US20170282053A1 - Spelling Game Kit and Method - Google Patents
Spelling Game Kit and Method Download PDFInfo
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- US20170282053A1 US20170282053A1 US15/086,971 US201615086971A US2017282053A1 US 20170282053 A1 US20170282053 A1 US 20170282053A1 US 201615086971 A US201615086971 A US 201615086971A US 2017282053 A1 US2017282053 A1 US 2017282053A1
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- letter
- theme
- playboard
- tiles
- player
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00173—Characteristics of game boards, alone or in relation to supporting structures or playing piece
- A63F3/0052—Characteristics of game boards, alone or in relation to supporting structures or playing piece with a plurality of boards used during one game, i.e. separate game boards or playing areas
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00694—Magnetic board games
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/04—Geographical or like games ; Educational games
- A63F3/0423—Word games, e.g. scrabble
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00173—Characteristics of game boards, alone or in relation to supporting structures or playing piece
- A63F3/00574—Connections between board and playing pieces
- A63F2003/0063—Magnetic
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/04—Geographical or like games ; Educational games
- A63F3/0423—Word games, e.g. scrabble
- A63F2003/0426—Spelling games
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/04—Geographical or like games ; Educational games
- A63F3/0423—Word games, e.g. scrabble
- A63F2003/0428—Crosswords
Definitions
- word games require a player to formulate words based on the letter tiles within a player's share of letter tiles. Such word games require a player to deduce which words may be spelled with a player's share of letter tiles and accurately spell the words, which may be above a player's cognitive ability.
- Other word games provide one fixed playboard of unrelated words that players may cover with letter tiles from each player's share of letter tiles. Games with one fixed playboard typically result in reinforcement of a player's memorization of the playboard, rather than developing a player's letter recognition, spelling, or literacy.
- word games include graphics on the playboard, which distracts players and prevents players from focusing on the letters and words of the game.
- the spaces 27 that are void of words are shaded with the same color to form shaded areas 13 .
- Including the same color in all of the shaded areas 13 is advantageously less distracting for players compared to shaded areas 13 including different colors, patterns, graphics, and other designs.
- theme playboards 1 a , 1 b , 1 c that exclude graphics and other designs advantageously allow players to focus on the crosswords 5 , lone words 6 and letter-types 11 without providing distracting visual stimulation for the players.
- the word game kit 100 includes a master-batch 10 of letter tiles 9 .
- a “master-batch” of letter tiles includes the set of letter tiles for each theme playboard playing surface included in the game kit.
- the master-batch 10 of letter tiles 9 includes enough letter tiles with letter-types 11 to match and cover all letter spaces 7 of the theme playboards included in the game kit 100 .
- the sets of letter tiles 9 included in the master-batch 10 may be separate or shared in relation to the theme playboard playing surfaces 2 .
- the guidecards 15 may be formed from a rigid material or a non-rigid material.
- the guidecards 15 may be formed from a single-layer structure or a multi-layer structure.
- suitable materials include paper, card stock, cardboard, chipboard, particle board, wood, plastic, metal, metal alloy, fabric, and combinations thereof.
- the guidecard 15 includes a magnetic material.
- the magnetic material may be any magnetic material previously disclosed herein.
- the word game kit 100 includes a plurality of theme playboards, wherein (A) the number of theme playboards is equal to the number of (i) sets of letter tiles 9 , (ii) sets of guidecards, (iii) books, or (iv) combinations thereof included in the kit, and (B) each theme playboard included in the kit has a corresponding (i) set of letter tiles 9 , (ii) set of guidecards, (iii) book, or (iv) combinations thereof.
- the word game kit includes a guidecard 15 marked with a list of the crosswords 5 and lone words 6 marked on the corresponding theme playboard 1 a .
- the method includes reading, by each player, the list of crosswords 5 and lone words 6 .
- the method includes reading and reiterating each crossword 5 and lone word 6 , via speech, a speech device, a keyboard, and combinations thereof.
- the method includes
- the method includes
Abstract
The present disclosure provides a word game kit. The word game kit includes a plurality of theme playboards and a set of letter tiles. Each theme playboard is labeled with a theme and marked with a grid of crosswords corresponding to the theme. Each crossword includes a plurality of letter spaces. Each letter tile is dimensioned to be placed on a letter space. The set of letter tiles includes a number of letter tiles with letter-types that match the number of letter-types shown in the letter spaces. The present disclosure also provides a method for playing an interactive spelling game between a plurality of players including a first player and a second player.
Description
- The present disclosure is directed to a word game kit and a method for playing an interactive spelling game that challenges players of all ages and developmental abilities with spelling and word comprehension.
- Many word games require a player to formulate words based on the letter tiles within a player's share of letter tiles. Such word games require a player to deduce which words may be spelled with a player's share of letter tiles and accurately spell the words, which may be above a player's cognitive ability. Other word games provide one fixed playboard of unrelated words that players may cover with letter tiles from each player's share of letter tiles. Games with one fixed playboard typically result in reinforcement of a player's memorization of the playboard, rather than developing a player's letter recognition, spelling, or literacy. Moreover, many word games include graphics on the playboard, which distracts players and prevents players from focusing on the letters and words of the game.
- A need exists for a game that targets and develops a player's letter recognition, spelling, counting, and literacy, while also increasing the player's vocabulary. A need further exists for a word game that encourages and reinforces a player's social interaction, use of speech, and use of speech devices and keyboards.
- The present disclosure provides a word game kit. The word game kit includes a plurality of theme playboards and a set of letter tiles. Each theme playboard is labeled with a theme and marked with a grid of crosswords corresponding to the theme. Each crossword includes a plurality of letter spaces. Each letter tile is dimensioned to be placed on a letter space. The set of letter tiles includes a number of letter tiles with letter-types that match the number of letter-types shown in the letter spaces.
- The present disclosure also provides a method for playing an interactive spelling game between a plurality of players including a first player and a second player. The method includes providing a word game kit including a plurality of theme playboards and a set of letter tiles. Each theme playboard is labeled with a theme and marked with a grid of crosswords corresponding to the theme. Each crossword includes a plurality of letter spaces. Each letter tile is dimensioned to be placed on a letter space. The set of letter tiles includes a number of letter tiles with letter-types that match the number of letter-types shown in the letter spaces. The method further includes (A) selecting one theme playboard from the plurality of theme playboards to provide an in-play theme playboard; (B) removing, by each player, a pre-determined share of letter tiles from the set; and (C) alternating turns between players, each player selecting a letter tile from the player's respective share and covering, in spell order, the letter spaces of the in-play theme playboard with letter tiles from each player's respective share, wherein the letter tile and the covered letter space have the same letter-type.
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FIG. 1 is a top plan view of a theme playboard in accordance with an embodiment of the present disclosure. -
FIG. 2 is a top plan view of a plurality of letter tiles in accordance with an embodiment of the present disclosure. -
FIG. 3a is a top plan view of a mat in accordance with an embodiment of the present disclosure. -
FIG. 3b is a top plan view of a mat and a plurality of letter tiles in accordance with an embodiment of the present disclosure. -
FIG. 4 is a top plan view of a substrate and a theme playboard in accordance with an embodiment of the present disclosure. -
FIG. 5 is a top plan view of a guidecard in accordance with an embodiment of the present disclosure. -
FIG. 6a is a top plan view of a theme playboard and a letter tile in accordance with an embodiment of the present disclosure. -
FIG. 6b is a top plan view of a theme playboard and a plurality of letter tiles in accordance with another embodiment of the present disclosure. -
FIG. 6c is a top plan view of a theme playboard and a plurality of letter tiles in accordance with another embodiment of the present disclosure. -
FIG. 6d is a top plan view of a theme playboard and a plurality of letter tiles in accordance with another embodiment of the present disclosure. -
FIG. 6e is a top plan view of a theme playboard and a plurality of letter tiles in accordance with another embodiment of the present disclosure. -
FIG. 7 is a perspective view of a plurality of tokens in accordance with an embodiment of the present disclosure. -
FIG. 8 is a side elevation view of a substrate, a theme playboard and a plurality of letter tiles in accordance with an embodiment of the present disclosure. -
FIG. 9 is a top plan view of a word game kit in accordance with an embodiment of the present disclosure. -
FIG. 10 is a top plan view of a word game kit in accordance with another embodiment of the present disclosure. - The numerical ranges disclosed herein include all values from, and including, the lower and upper value. For ranged containing explicit values (e.g., 1 or 2; or 3 to 5; or 6; or 7), any subrange between any two explicit values is included (e.g., 1 to 2; 2 to 6; 5 to 7; 3 to 7; 5 to 6; etc.).
- The terms “comprising,” “including,” “having,” and their derivatives, are not intended to exclude the presence of any additional component, step or procedure, whether or not the same is specifically disclosed. In order to avoid any doubt, all compositions claimed through use of the term “comprising” may include any additional additive, adjuvant, or compound, whether polymeric or otherwise, unless stated to the contrary. In contrast, the term, “consisting essentially of” excludes from the scope of any succeeding recitation any other component, step, or procedure, excepting those that are not essential to operability. The term “consisting of” excludes any component, step, or procedure not specifically delineated or listed. The term “or,” unless stated otherwise, refers to the listed members individually as well as in any combination. Use of the singular includes use of the plural and vice versa.
- For purposes of United States patent practice, the contents of any referenced patent, patent application or publication are incorporated by reference in their entirety (or its equivalent US version is so incorporated by reference) especially with respect to the disclosure of definitions (to the extent not inconsistent with any definitions specifically provided in this disclosure) and general knowledge in the art.
- The present disclosure provides a word game kit and a method for playing an interactive spelling game between a plurality of players including a first player and a second player.
- The present disclosure provides a word game kit. The word game kit includes a plurality of theme playboards and a set of letter tiles, as shown in
FIG. 9 . In an embodiment, the word game kit includes a plurality of guidecards. Each theme playboard is labeled with a theme and marked with a grid of crosswords corresponding to the theme. Each crossword includes a plurality of letter spaces. Each letter tile is dimensioned to be placed on a letter space. The set of letter tiles includes a number of letter tiles with letter-types that match the number of letter-types shown in the letter spaces. -
FIG. 9 shows aword game kit 100 which includes a plurality oftheme playboards FIG. 10 shows aword game kit 100 which includes a plurality oftheme playboards FIG. 1 depicts atheme playboard 1 a in accordance with an embodiment of the present disclosure. - A “theme playboard” includes at least one playing surface upon which a word game may be played, the playing surface being labeled with a theme and marked with a grid of crosswords corresponding to the theme. Each
theme playboard theme 3 and marked with a grid ofcrosswords 5 corresponding to thetheme 3. In an embodiment, thetheme playboard 1 a includes oneplaying surface 2 and the playingsurface 2 is labeled with atheme 3 and marked with a grid ofcrosswords 5. In another embodiment, thetheme playboard 1 a includes two opposing surfaces and each opposing surface is labeled with atheme 3 and marked with a grid ofcrosswords 5 to form two playing surfaces 2. - While the present disclosure describes features of
theme playboard 1 a, the skilled artisan understands the description with respect totheme playboard 1 a applies equally totheme playboards word game kit 100. - The theme playboard 1 a may be formed from a rigid material or a non-rigid material. The theme playboard 1 a may be formed from a single-layer structure or a multi-layer structure. Nonlimiting examples of suitable materials include paper, card stock, cardboard, chipboard, particle board, wood, plastic, metal, metal alloy, fabric, and combinations thereof. In an embodiment, the
theme playboard 1 a includes a magnetic material. - A “magnetic material” is a material that produces a magnetic field and is able to be magnetically attached to other magnetic materials. Nonlimiting examples of suitable magnetic materials include ferromagnetic materials, ferrimagnetic materials, lodenstone, magnetite and combinations thereof. Nonlimiting examples of suitable ferromagentic and ferrimagnetic materials include iron oxides such as hematite and magnetite; aluminum oxides; nickel oxides; cobalt oxides; manganese oxides; zinc oxides; manganese-zinc ferrite; nickel-zinc ferrite; strontium ferrite; barium ferrite; cobalt ferrite; and combinations thereof.
- In an embodiment, the
theme playboard 1 a is formed from a magnetic material and a plastic. In a further embodiment, thetheme playboard 1 a is formed from an iron oxide and a plastic. - The theme playboard 1 a has a polygonal shape from a top-plan view. A “polygonal shape” is a closed-plane figure bounded by at least three sides. Nonlimiting examples of suitable polygonal shapes include triangle, square, rectangle, parallelogram, hexagon and octagon.
FIG. 1 depicts atheme playboard 1 a with a rectangle shape. - The theme playboard 1 a has an area. In an embodiment, the
theme playboard 1 a has an area from 100 square inches (in2), or 121 in2, or 144 in2, or 169 in2, or 196 in2, or 225 in2, or 232 in2, or 256 in2 to 289 in2, or 324 in2, or 361 in2, or 400 in2, or 625 in2, or 1000 in2. In a further embodiment, thetheme playboard 1 a has an area of 232.5 in2. - i. Theme
- Each
theme playboard 1 a is labeled with atheme 3, as shown inFIGS. 1 and 4 . - A “theme” is a topic. Nonlimiting examples of
suitable themes 3 include animals, zoo animals, farm animals, pets, insects, nature, kitchen, bathroom, bedroom, living room, laundry, clothes, cleaning, school, beach, playground, camping, vacation, transportation, geography, food, vegetables, fruits, breakfast, lunch, dinner, dessert, colors, sports, swimming, numbers, math, science, hygiene, body parts, feelings, manners, holidays, Christmas, Hanukkah, jobs, music, weather, space, family, friends, spring, summer, winter, and fall. - In an embodiment, each theme playboard 1 a, 1 b, 1
c playing surface 2 included in theword game kit 100 is labeled with adifferent theme 3, such that no twotheme playboard same theme 3. - Nonlimiting examples of suitable languages with which to label the theme include English, Spanish, French, German, Mandarin, Hindi, Arabic, Portugese, Bengali, Russian, Japanese, Punjabi, Vietnamese, Korean, Turkish, Italian, Polish, Persian, Ukranian, Dutch, Greek, Cantonese, Tai and Javanese.
FIG. 1 depicts thetheme playboard 1 a labeled with thetheme 3 “clothes” in English.FIG. 9 depicts thetheme playboard 1 b labeled with thetheme 3 “zoo animals” in English.FIG. 10 depicts thetheme playboard 1 c labeled with thetheme 3 “hygiene” in English. - ii. Grid of Crosswords
- Each
theme playboard 1 a is marked with a grid ofcrosswords 5 corresponding to thetheme 3, as shown inFIG. 1 . - A “grid of crosswords” includes at least two words, the words sharing at least one letter space with each other. Stated differently, a grid of crosswords includes two or more words that are interconnected by way of at least one letter space shared between the words.
FIG. 1 shows acrossword 5 “scarf” that is interconnected with acrossword 5 “sweater” because the twocrosswords 5 share theletter space 7 with the letter-type “r.” - In addition to the grid of
crosswords 5, thetheme playboard 1 a may be marked with one or morelone words 6. A “lone word” is a word that does not intersect another word, such that a lone word does not share a letter space with any other word. For example, the word “pajamas” inFIG. 1 is alone word 6 because it is not interconnected with another word. In an embodiment, thetheme playboard 1 a is marked with a grid ofcrosswords 5 and one or morelone words 6. In a further embodiment, thetheme playboard 1 a is marked with a grid ofcrosswords 5 and a plurality oflone words 6. In another embodiment, thetheme playboard 1 a is marked with a grid ofcrosswords 5 and excludeslone words 6. Eachcrossword 5 andlone word 6 is a word in any language previously disclosed herein. In an embodiment, eachcrossword 5 andlone word 6 marked on atheme playboard 1 a is a word in the same language. - Each
crossword 5 andlone word 6 is composed of a plurality of letter-types 11. A “letter-type” is a symbol of the alphabet of the language in which the crossword or lone word is marked. The English alphabet includes 26 letter-types: A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X, Y and Z (and optionally “Qu”). Each letter-type 11 may be a capital symbol, such as “A”, or a lower-case symbol, such as “a.” In an embodiment, eachcrossword 5 andlone word 6 contains a plurality of letter-types 11 in a combination of capital symbols and lower-case symbols. In another embodiment, each letter-type 11 is a lower-case symbol, as shown inFIG. 1 . - Each
crossword 5 andlone word 6 on the playingsurface 2 of thetheme playboard 1 a corresponds to thetheme 3 labeled on the playingsurface 2 of thetheme playboard 1 a. A crossword or lone word “corresponds to” a theme when (i) the theme presents a set and the cross/lone word is a subset of, or constitutes a type of, the theme; (ii) the theme identifies a category and the cross/lone word is an item or element in the category; (iii) the cross/lone word is a synonym of the theme; (iv) the cross/lone word is an antonym of the theme; and (v) combinations thereof. Thecrosswords 5 andlone words 6 on the playingsurface 2 of thetheme playboard 1 a may correspond to the theme in the same fashion or in different fashions. For example, atheme playboard 1 a withcrosswords 5 andlone words 6 that correspond to the theme in different fashions may includecrosswords 5 andlone words 6 that are synonyms of the theme, antonyms of the theme, and items or elements within a category presented by the theme. -
FIG. 1 depicts atheme playboard 1 a labeled with thetheme 3 “clothes” and marked with a grid ofcrosswords 5 denoting types of clothes such as “robe,” “shirt,” “shoes,” “scarf,” “slipper,” “dress” and “coat,” andlone words 6 such as “pajamas” and “socks.” Thetheme 3 “clothing” presents a set and thecrosswords 5 andlone words 6 each correspond to thetheme 3 “clothes” because thecrosswords 5 andlone words 6 depict types of, or constitute a subset of, thetheme 3 “clothing.” Thecrosswords 5 andlone words 6 on the playingsurface 2 of thetheme playboard 1 a correspond to the theme in the same fashion because each is a subset of the set presented by thetheme 3 “clothing.” - By way of further illustration, for
theme playboard 1 b, nonlimiting examples ofsuitable crosswords 5 orlone words 6 corresponding to thetheme 3 “zoo animals” include “bear,” “zebra,” “monkey,” “camel,” “penguin,” “lion,” “panda,” “elephant,” “koala,” “snake,” “flamingo,” “reindeer” and “leopard.” Thetheme 3 “zoo animals” presents a set and thecrosswords 5 andlone words 6 each correspond to thetheme 3 “zoo animals” because thecrosswords 5 andlone words 6 depict types of, or constitute a subset of, thetheme 3 “zoo animals.” Thecrosswords 5 andlone words 6 on the playingsurface 2 of thetheme playboard 1 b correspond to the theme in the same fashion because each is a subset of the set presented by thetheme 3 “zoo animals.” - By way of further illustration, for the
theme playboard 1 c, nonlimiting examples ofsuitable crosswords 5 orlone words 6 corresponding to thetheme 3 “hygiene” include “clean,” “wash,” “soap,” “toothpaste,” “shampoo,” “bath,” “shower,” “sink,” “deodorant,” “sanitation,” “hands,” “liquid,” “filth” and “dirty.” Thetheme 3 identifies a category “hygiene” and thecrosswords 5 andlone words 6 “clean,” “wash,” “soap,” “toothpaste,” “shampoo,” “bath,” “shower,” “sink,” “deodorant,” “hands,” and “liquid” constitute elements or items within the category “hygiene.” Thecrossword 5 orlone word 6 “sanitation” corresponds to thetheme 3 “hygiene” because it is a synonym of thetheme 3. The crosswords andlone words 6 “filth” and “dirty” correspond to thetheme 3 “hygiene” because each is an antonym of thetheme 3 “hygiene.” Thecrosswords 5 andlone words 6 on the playingsurface 2 of thetheme playboard 1 c correspond to thetheme 3 in a different fashion because they include (i) a synonym of thetheme 3; (ii) antonyms of thetheme 3, and (iii) elements or items within a category presented by thetheme 3. - By way of further illustration, nonlimiting examples of
suitable crosswords 5 orlone words 6 corresponding to a theme playboard with thetheme 3 “transportation” include “moving,” “train,” “car,” “bus,” “vehicle,” “subway,” “boat,” “ferry,” “bicycle,” “motorcycle,” “plane,” “ship,” “tractor,” “road,” “bridge,” “pilot,” “driver” and “passenger.” Thetheme 3 identifies a category “transportation” and thecrosswords 5 andlone words 6 “road,” “bridge,” “pilot,” “driver” and “passenger” constitute elements or items within the category “transportation.” Thetheme 3 “transportation” presents a set and thecrosswords 5 andlone words 6 “train,” “car,” “bus,” “vehicle,” “subway,” “boat,” “ferry,” “bicycle,” “motorcycle,” “plane,” “ship” and “tractor” each correspond to thetheme 3 “transportation” because thecrosswords 5 andlone words 6 depict types of, or constitute a subset of, thetheme 3 “transportation.” Thecrossword 5 orlone word 6 “moving” corresponds to thetheme 3 “transportation” because it is a synonym of thetheme 3. - By way of further illustration, nonlimiting examples of
suitable crosswords 5 orlone words 6 corresponding to a theme playboard with thetheme 3 “bedroom” include “bed,” “dresser,” “nightstand,” “lamp,” “closet,” “hanger,” “clothes,” “sleep,” “mirror,” “bookcase,” “pillow,” “blanket,” “window,” “rug,” “curtains” and “wardrobe.” The theme presents a category, “bedroom,” and thecrosswords 5 andlone words 6 each correspond to the theme “bedroom” because they each depict items or elements within the category. - Each
crossword 5 andlone word 6 is aligned with a table of intersectingcolumns 23 androws 25, as shown inFIG. 1 . The intersection of a column and a row defines a “space.” In an embodiment, the table includes from 5, or 10, or 15 to 20, or 25, or 30, or 35, or 40, or 45, or 50 rows and from 5, or 10, or 15 to 20, or 25, or 30, or 35, or 40, or 45, or 50 columns. The table may include the same number ofrows 25 andcolumns 23, or different numbers ofrows 25 andcolumns 23.FIG. 1 depicts a table with fifteenrows 25 and fifteencolumns 23, resulting in a table with 225spaces 27. In an embodiment, eachspace 27 has an area from 0.25 in2, or 0.50 in2 to 1.0 in2, or 1.5 in2, or 2.0 in2, or 2.5 in2, or 3.0 in2, or 3.5 in2, or 4.0 in2. In a further embodiment, eachspace 27 has an area of 1.0 in2. -
FIG. 1 depicts thetheme playboard 1 a labeled with thetheme 3 “clothing” that includes thecrosswords 5 “robe,” “shorts,” “coat,” “hat,” “dress,” “skirt,” “sweatshirt,” “shoes,” “mitten,” “underwear,” “tie” and “scarf,” each aligned to acolumn 23 of the table, and thecrosswords 5 “swimsuit,” “boots,” “shirt,” “tights,” “jacket,” “sweater,” “pants” and “slipper,” each aligned to arow 25 of the table. The theme playboard 1 a ofFIG. 1 is also marked with thelone words 6 “glove” and “socks” aligned to arow 25 of the table, and thelone word 6 “pajamas” aligned to acolumn 23 of the table. - A space that includes a letter-type of a crossword or a lone word is a “letter space,” as shown in
FIG. 1 . Eachletter space 7 includes one letter-type 11. In an embodiment, eachletter space 7 includes one and only one letter-type 11. Aletter space 7 including one, or one and only one, letter-type 11 includes aletter space 7 with the letter-type “Qu.” Eachcrossword 5 andlone word 6 includes a plurality ofletter spaces 7. - Each
crossword 5 andlone word 6 has afirst letter space 7 a and alast letter space 7 b, as shown inFIG. 1 . A “first letter space” is the letter space including the first letter-type of a crossword or lone word in accordance with the traditional spelling of the crossword or lone word in the selected language. A “last letter space” is the letter space including the last letter-type of a crossword or lone word in accordance with the traditional spelling of the crossword or lone word in the selected language. As shown inFIG. 1 , for thecrossword 5 “robe,” theletter space 7 with the letter-type 11 “r” is thefirst letter space 7 a, and theletter space 7 with the letter-type 11 “e” is thelast letter space 7 b. - The grid of crosswords includes two or more, or a plurality of,
crosswords 5. In an embodiment, the grid of crosswords includes from 2, or 3, or 4, or 5, or 6, or 7, or 8, or 9, or 10, or 15, or 18, or 20 to 22, or 24, or 25, or 26, or 28, or 30, or 35, or 40, or 45, or 50crosswords 5. In an embodiment, thetheme playboard 1 a includes a combined number ofcrosswords 5 andlone words 6 from 2, or 3, or 4, or 5, or 6, or 7, or 8, or 9, or 10, or 15, or 18, or 20 to 22, or 24, or 25, or 26, or 28, or 30, or 35, or 40, or 45, or 50, with the proviso that thetheme playboard 1 a includes at least twointerconnected crosswords 5. - Each
theme playboard 1 a has a number of letter-types 11 shown in theletter spaces 7. The number of letter-types 11 indicates the amount of each letter-type 11 marked on thetheme playboard 1 a. For example,FIG. 1 depicts atheme playboard 1 a with the following number of letter-types 11: A=10, B=1, C=4, D=2, E=12, F=1, G=2, H=4, I=9, J=2, K=2, L=2, M=2, N=3, O=7, P=4, Q=0, R=10, S=16, T=12, U=1, V=1, W=4, X=0, Y=0, and Z=0. - The grid of
crosswords 5 andlone words 6 are marked on thetheme playboard 1 a in a color. Nonlimiting examples of suitable colors include red, orange, yellow, blue, indigo, violet, pink, green, purple, teal, black, gold, silver, turquoise, gray, brown, magenta, maroon, tan, beige, chartreuse, white, navy, and combinations thereof. - Spaces that do not include a letter-type (i.e., spaces that are not letter spaces) are considered “void of words.”
Spaces 27 that are void of words do not include letter-types 11 of acrossword 5 or alone word 6. In an embodiment,spaces 27 that are void of words are shaded with a color to form shadedareas 13. The color may be any color previously disclosed herein. - In an embodiment, the
spaces 27 that are void of words are shaded with the same color to form shadedareas 13. Including the same color in all of the shadedareas 13 is advantageously less distracting for players compared toshaded areas 13 including different colors, patterns, graphics, and other designs. Applicant found that theme playboards 1 a, 1 b, 1 c that exclude graphics and other designs advantageously allow players to focus on thecrosswords 5,lone words 6 and letter-types 11 without providing distracting visual stimulation for the players. - In an embodiment, the game kit includes from 2 to 3, or 4, or 5, or 6, or 7, or 8, or 9, or 10, or 12, or 15, or 20, or 25, or 30, or 35, or 40, or 45, or 50 theme playboards. In a further embodiment, the game kit includes 3 or more, or at least 3, theme playboards.
- Bounded by no particular theory, it is believed that including a plurality of theme playboards each with a different theme and grid of crosswords corresponding to the theme, advantageously encourages and reinforces letter-type recognition, vocabulary, and literacy skills for players, instead of reinforcing memorization of one theme playboard. Providing a variety of theme playboards is more engaging and challenging for players, especially children, compared to game kits including one playboard.
- Theme playboards having a theme and grid of crosswords corresponding to the theme teach context and categorization of the crosswords and, if present, the lone words. Context and categorization allow for a higher understanding of the meaning and use of the crosswords and lone words by players, especially children. Thus, theme playboards allow users to learn crosswords and lone words that relate to one another, which reinforces a player's understanding of the theme, as well as the individual crosswords and lone words.
- Children, and especially children with certain types of cognitive disabilities, oftentimes have difficulties focusing on tasks such as educational lessons. The present word game kit with a plurality of theme playboards helps focus a player, especially a child, by allowing the player to select a theme playboard for game play that has a theme of particular interest to the player, which enhances the player's interest in playing the word game. A player may also select a theme playboard for game play with a theme that reinforces a player's education, such as selecting a theme playboard labeled with the theme “hygiene” to reinforce a player's hygiene education.
- The theme playboards may comprise two or more embodiments disclosed herein.
- The
word game kit 100 includes a plurality ofletter tiles 9. - A “letter tile” is marked with a letter-type and dimensioned to be placed on a letter space, as shown in
FIGS. 2 and 6 a-6 e. - Each
letter tile 9 is marked with a letter-type 11, as shown inFIG. 2 . The letter-type 11 may be any letter-type 11 previously disclosed herein. In an embodiment, eachletter tile 9 is marked with one and only one letter-type 11. Theletter tile 9 marked with one, or one and only one, letter-type 11 includes aletter tile 9 marked with the letter-type “Qu.” - The letter-
types 11 are marked on theletter tiles 9 in a color. The color may be any color previously disclosed herein. - Each
letter tile 9 is dimensioned to be placed on aletter space 7. Theletter tile 9 dimensioned to be placed on aletter space 7 has an area equal to or less than the area of theletter space 7. In an embodiment, eachletter tile 9 has the same area as aletter space 7.FIG. 6a depicts aletter tile 9 having the same area as aletter space 7. In an embodiment, eachletter tile 9 has an area from 0.25 square inches (in2), or 0.50 in2 to 1.0 in2, or 1.5 in2, or 2.0 in2, or 2.5 in2, or 3.0 in2, or 3.5 in2, or 4.0 in2. In a further embodiment, eachletter tile 9 has an area of 1.0 in2. - Each
letter tile 9 has a shape from a top-plan view. Nonlimiting examples of suitable shapes include a polygonal shape, a circle, an oval, or an ovoid. The polygonal shape may be any polygonal shape previously disclosed herein.FIG. 2 depictsletter tiles 9 having a square shape. In an embodiment, thespaces 27 and theletter tiles 9 have the same shape, as shown inFIGS. 6a-6e . In another embodiment, thespaces 27 and theletter tiles 9 have different shapes. - The
word game kit 100 includes a set ofletter tiles 9. A “set” of letter tiles includes a number of letter tiles with letter-types that match the number of letter-types shown in the letter spaces. The set ofletter tiles 9 includes a number of letter tiles with letter-types 11 that exactly matches the number of letter-types shown in theletter spaces 7. For example, a set ofletter tiles 9 that matches the number of letter-types 11 shown in theletter spaces 7 of thetheme playboard 1 a ofFIG. 1 includesletter tiles 9 with the following number of letter-types 11: A=10, B=1, C=4, D=2, E=12, F=1, G=2, H=4, I=9, J=2, K=2, L=2, M=2, N=3, O=7, P=4, Q=0, R=10, S=16, T=12, U=1, V=1, W=4, X=0, Y=0, and Z=0.FIG. 9 depicts a set ofletter tiles 9 corresponding to thetheme playboard 1 a marked with thetheme 3 “clothing.” - In an embodiment, the game kit includes a plurality of sets of
letter tiles 9. In an embodiment, the game kit includes a number of sets ofletter tiles 9 equal to the number oftheme playboards letter tiles 9 equal to the number of playingsurfaces 2 included in the game kit. - In an embodiment, the
word game kit 100 includes a master-batch 10 ofletter tiles 9. A “master-batch” of letter tiles includes the set of letter tiles for each theme playboard playing surface included in the game kit. The master-batch 10 ofletter tiles 9 includes enough letter tiles with letter-types 11 to match and cover allletter spaces 7 of the theme playboards included in thegame kit 100. The sets ofletter tiles 9 included in the master-batch 10 may be separate or shared in relation to the theme playboard playing surfaces 2. - In an embodiment, the master-
batch 10 ofletter tiles 9 includes a separate set ofletter tiles 9 for each themeplayboard playing surface 2. For example, a game kit with three theme playboards, each theme playboard having one playingsurface 2, has a master-batch 10 ofletter tiles 9 that includes three separate sets ofletter tiles 9.FIG. 10 depicts a master-batch 10 ofletter tiles 9 that includes three sets ofletter tiles 9, wherein one set corresponds to thetheme playboard 1 a, one set corresponds to thetheme playboard 1 b, and one set corresponds to thetheme playboard 1 c. By way of further illustration, a game kit with three theme playboards, each theme playboard having two playingsurfaces 2, has a master-batch 10 ofletter tiles 9 that includes six separate sets ofletter tiles 9. - In another embodiment, the master-
batch 10 ofletter tiles 9 includes shared sets ofletter tiles 9 for each themeplayboard playing surface 2. When the master-batch 10 ofletter tiles 9 includes shared, or overlapping, sets ofletter tiles 9, the master-batch 10 includesenough letter tiles 9 with letter-types 11 to cover allletter spaces 7 of the theme playboards included in thegame kit 100, but notenough letter tiles 9 such that all of theletter spaces 7 of all of the theme playboards can be covered at once. For example, a game kit with three theme playboards, wherein the first theme playboard has a playingsurface 2 with tenletter spaces 7 marked with the letter-type 11 “a,” the second theme playboard has a playingsurface 2 with eightletter spaces 7 marked with the letter-type 11 “a,” and the third theme playboard has a playingsurface 2 with tenletter spaces 7 marked with the letter-type 11 “a,” has a master-batch 10 ofletter tiles 9 that includes tenletter tiles 9 marked with the letter-type 11 “a”—i.e.,enough letter tiles 9 to cover all of theletter spaces 7 marked with the letter-type 11 “a” on the first, second, or third theme playboard. By contrast, a master-batch 10 ofletter tiles 9 with separate sets ofletter tiles 9 for the same game kit includes twenty-eightletter tiles 9 marked with the letter-type 11 “a.” - The
letter tiles 9 may be formed from a rigid material or a non-rigid material. Theletter tiles 9 may be formed from a single-layer structure or a multi-layer structure. Nonlimiting examples of suitable materials include paper, card stock, cardboard, chipboard, particle board, wood, plastic, metal, metal alloy, fabric, glass and combinations thereof. In an embodiment, theletter tiles 9 includes a magnetic material. The magnetic material may be any magnetic material previously disclosed herein. Theletter tiles 9 may be opaque, transparent, or translucent. - In an embodiment, the
theme playboard 1 a and theletter tiles 9 each contain a magnetic material, and thetheme playboard 1 a and theletter tiles 9 are capable of being magnetically attached. In an embodiment, thetheme playboard 1 a and theletter tiles 9 are magnetically attached during play of the game. - The letter tiles may comprise two or more embodiments disclosed herein.
- In an embodiment, the
word game kit 100 includes asubstrate 21, as shown inFIGS. 4 and 9 . - The
substrate 21 supports atheme playboard 1 a during play of the game. - During play of the game, the
substrate 21 is located under thetheme playboard 1 a, as shown inFIG. 4 . Thesubstrate 21 is located under thetheme playboard 1 a and players placeletter tiles 9 on top of thetheme playboard 1 a, as shown inFIG. 8 . - The
substrate 21 is configured to support atheme playboard 1 a. Thesubstrate 21 that is configured to support atheme playboard 1 a has an area that is equal to or larger than the area of thetheme playboard 1 a. In an embodiment, thesubstrate 21 has an area from 100 in2, or 121 in2, or 144 in2, or 169 in2, or 196 in2, or 225 in2, or 256 in2 to 289 in2, or 324 in2, or 361 in2, or 400 in2, or 625 in2, or 1000 in2. In a further embodiment, thesubstrate 21 has an area of 289 in2. - The
substrate 21 has a polygonal shape from a top-plan view. The polygonal shape may be any polygonal shape disclosed herein.FIG. 4 depicts asubstrate 21 with a rectangle shape. The theme playboard 1 a and thesubstrate 21 may or may not have the same polygonal shape. In an embodiment, thetheme playboard 1 a and thesubstrate 21 have the same polygonal shape. - The
substrate 21 may be formed from a rigid material or a non-rigid material. Thesubstrate 21 may be formed from a single-layer structure or a multi-layer structure. Nonlimiting examples of suitable materials include paper, card stock, cardboard, chipboard, particle board, wood, plastic, metal, metal alloy, fabric, and combinations thereof. In an embodiment, thesubstrate 21 includes a magnetic material. The magnetic material may be any magnetic material previously disclosed herein. In an embodiment, thesubstrate 21 is pigmented with a color, pigmented with a plurality of colors, marked with a graphic, marked with indicia, and combinations thereof. The color may be any color previously disclosed herein. In an embodiment, thesubstrate 21 is pigmented with a white color. - The
substrate 21 and thetheme playboard 1 a may be made of the same material or a different material. In an embodiment, thesubstrate 21 and thetheme playboard 1 a are made of the same material. - In an embodiment, the
substrate 21 and theletter tiles 9 each contain a magnetic material, and thesubstrate 21 and theletter tiles 9 are capable of being magnetically attached. In an embodiment, thesubstrate 21 and theletter tiles 9 are magnetically attached during play of the game, with thetheme playboard 1 a positioned between thesubstrate 21 and theletter tiles 9. In an embodiment, thesubstrate 21 and theletter tiles 9 each contain a magnetic material, but thetheme playboard 1 a does not contain a magnetic material. - In an embodiment, the
substrate 21 andtheme playboard 1 a are releasably attached via a magnetic attachment, a reciprocal fastening member, and combinations thereof. In an embodiment, thesubstrate 21 and thetheme playboard 1 a each contain a magnetic material, and thesubstrate 21 and thetheme playboard 1 a are capable of being magnetically attached. In an embodiment, thesubstrate 21 and thetheme playboard 1 a are magnetically attached during play of the game. Nonlimiting examples of suitable reciprocal fastening members include loop and hook material (VELCRO®), a snap and a snap base, and combinations thereof. When thesubstrate 21 andtheme playboard 1 a are releasably attached via a reciprocal fastening member, one member is fixed to thesubstrate 21, the other member is fixed to thetheme playboard 1 a, and the members are aligned to fasten to one another. - In an embodiment, the
word game kit 100 includes from 1 to 2, or 3, or 4, or 5, or 10substrates 21. In a further embodiment, theword game kit 100 includes one and only onesubstrate 21. - The substrate may comprise two or more embodiments disclosed herein.
- In an embodiment, the
word game kit 100 includes a plurality ofmats 17 for holdingletter tiles 9 selected from the set ofletter tiles 9 by respective players during play of the game, as shown inFIGS. 3a and 3 b. - Each
mat 17 is configured to hold a number ofletter tiles 9 corresponding to the number ofletter tiles 9 each player may hold per round of game play. In an embodiment, eachmat 17 is configured to hold from 4, or 5, or 6, or 7, or 8, or 9, or 10letter tiles 9. In an embodiment, eachmat 17 is configured to hold sevenletter tiles 9, as shown inFIG. 3a .FIG. 3b depicts amat 17 holding sevenletter tiles 9. - In an embodiment, during play of the game, each player is provided a
mat 17. Each player retrieves a pre-determined number ofletter tiles 9 from the set ofletter tiles 9 and places the retrievedletter tiles 9 on the player'srespective mat 17. During play of the game, players alternate selectingletter tiles 9 from theirrespective mats 17 and placing the selectedletter tile 9 on aletter space 7 having the same letter-type 11 as the letter-type 11 of the selectedletter tile 9. - The
mats 17 may be formed from a rigid material or a non-rigid material. Themats 17 may be formed from a single-layer structure or a multi-layer structure. Nonlimiting examples of suitable materials include paper, card stock, cardboard, chipboard, particle board, wood, plastic, metal, metal alloy, fabric, and combinations thereof. In an embodiment, themats 17 include a magnetic material. The magnetic material may be any magnetic material previously disclosed herein. - The
mats 17 and thetheme playboard 1 a may be made of the same material or a different material. In an embodiment, themats 17 and thetheme playboard 1 a are made of the same material. - In an embodiment, the
mats 17 and theletter tiles 9 each contain a magnetic material, and themats 17 and theletter tiles 9 are capable of being magnetically attached. In an embodiment, themats 17 and theletter tiles 9 are magnetically attached during play of the game. - In an embodiment, the
word game kit 100 includes from 2, or 3 to 4, or 5, or 6, or 7, or 8, or 9, or 10mats 17. In a further embodiment, theword game kit 100 includes 4, or at least 4mats 17. - The mats may comprise two or more embodiments disclosed herein.
- In an embodiment, the
word game kit 100 includes a plurality of guidecards 15.FIG. 5 depicts aguidecard 15 in accordance with an embodiment of the present disclosure. - Each
guidecard 15 corresponds to atheme playboard 1 a. A “guidecard” that corresponds to a theme playboard includes one, some, or all of the following features: (i) is labeled with the theme of the corresponding theme playboard; (ii) includes a list with the number of each letter-type present on the letter spaces of the corresponding theme playboard; (iii) includes a list with each crossword and lone word marked on the corresponding theme playboard; (iv) includes instructions for retrieving letter tiles from a master-batch of letter tiles to produce a set of letter tiles for play of a theme playboard; (v) includes instructions for modifications to game play and/or game set-up to assist players with different cognitive abilities; and (vi) combinations thereof. - For example,
FIG. 5 depicts a guidecard 15 corresponding to thetheme playboard 1 a ofFIG. 1 . Theguidecard 15 ofFIG. 5 (i) is labeled with thetheme 3 of thecorresponding theme playboard 1 a; (ii) includes a list with the number of each letter-type 11 present on theletter spaces 7 of thecorresponding theme playboard 1 a; and (iii) includes a list with eachcrossword 5 andlone word 6 marked on thecorresponding theme playboard 1 a. - The
guidecards 15 may be formed from a rigid material or a non-rigid material. Theguidecards 15 may be formed from a single-layer structure or a multi-layer structure. Nonlimiting examples of suitable materials include paper, card stock, cardboard, chipboard, particle board, wood, plastic, metal, metal alloy, fabric, and combinations thereof. In an embodiment, theguidecard 15 includes a magnetic material. The magnetic material may be any magnetic material previously disclosed herein. - In an embodiment, the
word game kit 100 includes an equal number oftheme playboards corresponding guidecard 15, as shown inFIG. 10 . In a further embodiment, theword game kit 100 includes an equal number of theme playboard playing surfaces and guidecards, wherein each themeplayboard playing surface 2 has acorresponding guidecard 15. - In an embodiment, the
word game kit 100 includes a plurality of sets of guidecards 15. A “set of guidecards” includes a number of guidecards that is equal to the number of players, wherein each guidecard in the set corresponds to the same theme playboard, or theme playboard playing surface. For example, a set ofguidecards 15 for thetheme playboard 1 a for four players includes fourguidecards 15, wherein each guidecard 15 in the set corresponds to thetheme playboard 1 a. In an embodiment, the set of guidecards 15 includes from 1, or 2, or 3 to 4, or 5, or 6, or 7, or 8, or 9, or 10 guidecards, each guidecard in the set corresponding to the same theme playboard. In a further embodiment, theword game kit 100 includes an equal number of theme playboards and sets of guidecards, wherein each theme playboard 1 a, 1 b, 1 c has a corresponding set of guidecards 15. In a further embodiment, theword game kit 100 includes an equal number of theme playboard playing surfaces and sets of guidecards, wherein each themeplayboard playing surface 2 has a corresponding set of guidecards 15. - The
guidecards 15 may or may not be joined to one another. In an embodiment, each guidecard 15 of the plurality of guidecards 15 is joined to at least oneother guidecard 15. Aguidecard 15 may be joined to at least oneother guidecard 15 via a back-to-back connection, accordion-style, a side-to-side connection, a top-to-bottom connection, a top-to-top connection, a perforated connection, and combinations thereof. - The guidecards may comprise two or more embodiments disclosed herein.
- In an embodiment, the
word game kit 100 includes a plurality oftokens 19, as shown inFIG. 7 . - The
tokens 19 are formed from a rigid material or a non-rigid material. Thetokens 19 may be formed from a single-layer structure or a multi-layer structure. Nonlimiting examples of suitable materials include paper, card stock, cardboard, chipboard, particle board, wood, plastic, metal, metal alloy, fabric, glass, and combinations thereof. In an embodiment, thetokens 19 include a magnetic material. The magnetic material may be any magnetic material previously disclosed herein. Thetokens 19 have a shape. Nonlimiting examples of suitable shapes include sphere, cube, cuboid, cylinder, cone, pyramid, tetrahedron, and octahedron.FIG. 7 depictstokens 19 with a cylinder shape. Nonlimiting examples ofsuitable token 19 include coins such as pennies; buttons; stickers; marbles; and toys such as balls or figurines. - In another embodiment, the
tokens 19 are food items. Nonlimiting examples of suitable food items include hard candy, soft candy, caramel, gum, suckers, chocolate, jelly beans, fruit snacks, pretzels, chips, fruit, vegetables, nuts, licorice and marshmallows. - The
tokens 19 may be opaque, transparent, or translucent. - In an embodiment, the
word game kit 100 includes from 2, or 3, or 4, or 5, or 6, or 7, or 8, or 9, or 10, or 15, or 18, or 20 to 22, or 24, or 25, or 26, or 28, or 30, or 35, or 40, or 45, or 50tokens 19. In another embodiment, theword game kit 100 includes a number oftokens 19 that is equal to the highest number ofcrosswords 5 andlone words 6 marked on one theme playboard of the plurality of theme playboards included in theword game kit 100. - In an embodiment, the
word game kit 100 includes a plurality oftokens 19 and, during play of the game, a player earns a token 19 by placing aletter tile 9 on thelast letter space 7 b of acrossword 5 or alone word 6. - The tokens may comprise two or more embodiments disclosed herein.
- In an embodiment, the
word game kit 100 includes an instruction booklet. An “instruction booklet” is printed with instructions for play of the word game, or the method of playing the word game. - The instruction booklet may be formed from a single sheet or a plurality of sheets. Each sheet may be formed from a rigid material or a non-rigid material. Nonlimiting examples of suitable materials include paper, card stock, cardboard, plastic, and combinations thereof.
- A sheet has a front surface and a rear surface. The instructions for play of the game are printed on a front surface of each sheet, a rear surface of each sheet, and combinations thereof. In an embodiment, the instruction booklet is formed from a single sheet with instructions for play of the game printed on the front surface and rear surface of the sheet.
- The instruction booklet may comprise two or more embodiments disclosed herein.
- In an embodiment, the
word game kit 100 includes a corresponding book. A “book” is printed with text, graphics and combinations thereof corresponding to at least one theme playboard playing surface and the crosswords and lone words marked on the theme playboard playing surface. The book that corresponds to a theme playboard playing surface includes one, some, or all of the following features: (i) is printed with a graphic depiction of each crossword and lone word marked on the theme playboard, along with text reciting the crosswords and lone words; (ii) is printed with a story that includes each crossword and lone word marked on the theme playboard; and (iii) combinations thereof. By way of illustration, a nonlimiting example of a book with text and a graphic corresponding to thetheme playboard 1 a with thetheme 3 “clothing” and thecrosswords 5 andlone words 6 marked on thetheme playboard 1 a includes text reciting thecrossword 5 “robe” and a graphic depiction of a robe. - The text, graphics and combinations thereof corresponding to a
theme playboard 1 a and thecrosswords 5 andlone words 6 marked on thetheme playboard 1 a may or may not form a story. The story may be fiction or non-fiction. In an embodiment, the text, graphics and combinations thereof form a story and the story includes a character or a plurality of characters. In a further embodiment, theword game kit 100 includes one corresponding book for each theme playboard 1 aplaying surface 2 included in theword game kit 100, and each book includes text, graphics and combinations thereof that form a story with the same character or plurality of characters. - In an embodiment, book
text reciting crosswords 5 orlone words 6 is printed in bold, highlighted, underlined, and combinations thereof. - In an embodiment, the book is printed with text and graphics corresponding to one
theme playboard 1 aplaying surface 2. In an embodiment, theword game kit 100 includes one corresponding book for each theme playboard 1 a, 1 b, 1c playing surface 2 included in theword game kit 100. In another embodiment, one book is printed with text and graphics corresponding to each theme playboard 1 a, 1 b, 1c playing surface 2 included in theword game kit 100. - In an embodiment, during play of the game, the players read the book prior to, during, and/or after placing
letter tiles 9 on thetheme playboard 1 aplaying surface 2 corresponding to the book. - Providing the book printed with text, graphics and combinations thereof corresponding to at least one theme playboard playing surface and the crosswords and lone words marked on the theme playboard playing surface reinforces the context and categorization of the crosswords and lone words, allowing for heightened understanding of the theme, the crosswords, and the lone words. When the book includes the crosswords and lone words in a story, a player's understanding of the meaning and use of the crosswords and lone words is heightened because the crosswords and lone words are used in context of the story.
- The book is formed from a plurality of sheets. Each sheet may be formed from a rigid material or a non-rigid material. Nonlimiting examples of suitable materials include paper, card stock, cardboard, plastic, fabric, and combinations thereof.
- The book may comprise two or more embodiments disclosed herein.
- In an embodiment, the
word game kit 100 includes a plurality of theme playboards, wherein (A) the number of theme playboards is equal to the number of (i) sets ofletter tiles 9, (ii) sets of guidecards, (iii) books, or (iv) combinations thereof included in the kit, and (B) each theme playboard included in the kit has a corresponding (i) set ofletter tiles 9, (ii) set of guidecards, (iii) book, or (iv) combinations thereof. In a further embodiment, theword game kit 100 includes a plurality of theme playboards, wherein (A) the number of theme playboard playing surfaces is equal to the number of (i) sets ofletter tiles 9, (ii) sets of guidecards, (iii) books, or (iv) combinations thereof included in the kit, and (B) each theme playboard playing surface included in the kit has a corresponding (i) set ofletter tiles 9, (ii) set of guidecards, (iii) book, or (iv) combinations thereof. - In an embodiment, the
word game kit 100 includes: -
- a plurality of
theme playboards - a set of
letter tiles 9, and - a
substrate 21.
- a plurality of
- In an embodiment, the
word game kit 100 includes: -
- a plurality of
theme playboards - a set of
letter tiles 9, and - a plurality of
guidecards 15, wherein each guidecard 15 corresponds to atheme playboard
- a plurality of
- In an embodiment, the
word game kit 100 includes: -
- a plurality of
theme playboards - a set of
letter tiles 9, - a
substrate 21; - a plurality of
guidecards 15, wherein each guidecard 15 corresponds to atheme playboard - a plurality of
mats 17; and - a plurality of
tokens 19.
- a plurality of
- In an embodiment, the
word game kit 100 includes: -
- a plurality of
theme playboards - a set of
letter tiles 9, asubstrate 21; - a plurality of
guidecards 15, wherein each guidecard 15 corresponds to atheme playboard - a plurality of
mats 17; - a plurality of
tokens 19; - an instruction booklet; and
- a book including text, graphics and combinations thereof corresponding to a
theme playboard
- a plurality of
- In an embodiment, the
word game kit 100 includes: -
- a plurality of
theme playboards - a master-
batch 10 ofletter tiles 9; and - a plurality of
guidecards 15, wherein each guidecard 15 corresponds to atheme playboard
- a plurality of
- In an embodiment, the
word game kit 100 includes: -
- a plurality of
theme playboards surfaces 2; - a master-
batch 10 ofletter tiles 9, wherein the master-batch 10 ofletter tiles 9 includes one set ofletter tiles 9 for each playingsurface 2; - a plurality of
guidecards 15, wherein each guidecard 15 corresponds to aplaying surface 2; and - a
substrate 21.
- a plurality of
- In an embodiment, the
word game kit 100 includes: -
- a plurality of
theme playboards - a master-
batch 10 ofletter tiles 9, wherein the master-batch 10 ofletter tiles 9 includes one set ofletter tiles 9 for each theme playboard 1 a, 1 b, 1 c; - a plurality of
guidecards 15, wherein each guidecard 15 corresponds to atheme playboard - a
substrate 21.
- a plurality of
- In an embodiment, the
word game kit 100 includes: -
- a plurality of
theme playboards - a master-
batch 10 ofletter tiles 9, wherein the master-batch 10 ofletter tiles 9 includes one set ofletter tiles 9 for each theme playboard 1 a, 1 b, 1 c; - a plurality of
guidecards 15, wherein each guidecard 15 corresponds to atheme playboard - a
substrate 21; - a plurality of
mats 17; and - a plurality of
tokens 19.
- a plurality of
- In an embodiment, the
word game kit 100 includes: -
- a plurality of
theme playboards - a master-
batch 10 ofletter tiles 9, wherein the master-batch 10 ofletter tiles 9 includes one set ofletter tiles 9 for each theme playboard 1 a, 1 b, 1 c; - a plurality of
guidecards 15, wherein each guidecard 15 corresponds to atheme playboard - a
substrate 21; - a plurality of
mats 17; - a plurality of
tokens 19; - an instruction booklet; and
- a book including text, graphics and combinations thereof corresponding to a
theme playboard
- a plurality of
- In an embodiment, the
word game kit 100 includes: -
- a plurality of
theme playboards - a master-
batch 10 ofletter tiles 9, wherein the master-batch 10 ofletter tiles 9 includes one set ofletter tiles 9 for each theme playboard 1 a, 1 b, 1 c; - a plurality of sets of
guidecards 15, wherein each set of guidecards 15 corresponds to atheme playboard - a
substrate 21; - a plurality of
mats 17; - a plurality of
tokens 19; - an instruction booklet; and
- a plurality of books, each book including text, graphics and combinations thereof corresponding to a
theme playboard
- a plurality of
- In an embodiment, the
word game kit 100 includes: -
- three or more theme playboards;
- a master-
batch 10 ofletter tiles 9, wherein the master-batch 10 ofletter tiles 9 includes one separate set ofletter tiles 9 for each theme playboard; - a plurality of sets of
guidecards 15, wherein each set of guidecards 15 includes four or more guidecards 15 and each guidecard 15 in each set of guidecards 15 corresponds to the same theme playboard and; - a
substrate 21; - four or
more mats 17; - a plurality of
tokens 19; - an instruction booklet; and
- a plurality of books, each book including text, graphics and combinations thereof corresponding to a theme playboard.
- The word game kit may comprise two or more embodiments disclosed herein.
- The present disclosure also provides a method for playing an interactive spelling game between a plurality of players including a first player and a second player.
- While the present disclosure describes a method for playing an interactive spelling game between a first player and a second player, the present method for playing a game may be played between more than two players. In an embodiment, the plurality of players includes from 2, or 3 to 4, or 5, or 6, or 7, or 8, or 9, or 10 players.
- The method includes providing a word game kit including a plurality of
theme playboards letter tiles 9. Eachtheme playboard 1 a is labeled with atheme 3 and marked with a grid ofcrosswords 5 corresponding to thetheme 3. Eachcrossword 5 includes a plurality ofletter spaces 7. Eachletter tile 9 is dimensioned to be placed on aletter space 7. The set ofletter tiles 9 includes a number ofletter tiles 9 with letter-types 11 that match the number of letter-types 11 shown in theletter spaces 7. The word game kit may be anyword game kit 100 previously disclosed herein. - In an embodiment, the method includes selecting one
theme playboard 1 a from the plurality of theme playboards to provide an in-play theme playboard 1 a. An “in-play” theme playboard is the theme playboard having the playing surface that players select to play by alternating turns placing letter tiles on the letter spaces of said theme playboard. In an embodiment, the in-play theme playboard 1 a is placed on asubstrate 21, as shown inFIGS. 4 and 8 . In another embodiment, the in-play theme playboard 1 a is placed on asubstrate 21 and attached to thesubstrate 21.FIG. 8 depicts atheme playboard 1 a located between asubstrate 21 and a plurality ofletter tiles 9. Theletter tiles 9 are placed on the playingsurface 2 of the in-play theme playboard 1 a. - In an embodiment, the method includes providing a word game kit including a plurality of
playboards batch 10 ofletter tiles 9, wherein the master-batch 10 ofletter tiles 9 includes one set ofletter tiles 9 corresponding to each playingsurface 2 of each theme playboard 1 a, 1 b, 1 c. In an embodiment, the method includes retrievingletter tiles 9 from the master-batch 10 ofletter tiles 9 to produce a set ofletter tiles 9, the set ofletter tiles 9 including a number ofletter tiles 9 with letter-types 11 that match the number of letter-types 11 shown in theletter spaces 7 of the in-play theme playboard 1 a. In an embodiment, the word game kit includes aguidecard 15 corresponding to each theme playboard 1 a, 1 b, 1 c, the guidecard having a list with the number of each letter-type 11 present on theletter spaces 7 of thecorresponding theme playboard 1 a, as shown inFIG. 5 . In an embodiment, the method includes selecting theguidecard 15 that corresponds to the in-play theme playboard 1 a and retrieving the set ofletter tiles 9 corresponding to the in-play theme playboard 1 a in accordance with a list of letter-types 11 marked on theguidecard 15. In a further embodiment, the method includes selecting the set ofguidecards 15 that corresponds to the in-play theme playboard 1 a, providing each player with one guidecard 15 from the selected set ofguidecards 15, and retrieving the set ofletter tiles 9 corresponding to the in-play theme playboard 1 a in accordance with a list of letter-types 11 marked on theguidecards 15 from the selected set of guidecards 15. - In an embodiment, the word game kit includes a
guidecard 15 marked with a list of thecrosswords 5 andlone words 6 marked on thecorresponding theme playboard 1 a. In an embodiment, the method includes reading, by each player, the list ofcrosswords 5 andlone words 6. In an embodiment, the method includes reading and reiterating eachcrossword 5 andlone word 6, via speech, a speech device, a keyboard, and combinations thereof. - In an embodiment, the word game kit includes a book printed with text, graphics and combinations thereof corresponding to a
theme playboard 1 a and thecrosswords 5 andlone words 6 marked on thetheme playboard 1 a. In an embodiment, the method includes reading, by each player, the book. In an embodiment, the method includes reading and reiterating the book, via speech, a speech device, a keyboard, and combinations thereof. - The present method includes removing, by each player, a pre-determined share of
letter tiles 9 from the set ofletter tiles 9. - In an embodiment, the pre-determined share of
letter tiles 9 includes from 4, or 5, or 6, or 7, or 8, or 9, or 10letter tiles 9. In a further embodiment, the pre-determined share ofletter tiles 9 includes sevenletter tiles 9.FIG. 2 depicts a pre-determined share of sevenletter tiles 9. - In an embodiment, the method includes placing the player's pre-determined share of
letter tiles 9 on a player'srespective mat 17.FIG. 3b depicts a player's pre-determined share of sevenletter tiles 9 placed on a player'srespective mat 17. - The present method includes alternating turns by each player, each player selecting a
letter tile 9 from the player's respective share and covering, in spell order, theletter spaces 7 of the in-play theme playboard 1 a withletter tiles 9 from each player's respective share, wherein theletter tile 9 and the coveredletter space 7 have the same letter-type 11. In an embodiment, the method includes alternating turns by each player, each player selecting from 1 to 2, or 3, or 4, or 5, or 6, or 7letter tiles 9 from the player's respective share and covering, in spell order, theletter spaces 7 of the in-play theme playboard 1 a withletter tiles 9 from each player's respective share, wherein theletter tile 9 and the coveredletter space 7 have the same letter-type 11. - The “spell order” of the letter spaces is the sequence of the letter-types in the crossword or lone word as conveyed when the crossword or lone word is spelled as commonly pronounced. In other words, “spell order” is letter-type placement from the first letter space sequentially to the last letter space of a crossword or lone word. Spell order excludes random placement of
letter tiles 9 onletter spaces 7. By way of illustration, spell order excludes thelast letter space 7 b of acrossword 5 orlone word 6 being tiled before thefirst letter space 7 a of thesame crossword 5 orlone word 6—unless thelast letter space 7 b of onecrossword 5 is also thefirst letter space 7 a of anotherinterconnected crossword 5, in which case saidletter space 7 may be tiled at any time because it is afirst letter space 7 a. In this way, spell order directs the players to tile thecrosswords 5 andlone words 6 from thefirst letter space 7 a, oneletter space 7 after another, to thelast letter space 7 b. The sharedletter space 7 of twocrosswords 5 may be tiled in spell order for either, or both, of thecrosswords 5. By way of illustration with reference toFIG. 6a , spell order forcrosswords 5 includes covering thefirst letter space 7 a of thecrossword 5 “underwear” having the letter-type “u” before thefirst letter space 7 a of theinterconnected crossword 5 “swimsuit” is covered. -
FIG. 6a depicts aletter space 7 a marked with the letter-type 11 “r” of thecrossword 5 “robe” that is covered with aletter tile 9, wherein theletter tile 9 is also marked with the letter-type 11 “r.” The covered (or tiled)letter space 7 ofFIG. 6a is thefirst letter space 7 a of thecrossword 5 “robe.” In spell order, thenext letter space 7 that may be covered is (i) theletter space 7 marked with the letter-type 11 “o” of thecrossword 5 “robe” or (ii) any of the otherfirst letter spaces 7 a on thetheme playboard 1 a.FIG. 6a depicts atheme playboard 1 a with one tiledletter space 7 after a first turn of a first player. - In an embodiment, the method includes maintaining, by each player the pre-determined share of
letter tiles 9 from the set ofletter tiles 9 until there are noletter tiles 9 remaining in the set. Thus, after selecting aletter tile 9 and covering aletter space 7 with the selectedletter tile 9, the player removes anotherletter tile 9 from the set ofletter tiles 9 and adds it to the player's share ofletter tiles 9. - The method includes alternating turns between players. Players alternate selecting
letter tiles 9 from theirrespective mats 17 and placing the selectedletter tile 9 on aletter space 7 having the same letter-type 11 as the letter-type 11 of the selectedletter tile 9 in spell order. -
FIG. 6b depicts atheme playboard 1 a with two tiledletter spaces 7 after a first turn of a second player. The second player's first turn, as depicted inFIG. 6b , includes selecting aletter tile 9 marked with the letter-type “s” from the second player's respective share ofletter tiles 9, and covering, in spell order, aletter space 7 with the selectedletter tile 9, wherein theletter tile 9 and the coveredletter space 7 have the same letter-type 11. As shown, the coveredletter space 7 is afirst letter space 7 a of thecrossword 5 “shorts,” which falls within spell order. -
FIG. 6c depicts atheme playboard 1 a with three tiledletter spaces 7 after a second turn of the first player. The first player's second turn, as depicted inFIG. 6c , includes selecting aletter tile 9 marked with the letter-type “o” from the first player's respective share ofletter tiles 9, and covering, in spell order, aletter space 7 with the selectedletter tile 9, wherein theletter tile 9 and the coveredletter space 7 have the same letter-type 11. As shown, the coveredletter space 7 is in spell order of thecrossword 5 “robe” because the coveredletter space 7 is played in sequence following a coveredfirst letter space 7 a. -
FIG. 6d depicts atheme playboard 1 a with four tiledletter spaces 7 after a second turn of the second player. The second player's second turn, as depicted inFIG. 6d , includes selecting aletter tile 9 marked with the letter-type “b” from the second player's respective share ofletter tiles 9, and covering, in spell order, aletter space 7 with the selectedletter tile 9, wherein theletter tile 9 and the coveredletter space 7 have the same letter-type 11. As shown, thenext letter space 7 that may be covered, in spell order, is (i) thelast letter space 7 b marked with the letter-type 11 “e” of thecrossword 5 “robe,” (ii) theletter space 7 marked with the letter-type 11 “h” of thecrossword 5 “shorts,” (iii) theletter space 7 marked with the letter-type 11 “o” that is adjacent to thefirst letter space 7 a marked with the letter-type 11 “b” of thecrossword 5 “boots,” or (iv) any of thefirst letter spaces 7 a on thetheme playboard 1 a that are not already covered with aletter tile 9. -
FIG. 6e depicts atheme playboard 1 a with five tiledletter spaces 7 after a third turn of the first player. The first player's third turn, as depicted inFIG. 6e , includes selecting aletter tile 9 marked with the letter-type “e” from the first player's respective share ofletter tiles 9, and covering, in spell order, aletter space 7 with the selectedletter tile 9, wherein theletter tile 9 and the coveredletter space 7 have the same letter-type 11. The coveredletter space 7 is thelast letter space 7 b of thecrossword 5 “robe.” - In an embodiment, the method includes a player exchanging from 1 to 2
letter tiles 9 from a player's respective share withletter tiles 9 from the set ofletter tiles 9 when noletter tile 9 within the player's respective share can be placed on the in-play theme playboard 1 a in spell order. - In an embodiment, the method includes a player reading and reiterating a
crossword 5 or alone word 6, via speech, a speech device, a keyboard, and combinations thereof after aletter space 7 within thecrossword 5 orlone word 6 is covered with aletter tile 9. In an embodiment, the method includes a player reading and reiterating acrossword 5 orlone word 6, via speech, a speech device, a keyboard, and combinations thereof after thelast letter space 7 b of thecrossword 5 orlone word 6 is covered with aletter tile 9. - Children, especially children with cognitive disabilities, communication disorders, and/or physical disabilities, often require reinforcement and encouragement to use speech, speech devices and/or keyboards. The present method provides reinforcement and encouragement for players to use speech, speech devices and/or keyboards by having players read and reiterate
crosswords 5 andlone words 6. Reinforced use of speech, speech devices and/or keyboards helps improve players' communication skills. - In an embodiment, the game kit includes a plurality of
tokens 19. The method includes a player covering alast letter space 7 b of acrossword 5 or alone word 6 with aletter tile 9; and earning a token 19. Thus, the method includes awarding a token 19 to a player after the player covers, in spell order, alast letter space 7 b of acrossword 5 or alone word 6 with aletter tile 9, wherein theletter tile 9 and the coveredlast letter space 7 b have the same letter-type 11. - In an embodiment, the method includes alternating turns between players until each
letter space 7 is covered with aletter tile 9. - In an embodiment, the method includes counting the number of
tokens 19 each player has been awarded. The method includes determining a winner by counting the number oftokens 19 each player has been awarded. The player with the highest number oftokens 19 wins the game. - In an embodiment, the method includes
- providing a word game kit, the word game kit including
-
- (i) a plurality of
theme playboards - (ii) a set of
letter tiles 9, and - (iii) a
substrate 21;
- (i) a plurality of
- selecting one
theme playboard 1 a from the plurality of theme playboards to provide an in-play theme playboard 1 a; - placing the in-
play theme playboard 1 a on thesubstrate 21; - removing, by each player, a pre-determined share of
letter tiles 9 from the set; and - alternating turns between players, each player
-
- (a) selecting a
letter tile 9 from the player's respective share; and - (b) covering, in spell order, the
letter spaces 7 of the in-play theme playboard 1 a withletter tiles 9 from each player's respective share, wherein theletter tile 9 and the coveredletter space 7 have the same letter-type 11.
- (a) selecting a
- In an embodiment, the method includes
- providing a word game kit, the word game kit including
-
- (i) a plurality of
theme playboards - (ii) a set of
letter tiles 9, and - (iii) a
substrate 21;
- (i) a plurality of
- selecting one
theme playboard 1 a from the plurality of theme playboards to provide an in-play theme playboard 1 a; - placing the in-
play theme playboard 1 a on thesubstrate 21; - attaching the in-
play theme playboard 1 a to thesubstrate 21; - removing, by each player, a pre-determined share of
letter tiles 9 from the set; and - alternating turns between players, each player
-
- (a) selecting a
letter tile 9 from the player's respective share; and - (b) covering, in spell order, the
letter spaces 7 of the in-play theme playboard 1 a withletter tiles 9 from each player's respective share, wherein theletter tile 9 and the coveredletter space 7 have the same letter-type 11.
- (a) selecting a
- In an embodiment, the method includes
- providing a word game kit, the word game kit including
-
- (i) a plurality of
theme playboards - (ii) a set of
letter tiles 9, and - (iii) a plurality of
mats 17;
- (i) a plurality of
- selecting one
theme playboard 1 a from the plurality of theme playboards to provide an in-play theme playboard 1 a; - removing, by each player, a pre-determined share of
letter tiles 9 from the set; - placing the pre-determined share of
letter tiles 9 on amat 17 for each respective player; and - alternating turns between players, each player
-
- (a) selecting a
letter tile 9 from the player's respective share; and - (b) covering, in spell order, the
letter spaces 7 of the in-play theme playboard 1 a withletter tiles 9 from each player's respective share, wherein theletter tile 9 and the coveredletter space 7 have the same letter-type 11.
- (a) selecting a
- In an embodiment, the method includes
- providing a word game kit, the word game kit including
-
- (i) a plurality of
theme playboards - (ii) a set of
letter tiles 9, - (iii) a
substrate 21; - (v) a plurality of
mats 17; and - (vi) a plurality of
tokens 19;
- (i) a plurality of
- selecting one
theme playboard 1 a from the plurality of theme playboards to provide an in-play theme playboard 1 a; - placing the in-
play theme playboard 1 a on thesubstrate 21; - attaching the in-
play theme playboard 1 a to thesubstrate 21; - removing, by each player, a pre-determined share of
letter tiles 9 from the set; - placing the pre-determined share of
letter tiles 9 on amat 17 for each respective player; - alternating turns between players, each player
-
- (a) selecting a
letter tile 9 from the player's respective share; and - (b) covering, in spell order, the
letter spaces 7 of the in-play theme playboard 1 a withletter tiles 9 from each player's respective share, wherein theletter tile 9 and the coveredletter space 7 have the same letter-type 11;
- (a) selecting a
- covering a
last letter space 7 b of acrossword 5 or alone word 6 with aletter tile 9; and earning a token. - In an embodiment, the method includes providing a word game kit, the word game kit including
-
- (i) a plurality of
theme playboards - (ii) a plurality of sets of
letter tiles 9, wherein each set ofletter tiles 9 corresponds to onetheme playboard letter tiles 9 forms a master-batch 10 ofletter tiles 9; - (iii) a
substrate 21; - (v) a plurality of
mats 17; and - (vi) a plurality of
tokens 19;
- (i) a plurality of
- selecting one
theme playboard 1 a from the plurality of theme playboards to provide an in-play theme playboard 1 a; - placing the in-
play theme playboard 1 a on thesubstrate 21; - selecting the set of
letter tiles 9 corresponding to the in-play theme playboard 1 a; - removing, by each player, a pre-determined share of
letter tiles 9 from the selected set; - placing the pre-determined share of
letter tiles 9 on amat 17 for each respective player; - alternating turns between players, each player
-
- (a) selecting a
letter tile 9 from the player's respective share; and - (b) covering, in spell order, the
letter spaces 7 of the in-play theme playboard 1 a withletter tiles 9 from each player's respective share, wherein theletter tile 9 and the coveredletter space 7 have the same letter-type 11; and
- (a) selecting a
- covering a
last letter space 7 b of acrossword 5 or alone word 6 with aletter tile 9; and earning a token. - In an embodiment, the method includes
- providing a word game kit, the word game kit including
-
- (i) a plurality of
theme playboards playing surfaces 2; and - (ii) a plurality of sets of
letter tiles 9, wherein each set ofletter tiles 9 corresponds to each playingsurface 2 of each theme playboard 1 a, 1 b, 1 c and the plurality of sets ofletter tiles 9 forms a master-batch 10 ofletter tiles 9; - (iii) a
substrate 21; - (v) a plurality of
mats 17; and - (vi) a plurality of
tokens 19;
- (i) a plurality of
- selecting one
theme playboard 1 a from the plurality of theme playboards to provide an in-play theme playboard 1 a; - selecting one
playing surface 2 of the in-play theme playboard 1 a; - placing the in-
play theme playboard 1 a on thesubstrate 21 such that the selected playingsurface 2 faces away from thesubstrate 21; - selecting the set of
letter tiles 9 corresponding to the selected playingsurface 2 of the in-play theme playboard 1 a; - removing, by each player, a pre-determined share of
letter tiles 9 from the selected set; - placing the pre-determined share of
letter tiles 9 on amat 17 for each respective player; - alternating turns between players, each player
-
- (a) selecting a
letter tile 9 from the player's respective share; and - (b) covering, in spell order, the
letter spaces 7 of the selected playingsurface 2 of the in-play theme playboard 1 a withletter tiles 9 from each player's respective share, wherein theletter tile 9 and the coveredletter space 7 have the same letter-type 11; and
- (a) selecting a
- covering a
last letter space 7 b of acrossword 5 or alone word 6 with aletter tile 9; and - earning a token.
- The method may comprise two or more embodiments disclosed herein.
- It is specifically intended that the present invention not be limited to the embodiments and illustrations contained herein, but include modified forms of those embodiments including portions of the embodiments and combinations of elements of different embodiments as come within the scope of the following claims.
Claims (16)
1. A word game kit comprising:
a plurality of theme playboards, each theme playboard labeled with a theme and marked with a grid of crosswords corresponding to the theme, each crossword comprising a plurality of letter spaces; and
a set of letter tiles, each letter tile dimensioned to be placed on a letter space, the set consisting of a number of letter tiles with letter-types that match the number of letter-types shown in the letter spaces.
2. The kit of claim 1 wherein each theme playboard comprises shaded areas void of words.
3. The kit of claim 1 comprising a master-batch of letter tiles; and
a guidecard corresponding to each theme playboard, the guidecard having a list with the number of each letter-type present on the letter spaces.
4. The kit of claim 3 wherein the guidecard comprises instructions for retrieving the letter tiles from a master-batch of letter tiles to produce the set letter tiles.
5. The kit of claim 1 comprising a plurality of mats for holding letter tiles selected from the set by respective players during play of the game.
6. The kit of claim 5 wherein players alternate selecting letter tiles from their respective mats and place the selected letter tile on a letter space having the same letter-type as the letter-type of the selected letter tile.
7. The kit of claim 6 comprising a plurality of tokens wherein a player earns a token by placing a letter tile on the last letter space of a crossword.
8. The kit of claim 1 comprising a substrate for supporting each theme playboard during play of the game.
9. The kit of claim 8 wherein the substrate and the playboard are magnetically attached during play of the game.
10. The kit of claim 8 wherein the substrate and the letter tiles are magnetically attached during play of the game.
11. A method for playing an interactive spelling game between a plurality of players including a first player and a second player, comprising:
providing a word game kit comprising
(i) a plurality of theme playboards, each theme playboard labeled with a theme and marked with a grid of crosswords corresponding to the theme, each crossword comprising a plurality of letter spaces; and
(ii) a set of letter tiles, each letter tile dimensioned to be placed on a letter space, the set consisting of a number letter tiles with letter-types that match the number of letter-types shown in the letter spaces;
selecting one theme playboard from the plurality of theme playboards to provide an in-play theme playboard;
removing, by each player, a pre-determined share of letter tiles from the set;
alternating turns between players, each player
selecting a letter tile from the player's respective share; and
covering, in spell order, the letter spaces of the in-play theme playboard with letter tiles from each player's respective share, wherein the letter tile and the covered letter space have the same letter-type.
12. The method of claim 11 comprising placing the pre-determined number of letter tiles on a mat for each respective player.
13. The method of claim 11 wherein the game kit further comprises a plurality of tokens.
14. The method of claim 13 comprising
covering a last letter space of a crossword with a letter tile; and
earning a token.
15. The method of claim 11 wherein the game kit comprises
a plurality of sets of letter tiles, wherein each set of letter tiles corresponds to one theme playboard and the plurality of sets of letter tiles forms a master-batch of letter tiles.
16. The method of claim 15 comprising
selecting, from the master-batch of letter tiles, the set of letter tiles corresponding to the in-play theme playboard.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
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US15/086,971 US20170282053A1 (en) | 2016-03-31 | 2016-03-31 | Spelling Game Kit and Method |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US15/086,971 US20170282053A1 (en) | 2016-03-31 | 2016-03-31 | Spelling Game Kit and Method |
Publications (1)
Publication Number | Publication Date |
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US20170282053A1 true US20170282053A1 (en) | 2017-10-05 |
Family
ID=59960121
Family Applications (1)
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US15/086,971 Abandoned US20170282053A1 (en) | 2016-03-31 | 2016-03-31 | Spelling Game Kit and Method |
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US (1) | US20170282053A1 (en) |
Cited By (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20220080294A1 (en) * | 2020-09-14 | 2022-03-17 | Colleen Sullivan | Game apparatus and use |
US11857882B1 (en) * | 2022-06-29 | 2024-01-02 | Superplay Ltd | Altering computer game tiles having multiple matchable ends |
US20240001231A1 (en) * | 2022-06-29 | 2024-01-04 | Superplay Ltd | Altering computer game tiles having multiple matchable ends |
-
2016
- 2016-03-31 US US15/086,971 patent/US20170282053A1/en not_active Abandoned
Cited By (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20220080294A1 (en) * | 2020-09-14 | 2022-03-17 | Colleen Sullivan | Game apparatus and use |
US11857882B1 (en) * | 2022-06-29 | 2024-01-02 | Superplay Ltd | Altering computer game tiles having multiple matchable ends |
US20240001231A1 (en) * | 2022-06-29 | 2024-01-04 | Superplay Ltd | Altering computer game tiles having multiple matchable ends |
US20240001244A1 (en) * | 2022-06-29 | 2024-01-04 | Superplay Ltd | Altering computer game tiles having multiple matchable ends |
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