US20170054844A1 - Methods and Systems for Altering Features of Mobile Devices - Google Patents
Methods and Systems for Altering Features of Mobile Devices Download PDFInfo
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- US20170054844A1 US20170054844A1 US14/828,386 US201514828386A US2017054844A1 US 20170054844 A1 US20170054844 A1 US 20170054844A1 US 201514828386 A US201514828386 A US 201514828386A US 2017054844 A1 US2017054844 A1 US 2017054844A1
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- 238000000034 method Methods 0.000 title claims abstract description 27
- 230000004044 response Effects 0.000 claims abstract description 24
- 230000000694 effects Effects 0.000 description 7
- 230000008569 process Effects 0.000 description 3
- 238000010586 diagram Methods 0.000 description 2
- 230000003993 interaction Effects 0.000 description 2
- 230000006855 networking Effects 0.000 description 2
- 241000282326 Felis catus Species 0.000 description 1
- 230000008859 change Effects 0.000 description 1
- 239000003086 colorant Substances 0.000 description 1
- 239000009206 extralife Substances 0.000 description 1
- 230000009191 jumping Effects 0.000 description 1
- 239000000463 material Substances 0.000 description 1
- 230000004048 modification Effects 0.000 description 1
- 238000012986 modification Methods 0.000 description 1
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- 238000006467 substitution reaction Methods 0.000 description 1
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Classifications
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04M—TELEPHONIC COMMUNICATION
- H04M3/00—Automatic or semi-automatic exchanges
- H04M3/42—Systems providing special services or facilities to subscribers
- H04M3/42136—Administration or customisation of services
- H04M3/42153—Administration or customisation of services by subscriber
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04M—TELEPHONIC COMMUNICATION
- H04M3/00—Automatic or semi-automatic exchanges
- H04M3/42—Systems providing special services or facilities to subscribers
- H04M3/42025—Calling or Called party identification service
- H04M3/42034—Calling party identification service
- H04M3/42042—Notifying the called party of information on the calling party
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04M—TELEPHONIC COMMUNICATION
- H04M3/00—Automatic or semi-automatic exchanges
- H04M3/42—Systems providing special services or facilities to subscribers
- H04M3/42025—Calling or Called party identification service
- H04M3/42034—Calling party identification service
- H04M3/42042—Notifying the called party of information on the calling party
- H04M3/42051—Notifying the called party of information on the calling party where the notification is included in the ringing tone
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- H04W4/008—
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04W—WIRELESS COMMUNICATION NETWORKS
- H04W4/00—Services specially adapted for wireless communication networks; Facilities therefor
- H04W4/80—Services using short range communication, e.g. near-field communication [NFC], radio-frequency identification [RFID] or low energy communication
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04M—TELEPHONIC COMMUNICATION
- H04M2250/00—Details of telephonic subscriber devices
- H04M2250/04—Details of telephonic subscriber devices including near field communication means, e.g. RFID
Definitions
- Mobile devices are now used for a variety of purposes including gaming, social networking, and using various mobile applications as well as more traditional tasks such as making phone calls, communicating via text messages, and sending and receiving emails.
- users spend a significant amount of time on their mobile devices. This has led to a desire by users, especially teenagers and children, to personalize various features of their mobile devices, and to have customized cases for covering and protecting their mobile devices.
- the present disclosure is directed to methods and systems for altering features of mobile devices, substantially as shown in and/or described in connection with at least one of the figures, as set forth more completely in the claims.
- FIG. 1 illustrates an exemplary system for using a charm to alter features of a mobile device, according to one implementation of the present disclosure
- FIG. 2 illustrates a more detailed diagram of the system of FIG. 1 , according to one implementation of the present disclosure
- FIG. 3 illustrates an exemplary charm altering features of a mobile device, according to one implementation of the present disclosure
- FIG. 4 illustrates an exemplary charm attached to a mobile device with a chain, according to one implementation of the present disclosure
- FIG. 5 illustrates an exemplary charm attached to the back of a mobile device, according to one implementation of the present disclosure
- FIG. 6 illustrates an exemplary plurality of charms attached to a mobile device with chains, according to one implementation of the present disclosure
- FIG. 7 a illustrates an exemplary mobile device and a mobile device case having a moving element, according to one implementation of the present disclosure
- FIG. 7 b illustrates an exemplary mobile device and a mobile device case having a moving element, according to one implementation of the present disclosure
- FIG. 8 a illustrates an exemplary mobile device and a mobile device case having a moving element, according to one implementation of the present disclosure
- FIG. 8 b illustrates an exemplary mobile device and a mobile device case having a moving element, according to one implementation of the present disclosure
- FIG. 9 shows an exemplary flowchart illustrating a method of altering features of a mobile device using a charm, according to one implementation of the present disclosure
- FIG. 10 shows an exemplary flowchart illustrating a method for use by a mobile device to move a moving element of a mobile device case, according to one implementation of the present disclosure.
- FIG. 1 illustrates exemplary system 100 for using charm 150 to alter features of mobile device 110 , according to one implementation of the present disclosure.
- system 100 includes mobile device 110 , charm 150 , network 130 and server 140 , as well as user 120 who interacts with system 100 .
- Mobile device 110 may be any mobile computing device, such as a mobile phone, a tablet, a notebook, etc. As shown in FIG. 1 , user 120 may utilize mobile device 110 , for example by accessing, viewing, and interacting with mobile device 110 . Mobile device 110 may also be in communication with server 140 over network 130 to send and receive information. Mobile device 110 is further capable of detecting charm 150 .
- Charm 150 may correspond to any physical object with an embedded wireless component 254 , capable of communicating wireless signals to mobile device 110 .
- charm 250 may be a small toy portraying characters and objects of motion pictures or games.
- charm 250 may be a small-sized toy or object in the form of a dog, cat, human, shoe, star, etc.
- Charm 250 may also be a customizable toy, such as a character with accessories, where each accessory may also be a charm.
- charm 250 may be a piece of jewelry such as a bracelet, necklace, ring, earrings or other wearable objects such as sunglasses, a watch, a headband etc.
- Charm 250 may also correspond to a small piece of jewelry that can be attached to a bracelet, necklace, ring or earrings.
- Network 130 may correspond to a communication network connection, such as a wireless communication network, broadband communication network, or other communication networks.
- Server 140 is a computing device suitable for storing and providing digital assets or other content to mobile device 110 .
- FIG. 2 illustrates a more detailed diagram of system 100 of FIG. 1 , according to one implementation of the present disclosure.
- mobile device 210 includes processor 216 , memory 212 , wireless component 218 , display 217 , and speaker 219 .
- Processor 216 may be a microprocessor or a similar hardware processor used in a computing device. According to FIG. 2 , processor 216 may access memory 212 to store received input or to execute commands, processes, or programs stored in memory 212 .
- Memory 212 is a non-transitory hardware storage device capable of storing commands, processes, and programs for execution by processor 216 .
- memory 212 stores mobile application 214 , which may be used by processor 216 to detect and identify charm 250 .
- Mobile application 214 may also be used by processor 216 to present a user interface on display 217 for a user to interact with mobile device 210 .
- Mobile application 214 may also include digital assets for altering various features of mobile device 210 .
- mobile application 214 may be a gaming, a social networking, a text messaging, a content sharing application.
- Wireless component 218 may include a wireless transceiver capable of actively searching for and receiving wireless signals from charm 250 as well as transmitting wireless signals to charm 250 .
- Display 217 may be any hardware display of a mobile device such as a tablet computer display, a notebook computer display, or a display of a smart phone for displaying a user interface of mobile application 214 .
- Speaker 219 may include a mobile device speaker used by processor 216 to play ring tones or other sound effects.
- charm 250 may include wireless component 254 and memory 252 .
- Wireless component 254 may be any suitable wireless device for communicating with mobile device 210 .
- wireless component 254 may be a radio frequency transmitter, such as an active or passive radio frequency identification (RFID) transmitter.
- RFID radio frequency identification
- wireless component 254 may be a near field communication (NFC) transmitter, or a short distance radio transmitter.
- wireless component 254 may be a transceiver capable of receiving and transmitting wireless signals.
- wireless component 254 may correspond to a transceiver capable of actively searching for and receiving wireless signals from mobile device 210 as well as transmitting wireless signals to mobile device 210 .
- Charm 250 may farther include memory 252 .
- Memory 252 is a non-transitory hardware storage device capable of storing commands, processes, and programs.
- Memory 252 stores charm identification 256 .
- Charm identification 256 may be a unique identification number that is sent to wireless component 218 of mobile device 210 for mobile application 214 to identify charm 250 .
- FIGS. 3, 4, 5 and 6 these Figures include various implementations by which a charm, or a plurality of charms, may alter features of a mobile device while being in the proximity of the mobile device.
- FIG. 3 illustrates charm 350 altering the home screen display image 360 of mobile device 310 , according to one implementation of the present disclosure.
- charm 350 is in the proximity of mobile device 310 enabling mobile device 310 and charm 350 to communicate.
- FIG. 4 illustrates charm 450 attached to mobile device 410 with chain 470 and altering the home screen display image of 460 of mobile device 410 , according to one implementation of the present disclosure.
- chain 470 in FIG. 4 is merely for illustration purposes, as any object capable of attaching charm 450 to mobile device 410 may be used instead of chain 470 .
- FIG. 5 illustrates charm 550 being attached to the back of mobile device 510 , according to one implementation of the present disclosure.
- mobile device 510 may be covered by a mobile device case with a housing in the back, which may partially or completely house charm 550 .
- charm 550 may have a rechargeable battery that is charged when charm 550 is placed in the housing of the mobile device case.
- FIG. 6 illustrates a plurality of charms, charm 650 a and charm 650 b , attached to mobile device 610 and altering various features of mobile device 610 , according to one implementation of the present disclosure.
- charm 650 a is altering a ring tone of mobile device 610
- speaker 619 of mobile device 610 is playing the new ring tone.
- charm 650 b is alerting the home screen display image 660 of mobile device 610 , while display 617 of mobile device 610 is displaying the new home screen display image.
- FIGS. 3, 4, and 6 show exact images of charms 350 , 450 , 650 a for altering home screen display images 360 , 460 , and 660
- an exact image of a charm may not be used.
- charm 350 might be a small toy or object in the form of a shining sun.
- a display image corresponding to charm 350 being used to alter home screen display image 360 may not be related to or include an image of a shining sun.
- FIGS. 7 a , 7 b , 8 a and 8 b illustrate a mobile device with a mobile device case, the mobile device case including a moving element, according to one implementation of the present invention. More specifically, FIGS. 7 a and 7 b show the individual elements of mobile device case 740 a and mobile device case 740 b while FIGS. 8 a and 8 b show a moving element moving as a result of interactions between mobile device 810 and mobile device case 840 .
- FIG. 7 a shows the back of mobile device 710 with mobile device case 740 a , moving element 750 , motor 720 , spring 760 , wireless component 770 , and battery 780 , according to one implementation of the present invention.
- Moving element 750 may be any small object such as a small-sized plastic toy that can be attached to spring 760 .
- Motor 720 may be any electromechanical motor capable of being configured to release spring 760 in response to receiving a signal from wireless component 770 .
- Wireless component 770 may send a signal to motor 720 after receiving a wireless signal from mobile device 710 .
- mobile device 710 in response to receiving a call, mobile device 710 may be configured to send wireless component 770 a wireless signal. After receiving a wireless signal from mobile device 710 , wireless component 770 may send a signal to motor 720 to move moving element 750 .
- Wireless component 770 may be any suitable device for communicating with mobile device 710 .
- wireless component 770 may be a near field communication (NFC) transmitter, or a short distance radio transmitter.
- wireless component 770 may be a transceiver capable of receiving and transmitting wireless signals. As shown in FIG. 7 a , wireless component 770 is connected to and in communication with motor 720 and motor 720 is connected to and in communication with spring 760 . Wireless component 770 may be connected with motor 720 with a hardwire connection.
- NFC near field communication
- wireless component 770 may be a transceiver capable of receiving and transmitting wireless signals. As shown in FIG. 7 a , wireless component 770 is connected to and in communication with motor 720 and motor 720 is connected to and in communication with spring 760 . Wireless component 770 may be connected with motor 720 with a hardwire connection.
- wireless component 770 and motor 720 may also be connected to battery 780 .
- Battery 780 may be any rechargeable mobile device case battery for providing power to wireless component 770 and motor 720 .
- mobile device case 740 a may be connected to mobile device 710 via a hardwire connection and, therefore, draw power from the battery of mobile device 710 instead of external battery 780 .
- pouch 790 may be any type of material or object capable of holding moving element 750 , motor 720 , spring 760 , wireless component 770 , and battery 780 .
- pouch 790 may come as a part of mobile device case 740 b with motor 720 , spring 760 , wireless component 770 , and battery 780 , all embedded in pouch 790 .
- pouch 790 with all the elements above, may come separately and not as a part of mobile device case 740 b , in which case the pouch may later be attached to case 740 b by a user.
- FIG. 8 a illustrates that a spring inside or behind the pouch, corresponding to spring 760 of FIG. 7 , has not been released and a moving element, corresponding to moving element 750 of FIG. 7 , is in a default stationary position, according to one implementation of the present invention.
- FIG. 8 b shows a state where the spring has been released and, thus, the moving element is jumping upwards, according to one implementation of the present invention.
- FIG. 9 illustrates flowchart 900 illustrating a method for using a charm to alter features of a mobile device, according to one implementation of the present disclosure.
- FIG. 9 illustrates flowchart 900 illustrating a method for using a charm to alter features of a mobile device, according to one implementation of the present disclosure.
- Flow chart 900 begins, at 905 , with mobile device 210 detecting charm 250 having charm identification 256 .
- the detecting is performed by wireless component 218 of mobile device 210 , according to FIG. 2 .
- Wireless component 218 capable of receiving wireless signals, may receive wireless signal 256 from charm 250 placed in the proximity of mobile device 210 .
- Signal 256 may announce the presence of charm 250 to mobile device 210 .
- wireless component 218 may be configured to detect the most proximate or the closest charm.
- mobile device 210 continues by launching mobile application 214 using processor 216 .
- Mobile application 214 may be a charm application that user 220 downloads after purchasing charm 250 .
- processor 216 may be configured to launch mobile application 214 in response to mobile device 210 detecting charm 250 .
- mobile application 214 may already be in use prior to charm 250 being detected.
- an operating system for mobile device 210 may notify mobile application 214 that charm 250 has been detected.
- mobile application 214 proceeds with requesting charm identification 256 from wireless component 254 of charm 250 , using wireless component 218 of mobile device 210 .
- Charm 250 may contain a distinct charm identification 256 corresponding to charm 250 , enabling mobile device 210 to identify charm 250 .
- a charm in the form of a small piece of jewelry may have a charm identification that is different from the charm identification of a charm in the form of a toy car.
- mobile device 210 continues by obtaining charm identification 256 corresponding to charm 250 from wireless component 254 of charm 250 .
- wireless component 254 may be a passive RFID tag.
- wireless component 218 of mobile device 210 may send wireless signals at predetermined time intervals to wireless component 254 of charm 250 .
- wireless component 254 permits charm identification 256 to be read.
- wireless component 254 may be an active RFID tag.
- charm 250 may have a battery providing power to wireless component 254 , which can transmit charm identification 256 to wireless component 218 of mobile device 210 , in response to receiving a request from mobile device 210 .
- wireless component 254 may be a Bluetooth transmitter connected to a button on charm 250 .
- wireless component 254 when the button is pressed, wireless component 254 sends charm identification 256 to wireless component 218 of mobile device 210 , which is actively searching for charm identification 256 .
- wireless component 218 of mobile device 210 may also be a Bluetooth device.
- wireless component 254 is set to discoverable mode, where wireless component 254 starts announcing its present to other devices within its range.
- wireless component 218 which is in searching mode, finds wireless component 254 resulting in a Bluetooth paring of wireless component 218 of mobile device 210 and wireless component 254 of charm 250 . Once wireless component 218 and wireless component 254 pair, wireless component 254 transmits charm identification 256 to wireless component 218 of mobile device 210 .
- mobile device 210 proceeds by identifying charm 250 using charm identification 256 .
- the identifying, at 925 may be performed by mobile application 214 after mobile device 210 detects charm 250 .
- mobile application 214 may have a database of charm identifications corresponding to a variety of charms available in the market. Accordingly, once charm identification 256 is obtained, mobile application 214 may conduct a search within its database to identify charm 250 .
- mobile application 214 may identify charm 250 by communicating with server 240 over network 230 .
- processor 216 may be configured to send charm identification 256 to server 240 to identify charm 250 .
- charm 250 may include memory 252 containing data relating to charm 250 enabling mobile application 214 to identify charm 250 using information obtained from memory 252 as well as charm identification 256 .
- mobile application 214 may be configured to present on display 217 a user interface for notifying user 220 that charm 250 has been identified. For instance, user 220 may receive a notification, alerting user 220 that: “Your shoe charm has been identified, would you like to proceed with altering features of your mobile device?” User 220 may then select to proceed with altering features of mobile device 210 .
- mobile device 210 may detect and identify a plurality of charms. As shown in FIG. 6 , more than one charm may be in the proximity of mobile device 210 .
- mobile application 214 may be configured to present to user 220 a list of all identified charms on display 217 . User 220 may then select one or more of the plurality of charms for altering features of mobile device 210 .
- mobile device 210 continues by receiving a user selection from user 220 to proceed with altering features of mobile 210 .
- altering features of mobile device 210 might be performed automatically without receiving any user selection or input.
- mobile application 214 may download digital assets corresponding to charm 250 for the altering.
- the digital assets may be stored in memory 212 .
- mobile application 214 may obtain digital assets corresponding to charm identification 256 from memory 212 .
- digital assets may be stored in memory 252 of charm 250 .
- digital assets stored in memory 252 may be transmitted to mobile device 210 using wireless component 254 .
- the digital assets may be downloaded from server 240 .
- processor 216 may send a request to server 240 to obtain the digital assets corresponding to charm 256 from server 240 over network 230 .
- These digital assets include audio/visual content such as display images, ring tones, sound effects, and software code, implementation of which may alter features of mobile device 210 .
- mobile application 214 may present a user interface on display 217 enabling user 220 to select the features of mobile device 210 that user 220 wishes to alter using the downloaded digital assets. For instance, mobile application 214 may present a selection of digital assets including ring tones, display images, sound effects, and icons and ask user 220 to make a selection as to which features of mobile device 210 user 220 wishes to change using the presented digital assets.
- altering features of mobile device 210 may include altering a theme of mobile device 210 , such as ring tones, sound effects, alarm tones, and other customizable sound effects generated by mobile device 210 .
- altering the theme may also include altering the look and feel of the user interface including, altering display settings of mobile device 210 to a new display image on, for example, the home and/or lock screens. Altering the look and feel of the user interface may also include altering formatting and colors associated with icons corresponding to mobile applications in the user interface of mobile device 210 .
- various features within mobile application 214 may be altered.
- Unlockable content refers to contents and items that become available in response to events or actions performed by a user. For instance, if mobile application 214 is a gaming application, possessing charm 250 may allow user 220 to play a new game or game level or provide user 220 with virtual accessories or objects, such as a sword or an extra life, within a virtual gaming environment provided by mobile application 214 .
- various features within mobile applications other than mobile application 214 of mobile device 210 may be altered using charm 250 .
- features of a text messaging application for mobile device 210 may be altered by charm 250 . More specifically, if charm 250 is, for example, a star, then a digital image of the star may be added to the database of shapes and emoticons that user 220 may send to friends using the text messaging application.
- user 220 may select a plurality of charms to alter features of mobile 210 .
- mobile application 214 may present a user interface, enabling user 220 to pick and choose digital assets corresponding to each of the plurality of charms for altering features of mobile device 210 .
- charm 650 a may be toy in the form of a mobile device that corresponds to digital assets including a ring tone related to a motion picture sound effect.
- charm 650 b may be a small toy in the form of a shining sun that corresponds to digital assets including a display image.
- User 220 may pick the ring tone corresponding to charm 650 a to be the default ring tone of mobile device 210 and also pick the display image corresponding to charm 650 b as the default display image for the home screen of mobile device 210 .
- the user interface provided by mobile application 214 also allows user 220 to switch charm 250 with another charm. As user 220 switches charm 250 with another charm, mobile device 210 starts performing steps 905 to 945 again and presenting, using mobile application 214 , a user interface enabling user to select the new charm for altering features of mobile device 210 .
- mobile device 210 continues by executing the altered features of mobile device 210 . For instance, if a ring tone setting of mobile device 210 was altered to a new ring tone, then mobile device 210 continues by playing the new ring tone, using speaker 219 , in response to receiving a call by mobile device 210 . If, on the other hand, a display setting of mobile device 210 was altered to a new display image, then mobile device 210 continues displaying the new display image on display 217 , in response to returning to a home screen.
- FIG. 10 presents flowchart 1000 illustrating a method for using a mobile device to move a moving element of a mobile device case, according to one implementation of the present disclosure.
- FIG. 10 presents flowchart 1000 illustrating a method for using a mobile device to move a moving element of a mobile device case, according to one implementation of the present disclosure.
- flow chart 1000 begins with mobile device 710 / 810 sending wireless component 770 a wireless signal to activate motor 720 in response to a certain event.
- the event may include receiving a call, a text message, a push notification, an alarm going off, detecting a charm, or being in the vicinity of a certain location in an amusement park.
- wireless component 770 activates motor 720 to release spring 760 resulting in movement by moving element 750 .
- Moving element 750 may move in a variety of ways, including upwards, downwards and sideways.
- moving element 750 may include an LED light that lights up in response to wireless component 770 receiving a wireless signal.
- mobile device case 740 a might be connected to one end of a spring with the other end of the spring connected to moving element 750 .
- the spring shakes resulting in a movement in the moving element 750 .
- mobile device 710 may play a sound effect or a ring tone or display a certain image corresponding to moving element 750 in addition to causing moving element 750 to move. This is performed similar to the interactions between charm 250 and mobile device 210 described above.
- mobile device 710 may detect and identify wireless component 770 corresponding to moving element 750 . Then, various elements of mobile device 710 may be altered using digital assets corresponding to moving element 750 .
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Abstract
Description
- The use of mobile devices continues to gain popularity among various age groups, especially the younger generation. Mobile devices are now used for a variety of purposes including gaming, social networking, and using various mobile applications as well as more traditional tasks such as making phone calls, communicating via text messages, and sending and receiving emails. As a result, nowadays, users spend a significant amount of time on their mobile devices. This has led to a desire by users, especially teenagers and children, to personalize various features of their mobile devices, and to have customized cases for covering and protecting their mobile devices.
- The present disclosure is directed to methods and systems for altering features of mobile devices, substantially as shown in and/or described in connection with at least one of the figures, as set forth more completely in the claims.
-
FIG. 1 illustrates an exemplary system for using a charm to alter features of a mobile device, according to one implementation of the present disclosure; -
FIG. 2 illustrates a more detailed diagram of the system ofFIG. 1 , according to one implementation of the present disclosure; -
FIG. 3 illustrates an exemplary charm altering features of a mobile device, according to one implementation of the present disclosure; -
FIG. 4 illustrates an exemplary charm attached to a mobile device with a chain, according to one implementation of the present disclosure; -
FIG. 5 illustrates an exemplary charm attached to the back of a mobile device, according to one implementation of the present disclosure; -
FIG. 6 illustrates an exemplary plurality of charms attached to a mobile device with chains, according to one implementation of the present disclosure; -
FIG. 7a illustrates an exemplary mobile device and a mobile device case having a moving element, according to one implementation of the present disclosure; -
FIG. 7b illustrates an exemplary mobile device and a mobile device case having a moving element, according to one implementation of the present disclosure; -
FIG. 8a illustrates an exemplary mobile device and a mobile device case having a moving element, according to one implementation of the present disclosure; -
FIG. 8b illustrates an exemplary mobile device and a mobile device case having a moving element, according to one implementation of the present disclosure; -
FIG. 9 shows an exemplary flowchart illustrating a method of altering features of a mobile device using a charm, according to one implementation of the present disclosure; -
FIG. 10 shows an exemplary flowchart illustrating a method for use by a mobile device to move a moving element of a mobile device case, according to one implementation of the present disclosure. - The following description contains specific information pertaining to implementations in the present disclosure. The drawings in the present application and their accompanying detailed description are directed to merely exemplary implementations. Unless noted otherwise, like or corresponding elements among the figures may be indicated by like or corresponding reference numerals. Moreover, the drawings and illustrations in the present application are generally not to scale, and are not intended to correspond to actual relative dimensions.
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FIG. 1 illustratesexemplary system 100 for usingcharm 150 to alter features ofmobile device 110, according to one implementation of the present disclosure. As shown inFIG. 1 ,system 100 includesmobile device 110,charm 150,network 130 andserver 140, as well asuser 120 who interacts withsystem 100. -
Mobile device 110 may be any mobile computing device, such as a mobile phone, a tablet, a notebook, etc. As shown inFIG. 1 ,user 120 may utilizemobile device 110, for example by accessing, viewing, and interacting withmobile device 110.Mobile device 110 may also be in communication withserver 140 overnetwork 130 to send and receive information.Mobile device 110 is further capable of detectingcharm 150. -
Charm 150 may correspond to any physical object with an embeddedwireless component 254, capable of communicating wireless signals tomobile device 110. In one implementation,charm 250 may be a small toy portraying characters and objects of motion pictures or games. For instance,charm 250 may be a small-sized toy or object in the form of a dog, cat, human, shoe, star, etc. Charm 250 may also be a customizable toy, such as a character with accessories, where each accessory may also be a charm. In another implementation,charm 250 may be a piece of jewelry such as a bracelet, necklace, ring, earrings or other wearable objects such as sunglasses, a watch, a headband etc.Charm 250 may also correspond to a small piece of jewelry that can be attached to a bracelet, necklace, ring or earrings. - Network 130 may correspond to a communication network connection, such as a wireless communication network, broadband communication network, or other communication networks.
Server 140 is a computing device suitable for storing and providing digital assets or other content tomobile device 110. -
FIG. 2 illustrates a more detailed diagram ofsystem 100 ofFIG. 1 , according to one implementation of the present disclosure. As shown inFIG. 2 ,mobile device 210 includesprocessor 216,memory 212,wireless component 218,display 217, andspeaker 219.Processor 216 may be a microprocessor or a similar hardware processor used in a computing device. According toFIG. 2 ,processor 216 may accessmemory 212 to store received input or to execute commands, processes, or programs stored inmemory 212.Memory 212 is a non-transitory hardware storage device capable of storing commands, processes, and programs for execution byprocessor 216. - As shown in
FIG. 2 ,memory 212 storesmobile application 214, which may be used byprocessor 216 to detect and identifycharm 250.Mobile application 214 may also be used byprocessor 216 to present a user interface ondisplay 217 for a user to interact withmobile device 210.Mobile application 214 may also include digital assets for altering various features ofmobile device 210. In some implementations,mobile application 214 may be a gaming, a social networking, a text messaging, a content sharing application.Wireless component 218 may include a wireless transceiver capable of actively searching for and receiving wireless signals fromcharm 250 as well as transmitting wireless signals tocharm 250.Display 217 may be any hardware display of a mobile device such as a tablet computer display, a notebook computer display, or a display of a smart phone for displaying a user interface ofmobile application 214.Speaker 219 may include a mobile device speaker used byprocessor 216 to play ring tones or other sound effects. - Moving on to
charm 250,charm 250 may includewireless component 254 andmemory 252.Wireless component 254 may be any suitable wireless device for communicating withmobile device 210. In one implementation,wireless component 254 may be a radio frequency transmitter, such as an active or passive radio frequency identification (RFID) transmitter. In another implementation,wireless component 254 may be a near field communication (NFC) transmitter, or a short distance radio transmitter. In yet another implementation,wireless component 254 may be a transceiver capable of receiving and transmitting wireless signals. For instance,wireless component 254 may correspond to a transceiver capable of actively searching for and receiving wireless signals frommobile device 210 as well as transmitting wireless signals tomobile device 210. -
Charm 250 may farther includememory 252.Memory 252 is a non-transitory hardware storage device capable of storing commands, processes, and programs.Memory 252stores charm identification 256.Charm identification 256 may be a unique identification number that is sent towireless component 218 ofmobile device 210 formobile application 214 to identifycharm 250. - Moving now to
FIGS. 3, 4, 5 and 6 , these Figures include various implementations by which a charm, or a plurality of charms, may alter features of a mobile device while being in the proximity of the mobile device.FIG. 3 illustratescharm 350 altering the homescreen display image 360 ofmobile device 310, according to one implementation of the present disclosure. InFIG. 3 ,charm 350 is in the proximity ofmobile device 310 enablingmobile device 310 andcharm 350 to communicate.FIG. 4 illustratescharm 450 attached tomobile device 410 withchain 470 and altering the home screen display image of 460 ofmobile device 410, according to one implementation of the present disclosure. Usingchain 470 inFIG. 4 is merely for illustration purposes, as any object capable of attachingcharm 450 tomobile device 410 may be used instead ofchain 470. - For instance, rather than using a chain,
FIG. 5 illustratescharm 550 being attached to the back ofmobile device 510, according to one implementation of the present disclosure. In another implementation,mobile device 510 may be covered by a mobile device case with a housing in the back, which may partially or completely housecharm 550. In such an implementation,charm 550 may have a rechargeable battery that is charged whencharm 550 is placed in the housing of the mobile device case. -
FIG. 6 illustrates a plurality of charms, charm 650 a andcharm 650 b, attached to mobile device 610 and altering various features of mobile device 610, according to one implementation of the present disclosure. As shown byFIG. 6 , charm 650 a is altering a ring tone of mobile device 610, whilespeaker 619 of mobile device 610 is playing the new ring tone. On the other hand,charm 650 b is alerting the homescreen display image 660 of mobile device 610, whiledisplay 617 of mobile device 610 is displaying the new home screen display image. - Although
FIGS. 3, 4, and 6 show exact images of 350, 450, 650 a for altering homecharms 360, 460, and 660, in some implementations, an exact image of a charm may not be used. For instance,screen display images charm 350 might be a small toy or object in the form of a shining sun. However, a display image corresponding to charm 350 being used to alter homescreen display image 360 may not be related to or include an image of a shining sun. - Moving now to
FIGS. 7a, 7b, 8a and 8b , these figures illustrate a mobile device with a mobile device case, the mobile device case including a moving element, according to one implementation of the present invention. More specifically,FIGS. 7a and 7b show the individual elements ofmobile device case 740 a andmobile device case 740 b whileFIGS. 8a and 8b show a moving element moving as a result of interactions betweenmobile device 810 andmobile device case 840. -
FIG. 7a shows the back ofmobile device 710 withmobile device case 740 a, movingelement 750,motor 720,spring 760,wireless component 770, andbattery 780, according to one implementation of the present invention. Movingelement 750 may be any small object such as a small-sized plastic toy that can be attached tospring 760.Motor 720 may be any electromechanical motor capable of being configured to releasespring 760 in response to receiving a signal fromwireless component 770.Wireless component 770 may send a signal tomotor 720 after receiving a wireless signal frommobile device 710. For instance, in one implementation, in response to receiving a call,mobile device 710 may be configured to send wireless component 770 a wireless signal. After receiving a wireless signal frommobile device 710,wireless component 770 may send a signal tomotor 720 to move movingelement 750. -
Wireless component 770 may be any suitable device for communicating withmobile device 710. In one implementation,wireless component 770 may be a near field communication (NFC) transmitter, or a short distance radio transmitter. In another implementation,wireless component 770 may be a transceiver capable of receiving and transmitting wireless signals. As shown inFIG. 7a ,wireless component 770 is connected to and in communication withmotor 720 andmotor 720 is connected to and in communication withspring 760.Wireless component 770 may be connected withmotor 720 with a hardwire connection. - As shown in
FIG. 7a ,wireless component 770 andmotor 720 may also be connected tobattery 780.Battery 780 may be any rechargeable mobile device case battery for providing power towireless component 770 andmotor 720. In one implementation, rather than utilizingbattery 780,mobile device case 740 a may be connected tomobile device 710 via a hardwire connection and, therefore, draw power from the battery ofmobile device 710 instead ofexternal battery 780. - In
FIG. 7b ,motor 720,spring 760,wireless component 770, andbattery 780 ofmobile device 710 are present but invisible as they are covered bypouch 790 as a part ofcase 740 b, according to one implementation of the present invention.Pouch 790 may be any type of material or object capable of holding movingelement 750,motor 720,spring 760,wireless component 770, andbattery 780. In one implementation,pouch 790 may come as a part ofmobile device case 740 b withmotor 720,spring 760,wireless component 770, andbattery 780, all embedded inpouch 790. In another implementation,pouch 790, with all the elements above, may come separately and not as a part ofmobile device case 740 b, in which case the pouch may later be attached tocase 740 b by a user. - Moving now to
FIG. 8a ,FIG. 8a illustrates that a spring inside or behind the pouch, corresponding to spring 760 ofFIG. 7 , has not been released and a moving element, corresponding to movingelement 750 ofFIG. 7 , is in a default stationary position, according to one implementation of the present invention. On the other hand,FIG. 8b shows a state where the spring has been released and, thus, the moving element is jumping upwards, according to one implementation of the present invention. -
FIG. 9 illustratesflowchart 900 illustrating a method for using a charm to alter features of a mobile device, according to one implementation of the present disclosure. With respect to the method outlined inFIG. 9 , it is noted that certain details and features have been left out offlowchart 900 in order not to obscure the discussion of the inventive features in the present application. -
Flow chart 900 begins, at 905, withmobile device 210 detectingcharm 250 havingcharm identification 256. The detecting is performed bywireless component 218 ofmobile device 210, according toFIG. 2 .Wireless component 218, capable of receiving wireless signals, may receivewireless signal 256 fromcharm 250 placed in the proximity ofmobile device 210.Signal 256 may announce the presence ofcharm 250 tomobile device 210. - For
mobile device 210 to detect the presence ofcharm 250, it is only necessary thatcharm 250 is in the proximity ofmobile device 250, respectively. The magnitude of such proximity may depend on the types and capabilities ofwireless component 218 andwireless component 254 used inmobile device 210 andcharm 250. In some implementations, where a plurality of charms is in the proximity ofmobile device 210,wireless component 218 may be configured to detect the most proximate or the closest charm. - At 910,
mobile device 210 continues by launchingmobile application 214 usingprocessor 216.Mobile application 214 may be a charm application that user 220 downloads after purchasingcharm 250. In one implementation,processor 216 may be configured to launchmobile application 214 in response tomobile device 210 detectingcharm 250. Alternatively, in another implementation,mobile application 214 may already be in use prior tocharm 250 being detected. In such an implementation, an operating system formobile device 210 may notifymobile application 214 thatcharm 250 has been detected. - At 915,
mobile application 214 proceeds with requestingcharm identification 256 fromwireless component 254 ofcharm 250, usingwireless component 218 ofmobile device 210.Charm 250 may contain adistinct charm identification 256 corresponding to charm 250, enablingmobile device 210 to identifycharm 250. For instance, a charm in the form of a small piece of jewelry may have a charm identification that is different from the charm identification of a charm in the form of a toy car. - At 920,
mobile device 210 continues by obtainingcharm identification 256 corresponding to charm 250 fromwireless component 254 ofcharm 250. In one implementation,wireless component 254 may be a passive RFID tag. In such an implementation,wireless component 218 ofmobile device 210 may send wireless signals at predetermined time intervals towireless component 254 ofcharm 250. In response to receiving a wireless signal frommobile device 210,wireless component 254permits charm identification 256 to be read. In another implementation,wireless component 254 may be an active RFID tag. In such an implementation,charm 250 may have a battery providing power towireless component 254, which can transmitcharm identification 256 towireless component 218 ofmobile device 210, in response to receiving a request frommobile device 210. - In yet another implementation,
wireless component 254 may be a Bluetooth transmitter connected to a button oncharm 250. In such an implementation, when the button is pressed,wireless component 254 sendscharm identification 256 towireless component 218 ofmobile device 210, which is actively searching forcharm identification 256. In addition towireless component 254 being a Bluetooth device, in one implementation,wireless component 218 ofmobile device 210 may also be a Bluetooth device. In such an implementation, once the button is pressed,wireless component 254 is set to discoverable mode, wherewireless component 254 starts announcing its present to other devices within its range. On the other hand,wireless component 218, which is in searching mode, findswireless component 254 resulting in a Bluetooth paring ofwireless component 218 ofmobile device 210 andwireless component 254 ofcharm 250. Oncewireless component 218 andwireless component 254 pair,wireless component 254 transmitscharm identification 256 towireless component 218 ofmobile device 210. - At 925,
mobile device 210 proceeds by identifyingcharm 250 usingcharm identification 256. The identifying, at 925, may be performed bymobile application 214 aftermobile device 210 detectscharm 250. In one implementation,mobile application 214 may have a database of charm identifications corresponding to a variety of charms available in the market. Accordingly, oncecharm identification 256 is obtained,mobile application 214 may conduct a search within its database to identifycharm 250. - In another implementation,
mobile application 214 may identifycharm 250 by communicating withserver 240 overnetwork 230. In such an implementation,processor 216 may be configured to sendcharm identification 256 toserver 240 to identifycharm 250. In yet another implementation,charm 250 may includememory 252 containing data relating to charm 250 enablingmobile application 214 to identifycharm 250 using information obtained frommemory 252 as well ascharm identification 256. - At 930, after identifying
charm 250,mobile application 214 may be configured to present on display 217 a user interface for notifying user 220 thatcharm 250 has been identified. For instance, user 220 may receive a notification, alerting user 220 that: “Your shoe charm has been identified, would you like to proceed with altering features of your mobile device?” User 220 may then select to proceed with altering features ofmobile device 210. In some implementations,mobile device 210 may detect and identify a plurality of charms. As shown inFIG. 6 , more than one charm may be in the proximity ofmobile device 210. In such implementations, after identifying the plurality of charms,mobile application 214 may be configured to present to user 220 a list of all identified charms ondisplay 217. User 220 may then select one or more of the plurality of charms for altering features ofmobile device 210. - At 935,
mobile device 210 continues by receiving a user selection from user 220 to proceed with altering features of mobile 210. Alternatively, in some implementations, altering features ofmobile device 210 might be performed automatically without receiving any user selection or input. Next, at 940, once user 220 selectscharm 250 for altering features ofmobile device 210,mobile application 214 may download digital assets corresponding to charm 250 for the altering. In one implementation, the digital assets may be stored inmemory 212. In such an implementation,mobile application 214 may obtain digital assets corresponding to charmidentification 256 frommemory 212. In another implementation, digital assets may be stored inmemory 252 ofcharm 250. In such an implementation, prior to or after identifyingcharm 250, digital assets stored inmemory 252 may be transmitted tomobile device 210 usingwireless component 254. - In yet another implementation, the digital assets may be downloaded from
server 240. In such an implementation,processor 216 may send a request toserver 240 to obtain the digital assets corresponding to charm 256 fromserver 240 overnetwork 230. These digital assets include audio/visual content such as display images, ring tones, sound effects, and software code, implementation of which may alter features ofmobile device 210. - At 945, prior to altering features of
mobile device 210,mobile application 214 may present a user interface ondisplay 217 enabling user 220 to select the features ofmobile device 210 that user 220 wishes to alter using the downloaded digital assets. For instance,mobile application 214 may present a selection of digital assets including ring tones, display images, sound effects, and icons and ask user 220 to make a selection as to which features ofmobile device 210 user 220 wishes to change using the presented digital assets. - At 950,
mobile device 210 continues with altering features ofmobile application 210 using the digital assets selected by user 220. In one implementation, altering features ofmobile device 210 may include altering a theme ofmobile device 210, such as ring tones, sound effects, alarm tones, and other customizable sound effects generated bymobile device 210. In another implementation, altering the theme may also include altering the look and feel of the user interface including, altering display settings ofmobile device 210 to a new display image on, for example, the home and/or lock screens. Altering the look and feel of the user interface may also include altering formatting and colors associated with icons corresponding to mobile applications in the user interface ofmobile device 210. In yet another implementation, various features withinmobile application 214 may be altered. These features may include the look and feel of the user interface ofmobile application 214 and unlockable content or items of various applications running onmobile device 210. Unlockable content refers to contents and items that become available in response to events or actions performed by a user. For instance, ifmobile application 214 is a gaming application, possessingcharm 250 may allow user 220 to play a new game or game level or provide user 220 with virtual accessories or objects, such as a sword or an extra life, within a virtual gaming environment provided bymobile application 214. - In addition to
mobile application 214, various features within mobile applications other thanmobile application 214 ofmobile device 210 may be altered usingcharm 250. For instance, features of a text messaging application formobile device 210 may be altered bycharm 250. More specifically, ifcharm 250 is, for example, a star, then a digital image of the star may be added to the database of shapes and emoticons that user 220 may send to friends using the text messaging application. - In one implementation, rather than selecting
only charm 250, user 220 may select a plurality of charms to alter features of mobile 210. In such an implementation,mobile application 214 may present a user interface, enabling user 220 to pick and choose digital assets corresponding to each of the plurality of charms for altering features ofmobile device 210. For instance, as shown byFIG. 6 , charm 650 a may be toy in the form of a mobile device that corresponds to digital assets including a ring tone related to a motion picture sound effect. In addition,charm 650 b may be a small toy in the form of a shining sun that corresponds to digital assets including a display image. User 220 may pick the ring tone corresponding to charm 650 a to be the default ring tone ofmobile device 210 and also pick the display image corresponding to charm 650 b as the default display image for the home screen ofmobile device 210. The user interface provided bymobile application 214 also allows user 220 to switchcharm 250 with another charm. As user 220 switchescharm 250 with another charm,mobile device 210starts performing steps 905 to 945 again and presenting, usingmobile application 214, a user interface enabling user to select the new charm for altering features ofmobile device 210. - At 955, after altering features of
mobile device 210,mobile device 210 continues by executing the altered features ofmobile device 210. For instance, if a ring tone setting ofmobile device 210 was altered to a new ring tone, thenmobile device 210 continues by playing the new ring tone, usingspeaker 219, in response to receiving a call bymobile device 210. If, on the other hand, a display setting ofmobile device 210 was altered to a new display image, thenmobile device 210 continues displaying the new display image ondisplay 217, in response to returning to a home screen. -
FIG. 10 presents flowchart 1000 illustrating a method for using a mobile device to move a moving element of a mobile device case, according to one implementation of the present disclosure. With respect to the method outlined inFIG. 10 , it is noted that certain details and features have been left out offlowchart 1000 in order not to obscure the discussion of the inventive features in the present application. - At 1010,
flow chart 1000 begins withmobile device 710/810 sending wireless component 770 a wireless signal to activatemotor 720 in response to a certain event. In some implementations, the event may include receiving a call, a text message, a push notification, an alarm going off, detecting a charm, or being in the vicinity of a certain location in an amusement park. In response to receiving a wireless signal,wireless component 770 activatesmotor 720 to releasespring 760 resulting in movement by movingelement 750. Movingelement 750 may move in a variety of ways, including upwards, downwards and sideways. In one implementation, in addition to moving, movingelement 750 may include an LED light that lights up in response towireless component 770 receiving a wireless signal. - In one implementation, instead of using
wireless component 770 andmotor 720,mobile device case 740 a might be connected to one end of a spring with the other end of the spring connected to movingelement 750. In such an implementation, every timemobile device 710 vibrates as a result of receiving a call or other events causingmobile device 710 to vibrate, the spring shakes resulting in a movement in the movingelement 750. - At 1020, when
mobile device 710 receives a call,mobile device 710 may play a sound effect or a ring tone or display a certain image corresponding to movingelement 750 in addition to causing movingelement 750 to move. This is performed similar to the interactions betweencharm 250 andmobile device 210 described above. Here,mobile device 710 may detect and identifywireless component 770 corresponding to movingelement 750. Then, various elements ofmobile device 710 may be altered using digital assets corresponding to movingelement 750. - From the above description it is manifest that various techniques can be used for implementing the concepts described in the present application without departing from the scope of those concepts. Moreover, while the concepts have been described with specific reference to certain implementations, a person of ordinary skill in the art would recognize that changes can be made in form and detail without departing from the scope of those concepts. As such, the described implementations are to be considered in all respects as illustrative and not restrictive. It should also be understood that the present application is not limited to the particular implementations described above, but many rearrangements, modifications, and substitutions are possible without departing from the scope of the present disclosure.
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| CN116194861A (en) * | 2020-09-25 | 2023-05-30 | 苹果公司 | Electronic device dynamic user interface scheme based on detected accessory device |
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