US20130184077A1 - Game controller for a pivotable handheld computing device - Google Patents

Game controller for a pivotable handheld computing device Download PDF

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Publication number
US20130184077A1
US20130184077A1 US13/561,841 US201213561841A US2013184077A1 US 20130184077 A1 US20130184077 A1 US 20130184077A1 US 201213561841 A US201213561841 A US 201213561841A US 2013184077 A1 US2013184077 A1 US 2013184077A1
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US
United States
Prior art keywords
cradle
game controller
body portion
computing device
handheld computing
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Abandoned
Application number
US13/561,841
Inventor
Fred S. Galpern
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
InMusic Brands Inc
Original Assignee
ION AUDIO LLC
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by ION AUDIO LLC filed Critical ION AUDIO LLC
Priority to US13/561,841 priority Critical patent/US20130184077A1/en
Assigned to ION Audio, LLC reassignment ION Audio, LLC ASSIGNMENT OF ASSIGNORS INTEREST (SEE DOCUMENT FOR DETAILS). Assignors: GALPERN, FRED
Assigned to INMUSIC BRANDS, INC., A FLORIDA CORPORATION reassignment INMUSIC BRANDS, INC., A FLORIDA CORPORATION ASSIGNMENT OF ASSIGNORS INTEREST (SEE DOCUMENT FOR DETAILS). Assignors: ION AUDIO, LLC, A LIMITED LIABILITY COMPANY OF THE STATE OF FLORIDA
Assigned to BANK OF AMERICA, N.A. reassignment BANK OF AMERICA, N.A. SECURITY AGREEMENT Assignors: INMUSIC BRANDS, INC.
Publication of US20130184077A1 publication Critical patent/US20130184077A1/en
Assigned to BANK OF AMERICA, N.A. reassignment BANK OF AMERICA, N.A. FOURTH AMENDMENT TO INTELLECTUAL PROPERTY SECURITY AGREEMENT Assignors: INMUSIC BRANDS, INC.
Abandoned legal-status Critical Current

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • A63F13/98Accessories, i.e. detachable arrangements optional for the use of the video game device, e.g. grip supports of game controllers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/23Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/24Constructional details thereof, e.g. game controllers with detachable joystick handles
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • A63F13/92Video game devices specially adapted to be hand-held while playing

Definitions

  • the present patent document relates generally to handheld computing devices, such as smartphones, music players, portable game systems, personal data assistants, and the like, and more particularly to a game controller for such devices.
  • the game controller described herein solves the problems of the prior art by providing a game controller that includes a pivoting cradle that permits that handheld computing device to be positioned in landscape or portrait orientation as desired by the user.
  • the game controller includes buttons, triggers, D-pads and other standard video game controls that user have become accustomed to using play video games
  • FIG. 1 is a perspective view of the game controller with the pivoting cradle locked in a landscape orientation
  • FIG. 2 is a perspective view of the game controller with the pivoting cradle locked in a portrait orientation
  • FIG. 3 is a bottom perspective view of the pivoting cradle
  • FIG. 4 is a cross-section view through line 4 - 4 of FIG. 3 ;
  • FIG. 5 is a top perspective view of the body portion of the game controller
  • FIG. 6 is a partial bottom cross-section view of the body portion and pivoting cradle engaged in the landscape orientation
  • FIG. 7 is a partial bottom cross-section view of the body portion and pivoting cradle engaged in the portrait orientation
  • the game controller 10 includes a body portion 12 and a pivoting cradle 14 rotatably attached thereto.
  • the pivoting cradle 14 includes a recess to capture a handheld computing device 16 therein.
  • the body portion 12 includes a plurality of game controls 20 for interacting with a video game running on the handheld computing device 18 .
  • the body portion includes a number of controls.
  • a D-pad 20 a and a number of triggers 20 b and buttons 20 c are shown (“controls” 20 collectively).
  • a circuit 21 inside the body portion detects D-pad 20 a, trigger 20 b, and button 20 c presses and releases of the controls 20 and transmits the state of the controls 20 to the handheld computing device 16 .
  • Transmission of the state of the controls 20 to the handheld computing device 16 may be done wirelessly, such as through a Bluetooth connection, or by a wired connection as is known in the art. Details of the transmission method need not be described herein as one skilled in the art would be familiar with the implementation.
  • the pivoting cradle 14 includes a recess 15 for securing the handheld computing device 16 therein.
  • the rear of the pivoting cradle 12 (best seen in FIGS. 3 and 4 ) includes a raised mounting point 22 with an aperture 24 for pivotally attaching the pivoting cradle to 14 the body portion 12 .
  • a collar 26 surrounds the raised mounting point 22 and includes a pair of spring-biased ball detents 28 .
  • the collar 26 is configured to set into a seat in the body portion 12 , best seen in FIG. 5 . Adjacent to the collar 26 are a pair of semi-circular raised lips 30 that partially surround the collar 26 .
  • the body portion 12 includes a recessed area 32 to receive the pivoting cradle.
  • the raised lips 30 on the pivoting cradle 14 contact the recessed area 32 and lift the pivoting cradle 12 up off of the recessed area 32 thereby reducing friction for turning the pivoting cradle 14 .
  • a seat 34 is formed on the recessed area 32 to receive the collar 26 of the pivoting cradle 14 .
  • the collar 26 fits over an annular wall 36 inside the seat 34 and the annular wall 36 receives the raised mounting point 22 .
  • An aperture 38 is formed within the annular wall 36 .
  • the pivoting cradle 14 and body portion 12 are secured together with an axle, rod, screw or bolt 40 that is passed through the aperture 38 on the body portion 12 and into the aperture 24 on the raised mounting point 22 of the cradle 14 .
  • a circular track 42 with four stop points 44 is formed inside the seat 34 .
  • the circular track 42 receives the ball detents 28 .
  • the four stop points 44 allow the ball detents 28 to fully sit thereby locking the pivoting cradle 14 in either a portrait or landscape orientation relative to the body portion 12 , as seen in FIGS. 6 and 7 .
  • the spring tension biasing the ball detents 28 is strong enough to secure the pivoting cradle 14 in the landscape or portrait orientation. However, a user may overcome the spring tension by applying torque to the pivoting cradle 14 . With sufficient force, the ball detents 28 jump out of the stop points 44 and into the circular track 42 where the user may reposition the pivoting cradle 14 to a different orientation.
  • two ball detents 28 with four stop points 44 are shown, other numbers of ball detents 28 and top points 44 may be used as desired.
  • the pivoting cradle 14 further includes an elastic lip 46 adapted to receive different handheld computing devices 16 therein.
  • the elastic lip 46 stretches to accommodate the handheld computing device 16 and captures the handheld computing device securely within the recess 15 the cradle 14 .
  • An optional insert may be included to attach to smaller devices in order to make them sufficient bulky to be captured inside the elastic lip 46 .
  • this arrangement permits the user to use the game controller 10 with a variety of handheld computing devices 16 , whose dimensions are close but not identical to one another.
  • the use of elastic materials in the pivoting cradle 14 provides additional shock absorption in the event the game controller 10 is dropped with a handheld computing device 16 contained therein.

Abstract

A game controller for a handheld computing device is disclosed. The game controller includes a body portion and a cradle pivotally attached to the body portion. The cradle configured and arranged to hold a handheld computing device therein. A number of controls are located on the body portion. A circuit is included that is configured and arranged to detect the state of the controls and transmit the state to the handheld computing device.

Description

    CROSS-REFERENCE TO RELATED APPLICATIONS
  • This patent document claims priority to earlier filed U.S. Provisional Application Ser. No. 61/587,414, filed on Jan. 17, 2012, the entire contents of which are incorporated herein by reference.
  • BACKGROUND
  • 1. Technical Field
  • The present patent document relates generally to handheld computing devices, such as smartphones, music players, portable game systems, personal data assistants, and the like, and more particularly to a game controller for such devices.
  • 2. Background of the Related Art
  • Consumer acceptance of smartphones, PDAs, music players has exploded in the marketplace. Consumers have also embraced mobile apps and other downloadable software for these handheld computing devices. In particular, video games have become quite popular. However, these handheld computing devices lack controls specific to gaming, such as a D-pad, spaced-apart action buttons, triggers, joysticks and the like.
  • Furthermore, most handheld computing devices have rectangular screens and different video games have been designed to be played in either a landscape or a portrait orientation, but typically not both.
  • Therefore, there is a perceived need in the industry for a device to interface with a handheld computing device that provides video game controls users are accustomed to having when playing video games. There is also a need for a device to permit a user to play video games in a portrait or landscape mode.
  • SUMMARY
  • The game controller described herein solves the problems of the prior art by providing a game controller that includes a pivoting cradle that permits that handheld computing device to be positioned in landscape or portrait orientation as desired by the user. The game controller includes buttons, triggers, D-pads and other standard video game controls that user have become accustomed to using play video games
  • BRIEF DESCRIPTION OF THE DRAWINGS
  • These and other features, aspects, and advantages of the present invention will become better understood with reference to the following description, appended claims, and accompanying drawings where:
  • FIG. 1 is a perspective view of the game controller with the pivoting cradle locked in a landscape orientation;
  • FIG. 2 is a perspective view of the game controller with the pivoting cradle locked in a portrait orientation;
  • FIG. 3 is a bottom perspective view of the pivoting cradle;
  • FIG. 4 is a cross-section view through line 4-4 of FIG. 3;
  • FIG. 5 is a top perspective view of the body portion of the game controller;
  • FIG. 6 is a partial bottom cross-section view of the body portion and pivoting cradle engaged in the landscape orientation;
  • FIG. 7 is a partial bottom cross-section view of the body portion and pivoting cradle engaged in the portrait orientation;
  • DESCRIPTION OF THE PREFERRED EMBODIMENT
  • Referring now to FIG. 1, an embodiment of the game controller is shown generally at 10. The game controller 10 includes a body portion 12 and a pivoting cradle 14 rotatably attached thereto. The pivoting cradle 14 includes a recess to capture a handheld computing device 16 therein. The body portion 12 includes a plurality of game controls 20 for interacting with a video game running on the handheld computing device 18.
  • The body portion includes a number of controls. A D-pad 20 a and a number of triggers 20 b and buttons 20 c are shown (“controls” 20 collectively). A circuit 21 inside the body portion detects D-pad 20 a, trigger 20 b, and button 20 c presses and releases of the controls 20 and transmits the state of the controls 20 to the handheld computing device 16. Transmission of the state of the controls 20 to the handheld computing device 16 may be done wirelessly, such as through a Bluetooth connection, or by a wired connection as is known in the art. Details of the transmission method need not be described herein as one skilled in the art would be familiar with the implementation.
  • The pivoting cradle 14 includes a recess 15 for securing the handheld computing device 16 therein. The rear of the pivoting cradle 12 (best seen in FIGS. 3 and 4) includes a raised mounting point 22 with an aperture 24 for pivotally attaching the pivoting cradle to 14 the body portion 12. A collar 26 surrounds the raised mounting point 22 and includes a pair of spring-biased ball detents 28. The collar 26 is configured to set into a seat in the body portion 12, best seen in FIG. 5. Adjacent to the collar 26 are a pair of semi-circular raised lips 30 that partially surround the collar 26.
  • Referring to FIG. 5, the body portion 12 includes a recessed area 32 to receive the pivoting cradle. The raised lips 30 on the pivoting cradle 14 contact the recessed area 32 and lift the pivoting cradle 12 up off of the recessed area 32 thereby reducing friction for turning the pivoting cradle 14. A seat 34 is formed on the recessed area 32 to receive the collar 26 of the pivoting cradle 14. The collar 26 fits over an annular wall 36 inside the seat 34 and the annular wall 36 receives the raised mounting point 22. An aperture 38 is formed within the annular wall 36. The pivoting cradle 14 and body portion 12 are secured together with an axle, rod, screw or bolt 40 that is passed through the aperture 38 on the body portion 12 and into the aperture 24 on the raised mounting point 22 of the cradle 14.
  • Inside the seat 34, a circular track 42 with four stop points 44 is formed. The circular track 42 receives the ball detents 28. The four stop points 44 allow the ball detents 28 to fully sit thereby locking the pivoting cradle 14 in either a portrait or landscape orientation relative to the body portion 12, as seen in FIGS. 6 and 7. The spring tension biasing the ball detents 28 is strong enough to secure the pivoting cradle 14 in the landscape or portrait orientation. However, a user may overcome the spring tension by applying torque to the pivoting cradle 14. With sufficient force, the ball detents 28 jump out of the stop points 44 and into the circular track 42 where the user may reposition the pivoting cradle 14 to a different orientation. Although two ball detents 28 with four stop points 44 are shown, other numbers of ball detents 28 and top points 44 may be used as desired.
  • The pivoting cradle 14 further includes an elastic lip 46 adapted to receive different handheld computing devices 16 therein. The elastic lip 46 stretches to accommodate the handheld computing device 16 and captures the handheld computing device securely within the recess 15 the cradle 14. An optional insert may be included to attach to smaller devices in order to make them sufficient bulky to be captured inside the elastic lip 46. As can be seen, this arrangement permits the user to use the game controller 10 with a variety of handheld computing devices 16, whose dimensions are close but not identical to one another. Furthermore, the use of elastic materials in the pivoting cradle 14 provides additional shock absorption in the event the game controller 10 is dropped with a handheld computing device 16 contained therein.
  • It would be appreciated by those skilled in the art that various changes and modifications can be made to the illustrated embodiments without departing from the spirit of the present invention. All such modifications and changes are intended to be within the scope of the present invention.

Claims (19)

What is claimed:
1. A game controller, comprising:
a body portion
a cradle pivotally attached to the body portion, the cradle configured and arranged to hold a handheld computing device therein;
a plurality of controls on the body portion; and
a circuit configured and arranged to detect the state of the plurality of controls and transmit the state of the plurality of controls to the handheld computing device.
2. The game controller of claim 1, wherein the cradle is pivotable to a landscape orientation and a portrait orientation.
3. The game controller of claim 1, wherein the cradle includes an elastic lip configured and arranged to receive a handheld computing device therein.
4. The game controller of claim 1, wherein the cradle includes a raised mounting point surrounded by a collar and the body portion includes a seat for receiving the mounting pointing point and collar.
5. The game controller of claim 4, wherein the collar rotates on a circular track in the seat and further includes a ball detent that engages a stop in the circular track.
6. The game controller of claim 4, further comprising a pair of semi-circular raised lips partially surrounding the collar.
7. The game controller of claim 4, wherein the seat further includes an annular wall received between the collar fitting and the raised mounting point.
8. The game controller of claim 1, wherein the cradle is pivotally mounted to the body portion via an axle that is passed through an aperture on the body portion and into an aperture on the cradle.
9. The game controller of claim 1, wherein the cradle further includes a recess configured and arranged to receive the handheld computing device therein.
10. The game controller of claim 1, wherein the plurality of controls are selected from the group consisting essentially of D-Pad, button and trigger.
11. A game controller, comprising:
a body portion
a cradle pivotally attached to the body portion wherein the cradle is pivotable to a landscape orientation and a portrait orientation; the cradle configured and arranged to hold a handheld computing device therein;
a plurality of controls on the body portion; and
a circuit configured and arranged to detect the state of the plurality of controls and transmit the state of the plurality of controls to the handheld computing device.
12. The game controller of claim 11, wherein the cradle includes an elastic lip configured and arranged to receive a handheld computing device therein.
13. The game controller of claim 11, wherein the cradle includes a ball detent that selectively engages a stop on the body portion to selectively lock the cradle in the portrait and the landscape orientations.
14. The game controller of claim 11, wherein the cradle is pivotally mounted to the body portion via an axle that is passed through an aperture on the body portion and into an aperture on the cradle.
15. The game controller of claim 11, wherein the cradle further includes a recess configured and arranged to receive the handheld computing device therein.
16. A game controller, comprising:
a body portion
a cradle pivotally attached to the body portion, the cradle including a recess surrounded by an elastic lip configured and arranged to hold a handheld computing device therein;
a plurality of controls on the body portion; and
a circuit configured and arranged to detect the state of the plurality of controls and transmit the state of the plurality of controls to the handheld computing device.
17. The game controller of claim 16, wherein the cradle is pivotable to a landscape orientation and a portrait orientation.
18. The game controller of claim 16, wherein the cradle is pivotally mounted to the body portion via an axle that is passed through an aperture on the body portion and into an aperture on the cradle.
19. The game controller of claim 11, wherein the cradle includes a ball detent that selectively engages a stop on the body portion to selectively lock the cradle in the portrait and the landscape orientations.
US13/561,841 2012-01-17 2012-07-30 Game controller for a pivotable handheld computing device Abandoned US20130184077A1 (en)

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US13/561,841 US20130184077A1 (en) 2012-01-17 2012-07-30 Game controller for a pivotable handheld computing device

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Cited By (28)

* Cited by examiner, † Cited by third party
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US20130095925A1 (en) * 2011-10-12 2013-04-18 Hon Hai Precision Industry Co., Ltd. Game controller and mobile computer thereof
US20140179437A1 (en) * 2012-06-20 2014-06-26 Zagg Intellectual Property Holding Co., Inc. Gaming accessory for a portable electronic device, gaming systems and methods
US20150018101A1 (en) * 2013-07-11 2015-01-15 Clamcase, Llc Apparatus and method for controller accessory
US20150281422A1 (en) * 2012-11-23 2015-10-01 Phonejoy Solutions Limited Handheld Apparatus For Communicating Control Signals To An Information Processing Device
USD740885S1 (en) * 2013-08-09 2015-10-13 Sony Computer Entertainment Inc. Portable information terminal
USD741952S1 (en) * 2013-08-09 2015-10-27 Sony Computer Entertainment Inc. Portable information terminal
US9281859B1 (en) * 2015-02-26 2016-03-08 Eun-Ml Lee Smartphone cover module with embedded game controller
USD772853S1 (en) * 2014-06-17 2016-11-29 Otter Products, Llc Indicator for a case
US9529447B2 (en) 2013-01-18 2016-12-27 Microsoft Technology Licensing, Llc Removable input module
US9711980B2 (en) 2014-11-25 2017-07-18 Microsoft Technology Licensing, Llc Charging device for removable input modules
US9778778B2 (en) 2014-11-25 2017-10-03 Microsoft Technology Licensing, Llc Removable input/output module with adjustment mechanism
US9914060B1 (en) 2011-07-15 2018-03-13 Bryan Corigliano Controller docking device for portable electronics and method of use
US10437411B2 (en) 2013-01-18 2019-10-08 Microsoft Technology Licensing, Llc Reconfigurable clip-on modules for mobile computing devices
WO2019198583A1 (en) * 2018-04-12 2019-10-17 日本電信電話株式会社 Pseudo-kinesthetic sense presentation device
USD867365S1 (en) 2012-07-16 2019-11-19 Bryan Corigliano Portable computing device controller docking station
US10525360B1 (en) 2011-07-15 2020-01-07 Bryan Corigliano Controller docking device for portable electronics and method of use
WO2020201758A1 (en) 2019-04-04 2020-10-08 Tech 21 Licensing Limited A case for mobile device with a screen
WO2021099796A1 (en) 2019-11-21 2021-05-27 Tech 21 Licensing Limited A case assembly for a mobile electronic device with a screen
US11027191B2 (en) * 2018-09-07 2021-06-08 Samsung Electronics Co., Ltd. Auxiliary control electronic device of mobile terminal
US11045723B1 (en) 2014-11-18 2021-06-29 Razer (Asia-Pacific) Pte. Ltd. Gaming controller for mobile device and method of operating a gaming controller
US11167209B2 (en) * 2020-03-25 2021-11-09 Dexin Electronic Ltd. Game controller
USD937933S1 (en) * 2019-02-07 2021-12-07 Razer (Asia-Pacific) Pte. Ltd. Controller
USD953435S1 (en) * 2020-11-17 2022-05-31 Shenzhen Qixiong Technology Co., Ltd Game controller for mobile telephone
USD964464S1 (en) * 2021-03-19 2022-09-20 Shenzhen Qixiong Technology Co., Ltd Game controller for mobile telephone
USD968514S1 (en) * 2021-03-11 2022-11-01 Shenzhen Qixiong Technology Co., Ltd Game controller for mobile telephone
US20230024322A1 (en) * 2021-07-23 2023-01-26 T2M, Llc Video gaming system
US20230105605A1 (en) * 2021-10-05 2023-04-06 Dexin Corp. Game controller
US11895795B2 (en) 2020-07-28 2024-02-06 Razer (Asia-Pacific) Pte. Ltd. Extendable cover for a portable electronic device

Cited By (38)

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US10525360B1 (en) 2011-07-15 2020-01-07 Bryan Corigliano Controller docking device for portable electronics and method of use
US9914060B1 (en) 2011-07-15 2018-03-13 Bryan Corigliano Controller docking device for portable electronics and method of use
US20130095925A1 (en) * 2011-10-12 2013-04-18 Hon Hai Precision Industry Co., Ltd. Game controller and mobile computer thereof
US20140179437A1 (en) * 2012-06-20 2014-06-26 Zagg Intellectual Property Holding Co., Inc. Gaming accessory for a portable electronic device, gaming systems and methods
USD867365S1 (en) 2012-07-16 2019-11-19 Bryan Corigliano Portable computing device controller docking station
US20150281422A1 (en) * 2012-11-23 2015-10-01 Phonejoy Solutions Limited Handheld Apparatus For Communicating Control Signals To An Information Processing Device
US10564793B2 (en) 2013-01-18 2020-02-18 Microsoft Technology Licensing, Llc Reconfigurable clip-on modules for mobile computing devices
US9529447B2 (en) 2013-01-18 2016-12-27 Microsoft Technology Licensing, Llc Removable input module
US10437411B2 (en) 2013-01-18 2019-10-08 Microsoft Technology Licensing, Llc Reconfigurable clip-on modules for mobile computing devices
US11376494B2 (en) * 2013-07-11 2022-07-05 Incipio, Llc Apparatus and method for controller accessory
US9539507B2 (en) * 2013-07-11 2017-01-10 Incipio, Llc Apparatus and method for controller accessory
US20170095733A1 (en) * 2013-07-11 2017-04-06 Incipio, Llc Apparatus and method for controller accessory
US20150018101A1 (en) * 2013-07-11 2015-01-15 Clamcase, Llc Apparatus and method for controller accessory
USD741952S1 (en) * 2013-08-09 2015-10-27 Sony Computer Entertainment Inc. Portable information terminal
USD740885S1 (en) * 2013-08-09 2015-10-13 Sony Computer Entertainment Inc. Portable information terminal
USD772853S1 (en) * 2014-06-17 2016-11-29 Otter Products, Llc Indicator for a case
US11607608B2 (en) 2014-11-18 2023-03-21 Razer (Asia-Pacific) Pte. Ltd. Gaming controller for mobile device and method of operating a gaming controller
US11045723B1 (en) 2014-11-18 2021-06-29 Razer (Asia-Pacific) Pte. Ltd. Gaming controller for mobile device and method of operating a gaming controller
US20170346317A1 (en) 2014-11-25 2017-11-30 Microsoft Technology Licensing, Llc Charging device for removable input modules
US10348108B2 (en) 2014-11-25 2019-07-09 Microsoft Technology Licensing, Llc Charging device for removable input modules
US9778778B2 (en) 2014-11-25 2017-10-03 Microsoft Technology Licensing, Llc Removable input/output module with adjustment mechanism
US9711980B2 (en) 2014-11-25 2017-07-18 Microsoft Technology Licensing, Llc Charging device for removable input modules
US9281859B1 (en) * 2015-02-26 2016-03-08 Eun-Ml Lee Smartphone cover module with embedded game controller
JP2019185484A (en) * 2018-04-12 2019-10-24 日本電信電話株式会社 Pseudo force sensation presenting device
US11320909B2 (en) 2018-04-12 2022-05-03 Nippon Telegraph And Telephone Corporation Pseudo-haptic device
WO2019198583A1 (en) * 2018-04-12 2019-10-17 日本電信電話株式会社 Pseudo-kinesthetic sense presentation device
US11027191B2 (en) * 2018-09-07 2021-06-08 Samsung Electronics Co., Ltd. Auxiliary control electronic device of mobile terminal
USD937933S1 (en) * 2019-02-07 2021-12-07 Razer (Asia-Pacific) Pte. Ltd. Controller
WO2020201758A1 (en) 2019-04-04 2020-10-08 Tech 21 Licensing Limited A case for mobile device with a screen
WO2021099796A1 (en) 2019-11-21 2021-05-27 Tech 21 Licensing Limited A case assembly for a mobile electronic device with a screen
US11167209B2 (en) * 2020-03-25 2021-11-09 Dexin Electronic Ltd. Game controller
US11895795B2 (en) 2020-07-28 2024-02-06 Razer (Asia-Pacific) Pte. Ltd. Extendable cover for a portable electronic device
USD953435S1 (en) * 2020-11-17 2022-05-31 Shenzhen Qixiong Technology Co., Ltd Game controller for mobile telephone
USD968514S1 (en) * 2021-03-11 2022-11-01 Shenzhen Qixiong Technology Co., Ltd Game controller for mobile telephone
USD964464S1 (en) * 2021-03-19 2022-09-20 Shenzhen Qixiong Technology Co., Ltd Game controller for mobile telephone
US20230024322A1 (en) * 2021-07-23 2023-01-26 T2M, Llc Video gaming system
US11904235B2 (en) * 2021-07-23 2024-02-20 T2M, Inc. Video gaming system
US20230105605A1 (en) * 2021-10-05 2023-04-06 Dexin Corp. Game controller

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