US3117790A - Racing game with spinner and dial for indicating the direction of movement of each playing piece - Google Patents

Racing game with spinner and dial for indicating the direction of movement of each playing piece Download PDF

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US3117790A
US3117790A US170381A US17038162A US3117790A US 3117790 A US3117790 A US 3117790A US 170381 A US170381 A US 170381A US 17038162 A US17038162 A US 17038162A US 3117790 A US3117790 A US 3117790A
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horse
dial
entries
race
post
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Joseph B White
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00003Types of board games
    • A63F3/00082Racing games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00003Types of board games
    • A63F3/00006Board games played along a linear track, e.g. game of goose, snakes and ladders, along an endless track

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  • ryihis invention relates to an indoor or table type race horse game.
  • the principal object of the invention is to provide a game apparatus that is simple in construction and mode of play, that can be cheaply constructed and sold reasonably and comprises a game board with an outline of a race track thereon, including a starting line and a nishline.
  • Another object of the invention is to provide a game simulating a race horse game that is fast and beautiful, app ling to the young and old.
  • a further object of the invention is to provide a race horse game wherein the point tabulating system of the game is based on the principles oi the pari-mutuel system l the horse racing parlance or manipulations that are used by officials at conventional race tracks.
  • HG. l is a top plan view of a table-type race horse constructed in accordance with the principles of one form of the present invention and disclosing the essential components and characteristics thereof.
  • lil-3. 2 is an enlarged top plan view of the paddock and positioning dial.
  • FIG. 2A is atop plan View showing arrangement of the paddock and dial of FlG. 2.
  • FIG. 3 is a cross-sectional View taken on the line 3 3 of FlG. 2.
  • FlG. 4 is a top perspective view of the positioning dial on a larger scale.
  • FlG. 5 is a top perspective View or" a deck of cards used in the game.
  • PEG. 6 is a top plan view of one of the cards of the deck shown in FIG. 5.
  • PEG. 8 is a bottom plan View of another card of the deck shown in FlG. 5.
  • FlG. 9 is a top plan view of the card of FIG. 6 superimposed on the next succeeding card shown in Fl 8 in the deck.
  • RG. lil is a tcp perspective view of a playing piece used in the game.
  • ll is a side elevational vievl of a playing piece used in the game.
  • l2 is a top perspective view of a playing piece used in the gaine.
  • FIG. 13 is a viev/ similar to FIG. l of a race horse l of a race horse game embodying another modilied form of the invention.
  • l5 is a View similar to PEG.
  • FIGS. 16 and 17 are plan views of different forms of betting boards used in the game.
  • a rectanular game board made in accordance with the principles of one form or the invention is illustrated and designated generally by the reference numeral 2li.
  • This is Cil here shown as a one-piece construction, but in actual practice, the board will probably be made up of hinged sections which can be folded into small compact form.
  • the board may be constructed of cardboard, compoboar Wood or any other suitable material.
  • the track 22 is substantially C-shaped although it may be otherwise shaped, providing a square central area 24, with a rail 25 therearound.
  • a plurality of spaced lines 26 is shown around the track dividing the track into a number of running courses 2.8.
  • the lines 26 are intersected by cross or radial lines 50 which divide the courses 2S into a number of sections 32.
  • Each section 32. represents a furlong and there are eight furlongs to a mile.
  • the present outline of track is designed to represent a four-mile track.
  • One end of the track 22 has a starting line 34 while the other end terminates in a nish line 36.
  • the word Start is printed or otherwise applied to the board adjacent the starting line
  • the word Finish is printed or otherwise applied to the board adjacent the nish line etween the starting line 34 and the rlnish line 36
  • the post section i2 is divided by lines dei into stalls do indicating post positions for the horses, the sections being numb-ere 1, "2, 3, and 4 consecutively from the rail outwardly as indicated at 43.
  • the numbers indicated at 43 also serve to identify the horses.
  • the names of the horses participating in the race are printed in the stalls 45 as indicated at 5d.
  • the naine War Admiral is printed in the stall d'5 nearest the rail 25 'which is marked 1.
  • the ZG-Srand is printed in the post position marked 2
  • each horse in the race has a win space 4%, a place space 5l and a show space 53.
  • the rectangle 52 represents a betting area for the public where bets on the horse are placed.
  • Each betting area also includes four rectangles 65, two rectangles on each side of the number in a circle. Each rectangle no is formed with a pointed end d8 pointing to the circled number, and each is divided by cross lines 7 into sections 7d, 76, 7S, di? S2.
  • War Admiral passes the mile post indicated by l in a circle, it means that War Adnnral bearing post position l wins the bet, at this point. 1f any other horse reaches the mile post 6@ indicated by 1" in a circle irst, that other horse wins the bet and War Admiral loses the bet.
  • the betting for positions at mile post 62 marked "2 in a circle and at mile post 64- marked 3 in a circle is similar to that for mile post marked 1 in a circle.
  • the game comprehends that if a players horse is running far behind in the actual race, the player may recoup his winnings by betting on the mile-post positions of the horses, if he so desires. Likewise, if a player feels that the actual running of the race is too slow for his winnings, the player may resort to such mile-post position betting in order to get faster action.
  • a circle 9d is shown to the lett of the rectangle 52 with the word win closely adjacent thereto, and to the right is a similar circle 92 with the word lose adjacent thereto.
  • the circles are divided by crossed lines 94 and 96 into sections 93, four of such sections being shown, each representing a horse that is running in the race and identied by his post position number as indicated at 4S.
  • a coin or a chip such as the coin 147 shown in FG. l0, is placed on the small square Sli containing the letter W in the War Admiral square, it means that the player wishes to make a win bet on the horse named War Admiral.
  • War Admiral if he places it on the next space 55 marked 1), it indicates that he bets on a place position for the horse War Admiral.
  • placing the coin on the space 5o marked S indicates that the player bets on a show position for the horsn War Admiral. Bets placed on the spaces 54, 55 and 58 must be made during the actual running of the racc and must be placed before the race starts and must be left there until the race is over.
  • Bets may also be made by placing a coin 147 on the numbered sections 93 on playing circles $9 and 92 shown in FIG. 1. Such a bet may be placed by players or nonplayers or outsiders. rEhe numbers 1, 2, 3 and 4 appearing in these circles identify the horses and denote the numbers of the post position of the horses for betting purposes. For example, 1 represents War Admiral, 2 represents 20-Grand, 3 represents Seabiscuit, and 4 represents Pharlap. Bets placed in the circles, however, must be made with some other player and none of the points or winnings shall come out of the points or money winnings of the gaine. For example, assume that a player has War Admiral on post No. 1 and the player has moved his horse four times in a forward direction.
  • rectangle 52 there are two closely spaced rectangles 1639 and 192, representing spaces for positioning decks of cards used in the game.
  • annular stationary dial 1534 Cil which has an outer rail 1M and an inner rail 1&3.
  • the dial is divided by said rails and by circular lines 11% into a plurality of courses or rings 112., four of such courses being shown, which courses are divided by radial lines 113 into a plurality of sections 114. 1n the sections 114, th re are plus or minus signs indicated at 116 and 11S, respectively.
  • the plus and minus signs are placed in the courses 11.2 in various positions so that each horse movement is ditlerent from the other with one or two exceptions.
  • a movable plastic horse selector dial 121i is spinningly mounted on the game board by means of an eyelet 122 midway the ends of the dial, which eyelet is rotatably mounted in an eyelet 124 in the center of the game board Zd.
  • the spinning dial comprises an elongated rectangularshaped thin metal plate 126 formed with a central hole 12 to receive the eyelet 122.
  • the body of the movable dial tapers slightly from end to end and at its broad end is formed with an inverted V-shaped opening 131i, the material of the body of the dial extending inwardly of the ri-shaped opening forming a pointer 132.
  • rlhe other narrow end of the dial body is formed with a plurality of spaced substantially round slots 134 along one lonU edge of the dial body, and lling said slots and projecting outwardly thereof and laterally of the dial there are plates 136 formed with pointers 138 pointing laterally of the dial body.
  • the plates 136 are provided with numbers 1, 2, 3 and 4, indicated at 13?, corresponding to the numbers 1, 2, 3 and 4 appearing on the stationary dial 134 and in the same spaced arrangement.
  • the numbers 1, 2, 3 and 4 are used in reference to the position of each course 112 together with their relation to the winning numbers as shown in reference to each other. Pour such plates are shown spaced from each other similarly to the spacing of the lines 11@ of the stationary dial 194 forming the paddock.
  • the pointers 133 point to the centers oi the courses 112 shown on the paddock, pointing toward the plus and minus signs 116 and 11S, respectively, on such courses.
  • the movable dial 129 is used to select the running position or" each horse in the race by spinning the dial.
  • a deck of cards 142 preferably nity-six in number, as shown in FG. 5, is used in the game.
  • Each card 142 is perforated and no two cards are perforated alike.
  • the cards are perforated in such a manner that the perforations will match the fractional enumerations on the next succeeding card as the first card on top of the deck is turned over and placed on top of the underlying card when it is reversed and placed directly on top of that card.
  • On the face of each card 142 at one end there are the names of the horses participating in the race; for4 example, War Admiral, Seabiscuit, 20-Grand and Pharlap as shown in FlG. 6, and at the opposite end are the post-position numbers indicated at 43 of the horses.
  • V/ ar Admiral is in post position number 1; ZG-Grand in post position 2; Seabiscuit in post position 3, and Pharlap in post position 4.
  • each card 142 On the rear surface of each card 142, there are fractional connotations representing the values' in urlongs, i.e. 1/8 equals one furlong; 1A equals two furlongs; Vs equals three furlongs; and 1/2 equals four furlongs. rEhe pertorations and fractional impressions are placed on the card in such a manner that when one card is placed on top of another card in a selected set, all fractions on the fractional portion of the card are hidden with the exception of those that are below and in line with the Windows 146 as shown in FG. 8. in FIG.
  • War Admiral 1/s or one urlong Seabiscuit 3/s or three furlongs
  • Zll-Grand Ma or one furlong Zll-Grand Ma or one furlong
  • Pharlap 1A or two furlongs These values are to be used to determine how far or the distance the horse may move or travel, but it does not determine in what direction the horse shall travel.
  • the direction of travel is determined by the spinning selector or horse spinning direction selector dial 123 in the paddock area of the track.
  • a movable playing piece 145 representing a horse is used for manipulating the horse around the track during the race and for showing the position of the horse during the running of the race.
  • a playing piece is used for each horse.
  • a coin or chip 147 is used for placing on the sections Sil, Se and 58 or" the rectangle 52 to indicate that the bettor wishes to play for a v/in, a place or a show White and colored chips such as the chip 149 shown in Fifi. l2 may be used for money, the colors of the chips indicating their values, such as white l cent, blue 5 cents, light red cents, deep red l dollar. The value of the chips may be determined at the start of the game.
  • the game board 2.9 is conveniently placed on top of a table or counter with the deck of perorated cards 142 placed on the space indicated by the rectangle im. This position is supposed to represent the post position of the race and he dealer of the cards is supposed to be at the starters cages at the official grandstand (not shown).
  • the playing pieces 1435 representing the horses in the race are placed on the rectangle 34 at the post on which the word start appears.
  • the deck of cards is then set up so that all cards will be in their respective positions with the names of the horses face up and at the right-hand side of the deck in a reading position.
  • the deck may be passed around for inspection to the players or may not. lt is up to the players to make the request and the dealer must allow the deck to be examined or inspected.
  • the cards are shutlied by a player but not the dealer. When suii'iciently shuiiied, the deck is placed in position on rectangle 162, with the faces of the cards bearing the names of the horse up.
  • the players are permitted to select the horse they wish to play, at the same time accepting the post position or that horse as indicated by the post number in the race, Win, Place or Show.
  • the amount that the player wishes to play is placed on the position selected to play, i.e. War Admiral to win, or to win and show, or across the board (Win, Place and Show).
  • the player may bet on two horses.
  • the race is now ready to start. At the start of the race, the deck is turned upside-down so that the fractions on the cards are showing.
  • the dealer turns the top card or" the deck, and the card is returned to the top of the deck with the names of the horses and the post positions of the horses in a position to be read.
  • the dealer then calls out the value of the fractions appearing in the windows 146. For instance, as will be seen in PEG. 9, the fraction l/s appears in the War Admiral window, the traction 3A?. in the Seabiscuit window, the fraction 1//8 in the Ztl-Grand window, and the fraction 1/4 in the Pharlap window.
  • Bets may now be placed on the horses and as soon as all bets are placed, the postpositions of the horses being known, the dealer spins the position selector dial 12@ in the paddock.
  • the dial is spun suiiiciently to make three complete turns before it stops. if there is any suspicion of foul play, any player may gate the spin, that is, stop the dial Jfrom spinning and prevent it from counting.
  • the dealer and players note the positions of the pointers 133 and the plus and minus signs to which the pointers are directed. This indicates the direction the horses are to travel on the track and the distances of such movements in furlongs. For instance, an inspection of FIGS.
  • the dealer then plays the next card on the top of the deck after discarding the card presently played, which discarded card may be placed on the bottom of the deck to be played over again. However, ir" any obiection is made to placing the discarded card at the bottom of the deck, the discarded card may be piled on the rectangle 1Q@ in plain sight of the players.
  • the spinning dial 123 is again turned to determine the next forward and backward movements of the horses, and the above steps and movements being repeated until the horses have reached the tinish line 35 when the race is over.
  • the game board 25J differs from the game board Ztl erely in eliminating the rectangles at each side of the posts indicated at Sil', 62 and dfi. Furthermore, the rectangles 1% and 1h52 for the deck oi playing cards and the discarded cards are disposed one on top or" the other instead of being side by side.
  • a substantially rectangular game board 26a has a rounded end 15d.
  • the track 22a is of horseshoe shape, occupying the outside of the board.
  • a plurality of spaced elongated lines 25?- divides the track into a plurality of running courses
  • the lines 2da are intersected by cross ⁇ lines 36a which divide the courses 23a into a number of sections 32a representing fur-longs. There are eight sections or furlongs 32a to a mile.
  • the present outline of track is designed to represent a four-mile track.
  • One end of the track the righthand end as viewed in the drawing has a starting line 345'@ with the word start adjacent thereto, and the other end has a nish line 35a with the word imsh adjacent thereto.
  • the numerals 1, 2, 3 and 4 represent the post position of the lhorses as well as means for identifying the horses.
  • A. mile post number "1 in a circle is shown on the track in the center thereof at ythe end of the eighth section or u-rlong 32, another mile post 2 in a circle at the end or" the sixteenth urlong, and a mile post 3 in a circle at the end of the wenty-ourth furlong.
  • Bangtails which is the title of the game.
  • space 42e for the horses running in the race to line up for the start of the race, which space is known as the post or starting gate.
  • the post section 42e is divided by lines 44a into stalls dei indicating post positions for the horses, the sections being numbered l in ⁇ a circle, 2 in a circle, 3 in a circle and 4 in a circle downwardly at both sides of the rectangle, as indicated at 43a.
  • the numbers serve to identify the horses.
  • the names of the horses participating in the race are printed in the stalls ne as indicated at 59a.
  • the name Vilar Admiral is printed 'm the stall 46e numbered 1 indicating that W ar Admiral has post position number l in the start of the race; Z0-Grand in stall 46a numbered 2 indicating that 'ZO- Grand occupies post position "2; ceabiscuit is in the stall numbered 3 indicating post position 3, and Pharlap in stall num ered 4 indicating post position 114'!
  • the letter W appears in section 54a representing the word Win; the letter ⁇ P in section 56?
  • each horse in the race has a Win space 41%, a place space die and a show space 53a.
  • the rectangle 52e represents a betting area for the public where bets on the horses are placed.
  • annular stationary dim 194'cl similar in construction and marking to the stationary dial 1%4 of FlG. 1.
  • a spinning dial 12d@ similar to dial 126 of FIG. 1 is used in conjunction with the stationary dial to indicate the direction or movement of the horses on the track.
  • the same deck of cards 142 is used in this form or" the game to indicate the distance of movement of the horses ⁇ along the track.
  • FIG. 15 another race horse game is illustrated having a modified game board 26X.
  • the track 22X is similar in shape and construction to track 22 except that the track has only twenty-four furlongs 32X, making it a three-mile track.
  • a post position or starting space i2-X similar to post position space d2 of the game of FlG. 1 is provided but the rectangle with the word start is missing as Well as the rectangle with the word finish therein. in place, a single line 34X with arrows indicates the starting point, and a single line 36x indicates the iinish line.
  • rEhe post position space 42X is similarly divided into sections 46X and into win, place and show sections 49X, 51X and 53X, respectively, as in the game board 2d or lIlG. 1.
  • rectangle 52X divided into spaces 54X, dex and SSX similar to rectangle 52.
  • Mile posts "l in a circle, "2 in a circle and 3 in a circle are provided outside tre track as indicated at 642x, 62K and MX, respectively.
  • An O in a circle is shown at the starting line 34X as indicated ⁇ at o5.
  • the track is subdivided by the numbers 1, 2, 3 and 4.
  • each rectangle there are four rectangles odg extending in a row from the top to the bottom of the game board.
  • the rectangles are divided by horizontal lines into ythree spaces marked winf place and show reading ⁇ from the top space downwardly.
  • Each rectangle also is divided by a vertical line into a space extending from top to bottom or the rectangle in which pears a name or" ia horse participating in 'the race.
  • Each rectangle also has a laterally extending circle 82X in which appears a number corresponding to the post position number of the horse.
  • the name War Admiral appears in the vertical space in the topmost rectangle and the number "1 appears in the circle SEX thereof indicating the horse War Admiral is in post position 1.
  • the name 20-Grand appears in the rectangle below the top rect-angle Aand the number 2 appears in t.e circle 82X thereof .indicating that the horse named Ztl-Grand is in second position.
  • the name Seabiscuit appears in the next to the botto-m rectangle and the number 3 lappears in the circle 82X thereof indicating the horse Seabiscuit is in third position.
  • the rectangles at the right-hand side ⁇ of the game board indicate the positions of the ⁇ horses yat the end of the i-rst mile as such rectangles are associated with the iarrow 69 pointing to the mile post l in a circle.
  • the rectangles at the left-hand side of the game board lindicate the positions of the horses at the end of the second mile as such rectangles are associated with the arrow 7i pointing to the mile post 2 i-n a circle.
  • the position of the horses at the finish line Sox is indicated by the numbers 1, 2, 3 and 4 adjacent said line.
  • annular stationary dial Itilix similar in construction and marking to the stationary dial 194i of FIG. l as Well as a spinning dial i292 similar in construction and operation as the spinning dial 1.2i? of FIG. 1.
  • the game is played with playing cards such as the cards d2 and with playing pieces similar to the playing pieces d5 and 147 of FlG. 1.
  • the betting, running and the ies of the game are the same as applied to the form of game shown in FIG. 1.
  • annular stationary dials or paddocks i634, 164e, iii/tx and dials l2 129e movable over the stationary dials.
  • the movable dials at one end carry oval-shaped plates 1.36 with pointers 1.38, the plates being numbered 1, 2, 3, 4.
  • the movable dials each carries a pointer 132. This provides a double-pointer system, to wit, pointers 13S and pointer i322, that makes the game practically fool-proof in the selection of the directional movements the horse entries take.
  • the rules of the game can provide that this doubt or question will be settled by the pointer 132, which pointer controls in such a situation.
  • the innermost pointer i3d is touclnng the side divisional line marked A. If a dispute arises as to where the pointer 138 has stopped, this dispute is settled by manually and slowly turning the dial until the pointer 132 thereof moves to the center or" the dividing space or to the mark indicated at B, for example, in FIG. 2A. Wien the pointer 152 is thus moved from its position shown in FIG.
  • the plates 136 and pointers i353 will have moved forward or to the lett as viewed in PEG. 2A to the space marked F and the plus and minus signs in said space F are accepted as governing the direction of movement in this particular play or movement.
  • FIG. 16 is a diagrammatic top plan View of a etting board lo@ which may be used in the game.
  • This board comprises Jr'our rectangles 162 across the board and four rectangles down the board similar to the rectangles 66X of FIG. l5.
  • Each rectangle 162 is divided by horizontal ines into three spaces marked win, 1p-lace, and show reading from the top space downwardly.
  • At the top of the top series of rectangles iol appear the names of the horses entered in the race.
  • This board is used to place bets on any horse during the race at various furlongs or mile positions as to their Wim Piace or Show positions.
  • a table-type race horse comprising, a game board, a race track delineated for use on the surface of said game board, said traci; having fractions of a mile spaced thereon and therealong, a plurality of manually nianeuverable playing pieces repress horse entries, said horse entries adapted to be moved forwardly and bacliyvardly on the track, stalls delineated for use on the surface of said game board with designations thereon representing the names of the horse entries in the race, said stalls having numbers representing the post positions of the horse entries, a decl: of cards having indicia on one surface thereof indicating the distance to be traveled by the horse entries upon each movement thereof, a stationary dial provided on the surface of the board, said dial aving plus and minus signs thereon indicating the directions of movements of the horse entries, and a manually actuated elongated spinning dial rotatably mounted on the game board with one end traversing the stationary dial, said end carrying pointers pointing to the plus and minus signs
  • a table-type race horse game comprising, a game board, a horseshoe-shaped race track delineated for use on the surface oi the advertise board, said track having fractions oi a mile spaced thereon and therealong, a plurality of manually maneuver-able playing pieces representing horse entries, said horse entries adapted to be moved forwardly and backwardly on the track, stalls delineated for use on the surface of said game board with designations thereon representing the names of the horse entries in the race, said stalls having numbers thereon representing the post positions of the horse entrie said stalls being divided into three sections, said game board having delineated on its surface a rectangle divided into three sections, one section bearing the Word winf a second section bearing the Word place and a third section beariria the word show, said rectangle section being in line W h the sections in the stalls whereby each horse entry has a Win place, a place place and a show place, said game board having delineated on its surface a l-rnile marked

Description

Jan. 14, 1964 J. B. WHITE 3,117,790
RACING GAME WITH SPINNER AND DIAL FOR INDICATING THE DIRECTION 0F MOVEMENT 0F EACH PLAYING PIECE Filed Feb. l. 1962V 5 Sheets-Sheetl 1 INVENTOR. JOSEPH B. WHITE ATTOHNE Y Jan. 14, 1964 3,117,790
V J. B. WHITE RACING GAME WITH SPINNER AND DIAL FOR ICATING THE DIRECTION 0F MOVEMENT OF' EACH PLAY PIECE 5 Sheets-Sheet 2 Filed Feb. 1, 1962 l WAR ADMIRAL sEABlsculT E( 46? 3 l 2o-GRAND-Ih- In-r 2 |4e l 11% WTP-* Il 4 4Hup' 'IPI r 48 WAR ADMxRALI fg: I il; P/M
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.Erzi l f Z:- 7 5 INVENTOR. gO-GRAND JOSEPH B. WHITE I I U l L) HAMAP-IZ MIL I 4 H.. l l 1 A TTORNE Y Jan. 14, 1964 Y J. B. WHITE 3,117,790
RACING GAME WITH SPINNER- AND DIAL FOR INDICATING THE DIRECTION 0F MOVEMENT OF EACH PLAYING PIECE Filed Feb. 1, 1962 5 Sheets-Sheet 5 N`G--VIL @WAR ADMIRAL G) I @M50-GRAND 22K-l ,62' L20.
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lil E 54 v l s: M6 WIN |021 nmlljrs LOSE l Il EDM mi l l l E HM ,Il INVENTOR JOSEPH B. WH|TE ATTORNEY Jan. 14, 1964 J. B. WHITE 3,117,790
RACING GAME WIFI-1 SFINNFF. AND DIAL FoR INDICATING THF DIRECTION OF MOVEMENT OF EACH PLAYING PIECE Filed Feb. 1, 1962 s sheets-sheet 4 v x 22* 60x es ,WAR ADMI L 'GRAN x SEABISCUIT PHARLAP 64X 54 se wAnAnmnAL zo-ERAND sEAlswn PHAHLA f |52 w| N wm wl N wl N I u: PL cE PLACE PLACE PLACE I :so snow snow |SHow sHow I 12340123114F1254 41234 1 w r i f 1 w1 N wm l wlN wl N if# I pLIACF. PLACE -PLACE PLACE s l rn 1% SHOW SHOW SHOW SHOW l 1254 411254rw 1254- w 1234 V f I wm VWIN w WIN WIN Imag IVM l I I. SHOW SHOW SHOW SHOW f r 1 f f w WIN WIN WIN W PLlCE PLACE PLACE PLACE E@ n JOSEPH B. WHITE.
Jan. 14, 1964 J.AB. WHITE RACING GAME WITH SPINNER AND DIAL FOR INDICATING THE DIRECTION OF MOVEMENT OF EACH PLAYING PIECE Filed Feb. l, 1962 5 Sheets-Sheet 5 1 R ADJVIRAL1 mw w P S w P S P s w P s I 2 3 4 I 2 3 4 I 2 3 4 I 2 3 4 y les 6B -SSEABISCUITB wP s wP s wPs wP s l 234 I 254 |254 l 234 Ill 166 2 zo-GRIl ND 2 l W P S W PS W P S l 2 3 4 I 2 3 4 I 2 3 4 ,mi Iee 'H1 4PHARI- AP 4 l v v1 vv w P s w P s w P s |2|34 I2|54 j|2|54 |66 @D "Il @D jh INVENTOR.
JOSEPH B. WHITE A TTOHNE Y llnited dtates Patent 3 H7 79%) nannte canin wird srl-Nunn AND orar. non
INECA'ENG THE DRECTIN F MGVIMENT @il EACH PLAY "JG E .loseph B. White, ZSS 43th St., Long sland Qity, NX.
Filed Feb. l, i962, Ser. No. 17%,381 9 Claims. (KCl. 273-134) ryihis invention relates to an indoor or table type race horse game.
The principal object of the invention is to provide a game apparatus that is simple in construction and mode of play, that can be cheaply constructed and sold reasonably and comprises a game board with an outline of a race track thereon, including a starting line and a nishline.
Another object of the invention is to provide a game simulating a race horse game that is fast and fascinating, app ling to the young and old.
A further obiect of the invention is to provide a race horse game wherein the point tabulating system of the game is based on the principles oi the pari-mutuel system l the horse racing parlance or manipulations that are used by officials at conventional race tracks.
For further comprehension of the invention and or" the objects and advantages thereof, reference will be had to the following description and accompanying drawings, and to the appended claims in which the various novel features of the invention are more particularly set forth.
the accompanying drawings forming a material par of this disclosure:
HG. l is a top plan view of a table-type race horse constructed in accordance with the principles of one form of the present invention and disclosing the essential components and characteristics thereof.
lil-3. 2 is an enlarged top plan view of the paddock and positioning dial.
FIG. 2A is atop plan View showing arrangement of the paddock and dial of FlG. 2.
FIG. 3 is a cross-sectional View taken on the line 3 3 of FlG. 2.
FlG. 4 is a top perspective view of the positioning dial on a larger scale.
FlG. 5 is a top perspective View or" a deck of cards used in the game.
PEG. 6 is a top plan view of one of the cards of the deck shown in FIG. 5.
7 is a bottom plan View thereof.
PEG. 8 is a bottom plan View of another card of the deck shown in FlG. 5.
FlG. 9 is a top plan view of the card of FIG. 6 superimposed on the next succeeding card shown in Fl 8 in the deck.
RG. lil is a tcp perspective view of a playing piece used in the game.
ll is a side elevational vievl of a playing piece used in the game.
l2 is a top perspective view of a playing piece used in the gaine.
FIG. 13 is a viev/ similar to FIG. l of a race horse l of a race horse game embodying another modilied form of the invention. l5 is a View similar to PEG. l of a race horse game embodyiny still another modified form of the invention. FIGS. 16 and 17 are plan views of different forms of betting boards used in the game.
Referring in detail to the drawings, in FlG. l a rectanular game board made in accordance with the principles of one form or the invention is illustrated and designated generally by the reference numeral 2li. This is Cil here shown as a one-piece construction, but in actual practice, the board will probably be made up of hinged sections which can be folded into small compact form. The board may be constructed of cardboard, compoboar Wood or any other suitable material.
At the central area of the top of the board, there is printed or otherwise displayed a diagrammatic race track or course designated generally at 2.2. on which the horses run. The track 22 is substantially C-shaped although it may be otherwise shaped, providing a square central area 24, with a rail 25 therearound. A plurality of spaced lines 26 is shown around the track dividing the track into a number of running courses 2.8. The lines 26 are intersected by cross or radial lines 50 which divide the courses 2S into a number of sections 32. Each section 32. represents a furlong and there are eight furlongs to a mile. The present outline of track is designed to represent a four-mile track. One end of the track 22 has a starting line 34 while the other end terminates in a nish line 36. The word Start is printed or otherwise applied to the board adjacent the starting line, While the word Finish is printed or otherwise applied to the board adjacent the nish line etween the starting line 34 and the rlnish line 36, there is a space 42 for the horses running in the race to line up for the start or" the race, which space is known as the post or starting gate. The post section i2 is divided by lines dei into stalls do indicating post positions for the horses, the sections being numb-ere 1, "2, 3, and 4 consecutively from the rail outwardly as indicated at 43. The numbers indicated at 43 also serve to identify the horses.
The names of the horses participating in the race are printed in the stalls 45 as indicated at 5d. For example, the naine War Admiral is printed in the stall d'5 nearest the rail 25 'which is marked 1. rthe ZG-Srand is printed in the post position marked 2, the naine Seabiscuit in the post position marked 3, and the naine Pharlap in the post po tion marked 4. Below the post stalls as viewed in FlG. l, there is a rectangle S2 divided into three sections 5d, n and 5S. rlfhe letter V appears in section 54, representing the word tw/in, the letter P in section 5a, representing the word pla-ce, and the letter S in section S3 representing the Word show rl`he stalls are each further di* -ded by vertical lines i7 into sections 49, and 53 in line with the sections d4, 56 and 53, respectively, therebelow. Thus, each horse in the race has a win space 4%, a place space 5l and a show space 53. The rectangle 52 represents a betting area for the public where bets on the horse are placed.
There are three other nrile-post betting areas around the track, one at the right of the track as viewed in FIG. l and identified by a number in a circle such as the number l indicated at dll. A second area is located at the top of the track and identilicd by the number 2 in a circle as indicated at and a third area at the left of the track and identified by the number 3 in a circle as indicated at 64. Each betting area also includes four rectangles 65, two rectangles on each side of the number in a circle. Each rectangle no is formed with a pointed end d8 pointing to the circled number, and each is divided by cross lines 7 into sections 7d, 76, 7S, di? S2. in section 74 there appears the name of the horse as indicated at 34, and the post position number appears in section 32. in sections 76, 73 and Si), there appear the letters Wf and S standing for the words vvinj place and show, respectively. These positions only control all bets on the positions of the horses at the points dit, 62 and 64 opposite the mile-post circles. That is, if a player places a bet on a horse in any position in any of the betting spaces '76, 7S, Sil, as soon as a horse passes the pointer oi that particular mile post, all bets are over. For instance, if the race has started and a player wishes to place a bet on 'War Admiral to show at mile post 6d indicated by l in a circle, the player may do so. if War Admiral passes the mile post indicated by l in a circle, it means that War Adnnral bearing post position l wins the bet, at this point. 1f any other horse reaches the mile post 6@ indicated by 1" in a circle irst, that other horse wins the bet and War Admiral loses the bet.
if a player places a bet on vWar Admiral to win and to show and War Admiral is in second position at the mile post oil marked l in a circle, YNar Admiral wins and collects on the show bet. However, such bets must be covered by bettors who are not players, or outsiders, so that if these bets are not covered by outsiders, the player wins nothing.
The betting for positions at mile post 62 marked "2 in a circle and at mile post 64- marked 3 in a circle is similar to that for mile post marked 1 in a circle.
The game comprehends that if a players horse is running far behind in the actual race, the player may recoup his winnings by betting on the mile-post positions of the horses, if he so desires. Likewise, if a player feels that the actual running of the race is too slow for his winnings, the player may resort to such mile-post position betting in order to get faster action.
A circle 9d is shown to the lett of the rectangle 52 with the word win closely adjacent thereto, and to the right is a similar circle 92 with the word lose adjacent thereto. The circles are divided by crossed lines 94 and 96 into sections 93, four of such sections being shown, each representing a horse that is running in the race and identied by his post position number as indicated at 4S.
if a coin or a chip, such as the coin 147 shown in FG. l0, is placed on the small square Sli containing the letter W in the War Admiral square, it means that the player wishes to make a win bet on the horse named War Admiral. if he places it on the next space 55 marked 1), it indicates that he bets on a place position for the horse War Admiral. Similarly, placing the coin on the space 5o marked S indicates that the player bets on a show position for the horsn War Admiral. Bets placed on the spaces 54, 55 and 58 must be made during the actual running of the racc and must be placed before the race starts and must be left there until the race is over. 'No bets can be placed on these spaces 54, S6 and S3 after the race has started. if a player wishes to place a bet after the race has started, the mile-post betting positions or the single position bets in circles 96 and 92 must be used.
Bets may also be made by placing a coin 147 on the numbered sections 93 on playing circles $9 and 92 shown in FIG. 1. Such a bet may be placed by players or nonplayers or outsiders. rEhe numbers 1, 2, 3 and 4 appearing in these circles identify the horses and denote the numbers of the post position of the horses for betting purposes. For example, 1 represents War Admiral, 2 represents 20-Grand, 3 represents Seabiscuit, and 4 represents Pharlap. Bets placed in the circles, however, must be made with some other player and none of the points or winnings shall come out of the points or money winnings of the gaine. For example, assume that a player has War Admiral on post No. 1 and the player has moved his horse four times in a forward direction. Lets assume further that the player holding this horse feels lucky and makes a bet that his horse will win on the next play, or lets assume the player feels unlucky and bets that the horse will lose on the next play. Such a bet may be made by a player or a nonplayer.
Below the rectangle 52, there are two closely spaced rectangles 1639 and 192, representing spaces for positioning decks of cards used in the game.
ln the center of the square space Z4, inside the race track 22, there is printed an annular stationary dial 1534 Cil which has an outer rail 1M and an inner rail 1&3. The dial is divided by said rails and by circular lines 11% into a plurality of courses or rings 112., four of such courses being shown, which courses are divided by radial lines 113 into a plurality of sections 114. 1n the sections 114, th re are plus or minus signs indicated at 116 and 11S, respectively. The plus and minus signs are placed in the courses 11.2 in various positions so that each horse movement is ditlerent from the other with one or two exceptions.
A movable plastic horse selector dial 121i is spinningly mounted on the game board by means of an eyelet 122 midway the ends of the dial, which eyelet is rotatably mounted in an eyelet 124 in the center of the game board Zd. The spinning dial comprises an elongated rectangularshaped thin metal plate 126 formed with a central hole 12 to receive the eyelet 122. The body of the movable dial tapers slightly from end to end and at its broad end is formed with an inverted V-shaped opening 131i, the material of the body of the dial extending inwardly of the ri-shaped opening forming a pointer 132. rlhe other narrow end of the dial body is formed with a plurality of spaced substantially round slots 134 along one lonU edge of the dial body, and lling said slots and projecting outwardly thereof and laterally of the dial there are plates 136 formed with pointers 138 pointing laterally of the dial body.
The plates 136 are provided with numbers 1, 2, 3 and 4, indicated at 13?, corresponding to the numbers 1, 2, 3 and 4 appearing on the stationary dial 134 and in the same spaced arrangement. The numbers 1, 2, 3 and 4 are used in reference to the position of each course 112 together with their relation to the winning numbers as shown in reference to each other. Pour such plates are shown spaced from each other similarly to the spacing of the lines 11@ of the stationary dial 194 forming the paddock. The pointers 133 point to the centers oi the courses 112 shown on the paddock, pointing toward the plus and minus signs 116 and 11S, respectively, on such courses. The movable dial 129 is used to select the running position or" each horse in the race by spinning the dial.
A deck of cards 142, preferably nity-six in number, as shown in FG. 5, is used in the game. Each card 142 is perforated and no two cards are perforated alike. The cards are perforated in such a manner that the perforations will match the fractional enumerations on the next succeeding card as the first card on top of the deck is turned over and placed on top of the underlying card when it is reversed and placed directly on top of that card. On the face of each card 142 at one end there are the names of the horses participating in the race; for4 example, War Admiral, Seabiscuit, 20-Grand and Pharlap as shown in FlG. 6, and at the opposite end are the post-position numbers indicated at 43 of the horses. On the sample card shown in FIG. 6, V/ ar Admiral is in post position number 1; ZG-Grand in post position 2; Seabiscuit in post position 3, and Pharlap in post position 4.
On the rear surface of each card 142, there are fractional connotations representing the values' in urlongs, i.e. 1/8 equals one furlong; 1A equals two furlongs; Vs equals three furlongs; and 1/2 equals four furlongs. rEhe pertorations and fractional impressions are placed on the card in such a manner that when one card is placed on top of another card in a selected set, all fractions on the fractional portion of the card are hidden with the exception of those that are below and in line with the Windows 146 as shown in FG. 8. in FIG. 8, the following values may be seen: War Admiral 1/s or one urlong; Seabiscuit 3/s or three furlongs; Zll-Grand Ma or one furlong; and Pharlap 1A or two furlongs. These values are to be used to determine how far or the distance the horse may move or travel, but it does not determine in what direction the horse shall travel. The direction of travel is determined by the spinning selector or horse spinning direction selector dial 123 in the paddock area of the track.
A movable playing piece 145 representing a horse is used for manipulating the horse around the track during the race and for showing the position of the horse during the running of the race. A playing piece is used for each horse.
A coin or chip 147 is used for placing on the sections Sil, Se and 58 or" the rectangle 52 to indicate that the bettor wishes to play for a v/in, a place or a show White and colored chips such as the chip 149 shown in Fifi. l2 may be used for money, the colors of the chips indicating their values, such as white l cent, blue 5 cents, light red cents, deep red l dollar. The value of the chips may be determined at the start of the game.
in playing the game, the game board 2.9 is conveniently placed on top of a table or counter with the deck of perorated cards 142 placed on the space indicated by the rectangle im. This position is supposed to represent the post position of the race and he dealer of the cards is supposed to be at the starters cages at the official grandstand (not shown). The playing pieces 1435 representing the horses in the race are placed on the rectangle 34 at the post on which the word start appears.
The deck of cards is then set up so that all cards will be in their respective positions with the names of the horses face up and at the right-hand side of the deck in a reading position. The deck may be passed around for inspection to the players or may not. lt is up to the players to make the request and the dealer must allow the deck to be examined or inspected. The cards are shutlied by a player but not the dealer. When suii'iciently shuiiied, the deck is placed in position on rectangle 162, with the faces of the cards bearing the names of the horse up.
The players are permitted to select the horse they wish to play, at the same time accepting the post position or that horse as indicated by the post number in the race, Win, Place or Show. The amount that the player wishes to play is placed on the position selected to play, i.e. War Admiral to win, or to win and show, or across the board (Win, Place and Show). The player may bet on two horses. The race is now ready to start. At the start of the race, the deck is turned upside-down so that the fractions on the cards are showing.
The dealer turns the top card or" the deck, and the card is returned to the top of the deck with the names of the horses and the post positions of the horses in a position to be read. The dealer then calls out the value of the fractions appearing in the windows 146. For instance, as will be seen in PEG. 9, the fraction l/s appears in the War Admiral window, the traction 3A?. in the Seabiscuit window, the fraction 1//8 in the Ztl-Grand window, and the fraction 1/4 in the Pharlap window.
Bets may now be placed on the horses and as soon as all bets are placed, the postpositions of the horses being known, the dealer spins the position selector dial 12@ in the paddock. The dial is spun suiiiciently to make three complete turns before it stops. if there is any suspicion of foul play, any player may gate the spin, that is, stop the dial Jfrom spinning and prevent it from counting. `When the dial stops of its own accord, the dealer and players note the positions of the pointers 133 and the plus and minus signs to which the pointers are directed. This indicates the direction the horses are to travel on the track and the distances of such movements in furlongs. For instance, an inspection of FIGS. l and 2 shows that the dial 120 has stopped with the pointer 13S on plate 136 representing the horse having post position 1, which is War Admiral, pointing toward a plus sign; the pointer of plate 1.36 representing post position 2, 20- Grand is also pointing toward a plus sign, and pointer of plate 133 representing post position 3, Seabiscuit, is pointing toward a minus sign, and the pointer of plate 136 ls plus or l furlonff. s plus or l furlong. its minus or 3 furlongs. 1A minus or 2 furlongs.
W ar Adniral Z0-Grand Seabiscuit Pharlap This means that War Admiral will move forward one space; ZG-Grand will move forward one space; Seabiscuit will move backward three spaces; and Pharlap will move backward two spaces.
When the horses reach the mile post, all bets are paid oil' and winnings collected on the positions or" the horses at such mile post.
rThe dealer then plays the next card on the top of the deck after discarding the card presently played, which discarded card may be placed on the bottom of the deck to be played over again. However, ir" any obiection is made to placing the discarded card at the bottom of the deck, the discarded card may be piled on the rectangle 1Q@ in plain sight of the players. The spinning dial 123 is again turned to determine the next forward and backward movements of the horses, and the above steps and movements being repeated until the horses have reached the tinish line 35 when the race is over.
in FlG. 13, a modied form of game board Ztl is illustrated. The game board 25J" differs from the game board Ztl erely in eliminating the rectangles at each side of the posts indicated at Sil', 62 and dfi. Furthermore, the rectangles 1% and 1h52 for the deck oi playing cards and the discarded cards are disposed one on top or" the other instead of being side by side.
Referring now to the modified form of race horse gam, shown in FiG. "lll, [in this form, a substantially rectangular game board 26a has a rounded end 15d. The track 22a is of horseshoe shape, occupying the outside of the board. A plurality of spaced elongated lines 25?- divides the track into a plurality of running courses The lines 2da are intersected by cross `lines 36a which divide the courses 23a into a number of sections 32a representing fur-longs. There are eight sections or furlongs 32a to a mile. The present outline of track is designed to represent a four-mile track. One end of the track, the righthand end as viewed in the drawing has a starting line 345'@ with the word start adjacent thereto, and the other end has a nish line 35a with the word imsh adjacent thereto. Below the start iand iinish lines 31E-a and 35a, respectively, there are four rectangles lSZ, 154, 156 and 1555 disposed side by side. in the inner rectangle id, ehe numeral l appears; in rectangle the numeral 2; in rectangle i156, the numeral 3; and in the rectangle 153 the numeral 4. The numerals 1, 2, 3 and 4 represent the post position of the lhorses as well as means for identifying the horses.
A. mile post number "1 in a circle is shown on the track in the center thereof at ythe end of the eighth section or u-rlong 32, another mile post 2 in a circle at the end or" the sixteenth urlong, and a mile post 3 in a circle at the end of the wenty-ourth furlong.
ln the space between the legs of the track as indicated at 2da, there appears the name Bangtails, which is the title of the game.
in the same space 24a, below the `tle, there is -a rectangle space 159 divided by horizontal line 161 and vertical lines 163 into upper boxes 15d, 162, ldd, and lower boxes lod, 176, 172, 174i. ln the upper boxes appear the names of the horses participating in the race, such as if-Jar Admiral in box led, 2S-Grand in 'box 162, Seabiscuit in box 165i, `and Pharlap in box E65. In the lcv/er boxes appear the numbers 1, 2, 3 and 7 4 in boxes led, 7ti, 172 and 174, respectively, representing the post positions ot the horses thereabove.
Below rectangle l? in space 2da, there is a space 42e for the horses running in the race to line up for the start of the race, which space is known as the post or starting gate. The post section 42e is divided by lines 44a into stalls dei indicating post positions for the horses, the sections being numbered l in `a circle, 2 in a circle, 3 in a circle and 4 in a circle downwardly at both sides of the rectangle, as indicated at 43a. The numbers serve to identify the horses. The names of the horses participating in the race are printed in the stalls ne as indicated at 59a. For example, the name Vilar Admiral is printed 'm the stall 46e numbered 1 indicating that W ar Admiral has post position number l in the start of the race; Z0-Grand in stall 46a numbered 2 indicating that 'ZO- Grand occupies post position "2; ceabiscuit is in the stall numbered 3 indicating post position 3, and Pharlap in stall num ered 4 indicating post position 114'!! Below tie post stalls there is a rectangle 52;a divided into three sections, 54a, 56a and 53a. The letter W appears in section 54a representing the word Win; the letter` P in section 56? representing the word place; and the letter S in section 58 representing the word show The stalls 46a are each further divided by vertical lines 47a into sections 49a, 51a and .33a in line with the sections 54e, See, 58a, respectively, therebelow. Thus, each horse in the race has a Win space 41%, a place space die and a show space 53a. The rectangle 52e represents a betting area for the public where bets on the horses are placed.
in the space 24e above the title Bangtails of the game, there is an annular stationary dim 194'cl similar in construction and marking to the stationary dial 1%4 of FlG. 1. A spinning dial 12d@ similar to dial 126 of FIG. 1 is used in conjunction with the stationary dial to indicate the direction or movement of the horses on the track.
The same deck of cards 142 is used in this form or" the game to indicate the distance of movement of the horses `along the track.
ln FIG. 15 another race horse game is illustrated having a modified game board 26X. in this form of game, the track 22X is similar in shape and construction to track 22 except that the track has only twenty-four furlongs 32X, making it a three-mile track. A post position or starting space i2-X similar to post position space d2 of the game of FlG. 1 is provided but the rectangle with the word start is missing as Well as the rectangle with the word finish therein. in place, a single line 34X with arrows indicates the starting point, and a single line 36x indicates the iinish line. rEhe post position space 42X is similarly divided into sections 46X and into win, place and show sections 49X, 51X and 53X, respectively, as in the game board 2d or lIlG. 1.
Below the space 42K is a rectangle 52X divided into spaces 54X, dex and SSX similar to rectangle 52. The word win appears in box 54K, the word place in box 56X, and the word show in box 58X.
Mile posts "l in a circle, "2 in a circle and 3 in a circle are provided outside tre track as indicated at 642x, 62K and MX, respectively. An O in a circle is shown at the starting line 34X as indicated `at o5. Opposite the mile posts l and 2, the track is subdivided by the numbers 1, 2, 3 and 4.
At each side of the track 22S, there are four rectangles odg extending in a row from the top to the bottom of the game board. The rectangles are divided by horizontal lines into ythree spaces marked winf place and show reading `from the top space downwardly. Each rectangle also is divided by a vertical line into a space extending from top to bottom or the rectangle in which pears a name or" ia horse participating in 'the race. Each rectangle also has a laterally extending circle 82X in which appears a number corresponding to the post position number of the horse. As will be seen in the drawing, the name War Admiral appears in the vertical space in the topmost rectangle and the number "1 appears in the circle SEX thereof indicating the horse War Admiral is in post position 1. The name 20-Grand appears in the rectangle below the top rect-angle Aand the number 2 appears in t.e circle 82X thereof .indicating that the horse named Ztl-Grand is in second position. The name Seabiscuit appears in the next to the botto-m rectangle and the number 3 lappears in the circle 82X thereof indicating the horse Seabiscuit is in third position. The name Pharlap 'appears in the bottom rectangle and the number 4 appears in the circle 82X thereof indicating that the horse Pharlap is in fourth position. The rectangles at the right-hand side `of the game board indicate the positions of the `horses yat the end of the i-rst mile as such rectangles are associated with the iarrow 69 pointing to the mile post l in a circle.
The rectangles at the left-hand side of the game board lindicate the positions of the horses at the end of the second mile as such rectangles are associated with the arrow 7i pointing to the mile post 2 i-n a circle. The position of the horses at the finish line Sox is indicated by the numbers 1, 2, 3 and 4 adjacent said line.
in the space 24X inside the track 22X there is an annular stationary dial Itilix similar in construction and marking to the stationary dial 194i of FIG. l as Well as a spinning dial i292 similar in construction and operation as the spinning dial 1.2i? of FIG. 1.
The game is played with playing cards such as the cards d2 and with playing pieces similar to the playing pieces d5 and 147 of FlG. 1. The betting, running and the ies of the game are the same as applied to the form of game shown in FIG. 1.
In all forms of the game, there are provided annular stationary dials or paddocks i634, 164e, iii/tx and dials l2 129e, movable over the stationary dials. The movable dials at one end carry oval-shaped plates 1.36 with pointers 1.38, the plates being numbered 1, 2, 3, 4. At the other end, the movable dials each carries a pointer 132. This provides a double-pointer system, to wit, pointers 13S and pointer i322, that makes the game practically fool-proof in the selection of the directional movements the horse entries take. When there is a dispute or question as to whether the pointers 133 are pointing to a certain line or section, the rules of the game can provide that this doubt or question will be settled by the pointer 132, which pointer controls in such a situation. For example, in FG. 2A, the innermost pointer i3d is touclnng the side divisional line marked A. If a dispute arises as to where the pointer 138 has stopped, this dispute is settled by manually and slowly turning the dial until the pointer 132 thereof moves to the center or" the dividing space or to the mark indicated at B, for example, in FIG. 2A. Wien the pointer 152 is thus moved from its position shown in FIG. 2A, the plates 136 and pointers i353 will have moved forward or to the lett as viewed in PEG. 2A to the space marked F and the plus and minus signs in said space F are accepted as governing the direction of movement in this particular play or movement.
FIG. 16 is a diagrammatic top plan View of a etting board lo@ which may be used in the game. This board comprises Jr'our rectangles 162 across the board and four rectangles down the board similar to the rectangles 66X of FIG. l5. Each rectangle 162 is divided by horizontal ines into three spaces marked win, 1p-lace, and show reading from the top space downwardly. At the top of the top series of rectangles iol appear the names of the horses entered in the race. At the bottom of each rectangle lo?, appears the numbers 1, 2, 3, 4, the positions of the horses and the identification numbers of the horses. This board is used to place bets on any horse during the race at various furlongs or mile positions as to their Wim Piace or Show positions.
"1 pas )an NK. I
atic top view of another 4 which may be used with the re race, suon c s Nar Admiral, Seabi Each box is divided by aces 'with the letters W for win, P for place, S for show, with the post position numbers 1, 2, 3, 4, therebelow. Below the bottornmost series of boxes lori, there are indications or" the particular races, for instance, l in a oncle and the Word race indicating the rlrst race; 2 in circle and the word race indicating the second race; 3 a circle and the word race indicating the third race; 4 in a circle and the word race indicating the foirth race. The game may deal in stocks or other comme CTI disclosed and triat various changes and inodncat be made within the scope of the invention as in the ppended claims.
Having thus described my invention, what i claim as new, and desire to secure by United States Letters iatent is:
l. A table-type race horse comprising, a game board, a race track delineated for use on the surface of said game board, said traci; having fractions of a mile spaced thereon and therealong, a plurality of manually nianeuverable playing pieces repress horse entries, said horse entries adapted to be moved forwardly and bacliyvardly on the track, stalls delineated for use on the surface of said game board with designations thereon representing the names of the horse entries in the race, said stalls having numbers representing the post positions of the horse entries, a decl: of cards having indicia on one surface thereof indicating the distance to be traveled by the horse entries upon each movement thereof, a stationary dial provided on the surface of the board, said dial aving plus and minus signs thereon indicating the directions of movements of the horse entries, and a manually actuated elongated spinning dial rotatably mounted on the game board with one end traversing the stationary dial, said end carrying pointers pointing to the plus and minus signs on the stationary dial, said pointers carrying numbers corresponding to the post position numbers of the horse entries for identifying said horse entries whereby the directions of movements of the horse entries are indicated.
2. The structure defined in cla'nn l, wherein the ga-ne board has delineated on its surface boxes associated t the stalls to indicate a win space, a place space and a show space for each horse entry.
3. The structure deine-"l in claim l, wherein the stalls are divided into three isions and wherein the game board has delineated on its surface boxes in line with thc divisions the stalls to indicate a Win space, a place space, and a show space.
4. The structure dened in claim 1 wherein the game board has delineated on its surface numbers in circles indicating the l-rnile post, the Z-rniie post and the S-milc post around the track, said gaine board having boxes delineated on its surface adjacent said numbers in circles, said boxes having indicia therein indicating the names of the horse entries and the n rnbers of the post po ns thereof.
5. The structure deined in claim l, wherein the board has delineated on its surface boxes associated with the stalls to indicate a Win space, a place space and a show space for each horse entry, and wherein the game board has delineated on its surface numbers in circles .D l-inile post, the 2 c post and the 3-rnile post around the track, said gaine ooard having boxes delineated on its surface adjacent said numbers circles, said boxes having inc therein indicating the of the horse entries and the numbers of the post positions thereof.
6. The structure de'lned in claim l, wherein the garne board has delineated on its surface a betting ring marked wir-1, said ring being divided into four spaces marked 1, 2, 3 and 4 corresponding to the number of horse entries in the race and wherein the game board has delineated on its surface a second betting ring marked lose, latter ring being divided into four spaces marked 1, 2, 3 and 4 corresponding to the number of horse 7. A table-type race horse game comprising, a game board, a horseshoe-shaped race track delineated for use on the surface oi the gerne board, said track having fractions oi a mile spaced thereon and therealong, a plurality of manually maneuver-able playing pieces representing horse entries, said horse entries adapted to be moved forwardly and backwardly on the track, stalls delineated for use on the surface of said game board with designations thereon representing the names of the horse entries in the race, said stalls having numbers thereon representing the post positions of the horse entrie said stalls being divided into three sections, said game board having delineated on its surface a rectangle divided into three sections, one section bearing the Word winf a second section bearing the Word place and a third section beariria the word show, said rectangle section being in line W h the sections in the stalls whereby each horse entry has a Win place, a place place and a show place, said game board having delineated on its surface a l-rnile marked "1 in a circle, a Z-mile post marked "2 in a circle, a 3-rnile post marker 3 in a circle, a decl; of cards having indicia on one surface thereof indicating the distance to be traveled by the horse entries upon each movement thereof, a stationary dial provided on the surface of the board, said dial hav- C plus and minus signs thereon indicating the directions o movements of the horse entries, and a manually actuated elongated spinning dial rotatably mounted on the gaine board with one end traversing the stationary dial, said end carrying pointers pointing to the plus and minus signs on the stationary dial, said pointers carrying nu ,s correspond L, to the post position numbers of the horse eriries for identifying said horse entries whereby the directions of movements of the horse entries are indicated.
8. rlhe structure donned in claim l, wherein the game board is delineated on its surface showing a rectangle inarlred Deck I" r positioning the deck of cards, and showing a rectangle mar .ed Discard for positioning the discarded cards.
9. The structure dened in claim l, wherein the other end o the spinning l carries a pointer for determining the true position of pointers on said one end of the spinning dial.
References @iisd in the tile of this patent UNITED STAES PATENTS 1,129,949 Betschart May i8, 1915 2,620,192 l-lousley Dec. 2, i952 2,727,746 Hawkes Dec. 20, 1955 3,657,623 Eames Oct. 9, 1962 FOREIGN PATENTS 749,940 France May l5, i933

Claims (1)

1. A TABLE-TYPE RACE HORSE GAME COMPRISING, A GAME BOARD, A RACE TRACK DELINEATED FOR USE ON THE SURFACE OF SAID GAME BOARD, SAID TRACK HAVING FRACTIONS OF A MILE SPACED THEREON AND THEREALONG, A PLURALITY OF MANUALLY MANEUVERABLE PLAYING PIECES REPRESENTING HORSE ENTRIES, SAID HORSE ENTRIES ADAPTED TO BE MOVED FORWARDLY AND BACKWARDLY ON THE TRACK, STALLS DELINEATED FOR USE ON THE SURFACE OF SAID GAME BOARD WITH DESIGNATIONS THEREON REPRESENTING THE NAMES OF THE HORSE ENTRIES IN THE RACE, SAID STALLS HAVING NUMBERS REPRESENTING THE POST POSITIONS OF THE HORSE ENTRIES, A DECK OF CARDS HAVING INDICIA ON ONE SURFACE THEREOF INDICATING THE DISTANCE TO BE TRAVELED BY THE HORSE ENTRIES UPON EACH MOVEMENT THEREOF, A STATIONARY DIAL PROVIDED ON THE SURFACE OF THE BOARD, SAID DIAL HAVING PLUS AND MINUS SIGNS THEREON INDICATING THE DIRECTIONS OF MOVEMENTS OF THE HORSE ENTRIES, AND A MANUALLY ACTUATED ELONGATED SPINNING DIAL ROTATABLY MOUNTED ON THE GAME BOARD WITH ONE END TRAVERSING THE STATIONARY DIAL, SAID END CARRYING POINTERS POINTING TO THE PLUS AND MINUS SIGNS ON THE STATIONARY DIAL, SAID POINTERS CARRYING NUMBERS CORRESPONDING TO THE POST POSITION NUMBERS OF THE HORSE ENTRIES FOR IDENTIFYING SAID HORSE ENTRIES WHEREBY THE DIRECTIONS OF MOVEMENTS OF THE HORSE ENTRIES ARE INDICATED.
US170381A 1962-02-01 1962-02-01 Racing game with spinner and dial for indicating the direction of movement of each playing piece Expired - Lifetime US3117790A (en)

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Cited By (12)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US3198521A (en) * 1963-04-01 1965-08-03 Eugene M Kramer Game simulating stock market play
US3254894A (en) * 1963-03-29 1966-06-07 Kollmeyer Game simulating operations of the stock market and the like
US4323249A (en) * 1980-06-16 1982-04-06 Brady Hugh D Board game apparatus
US4421316A (en) * 1981-03-23 1983-12-20 Brown William F Three-fingered spinner game of chance
US5564709A (en) * 1996-01-04 1996-10-15 Smolka; Richard G. Photo-finish horse race game
USRE36192E (en) * 1994-01-06 1999-04-27 Lee; Gary S. Lotto number selector
US6059290A (en) * 1997-05-08 2000-05-09 Neil; Douglas Murphy Board game
US20050280213A1 (en) * 2004-04-23 2005-12-22 Kenney Tyler B Collectible card games and methods for playing same
US20070123360A1 (en) * 2005-11-29 2007-05-31 Carroll Michael M Proposed running track design for fairer 200 m and 400 m races
US20110018200A1 (en) * 2009-07-23 2011-01-27 Facchini Raymond M Board Game
USD832861S1 (en) * 2016-04-14 2018-11-06 Gamblit Gaming, Llc Display screen with graphical user interface
USD848447S1 (en) * 2016-04-14 2019-05-14 Gamblit Gaming, Llc Display screen with graphical user interface

Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US1139949A (en) * 1914-12-09 1915-05-18 Joseph S Betschart Game apparatus.
FR749940A (en) * 1933-02-02 1933-08-01 Racing game with dice
US2620192A (en) * 1949-09-03 1952-12-02 Thomas P Housley Game board
US2727746A (en) * 1953-02-16 1955-12-20 Douglas T Hawkes Game apparatus
US3057623A (en) * 1960-03-14 1962-10-09 Barry P Barnes Jockey game

Patent Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US1139949A (en) * 1914-12-09 1915-05-18 Joseph S Betschart Game apparatus.
FR749940A (en) * 1933-02-02 1933-08-01 Racing game with dice
US2620192A (en) * 1949-09-03 1952-12-02 Thomas P Housley Game board
US2727746A (en) * 1953-02-16 1955-12-20 Douglas T Hawkes Game apparatus
US3057623A (en) * 1960-03-14 1962-10-09 Barry P Barnes Jockey game

Cited By (12)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US3254894A (en) * 1963-03-29 1966-06-07 Kollmeyer Game simulating operations of the stock market and the like
US3198521A (en) * 1963-04-01 1965-08-03 Eugene M Kramer Game simulating stock market play
US4323249A (en) * 1980-06-16 1982-04-06 Brady Hugh D Board game apparatus
US4421316A (en) * 1981-03-23 1983-12-20 Brown William F Three-fingered spinner game of chance
USRE36192E (en) * 1994-01-06 1999-04-27 Lee; Gary S. Lotto number selector
US5564709A (en) * 1996-01-04 1996-10-15 Smolka; Richard G. Photo-finish horse race game
US6059290A (en) * 1997-05-08 2000-05-09 Neil; Douglas Murphy Board game
US20050280213A1 (en) * 2004-04-23 2005-12-22 Kenney Tyler B Collectible card games and methods for playing same
US20070123360A1 (en) * 2005-11-29 2007-05-31 Carroll Michael M Proposed running track design for fairer 200 m and 400 m races
US20110018200A1 (en) * 2009-07-23 2011-01-27 Facchini Raymond M Board Game
USD832861S1 (en) * 2016-04-14 2018-11-06 Gamblit Gaming, Llc Display screen with graphical user interface
USD848447S1 (en) * 2016-04-14 2019-05-14 Gamblit Gaming, Llc Display screen with graphical user interface

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