes part of the In working the puzzle successfullythis particular button I is employed at the extreme initial end 9 of the long slot. With this special button at this position the notched shank will allow more room in the initial end of the slot, because the notch overlaps on the plate at the thin or tapered end of the slot, and consequently when two other buttons are placed in said end there is space enough to pass other buttons into or out of the lower short slot d. With this special button I at the extreme end of the long slot the puzzle canbe worked, but not otherwise.
It is to be understood that previous to trying the puzzle the lettered buttons are to be disarranged or mixed up.
This puzzle or game may be utilized for purposes of advertising any article by using the name of the article to be advertised instead of the name Copenhagen. Any number of letters may be employed in the name.
Having thus described my iuvention,what I claim as new, and desire to secure by Letters Patent, is
1. A puzzle comprising a plate, A, having a long slot and two short slots connecting with said long slot by branch slots; a number of the buttons excepting one having central buttons movable in said slots and all the butshanks which are alikesaid one having a tons excepting one having central shanks notched shank to take over the said com- Which are alike-said one having an eccentric pressed or tapered end of the said slot. 15
5 shank, and each button having any desirable In testimony whereof I afifix my signature impress thereon. in the presence of two Witnesses.
2. A puzzle comprising a plate, A, having p a long slot and two short slots connecting with RICHARD SHAFFER said long slot bybranch slots, one end of said Witnesses: to longslotbeingcompressed ortapered; anum- EDWARD B. AMBLER, ber of buttons movable in said slots and all WALTER J. KING.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US73774599A US642374A (en) | 1899-11-21 | 1899-11-21 | Puzzle. |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US73774599A US642374A (en) | 1899-11-21 | 1899-11-21 | Puzzle. |
Publications (1)
Publication Number | Publication Date |
---|---|
US642374A true US642374A (en) | 1900-01-30 |
Family
ID=2710957
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
US73774599A Expired - Lifetime US642374A (en) | 1899-11-21 | 1899-11-21 | Puzzle. |
Country Status (1)
Country | Link |
---|---|
US (1) | US642374A (en) |
Cited By (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US2948535A (en) * | 1956-10-29 | 1960-08-09 | Ellman Julius | Puzzle |
US3689072A (en) * | 1970-07-22 | 1972-09-05 | Beverly W Taylor | Bingo marking board |
US4434982A (en) | 1982-09-13 | 1984-03-06 | Bearint Beryl I | Puzzle-game utilizing movable discs to attain specified arrangement |
-
1899
- 1899-11-21 US US73774599A patent/US642374A/en not_active Expired - Lifetime
Cited By (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US2948535A (en) * | 1956-10-29 | 1960-08-09 | Ellman Julius | Puzzle |
US3689072A (en) * | 1970-07-22 | 1972-09-05 | Beverly W Taylor | Bingo marking board |
US4434982A (en) | 1982-09-13 | 1984-03-06 | Bearint Beryl I | Puzzle-game utilizing movable discs to attain specified arrangement |
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