US20030190945A1 - Gaming device having multiple audio, video or audio-video exhibitions associated with related symbols - Google Patents

Gaming device having multiple audio, video or audio-video exhibitions associated with related symbols Download PDF

Info

Publication number
US20030190945A1
US20030190945A1 US10/407,389 US40738903A US2003190945A1 US 20030190945 A1 US20030190945 A1 US 20030190945A1 US 40738903 A US40738903 A US 40738903A US 2003190945 A1 US2003190945 A1 US 2003190945A1
Authority
US
United States
Prior art keywords
gaming device
symbols
exhibition
exhibitions
game
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Abandoned
Application number
US10/407,389
Inventor
William Bussick
Lance Peterson
Anthony Baerlocher
Garrett Olson
James Vasquez
Joseph Kaminkow
Aaron Jones
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
International Game Technology
Original Assignee
International Game Technology
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by International Game Technology filed Critical International Game Technology
Priority to US10/407,389 priority Critical patent/US20030190945A1/en
Assigned to IGT reassignment IGT ASSIGNMENT OF ASSIGNORS INTEREST (SEE DOCUMENT FOR DETAILS). Assignors: VASQUEZ, JAMES A., BAERLOCHER, ANTHONY J., BUSSICK, WILLIAM J., JONES, AARON T., KAMINKOW, JOSEPH E., OLSON, GARRETT M., PETERSON, LANCE R.
Publication of US20030190945A1 publication Critical patent/US20030190945A1/en
Abandoned legal-status Critical Current

Links

Images

Classifications

    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3225Data transfer within a gaming system, e.g. data sent between gaming machines and users
    • G07F17/3227Configuring a gaming machine, e.g. downloading personal settings, selecting working parameters
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements

Definitions

  • the present invention relates in general to a gaming device, and more particularly to a gaming device having multiple audio, video and audio-video exhibitions associated with related symbols to entertain players.
  • Gaming devices currently exist with bonus rounds in which a player has one or more opportunities to obtain bonus awards by selecting one or more masked awards from a group or plurality of masked awards displayed to the player.
  • the game removes the mask and either awards the player with a bonus value or terminates the bonus round with a bonus terminator. The outcome depends upon whether the player selects an award or a terminator.
  • the controller of the gaming device randomly places a predetermined number of masked awards and terminators in the group at the beginning of the bonus round and maintains the positioning until the bonus round terminates.
  • the player selects a masked award
  • the player receives the value of the award, and the game typically displays a message that the player may continue and enables the player to select another masked award.
  • the player selects another masked award, and the process continues until the player selects a masked terminator.
  • European Patent Application No. EP 0 945 837 A2 filed on Mar. 18, 1999 and assigned on its face to WMS Gaming, Inc. discloses a bonus round of this type.
  • Various other known gaming devices provide bonus games where the awards are masked.
  • the masked awards are generally represented by a symbol or image displayed to the player (often on a touch screen).
  • the game displays an audio, video or audio-video exhibition to entertain the player.
  • audio, video and audio video exhibitions have been identical for identical or related symbols displayed by the gaming device. The players can become bored based on this repetitive play of one or more audio, video or audio-video exhibitions.
  • the gaming device of the present invention includes a bonus round that provides multiple different audio, video or audio-video exhibitions associated with identical or related symbols provided by the gaming device. More particularly, the gaming device of the present invention provides a plurality of symbols or images in conjunction with a primary game (such as a slot machine game) or a secondary game (such as a bonus game). Several of these symbols are identical or related in some way (i.e., they are different images of the same character or object). Such identical or related symbols are hereinafter referred to as related symbols.
  • the present invention provides each related symbol with different audio, video or audio-video exhibitions to entertain the player.
  • the exhibitions associated with each related symbol may be predetermined or randomly determined from a group of exhibitions.
  • the gaming device randomly associates the exhibitions with the symbols.
  • a plurality of exhibitions are stored on the gaming device creating an exhibition library.
  • the controller randomly selects one of the exhibitions from the library and associates it with that selection (i.e., provides the exhibition to the player in an audio, video or audio-video format).
  • FIGS. 1A and 1B are front elevational views of a general embodiment of the gaming device of the present invention.
  • FIG. 2 is a schematic block diagram of the electronic configuration of one embodiment of the gaming device of the present invention.
  • FIG. 3 is flow diagram of one embodiment of the gaming scheme of the present invention.
  • FIG. 4 is a front elevational view of a plurality of symbols of one embodiment of the present invention.
  • FIG. 5 is a front elevational view of a standard reel configuration with a winning combination on the payline.
  • Gaming device 10 a and/or gaming device 10 b are generally referred to herein as gaming device 10 .
  • Gaming device 10 is preferably a slot machine having the controls, displays and features of a conventional slot machine. It is constructed so that a player can operate it while standing or sitting, and gaming device 10 is preferably mounted on a console.
  • gaming device 10 can be constructed as a pub-style table-top game (not shown) which a player can operate preferably while sitting.
  • gaming device 10 can be constructed with varying cabinet and display designs, as illustrated by the designs shown in FIGS.
  • Gaming device 10 can also be implemented as a program code stored in a detachable cartridge for operating a hand-held video game device. Also, gaming device 10 can be implemented as a program code stored on a disk or other memory device which a player can use in a desktop or laptop personal computer or other computerized platform.
  • Gaming device 10 can incorporate any primary game such as slot, poker or keno, any of their bonus triggering events and any of their bonus round games.
  • the symbols and indicia used on and in gaming device 10 may be in mechanical, electrical or video form, although they are preferably in video form.
  • gaming device 10 includes a coin slot 12 and bill acceptor 14 where the player inserts money, coins or tokens.
  • the player can place coins in the coin slot 12 or paper money or ticket voucher in the bill acceptor 14 .
  • Other devices could be used for accepting payment such as readers or validators for credit cards or debit cards.
  • a player inserts money in gaming device 10 a number of credits corresponding to the amount deposited is shown in a credit display 16 .
  • Play button 20 can be any play activator used by the player which starts any game or sequence of events in the gaming device.
  • gaming device 10 also includes a bet display 22 and a bet one button 24 .
  • the player places a bet by pushing the bet one button 24 .
  • the player can increase the bet by one credit each time the player pushes the bet one button 24 .
  • the number of credits shown in the credit display 16 decreases by one, and the number of credits shown in the bet display 22 increases by one.
  • a player may “cash out” and thereby receive a number of coins corresponding to the number of remaining credits by pushing a cash out button 26 .
  • the player receives the coins in a coin payout tray 28 .
  • the gaming device 10 may employ other payout mechanisms such as credit slips redeemable by a cashier or electronically recordable cards which keep track of the player's credits.
  • Gaming device 10 also includes one or more display devices.
  • the embodiment shown in FIG. 1A includes a central display device 30
  • the alternative embodiment shown in FIG. 1B includes a central display device 30 as well as an upper display device 32 .
  • gaming device 10 displays a plurality of reels 34 , preferably three to five reels 34 in mechanical or video form at one or more of the display devices.
  • the display devices can display any visual representation or display, including but not limited to movement of physical objects such as mechanical reels and wheels, dynamic lighting and video images.
  • a display device can be any viewing surface such as glass, a video monitor or screen, a liquid crystal display or any other display mechanism. If the reels 34 are in video form, the display device for the video reels 34 is preferably a video monitor.
  • Each reel 34 displays a plurality of indicia such as bells, hearts, fruits, numbers, letters, bars or other images which preferably correspond to a theme associated with the gaming device 10 .
  • gaming device 10 preferably includes speakers 36 for providing sounds or playing music.
  • the general electronic configuration of gaming device 10 preferably includes: a processor 38 ; a memory device 40 for storing program code or other data; a central display device 30 ; an upper display device 32 ; a sound card 42 ; a plurality of speakers 36 ; and one or more input devices 44 .
  • the processor 38 is preferably a microprocessor or microcontroller-based platform which is capable of displaying images, symbols and other indicia such as images of people, characters, places, things and faces of cards.
  • the memory device 40 can include random access memory (RAM) 46 for storing event data or other data generated or used during a particular game.
  • the memory device 40 can also include read only memory (ROM) 48 for storing program code which controls the gaming device 10 so that it plays a particular game in accordance with applicable game rules and pay tables.
  • the player preferably uses the input devices 44 , such as pull arm 18 , play button 20 , the bet one button 24 and the cash out button 26 to input signals into gaming device 10 .
  • the input devices 44 such as pull arm 18 , play button 20 , the bet one button 24 and the cash out button 26 to input signals into gaming device 10 .
  • Touch screen 50 and touch screen controller 52 are connected to a video controller 54 and processor 38 .
  • a player can make decisions and input signals into the gaming device 10 by touching touch screen 50 at the appropriate places (such as on the symbols as described below).
  • the processor 38 can be connected to coin slot 12 or bill acceptor 14 .
  • the processor 38 can be programmed to require a player to deposit a certain amount of money in order to start the game.
  • processor 38 and memory device 40 are preferable implementations of the present invention, the present invention can also be implemented using one or more application-specific integrated circuits (ASIC's) or other hardwired devices, or using mechanical devices (collectively referred to herein as a “processor”).
  • ASIC application-specific integrated circuits
  • processor 38 and memory device 40 preferably reside on each gaming device 10 unit, it is possible to provide some or all of their functions at a central location such as a network server for communication to a playing station such as over a local area network (LAN), wide area network (WAN), Internet connection, microwave link, and the like.
  • the processor 38 and memory device 40 is generally referred to herein as the “computer” or “controller.”
  • the player must insert the appropriate amount of money or tokens at coin slot 12 or bill acceptor 14 and then pull the arm 18 or push the play button 20 .
  • the reels 34 will then begin to spin. Eventually, the reels 34 will come to a stop. As long as the player has credits remaining, the player can spin the reels 34 again. Depending upon where the reels 34 stop, the player may or may not win additional credits.
  • the gaming device 10 may also provide players the opportunity to win credits in a bonus round.
  • This type of gaming device 10 will include a program which will automatically begin a bonus round when the player has achieved a qualifying condition in the game.
  • This qualifying condition can be a particular arrangement of indicia on a display device.
  • the gaming device 10 preferably uses a video-based central display device 30 to enable the player to play the bonus round.
  • the qualifying condition is a predetermined combination of indicia appearing on a plurality of reels 34 . As illustrated in the five reel slot game shown in FIGS. 1A and 1B, the qualifying condition could be the number seven appearing on three adjacent reels 34 along a payline 56 .
  • the gaming machines can include one or more paylines, such as payline 56 , wherein the paylines can be horizontal, diagonal or any combination thereof.
  • the present invention may be employed in a primary game or a secondary game such as a bonus round.
  • the present invention displays a plurality of symbols.
  • the symbols are preferably images consisting of varying graphics and having various sizes, shapes and colors.
  • the plurality of symbols are displayed on a video or virtual display device as described above.
  • a plurality of symbols are provided on the video reels or in a grid-like arrangement as illustrated in FIG. 4.
  • the symbols can be aligned or spaced apart in an orderly or disorderly fashion.
  • certain of the symbols have related characteristics including being identical symbols.
  • certain related symbols could be red-colored symbols and other related symbols could be blue-colored symbols.
  • Symbols could, for instance, be letters of the alphabet (i.e., a pair of A's, a pair of D's, etc.).
  • the related symbols are identical images of characters.
  • the symbols could be related in that the symbols are different images of the same character.
  • the gaming device displays an exhibition associated with that symbol in audio, video or audio-video form.
  • the gaming device preferably displays a different exhibition.
  • the gaming device displays a different exhibition for related symbols (including each identical symbol selected). Referring now to FIG. 3, the symbol is selected as indicated by block 100 , the game displays the exhibition associated with the selected symbol as indicated by block 102 , wherein the exhibition is different than the exhibition associated with any related symbol, the game performs the symbol function as indicated by block 104 and repeats the process if the selection process does not end as indicated by diamond 106 .
  • the symbols represent different characters from television programs or movies, while the exhibitions represent audio, video or audio-video sounds or images associated with those characters from the television programs or the movies.
  • the gaming device 10 randomly associates the different exhibitions with the related symbols.
  • a plurality of exhibitions are stored in the memory device 40 of the gaming device 10 creating an exhibition library. It should be appreciated that in one preferred embodiment, the number of exhibitions stored in the library at least equal and preferably exceed, the number of symbols simultaneously provided by the game.
  • the controller randomly selects one of the exhibitions from the library and associates it with that symbol. This type of event can occur without player input.
  • the gaming device can determine if an exhibition is to be played and automatically select an exhibition to show to the player, for instance to celebrate, highlight or describe a win in a base game or bonus round.
  • an exhibition is displayed it is eliminated from the available exhibitions in the library until the next implementation (such as a new primary game or bonus round). That eliminated exhibition is not used (i.e., displayed) for the remainder of the implementation.
  • the exhibition is returned to library so that it has a chance of being selected again in the bonus round.
  • one exhibition is associated with each symbol. That is, at the initiation of the bonus round, the controller selects one exhibition from the library and associates it with one symbol, so that each particular symbol in an implementation has its own associated exhibition, different from all the other related symbols. Thereafter, any time that symbol is selected only that exhibition is provided.
  • the game device 10 rearranges the symbols and exhibitions associated with the symbols each time a new implementation begins.
  • the rearrangement prevents the symbols from being located in the same place, for instance on the grid 100 , from one implementation to the next implementation.
  • the present invention offer players additional entertainment because the player does not know what exhibition the player will receive when the player selects related symbols. It should be appreciated that different exhibitions could include some similar or the same features, frames or images. For instance, two exhibitions associated with an identical symbol could include identical first frames or identical last frames. The first and last frames of an exhibition could also be identical to create a looping effect. The last frame of one exhibition could also be the first frame of another exhibition. It should be appreciated that the occurrence of an event such as a win or loss could determine which exhibition is provided to the player.
  • FIG. 5 A further alternative embodiment of the present invention is illustrated in FIG. 5 which displays a conventional video reel.
  • an exhibition from the exhibition library is associated with two or more symbols on a payline when the symbols result in or cause a win or other event for the player.
  • different exhibitions are associated with such symbols.
  • the same exhibition would be associated with each of the heart symbols 150 a , 150 b and 150 c , but in a subsequent game, a different exhibition would be associated with the heart symbols.
  • the exhibition could be selected based on predetermined criteria such as when a symbol is used or what other symbols are combined with said symbol.

Abstract

The present invention is a gaming device that provides a gaming device that displays a plurality of related symbols, wherein each symbol has a different exhibition associated with it. The gaming device includes a display adapted to display the symbols and the exhibitions, whereby when a symbol is selected, the display provides the associated exhibition. In one preferred embodiment, the gaming device includes an exhibition library that stores a plurality of exhibitions. Each time a symbol is selected, the gaming device selects an exhibition from the exhibition library, associates it with that symbol, and displays it.

Description

    PRIORITY CLAIM
  • This application is a continuation of and claims priority to and the benefit of U.S. patent application Ser. No. 09/689,529, filed Oct. 12, 2000. [0001]
  • CROSS-REFERENCES TO RELATED APPLICATIONS
  • This application is related to the following commonly-owned copending patent applications: “GAMING DEVICE WITH TRAVELING REEL SYMBOLS,” Ser. No. 09/606,928, Attorney Docket No. 0112300-007; “GAMING DEVICE WITH MULTI-PURPOSE REELS,” Ser. No. 09/606,733, Attorney Docket No. 0112300-017; “GAMING DEVICE HAVING TOUCH ACTIVATED ALTERNATING OR CHANGING SYMBOL,” Ser. No. 09/602,331, Attorney Docket No. 0112300-029; “GAMING DEVICE PROVIDING TOUCH ACTIVATED SYMBOL INFORMATION,” Ser. No. 09/680,349, Attorney Docket No. 0112300-030; “GAMING DEVICE HAVING INTERACTING SYMBOLS,” Ser. No. 09/686,308, Attorney Docket No. 0112300-144; “GAMING DEVICE WITH TRAVELING REEL SYMBOLS,” Ser. No. 09/689,197, Attorney Docket No. 0112300-153; and “GAMING DEVICE HAVING A SYMBOL COVERING FEATURE,” Ser. No. 09/684,275, Attorney Docket No. 0112300-154. [0002]
  • COPYRIGHT NOTICE
  • A portion of the disclosure of this patent document contains or may contain material which is subject to copyright protection. The copyright owner has no objection to the photocopy reproduction by anyone of the patent document or the patent disclosure in exactly the form it appears in the Patent and Trademark Office patent file or records, but otherwise reserves all copyright rights whatsoever. [0003]
  • DESCRIPTION
  • The present invention relates in general to a gaming device, and more particularly to a gaming device having multiple audio, video and audio-video exhibitions associated with related symbols to entertain players. [0004]
  • BACKGROUND OF THE INVENTION
  • Gaming devices currently exist with bonus rounds in which a player has one or more opportunities to obtain bonus awards by selecting one or more masked awards from a group or plurality of masked awards displayed to the player. When the player chooses a masked award from the group, the game removes the mask and either awards the player with a bonus value or terminates the bonus round with a bonus terminator. The outcome depends upon whether the player selects an award or a terminator. [0005]
  • In the above game, the controller of the gaming device randomly places a predetermined number of masked awards and terminators in the group at the beginning of the bonus round and maintains the positioning until the bonus round terminates. When the player selects a masked award, the player receives the value of the award, and the game typically displays a message that the player may continue and enables the player to select another masked award. The player then selects another masked award, and the process continues until the player selects a masked terminator. European Patent Application No. EP 0 945 837 A2 filed on Mar. 18, 1999 and assigned on its face to WMS Gaming, Inc. discloses a bonus round of this type. [0006]
  • Various other known gaming devices provide bonus games where the awards are masked. In such games, the masked awards are generally represented by a symbol or image displayed to the player (often on a touch screen). When the player touches or selects a symbol, the game displays an audio, video or audio-video exhibition to entertain the player. Heretofore such, audio, video and audio video exhibitions have been identical for identical or related symbols displayed by the gaming device. The players can become bored based on this repetitive play of one or more audio, video or audio-video exhibitions. [0007]
  • SUMMARY OF THE INVENTION
  • The gaming device of the present invention includes a bonus round that provides multiple different audio, video or audio-video exhibitions associated with identical or related symbols provided by the gaming device. More particularly, the gaming device of the present invention provides a plurality of symbols or images in conjunction with a primary game (such as a slot machine game) or a secondary game (such as a bonus game). Several of these symbols are identical or related in some way (i.e., they are different images of the same character or object). Such identical or related symbols are hereinafter referred to as related symbols. [0008]
  • The present invention provides each related symbol with different audio, video or audio-video exhibitions to entertain the player. The exhibitions associated with each related symbol may be predetermined or randomly determined from a group of exhibitions. [0009]
  • In the preferred embodiment, the gaming device randomly associates the exhibitions with the symbols. In one embodiment, a plurality of exhibitions are stored on the gaming device creating an exhibition library. Each time the player makes a selection, the controller randomly selects one of the exhibitions from the library and associates it with that selection (i.e., provides the exhibition to the player in an audio, video or audio-video format). [0010]
  • It is therefore an object of the present invention to provide a gaming device, wherein the game includes multiple audio, video or audio-video exhibitions associated with identical symbols. [0011]
  • Other objects, features and advantages of the invention will be apparent from the following detailed disclosure, taken in conjunction with the accompanying sheets of drawings, wherein like numerals refer to like parts, elements, components, steps and processes. [0012]
  • BRIEF DESCRIPTION OF THE DRAWINGS
  • FIGS. 1A and 1B are front elevational views of a general embodiment of the gaming device of the present invention; [0013]
  • FIG. 2 is a schematic block diagram of the electronic configuration of one embodiment of the gaming device of the present invention; [0014]
  • FIG. 3 is flow diagram of one embodiment of the gaming scheme of the present invention; [0015]
  • FIG. 4 is a front elevational view of a plurality of symbols of one embodiment of the present invention; and [0016]
  • FIG. 5 is a front elevational view of a standard reel configuration with a winning combination on the payline. [0017]
  • DETAILED DESCRIPTION OF THE INVENTION Gaming Device and Electronics
  • Referring now to the drawings, two embodiments of the gaming device of the present invention are illustrated in FIGS. 1A and 1B as [0018] gaming device 10 a and gaming device 10 b, respectively. Gaming device 10 a and/or gaming device 10 b are generally referred to herein as gaming device 10. Gaming device 10 is preferably a slot machine having the controls, displays and features of a conventional slot machine. It is constructed so that a player can operate it while standing or sitting, and gaming device 10 is preferably mounted on a console. However, it should be appreciated that gaming device 10 can be constructed as a pub-style table-top game (not shown) which a player can operate preferably while sitting. Furthermore, gaming device 10 can be constructed with varying cabinet and display designs, as illustrated by the designs shown in FIGS. 1A and 1B. Gaming device 10 can also be implemented as a program code stored in a detachable cartridge for operating a hand-held video game device. Also, gaming device 10 can be implemented as a program code stored on a disk or other memory device which a player can use in a desktop or laptop personal computer or other computerized platform.
  • Gaming device [0019] 10 can incorporate any primary game such as slot, poker or keno, any of their bonus triggering events and any of their bonus round games. The symbols and indicia used on and in gaming device 10 may be in mechanical, electrical or video form, although they are preferably in video form.
  • As illustrated in FIGS. 1A and 1B, gaming device [0020] 10 includes a coin slot 12 and bill acceptor 14 where the player inserts money, coins or tokens. The player can place coins in the coin slot 12 or paper money or ticket voucher in the bill acceptor 14. Other devices could be used for accepting payment such as readers or validators for credit cards or debit cards. When a player inserts money in gaming device 10, a number of credits corresponding to the amount deposited is shown in a credit display 16. After depositing the appropriate amount of money, a player can begin the game by pulling arm 18 or pushing play button 20. Play button 20 can be any play activator used by the player which starts any game or sequence of events in the gaming device.
  • As shown in FIGS. 1A and 1B, gaming device [0021] 10 also includes a bet display 22 and a bet one button 24. The player places a bet by pushing the bet one button 24. The player can increase the bet by one credit each time the player pushes the bet one button 24. When the player pushes the bet one button 24, the number of credits shown in the credit display 16 decreases by one, and the number of credits shown in the bet display 22 increases by one.
  • At any time during the game, a player may “cash out” and thereby receive a number of coins corresponding to the number of remaining credits by pushing a cash out [0022] button 26. When the player “cashes out,” the player receives the coins in a coin payout tray 28. The gaming device 10 may employ other payout mechanisms such as credit slips redeemable by a cashier or electronically recordable cards which keep track of the player's credits.
  • Gaming device [0023] 10 also includes one or more display devices. The embodiment shown in FIG. 1A includes a central display device 30, and the alternative embodiment shown in FIG. 1B includes a central display device 30 as well as an upper display device 32. In the slot machine embodiment, gaming device 10 displays a plurality of reels 34, preferably three to five reels 34 in mechanical or video form at one or more of the display devices. However, it should be appreciated that the display devices can display any visual representation or display, including but not limited to movement of physical objects such as mechanical reels and wheels, dynamic lighting and video images. A display device can be any viewing surface such as glass, a video monitor or screen, a liquid crystal display or any other display mechanism. If the reels 34 are in video form, the display device for the video reels 34 is preferably a video monitor.
  • Each [0024] reel 34 displays a plurality of indicia such as bells, hearts, fruits, numbers, letters, bars or other images which preferably correspond to a theme associated with the gaming device 10. Furthermore, gaming device 10 preferably includes speakers 36 for providing sounds or playing music.
  • As illustrated in FIG. 2, the general electronic configuration of gaming device [0025] 10 preferably includes: a processor 38; a memory device 40 for storing program code or other data; a central display device 30; an upper display device 32; a sound card 42; a plurality of speakers 36; and one or more input devices 44. The processor 38 is preferably a microprocessor or microcontroller-based platform which is capable of displaying images, symbols and other indicia such as images of people, characters, places, things and faces of cards. The memory device 40 can include random access memory (RAM) 46 for storing event data or other data generated or used during a particular game. The memory device 40 can also include read only memory (ROM) 48 for storing program code which controls the gaming device 10 so that it plays a particular game in accordance with applicable game rules and pay tables.
  • As illustrated in FIG. 2, the player preferably uses the [0026] input devices 44, such as pull arm 18, play button 20, the bet one button 24 and the cash out button 26 to input signals into gaming device 10. For the present invention, it is preferable to use a touch screen 50 and an associated touch screen controller 52 instead of a conventional video monitor display device. Touch screen 50 and touch screen controller 52 are connected to a video controller 54 and processor 38. A player can make decisions and input signals into the gaming device 10 by touching touch screen 50 at the appropriate places (such as on the symbols as described below). As further illustrated in FIG. 2, the processor 38 can be connected to coin slot 12 or bill acceptor 14. The processor 38 can be programmed to require a player to deposit a certain amount of money in order to start the game.
  • It should be appreciated that although a [0027] processor 38 and memory device 40 are preferable implementations of the present invention, the present invention can also be implemented using one or more application-specific integrated circuits (ASIC's) or other hardwired devices, or using mechanical devices (collectively referred to herein as a “processor”). Furthermore, although the processor 38 and memory device 40 preferably reside on each gaming device 10 unit, it is possible to provide some or all of their functions at a central location such as a network server for communication to a playing station such as over a local area network (LAN), wide area network (WAN), Internet connection, microwave link, and the like. The processor 38 and memory device 40 is generally referred to herein as the “computer” or “controller.”
  • With reference to FIGS. 1A, 1B and [0028] 2, to operate the gaming device 10 in one embodiment the player must insert the appropriate amount of money or tokens at coin slot 12 or bill acceptor 14 and then pull the arm 18 or push the play button 20. The reels 34 will then begin to spin. Eventually, the reels 34 will come to a stop. As long as the player has credits remaining, the player can spin the reels 34 again. Depending upon where the reels 34 stop, the player may or may not win additional credits.
  • In addition to winning credits in this manner, the gaming device [0029] 10 may also provide players the opportunity to win credits in a bonus round. This type of gaming device 10 will include a program which will automatically begin a bonus round when the player has achieved a qualifying condition in the game. This qualifying condition can be a particular arrangement of indicia on a display device. The gaming device 10 preferably uses a video-based central display device 30 to enable the player to play the bonus round. Preferably, the qualifying condition is a predetermined combination of indicia appearing on a plurality of reels 34. As illustrated in the five reel slot game shown in FIGS. 1A and 1B, the qualifying condition could be the number seven appearing on three adjacent reels 34 along a payline 56. It should be appreciated that the gaming machines can include one or more paylines, such as payline 56, wherein the paylines can be horizontal, diagonal or any combination thereof.
  • Multiple Exhibitions
  • The present invention may be employed in a primary game or a secondary game such as a bonus round. The present invention displays a plurality of symbols. The symbols are preferably images consisting of varying graphics and having various sizes, shapes and colors. The plurality of symbols are displayed on a video or virtual display device as described above. In one preferred embodiment, a plurality of symbols are provided on the video reels or in a grid-like arrangement as illustrated in FIG. 4. The symbols can be aligned or spaced apart in an orderly or disorderly fashion. [0030]
  • Preferably, certain of the symbols have related characteristics including being identical symbols. For example, certain related symbols could be red-colored symbols and other related symbols could be blue-colored symbols. Symbols could, for instance, be letters of the alphabet (i.e., a pair of A's, a pair of D's, etc.). In one preferred embodiment, the related symbols are identical images of characters. Alternatively, the symbols could be related in that the symbols are different images of the same character. [0031]
  • It should also be appreciated that the related symbols could have no similarities but nonetheless belong to the same predetermined set. These symbols can be logically related, for example: a horse and buggy, drum sticks and a drum, or a rabbit and carrot. It should be appreciated that any number of related symbols may be employed in the present invention. [0032]
  • When a symbol is selected, the gaming device displays an exhibition associated with that symbol in audio, video or audio-video form. When a related symbol is selected, the gaming device preferably displays a different exhibition. In the preferred embodiment of the present invention, the gaming device displays a different exhibition for related symbols (including each identical symbol selected). Referring now to FIG. 3, the symbol is selected as indicated by [0033] block 100, the game displays the exhibition associated with the selected symbol as indicated by block 102, wherein the exhibition is different than the exhibition associated with any related symbol, the game performs the symbol function as indicated by block 104 and repeats the process if the selection process does not end as indicated by diamond 106.
  • In one embodiment, the symbols represent different characters from television programs or movies, while the exhibitions represent audio, video or audio-video sounds or images associated with those characters from the television programs or the movies. [0034]
  • In the preferred embodiment, the gaming device [0035] 10 randomly associates the different exhibitions with the related symbols. In one embodiment, a plurality of exhibitions are stored in the memory device 40 of the gaming device 10 creating an exhibition library. It should be appreciated that in one preferred embodiment, the number of exhibitions stored in the library at least equal and preferably exceed, the number of symbols simultaneously provided by the game. Each time the player selects a symbol, the controller randomly selects one of the exhibitions from the library and associates it with that symbol. This type of event can occur without player input. The gaming device can determine if an exhibition is to be played and automatically select an exhibition to show to the player, for instance to celebrate, highlight or describe a win in a base game or bonus round.
  • In one preferred embodiment of the present invention, after an exhibition is displayed it is eliminated from the available exhibitions in the library until the next implementation (such as a new primary game or bonus round). That eliminated exhibition is not used (i.e., displayed) for the remainder of the implementation. In another embodiment, the exhibition is returned to library so that it has a chance of being selected again in the bonus round. In yet another embodiment of the present invention, one exhibition is associated with each symbol. That is, at the initiation of the bonus round, the controller selects one exhibition from the library and associates it with one symbol, so that each particular symbol in an implementation has its own associated exhibition, different from all the other related symbols. Thereafter, any time that symbol is selected only that exhibition is provided. [0036]
  • Preferably the game device [0037] 10 rearranges the symbols and exhibitions associated with the symbols each time a new implementation begins. The rearrangement prevents the symbols from being located in the same place, for instance on the grid 100, from one implementation to the next implementation.
  • The present invention offer players additional entertainment because the player does not know what exhibition the player will receive when the player selects related symbols. It should be appreciated that different exhibitions could include some similar or the same features, frames or images. For instance, two exhibitions associated with an identical symbol could include identical first frames or identical last frames. The first and last frames of an exhibition could also be identical to create a looping effect. The last frame of one exhibition could also be the first frame of another exhibition. It should be appreciated that the occurrence of an event such as a win or loss could determine which exhibition is provided to the player. [0038]
  • A further alternative embodiment of the present invention is illustrated in FIG. 5 which displays a conventional video reel. In this embodiment, an exhibition from the exhibition library is associated with two or more symbols on a payline when the symbols result in or cause a win or other event for the player. In different games, different exhibitions are associated with such symbols. For example, in FIG. 5, the same exhibition would be associated with each of the [0039] heart symbols 150 a, 150 b and 150 c, but in a subsequent game, a different exhibition would be associated with the heart symbols. It should also be appreciated that the exhibition could be selected based on predetermined criteria such as when a symbol is used or what other symbols are combined with said symbol.
  • While the present invention is described in connection with what is presently considered to be the most practical and preferred embodiments, it should be appreciated that the invention is not limited to the disclosed embodiments, and is intended to cover various modifications and equivalent arrangements included within the spirit and scope of the claims. Modifications and variations in the present invention may be made without departing from the novel aspects of the invention as defined in the claims, and this application is limited only by the scope of the claims. [0040]

Claims (99)

The invention is claimed as follows:
1. A gaming device having a game operable upon a wager, the gaming device comprising:
a plurality of symbols in the game, the symbols including a plurality of identical first symbols;
a plurality of exhibitions associated with said symbols including a different exhibition associated with each identical first symbol, each exhibition including a plurality of images and said different exhibitions each including a plurality of different images; and
a display device which displays the symbols and at least one of the exhibitions associated with one of the symbols following an event in the game.
2. The gaming device of claim 1, wherein the event includes a player input of a selection of one of the symbols.
3. The gaming device of claim 1, wherein the display device has an electronic configuration adapted to receive input from a processor.
4. The gaming device of claim 1, wherein the display device has an electronic configuration adapted to receive input through a network.
5. The gaming device of claim 4, wherein the network is selected from the group consisting of a playing station network, a local area network, a wide area network and an internet.
6. The gaming device of claim 1, wherein the display device has an electronic configuration adapted to receive input which randomly determines which different exhibitions are associated with the identical first symbols.
7. A gaming device having a game operable upon a wager, the gaming device comprising:
a plurality of symbols including a plurality of related symbols;
a different exhibition associated with each of the related symbols; each different exhibition including a plurality of frames including an identical first frame; and
a display device which displays the symbols and one of the exhibitions associated with at least one of the symbols following an event in the game.
8. The gaming device of claim 7, wherein the event includes a player input of a selection of one of the symbols.
9. The gaming device of claim 7, wherein the display device has an electronic configuration adapted to receive input from a processor.
10. The gaming device of claim 7, wherein the display device has an electronic configuration adapted to receive input through a network.
11. The gaming device of claim 10, wherein the network is selected from the group consisting of a playing station network, a local area network, a wide area network and an internet.
12. The gaming device of claim 7, wherein the display device has an electronic configuration adapted to receive input which randomly determines which different exhibitions are associated with the related symbols.
13. A gaming device having a game operable upon a wager, the gaming device comprising:
a plurality of symbols including a plurality of first symbols each having a characteristic of a motion picture;
a different portion of said motion picture associated with each first symbol; and
a display device which displays the first symbols and one of the different portions of the motion picture associated with at least one of the first symbols following an event in the game.
14. The gaming device of claim 13, wherein the event includes a player input of a selection of one of the symbols.
15. The gaming device of claim 13, wherein the display device has an electronic configuration adapted to receive input from a processor.
16. The gaming device of claim 13, wherein the display device has an electronic configuration adapted to receive input through a network.
17. The gaming device of claim 16, wherein the network is selected from the group consisting of a playing station network, a local area network, a wide area network and an internet.
18. The gaming device of claim 13, wherein the display device has an electronic configuration adapted to receive input which randomly determines which different portions of the motion picture are associated with the first symbols.
19. The gaming device of claim 13, wherein the characteristic of the motion picture is selected from the group consisting of theme, plot, title, character, and scene.
20. The gaming device of claim 13, wherein the motion picture includes a movie.
21. The gaming device of claim 13, wherein the motion picture includes a television program.
22. A gaming device having a game operable upon a wager, the gaming device comprising:
a plurality of different images of one character, each image having a different characteristic;
a plurality of exhibitions of said character, a different exhibition associated with each image of said character, each said exhibition including a plurality of frames and wherein the first frame of each exhibition is the image of the character; and
a display device which displays the images and one of the exhibitions associated with at least one of the images following an event in the game.
23. The gaming device of claim 22, wherein the event includes a player input of a selection of one of the images.
24. The gaming device of claim 22, wherein the display device has an electronic configuration adapted to receive input from a processor.
25. The gaming device of claim 22, wherein the display device has an electronic configuration adapted to receive input through a network.
26. The gaming device of claim 22, wherein the network is selected from the group consisting of a playing station network, a local area network, a wide area network and an internet.
27. The gaming device of claim 22, wherein the display device has an electronic configuration adapted to receive input which randomly determines which of the exhibitions are associated with the images of the character.
28. The gaming device of claim 22, wherein the characteristic is selected from the group consisting of color, size, shape and position.
29. A gaming device having a game operable upon a wager, the gaming device comprising:
a plurality of symbols having an identical identity;
a different exhibition associated with each of the symbols; and
a display device which displays the symbols and one of the exhibitions associated with at least one of the symbols following an event in the game.
30. The gaming device of claim 29, wherein the exhibitions are selected from the group consisting of a visual exhibition and an audiovisual exhibition.
31. The gaming device of claim 29, wherein the event includes a player input selecting one of the symbols.
32. The gaming device of claim 29, wherein the display device has an electronic configuration adapted to receive input from a processor.
33. The gaming device of claim 29, wherein the display device has an electronic configuration adapted to receive input through a network.
34. The gaming device of claim 33, wherein the network is selected from the group consisting of a playing station network, a local area network, a wide area network and an internet.
35. The gaming device of claim 29, wherein the display device has an electronic configuration adapted to receive input which randomly determines which of the exhibitions are associated with the symbols.
36. The gaming device of claim 29, wherein the symbols include a character.
37. The gaming device of claim 36, wherein a plurality of the symbols have a difference selected from the group consisting of difference in color, difference in expression, difference in position and difference in outfit.
38. A gaming device having a game operable on a wager, the gaming device comprising:
a plurality of symbols, at least one of the symbols including a variation of another one of the symbols;
a different exhibition associated with each of the symbols; and
at least one output device which displays the symbols and produces one of the exhibitions associated with at least one of the symbols following an event in the game.
39. The gaming device of claim 38, wherein the exhibitions are selected from the group consisting of an audio exhibition, a visual exhibition and an audio-visual exhibition.
40. The gaming device of claim 38, wherein the variation includes a change in color.
41. The gaming device of claim 38, wherein a plurality of the symbols include characters and the variation includes a change selected from the group consisting of change in expression, change in outfit and change in position.
42. The gaming device of claim 38, wherein the event includes a player input of a selection of one of the symbols.
43. The gaming device of claim 38, wherein the output device has an electronic configuration adapted to receive input from a processor.
44. The gaming device of claim 38, wherein the output device has an electronic configuration adapted to receive input through a network.
45. The gaming device of claim 44, wherein the network is selected from the group consisting of a playing station network, a local area network, a wide area network and an internet.
46. The gaming device of claim 38, wherein the output device has an electronic configuration adapted to receive input which randomly determines which of the exhibitions are associated with the symbols.
47. The gaming device of claim 38, wherein the output device includes a display device.
48. The gaming device of claim 47, wherein the output device includes at least one speaker.
49. A gaming device having a game operable upon a wager, the gaming device in communication with a processor, the processor in communication with a memory device, said memory device storing instructions which direct the processor to:
(a) begin the game;
(b) display a plurality of symbols, at least one of the symbols including a variation of another one of the symbols;
(c) determine a designated event;
(d) retrieve an exhibition from a group of different exhibitions, the group including at least one exhibition associated with one of the symbols and at least one different exhibition associated with a different one of the symbols; and
(e) produce the retrieved exhibition.
50. The gaming device of claim 49, wherein the exhibitions are selected from the group consisting of an audio exhibition, a visual exhibition and an audio-visual exhibition.
51. The gaming device of claim 49, wherein the variation is a change selected from the group consisting of a change in color, a change in shape, a change in size, a change in expression, a change in position and a change in outfit.
52. The gaming device of claim 49, wherein a plurality of the symbols are characters having an identical identity.
53. A gaming device having a game operable on a wager, the gaming device comprising:
a plurality of reels;
at least one reel symbol on at least one of the reels;
a plurality of different exhibitions associated with the reel symbol; and
at least one output device which displays the reels and the reel symbol and produces one of the exhibitions following an event in the bonus game.
54. The gaming device of claim 53, wherein the exhibitions are selected from the group consisting of an audio exhibition, a visual exhibition and an audio-visual exhibition.
55. The gaming device of claim 53, wherein the event includes a player input.
56. The gaming device of claim 53, wherein the output device has an electronic configuration adapted to receive input from a processor.
57. The gaming device of claim 53, wherein the output device has an electronic configuration adapted to receive input through a network.
58. The gaming device of claim 57, wherein the network is selected from the group consisting of a playing station network, a local area network, a wide area network and an internet.
59. The gaming device of claim 53, wherein the output device has an electronic configuration adapted to receive input which randomly determines which of the exhibitions will be produced.
60. The gaming device of claim 53, wherein the output device includes a display device.
61. The gaming device of claim 60, wherein the output device includes at least one speaker.
62. A method for operating a gaming device having a game operable upon a wager, the method comprising:
(a) initiating the game;
(b) displaying a plurality of symbols including a plurality of identical first symbols;
(c) providing a different exhibition associated with each of the identical first symbols;
(d) causing an event in the game to occur; and
(e) producing the exhibition associated with one of the identical first symbols after the occurrence of the event.
63. The method of claim 62, wherein the step of producing the exhibition includes the step of producing an exhibition selected from the group consisting of an audio exhibition, a visual exhibition and an audio-visual exhibition.
64. The method of claim 62, which includes the step of enabling the player to select at least one of the symbols.
65. The method of claim 62, wherein the step of enabling an event in the game to occur includes the step of enabling a player input to occur.
66. The method of claim 62, which includes the step of communicating with a processor.
67. The method of claim 62, which includes the step of receiving signals through a network.
68. The method of claim 62, which includes the step of receiving signals through a network selected from the group consisting of a playing station network, a local area network, a wide area network and an internet.
69. The method of claim 62, which includes the step of randomly determining which different exhibitions are associated with the identical first symbols.
70. A method of operating a gaming device having a game operable upon a wager, the method comprising:
(a) beginning the game;
(b) providing a plurality of symbols including a plurality of related symbols;
(c) providing a different exhibition associated with each of the related symbols, each different exhibition including a plurality of frames including an identical first frame;
(d) displaying the symbols;
(e) causing an event in the game to occur; and
(f) displaying one of the exhibitions associated with at least one of the symbols after the occurrence of the event.
71. The method of claim 70, which includes the step of enabling a player to select at least one of the symbols.
72. The method of claim 70, wherein the step of enabling an event in the game to occur includes the step of enabling a player input to occur.
73. The method of claim 70, which includes the step of communicating with a processor.
74. The method of claim 70, which includes the step of receiving signals through a network.
75. The method of claim 70, which includes the step of receiving signals through a network selected from the group consisting of a playing station network, a local area network, a wide area network and an internet.
76. The method of claim 70, which includes the step of randomly determining which of the different exhibitions are associated with the related symbols.
77. A method of operating a gaming device having a game operable upon a wager, the method comprising:
(a) beginning the game;
(b) providing a plurality of symbols including a plurality of first symbols having a characteristic of a motion picture;
(c) providing a different portion of said motion picture associated with each first symbol;
(d) displaying the first symbols;
(e) causing event in the game to occur; and
(f) displaying one of the different portions of the motion picture associated with at least one of the first symbols after the occurrence of the event.
78. The method of claim 77, which includes the step of enabling a player to select at least one of the symbols.
79. The method of claim 77, wherein the step of enabling an event in the game to occur includes the step of enabling a player input to occur.
80. The method of claim 77, which includes the step of communicating with a processor.
81. The method of claim 77, which includes the step of receiving signals through a network.
82. The method of claim 77, which includes the step of receiving signals through a network selected from the group consisting of a playing station network, a local area network, a wide area network and an internet.
83. The method of claim 77, which includes the step of randomly determining which of the different portions of the motion picture are associated with the first symbols.
84. A method of operating a gaming device having a game operable upon a wager, the method comprising:
(a) beginning the game;
(b) providing a plurality of different images of one character, each image having a different characteristic;
(c) providing a plurality of exhibitions of said character, a different exhibition associated with each image of said character, each said exhibition including a plurality of frames and wherein the first frame of each exhibition is the image of the character;
(d) displaying the images of the character;
(e) causing an event in the game to occur; and
(f) displaying one of the exhibitions associated with at least one of the images after the occurrence of the event.
85. The method of claim 84, which includes the step of enabling a player to select at least one of the symbols.
86. The method of claim 84, wherein the step of enabling an event in the game to occur includes the step of enabling a player input to occur.
87. The method of claim 84, which includes the step of communicating with a processor.
88. The method of claim 84, which includes the step of receiving signals through a network.
89. The method of claim 84, which includes the step of receiving signals through a network selected from the group consisting of a playing station network, a local area network, a wide area network and an internet.
90. The method of claim 84, which includes the step of randomly determining which of the different exhibitions are associated with the images of the character.
91. A method of operating a gaming device having a game operable upon a wager, the method comprising:
(a) beginning the game;
(b) displaying a plurality of reels including a plurality of reel symbols;
(c) displaying at least one of said reel symbols on at least one of the reels;
(d) providing a plurality of different exhibitions associated with said reel symbol;
(e) causing a designated event in the game to occur; and
(f) producing one of the exhibitions after the occurrence of the designated event.
92. The method of claim 91, wherein the step of producing one of the exhibitions includes the step of producing an exhibition selected from the group consisting of an audio exhibition, a visual exhibition and an audio-visual exhibition.
93. The method of claim 91, wherein the step of producing one of the exhibitions includes the step of randomly selecting said exhibition from a set of exhibitions.
94. The method of claim 91, which includes the step of enabling the player to select the reel symbol.
95. The method of claim 91, wherein the step of enabling an event in the game to occur includes the step of enabling a player input to occur.
96. The method of claim 91, which includes the step of communicating with a processor.
97. The method of claim 91, which includes the step of receiving signals through a network.
98. The method of claim 91, which includes the step of receiving signals through a network selected from the group consisting of a playing station network, a local area network, a wide area network and an internet.
99. The method of claim 91, wherein the step of providing a plurality of different exhibitions associated with the reel symbol includes the step of randomly determining which of the different exhibitions are associated with the reel symbol.
US10/407,389 2000-10-12 2003-04-04 Gaming device having multiple audio, video or audio-video exhibitions associated with related symbols Abandoned US20030190945A1 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
US10/407,389 US20030190945A1 (en) 2000-10-12 2003-04-04 Gaming device having multiple audio, video or audio-video exhibitions associated with related symbols

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
US09/689,529 US6554703B1 (en) 2000-10-12 2000-10-12 Gaming device having multiple audio, video or audio-video exhibitions associated with related symbols
US10/407,389 US20030190945A1 (en) 2000-10-12 2003-04-04 Gaming device having multiple audio, video or audio-video exhibitions associated with related symbols

Related Parent Applications (1)

Application Number Title Priority Date Filing Date
US09/689,529 Continuation US6554703B1 (en) 2000-10-12 2000-10-12 Gaming device having multiple audio, video or audio-video exhibitions associated with related symbols

Publications (1)

Publication Number Publication Date
US20030190945A1 true US20030190945A1 (en) 2003-10-09

Family

ID=24768853

Family Applications (2)

Application Number Title Priority Date Filing Date
US09/689,529 Expired - Fee Related US6554703B1 (en) 2000-10-12 2000-10-12 Gaming device having multiple audio, video or audio-video exhibitions associated with related symbols
US10/407,389 Abandoned US20030190945A1 (en) 2000-10-12 2003-04-04 Gaming device having multiple audio, video or audio-video exhibitions associated with related symbols

Family Applications Before (1)

Application Number Title Priority Date Filing Date
US09/689,529 Expired - Fee Related US6554703B1 (en) 2000-10-12 2000-10-12 Gaming device having multiple audio, video or audio-video exhibitions associated with related symbols

Country Status (1)

Country Link
US (2) US6554703B1 (en)

Cited By (38)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
EP1598790A1 (en) * 2004-05-19 2005-11-23 Cryptologic, Inc. A gaming device and method for providing a slot machine game incorporating images of currency
US20060003830A1 (en) * 2003-04-16 2006-01-05 Walker Digital, Llc Gaming device methods and apparatus employing audio/video programming outcome presentation
US20090117970A1 (en) * 2007-11-07 2009-05-07 Igt Gaming system and method providing a collection game
US7744458B2 (en) 2000-08-28 2010-06-29 Igt Slot machine game having a plurality of ways for a user to obtain payouts based on selection of one or more symbols (power pays)
US8043155B2 (en) 2004-10-18 2011-10-25 Igt Gaming device having a plurality of wildcard symbol patterns
US8118662B2 (en) 2007-10-23 2012-02-21 Igt Gaming system, gaming device and method for providing player selection of modifiers to game components
US8287357B2 (en) 2009-10-08 2012-10-16 Igt Gaming system, gaming device, and method for providing a cascading style matching game
US8357041B1 (en) 2011-07-21 2013-01-22 Igt Gaming system and method for providing a multi-dimensional cascading symbols game with player selection of symbols
US8366538B1 (en) 2011-07-21 2013-02-05 Igt Gaming system, gaming device and method for providing a multiple dimension cascading symbols game
US8371930B1 (en) 2011-07-21 2013-02-12 Igt Gaming system, gaming device and method for providing a multiple dimension cascading symbols game with a time element
US8414380B2 (en) 2011-07-21 2013-04-09 Igt Gaming system, gaming device and method for providing a multiple dimension cascading symbols game with three dimensional symbols
US8430737B2 (en) 2011-07-21 2013-04-30 Igt Gaming system and method providing multi-dimensional symbol wagering game
US8485901B2 (en) 2011-07-21 2013-07-16 Igt Gaming system and method for providing a multi-dimensional symbol wagering game with rotating symbols
US8512138B2 (en) 2012-01-19 2013-08-20 Igt Gaming system, gaming device, and method for providing a cascading symbols game which reuses discarded symbols
US20130231174A1 (en) * 2012-03-05 2013-09-05 Aruze Gaming America, Inc. Gaming machine, and control method of same
US8545307B2 (en) 2011-09-27 2013-10-01 Igt Gaming system, gaming device, and method providing a game with multi-component symbols and awards based on common components
US8602869B2 (en) 2011-09-27 2013-12-10 Igt Gaming system, gaming device, and method providing a game with multi-component symbols and awards based on common components
US8784191B1 (en) 2013-03-07 2014-07-22 Igt Gaming system and method for providing a symbol elimination game
US8784181B2 (en) 2009-08-14 2014-07-22 Igt Gaming system and method for providing a casual wagering game
US8851979B2 (en) 2013-03-07 2014-10-07 Igt Gaming system and method for providing a symbol elimination game
US8882578B2 (en) 2012-01-19 2014-11-11 Igt Gaming system, gaming device, and method for providing a cascading symbols game which reuses discarded symbols
US8894481B2 (en) 2012-08-28 2014-11-25 Igt Gaming system and method providing multiway evaluation for a game associated with multi-component symbols configured to affect a base count
US8905836B2 (en) 2012-08-28 2014-12-09 Igt Gaming system and method providing multiway evaluation for a game associated with multi-component symbols configured to affect a value of one or more modifiers
US8979639B2 (en) 2012-08-28 2015-03-17 Igt Gaming system and method providing multiway evaluation for a game associated with multi-component symbols configured to affect a base count and/or a value of one or more modifiers
US8979633B2 (en) 2011-08-10 2015-03-17 Igt Gaming device having positional symbol awards
US8986101B2 (en) 2011-08-10 2015-03-24 Igt Gaming device having positional symbol awards
US8992301B2 (en) 2012-09-27 2015-03-31 Igt Gaming system and method for providing a game which populates symbols along a path
US9005022B2 (en) 2012-01-19 2015-04-14 Igt Gaming system, gaming device, and method for providing a cascading symbols game which builds layers of multiple dimension symbols
US9005006B2 (en) 2011-08-10 2015-04-14 Igt Gaming device having wild symbol generation within a play matrix
US9028318B2 (en) 2012-09-27 2015-05-12 Igt Gaming system and method for providing a game which populates symbols along a path
US9039512B2 (en) 2012-09-27 2015-05-26 Igt Gaming system and method for providing a game which populates symbols along a path
US9082257B2 (en) 2011-09-30 2015-07-14 Igt Gaming system and method providing a community selection game providing bonus game selection
US9214067B2 (en) 2012-09-06 2015-12-15 Igt Gaming system and method for providing a streaming symbols game
US9418510B2 (en) 2009-11-12 2016-08-16 Igt Gaming system, gaming device and method for providing a game having a dynamic award scheme
US9430913B2 (en) 2013-09-17 2016-08-30 Igt Gaming system and method providing a slot game and enabling accumulation of graphical image symbols
US9978221B2 (en) 2013-03-22 2018-05-22 Igt Gaming system and method for providing a multiple dimension symbol game with expanding wild symbols
US10186106B2 (en) 2016-09-21 2019-01-22 Igt Gaming system and method for determining awards based on interacting symbols
US10607448B2 (en) 2012-09-27 2020-03-31 Igt Gaming system and method for providing a cascading multiple sided symbol game

Families Citing this family (79)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20020055381A1 (en) * 1999-04-23 2002-05-09 Tarantino Elia Rocco Multi-player game and gaming system
US6769985B1 (en) 2000-05-31 2004-08-03 Igt Gaming device and method for enhancing the issuance or transfer of an award
US7699699B2 (en) 2000-06-23 2010-04-20 Igt Gaming device having multiple selectable display interfaces based on player's wagers
US7695363B2 (en) 2000-06-23 2010-04-13 Igt Gaming device having multiple display interfaces
JP2002028278A (en) * 2000-07-17 2002-01-29 Dragon:Kk Rotary reel unit for game machine
US6739973B1 (en) 2000-10-11 2004-05-25 Igt Gaming device having changed or generated player stimuli
US6554703B1 (en) * 2000-10-12 2003-04-29 Igt Gaming device having multiple audio, video or audio-video exhibitions associated with related symbols
US6749502B2 (en) * 2001-03-21 2004-06-15 Igt Gaming device having a multi-characteristic matching game
GB0120611D0 (en) * 2001-08-24 2001-10-17 Igt Uk Ltd Video display systems
US7901291B2 (en) 2001-09-28 2011-03-08 Igt Gaming device operable with platform independent code and method
US7666098B2 (en) 2001-10-15 2010-02-23 Igt Gaming device having modified reel spin sounds to highlight and enhance positive player outcomes
US6848996B2 (en) * 2001-10-15 2005-02-01 Igt Gaming device with sound recording changes associated with player inputs
US7708642B2 (en) * 2001-10-15 2010-05-04 Igt Gaming device having pitch-shifted sound and music
US7258611B2 (en) 2002-02-28 2007-08-21 Igt Gaming device having free game bonus with a changing multiplier
US8702492B2 (en) 2002-04-16 2014-04-22 Igt Methods and apparatus for employing audio/video programming to initiate game play at a gaming device
JP2004016447A (en) * 2002-06-14 2004-01-22 Dragon:Kk Symbol display device and game machine using the same
JP2004049392A (en) * 2002-07-17 2004-02-19 Dragon:Kk Symbol display device for game machine
US7252591B2 (en) * 2002-07-31 2007-08-07 Igt Gaming device having symbol stacks
US7666083B2 (en) 2002-09-11 2010-02-23 Igt Gaming device having a free spin game including an accumulated modifier
US6960134B2 (en) * 2002-09-12 2005-11-01 Igt Alternative bonus games associated with slot machine
US7179169B2 (en) * 2003-02-28 2007-02-20 Igt Method and apparatus for displaying a symbol on a wheel associated with a gaming apparatus
US7789748B2 (en) * 2003-09-04 2010-09-07 Igt Gaming device having player-selectable music
US7105736B2 (en) * 2003-09-09 2006-09-12 Igt Gaming device having a system for dynamically aligning background music with play session events
US8662983B2 (en) * 2003-09-09 2014-03-04 Wms Gaming Inc. Electronic game and system having overlayed video images
US8585479B2 (en) 2003-10-20 2013-11-19 Tipping Point Group, Llc System to decode video signal from electronic gaming device and to determine play information
WO2005107908A1 (en) * 2004-05-03 2005-11-17 Wms Gaming Inc. Presenting media in a gaming device
WO2005123207A1 (en) * 2004-06-15 2005-12-29 Wms Gaming Inc. Processing game scenes in a gaming machine
US20050288096A1 (en) * 2004-06-23 2005-12-29 Walker Digital, Llc Methods and apparatus for facilitating a payout at a gaming device using audio / video content
US7850518B2 (en) * 2004-06-23 2010-12-14 Walker Digital, Llc Video content determinative Keno game system and method
US8597101B2 (en) * 2004-06-23 2013-12-03 Igt Video content determinative keno game system and method
US20060046829A1 (en) * 2004-08-30 2006-03-02 Wms Gaming Inc. Gaming machine having a game outcome determined in response to an audio cue
EP2005346A2 (en) 2006-03-23 2008-12-24 Walker Digital, Llc Content determinative game systems and methods for keno and lottery games
US8100753B2 (en) 2006-05-23 2012-01-24 Bally Gaming, Inc. Systems, methods and articles to facilitate playing card games with selectable odds
US8052519B2 (en) 2006-06-08 2011-11-08 Bally Gaming, Inc. Systems, methods and articles to facilitate lockout of selectable odds/advantage in playing card games
US20080027726A1 (en) * 2006-07-28 2008-01-31 Eric Louis Hansen Text to audio mapping, and animation of the text
US8221215B2 (en) * 2006-09-26 2012-07-17 Igt Providing and redeeming partial wagering game outcomes
US8491392B2 (en) 2006-10-24 2013-07-23 Igt Gaming system and method having promotions based on player selected gaming environment preferences
US8137179B2 (en) 2006-11-08 2012-03-20 Igt Gaming device having expanding and rolling wild symbols
US20090048015A1 (en) * 2007-08-17 2009-02-19 Paltronics, Inc. Virtual floating layer for gaming machines, and gaming machines incorporating the same
US20090048027A1 (en) * 2007-08-17 2009-02-19 Paltronics, Inc. Player tracking module navigation device, and game machine and/or table game incorporating the same
US20090048014A1 (en) * 2007-08-17 2009-02-19 Paltronics, Inc. Virtual floating layer for table games, and table games incorporating the same
US20090048017A1 (en) * 2007-08-17 2009-02-19 Paltronics, Inc. Display inset for table games, and table game incorporating the same
US8272945B2 (en) 2007-11-02 2012-09-25 Bally Gaming, Inc. Game related systems, methods, and articles that combine virtual and physical elements
US20090124329A1 (en) * 2007-11-09 2009-05-14 Angelo Palmisano System and/or methods for interpreting and/or re-presenting content in a gaming environment
US8435118B2 (en) * 2007-11-09 2013-05-07 Wms Gaming Inc. Wagering game bonus sound integration
US8251803B2 (en) 2008-04-30 2012-08-28 Bally Gaming, Inc. Overlapping progressive jackpots
US8591308B2 (en) 2008-09-10 2013-11-26 Igt Gaming system and method providing indication of notable symbols including audible indication
US8137176B2 (en) * 2008-10-30 2012-03-20 Bally Gaming, Inc. Configurable displays used, for example in gaming machines
US8408990B2 (en) 2008-11-14 2013-04-02 Igt Gaming system, gaming device, and method for providing benefit in a future play of a wagering game
US8439752B2 (en) 2009-11-12 2013-05-14 Wms Gaming Inc. Bonus trigger sounds building into a song
US8858318B2 (en) * 2009-11-12 2014-10-14 Igt Gaming systems, gaming devices and methods with volatility control games
AU2012200653A1 (en) * 2011-02-04 2012-08-23 Aristocrat Technologies Australia Pty Limited A gaming system and a reel assembly for a gaming system
US8460090B1 (en) 2012-01-20 2013-06-11 Igt Gaming system, gaming device, and method providing an estimated emotional state of a player based on the occurrence of one or more designated events
US9293014B2 (en) 2012-03-12 2016-03-22 Igt Gaming device having persistently extending wild symbols
US9881460B2 (en) 2012-03-28 2018-01-30 Igt Gaming system and method providing a bonus opportunity when a designated relationship exists between a plurality of randomly determined elements
US8821283B2 (en) 2012-04-20 2014-09-02 Wms Gaming, Inc. Wagering game audio ending in key of current state
US8740689B2 (en) 2012-07-06 2014-06-03 Igt Gaming system and method configured to operate a game associated with a reflector symbol
US9245407B2 (en) 2012-07-06 2016-01-26 Igt Gaming system and method that determines awards based on quantities of symbols included in one or more strings of related symbols displayed along one or more paylines
US8622809B1 (en) 2012-09-25 2014-01-07 Igt Gaming system and method providing a multiplay game with resultant symbols
US8821251B1 (en) 2013-03-04 2014-09-02 Igt Gaming system and method providing plays of a game until outcomes associated with one characteristic outnumber outcomes associated with another characteristic by a designated quantity
US8905833B2 (en) 2013-03-06 2014-12-09 Igt Gaming system and method for providing a matching symbols game
US9098973B2 (en) 2013-03-08 2015-08-04 Igt Gaming system and method for providing a game including roaming wild symbols
US9098847B2 (en) 2013-03-08 2015-08-04 Igt Gaming system and method for providing a game including roaming wild symbols
US9053609B2 (en) 2013-03-14 2015-06-09 Igt Pattern matching in a keno game
US20150018072A1 (en) 2013-07-09 2015-01-15 Igt Gaming system and method for resuming a skill-based game after an interruption event
US9192857B2 (en) 2013-07-23 2015-11-24 Igt Beat synchronization in a game
US9299224B2 (en) 2013-09-17 2016-03-29 Igt Gaming system and method for providing a cascading symbol game with symbol class eliminations
US9728048B2 (en) 2013-09-20 2017-08-08 Igt Matched symbol upgrade slot game
US9646460B2 (en) 2014-05-22 2017-05-09 Igt Gaming system and method providing a slot game including a symbol replacement feature
US9947170B2 (en) 2015-09-28 2018-04-17 Igt Time synchronization of gaming machines
US10275995B2 (en) 2016-09-21 2019-04-30 Igt Gaming system and method providing a skill-based wagering game with an available supplemental skill award
US10580251B2 (en) 2018-05-23 2020-03-03 Igt Electronic gaming machine and method providing 3D audio synced with 3D gestures
US11354973B2 (en) 2018-08-02 2022-06-07 Igt Gaming system and method providing player feedback loop for automatically controlled audio adjustments
US10735862B2 (en) 2018-08-02 2020-08-04 Igt Electronic gaming machine and method with a stereo ultrasound speaker configuration providing binaurally encoded stereo audio
US10764660B2 (en) 2018-08-02 2020-09-01 Igt Electronic gaming machine and method with selectable sound beams
US11158154B2 (en) 2018-10-24 2021-10-26 Igt Gaming system and method providing optimized audio output
US11011015B2 (en) 2019-01-28 2021-05-18 Igt Gaming system and method providing personal audio preference profiles
US10805665B1 (en) 2019-12-13 2020-10-13 Bank Of America Corporation Synchronizing text-to-audio with interactive videos in the video framework
US11350185B2 (en) 2019-12-13 2022-05-31 Bank Of America Corporation Text-to-audio for interactive videos using a markup language

Citations (12)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US6089976A (en) * 1997-10-14 2000-07-18 Casino Data Systems Gaming apparatus and method including a player interactive bonus game
US6142874A (en) * 1998-05-27 2000-11-07 Aruze Corporation Gaming machine
US6159098A (en) * 1998-09-02 2000-12-12 Wms Gaming Inc. Dual-award bonus game for a gaming machine
US6309299B1 (en) * 1999-09-13 2001-10-30 Steve Weiss Gaming device and method for individual, head to head and tournament play
US6358147B1 (en) * 1999-06-23 2002-03-19 Wms Gaming Inc. Gaming machine with multiple payoff modes and award presentation schemes
US6398217B1 (en) * 1998-11-02 2002-06-04 Aruze Corporation Gaming machine
US6443837B1 (en) * 1999-05-26 2002-09-03 Wms Gaming Inc. Bonus games for gaming machines with strategy options
US6554703B1 (en) * 2000-10-12 2003-04-29 Igt Gaming device having multiple audio, video or audio-video exhibitions associated with related symbols
US6579178B1 (en) * 1998-04-07 2003-06-17 Walker Digital, Llc Electronic amusement device and method for operating a game offering reels having puzzle pieces
US6592457B1 (en) * 1999-05-26 2003-07-15 Wms Gaming Inc. Gaming machine with player selected events
US20030199309A1 (en) * 1998-03-24 2003-10-23 Demar Lawrence E. Caming machines with board game theme
US6656046B1 (en) * 1999-06-07 2003-12-02 Shuffle Master, Inc. Reel or video reel gaming format

Family Cites Families (22)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US4695053A (en) 1986-03-07 1987-09-22 Bally Manufacturing Corporation Gaming device having player selectable winning combinations
US5342047A (en) 1992-04-08 1994-08-30 Bally Gaming International, Inc. Touch screen video gaming machine
US5393061A (en) * 1992-12-16 1995-02-28 Spielo Manufacturing Incorporated Video gaming machine
AUPN775496A0 (en) 1996-01-25 1996-02-22 Aristocrat Leisure Industries Pty Ltd Touch screen slot machine
AUPN836296A0 (en) * 1996-02-28 1996-03-21 Aristocrat Leisure Industries Pty Ltd Roaming wild card
US5766074A (en) 1996-08-06 1998-06-16 Video Lottery Technologies Device and method for displaying a final gaming result
AUPO194396A0 (en) * 1996-08-28 1996-09-19 Aristocrat Leisure Industries Pty Ltd Slot machine game - hidden object
AUPO387796A0 (en) 1996-11-27 1996-12-19 Aristocrat Leisure Industries Pty Ltd Gaming machine
AUPO429596A0 (en) 1996-12-18 1997-01-23 Aristocrat Leisure Industries Pty Ltd Find the prize
JPH119761A (en) * 1997-04-30 1999-01-19 Aruze Kk Game machine
US6071192A (en) 1997-05-20 2000-06-06 Casino Data Systems Gaming machine display simulation of minting coins
US6135884A (en) * 1997-08-08 2000-10-24 International Game Technology Gaming machine having secondary display for providing video content
EP1003137A1 (en) 1997-11-10 2000-05-24 Aruze Corporation Game machine with a hit expectation sound emitting function
US6331976B1 (en) 1997-12-10 2001-12-18 Texas Instruments Incorporated Circuits system and methods for synchronization word detection in bitstream communications apparatus
US6302790B1 (en) * 1998-02-19 2001-10-16 International Game Technology Audio visual output for a gaming device
AUPP206498A0 (en) * 1998-02-27 1998-03-26 Aristocrat Leisure Industries Pty Ltd Slot machine game-with randomly designated special symbols
US6190255B1 (en) * 1998-03-24 2001-02-20 Wms Gaming Inc. Bonus game for a gaming machine
US6231445B1 (en) * 1998-06-26 2001-05-15 Acres Gaming Inc. Method for awarding variable bonus awards to gaming machines over a network
US6231442B1 (en) * 1998-07-08 2001-05-15 Battle Born Gaming Video slot machine with multi-choice second bonus
US6270411B1 (en) * 1999-09-10 2001-08-07 Wms Gaming Inc. Gaming machine with animated reel symbols for payoff
US6159097A (en) * 1999-06-30 2000-12-12 Wms Gaming Inc. Gaming machine with variable probability of obtaining bonus game payouts
US6159095A (en) 1999-09-09 2000-12-12 Wms Gaming Inc. Video gaming device having multiple stacking features

Patent Citations (13)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US6089976A (en) * 1997-10-14 2000-07-18 Casino Data Systems Gaming apparatus and method including a player interactive bonus game
US20030199309A1 (en) * 1998-03-24 2003-10-23 Demar Lawrence E. Caming machines with board game theme
US6579178B1 (en) * 1998-04-07 2003-06-17 Walker Digital, Llc Electronic amusement device and method for operating a game offering reels having puzzle pieces
US20030181239A1 (en) * 1998-04-07 2003-09-25 Walker Jay S. Electronic amusement device and method for operating a game offering continuous reels
US6142874A (en) * 1998-05-27 2000-11-07 Aruze Corporation Gaming machine
US6159098A (en) * 1998-09-02 2000-12-12 Wms Gaming Inc. Dual-award bonus game for a gaming machine
US6398217B1 (en) * 1998-11-02 2002-06-04 Aruze Corporation Gaming machine
US6592457B1 (en) * 1999-05-26 2003-07-15 Wms Gaming Inc. Gaming machine with player selected events
US6443837B1 (en) * 1999-05-26 2002-09-03 Wms Gaming Inc. Bonus games for gaming machines with strategy options
US6656046B1 (en) * 1999-06-07 2003-12-02 Shuffle Master, Inc. Reel or video reel gaming format
US6358147B1 (en) * 1999-06-23 2002-03-19 Wms Gaming Inc. Gaming machine with multiple payoff modes and award presentation schemes
US6309299B1 (en) * 1999-09-13 2001-10-30 Steve Weiss Gaming device and method for individual, head to head and tournament play
US6554703B1 (en) * 2000-10-12 2003-04-29 Igt Gaming device having multiple audio, video or audio-video exhibitions associated with related symbols

Cited By (75)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US7744458B2 (en) 2000-08-28 2010-06-29 Igt Slot machine game having a plurality of ways for a user to obtain payouts based on selection of one or more symbols (power pays)
US7785191B2 (en) 2000-08-28 2010-08-31 Igt Slot machine game having a plurality of ways for a user to obtain payouts based on selection of one or more symbols (power pays)
US9039410B2 (en) 2002-04-16 2015-05-26 Igt Gaming system, gamine device and method employing audio/video programming outcome presentations
US8992299B2 (en) 2002-04-16 2015-03-31 Igt Gaming system, gaming device and method employing audio/video programming outcome presentations
US8992298B2 (en) 2002-04-16 2015-03-31 Igt Gaming system, gaming device and method employing audio/video programming outcome presentations
US8025566B2 (en) * 2003-04-16 2011-09-27 Igt Gaming device methods and apparatus employing audio/video programming outcome presentation
US20060246985A1 (en) * 2003-04-16 2006-11-02 Walker Jay S Gaming device methods and apparatus employing audio/video programming outcome presentation
US8025562B2 (en) 2003-04-16 2011-09-27 Igt Gaming device methods and apparatus employing audio/video programming outcome presentation
US8029362B2 (en) 2003-04-16 2011-10-04 Igt Gaming device methods and apparatus employing audio/video programming outcome presentation
US20060217179A1 (en) * 2003-04-16 2006-09-28 Walker Jay S Gaming device methods and apparatus employing audio/video programming outcome presentation
US20060003830A1 (en) * 2003-04-16 2006-01-05 Walker Digital, Llc Gaming device methods and apparatus employing audio/video programming outcome presentation
EP1598790A1 (en) * 2004-05-19 2005-11-23 Cryptologic, Inc. A gaming device and method for providing a slot machine game incorporating images of currency
US8419524B2 (en) 2004-10-18 2013-04-16 Igt Gaming device having a plurality of wildcard symbol patterns
US8043155B2 (en) 2004-10-18 2011-10-25 Igt Gaming device having a plurality of wildcard symbol patterns
US8727866B2 (en) 2004-10-18 2014-05-20 Igt Gaming device having a plurality of wildcard symbol patterns
US8118662B2 (en) 2007-10-23 2012-02-21 Igt Gaming system, gaming device and method for providing player selection of modifiers to game components
US9092942B2 (en) 2007-10-23 2015-07-28 Igt Gaming system, gaming device and method for providing player selection of modifiers to game components
US10297108B2 (en) 2007-11-07 2019-05-21 Igt Gaming system and method providing a collection game
US9401066B2 (en) 2007-11-07 2016-07-26 Igt Gaming system and method providing a collection game
US8678906B2 (en) 2007-11-07 2014-03-25 Igt Gaming system and method providing a collection game
US20090117970A1 (en) * 2007-11-07 2009-05-07 Igt Gaming system and method providing a collection game
US9168456B2 (en) 2009-08-14 2015-10-27 Igt Gaming system and method for providing a casual wagering game
US8784181B2 (en) 2009-08-14 2014-07-22 Igt Gaming system and method for providing a casual wagering game
US9330539B2 (en) 2009-10-08 2016-05-03 Igt Gaming system and method for providing a matching game
US8523659B2 (en) 2009-10-08 2013-09-03 Igt Gaming system, gaming device, and method for providing a cascading style matching game
US9824527B2 (en) 2009-10-08 2017-11-21 Igt Gaming system and method for providing a matching game
US8287357B2 (en) 2009-10-08 2012-10-16 Igt Gaming system, gaming device, and method for providing a cascading style matching game
US9418510B2 (en) 2009-11-12 2016-08-16 Igt Gaming system, gaming device and method for providing a game having a dynamic award scheme
US10467853B2 (en) 2009-11-12 2019-11-05 Igt Gaming system, gaming device and method for providing a game having a dynamic award scheme
US9257017B2 (en) 2011-07-21 2016-02-09 Igt Gaming system and method for providing a multiple dimension cascading symbols game
US9552688B2 (en) 2011-07-21 2017-01-24 Igt Gaming system and method for providing a multiple dimension cascading symbols game
US8357041B1 (en) 2011-07-21 2013-01-22 Igt Gaming system and method for providing a multi-dimensional cascading symbols game with player selection of symbols
US8366538B1 (en) 2011-07-21 2013-02-05 Igt Gaming system, gaming device and method for providing a multiple dimension cascading symbols game
US8371930B1 (en) 2011-07-21 2013-02-12 Igt Gaming system, gaming device and method for providing a multiple dimension cascading symbols game with a time element
US8414380B2 (en) 2011-07-21 2013-04-09 Igt Gaming system, gaming device and method for providing a multiple dimension cascading symbols game with three dimensional symbols
US8430737B2 (en) 2011-07-21 2013-04-30 Igt Gaming system and method providing multi-dimensional symbol wagering game
US8485901B2 (en) 2011-07-21 2013-07-16 Igt Gaming system and method for providing a multi-dimensional symbol wagering game with rotating symbols
US9245421B2 (en) 2011-07-21 2016-01-26 Igt Gaming system and method for providing a multiple dimension cascading symbols game
US9230410B2 (en) 2011-07-21 2016-01-05 Igt Gaming system and method for providing a multiple dimension cascading symbols game
US8690660B2 (en) 2011-07-21 2014-04-08 Igt Gaming system and method for providing a multiple dimension cascading symbols game
US9349241B2 (en) 2011-08-10 2016-05-24 Igt Gaming device having positional symbol awards
US8979633B2 (en) 2011-08-10 2015-03-17 Igt Gaming device having positional symbol awards
US9005006B2 (en) 2011-08-10 2015-04-14 Igt Gaming device having wild symbol generation within a play matrix
US8986101B2 (en) 2011-08-10 2015-03-24 Igt Gaming device having positional symbol awards
US8602869B2 (en) 2011-09-27 2013-12-10 Igt Gaming system, gaming device, and method providing a game with multi-component symbols and awards based on common components
US9053613B2 (en) 2011-09-27 2015-06-09 Igt Gaming system, gaming device, and method providing a game with multi-component symbols and awards based on common components
US8545307B2 (en) 2011-09-27 2013-10-01 Igt Gaming system, gaming device, and method providing a game with multi-component symbols and awards based on common components
US10096199B2 (en) 2011-09-30 2018-10-09 Igt Gaming system and method providing a community selection game providing bonus game selection
US9082257B2 (en) 2011-09-30 2015-07-14 Igt Gaming system and method providing a community selection game providing bonus game selection
US8882578B2 (en) 2012-01-19 2014-11-11 Igt Gaming system, gaming device, and method for providing a cascading symbols game which reuses discarded symbols
US9786116B2 (en) 2012-01-19 2017-10-10 Igt Gaming system and method for providing a symbol game
US9005022B2 (en) 2012-01-19 2015-04-14 Igt Gaming system, gaming device, and method for providing a cascading symbols game which builds layers of multiple dimension symbols
US8512138B2 (en) 2012-01-19 2013-08-20 Igt Gaming system, gaming device, and method for providing a cascading symbols game which reuses discarded symbols
US9324212B2 (en) 2012-03-05 2016-04-26 Universal Entertainment Corporation Gaming machine, and control method of same
US20130231174A1 (en) * 2012-03-05 2013-09-05 Aruze Gaming America, Inc. Gaming machine, and control method of same
US8764551B2 (en) * 2012-03-05 2014-07-01 Universal Entertainment Corporation Gaming machine, and control method of same
US8894481B2 (en) 2012-08-28 2014-11-25 Igt Gaming system and method providing multiway evaluation for a game associated with multi-component symbols configured to affect a base count
US9208640B2 (en) 2012-08-28 2015-12-08 Igt Gaming system and method providing multiway evaluation for a game associated with multi-component symbols configured to affect a base count and/or a value of one or more modifiers
US8979639B2 (en) 2012-08-28 2015-03-17 Igt Gaming system and method providing multiway evaluation for a game associated with multi-component symbols configured to affect a base count and/or a value of one or more modifiers
US8905836B2 (en) 2012-08-28 2014-12-09 Igt Gaming system and method providing multiway evaluation for a game associated with multi-component symbols configured to affect a value of one or more modifiers
US9514601B2 (en) 2012-09-06 2016-12-06 Igt Gaming system and method for providing a streaming symbols game
US9214067B2 (en) 2012-09-06 2015-12-15 Igt Gaming system and method for providing a streaming symbols game
US9633511B2 (en) 2012-09-27 2017-04-25 Igt Gaming system and method for providing a game which populates symbols along a path
US8992301B2 (en) 2012-09-27 2015-03-31 Igt Gaming system and method for providing a game which populates symbols along a path
US9318002B2 (en) 2012-09-27 2016-04-19 Igt Gaming system and method for providing a game which populates symbols along a path
US9881459B2 (en) 2012-09-27 2018-01-30 Igt Gaming system and method for providing a game which populates symbols along a path
US9039512B2 (en) 2012-09-27 2015-05-26 Igt Gaming system and method for providing a game which populates symbols along a path
US9028318B2 (en) 2012-09-27 2015-05-12 Igt Gaming system and method for providing a game which populates symbols along a path
US10607448B2 (en) 2012-09-27 2020-03-31 Igt Gaming system and method for providing a cascading multiple sided symbol game
US8784191B1 (en) 2013-03-07 2014-07-22 Igt Gaming system and method for providing a symbol elimination game
US8851979B2 (en) 2013-03-07 2014-10-07 Igt Gaming system and method for providing a symbol elimination game
US9978221B2 (en) 2013-03-22 2018-05-22 Igt Gaming system and method for providing a multiple dimension symbol game with expanding wild symbols
US9430913B2 (en) 2013-09-17 2016-08-30 Igt Gaming system and method providing a slot game and enabling accumulation of graphical image symbols
US10102717B2 (en) 2013-09-17 2018-10-16 Igt Gaming system and method providing a slot game and enabling accumulation of graphical image symbols
US10186106B2 (en) 2016-09-21 2019-01-22 Igt Gaming system and method for determining awards based on interacting symbols

Also Published As

Publication number Publication date
US6554703B1 (en) 2003-04-29

Similar Documents

Publication Publication Date Title
US6554703B1 (en) Gaming device having multiple audio, video or audio-video exhibitions associated with related symbols
US9799168B2 (en) Gaming device having a re-triggering symbol bonus scheme
US7153205B2 (en) Gaming device having related multi-game bonus scheme
US6955600B2 (en) Gaming device having a re-triggering symbol bonus scheme with a bonus symbol accumulator
US6572472B1 (en) Gaming device having a random directional bonus scheme
US7316613B2 (en) Gaming device having a primary game outcome employed in a bonus game
US6632139B1 (en) Gaming device having a bonus scheme with symbol generator and symbol terminating condition
US6939223B1 (en) Gaming device providing pay table information for a symbol through selection of the symbol
US7666085B2 (en) Gaming device which displays multiple gaming results wherein subsequent results are formed from previous results
US7198570B2 (en) Gaming device having a bonus award wheel with a terminator
US20110287831A1 (en) Gaming device having changed or generated player stimuli
US20040053677A1 (en) Gaming device having a scatter pay symbol
US20050187010A1 (en) Gaming device having improved offer and acceptance bonus scheme
US20030064782A1 (en) Gaming device providing an animated message during game play
US7413508B2 (en) Gaming device having a selection award revealing game

Legal Events

Date Code Title Description
AS Assignment

Owner name: IGT, NEVADA

Free format text: ASSIGNMENT OF ASSIGNORS INTEREST;ASSIGNORS:BUSSICK, WILLIAM J.;PETERSON, LANCE R.;BAERLOCHER, ANTHONY J.;AND OTHERS;REEL/FRAME:013936/0645;SIGNING DATES FROM 20010110 TO 20010112

STCB Information on status: application discontinuation

Free format text: ABANDONED -- FAILURE TO RESPOND TO AN OFFICE ACTION