US20150145204A1 - Sliding Disc Game - Google Patents
Sliding Disc Game Download PDFInfo
- Publication number
- US20150145204A1 US20150145204A1 US14/550,224 US201414550224A US2015145204A1 US 20150145204 A1 US20150145204 A1 US 20150145204A1 US 201414550224 A US201414550224 A US 201414550224A US 2015145204 A1 US2015145204 A1 US 2015145204A1
- Authority
- US
- United States
- Prior art keywords
- optical sensor
- scoreboard
- board surface
- display
- affixed
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Abandoned
Links
Images
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F7/00—Indoor games using small moving playing bodies, e.g. balls, discs or blocks
- A63F7/0005—Indoor games using small moving playing bodies, e.g. balls, discs or blocks played on a table, the ball or other playing body being rolled or slid from one side of the table in more than one direction or having more than one entering position on this same side, e.g. shuffle boards
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F7/00—Indoor games using small moving playing bodies, e.g. balls, discs or blocks
- A63F7/22—Accessories; Details
- A63F7/36—Constructional details not covered by groups A63F7/24 - A63F7/34, i.e. constructional details of rolling boards, rims or play tables, e.g. frame, game boards, guide tracks
- A63F7/40—Balls or other moving playing bodies, e.g. pinballs or discs used instead of balls
- A63F2007/4068—Sliding play elements, e.g. discs or bodies with a low coefficient of friction
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/24—Electric games; Games using electronic circuits not otherwise provided for
- A63F2009/2401—Detail of input, input devices
- A63F2009/2436—Characteristics of the input
- A63F2009/2442—Sensors or detectors
- A63F2009/2447—Motion detector
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/24—Electric games; Games using electronic circuits not otherwise provided for
- A63F2009/2448—Output devices
- A63F2009/245—Output devices visual
- A63F2009/2451—Output devices visual using illumination, e.g. with lamps
- A63F2009/2454—Output devices visual using illumination, e.g. with lamps with LED
Abstract
In a sliding disc game, a plurality of rigid discs is provided. The rigid discs having low friction with a sliding board surface. The sliding board surface is elongated, having a first end with a marked foul line, a short distance from the edge, and a second end which supports a plurality of rigid arch structures that form goals of varying point values. The players must slide the discs into the goals to score points. The apparatus may be made of finished wood in a first embodiment having a classic feel, or in a second embodiment having a more modern feel of rigid plastic, with embedded electronic sensors and an electronic display to provide automated scorekeeping.
Description
- This application claims the benefit of U.S. Provisional Application No. 61/907625, filed Nov. 22, 2013.
- Not Applicable
- Not Applicable
- Not Applicable
- The invention relates generally to table games and in particular to a sliding disc game. Millions of people have played various types of disc table games. However, a new and different variety of disc table game is generally well received by these players, and existing game designs have lost their novelty. Disc table game enthusiasts are looking for a new game to play, and a sliding disc game would satisfy this demand. A plurality of rigid discs are provided, having low friction with a sliding board surface. The sliding board surface is elongated, having a first end with a marked foul line, a short distance from the edge, and a second end which supports a plurality of rigid arch structures that form goals of varying point values. The players must slide the discs into the goals to score points. The apparatus may be made of finished wood in a first embodiment having a classic feel, or in a second embodiment having a more modern feel of rigid plastic, with embedded electronic sensors and an electronic display to provide automated scorekeeping.
- Accordingly, the invention is directed to a sliding disc game. A plurality of rigid discs is provided having low friction with a sliding board surface. The sliding board surface is elongated, having a first end with a marked foul line, a short distance from the edge, and a second end which supports a plurality of rigid arch structures that form goals of varying point values. The players must slide the discs into the goals to score points. The apparatus may be made of finished wood in a first embodiment having a classic feel, or in a second embodiment having a more modern feel of rigid plastic, with embedded electronic sensors and an electronic display to provide automated scorekeeping.
- Additional features and advantages of the invention will be set forth in the description which follows, and will be apparent from the description, or may be learned by practice of the invention. The foregoing general description and the following detailed description are exemplary and explanatory and are intended to provide further explanation of the invention.
- The accompanying drawings are included to provide a further understanding of the invention and are incorporated into and constitute a part of the specification. They illustrate one embodiment of the invention and, together with the description, serve to explain the principles of the invention.
-
FIG. 1 is a front perspective view of the second exemplary embodiment, displaying thedisplay 10, thescoreboard 10A, thedividers 10B, theopenings 11, thesliding board surface 12, theplayer button 12A, thefoul line 13, thediscs 14, and theedge 15. -
FIG. 2 is a top view of the sliding board component of the second exemplary embodiment, displaying thedisplay 10, thedividers 10B, thegoals 11A, thesliding board surface 12, thefirst end 12A of the board surface, thesecond end 12B of the board surface, thefoul line 13, theedge 15, the infraredelectric eyes 16, and the foul line infraredelectric eye 17. -
FIG. 3 is a side view of the sliding board component of the second exemplary embodiment, displaying thedisplay 10, thesliding board surface 12, and theedge 15. - Referring now to the invention in more detail, the invention is directed to a sliding disc game. A plurality of
rigid discs 14 are provided, having low friction with a slidingboard surface 12. The slidingboard surface 12 is elongated, having afirst end 12A with amarked foul line 13, a short distance from theedge 15, and asecond end 12B which supports thedisplay 10. Theboard surface 12 is preferably surrounded by anedge 15, which is rigid and taller than thediscs 14 such that thediscs 14 are bounded in their motion by theedge 15. Embedded electronic sensors and display devices may be embedded in adisplay 10. In addition to housing electronic components, thedisplay 10 is preferably a mechanically rigid structure mounted upright relative to theboard surface 12. Piercing thedisplay 10 is a plurality ofopenings 11 separated bydividers 10B that provide access to thegoals 11A of varying point values (in the claims “goal regions”). The players must slide thediscs 14 into thegoals 11 to score points. The apparatus may be made of finished wood in a first exemplary embodiment having a classic feel, or in a second exemplary embodiment having a more modern feel of rigid plastic. The apparatus is preferably a table top game, however it may include legs to make it free standing. - In the second exemplary embodiment, the
display 10 is preferably battery powered, using replaceable batteries. An alternate embodiment, powered by standard house current, is also contemplated. Electronic components of thedisplay 10 include a microprocessor, a memory device, one or more batteries, a plurality of infraredelectric eyes 16, thedigital scoreboard 10A, and data entry keypad andplayer button 12A described below. - The
display 10 of the second exemplary embodiment preferably features an on/off button and a keypad, located on the side surface. The upper portion of the front surface of thedisplay 10 features ascoreboard 10A. The lower portion of thedisplay 10 provides a plurality of arch-shaped openings 11. The rectangular area of thesliding board surface 12 behind each of theopenings 11 is agoal 11A. In all embodiments of the apparatus, the surfaces of thegoals 11 may provide a high friction backstop in addition theedge 15, to cause thediscs 14 to come to a stop within thegoal 11 after they have passed through the corresponding opening. Thegoals 11 are separated by L-shaped dividers 10B. One arm of eachdivider 10B is horizontal, and attached to the slidingboard surface 12. The other arm of eachdivider 10B is vertical, and attached to the rear surface of thedisplay 10. The edge of thefirst end 12A of the slidingboard surface 12 features aplayer button 12A. - When each player is finished with a turn, the
player button 12A is pressed to cause thescoreboard 10A to recognize the next player as active. At the top of each opening is an infraredelectric eye 16, of a design well known to the art, which detects the passage of adisc 14 through the opening (in the claims, an “optical sensor”, as a variety of suitable bands of electromagnetic radiation and techniques are known that may be used for sensing the passage of the disc). This signals the microprocessor, which assigns the number of points corresponding to thegoal 11 to the active player. Thefoul line 13 also features a foul line infrared electric eye 17 (in the claims, a “foul line optical sensor”). Theelectric eye 16′s line of sight is just high enough to allow adisc 14 to pass beneath it without breaking the infrared beam. If the beam is broken, the active player has fouled; the player forfeits the next turn and if thedisc 14 passes through an opening, the goal will not be counted. - The
display 10 andscoreboard 10A are illuminated by light emitting diodes (LEDs). Thefoul line 13 may also be illuminated by LEDs. Thescoreboard 10A may accommodate several modes of play, such as only discs that enter into a specific slot will score a goal, or the player with the highest score wins. - In the first exemplary embodiment all electronic components, such as the
scoreboard 10A, the infraredelectric eyes 16, and the LEDs illuminating thefoul line 13, are omitted. The first exemplary embodiment is intended to provide a non-electronic gaming experience and users are encouraged to keep score with paper and pencil. Alternatively, wood and other classic materials may be combined with the electronic components of the second exemplary embodiment. - To use the second exemplary embodiment, players use the keypad to enter any score on the
display 10 between 100 and 500, in increments of 100, which they have agreed to be required for victory. The players also use the keypad to enter the names of two to four players. - To begin the game with either of the exemplary embodiments, the players then stand at the first end of the sliding
board surface 12 and take turns attempting to slide thediscs 14 through the openings and into thegoals 11. For the second exemplary embodiment, when a player's turn is completed, the player button is pressed to move on to the next player, and when one of the players has achieved the agreed-upon score for victory, that player's portion of thescoreboard 10A flashes to signal victory. - The
display 10 anddividers 10B are preferably manufactured from rigid, durable materials such as high-impact plastic, steel, aluminum, wood, and acrylic polymers. In the second exemplary embodiment, thescoreboard 10A and thefoul line 13 are preferably manufactured from rigid, durable, transparent or translucent materials such as plastic or methacrylate. - In the first exemplary embodiment, the sliding
board surface 12 is preferably manufactured from polished wood and thefoul line 13 is preferably painted on the slidingboard surface 12. In the second exemplary embodiment, the slidingboard surface 12 is preferably manufactured from high-impact plastic. Thediscs 14 are preferably manufactured from a rigid, durable material such as wood or high-impact plastic, weighted with an internal centerweight preferably manufactured from a rigid, durable metal such as lead or steel. In the second exemplary embodiment, the keypad and the player button are preferably manufactured from a flexible, durable material, such as silicone or rubber. - All other electronic components are preferably manufactured from rigid, durable materials such as steel, aluminum, and copper alloys.
- Components, component sizes, and materials listed above are preferable, but artisans will recognize that alternate components and materials could be selected without altering the scope of the invention.
- While the foregoing written description of the invention enables one of ordinary skill to make and use what is presently considered to be the best mode thereof, those of ordinary skill in the art will understand and appreciate the existence of variations, combinations, and equivalents of the specific embodiment, method, and examples herein. The invention should, therefore, not be limited by the above described embodiment, method, and examples, but by all embodiments and methods within the scope and spirit of the invention.
Claims (16)
1. A sliding disc game apparatus comprising a board surface; said board surface being elongated; said board surface having a first end and a second end; a display; said display being rigid; said display being affixed to said board surface near said second end so as to be about upright relative thereto; a plurality of openings in said display; a plurality of goal regions; each of said openings defining one of said plurality of goal regions; embedded in said display above each of said openings an optical sensor; a plurality of discs; said discs being of low friction with said board surface; and said optical sensor being configured so as to detect the motion of one of said plurality of discs though that of said plurality of openings above which said optical sensor is embedded.
2. The sliding disc game apparatus of claim 1 further comprising a foul line; said foul line being applied to said first end of said board surface; a foul line optical sensor;
said foul line optical sensor being configured to detect motion across said foul line at a height above said board surface that is larger than the height of any of said plurality of discs.
3. The sliding disc game apparatus of claim 1 wherein said board surface is surrounded by an edge affixed thereto.
4. The sliding disc game apparatus of claim 2 wherein said board surface is surrounded by an edge affixed thereto.
5. The sliding disc game apparatus of claim 1 wherein said goal regions are divided by a plurality of dividers affixed to said board surface.
6. The sliding disc game apparatus of claim 2 wherein said goal regions are divided by a plurality of dividers affixed to said board surface.
7. The sliding disc game apparatus of claim 3 wherein said goal regions are divided by a plurality of dividers affixed to said board surface.
8. The sliding disc game apparatus of claim 4 wherein said goal regions are divided by a plurality of dividers affixed to said board surface.
9. The sliding disc game apparatus of claim 1 further comprising a scoreboard; said scoreboard being affixed to said display; a player button; said player button being affixed to said first end of said board surface; said display, said player button, said optical sensor, and said foul line optical sensor being in electronic communication with one another; and said scoreboard being configured so as to maintain a score based on detected motion by said optical sensor and said foul line optical sensor in combination with button presses being detected at said player button.
10. The sliding disc game apparatus of claim 2 further comprising a scoreboard; said scoreboard being affixed to said display; a player button; said player button being affixed to said first end of said board surface; said display, said player button, said optical sensor, and said foul line optical sensor being in electronic communication with one another; and said scoreboard being configured so as to maintain a score based on detected motion by said optical sensor and said foul line optical sensor in combination with button presses being detected at said player button.
11. The sliding disc game apparatus of claim 3 further comprising a scoreboard; said scoreboard being affixed to said display; a player button; said player button being affixed to said first end of said board surface; said display, said player button, said optical sensor, and said foul line optical sensor being in electronic communication with one another; and said scoreboard being configured so as to maintain a score based on detected motion by said optical sensor and said foul line optical sensor in combination with button presses being detected at said player button.
12. The sliding disc game apparatus of claim 4 further comprising a scoreboard; said scoreboard being affixed to said display; a player button; said player button being affixed to said first end of said board surface; said display, said player button, said optical sensor, and said foul line optical sensor being in electronic communication with one another; and said scoreboard being configured so as to maintain a score based on detected motion by said optical sensor and said foul line optical sensor in combination with button presses being detected at said player button.
13. The sliding disc game apparatus of claim 5 further comprising a scoreboard; said scoreboard being affixed to said display; a player button; said player button being affixed to said first end of said board surface; said display, said player button, said optical sensor, and said foul line optical sensor being in electronic communication with one another; and said scoreboard being configured so as to maintain a score based on detected motion by said optical sensor and said foul line optical sensor in combination with button presses being detected at said player button.
14. The sliding disc game apparatus of claim 6 further comprising a scoreboard; said scoreboard being affixed to said display; a player button; said player button being affixed to said first end of said board surface; said display, said player button, said optical sensor, and said foul line optical sensor being in electronic communication with one another; and said scoreboard being configured so as to maintain a score based on detected motion by said optical sensor and said foul line optical sensor in combination with button presses being detected at said player button.
15. The sliding disc game apparatus of claim 7 further comprising a scoreboard; said scoreboard being affixed to said display; a player button; said player button being affixed to said first end of said board surface; said display, said player button, said optical sensor, and said foul line optical sensor being in electronic communication with one another; and said scoreboard being configured so as to maintain a score based on detected motion by said optical sensor and said foul line optical sensor in combination with button presses being detected at said player button.
16. The sliding disc game apparatus of claim 8 further comprising a scoreboard; said scoreboard being affixed to said display; a player button; said player button being affixed to said first end of said board surface; said display, said player button, said optical sensor, and said foul line optical sensor being in electronic communication with one another; and said scoreboard being configured so as to maintain a score based on detected motion by said optical sensor and said foul line optical sensor in combination with button presses being detected at said player button.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US14/550,224 US20150145204A1 (en) | 2013-11-22 | 2014-11-21 | Sliding Disc Game |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US201361907625P | 2013-11-22 | 2013-11-22 | |
US14/550,224 US20150145204A1 (en) | 2013-11-22 | 2014-11-21 | Sliding Disc Game |
Publications (1)
Publication Number | Publication Date |
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US20150145204A1 true US20150145204A1 (en) | 2015-05-28 |
Family
ID=53182000
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
US14/550,224 Abandoned US20150145204A1 (en) | 2013-11-22 | 2014-11-21 | Sliding Disc Game |
Country Status (1)
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US (1) | US20150145204A1 (en) |
Cited By (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
KR20180065377A (en) * | 2016-12-07 | 2018-06-18 | 동서대학교산학협력단 | Sensor-based hockey game device and method for calculating score of hockey game device |
WO2018185785A1 (en) * | 2017-04-08 | 2018-10-11 | Srinivasan Viswesh | Carrom coin design for carrom robot |
KR102176083B1 (en) * | 2019-06-13 | 2020-11-09 | 김재창 | Flyingdisc throwing game machine |
-
2014
- 2014-11-21 US US14/550,224 patent/US20150145204A1/en not_active Abandoned
Cited By (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
KR20180065377A (en) * | 2016-12-07 | 2018-06-18 | 동서대학교산학협력단 | Sensor-based hockey game device and method for calculating score of hockey game device |
KR101877537B1 (en) * | 2016-12-07 | 2018-08-09 | 동서대학교산학협력단 | Sensor-based hockey game device and method for calculating score of hockey game device |
WO2018185785A1 (en) * | 2017-04-08 | 2018-10-11 | Srinivasan Viswesh | Carrom coin design for carrom robot |
KR102176083B1 (en) * | 2019-06-13 | 2020-11-09 | 김재창 | Flyingdisc throwing game machine |
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
STCB | Information on status: application discontinuation |
Free format text: ABANDONED -- FAILURE TO RESPOND TO AN OFFICE ACTION |