US20150014929A1 - Solitaire peg jumping game - Google Patents

Solitaire peg jumping game Download PDF

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Publication number
US20150014929A1
US20150014929A1 US14/326,063 US201414326063A US2015014929A1 US 20150014929 A1 US20150014929 A1 US 20150014929A1 US 201414326063 A US201414326063 A US 201414326063A US 2015014929 A1 US2015014929 A1 US 2015014929A1
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US
United States
Prior art keywords
peg
game
pegs
solitaire
user
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Abandoned
Application number
US14/326,063
Inventor
Mark Bauer
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Individual filed Critical Individual
Priority to US14/326,063 priority Critical patent/US20150014929A1/en
Publication of US20150014929A1 publication Critical patent/US20150014929A1/en
Abandoned legal-status Critical Current

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/06Patience; Other games for self-amusement
    • A63F9/0602Solitary games adapted for a single player
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00173Characteristics of game boards, alone or in relation to supporting structures or playing piece
    • A63F3/00574Connections between board and playing pieces
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/02Chess; Similar board games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00173Characteristics of game boards, alone or in relation to supporting structures or playing piece
    • A63F3/00176Boards having particular shapes, e.g. hexagonal, triangular, circular, irregular
    • A63F2003/00195Hexagonal game board
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00173Characteristics of game boards, alone or in relation to supporting structures or playing piece
    • A63F3/00574Connections between board and playing pieces
    • A63F2003/00583Connections between board and playing pieces with pin and hole
    • A63F2003/00593Connections between board and playing pieces with pin and hole friction fitted
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00895Accessories for board games
    • A63F2003/00943Box or container for board games
    • A63F2003/00946Box or container for board games with a storage for playing pieces next to the playing field
    • A63F2003/00949Box or container for board games with a storage for playing pieces next to the playing field with a lid

Definitions

  • the invention relates generally to board games and in particular to a solitaire peg jumping game. Even in the age of video games and cable television, travelers and families can sometimes be challenged to find a new and entertaining pastime.
  • a game device which is used to play a solitaire peg jumping game would fulfill this demand.
  • the game functions by requiring the user to jump pegs, where the one jumped is removed and the user continues jumping until one peg remains.
  • the design is in a special shape and has a particular configuration.
  • the invention can be produced in a travel size to support portability for traveling allowing the users more opportunity to use the game.
  • the invention is directed to a game device which is used to play a solitaire peg jumping game, and a method of playing the game.
  • the game functions by requiring the user to jump pegs, where the jumped pegs are removed, and the user continues jumping until one peg remains.
  • the design is in a particular hexagonal shape, which can be produced in a travel size to support portability for traveling.
  • FIG. 1 shows a perspective view of the first exemplary embodiment, displaying the base 10 , the pegs 11 , the holes 12 , the container 13 , and the lid 14 .
  • the invention is directed to a game device which is used to play a solitaire peg jumping game.
  • the game functions by requiring the user to jump pegs 11 .
  • the user may jump any number of pegs in a single linear direction.
  • the peg or pegs 11 which have been jumped are removed and placed in a container 13 .
  • the user continues jumping until one peg 11 remains.
  • the design is in a hexagonal shape as shown, which can be produced in a travel size to support portability for traveling.
  • a lid 14 is provided for the container 13 , for storage and traveling.
  • the playing area preferably consists of nineteen holes 12 which have been drilled or molded into a base 10 .
  • the holes 12 may extend all of the way, or part of the way through the base 10 .
  • Nineteen pegs 11 are also provided with the game; eighteen of the holes would preferably be provided in a first color or pattern and the remaining one peg would preferably be provided in a different or contrasting color or pattern, though only eighteen pegs would be in use at any given time as one hole would remain un-filled in any configuration.
  • the holes 12 are drilled in a hexagonal pattern and spaced equidistantly from each other such that three holes 12 are along each side of an equilateral hexagon, and five holes 12 form a straight line joining opposing corners of the hexagon.
  • the user sets up the game by placing one peg 11 into each hole 12 in the base 10 , until one empty hole 12 remains, at one corner of the hexagon.
  • the user then jumps pegs 11 , each time moving a peg 11 over one or more other adjacent pegs 11 and landing the first peg 11 in an empty hole 12 .
  • the user removes the pegs 11 which were jumped, placing them in the container 13 provided.
  • the user then continues to jump pegs 11 and remove them in the same manner. If the user is eventually able to jump and remove all of the pegs 11 except one, the game has been won.
  • levels of the game may be offered such as beginner and expert.
  • the beginner level game the user may jump any number of pegs 11 with one jump, as long as they are in a straight line and all are adjacent to each other.
  • the off-color peg 11 is placed in one of the peg positions and only the off-color peg may be used to jump.
  • Rules for the game may be printed on a peel and stick label and affixed to the exterior of the container 13 , for the convenience of the user or to aid in reducing costs of manufacturing.
  • the base 10 , the pegs 11 , the container 13 , and the lid 14 would preferably be manufactured from rigid, durable materials such as wood, plastic, steel, brass, aluminum, or malacrylate.

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Adornments (AREA)

Abstract

A game device which is used to play a solitaire peg jumping game, and a method of playing the game, functions by requiring the user to jump pegs, where the jumped pegs are removed, and the user continues jumping until one peg remains. The design is in a particular hexagonal shape, which can be produced in a travel size to support portability for traveling.

Description

    CROSS-REFERENCE TO RELATED APPLICATIONS
  • This application claims the benefit of U.S. Provisional Application No. 61/843,848, filed Jul. 8, 2013.
  • STATEMENT REGARDING FEDERALLY SPONSORED RESEARCH OR DEVELOPMENT
  • Not Applicable
  • PARTIES TO A JOINT RESEARCH AGREEMENT
  • Not Applicable
  • REFERENCE TO SEQUENCE LISTING, A TABLE, OR A COMPUTER PROGRAM LISTING COMPACT DISK APPENDIX
  • Not Applicable
  • BACKGROUND OF THE INVENTION
  • The invention relates generally to board games and in particular to a solitaire peg jumping game. Even in the age of video games and cable television, travelers and families can sometimes be challenged to find a new and entertaining pastime. A game device which is used to play a solitaire peg jumping game would fulfill this demand. The game functions by requiring the user to jump pegs, where the one jumped is removed and the user continues jumping until one peg remains. The design is in a special shape and has a particular configuration. The invention can be produced in a travel size to support portability for traveling allowing the users more opportunity to use the game.
  • SUMMARY OF THE INVENTION
  • Accordingly, the invention is directed to a game device which is used to play a solitaire peg jumping game, and a method of playing the game. The game functions by requiring the user to jump pegs, where the jumped pegs are removed, and the user continues jumping until one peg remains. The design is in a particular hexagonal shape, which can be produced in a travel size to support portability for traveling.
  • Additional features and advantages of the invention will be set forth in the description which follows, and will be apparent from the description, or may be learned by practice of the invention. The foregoing general description and the following detailed description are exemplary and explanatory and are intended to provide further explanation of the invention.
  • BRIEF DESCRIPTION OF THE DRAWING
  • The accompanying drawing is included to provide a further understanding of the invention and is incorporated into and constitutes a part of the specification. It illustrates one embodiment of the invention and, together with the description, serves to explain the principles of the invention.
  • FIG. 1 shows a perspective view of the first exemplary embodiment, displaying the base 10, the pegs 11, the holes 12, the container 13, and the lid 14.
  • DETAILED DESCRIPTION OF THE INVENTION
  • Referring now to the invention in more detail, the invention is directed to a game device which is used to play a solitaire peg jumping game. The game functions by requiring the user to jump pegs 11. The user may jump any number of pegs in a single linear direction. The peg or pegs 11 which have been jumped are removed and placed in a container 13. The user continues jumping until one peg 11 remains. The design is in a hexagonal shape as shown, which can be produced in a travel size to support portability for traveling. A lid 14 is provided for the container 13, for storage and traveling.
  • The playing area preferably consists of nineteen holes 12 which have been drilled or molded into a base 10. The holes 12 may extend all of the way, or part of the way through the base 10. Nineteen pegs 11 are also provided with the game; eighteen of the holes would preferably be provided in a first color or pattern and the remaining one peg would preferably be provided in a different or contrasting color or pattern, though only eighteen pegs would be in use at any given time as one hole would remain un-filled in any configuration. The holes 12 are drilled in a hexagonal pattern and spaced equidistantly from each other such that three holes 12 are along each side of an equilateral hexagon, and five holes 12 form a straight line joining opposing corners of the hexagon. To use the device, the user sets up the game by placing one peg 11 into each hole 12 in the base 10, until one empty hole 12 remains, at one corner of the hexagon. The user then jumps pegs 11, each time moving a peg 11 over one or more other adjacent pegs 11 and landing the first peg 11 in an empty hole 12. The user removes the pegs 11 which were jumped, placing them in the container 13 provided. The user then continues to jump pegs 11 and remove them in the same manner. If the user is eventually able to jump and remove all of the pegs 11 except one, the game has been won.
  • Several levels of the game may be offered such as beginner and expert. In the beginner level game, the user may jump any number of pegs 11 with one jump, as long as they are in a straight line and all are adjacent to each other. In another embodiment of the expert level game, the off-color peg 11 is placed in one of the peg positions and only the off-color peg may be used to jump. Rules for the game may be printed on a peel and stick label and affixed to the exterior of the container 13, for the convenience of the user or to aid in reducing costs of manufacturing.
  • The base 10, the pegs 11, the container 13, and the lid 14 would preferably be manufactured from rigid, durable materials such as wood, plastic, steel, brass, aluminum, or malacrylate.
  • Components, component sizes, and materials listed above are preferable, but artisans will recognize that alternate components and materials could be selected without altering the scope of the invention.
  • While the foregoing written description of the invention enables one of ordinary skill to make and use what is presently considered to be the best mode thereof, those of ordinary skill in the art will understand and appreciate the existence of variations, combinations, and equivalents of the specific embodiment, method, and examples herein. The invention should, therefore, not be limited by the above described embodiment, method, and examples, but by all embodiments and methods within the scope and spirit of the invention.

Claims (1)

I claim:
1. A solitaire peg jumping game device comprising a base; a plurality of pegs; a plurality of holes; a container; and a lid.
US14/326,063 2013-07-08 2014-07-08 Solitaire peg jumping game Abandoned US20150014929A1 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
US14/326,063 US20150014929A1 (en) 2013-07-08 2014-07-08 Solitaire peg jumping game

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
US201361843848P 2013-07-08 2013-07-08
US14/326,063 US20150014929A1 (en) 2013-07-08 2014-07-08 Solitaire peg jumping game

Publications (1)

Publication Number Publication Date
US20150014929A1 true US20150014929A1 (en) 2015-01-15

Family

ID=52276521

Family Applications (1)

Application Number Title Priority Date Filing Date
US14/326,063 Abandoned US20150014929A1 (en) 2013-07-08 2014-07-08 Solitaire peg jumping game

Country Status (1)

Country Link
US (1) US20150014929A1 (en)

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20190012724A1 (en) * 2017-07-10 2019-01-10 International Business Machines Corporation Intelligently managing store inventory
US20230149797A1 (en) * 2021-11-15 2023-05-18 Morris Green Penn Dual platform puzzle game

Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20190012724A1 (en) * 2017-07-10 2019-01-10 International Business Machines Corporation Intelligently managing store inventory
US20190012723A1 (en) * 2017-07-10 2019-01-10 International Business Machines Corporation Intelligently managing store inventory
US20230149797A1 (en) * 2021-11-15 2023-05-18 Morris Green Penn Dual platform puzzle game

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STCB Information on status: application discontinuation

Free format text: ABANDONED -- INCOMPLETE APPLICATION (PRE-EXAMINATION)