US20200234506A1 - Virtual reality system having adaptive controlling function and controlling method thereof - Google Patents
Virtual reality system having adaptive controlling function and controlling method thereof Download PDFInfo
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- US20200234506A1 US20200234506A1 US16/844,603 US202016844603A US2020234506A1 US 20200234506 A1 US20200234506 A1 US 20200234506A1 US 202016844603 A US202016844603 A US 202016844603A US 2020234506 A1 US2020234506 A1 US 2020234506A1
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- virtual reality
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T19/00—Manipulating 3D models or images for computer graphics
- G06T19/006—Mixed reality
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
-
- G—PHYSICS
- G02—OPTICS
- G02B—OPTICAL ELEMENTS, SYSTEMS OR APPARATUS
- G02B27/00—Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
- G02B27/01—Head-up displays
- G02B27/017—Head mounted
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
- G06F3/012—Head tracking input arrangements
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/033—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
- G06F3/0346—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor with detection of the device orientation or free movement in a 3D space, e.g. 3D mice, 6-DOF [six degrees of freedom] pointers using gyroscopes, accelerometers or tilt-sensors
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- G—PHYSICS
- G02—OPTICS
- G02B—OPTICAL ELEMENTS, SYSTEMS OR APPARATUS
- G02B27/00—Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
- G02B27/01—Head-up displays
- G02B27/0101—Head-up displays characterised by optical features
- G02B2027/014—Head-up displays characterised by optical features comprising information/image processing systems
-
- G—PHYSICS
- G02—OPTICS
- G02B—OPTICAL ELEMENTS, SYSTEMS OR APPARATUS
- G02B27/00—Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
- G02B27/01—Head-up displays
- G02B27/0179—Display position adjusting means not related to the information to be displayed
- G02B2027/0187—Display position adjusting means not related to the information to be displayed slaved to motion of at least a part of the body of the user, e.g. head, eye
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T9/00—Image coding
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L67/00—Network arrangements or protocols for supporting network services or applications
- H04L67/01—Protocols
- H04L67/12—Protocols specially adapted for proprietary or special-purpose networking environments, e.g. medical networks, sensor networks, networks in vehicles or remote metering networks
Definitions
- the disclosure relates in general to a virtual reality system and a controlling method thereof, and more particularly to a virtual reality system having adaptive controlling function and a controlling method thereof.
- the virtual reality technology generates a 3D virtual world through computer simulation, which simulates user's visual faculty and provides a sense of immediacy to the user.
- a large volume of data may need to be transmitted instantly or processed with complicated computation. If the data volume is too large or the computation is too complicated, latency may occur and the requirement of immediacy may not be achieved.
- the virtual reality content may not match the user's instant needs. That is, the application of the virtual reality is not user friendly.
- the disclosure is directed to a virtual reality system and a controlling method thereof for performing adaptive control using a sensing signal, such that latency can be effectively reduced, the immediacy requirement of operation can be achieved, and the application of the virtual reality can be more user friendly.
- a controlling method of a virtual reality system includes the following steps: A sensing signal is obtained by a head-mounted display device. A procedure of transmitting a virtual reality content to the head-mounted display device is adaptively controlled by a host according to the sensing signal.
- a virtual reality system includes a head-mounted display device and a host.
- the head-mounted display device obtains a sensing signal.
- the host adaptively controls a procedure of transmitting a virtual reality content to the head-mounted display device according to the sensing signal.
- a host includes a transmitting unit and a processing unit.
- the transmitting unit receives a sensing signal from a head-mounted display device.
- the processing unit adaptively controls a procedure of transmitting a virtual reality content to the head-mounted display device according to the sensing signal.
- a head-mounted display device includes a sensing unit and a transmitting unit.
- the sensing unit obtains a sensing signal.
- the transmitting unit transmits the sensing signal to a host, such that the host according to the sensing signal, adaptively controls a procedure of transmitting a virtual reality content to the head-mounted display device.
- a virtual reality system includes a head-mounted display device, a host and a portable device.
- the head-mounted display device obtains a sensing signal.
- the portable device adaptively controls a procedure of transmitting a virtual reality content to the head-mounted display device via the host according to the sensing signal.
- a portable device includes a transmitting unit and a processing unit.
- the transmitting unit receives a sensing signal from a head-mounted display device.
- the processing unit adaptively controls a procedure of transmitting a virtual reality content to the head-mounted display device via a host according to the sensing signal.
- FIG. 1 is a block diagram of a virtual reality system according to an embodiment of the invention.
- FIG. 2 is a flowchart of a controlling method of a virtual reality system according to an embodiment of the invention.
- FIG. 3 is a flowchart of a controlling method of a virtual reality system according to another embodiment of the invention.
- FIG. 4 is a block diagram of a virtual reality system according to another embodiment of the invention.
- FIG. 5 is a block diagram of a virtual reality system according to another embodiment of the invention.
- FIG. 6 is a flowchart of a controlling method of a virtual reality system according to another embodiment of the invention.
- FIG. 7 is a flowchart of a controlling method of a virtual reality system according to another embodiment of the invention.
- the virtual reality system 100 includes a head-mounted display device 110 and a host 120 .
- the head-mounted display device 110 can be realized by an eye mask or a helmet.
- the host 120 can be realized by a desktop computer, a server, a notebook computer, a smart phone, a cloud computation center, a chip or a circuit board.
- the head-mounted display device 110 includes a head-mounted display unit 111 , a sensing unit 112 , a transmitting unit 113 a and a transmitting unit 113 b.
- the host 120 includes a processing unit 121 , a transmitting unit 122 a and a transmitting unit 122 b.
- the head-mounted display unit 111 displays various contents.
- the sensing unit 112 tracks the location and the direction of the head-mounted display device 110 or detects the user's physiological state.
- the sensing unit 112 can be realized by an outside-in tracking unit or an inside-out tracking unit. Or, the sensing unit 112 can be realized by a pupil camera, a pulse measuring device, a blood pressure measuring device, or a body temperature sensor.
- the transmitting units 113 a, 113 b, 122 a, and 122 b perform the signal transmission.
- the transmitting units 113 a, 113 b, 122 a, and 122 b can be realized by a wireless transmission module or a wired transmission module.
- the processing unit 121 performs various image processing procedures.
- the processing unit 121 can be realized by a chip, a circuit board, a circuit or a storage device storing several programming codes.
- the host 120 adaptively controls a procedure of transmitting a virtual reality content VR 1 to the head-mounted display device 110 according to a sensing signal S 1 of the head-mounted display device 110 .
- FIG. 2 a flowchart of a controlling method of the virtual reality system 100 according to an embodiment of the invention is shown.
- a sensing signal S 1 is obtained by the sensing unit 112 of the head-mounted display device 110 .
- the sensing signal S 1 can be realized by a rotating signal, a movement signal, or a vibration signal of the head-mounted display device 110 .
- the sensing signal S 1 can be realized by a physiological signal of a user.
- step S 120 the sensing signal S 1 is transmitted to the host 120 by the transmitting unit 113 b of the head-mounted display device 110 .
- step S 130 a procedure of transmitting a virtual reality content VR 1 to the head-mounted display device 110 is adaptively controlled by the processing unit 121 of the host 120 according to the sensing signal S 1 .
- the processing unit 121 controls the quality of the virtual reality content VR 1 (such as a compression ratio, a resolution, a vector complexity (including two-dimensional vector or three-dimensional vector), a frame rate, a brightness or a saturation).
- step S 140 the procedure of transmitting the virtual reality content VR 1 to the head-mounted display device 110 is performed by the host 120 .
- step S 150 the virtual reality content VR 1 is displayed by the head-mounted display unit 111 of the head-mounted display device 110 .
- step S 130 ′ of another embodiment the procedure of transmitting the virtual reality content VR 1 is stopped by the processing unit 121 , and subsequent steps S 140 and S 150 are not performed.
- the states denoted by the sensing signal S 1 and corresponding control actions thereof are illustrated in Table 1.
- the illustrated examples are for exemplary and explanatory purposes only, not for limiting the scope of the invention.
- the procedure of transmitting the virtual reality content VR 1 can be adaptively controlled (by increasing the frame rate, reducing the resolution (to reduce the data transfer rate), reducing the vector complexity, or stopping the transmission of the virtual reality content) according to the user's action state.
- latency can be effectively reduced and immediacy requirement of operation can be satisfied.
- the procedure of transmitting the virtual reality content VR 1 can be adaptively controlled (by stopping the transmission of the virtual reality content, reducing the frame shaking, reducing the play speed or changing to transmit the soft music) according to the physiological state of the user to match the user's physiological needs.
- FIG. 4 a block diagram of a virtual reality system 200 according to another embodiment of the invention is shown.
- This embodiment is different from previous embodiment in that a head-mounted display device 210 includes two sensing units 112 and 213 , and the similarities are not repeated here.
- the two sensing units 112 and 213 respectively detect two sensing signals S 1 and S 2 .
- the processing unit 121 of the host 120 performs different adaptive control on the procedure of transmitting the virtual reality content VR 1 to the head-mounted display device 110 with respect to the sensing signals S 1 and S 2 .
- the virtual reality system 300 includes the head-mounted display device 110 , the host 120 and a portable device 130 .
- the portable device 130 can be realized by a smart phone, a PC tablet or a notebook computer.
- the portable device 130 includes a processing unit 131 and a transmitting unit 132 .
- the transmitting unit 132 performs signal transmission.
- the transmitting unit 132 can be realized by a wireless transmission module or a wired transmission module.
- the processing unit 131 performs various image processing procedures.
- the processing unit 131 can be realized by a chip, a circuit board, a circuit or a storage device storing several programming codes.
- the portable device 130 adaptively controls a procedure of transmitting the virtual reality content VR 1 to the head-mounted display device 110 according to the sensing signal S 1 of the head-mounted display device 110 .
- FIG. 6 a flowchart of a controlling method of the virtual reality system 300 according to another embodiment of the invention is shown.
- the method begins at step S 110 , the sensing signal S 1 is obtained by the sensing unit 112 of the head-mounted display device 110 .
- the sensing signal S 1 can be realized by a rotating signal, a movement signal, or a vibration signal of the head-mounted display device 110 .
- the sensing signal S 1 can be realized by a physiological signal of a user.
- step S 120 the sensing signal S 1 is transmitted to the host 120 by the transmitting unit 113 b of the head-mounted display device 110 .
- step S 120 ′ the sensing signal S 1 is transmitted to the portable device 130 by the transmitting unit 122 b of the host 120 .
- step S 130 the procedure of transmitting the virtual reality content VR 1 to the head-mounted display device 110 is adaptively controlled by the processing unit 131 of the portable device 130 according to the sensing signal S 1 .
- the processing unit 131 controls the quality of the virtual reality content VR 1 (such as a compression ratio, a resolution, a vector complexity, a frame rate, a brightness or a saturation).
- step S 140 ′ and step S 140 the procedure of transmitting the virtual reality content VR 1 to the head-mounted display device 110 is performed by the portable device 130 and the host 120 .
- step S 150 the virtual reality content VR 1 is displayed by the head-mounted display unit 111 of the head-mounted display device 110 .
- step S 130 ′ of another embodiment the procedure of transmitting the virtual reality content VR 1 is stopped by the processing unit 131 , and subsequent steps S 140 and S 150 are not performed.
- the procedure of transmitting the virtual reality content can be adaptively controlled according to the sensing signal, such that latency can be effectively reduced, the immediacy requirement of operation can be achieved, and the application of virtual reality can be more user friendly.
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- Optics & Photonics (AREA)
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Abstract
Description
- This application is a Continuation Application of co-pending U.S. application Ser. No. 15/863,315, filed Jan. 5, 2018, which claims the benefit of Taiwan application Serial No. 106116253, filed May 17, 2017, the disclosure of which is incorporated by reference herein in its entirety.
- The disclosure relates in general to a virtual reality system and a controlling method thereof, and more particularly to a virtual reality system having adaptive controlling function and a controlling method thereof.
- Along with the development of the virtual reality (VR) technology, various software and hardware products of virtual reality are provided one after another. The virtual reality technology generates a 3D virtual world through computer simulation, which simulates user's visual faculty and provides a sense of immediacy to the user.
- In the application of the virtual reality, a large volume of data may need to be transmitted instantly or processed with complicated computation. If the data volume is too large or the computation is too complicated, latency may occur and the requirement of immediacy may not be achieved.
- Or, in the application of the virtual reality, the virtual reality content may not match the user's instant needs. That is, the application of the virtual reality is not user friendly.
- The disclosure is directed to a virtual reality system and a controlling method thereof for performing adaptive control using a sensing signal, such that latency can be effectively reduced, the immediacy requirement of operation can be achieved, and the application of the virtual reality can be more user friendly.
- According to one embodiment, a controlling method of a virtual reality system is provided. The controlling method of the virtual reality system includes the following steps: A sensing signal is obtained by a head-mounted display device. A procedure of transmitting a virtual reality content to the head-mounted display device is adaptively controlled by a host according to the sensing signal.
- According to another embodiment, a virtual reality system is provided. The virtual reality system includes a head-mounted display device and a host. The head-mounted display device obtains a sensing signal. The host adaptively controls a procedure of transmitting a virtual reality content to the head-mounted display device according to the sensing signal.
- According to another embodiment, a host is provided. The host includes a transmitting unit and a processing unit. The transmitting unit receives a sensing signal from a head-mounted display device. The processing unit adaptively controls a procedure of transmitting a virtual reality content to the head-mounted display device according to the sensing signal.
- According to another embodiment, a head-mounted display device is provided. The head-mounted display device includes a sensing unit and a transmitting unit. The sensing unit obtains a sensing signal. The transmitting unit transmits the sensing signal to a host, such that the host according to the sensing signal, adaptively controls a procedure of transmitting a virtual reality content to the head-mounted display device.
- According to another embodiment, a virtual reality system is provided. The virtual reality system includes a head-mounted display device, a host and a portable device. The head-mounted display device obtains a sensing signal. The portable device adaptively controls a procedure of transmitting a virtual reality content to the head-mounted display device via the host according to the sensing signal.
- According to another embodiment, a portable device is provided. The portable device includes a transmitting unit and a processing unit. The transmitting unit receives a sensing signal from a head-mounted display device. The processing unit adaptively controls a procedure of transmitting a virtual reality content to the head-mounted display device via a host according to the sensing signal.
- The above and other aspects of the invention will become better understood with regard to the following detailed description of the preferred but non-limiting embodiment(s). The following description is made with reference to the accompanying drawings.
-
FIG. 1 is a block diagram of a virtual reality system according to an embodiment of the invention. -
FIG. 2 is a flowchart of a controlling method of a virtual reality system according to an embodiment of the invention. -
FIG. 3 is a flowchart of a controlling method of a virtual reality system according to another embodiment of the invention. -
FIG. 4 is a block diagram of a virtual reality system according to another embodiment of the invention. -
FIG. 5 is a block diagram of a virtual reality system according to another embodiment of the invention. -
FIG. 6 is a flowchart of a controlling method of a virtual reality system according to another embodiment of the invention. -
FIG. 7 is a flowchart of a controlling method of a virtual reality system according to another embodiment of the invention. - Referring to
FIG. 1 , avirtual reality system 100 according to an embodiment of the invention is shown. As indicated inFIG. 1 , thevirtual reality system 100 includes a head-mounteddisplay device 110 and ahost 120. - The head-mounted
display device 110 can be realized by an eye mask or a helmet. Thehost 120 can be realized by a desktop computer, a server, a notebook computer, a smart phone, a cloud computation center, a chip or a circuit board. - The head-mounted
display device 110 includes a head-mounteddisplay unit 111, asensing unit 112, a transmittingunit 113 a and a transmittingunit 113 b. Thehost 120 includes aprocessing unit 121, a transmittingunit 122 a and a transmittingunit 122 b. - The head-mounted
display unit 111 displays various contents. Thesensing unit 112 tracks the location and the direction of the head-mounteddisplay device 110 or detects the user's physiological state. Thesensing unit 112 can be realized by an outside-in tracking unit or an inside-out tracking unit. Or, thesensing unit 112 can be realized by a pupil camera, a pulse measuring device, a blood pressure measuring device, or a body temperature sensor. - The transmitting
units units - The
processing unit 121 performs various image processing procedures. Theprocessing unit 121 can be realized by a chip, a circuit board, a circuit or a storage device storing several programming codes. - In the present embodiment, the
host 120 adaptively controls a procedure of transmitting a virtual reality content VR1 to the head-mounteddisplay device 110 according to a sensing signal S1 of the head-mounteddisplay device 110. - The operations of the above elements are described below with accompanying drawings. Referring to
FIG. 2 , a flowchart of a controlling method of thevirtual reality system 100 according to an embodiment of the invention is shown. - Firstly, the method begins at step S110, a sensing signal S1 is obtained by the
sensing unit 112 of the head-mounteddisplay device 110. The sensing signal S1 can be realized by a rotating signal, a movement signal, or a vibration signal of the head-mounteddisplay device 110. In an embodiment, the sensing signal S1 can be realized by a physiological signal of a user. - Then, the method proceeds to step S120, the sensing signal S1 is transmitted to the
host 120 by the transmittingunit 113 b of the head-mounteddisplay device 110. - Then, the method proceeds to step S130, a procedure of transmitting a virtual reality content VR1 to the head-mounted
display device 110 is adaptively controlled by theprocessing unit 121 of thehost 120 according to the sensing signal S1. In this step, theprocessing unit 121 controls the quality of the virtual reality content VR1 (such as a compression ratio, a resolution, a vector complexity (including two-dimensional vector or three-dimensional vector), a frame rate, a brightness or a saturation). - Then, the method proceeds to step S140, the procedure of transmitting the virtual reality content VR1 to the head-mounted
display device 110 is performed by thehost 120. - Then, the method proceeds to step S150, the virtual reality content VR1 is displayed by the head-mounted
display unit 111 of the head-mounteddisplay device 110. - Referring to
FIG. 3 , a flowchart of a controlling method of thevirtual reality system 100 according to another embodiment of the invention is shown. In step S130′ of another embodiment, the procedure of transmitting the virtual reality content VR1 is stopped by theprocessing unit 121, and subsequent steps S140 and S150 are not performed. - The states denoted by the sensing signal S1 and corresponding control actions thereof are illustrated in Table 1. However, the illustrated examples are for exemplary and explanatory purposes only, not for limiting the scope of the invention. As indicated in examples 1 to 4, the procedure of transmitting the virtual reality content VR1 can be adaptively controlled (by increasing the frame rate, reducing the resolution (to reduce the data transfer rate), reducing the vector complexity, or stopping the transmission of the virtual reality content) according to the user's action state. Thus, latency can be effectively reduced and immediacy requirement of operation can be satisfied.
- As indicated in examples 5 to 9, the procedure of transmitting the virtual reality content VR1 can be adaptively controlled (by stopping the transmission of the virtual reality content, reducing the frame shaking, reducing the play speed or changing to transmit the soft music) according to the physiological state of the user to match the user's physiological needs.
-
TABLE 1 States denoted by Examples the sensing signal S1 Control actions 1 The user moves fast Increase the frame rate 2 The user turns his/her head Reduce the resolution (to quickly reduce the data transfer rate) 3 The user jumps Reduce the vector complexity 4 The user closes his/her eyes Stop the transmission of over a long time the virtual reality content 5 The user's heart beat exceeds Stop the transmission of a threshold the virtual reality content 6 The user dazes Reduce the frame shaking 7 The user is behind the beat Reduce the play speed 8 The user's blood pressure Change to transmit the goes up soft music 9 The user falls down Stop the transmission of the virtual reality content - Referring to
FIG. 4 , a block diagram of avirtual reality system 200 according to another embodiment of the invention is shown. This embodiment is different from previous embodiment in that a head-mounteddisplay device 210 includes two sensingunits sensing units processing unit 121 of thehost 120 performs different adaptive control on the procedure of transmitting the virtual reality content VR1 to the head-mounteddisplay device 110 with respect to the sensing signals S1 and S2. - Referring to
FIG. 5 , a block diagram of avirtual reality system 300 according to another embodiment of the invention is shown. As indicated inFIG. 5 , thevirtual reality system 300 includes the head-mounteddisplay device 110, thehost 120 and aportable device 130. - The
portable device 130 can be realized by a smart phone, a PC tablet or a notebook computer. - The
portable device 130 includes aprocessing unit 131 and a transmitting unit 132. The transmitting unit 132 performs signal transmission. The transmitting unit 132 can be realized by a wireless transmission module or a wired transmission module. Theprocessing unit 131 performs various image processing procedures. Theprocessing unit 131 can be realized by a chip, a circuit board, a circuit or a storage device storing several programming codes. - In the present embodiment, the
portable device 130 adaptively controls a procedure of transmitting the virtual reality content VR1 to the head-mounteddisplay device 110 according to the sensing signal S1 of the head-mounteddisplay device 110. - The operations of the above elements are described below with accompanying drawings. Referring to
FIG. 6 , a flowchart of a controlling method of thevirtual reality system 300 according to another embodiment of the invention is shown. - Firstly, the method begins at step S110, the sensing signal S1 is obtained by the
sensing unit 112 of the head-mounteddisplay device 110. The sensing signal S1 can be realized by a rotating signal, a movement signal, or a vibration signal of the head-mounteddisplay device 110. In an embodiment, the sensing signal S1 can be realized by a physiological signal of a user. - Then, the method proceeds to step S120, the sensing signal S1 is transmitted to the
host 120 by the transmittingunit 113 b of the head-mounteddisplay device 110. - Then, the method proceeds to step S120′, the sensing signal S1 is transmitted to the
portable device 130 by the transmittingunit 122 b of thehost 120. - Then, the method proceeds to step S130, the procedure of transmitting the virtual reality content VR1 to the head-mounted
display device 110 is adaptively controlled by theprocessing unit 131 of theportable device 130 according to the sensing signal S1. In the present step, theprocessing unit 131 controls the quality of the virtual reality content VR1 (such as a compression ratio, a resolution, a vector complexity, a frame rate, a brightness or a saturation). - Then, the method proceeds to step S140′ and step S140, the procedure of transmitting the virtual reality content VR1 to the head-mounted
display device 110 is performed by theportable device 130 and thehost 120. - Then, the method proceeds to step S150, the virtual reality content VR1 is displayed by the head-mounted
display unit 111 of the head-mounteddisplay device 110. - Referring to
FIG. 7 , a flowchart of the controlling method of thevirtual reality system 300 according to another embodiment of the invention. In step S130′ of another embodiment, the procedure of transmitting the virtual reality content VR1 is stopped by theprocessing unit 131, and subsequent steps S140 and S150 are not performed. - According to the embodiment disclosed above, the procedure of transmitting the virtual reality content can be adaptively controlled according to the sensing signal, such that latency can be effectively reduced, the immediacy requirement of operation can be achieved, and the application of virtual reality can be more user friendly.
- It will be apparent to those skilled in the art that various modifications and variations can be made to the disclosed embodiments. It is intended that the specification and examples be considered as exemplary only, with a true scope of the disclosure being indicated by the following claims and their equivalents.
Claims (12)
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US20160150212A1 (en) * | 2014-11-26 | 2016-05-26 | Sony Corporation | Live selective adaptive bandwidth |
US9696795B2 (en) * | 2015-02-13 | 2017-07-04 | Leap Motion, Inc. | Systems and methods of creating a realistic grab experience in virtual reality/augmented reality environments |
-
2017
- 2017-05-17 TW TW106116253A patent/TWI669657B/en active
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2018
- 2018-01-05 US US15/863,315 patent/US10657720B2/en active Active
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2020
- 2020-04-09 US US16/844,603 patent/US20200234506A1/en not_active Abandoned
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
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US11652513B2 (en) | 2021-08-17 | 2023-05-16 | Cisco Technology, Inc. | Wireless reliability for devices in motion |
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TW201901421A (en) | 2019-01-01 |
US10657720B2 (en) | 2020-05-19 |
TWI669657B (en) | 2019-08-21 |
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