US20150014929A1 - Solitaire peg jumping game - Google Patents
Solitaire peg jumping game Download PDFInfo
- Publication number
- US20150014929A1 US20150014929A1 US14/326,063 US201414326063A US2015014929A1 US 20150014929 A1 US20150014929 A1 US 20150014929A1 US 201414326063 A US201414326063 A US 201414326063A US 2015014929 A1 US2015014929 A1 US 2015014929A1
- Authority
- US
- United States
- Prior art keywords
- peg
- game
- pegs
- solitaire
- user
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Abandoned
Links
- 230000009191 jumping Effects 0.000 title claims abstract description 11
- 241000549343 Myadestes Species 0.000 title claims abstract description 7
- 238000000034 method Methods 0.000 abstract description 5
- 239000000463 material Substances 0.000 description 3
- 230000008901 benefit Effects 0.000 description 2
- 229910001369 Brass Inorganic materials 0.000 description 1
- 229910000831 Steel Inorganic materials 0.000 description 1
- XAGFODPZIPBFFR-UHFFFAOYSA-N aluminium Chemical compound [Al] XAGFODPZIPBFFR-UHFFFAOYSA-N 0.000 description 1
- 229910052782 aluminium Inorganic materials 0.000 description 1
- 239000010951 brass Substances 0.000 description 1
- 238000004590 computer program Methods 0.000 description 1
- 238000005304 joining Methods 0.000 description 1
- 238000004519 manufacturing process Methods 0.000 description 1
- 239000004033 plastic Substances 0.000 description 1
- 239000010959 steel Substances 0.000 description 1
- 238000003860 storage Methods 0.000 description 1
- 239000002023 wood Substances 0.000 description 1
Images
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/06—Patience; Other games for self-amusement
- A63F9/0602—Solitary games adapted for a single player
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00173—Characteristics of game boards, alone or in relation to supporting structures or playing piece
- A63F3/00574—Connections between board and playing pieces
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/02—Chess; Similar board games
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00173—Characteristics of game boards, alone or in relation to supporting structures or playing piece
- A63F3/00176—Boards having particular shapes, e.g. hexagonal, triangular, circular, irregular
- A63F2003/00195—Hexagonal game board
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00173—Characteristics of game boards, alone or in relation to supporting structures or playing piece
- A63F3/00574—Connections between board and playing pieces
- A63F2003/00583—Connections between board and playing pieces with pin and hole
- A63F2003/00593—Connections between board and playing pieces with pin and hole friction fitted
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00895—Accessories for board games
- A63F2003/00943—Box or container for board games
- A63F2003/00946—Box or container for board games with a storage for playing pieces next to the playing field
- A63F2003/00949—Box or container for board games with a storage for playing pieces next to the playing field with a lid
Definitions
- the invention relates generally to board games and in particular to a solitaire peg jumping game. Even in the age of video games and cable television, travelers and families can sometimes be challenged to find a new and entertaining pastime.
- a game device which is used to play a solitaire peg jumping game would fulfill this demand.
- the game functions by requiring the user to jump pegs, where the one jumped is removed and the user continues jumping until one peg remains.
- the design is in a special shape and has a particular configuration.
- the invention can be produced in a travel size to support portability for traveling allowing the users more opportunity to use the game.
- the invention is directed to a game device which is used to play a solitaire peg jumping game, and a method of playing the game.
- the game functions by requiring the user to jump pegs, where the jumped pegs are removed, and the user continues jumping until one peg remains.
- the design is in a particular hexagonal shape, which can be produced in a travel size to support portability for traveling.
- FIG. 1 shows a perspective view of the first exemplary embodiment, displaying the base 10 , the pegs 11 , the holes 12 , the container 13 , and the lid 14 .
- the invention is directed to a game device which is used to play a solitaire peg jumping game.
- the game functions by requiring the user to jump pegs 11 .
- the user may jump any number of pegs in a single linear direction.
- the peg or pegs 11 which have been jumped are removed and placed in a container 13 .
- the user continues jumping until one peg 11 remains.
- the design is in a hexagonal shape as shown, which can be produced in a travel size to support portability for traveling.
- a lid 14 is provided for the container 13 , for storage and traveling.
- the playing area preferably consists of nineteen holes 12 which have been drilled or molded into a base 10 .
- the holes 12 may extend all of the way, or part of the way through the base 10 .
- Nineteen pegs 11 are also provided with the game; eighteen of the holes would preferably be provided in a first color or pattern and the remaining one peg would preferably be provided in a different or contrasting color or pattern, though only eighteen pegs would be in use at any given time as one hole would remain un-filled in any configuration.
- the holes 12 are drilled in a hexagonal pattern and spaced equidistantly from each other such that three holes 12 are along each side of an equilateral hexagon, and five holes 12 form a straight line joining opposing corners of the hexagon.
- the user sets up the game by placing one peg 11 into each hole 12 in the base 10 , until one empty hole 12 remains, at one corner of the hexagon.
- the user then jumps pegs 11 , each time moving a peg 11 over one or more other adjacent pegs 11 and landing the first peg 11 in an empty hole 12 .
- the user removes the pegs 11 which were jumped, placing them in the container 13 provided.
- the user then continues to jump pegs 11 and remove them in the same manner. If the user is eventually able to jump and remove all of the pegs 11 except one, the game has been won.
- levels of the game may be offered such as beginner and expert.
- the beginner level game the user may jump any number of pegs 11 with one jump, as long as they are in a straight line and all are adjacent to each other.
- the off-color peg 11 is placed in one of the peg positions and only the off-color peg may be used to jump.
- Rules for the game may be printed on a peel and stick label and affixed to the exterior of the container 13 , for the convenience of the user or to aid in reducing costs of manufacturing.
- the base 10 , the pegs 11 , the container 13 , and the lid 14 would preferably be manufactured from rigid, durable materials such as wood, plastic, steel, brass, aluminum, or malacrylate.
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Adornments (AREA)
Abstract
A game device which is used to play a solitaire peg jumping game, and a method of playing the game, functions by requiring the user to jump pegs, where the jumped pegs are removed, and the user continues jumping until one peg remains. The design is in a particular hexagonal shape, which can be produced in a travel size to support portability for traveling.
Description
- This application claims the benefit of U.S. Provisional Application No. 61/843,848, filed Jul. 8, 2013.
- Not Applicable
- Not Applicable
- Not Applicable
- The invention relates generally to board games and in particular to a solitaire peg jumping game. Even in the age of video games and cable television, travelers and families can sometimes be challenged to find a new and entertaining pastime. A game device which is used to play a solitaire peg jumping game would fulfill this demand. The game functions by requiring the user to jump pegs, where the one jumped is removed and the user continues jumping until one peg remains. The design is in a special shape and has a particular configuration. The invention can be produced in a travel size to support portability for traveling allowing the users more opportunity to use the game.
- Accordingly, the invention is directed to a game device which is used to play a solitaire peg jumping game, and a method of playing the game. The game functions by requiring the user to jump pegs, where the jumped pegs are removed, and the user continues jumping until one peg remains. The design is in a particular hexagonal shape, which can be produced in a travel size to support portability for traveling.
- Additional features and advantages of the invention will be set forth in the description which follows, and will be apparent from the description, or may be learned by practice of the invention. The foregoing general description and the following detailed description are exemplary and explanatory and are intended to provide further explanation of the invention.
- The accompanying drawing is included to provide a further understanding of the invention and is incorporated into and constitutes a part of the specification. It illustrates one embodiment of the invention and, together with the description, serves to explain the principles of the invention.
-
FIG. 1 shows a perspective view of the first exemplary embodiment, displaying thebase 10, thepegs 11, theholes 12, thecontainer 13, and thelid 14. - Referring now to the invention in more detail, the invention is directed to a game device which is used to play a solitaire peg jumping game. The game functions by requiring the user to jump
pegs 11. The user may jump any number of pegs in a single linear direction. The peg orpegs 11 which have been jumped are removed and placed in acontainer 13. The user continues jumping until onepeg 11 remains. The design is in a hexagonal shape as shown, which can be produced in a travel size to support portability for traveling. Alid 14 is provided for thecontainer 13, for storage and traveling. - The playing area preferably consists of nineteen
holes 12 which have been drilled or molded into abase 10. Theholes 12 may extend all of the way, or part of the way through thebase 10. Nineteenpegs 11 are also provided with the game; eighteen of the holes would preferably be provided in a first color or pattern and the remaining one peg would preferably be provided in a different or contrasting color or pattern, though only eighteen pegs would be in use at any given time as one hole would remain un-filled in any configuration. Theholes 12 are drilled in a hexagonal pattern and spaced equidistantly from each other such that threeholes 12 are along each side of an equilateral hexagon, and fiveholes 12 form a straight line joining opposing corners of the hexagon. To use the device, the user sets up the game by placing onepeg 11 into eachhole 12 in thebase 10, until oneempty hole 12 remains, at one corner of the hexagon. The user then jumpspegs 11, each time moving apeg 11 over one or more otheradjacent pegs 11 and landing thefirst peg 11 in anempty hole 12. The user removes thepegs 11 which were jumped, placing them in thecontainer 13 provided. The user then continues to jumppegs 11 and remove them in the same manner. If the user is eventually able to jump and remove all of thepegs 11 except one, the game has been won. - Several levels of the game may be offered such as beginner and expert. In the beginner level game, the user may jump any number of
pegs 11 with one jump, as long as they are in a straight line and all are adjacent to each other. In another embodiment of the expert level game, the off-color peg 11 is placed in one of the peg positions and only the off-color peg may be used to jump. Rules for the game may be printed on a peel and stick label and affixed to the exterior of thecontainer 13, for the convenience of the user or to aid in reducing costs of manufacturing. - The
base 10, thepegs 11, thecontainer 13, and thelid 14 would preferably be manufactured from rigid, durable materials such as wood, plastic, steel, brass, aluminum, or malacrylate. - Components, component sizes, and materials listed above are preferable, but artisans will recognize that alternate components and materials could be selected without altering the scope of the invention.
- While the foregoing written description of the invention enables one of ordinary skill to make and use what is presently considered to be the best mode thereof, those of ordinary skill in the art will understand and appreciate the existence of variations, combinations, and equivalents of the specific embodiment, method, and examples herein. The invention should, therefore, not be limited by the above described embodiment, method, and examples, but by all embodiments and methods within the scope and spirit of the invention.
Claims (1)
1. A solitaire peg jumping game device comprising a base; a plurality of pegs; a plurality of holes; a container; and a lid.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US14/326,063 US20150014929A1 (en) | 2013-07-08 | 2014-07-08 | Solitaire peg jumping game |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US201361843848P | 2013-07-08 | 2013-07-08 | |
US14/326,063 US20150014929A1 (en) | 2013-07-08 | 2014-07-08 | Solitaire peg jumping game |
Publications (1)
Publication Number | Publication Date |
---|---|
US20150014929A1 true US20150014929A1 (en) | 2015-01-15 |
Family
ID=52276521
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
US14/326,063 Abandoned US20150014929A1 (en) | 2013-07-08 | 2014-07-08 | Solitaire peg jumping game |
Country Status (1)
Country | Link |
---|---|
US (1) | US20150014929A1 (en) |
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20190012724A1 (en) * | 2017-07-10 | 2019-01-10 | International Business Machines Corporation | Intelligently managing store inventory |
US20230149797A1 (en) * | 2021-11-15 | 2023-05-18 | Morris Green Penn | Dual platform puzzle game |
-
2014
- 2014-07-08 US US14/326,063 patent/US20150014929A1/en not_active Abandoned
Cited By (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20190012724A1 (en) * | 2017-07-10 | 2019-01-10 | International Business Machines Corporation | Intelligently managing store inventory |
US20190012723A1 (en) * | 2017-07-10 | 2019-01-10 | International Business Machines Corporation | Intelligently managing store inventory |
US20230149797A1 (en) * | 2021-11-15 | 2023-05-18 | Morris Green Penn | Dual platform puzzle game |
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
STCB | Information on status: application discontinuation |
Free format text: ABANDONED -- INCOMPLETE APPLICATION (PRE-EXAMINATION) |