US20170001088A1 - Golf course-compatible modified golf game - Google Patents
Golf course-compatible modified golf game Download PDFInfo
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- US20170001088A1 US20170001088A1 US15/264,499 US201615264499A US2017001088A1 US 20170001088 A1 US20170001088 A1 US 20170001088A1 US 201615264499 A US201615264499 A US 201615264499A US 2017001088 A1 US2017001088 A1 US 2017001088A1
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Images
Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B67/00—Sporting games or accessories therefor, not provided for in groups A63B1/00 - A63B65/00
- A63B67/02—Special golf games, e.g. miniature golf ; Putting tracks therefor
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- F—MECHANICAL ENGINEERING; LIGHTING; HEATING; WEAPONS; BLASTING
- F42—AMMUNITION; BLASTING
- F42B—EXPLOSIVE CHARGES, e.g. FOR BLASTING, FIREWORKS, AMMUNITION
- F42B6/00—Projectiles or missiles specially adapted for projection without use of explosive or combustible propellant charge, e.g. for blow guns, bows or crossbows, hand-held spring or air guns
- F42B6/02—Arrows; Crossbow bolts; Harpoons for hand-held spring or air guns
- F42B6/08—Arrow heads; Harpoon heads
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B71/00—Games or sports accessories not covered in groups A63B1/00 - A63B69/00
- A63B71/06—Indicating or scoring devices for games or players, or for other sports activities
- A63B71/0619—Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
- A63B71/0622—Visual, audio or audio-visual systems for entertaining, instructing or motivating the user
- A63B2071/0636—3D visualisation
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B2220/00—Measuring of physical parameters relating to sporting activity
- A63B2220/10—Positions
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- A63B2220/00—Measuring of physical parameters relating to sporting activity
- A63B2220/20—Distances or displacements
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B2225/00—Miscellaneous features of sport apparatus, devices or equipment
- A63B2225/01—Special aerodynamic features, e.g. airfoil shapes, wings or air passages
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B2244/00—Sports without balls
- A63B2244/04—Bow shooting
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B24/00—Electric or electronic controls for exercising apparatus of preceding groups; Controlling or monitoring of exercises, sportive games, training or athletic performances
- A63B24/0075—Means for generating exercise programs or schemes, e.g. computerized virtual trainer, e.g. using expert databases
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B24/00—Electric or electronic controls for exercising apparatus of preceding groups; Controlling or monitoring of exercises, sportive games, training or athletic performances
- A63B24/0084—Exercising apparatus with means for competitions, e.g. virtual races
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B65/00—Implements for throwing ; Mechanical projectors, e.g. using spring force
- A63B65/02—Spears or the like ; Javelins
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B71/00—Games or sports accessories not covered in groups A63B1/00 - A63B69/00
- A63B71/06—Indicating or scoring devices for games or players, or for other sports activities
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- A63B71/0622—Visual, audio or audio-visual systems for entertaining, instructing or motivating the user
Definitions
- the present invention relates to golf. More specifically, the present invention relates to apparatus and methods for playing golf that increase player participation and are accepted for play by golf courses.
- the inventors are aware of a hobby termed “live action role playing” (LARP) where players dress up as medieval warriors to fight.
- the players are required to dress up in approved armor, and are required to have approved weapons, before they can clash.
- combat archers are allowed and they can deliberately shoot approved arrows at other players.
- the arrows are specifically designed to travel very limited distances, for example, up to about 150 feet. If they were designed to go further distances (via a higher bow pull), if a person were shot at a close distance, the impact force would be very high and potentially lethal.
- the arrowheads are typically not designed to be aerodynamic.
- such arrows typically include wide, heavily cushioned arrow heads, that spread-out the impact force on a victim.
- Drawbacks to such arrows for use in a golf-type game includes that because the aerodynamics are so poor, the range of such arrows is much too short for practical golf-play. For example, for a 600 yard par 5 hole, a player might have to shoot over such arrows twelve shots on that hole to reach the green. Accordingly, a player would find it too tiring to play a full 18 holes of golf. Further, because the round would take a long time to complete, golf courses would not allow such an arrow to be used, as fewer rounds of golf would be completed per day. Yet another drawback is that because such arrow heads typically include foam cushioning for padding, they are not expected to be very durable.
- the present invention relates to golf. More specifically, the present invention relates to apparatus and methods for playing golf that increase player participation and are accepted for play by golf courses.
- a modified arrow for a modified golf game.
- Embodiments include highly aerodynamic arrows used in a modified golf game that are safer than golf balls hit on a golf course.
- aerodynamic safety arrows will be available from the assignee of the present invention under the trade name GolfAerosTM or AerosTM
- Various embodiments of the arrows may include aerodynamic safety arrowheads to be available from the assignee under the tradename AeroHeadsTM and arrow shafts to be available from the assignee under the tradename AeroShaftsTM.
- the aerodynamic safety arrowheads may be permanently affixed to the arrow shafts; whereas in other embodiments, the arrowheads may be removably affixed to the arrow shafts, via a screw-type mechanism, magnets, tape, wire, via friction fit, or the like. Such embodiments may enable the pairing of different safety arrowheads (having different characteristics) to a particular arrow shaft.
- the flight characteristics of the aerodynamic arrows may be tuned. It is contemplated that the flight characteristics of the arrows may be adjusted depending upon playing conditions, such as different winds and/or precipitation, time of day lighting; and the like. As examples of the latter, the arrows may include different paint schemes, ribbons, internal lighting, and the like, so as to be visible against different visual backgrounds.
- a single type of arrow is suitable for use on bows with different bow pulls, for example one arrow is suitable for bows having a pull within a range of about 25 lbs to about 75 lbs.
- one type of arrow may be compatible (e.g. stiffness and length) with bow pulls from about 20 lbs to about 40 lbs; and another arrow may be compatible (e.g. stiffness and length) with bow pulls from about 40 lbs to about 75 lbs, and the like.
- embodiments of the present invention maintain a highly parabolic arc when shot.
- the embodiments of the aerodynamic arrows are designed to fly in distances similar to a golf ball on the course, for example, a tee shot may fly over 200 yards. Unlike golf balls, however, the aerodynamic arrows do not hook, do not slice, and are only slightly affected by the wind. The aerodynamic arrows are thus highly controllable and fly in the direction intended by the player, not inadvertently towards other players on a golf course. Additionally, because embodiments of the aerodynamic safety arrow heads are blunt shape, the aerodynamic arrow cannot pierce a person's skin. If the arrow somehow strikes another person on the fairway, in various embodiments, the amount of impact from the arrow will be less than a golf ball hit from the same distance.
- the modified golf game described herein can be played on a conventional golf course at the same time as conventional golfers, and is actually safer to other golfers.
- the arrowheads and arrow shafts are designed to approach or exceed the distance and accuracy of existing target and hunting arrows and arrow systems, but, because they incorporate a safety tip, they will have no more (and possibly much less) impact force than a conventional golf ball.
- the aerodynamic arrows described herein may also be used for general recreational purposes, outside of a golf course.
- the modified golf game is to be played on existing golf courses or on other courses specifically designed and constructed or laid out for this game.
- rules and regulations for a modified golf game are specified by the assignee under the tradename AeroGolfTM.
- a modified golf game is disclosed herein.
- the game is played on a conventional golf course, where conventional golfers (using golf clubs) may share the golf course in the same party or on different holes.
- a hole in this modified golf game includes teeing off with an embodiment of an aerodynamic safety arrow, by loosing the arrow with their bow from the tee region. Subsequently, the golfer moves to where the arrow lands along the hole and proceeds to loose the arrow with their bow towards the green. In some embodiments, the number of times the golfer shoots her arrow, until the arrow hits a part of the green is his score for the hole.
- the number of times the golfer shoots her arrow until it hits a specific part of the green is combined with a score reflecting a distance measurement to the pin/hole.
- a first number of “strokes” is added (e.g. 2)
- a second number of strokes is added (e.g. 1), etc.
- the number of times the golfer releases her arrow until it hits the green is combined with the number of actual putts the golfer takes to hit the ball in the hole.
- an aerodynamic safety arrow for a modified golf game to be played with a bow upon a conventional golf course includes a shaft, wherein a spine associated with the shaft is appropriate for a pull weight associated with the bow, and a safety arrowhead disposed upon the shaft, wherein the safety arrowhead comprises a blunt front-end region and a concave rear-end region, wherein the blunt front-end region comprises a radius of curvature less than about 20 mm, and wherein the concave rear-end region is coupled to the shaft.
- the shaft and safety arrow head weigh less than about 45 g.
- a method of playing a game on a conventional golf hole having a tee region, a fairway region, and a green region having a target is disclosed.
- a game may include shooting an arrow having an aerodynamic arrow head with a bow from the tee region or fairway region towards the green region until the arrow reaches the green region, and determining a number of times the arrow is shot on the hole until the arrow reaches the green region.
- a process includes determining an approximate distance between the arrow and the target, and determining a score for the golf hole in response to the number of times the arrow is shot on the hole and the approximate distance between the arrow and the target.
- a method of playing a game on a conventional golf hole having a tee region, a fairway region, a green region, and a target includes loosing an arrow having an aerodynamic arrow head with a bow from the tee region or fairway region towards the green region until the arrow reaches the green region.
- a game may include determining a number of times the arrow is loosed on the golf hole until the arrow lands on the green region, and game after the arrow lands on the green region, determining a score for the golf hole in response to the number of times the arrow is loosed on the golf hole and an approximate distance between the arrow and the target.
- a method of playing a game on a conventional golf hole having a tee region, a fairway region, a green region and a target includes loosing an arrow having an aerodynamic arrow head with a bow from the tee region or fairway region towards the green region until the arrow reaches a predetermined distance from the target, and determining a number of times the arrow is loosed on the golf hole until the arrow lands within the predetermined distance from the target.
- a game may include determining a score for the golf hole in response to the number of times the arrow is loosed on the golf hole and an approximate distance between the arrow and the target.
- FIG. 1 illustrates an embodiment of an aerodynamic safety arrow according to various embodiments of the present invention
- FIG. 2 illustrates a close-up view of one embodiment of the present invention
- FIGS. 3A-F illustrate additional examples of an aerodynamic safety arrow head according to embodiments of the present invention
- FIGS. 3A-F illustrate additional examples of an aerodynamic safety arrow head according to embodiments of the present invention
- FIGS. 4A-B illustrate various embodiments of the present invention
- FIG. 5 illustrates an embodiment of the present invention
- FIG. 6 illustrates an analysis performed according to embodiments of the present invention
- FIGS. 7A-E illustrate a flow diagram of a modified golf game according to various embodiments of the present invention.
- FIG. 8 illustrates examples according to various embodiments of the present invention.
- FIGS. 9A-C illustrate examples according to various embodiments of the present invention.
- the present invention relates to golf. More specifically, the present invention relates to apparatus and methods for playing golf on a conventional golf course that brings new players to the course and are accepted for play by golf courses. To facilitate this goal, the inventors of the present invention have developed an arrow that can fly distances similar to golf balls, and that is safer than golf balls to other players on a golf course.
- arrows used in the present modified golf game should have a distance potential at least on par with conventional golf balls (e.g. over 200 yards). With such a distance potential, a player may play along with conventional golfers in their foursome, and keep up. Additionally, the inventors believe that various embodiments of arrows should be adaptable for use on a wide range of bows (with different bow weights). This is to reduce the start-up costs of new players, among other factors.
- the inventors have engineered the weight of the arrows to be less than a conventional golf ball (e.g. less than about 46 g). Because of this, the kinetic energy of a golf ball hitting the ground at 220 yards will be greater than the kinetic energy of embodiments of the arrow hitting the ground at the same distance. Additionally, the inventors have designed the shape of the safety arrow head to be blunt such that it is virtually impossible to accidentally penetrate human skin. With a large, blunt shape, the safety arrow head provides a large impact area, so that the arrow impact force per square inch is reduced.
- FIG. 1 illustrates an embodiment of an aerodynamic safety arrow according to various embodiments of the present invention.
- an aerodynamic safety arrow 100 includes a shaft portion 110 , a fletching portion 120 , and an aerodynamic safety arrow head 130 .
- arrow 100 has a weight within the range of about 30 grams to about 46 grams.
- the inventors translate the adaptability factor to arrow stiffness, or arrow spine. More specifically, in various embodiments, the inventors consider arrows having a lower spine distance as being more adaptable to different bows than to arrows having a higher spine. For example, one arrow having a 1 inch spine may be adapted for use on bows within a range of about 20 lbs. to about 40 lbs., whereas another arrow having a 0.5 inch spine may be adapted for use on bows within a range of about 20 lbs. to about 60 lbs. In some specific embodiments, an arrow that has a high stiffness and can be used on bows within a range of 20 lbs. to about 75 lbs.
- arrows may be designed for smaller ranges of bow strengths.
- a first arrow may have a stiffness adapted for use on a bow within a range of about 20 lbs to about 40 lbs
- a second arrow may have a stiffness adapted for use on a bow within a range of about 35 lbs to about 50 lbs
- a third arrow may have a stiffness adapted for use on a bow within a range of about 50 lbs to about 75 lbs, or other ranges.
- arrow spine is often related to weight of shaft portion 110 .
- a first arrow has a spine of about 2.5′′ and a weight of about 10 grams
- a second arrow has a spine of about 1.1′′ and a weight of about 15.5 grams
- a third arrow has a spine of about 0.53′′ and a weight of about 22.0 grams.
- spine distance and weight are typically inversely related.
- shaft portion 110 is an Easton X2315 arrow shaft having a spine of 0.34′′ and a weight of about 25 grams. Accordingly, such an embodiment is suitable for 25 lb.
- arrow shafts may be selected having lower weights and may be adapted to smaller ranges of bows.
- arrow shafts may be made of any material, such as metal, carbon fiber, plastic, wood, fiber glass, or the like. In other embodiments, the arrow shafts may float on water.
- a fletching portion 120 may include any number of conventional plastic or feather fins. In some cases three or more fins may be used, and in some cases fewer than three fins (e.g. zero) may also be used. In various embodiments the fletching may be oriented in a straight, offset (spiral), helical, or other configuration. In other embodiments, non-conventional fletching such as FOB may be used.
- FIG. 1 also illustrates an aerodynamic safety arrow head 130 according to various embodiments of the present invention.
- arrow head 130 generally includes a blunt head portion 140 and a curved and convex portion 150 .
- portion 150 is coupled to shaft portion 110 nearer to the convex portion.
- the inventors also balance various performance considerations in determining the shape of arrow head 130 . Some considerations include the weight of arrow head 130 , the shape of arrow head 130 , the drag of arrow head 130 , energy absorbing capability of arrow head 130 , and the like. Numerous embodiments of arrow head 130 are disclosed further in the figures and description below.
- FIG. 2 illustrates a close-up view of one embodiment of the present invention.
- a hollowed-out ball-shape arrow head 200 is illustrated.
- arrow head 200 includes a blunt end portion 210 , a concave portion 220 , and three legs 230 .
- legs 230 intersect at blunt end portion 210 and again near concave portion 220 .
- legs 230 may include a series of structures 250 that may further help reduce aerodynamic drag.
- other arrangements of dimples, or other shapes are contemplated that may increase or decrease aerodynamic drag.
- a different number of legs 230 may be used, such as two, three, four, five, or the like.
- legs 230 help define an arrow head having an external semicircular or ball-shaped or a head with a reduced number of sharp edges, e.g. a geodesic dome.
- a wide-diameter 240 arrow head 200 is typically associated with greater air resistance and thus such an arrow would have a shorter flight distance.
- such a wide-diameter arrow head 200 would have a bigger impact area and thus such an arrow would hurt a person or the ground less.
- arrows typically cannot hook, slice, or be affected by the wind as much as a conventional golf ball, the inventors believe that the chance of unintentionally hitting another golfer with an aerodynamic safety arrow is lower than with a golf ball.
- arrow heads 200 have a cross-sectional diameter (e.g. about 34 mm) that is smaller than a cross-sectional diameter of a typical golf ball (e.g. 42.7 mm).
- a typical golf ball e.g. 42.7 mm.
- the cross-section area is further reduced in the regions between legs 230 .
- the material of arrow head 200 is relatively flexible. Accordingly, if an arrow were to strike a hard object (e.g. person, tree, the ground), energy is dissipated by legs 230 bending, and an interior cavity 260 temporarily decreasing in volume.
- diagram 270 illustrates a cross-section of one of the three legs 230 . Similar to the embodiments shown in FIG. 3E , below, a top surface 280 is curved. Additionally, a bottom surface 290 is formed of intersecting surfaces 295 .
- arrow head 200 may include a central support extending from the arrow shaft until the blunt end portion 210 .
- the central support may be used to hold an internal weight.
- the internal weight may be formed of metal or other dense material and can be added to modify the arrow front of center (center of gravity).
- the FOC is approximately 18.33, although this may vary according to desired performance characteristics.
- arrow head 200 may have a total weight on the order of about 6 grams to about 17 grams.
- FIGS. 3A-F illustrate additional examples of an aerodynamic safety arrow head according to embodiments of the present invention.
- the arrow head may be constructed from open or closed cell foam, hard or soft plastics, hard or soft rubber, light weight and/or flexible metal (e.g. aluminum, titanium), wood, carbon fiber, fiber glass, or other materials.
- the arrow head may be composed of one or more materials, such as a soft foam interior and a hard rubber exterior, or the like.
- arrow head 300 has a solid surface without cut-outs or vents.
- arrow head 300 may include an external shell and may be have a hollow interior or a filled interior.
- an external shell may be a relatively flexible plastic or rubber coating, and a closed or open cell foam may fill the interior region.
- arrow head 300 generally has a blunt-nose region 320 , and a concave region 330 . As will be discussed below, the inventors have developed such “teardrop” designs to reduce the expected aerodynamic drag of the arrow head 300 .
- arrow head 310 may have an exterior “teardrop” shell with one or more cut-out regions 325 .
- arrow head 310 may be hollow or filled with material.
- the shape, the sizes, the locations, etc. of cut-out regions 325 can be changed. The inventors believe that different combinations of such cut-outs yield different performance characteristics that may be desired in alternative embodiments.
- some arrow heads may have cut-out regions on only one a left or right half of the arrow head. Accordingly, such arrow heads may enable the player to deliberately bend the flight of the arrow to the left, right, or the like.
- arrow head 330 may also have an exterior shell with dimples 340 .
- the shapes and packing of the shapes upon arrow head 330 may be different, based upon specific requirements.
- arrow head 330 may be hollow or filled with different material from an exterior shell.
- arrow head 350 may also have an exterior shell with one or more cut-out regions 360 .
- arrow head 350 may also be hollow or filled with different material from an exterior shell.
- arrow head 360 may be similar to design to arrow head 200 in FIG. 2 in that multiple legs 370 help define a vented interior region 380 .
- the number of legs 370 can vary compared to arrow head 200 .
- any number of legs 370 may be used, such as from two, three, four, five, etc.
- interior region 380 may be hollow or filled with different material (e.g. closed-cell foam), which can vary the weight and air resistance of arrow head 360 .
- arrow head 390 may have a continuous exterior shell without having cut-out regions.
- arrow head 390 may be hollow or filled with different material from the continuous exterior shell.
- the number of vanes 305 may be different.
- the number of vanes may be two, three, four, five, or the like. Similar to the examples in FIGS. 2 and 3E , the vanes or legs may run approximately parallel to the axis of an arrow.
- FIGS. 4A-B illustrate various embodiments of the present invention. More specifically, FIGS. 4A-B illustrate a mechanism for attaching an arrow head 400 onto an arrow shaft 410 .
- an arrow head 400 includes a blunt front end 410 and a concave portion 425 , as was discussed above.
- arrow head 400 also includes a flange support portion 430 surrounding a cavity 440 .
- the cavity 440 is adapted to have arrow shaft 410 fitted therein and flange portion 430 helps arrow shaft 410 maintain axial alignment between arrow head 400 and arrow shaft 410 .
- a protrusion 420 is provided within cavity 440 .
- Protrusion 420 may be embodied as a threaded screw, an alignment pin, a textured protrusion, or the like.
- protrusion 420 may be made of metal, rigid plastic, or the like.
- FIG. 4B illustrates an end portion of arrow shaft 410 .
- arrow shaft 410 includes a body portion 450 with an inset portion 460 .
- inset portion 460 is adapted for coupling with protrusion 420 .
- protrusion 420 comprises a threaded screw
- inset portion 460 may be a threaded collar, or the like.
- inset portion 460 may have a plain or textured interior wall.
- FIG. 5 illustrates an embodiment of the present invention. More specifically, FIG. 5 illustrates the attachment between arrow shaft 410 and arrow head 400 .
- protrusion 420 is a threaded screw
- protrusion 420 screws into inset portion 460 .
- One or more lock material may be disposed upon protrusion 420 or inset portion 460 so as to make subsequent unscrewing of arrow head 400 from arrow shaft 410 more difficult.
- protrusion 420 may be inserted or force fit into inset portion 460 .
- glues, epoxies, or other compounds may be used to retain arrow head 400 onto arrow shaft 410 .
- flange portion 430 helps maintain axial alignment of arrow head 400 relative to arrow shaft 410 .
- flange portion 430 greatly helps with durability of an aerodynamic safety arrow.
- FIG. 6 illustrates an analysis performed according to embodiments of the present invention. More specifically, FIG. 6 illustrates a computer simulation of the aerodynamics of a safety arrow described herein.
- a safety arrow 600 includes a blunt nose portion 610 , a number of surface structures 620 , and concave rear portions 630 . Based upon the air flow analysis, the inventors identify a number of counter-rotating vortices 640 that are formed or induced as a result of concave rear portions 630 . It is believed that these counter-rotating vortices 640 help create a slip stream 650 around the arrow head that reduces parasitic drag. More specifically, instead of creating an air vacuum behind blunt nose portion 610 and creating a drag, it is believed that vortices 640 reduce the perturbation of air as it passes by the arrow head.
- embodiment of the present invention travel much farther than what the inventors initially hoped their safety arrows would travel. Additionally, in surprising contrast to conventional arrows that tend to flip or stall-out when shot at long distances, embodiments of the present invention maintain a highly parabolic curve when playing the modified golf game.
- Various embodiments include combining Augmented Reality [AR] and/or Mixed Reality [MR] and/or [in highly specialized and limited environments] Virtual Reality [VR] to the embodiments of the game of AeroGolfTM described herein.
- AR Augmented Reality
- MR Mixed Reality
- VR Virtual Reality
- non-physical “virtual” images augment a player's vision, such that the virtual object become a part of the hole and course.
- the virtual images may be shared among other players or observers on a hole (e.g. a common virtual water hazard) or the virtual images may be unique to the players (e.g. distance targets based upon individual players' bow draw weights.
- FIGS. 7A-E illustrate a flow diagram of a modified golf game according to various embodiments of the present invention.
- a user or a golf course obtains aerodynamic safety arrows, step 700 .
- aerodynamic safety arrows step 700 .
- embodiments of the safety arrows described above provide surprising levels of safety and performance.
- a user locates a golf course that is certified and/or for modified golf, step 710 .
- a golf course that is certified and/or for modified golf
- step 710 a user locates a golf course that is certified and/or for modified golf.
- the inventors of the present invention there is great resistance by traditional golf courses in general to new ideas.
- the inventors have proven to traditional golf courses that modified golf is actually much safer to other golfers on a golf course and less damaging to the fairways and greens than ordinary golf balls.
- Some golf courses have reported that their insurance companies do not require any additional insurance to support modified golf, so long as safety arrows, as disclosed herein are used for modified golf. Accordingly, it is contemplated that approved safety arrows and possibly other equipment, will be required by golf courses, step 720 .
- a player need a minimum of one bow to play modified golf.
- a player may have one bow for long range shots, e.g. +200 yards, and a lower bow weight for shorter range shots, e.g. 50 yards.
- the player selects a bow appropriate for the shot, step 730 .
- a user loads the bow with the safety arrow, draws the bow, aims, and releases the safety arrow, step 740 .
- the player's score is increased by one stroke/shot, step 750 .
- a user may be playing with an augmented reality-type headset.
- head-sets currently under development that may be used in various embodiments include the Microsoft HoloLens, products from Magic Leap, or any other future-developed augmented reality system.
- one or more virtual images may be superimposed upon the hole, from the user's point of view, step 900 .
- the virtual images may be virtual hazards (places the user should avoid) or virtual targets (places the user should aim for).
- virtual images may include an animated object (e.g. an image of a fox prancing on the fairway, a lurching zombie), a stationary object (e.g.
- the images may virtually superimposed on the fairway (e.g. a car or boat), or the image may be virtually superimposed above the fairway (e.g. a floating balloon, a target ring).
- the virtual image may be associated with a sponsor or advertiser.
- the virtual image may be a cartoon character (e.g. a Pokémon, Bugs Bunny), a logo (e.g. Dell, IBM), or the like.
- the user draws, aims and looses the arrow, step 910 .
- the virtual image may be a target, such that the user specifically aims her bow toward the target.
- the virtual target may be a bulls-eye target, a flag, a cartoon character, or the like.
- the virtual image may be a hazard, such that the user specifically avoids aiming her bow towards the hazard.
- the virtual hazard may be a water hazard, one or more trees, a sand bunker, locations of golfers on the same hole, and the like.
- a distance between the virtual image and the arrow is determined. This can be performed based upon the GPS coordinates of the location of the arrow relative to the location of the virtual image within the augmented reality system.
- a virtual target may be a two-dimensional virtual hazard (e.g. a virtual pond) or a virtual target (e.g. bonus landing region) at location 880 .
- a determination is made whether the safety arrow is subject to the virtual target, for example, whether the arrow is within the virtual hazard or target (landed in location 880 ); has passed through the virtual hazard (e.g. trees) or the virtual target (e.g. target ring); within a particular distance from virtual hazard or target; or the like, step 920 .
- the virtual target is a hazard
- the user is subject to a penalty, step 940
- a bonus may include subtracting strokes to the user's score.
- the penalty may include reducing a score, and a bonus may include raising a score.
- the bonus or penalty may include integer increments (e.g. +1, ⁇ 1 strokes), or the bonus or penalty may include non-integer increments (e.g. +0.1, +0.25, ⁇ 0.5, ⁇ 0.75 strokes).
- the user's score may also be incremented to account for the loose in step 910 , step 960 .
- the virtual image may react to the user hitting or missing the virtual region.
- a region on a fairway is associated with a Pokémon character, e.g. region 880
- a poke ball type animation may be illustrated capturing the Pokémon character
- the Pokémon character can be shown escaping.
- a region on a fairway is associated with a water hazard, e.g. region 880
- an exaggerated splash or tidal wave may be illustrated within region 880 .
- Various sounds may also be played according to whether the virtual regions are hit or missed (e.g. applause, grown, cheers, splash, splat, boom, etc.).
- step 760 when the green is reached, step 760 , there are different ways to continue the modified golf game, as illustrated in FIGS. 7B and C.
- the player drops a conventional golf ball where the head of the safety arrow touches the green, step 765 .
- the player putts the golf ball towards the hole, step 770 .
- the player's score is also incremented. The process typically repeats, if necessary, until the golf ball is in the hole, step 780 . If there additional holes to play, step 785 , the game continues to step 730 . Otherwise, the player's score is the sum of strokes/shots, step 790 .
- FIG. 7C shows an alternative method of playing the modified golf game when the safety arrow reaches the green.
- a distance measurement may be made from the head of the safety arrow to a reference point, step 705 .
- the reference point may be from a center point on the green, the hole, a marker, or the like.
- a first distance e.g. 4 feet
- the reference point e.g. hole
- one stroke/shot for example, is added to the player's score, step 725 ; otherwise if the safety arrow is within a second distance (e.g. 8 feet) to the reference point (e.g.
- scoring may be performed via conventional score-card, via smart device (e.g. smart phone), golf-cart-based scoring system, or the like.
- an augmented reality type of system may be used to help facilitate any one of steps 705 - 745 .
- a virtual series of target rings may be automatically superimposed about a target for the user. Based upon the virtual rings, the user could easily see which ring their arrow falls within for scoring purposes, thus no physical measurement is required.
- the system may also automatically increment the user's score (e.g. steps 715 - 745 ).
- step 755 the game continues to step 730 . Otherwise, the player's score is the sum of strokes/shots, step 775 .
- the decision whether to putt or to use the virtual target of FIG. 7C for scoring purposes may be done once per round or on a hole by hole basis.
- FIG. 8 illustrates examples according to various embodiments of the present invention.
- two holes 800 and 810 of a conventional golf course are shown.
- two players shots/strokes are illustrated by paths 820 and 830 .
- the player reaches the green in three strokes; has a one stroke penalty for hitting a bunker; and is assessed two strokes for hitting the second ring around the hole.
- the first player thus has six strokes for hole 800 .
- the player following path 830 , the player reaches the green in two strokes; is assessed one stroke for hitting the first ring around the hole; and (in this example) because the safety arrow overlies the hole, has one stroke taken away from her score. This is termed, “The Goose,” within some embodiments.
- the second player thus has two strokes for hole 800 .
- a user may also be subject to one or more virtual images associated with region 880 .
- a virtual image may be a virtual hazard, a grove of trees.
- the player on path 830 shoots into, above, or in virtual hazard 880 , the player may be penalized a stroke.
- a virtual image may be a bonus region. In this example, if the player on path 830 shoots into, though, or lands within bonus region 880 , the player may be awarded a mulligan, a negative stroke, a new car, or the like.
- hole 810 With respect to hole 810 , several differences can be seen.
- the players instead of shooting for the pin 840 , for this hole, the players aim for a marker or spot 850 approximately in the middle of the green.
- the scoring distances need not be concentric about marker 850 .
- the location a player's arrow lands on the green can be electronically marked by a player, and the number of strokes to add to a player's score can be electronically determined.
- the scoring zones need not be regular in shape, and the player need not physical measure the distance to the target with a tape measurer.
- Various embodiments of the present invention may include a GPS device integrated into an aerodynamic safety arrow.
- two player shots/strokes are illustrated by paths 860 and 870 .
- the player reaches the green in two strokes, coming very close to the pin. However, the player shot for the wrong target, and is assessed three strokes for falling within the third ring around marker 850 . The first player thus has five strokes for hole 810 .
- the player reaches the green in one stroke; and (in this example) because the safety arrow overlies the marker, has one stroke taken away from her score (the goose). The second player thus has zero strokes for hole 810 , or a “Hole in None.”
- other types of scoring bonuses negative strokes or penalties (positive strokes) may be added.
- the Condor if the player uses a 40 lb. bow or above and releases an arrow that lands on the green from 150 yards away, one stroke may be taken away; and if the player uses a bow under 40 lbs. and releases an arrow that lands on the green from 75 yards away, one stroke may also be taken away.
- Different combinations of the above may also be provided. As an example, if a player shoots a “Condor” and a “Goose” with one shot, the player has negative one stroke for the hole.
- P 1′ (( P 1 ⁇ P 2)/( P 1 W/P 2 W ))+ P 1
- P1 and P2 are the number of strokes for player 1 and player 2, respectively; P1W and P2W are the bow weights for player 1 and player 2, respectively; and P1′ is the adjusted score for player 1.
- P1′ is the adjusted score for player 1.
- P1′ 81 strokes ((86 ⁇ 76)/(60/30)+76).
- player 1's adjusted score is 81 strokes, and player 1 still beats player 2, who has 86 strokes.
- different mechanisms for handicapping are contemplated.
- FIGS. 9A-C illustrates various embodiments of the present invention.
- the arrow golf experience may become even more entertaining, engaging, and challenging to players.
- virtual hazards may be introduced to golf holes to make holes harder.
- a municipal golf course or a par 3 may become much harder with the introduction of virtual hazards, such as trees, bunkers, etc.
- virtual bonus targets may be introduced to golf holes to make each shot a positive experience.
- the pin or hole is not the only destination the player is aiming for, but along the fairway, the user is aiming to hit targets to earn free food, drinks, credits, bonus rounds, Poke coins, and the like.
- augmented reality may be used to add background images to the golf hole, e.g.
- sponsorship or advertiser images may be used to alter the setting of the course, e.g. desert landscape hole is augmented with background images to make the hole appear as ocean-view hole; golf hole tips, e.g. areas to aim along a fairway to have a good approach to the green (may be based upon bow draw weight); and the like.
- augmented reality may be used to simulate entire holes of a golf course. Such embodiments, would allow arrow golf to be played outdoors (e.g. confined area) or even indoors (e.g. in a warehouse). Embodiments may use higher aerodynamic drag safety arrows to reduce the arrow distance, tethered safety arrows, or the like.
- FIG. 9A Illustrated in FIG. 9A is an example of an augmented reality image a player may see.
- a first marker 1000 and a second marker 1010 are displayed to the user.
- markers 1000 and 1010 are positioned along the fairway to help the user visualize where to aim towards to achieve a good score, e.g. “condor.”
- FIG. 9B another example of an augmented reality image is illustrated. In this example, the markers are positioned at different locations in the case where the draw-weight of the bow is decreased relative to the example in FIG. 9A .
- FIG. 9C illustrates an example including a virtual aerial target 1020 .
- a bonus may be given to a player that passes an arrow through virtual aerial target 1020 .
- this may be presumed by the user successfully shooting an arrow into the air from marker 1030 and the arrow landing in marker 1040 in one shot.
- an arrow head itself may have a series of vanes (e.g. FIG. 3F ) that are offset/helical twist relative to the axis of the arrow, or the like.
- vanes e.g. FIG. 3F
- a spin may be imparted to the arrow because of the vanes.
- the spin may give the arrow additional stability and/or distance.
- aerodynamic safety arrows may include internal lighting sources (and batteries), such as LEDs.
- the LEDs may be embedded into the arrow heads, arrow heads, and/or the nocks of the arrow. Other combinations of lighting are also contemplated for the purpose of visibility in low light conditions. Embodiments of such arrows are planned to be available under the trademark “Night AeroGolfTM” by the assignees of the present invention.
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Abstract
A method of playing a game on a conventional golf hole having a tee region, a fairway region, a green region and a target includes loosing an arrow having an aerodynamic arrow head with a bow from the tee region or fairway region towards the green region until the arrow reaches a predetermined distance from the target, determining a number of times the arrow is loosed on the golf
Description
- The present application claims priority to and is a continuation-in-part of U.S. patent application Ser. No. 14/874,331, filed Oct. 2, 2015, which is a non-provisional of U.S. Application No. 62/059,131, filed Oct. 2, 2014. These applications are incorporated by reference herein, for all purposes.
- The present invention relates to golf. More specifically, the present invention relates to apparatus and methods for playing golf that increase player participation and are accepted for play by golf courses.
- Prior attempts to develop a golf-type game with a bow and arrow-type mechanism were previously proposed, without much commercial success. For example, one such attempt includes use of a toy-type bow with attached arrow, and a special, detachable golf ball mounted upon the end of the arrow, as disclosed in U.S. Pat. No. 8,505,524 B2 issued Aug. 13, 2013. In such a device, after the user draws and releases the arrow, the special ball detaches from the tip of the arrow. The special ball flies down the course while the arrow remains attached to the string. One drawback to this approach is that non-standard bows are required to be used—a special bow with an arrow that does not separate from the string. Such a solution seems to have a high barrier of acceptance for players, for example, as it requires the player to purchase a special bow (potentially hundreds of dollars) that could only be used to play the game. Further, the bow would seem more like a toy to players, especially to those skilled in archery. Another drawback is that, similar to conventional golf, the balls can roll into the brush and get lost. Because the balls are especially made to fit on the end of the toy arrow, unlike conventional golf, it is expected that players will hunt for their special balls, rather than drop a new ball. This makes the round of golf last longer, and reduces the number of paying golfers a golf course can push through in a day.
- Other attempts to develop a golf-type game using a bow and special arrows have been proposed, without much commercial success. For example, as disclosed in U.S. Pat. No. 4,471,962 issued Sep. 18, 1984, the user uses a special multi-pointed arrows for each shot. When landing on the ground with a small angle, the sharp multi-pointed arrows are designed to catch ahold of the ground instead of skipping along the ground. One drawback to this solution is that this game would be very dangerous to play on any conventional golf course. A misfire or test release of an arrow could easily harm the golfer or other members of the golfer's party. Further, as golf courses typically have parallel holes, any misfire of an arrow could be deadly to a person on an adjacent hold. Such solutions are therefore not believed to be attractive to players or golf courses.
- Additional attempts to develop a golf-type game using a non-club launching means have also been proposed, without much commercial success. For example, as disclosed in U.S. Pat. No. 6,749,528 issued Jun. 15, 2004, a rifle-type launcher is used to launch a golf ball down the fairway. Similar to the proposed solutions above, these solutions seem to have high barrier to acceptance for players. For example, it requires the players to purchase a custom rifle (potentially hundreds of dollars) that could only be used to play the game. Another drawback is that the use of a rifle on a golf course may be very disconcerting to other players on the golf course. Such solutions are therefore not believed to be very attractive to players or golf courses.
- In an unrelated field to a golf-type game, the inventors are aware of a hobby termed “live action role playing” (LARP) where players dress up as medieval warriors to fight. In such embodiments, the players are required to dress up in approved armor, and are required to have approved weapons, before they can clash. In some scenarios, combat archers are allowed and they can deliberately shoot approved arrows at other players. For safety's sake, the arrows are specifically designed to travel very limited distances, for example, up to about 150 feet. If they were designed to go further distances (via a higher bow pull), if a person were shot at a close distance, the impact force would be very high and potentially lethal. To further limit the distances, the arrowheads are typically not designed to be aerodynamic. Additionally, such arrows typically include wide, heavily cushioned arrow heads, that spread-out the impact force on a victim. Drawbacks to such arrows for use in a golf-type game includes that because the aerodynamics are so poor, the range of such arrows is much too short for practical golf-play. For example, for a 600 yard par 5 hole, a player might have to shoot over such arrows twelve shots on that hole to reach the green. Accordingly, a player would find it too tiring to play a full 18 holes of golf. Further, because the round would take a long time to complete, golf courses would not allow such an arrow to be used, as fewer rounds of golf would be completed per day. Yet another drawback is that because such arrow heads typically include foam cushioning for padding, they are not expected to be very durable.
- In light of the above, the inventors believe that a new modified golf game and equipment are desired.
- The present invention relates to golf. More specifically, the present invention relates to apparatus and methods for playing golf that increase player participation and are accepted for play by golf courses.
- In various embodiments of the present invention, a modified arrow is disclosed for a modified golf game. Embodiments include highly aerodynamic arrows used in a modified golf game that are safer than golf balls hit on a golf course. In current embodiments, aerodynamic safety arrows will be available from the assignee of the present invention under the trade name GolfAeros™ or Aeros™ Various embodiments of the arrows may include aerodynamic safety arrowheads to be available from the assignee under the tradename AeroHeads™ and arrow shafts to be available from the assignee under the tradename AeroShafts™. In certain configurations, the aerodynamic safety arrowheads may be permanently affixed to the arrow shafts; whereas in other embodiments, the arrowheads may be removably affixed to the arrow shafts, via a screw-type mechanism, magnets, tape, wire, via friction fit, or the like. Such embodiments may enable the pairing of different safety arrowheads (having different characteristics) to a particular arrow shaft.
- Multiple embodiments of the aerodynamic safety arrowheads and/or arrow shafts are described herein. Depending upon the specific materials, coloring, lighting, weighting, and the like, of the arrowheads and/or the arrow shafts, the flight characteristics of the aerodynamic arrows may be tuned. It is contemplated that the flight characteristics of the arrows may be adjusted depending upon playing conditions, such as different winds and/or precipitation, time of day lighting; and the like. As examples of the latter, the arrows may include different paint schemes, ribbons, internal lighting, and the like, so as to be visible against different visual backgrounds. In some embodiments, a single type of arrow is suitable for use on bows with different bow pulls, for example one arrow is suitable for bows having a pull within a range of about 25 lbs to about 75 lbs. In other embodiments, one type of arrow may be compatible (e.g. stiffness and length) with bow pulls from about 20 lbs to about 40 lbs; and another arrow may be compatible (e.g. stiffness and length) with bow pulls from about 40 lbs to about 75 lbs, and the like.
- In various embodiments of the present invention the described designs of aerodynamic safety arrows travel much farther than what the inventors initially hoped their safety arrows would travel. Additionally, in surprising contrast to conventional arrows that tend to flip or stall-out when shot at long distances, embodiments of the present invention maintain a highly parabolic arc when shot.
- The embodiments of the aerodynamic arrows are designed to fly in distances similar to a golf ball on the course, for example, a tee shot may fly over 200 yards. Unlike golf balls, however, the aerodynamic arrows do not hook, do not slice, and are only slightly affected by the wind. The aerodynamic arrows are thus highly controllable and fly in the direction intended by the player, not inadvertently towards other players on a golf course. Additionally, because embodiments of the aerodynamic safety arrow heads are blunt shape, the aerodynamic arrow cannot pierce a person's skin. If the arrow somehow strikes another person on the fairway, in various embodiments, the amount of impact from the arrow will be less than a golf ball hit from the same distance. Accordingly, the modified golf game described herein can be played on a conventional golf course at the same time as conventional golfers, and is actually safer to other golfers. In various embodiments, the arrowheads and arrow shafts are designed to approach or exceed the distance and accuracy of existing target and hunting arrows and arrow systems, but, because they incorporate a safety tip, they will have no more (and possibly much less) impact force than a conventional golf ball. The aerodynamic arrows described herein may also be used for general recreational purposes, outside of a golf course.
- In various embodiments, the modified golf game is to be played on existing golf courses or on other courses specifically designed and constructed or laid out for this game. In embodiments of the present invention, rules and regulations for a modified golf game are specified by the assignee under the tradename AeroGolf™.
- A modified golf game is disclosed herein. In various embodiments, the game is played on a conventional golf course, where conventional golfers (using golf clubs) may share the golf course in the same party or on different holes. A hole in this modified golf game includes teeing off with an embodiment of an aerodynamic safety arrow, by loosing the arrow with their bow from the tee region. Subsequently, the golfer moves to where the arrow lands along the hole and proceeds to loose the arrow with their bow towards the green. In some embodiments, the number of times the golfer shoots her arrow, until the arrow hits a part of the green is his score for the hole. In other embodiments, the number of times the golfer shoots her arrow until it hits a specific part of the green is combined with a score reflecting a distance measurement to the pin/hole. In some examples, if the distance is greater than a first distance, a first number of “strokes” is added (e.g. 2), if the distance is less than the first distance, a second number of strokes is added (e.g. 1), etc. In still other embodiments, the number of times the golfer releases her arrow until it hits the green is combined with the number of actual putts the golfer takes to hit the ball in the hole.
- According to one aspect of the invention, an aerodynamic safety arrow for a modified golf game to be played with a bow upon a conventional golf course is disclosed. One arrow includes a shaft, wherein a spine associated with the shaft is appropriate for a pull weight associated with the bow, and a safety arrowhead disposed upon the shaft, wherein the safety arrowhead comprises a blunt front-end region and a concave rear-end region, wherein the blunt front-end region comprises a radius of curvature less than about 20 mm, and wherein the concave rear-end region is coupled to the shaft. In some embodiments, the shaft and safety arrow head weigh less than about 45 g.
- According to another aspect of the invention, a method of playing a game on a conventional golf hole having a tee region, a fairway region, and a green region having a target, is disclosed. A game may include shooting an arrow having an aerodynamic arrow head with a bow from the tee region or fairway region towards the green region until the arrow reaches the green region, and determining a number of times the arrow is shot on the hole until the arrow reaches the green region. In some embodiments, when the arrow reaches on the green region, a process includes determining an approximate distance between the arrow and the target, and determining a score for the golf hole in response to the number of times the arrow is shot on the hole and the approximate distance between the arrow and the target.
- According to another aspect of the invention, a method of playing a game on a conventional golf hole having a tee region, a fairway region, a green region, and a target is disclosed. A method includes loosing an arrow having an aerodynamic arrow head with a bow from the tee region or fairway region towards the green region until the arrow reaches the green region. A game may include determining a number of times the arrow is loosed on the golf hole until the arrow lands on the green region, and game after the arrow lands on the green region, determining a score for the golf hole in response to the number of times the arrow is loosed on the golf hole and an approximate distance between the arrow and the target.
- According to yet another aspect of the invention, a method of playing a game on a conventional golf hole having a tee region, a fairway region, a green region and a target is disclosed. One method includes loosing an arrow having an aerodynamic arrow head with a bow from the tee region or fairway region towards the green region until the arrow reaches a predetermined distance from the target, and determining a number of times the arrow is loosed on the golf hole until the arrow lands within the predetermined distance from the target. A game may include determining a score for the golf hole in response to the number of times the arrow is loosed on the golf hole and an approximate distance between the arrow and the target.
- In order to more fully understand the present invention, reference is made to the accompanying drawings. Understanding that these drawings are not to be considered limitations in the scope of the invention, the presently described embodiments and the presently understood best mode of the invention are described with additional detail through use of the accompanying drawings in which:
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FIG. 1 illustrates an embodiment of an aerodynamic safety arrow according to various embodiments of the present invention; -
FIG. 2 illustrates a close-up view of one embodiment of the present invention; -
FIGS. 3A-F illustrate additional examples of an aerodynamic safety arrow head according to embodiments of the present invention; -
FIGS. 3A-F illustrate additional examples of an aerodynamic safety arrow head according to embodiments of the present invention; -
FIGS. 4A-B illustrate various embodiments of the present invention; -
FIG. 5 illustrates an embodiment of the present invention; -
FIG. 6 illustrates an analysis performed according to embodiments of the present invention; -
FIGS. 7A-E illustrate a flow diagram of a modified golf game according to various embodiments of the present invention; -
FIG. 8 illustrates examples according to various embodiments of the present invention; and -
FIGS. 9A-C illustrate examples according to various embodiments of the present invention. - The present invention relates to golf. More specifically, the present invention relates to apparatus and methods for playing golf on a conventional golf course that brings new players to the course and are accepted for play by golf courses. To facilitate this goal, the inventors of the present invention have developed an arrow that can fly distances similar to golf balls, and that is safer than golf balls to other players on a golf course.
- In various embodiments, the inventors believe that arrows used in the present modified golf game should have a distance potential at least on par with conventional golf balls (e.g. over 200 yards). With such a distance potential, a player may play along with conventional golfers in their foursome, and keep up. Additionally, the inventors believe that various embodiments of arrows should be adaptable for use on a wide range of bows (with different bow weights). This is to reduce the start-up costs of new players, among other factors.
- These above considerations are balanced against the inventors' concerns for playability. More particularly, to reduce the chance for injury to other golfers on a golf course, in various embodiments, the inventors have engineered the weight of the arrows to be less than a conventional golf ball (e.g. less than about 46 g). Because of this, the kinetic energy of a golf ball hitting the ground at 220 yards will be greater than the kinetic energy of embodiments of the arrow hitting the ground at the same distance. Additionally, the inventors have designed the shape of the safety arrow head to be blunt such that it is virtually impossible to accidentally penetrate human skin. With a large, blunt shape, the safety arrow head provides a large impact area, so that the arrow impact force per square inch is reduced.
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FIG. 1 illustrates an embodiment of an aerodynamic safety arrow according to various embodiments of the present invention. As illustrated inFIG. 1 , anaerodynamic safety arrow 100 includes ashaft portion 110, afletching portion 120, and an aerodynamicsafety arrow head 130. In various embodiments,arrow 100 has a weight within the range of about 30 grams to about 46 grams. - As discussed above, two of the inventors' competing considerations in selecting appropriate components for an aerodynamic safety arrow include: weight and adaptability.
- In various embodiments, the inventors translate the adaptability factor to arrow stiffness, or arrow spine. More specifically, in various embodiments, the inventors consider arrows having a lower spine distance as being more adaptable to different bows than to arrows having a higher spine. For example, one arrow having a 1 inch spine may be adapted for use on bows within a range of about 20 lbs. to about 40 lbs., whereas another arrow having a 0.5 inch spine may be adapted for use on bows within a range of about 20 lbs. to about 60 lbs. In some specific embodiments, an arrow that has a high stiffness and can be used on bows within a range of 20 lbs. to about 75 lbs. In other embodiments, arrows may be designed for smaller ranges of bow strengths. For example, a first arrow may have a stiffness adapted for use on a bow within a range of about 20 lbs to about 40 lbs, a second arrow may have a stiffness adapted for use on a bow within a range of about 35 lbs to about 50 lbs, a third arrow may have a stiffness adapted for use on a bow within a range of about 50 lbs to about 75 lbs, or other ranges.
- A competing consideration to stiffness is arrow weight. In various embodiments, the inventors recognize that arrow spine is often related to weight of
shaft portion 110. For example, in the Easton XX75 Jazz arrow series, a first arrow has a spine of about 2.5″ and a weight of about 10 grams, a second arrow has a spine of about 1.1″ and a weight of about 15.5 grams, and a third arrow has a spine of about 0.53″ and a weight of about 22.0 grams. As can be seen, spine distance and weight are typically inversely related. In one specific embodiment of the present invention,shaft portion 110 is an Easton X2315 arrow shaft having a spine of 0.34″ and a weight of about 25 grams. Accordingly, such an embodiment is suitable for 25 lb. bows all the way up to 75 lb. bows. In other embodiments, different arrow shafts may be selected having lower weights and may be adapted to smaller ranges of bows. In some embodiments, arrow shafts may be made of any material, such as metal, carbon fiber, plastic, wood, fiber glass, or the like. In other embodiments, the arrow shafts may float on water. - In various embodiments, a
fletching portion 120 may include any number of conventional plastic or feather fins. In some cases three or more fins may be used, and in some cases fewer than three fins (e.g. zero) may also be used. In various embodiments the fletching may be oriented in a straight, offset (spiral), helical, or other configuration. In other embodiments, non-conventional fletching such as FOB may be used. -
FIG. 1 also illustrates an aerodynamicsafety arrow head 130 according to various embodiments of the present invention. In this example,arrow head 130 generally includes ablunt head portion 140 and a curved andconvex portion 150. As can be seen,portion 150 is coupled toshaft portion 110 nearer to the convex portion. - In various embodiments, the inventors also balance various performance considerations in determining the shape of
arrow head 130. Some considerations include the weight ofarrow head 130, the shape ofarrow head 130, the drag ofarrow head 130, energy absorbing capability ofarrow head 130, and the like. Numerous embodiments ofarrow head 130 are disclosed further in the figures and description below. -
FIG. 2 illustrates a close-up view of one embodiment of the present invention. In this example, a hollowed-out ball-shape arrow head 200 is illustrated. In this example,arrow head 200 includes ablunt end portion 210, aconcave portion 220, and threelegs 230. In this example,legs 230 intersect atblunt end portion 210 and again nearconcave portion 220. As shown,legs 230 may include a series ofstructures 250 that may further help reduce aerodynamic drag. In other embodiments, other arrangements of dimples, or other shapes are contemplated that may increase or decrease aerodynamic drag. A different number oflegs 230 may be used, such as two, three, four, five, or the like. - In various embodiments,
legs 230 help define an arrow head having an external semicircular or ball-shaped or a head with a reduced number of sharp edges, e.g. a geodesic dome. The inventors believe that a wide-diameter 240arrow head 200 is typically associated with greater air resistance and thus such an arrow would have a shorter flight distance. However, such a wide-diameter arrow head 200 would have a bigger impact area and thus such an arrow would hurt a person or the ground less. Because arrows typically cannot hook, slice, or be affected by the wind as much as a conventional golf ball, the inventors believe that the chance of unintentionally hitting another golfer with an aerodynamic safety arrow is lower than with a golf ball. Accordingly, in various embodiments, arrow heads 200 have a cross-sectional diameter (e.g. about 34 mm) that is smaller than a cross-sectional diameter of a typical golf ball (e.g. 42.7 mm). To further reduce air resistance, as illustrated inFIG. 2 , the cross-section area is further reduced in the regions betweenlegs 230. - In various embodiments, the material of
arrow head 200 is relatively flexible. Accordingly, if an arrow were to strike a hard object (e.g. person, tree, the ground), energy is dissipated bylegs 230 bending, and aninterior cavity 260 temporarily decreasing in volume. InFIG. 2 , diagram 270 illustrates a cross-section of one of the threelegs 230. Similar to the embodiments shown inFIG. 3E , below, atop surface 280 is curved. Additionally, abottom surface 290 is formed of intersecting surfaces 295. - In some embodiments,
arrow head 200 may include a central support extending from the arrow shaft until theblunt end portion 210. The central support may be used to hold an internal weight. The internal weight may be formed of metal or other dense material and can be added to modify the arrow front of center (center of gravity). In one embodiment, the FOC is approximately 18.33, although this may vary according to desired performance characteristics. In some embodiments,arrow head 200 may have a total weight on the order of about 6 grams to about 17 grams. -
FIGS. 3A-F illustrate additional examples of an aerodynamic safety arrow head according to embodiments of the present invention. In some embodiments, the arrow head may be constructed from open or closed cell foam, hard or soft plastics, hard or soft rubber, light weight and/or flexible metal (e.g. aluminum, titanium), wood, carbon fiber, fiber glass, or other materials. The arrow head may be composed of one or more materials, such as a soft foam interior and a hard rubber exterior, or the like. - In the example in
FIG. 3A , a front and side view of anarrow head 300 is illustrated. In this example,arrow head 300 has a solid surface without cut-outs or vents. In various embodiments,arrow head 300 may include an external shell and may be have a hollow interior or a filled interior. For example, an external shell may be a relatively flexible plastic or rubber coating, and a closed or open cell foam may fill the interior region. - As can be seen in
FIG. 3A , and in many of the embodiments herein,arrow head 300 generally has a blunt-nose region 320, and aconcave region 330. As will be discussed below, the inventors have developed such “teardrop” designs to reduce the expected aerodynamic drag of thearrow head 300. - In the example in
FIG. 3B , a front and side view of anarrow head 310 is illustrated. In this embodiment,arrow head 310 may have an exterior “teardrop” shell with one or more cut-out regions 325. In various embodiments,arrow head 310 may be hollow or filled with material. As can be seen in this and subsequent examples, the shape, the sizes, the locations, etc. of cut-out regions 325 can be changed. The inventors believe that different combinations of such cut-outs yield different performance characteristics that may be desired in alternative embodiments. As an example, some arrow heads may have cut-out regions on only one a left or right half of the arrow head. Accordingly, such arrow heads may enable the player to deliberately bend the flight of the arrow to the left, right, or the like. - In the example in
FIG. 3C , a front and side view of anarrow head 330 is illustrated. In this embodiment,arrow head 330 may also have an exterior shell withdimples 340. The shapes and packing of the shapes uponarrow head 330 may be different, based upon specific requirements. In various embodiments,arrow head 330 may be hollow or filled with different material from an exterior shell. - In the example in
FIG. 3D , a front and side view of anarrow head 350 is illustrated. In this embodiment,arrow head 350 may also have an exterior shell with one or more cut-outregions 360. In various embodiments,arrow head 350 may also be hollow or filled with different material from an exterior shell. - In the example in
FIG. 3E , a front and side view of anarrow head 360 is illustrated. In this embodiment,arrow head 360 may be similar to design toarrow head 200 inFIG. 2 in thatmultiple legs 370 help define a ventedinterior region 380. As can be seen, the number oflegs 370 can vary compared toarrow head 200. In various embodiments, any number oflegs 370 may be used, such as from two, three, four, five, etc. In various embodiments,interior region 380 may be hollow or filled with different material (e.g. closed-cell foam), which can vary the weight and air resistance ofarrow head 360. - In the example in
FIG. 3F , a front and side view of anarrow head 390 is illustrated. In this embodiment,arrow head 390 may have a continuous exterior shell without having cut-out regions. In various embodiments,arrow head 390 may be hollow or filled with different material from the continuous exterior shell. Additionally, in various embodiments, the number ofvanes 305 may be different. For example the number of vanes may be two, three, four, five, or the like. Similar to the examples inFIGS. 2 and 3E , the vanes or legs may run approximately parallel to the axis of an arrow. -
FIGS. 4A-B illustrate various embodiments of the present invention. More specifically,FIGS. 4A-B illustrate a mechanism for attaching anarrow head 400 onto anarrow shaft 410. InFIG. 4A , anarrow head 400 includes a bluntfront end 410 and aconcave portion 425, as was discussed above. In this embodiment,arrow head 400 also includes aflange support portion 430 surrounding acavity 440. Thecavity 440 is adapted to havearrow shaft 410 fitted therein andflange portion 430 helpsarrow shaft 410 maintain axial alignment betweenarrow head 400 andarrow shaft 410. - In the example illustrated in
FIG. 4A , aprotrusion 420 is provided withincavity 440.Protrusion 420 may be embodied as a threaded screw, an alignment pin, a textured protrusion, or the like. In various embodiments,protrusion 420 may be made of metal, rigid plastic, or the like. -
FIG. 4B illustrates an end portion ofarrow shaft 410. In this example,arrow shaft 410 includes abody portion 450 with aninset portion 460. In various embodiments insetportion 460 is adapted for coupling withprotrusion 420. In the case whereprotrusion 420 comprises a threaded screw,inset portion 460 may be a threaded collar, or the like. In other embodiments,inset portion 460 may have a plain or textured interior wall. -
FIG. 5 illustrates an embodiment of the present invention. More specifically,FIG. 5 illustrates the attachment betweenarrow shaft 410 andarrow head 400. In one example whereprotrusion 420 is a threaded screw,protrusion 420 screws intoinset portion 460. One or more lock material may be disposed uponprotrusion 420 orinset portion 460 so as to make subsequent unscrewing ofarrow head 400 fromarrow shaft 410 more difficult. In embodiments ofprotrusion 420 other than screws,protrusion 420 may be inserted or force fit intoinset portion 460. Additionally, glues, epoxies, or other compounds may be used to retainarrow head 400 ontoarrow shaft 410. - As also shown in
FIG. 5 ,flange portion 430 helps maintain axial alignment ofarrow head 400 relative toarrow shaft 410. As embodiments of the present invention are designed to be used on a golf course and strike the ground repeatedly, the inventors believe thatflange portion 430 greatly helps with durability of an aerodynamic safety arrow. -
FIG. 6 illustrates an analysis performed according to embodiments of the present invention. More specifically,FIG. 6 illustrates a computer simulation of the aerodynamics of a safety arrow described herein. - As illustrated in
FIG. 6 , asafety arrow 600 includes ablunt nose portion 610, a number ofsurface structures 620, and concaverear portions 630. Based upon the air flow analysis, the inventors identify a number ofcounter-rotating vortices 640 that are formed or induced as a result of concaverear portions 630. It is believed that thesecounter-rotating vortices 640 help create aslip stream 650 around the arrow head that reduces parasitic drag. More specifically, instead of creating an air vacuum behindblunt nose portion 610 and creating a drag, it is believed thatvortices 640 reduce the perturbation of air as it passes by the arrow head. - In practice, embodiment of the present invention travel much farther than what the inventors initially hoped their safety arrows would travel. Additionally, in surprising contrast to conventional arrows that tend to flip or stall-out when shot at long distances, embodiments of the present invention maintain a highly parabolic curve when playing the modified golf game.
- Various embodiments include combining Augmented Reality [AR] and/or Mixed Reality [MR] and/or [in highly specialized and limited environments] Virtual Reality [VR] to the embodiments of the game of AeroGolf™ described herein. In augmented reality embodiments, non-physical “virtual” images augment a player's vision, such that the virtual object become a part of the hole and course. In some embodiments, the virtual images may be shared among other players or observers on a hole (e.g. a common virtual water hazard) or the virtual images may be unique to the players (e.g. distance targets based upon individual players' bow draw weights.
-
FIGS. 7A-E illustrate a flow diagram of a modified golf game according to various embodiments of the present invention. - Initially, a user or a golf course obtains aerodynamic safety arrows,
step 700. In various embodiments, it is believed that embodiments of the safety arrows described above, provide surprising levels of safety and performance. - Next, a user locates a golf course that is certified and/or for modified golf,
step 710. As seen firsthand by the inventors of the present invention, there is great resistance by traditional golf courses in general to new ideas. However, with the introduction of the herein described aerodynamic safety arrow, the inventors have proven to traditional golf courses that modified golf is actually much safer to other golfers on a golf course and less damaging to the fairways and greens than ordinary golf balls. Some golf courses have reported that their insurance companies do not require any additional insurance to support modified golf, so long as safety arrows, as disclosed herein are used for modified golf. Accordingly, it is contemplated that approved safety arrows and possibly other equipment, will be required by golf courses,step 720. - In various embodiments, it is contemplated that to play modified golf, a player need a minimum of one bow to play modified golf. However, in alternative embodiments, a player may have one bow for long range shots, e.g. +200 yards, and a lower bow weight for shorter range shots, e.g. 50 yards. In various embodiments, the player selects a bow appropriate for the shot,
step 730. - In one embodiment, illustrated in
FIG. 7D , next, a user loads the bow with the safety arrow, draws the bow, aims, and releases the safety arrow,step 740. In various embodiments, unless there is a special condition, e.g. the arrow touching the hole, the player's score is increased by one stroke/shot,step 750. - In one embodiment, as illustrated in
FIG. 7E , a user may be playing with an augmented reality-type headset. Such head-sets currently under development that may be used in various embodiments include the Microsoft HoloLens, products from Magic Leap, or any other future-developed augmented reality system. In such embodiments, based upon the layout of the hold, one or more virtual images may be superimposed upon the hole, from the user's point of view,step 900. The virtual images may be virtual hazards (places the user should avoid) or virtual targets (places the user should aim for). As examples, virtual images may include an animated object (e.g. an image of a fox prancing on the fairway, a lurching zombie), a stationary object (e.g. a bulls-eye target, a giant trophy), or the like. In various embodiments, the images may virtually superimposed on the fairway (e.g. a car or boat), or the image may be virtually superimposed above the fairway (e.g. a floating balloon, a target ring). In some embodiments, the virtual image may be associated with a sponsor or advertiser. As examples, the virtual image may be a cartoon character (e.g. a Pokémon, Bugs Bunny), a logo (e.g. Dell, IBM), or the like. - In various embodiments, based upon the virtual image, the user draws, aims and looses the arrow,
step 910. In various embodiments, the virtual image may be a target, such that the user specifically aims her bow toward the target. As examples, the virtual target may be a bulls-eye target, a flag, a cartoon character, or the like. In other examples, the virtual image may be a hazard, such that the user specifically avoids aiming her bow towards the hazard. As examples, the virtual hazard may be a water hazard, one or more trees, a sand bunker, locations of golfers on the same hole, and the like. - After the arrow lands on the fairway or green, a distance between the virtual image and the arrow is determined. This can be performed based upon the GPS coordinates of the location of the arrow relative to the location of the virtual image within the augmented reality system. As can be seen referencing
FIG. 8 , a virtual target may be a two-dimensional virtual hazard (e.g. a virtual pond) or a virtual target (e.g. bonus landing region) atlocation 880. In various embodiments, a determination is made whether the safety arrow is subject to the virtual target, for example, whether the arrow is within the virtual hazard or target (landed in location 880); has passed through the virtual hazard (e.g. trees) or the virtual target (e.g. target ring); within a particular distance from virtual hazard or target; or the like,step 920. - In various embodiments, if the arrow is subject to the virtual target, a determination is made whether the virtual target is a virtual hazard (e.g. bush) or a virtual bonus,
step 930. In some embodiments, if the virtual target is a hazard, the user is subject to a penalty,step 940, and if the virtual target is a bonus, the user is subject to a bonus,step 950. Using traditional golf scoring convention, a penalty may include adding strokes to the user's score, and a bonus may include subtracting strokes to the user's score. Using other scoring conventions, the penalty may include reducing a score, and a bonus may include raising a score. In various embodiments, the bonus or penalty may include integer increments (e.g. +1, −1 strokes), or the bonus or penalty may include non-integer increments (e.g. +0.1, +0.25, −0.5, −0.75 strokes). In some embodiments, the user's score may also be incremented to account for the loose instep 910,step 960. - Additionally, in some embodiments, the virtual image may react to the user hitting or missing the virtual region. For example, if a region on a fairway is associated with a Pokémon character,
e.g. region 880, inFIG. 8 , if the player hitregion 880, a poke ball type animation may be illustrated capturing the Pokémon character, whereas if the player failed to hitregion 880, the Pokémon character can be shown escaping. As another example, if a region on a fairway is associated with a water hazard,e.g. region 880, an exaggerated splash or tidal wave may be illustrated withinregion 880. Various sounds may also be played according to whether the virtual regions are hit or missed (e.g. applause, grown, cheers, splash, splat, boom, etc.). - In various embodiments, when the green is reached,
step 760, there are different ways to continue the modified golf game, as illustrated inFIGS. 7B and C. In the embodiment illustrated inFIG. 7B , initially the player drops a conventional golf ball where the head of the safety arrow touches the green,step 765. Next, the player putts the golf ball towards the hole,step 770. In various embodiments, the player's score is also incremented. The process typically repeats, if necessary, until the golf ball is in the hole,step 780. If there additional holes to play,step 785, the game continues to step 730. Otherwise, the player's score is the sum of strokes/shots,step 790. - The embodiment illustrated in
FIG. 7C shows an alternative method of playing the modified golf game when the safety arrow reaches the green. In this example, a distance measurement may be made from the head of the safety arrow to a reference point,step 705. In various embodiments, the reference point may be from a center point on the green, the hole, a marker, or the like. In the present example, if the safety arrow is within a first distance (e.g. 4 feet) to the reference point (e.g. hole),step 715, one stroke/shot, for example, is added to the player's score,step 725; otherwise if the safety arrow is within a second distance (e.g. 8 feet) to the reference point (e.g. a green marker),step 727, two strokes/shots, for example, are added to the player's score,step 735; otherwise, three strokes/shots, for example, are added to the player's score,step 745. In some embodiments, scoring may be performed via conventional score-card, via smart device (e.g. smart phone), golf-cart-based scoring system, or the like. - In various embodiments, an augmented reality type of system may be used to help facilitate any one of steps 705-745. For example, using an augmented reality system, a virtual series of target rings may be automatically superimposed about a target for the user. Based upon the virtual rings, the user could easily see which ring their arrow falls within for scoring purposes, thus no physical measurement is required. In some embodiments, the system may also automatically increment the user's score (e.g. steps 715-745).
- If there additional holes to play,
step 755, the game continues to step 730. Otherwise, the player's score is the sum of strokes/shots,step 775. In various embodiments, the decision whether to putt or to use the virtual target ofFIG. 7C for scoring purposes may be done once per round or on a hole by hole basis. -
FIG. 8 illustrates examples according to various embodiments of the present invention. InFIG. 8 two 800 and 810 of a conventional golf course are shown. With respect toholes hole 800, two players shots/strokes are illustrated by 820 and 830. For the first player, followingpaths path 820, the player reaches the green in three strokes; has a one stroke penalty for hitting a bunker; and is assessed two strokes for hitting the second ring around the hole. The first player thus has six strokes forhole 800. For the second player, followingpath 830, the player reaches the green in two strokes; is assessed one stroke for hitting the first ring around the hole; and (in this example) because the safety arrow overlies the hole, has one stroke taken away from her score. This is termed, “The Goose,” within some embodiments. The second player thus has two strokes forhole 800. - Using an augmented reality device, as described above, a user may also be subject to one or more virtual images associated with
region 880. In one example a virtual image may be a virtual hazard, a grove of trees. In such an example, if the player onpath 830 shoots into, above, or invirtual hazard 880, the player may be penalized a stroke. In another example, a virtual image may be a bonus region. In this example, if the player onpath 830 shoots into, though, or lands withinbonus region 880, the player may be awarded a mulligan, a negative stroke, a new car, or the like. - With respect to
hole 810, several differences can be seen. In particular, instead of shooting for thepin 840, for this hole, the players aim for a marker or spot 850 approximately in the middle of the green. Additionally, the scoring distances need not be concentric aboutmarker 850. Using a GPS unit, the location a player's arrow lands on the green can be electronically marked by a player, and the number of strokes to add to a player's score can be electronically determined. Accordingly, the scoring zones need not be regular in shape, and the player need not physical measure the distance to the target with a tape measurer. Various embodiments of the present invention may include a GPS device integrated into an aerodynamic safety arrow. - With respect to
hole 810, two player shots/strokes are illustrated by 860 and 870. For the first layer, followingpaths path 860, the player reaches the green in two strokes, coming very close to the pin. However, the player shot for the wrong target, and is assessed three strokes for falling within the third ring aroundmarker 850. The first player thus has five strokes forhole 810. For the second player, followingpath 870, the player reaches the green in one stroke; and (in this example) because the safety arrow overlies the marker, has one stroke taken away from her score (the goose). The second player thus has zero strokes forhole 810, or a “Hole in None.” - In other embodiments, other types of scoring bonuses (negative strokes) or penalties (positive strokes) may be added. In one example, termed “The Condor”, if the player uses a 40 lb. bow or above and releases an arrow that lands on the green from 150 yards away, one stroke may be taken away; and if the player uses a bow under 40 lbs. and releases an arrow that lands on the green from 75 yards away, one stroke may also be taken away. Different combinations of the above may also be provided. As an example, if a player shoots a “Condor” and a “Goose” with one shot, the player has negative one stroke for the hole.
- In various embodiments for two equally skilled players, more than likely player one with the higher bow weight will likely beat player two. Accordingly, the inventors have developed a handicapping system that attempts to reduce the effect of the higher bow weight on the players' scores. In one example, for the following formula is used for player 1 (the player with the stronger bow):
-
P1′=((P1−P2)/(P1W/P2W))+P1 - In this equation, P1 and P2 are the number of strokes for
player 1 andplayer 2, respectively; P1W and P2W are the bow weights forplayer 1 andplayer 2, respectively; and P1′ is the adjusted score forplayer 1. As an example of this, suppose P1=76 strokes; P1W=60 lbs.; P2=86 strokes; and P2W=30 lbs. Using this example, P1′=81 strokes ((86−76)/(60/30)+76). Using such a handicap,player 1's adjusted score is 81 strokes, andplayer 1 still beatsplayer 2, who has 86 strokes. In other embodiments, different mechanisms for handicapping are contemplated. -
FIGS. 9A-C illustrates various embodiments of the present invention. Using augmented reality systems, the arrow golf experience may become even more entertaining, engaging, and challenging to players. As discussed above, virtual hazards may be introduced to golf holes to make holes harder. For example, a municipal golf course or apar 3 may become much harder with the introduction of virtual hazards, such as trees, bunkers, etc. Additionally, virtual bonus targets may be introduced to golf holes to make each shot a positive experience. For example, the pin or hole is not the only destination the player is aiming for, but along the fairway, the user is aiming to hit targets to earn free food, drinks, credits, bonus rounds, Poke coins, and the like. In still other embodiments, augmented reality may be used to add background images to the golf hole, e.g. sponsorship or advertiser images; may be used to alter the setting of the course, e.g. desert landscape hole is augmented with background images to make the hole appear as ocean-view hole; golf hole tips, e.g. areas to aim along a fairway to have a good approach to the green (may be based upon bow draw weight); and the like. - In still other embodiments of the present invention, augmented reality may be used to simulate entire holes of a golf course. Such embodiments, would allow arrow golf to be played outdoors (e.g. confined area) or even indoors (e.g. in a warehouse). Embodiments may use higher aerodynamic drag safety arrows to reduce the arrow distance, tethered safety arrows, or the like.
- Illustrated in
FIG. 9A is an example of an augmented reality image a player may see. In this example, based upon the bow draw weight, afirst marker 1000 and asecond marker 1010 are displayed to the user. As illustrated, 1000 and 1010 are positioned along the fairway to help the user visualize where to aim towards to achieve a good score, e.g. “condor.” Inmarkers FIG. 9B , another example of an augmented reality image is illustrated. In this example, the markers are positioned at different locations in the case where the draw-weight of the bow is decreased relative to the example inFIG. 9A .FIG. 9C illustrates an example including a virtualaerial target 1020. In this example, a bonus may be given to a player that passes an arrow through virtualaerial target 1020. In some embodiments, this may be presumed by the user successfully shooting an arrow into the air frommarker 1030 and the arrow landing inmarker 1040 in one shot. - In other embodiments, combinations or sub-combinations of the above disclosed invention can be advantageously made. For example, in other embodiments of the present invention, an arrow head itself may have a series of vanes (e.g.
FIG. 3F ) that are offset/helical twist relative to the axis of the arrow, or the like. When such embodiments are used, it is believed that that a spin may be imparted to the arrow because of the vanes. The spin may give the arrow additional stability and/or distance. In some embodiments, a wide range of colors and graphic designs are contemplated, for the sake of visibility and style. Additionally, in some embodiments, aerodynamic safety arrows may include internal lighting sources (and batteries), such as LEDs. The LEDs may be embedded into the arrow heads, arrow heads, and/or the nocks of the arrow. Other combinations of lighting are also contemplated for the purpose of visibility in low light conditions. Embodiments of such arrows are planned to be available under the trademark “Night AeroGolf™” by the assignees of the present invention. - In other embodiments, different types of games may be played using embodiments of the aerodynamic safety arrows. The block diagrams of the architecture and flow charts are grouped for ease of understanding. However it should be understood that combinations of blocks, additions of new blocks, re-arrangement of blocks, and the like are contemplated in alternative embodiments of the present invention.
- The specification and drawings are, accordingly, to be regarded in an illustrative rather than a restrictive sense. It will, however, be evident that various modifications and changes may be made thereunto without departing from the broader spirit and scope of the invention as set forth in the claims.
Claims (20)
1. A method of playing a game on a conventional golf hole having a tee region, a fairway region, and a green region having a target comprising:
loosing an arrow having an aerodynamic arrow head with a bow from the tee region or fairway region towards the green region until the arrow reaches the green region;
determining a number of times the arrow is loosed on the golfhole until the arrow lands on the green region;
after the arrow lands on the green region, determining a score for the golf hole in response to the number of times the arrow is loosed on the golf hole and an approximate distance between the arrow and the target.
2. The method of claim 1 wherein determining the score for the golf hole further comprises:
determining the score for the golf hole by combining the number of times the arrow is loosed on the golf hole and an additional number;
wherein the additional number is determined in response to the approximate distance between the arrow and the target.
3. The method of claim 3
wherein the additional number is a first number when the approximate distance between the arrow and the target is within a first range of distances away from the target; and
wherein the additional number is a second number when the approximate distance between the arrow and the target is within a second range of distances from the target.
4. The method of claim 2 further comprising
displaying, using an augmented reality device, a virtual image representing one or more ranges of distances away from the target; and
determining the additional number in response to a range of distances away from the target the arrow is visually determined to be within.
5. The method of claim 1
wherein loosing the arrow having the aerodynamic arrow head with the bow further comprises loosing the arrow to the fairway region;
wherein the determining the score for the golf hole is also in response to one or more accuracy numbers; and
wherein the one or more accuracy numbers are determined in response to loosing the arrow to the fairway region and one or more targets positioned within the fairway region.
6. The method of claim 5 wherein the one or more targets positioned within the fairway region are selected from a group consisting of: physical targets disposed within the fairway region, and virtual targets disposed within the fairway region using an augmented reality system.
7. The method of claim 1 :
wherein prior to the loosing the arrow to the fairway region, the method includes displaying, using an augmented reality device, a virtual image within the fairway region.
8. The method of claim 7 :
wherein subsequent to loosing the arrow to the fairway region, the method includes displaying, using an augmented reality device, a virtual image representing one or more ranges of distances away from the virtual image within the fairway region;
determining an accuracy number in response to a range of distances away from the virtual image the arrow is visually determined to be within in the fairway; and
wherein the determining the score for the golf hole is also in response to one or more accuracy numbers.
9. The method of claim 8 wherein the virtual image is selected from a group consisting of: an animated object, a stationary object, a target virtually disposed within the fairway, a target virtually disposed above the fairway, a cartoon character, a target ring, text, and a building.
10. The method of claim 7 wherein the virtual image is selected from a group consisting of: a tree, a bush, a rock, a hazard, a river, a sand bunker, out of bounds markers, a building, a person, a water hazard, an animated object, and a stationary object.
11. A method of playing a game on a conventional golf hole having a tee region, a fairway region, a green region and a target comprising:
loosing an arrow having an aerodynamic arrow head with a bow from the tee region or fairway region towards the green region until the arrow reaches a predetermined distance from the target;
determining a number of times the arrow is loosed on the golfhole until the arrow lands within the predetermined distance from the target; and
determining a score for the golf hole in response to the number of times the arrow is loosed on the golf hole and an approximate distance between the arrow and the target.
12. The method of claim 11 wherein determining the score for the golf hole further comprises:
determining the score for the golf hole by combining the number of times the arrow is loosed on the golf hole and an additional number;
wherein the additional number is a first number when the approximate distance between the arrow and the target is within a first range of distances away from the target; and
wherein the additional number is a second number when the approximate distance between the arrow and the target is within a second range of distances from the target.
13. The method of claim 12 further comprising
displaying, using an augmented reality device, a virtual image representing one or more ranges of distances away from the target; and
determining the additional number in response to a range of distances away from the target the arrow is visually determined to be within.
14. The method of claim 11 wherein regions within the predetermined distance from the target are selected from a group consisting of: regions only within the green region, and regions within the green regions and regions outside the green region.
15. The method of claim 12
wherein loosing the arrow having the aerodynamic arrow head with the bow further comprises loosing the arrow to the fairway region;
wherein determining the score for the golf hole is also in response to one or more accuracy numbers;
wherein the one or more accuracy numbers are determined in response to loosing the arrow to the fairway region and one or more targets positioned within the fairway region; and
wherein the one or more targets positioned within the fairway region are selected from a group consisting of: physical targets disposed within the fairway region, and virtual targets disposed within the fairway region using an augmented reality system.
16. The method of claim 1 wherein prior to the loosing the arrow to the fairway region, the method includes displaying, using an augmented reality device, a virtual image within the fairway region.
17. The method of claim 16 :
wherein subsequent to loosing the arrow to the fairway region, the method includes determining whether the arrow is within a range of distances away from the virtual image within in the fairway; and
wherein determining the score for the golf hole is also in response to whether the arrow is within the range of distances away from the virtual image.
18. The method of claim 17
wherein the virtual image is selected from a group consisting of: an animated object, a stationary object, a target virtually disposed within the fairway, a target virtually disposed above the fairway, a cartoon character, a target ring, text, and a building; and
wherein determining the score for the golf hole comprises subtracting a whole or fractional stroke when the arrow is within the range of distances away from the virtual image.
19. The method of claim 17 wherein the virtual image is selected from a group consisting of: a tree, a bush, a rock, a hazard, a river, a sand bunker, out of bounds markers, a building, a person, a water hazard, an animated object, and a stationary object; and
wherein determining the score for the golf hole comprises adding a whole or fractional stroke when the arrow is within the range of distances away from the virtual image.
20. The method of claim 11 wherein determining the score for the golf hole is also in response to a bow draw weight.
Priority Applications (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US15/264,499 US20170001088A1 (en) | 2014-10-02 | 2016-09-13 | Golf course-compatible modified golf game |
Applications Claiming Priority (3)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US201462059131P | 2014-10-02 | 2014-10-02 | |
| US14/874,331 US9441926B1 (en) | 2014-10-02 | 2015-10-02 | Golf course-compatible modified golf game and safety equipment |
| US15/264,499 US20170001088A1 (en) | 2014-10-02 | 2016-09-13 | Golf course-compatible modified golf game |
Related Parent Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| US14/874,331 Continuation-In-Part US9441926B1 (en) | 2014-10-02 | 2015-10-02 | Golf course-compatible modified golf game and safety equipment |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| US20170001088A1 true US20170001088A1 (en) | 2017-01-05 |
Family
ID=57682731
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| US15/264,499 Abandoned US20170001088A1 (en) | 2014-10-02 | 2016-09-13 | Golf course-compatible modified golf game |
Country Status (1)
| Country | Link |
|---|---|
| US (1) | US20170001088A1 (en) |
Cited By (5)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| WO2020219911A1 (en) * | 2019-04-24 | 2020-10-29 | Matthew Andersen | Hobby projectile |
| WO2021106776A1 (en) * | 2019-11-25 | 2021-06-03 | 株式会社SmilePlanner | Pitching training tool |
| US11517810B2 (en) * | 2020-12-04 | 2022-12-06 | Woodrow W Clark, III | Arrow golf apparatus and method |
| US11654349B2 (en) | 2019-04-24 | 2023-05-23 | Scale Up The Fun, Llc | Hobby projectile |
| USD995658S1 (en) * | 2020-09-06 | 2023-08-15 | Ao Jie Plastic Toys Factory Ltd. | Toy arrow |
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| US20110214653A1 (en) * | 2010-03-02 | 2011-09-08 | Robert Arthur Lyon | Bow apparatus and method for playing archery golf |
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| US20120077626A1 (en) * | 2010-02-16 | 2012-03-29 | Falls Christopher E | Golf accessories for determining a gimme putt and method of using the same |
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| WO2020219911A1 (en) * | 2019-04-24 | 2020-10-29 | Matthew Andersen | Hobby projectile |
| US11654349B2 (en) | 2019-04-24 | 2023-05-23 | Scale Up The Fun, Llc | Hobby projectile |
| WO2021106776A1 (en) * | 2019-11-25 | 2021-06-03 | 株式会社SmilePlanner | Pitching training tool |
| JPWO2021106776A1 (en) * | 2019-11-25 | 2021-12-02 | 株式会社SmilePlanner | Pitching practice tools |
| JP7004372B2 (en) | 2019-11-25 | 2022-01-21 | 株式会社SmilePlanner | Pitching practice tools |
| USD995658S1 (en) * | 2020-09-06 | 2023-08-15 | Ao Jie Plastic Toys Factory Ltd. | Toy arrow |
| US11517810B2 (en) * | 2020-12-04 | 2022-12-06 | Woodrow W Clark, III | Arrow golf apparatus and method |
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Legal Events
| Date | Code | Title | Description |
|---|---|---|---|
| STCB | Information on status: application discontinuation |
Free format text: ABANDONED -- FAILURE TO RESPOND TO AN OFFICE ACTION |