US20020025843A1 - Gaming machine with puzzle feature - Google Patents

Gaming machine with puzzle feature Download PDF

Info

Publication number
US20020025843A1
US20020025843A1 US09886556 US88655601A US20020025843A1 US 20020025843 A1 US20020025843 A1 US 20020025843A1 US 09886556 US09886556 US 09886556 US 88655601 A US88655601 A US 88655601A US 20020025843 A1 US20020025843 A1 US 20020025843A1
Authority
US
Grant status
Application
Patent type
Prior art keywords
gaming machine
symbols
game
puzzle
picture
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Abandoned
Application number
US09886556
Inventor
Natalie Bryant
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Aristocrat Technologies Australia Pty Ltd
Original Assignee
Aristocrat Technologies Australia Pty Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date

Links

Images

Classifications

    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports or amusements, e.g. casino games, online gambling or betting
    • G07F17/3244Payment aspects of a gaming system, e.g. payment schemes, setting payout ratio, bonus or consolation prizes
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/06Patience; Other games for self-amusement
    • A63F9/10Two-dimensional jig-saw puzzles

Abstract

A gaming machine 10 has a display 14 and a game controller 42 arranged to control images displayed on the display 14. The game controller 42 is arranged to play a game 16 wherein at least one random event is caused to be displayed on the display 14 and, if a predefined winning event occurs, the machine 10 awards a prize. When a trigger condition arises, at least certain displayed game symbols are replaced by other, puzzle symbols, each puzzle symbol being a representation of a part of a larger picture.

Description

    FIELD OF THE INVENTION
  • This invention relates to a gaming machine. More particularly, the invention relates to a gaming machine and to an improvement to a game played on such a gaming machine. [0001]
  • BACKGROUND OF THE INVENTION
  • Players who regularly play gaming machines quickly tire of particular games and therefore it is necessary for manufacturers of these machines to develop innovative game features which add interest to the games. In so doing, it is hoped to keep players amused and therefore willing to continue playing the game as well as to attract new players. [0002]
  • Also, with the growth that has occurred in the gaming machine market, there is intense competition between manufacturers to supply various existing and new venues. When selecting a supplier of gaming machines, the operator of a venue will often pay close attention to the popularity of various games with their patrons. Therefore, gaming machine manufacturers are keen to devise games which are popular with the players as a mechanism for improving sales, retaining customers and attracting new customers. [0003]
  • SUMMARY OF THE INVENTION
  • According to the invention, there is provided a gaming machine having a display means and a game control means arranged to control images displayed on the display means, the game control means being arranged to play a game wherein at least one random event is caused to be displayed on the display means and, if a predefined winning event occurs, the machine awards a prize, the gaming machine being characterized in that, when a trigger condition arises, at least certain displayed game symbols are replaced by other, puzzle symbols, each puzzle symbol being a representation of a part of a larger picture. [0004]
  • Preferably, the game is a spinning reel game having representations of spinning reels, each reel representation displaying a plurality of game symbols on the display means, for example, three game symbols. At least certain of the game symbols may also be special symbols. [0005]
  • Thus, the trigger condition may arise when a predetermined number of the special symbols are displayed. In a preferred embodiment, the special symbols are predetermined puzzle pieces, ie. representations of predetermined parts of the larger picture. Instead, the trigger condition is independent of the larger picture. In other words, the symbols giving rise to the trigger condition may not be representations of the parts of the larger picture. [0006]
  • The control means may select the number of puzzle symbols that will be displayed when the trigger condition arises by generating a random number. The random number selected may fall in the range from 1 to, at most, the total number of display positions. Where the trigger condition is the display of a predetermined number of the special symbols, the random number may fall within the range from 1 to the total number of display positions minus any display positions that already contain the special symbols. It will be appreciated that, when the trigger condition is independent of the larger picture, the range may simply be from 1 to the total number of display positions. [0007]
  • Once the random number has been selected, the control means may reveal the equivalent number of puzzle symbols in place of the game symbols. [0008]
  • If the entire picture is revealed, a special bonus may be awarded. When the entire picture is revealed, the entire picture may enlarge to fill the display means. Further, the enlarging of the picture may be accompanied by appropriate audio outputs and the special bonus is paid in discrete packets. [0009]
  • Preferably, a fixed prize is also awarded for each puzzle symbol that is revealed.[0010]
  • BRIEF DESCRIPTION OF THE DRAWINGS
  • The invention is now described by way of example with reference to the accompanying diagrammatic drawings in which: [0011]
  • FIG. 1 shows a three dimensional view of a gaming machine, in accordance with the invention; [0012]
  • FIG. 2 shows a block diagram of a control circuit of the gaming machine; [0013]
  • FIG. 3 shows a screen display at the end of a base game; [0014]
  • FIG. 4 shows a screen display after an initial step of a special feature; [0015]
  • FIGS. 5[0016] a to 5 c show screen displays of one embodiment of the special feature;
  • FIG. 6 shows a screen display upon completion of another embodiment of the special feature; and [0017]
  • FIG. 7 shows a flow chart of the game played on the gaming machine of FIG. 1.[0018]
  • DETAILED DESCRIPTION OF THE DRAWINGS
  • In FIG. 1, reference numeral [0019] 10 generally designates a gaming machine, including a game, in accordance with the invention. The machine 10 includes a console 12 having a video display unit 14 on which a game 16 is played, in use. The base game of the game 16 is a spinning reel game which simulates the rotation of a number of spinning reels 18. A midtrim 20 of the machine 10 houses a bank 22 of buttons for enabling a player to play the game 16. The midtrim 20 also houses a credit input mechanism 24 including a coin input chute 24.1 and a bill collector 24.2.
  • The machine [0020] 10 includes a top box 26 on which artwork 28 is carried. The artwork 28 includes paytables, details of bonus awards, etc.
  • A coin tray [0021] 30 is mounted beneath the console 12 for cash payouts from the machine 10.
  • Referring now to FIG. 2 of the drawings, a control means or control circuit [0022] 40 is illustrated. A program which implements the game and user interface is run on a processor 42 of the control circuit 40. The processor 42 forms part of a controller 44 which drives the screen of the video display unit 14 and which receives input signals from sensors 46. The sensors 46 include sensors associated with the bank 22 of buttons and touch sensors mounted in the screen 16. The controller 44 also receives input pulses from the mechanism 24 indicating that a player has provided sufficient credit to commence playing. The mechanism 24 may, instead of the coin input chute 24.1 or the bill collector 24.2, or in addition thereto, be a credit card reader (not shown) or any other type of validation device.
  • Finally, the controller [0023] 44 drives a payout mechanism 48 which, for example, may be a coin hopper for feeding coins to the coin tray 30 to make a pay out to a player when the player wishes to redeem his or her credit.
  • As described above, the game [0024] 16 is a spinning reel game which simulates the rotation of a plurality of spinning reels 18. After a trigger condition arises, some or all of the symbol positions that are displayed by the reels 18 on the screen 16 will be randomly replaced by pieces of a larger picture.
  • Accordingly, after an initial or base game, a screen display [0025] 50 is as shown in FIG. 3 of the drawings. In the description which follows, it is assumed that there are three active paylines that prizes are awarded for left-to-right combinations only and that only combinations of three or more of a kind pay prizes.
  • In the screen display [0026] 50 shown in FIG. 3 of the drawings, two special symbols 52 are displayed in addition to the standard symbols. The special symbols 52 are eyes of an animal, for example, a tiger. The special symbols 52 thus form part of a larger picture, as will be described in greater detail below. In addition, the special symbols 52 also function as substitute symbols which substitute for all other standard symbols during the base game except for scatter symbols.
  • Still further, the presence of the two special symbols [0027] 52 constitute a trigger condition for the awarding of a special feature, in accordance with the invention. The special feature is that, once the trigger condition has arisen, one or more pieces of a larger picture will be revealed.
  • Accordingly, when the trigger condition arises, the control means [0028] 44 makes a random selection of the number of pieces of the larger picture that is to be revealed.
  • As illustrated, the preferred embodiment applies to a five reel spinning reel game where three positions of each reel are displayed on the screen [0029] 14, at any one time. Accordingly, the random number that is selected by the control means 44 will be in the range of 1 to the total number of display positions on the screen minus any positions that already contain pieces of the picture. Accordingly, in the game shown in FIG. 3 of the drawings, the random number could be between 1 and 13.
  • As indicated above, the picture which is to be revealed is the face of a tiger. It will be appreciated that, with the positions of the eyes shown in FIG. 3 of the drawings, the face would be lopsided. Accordingly, after any prizes have been paid for the result shown on the screen display [0030] 50 shown in FIG. 3 of the drawings, an initial step involves the nudging of the second reel 18 upwardly and the nudging of the fourth reel 18 downwardly so that the eye symbols 52 are in a central position of each of the second and fourth reels 18, as shown in FIG. 4 of the drawings.
  • In the case of the screen display [0031] 50 shown in FIG. 3 of the drawings, because the eye symbols 52 act as substitute symbols, a prize is paid for 4×K on payline two and 3×J on payline three. After the second and fourth reels 18 have been nudged to the position shown in FIG. 4 of the drawings a further prize is paid for 3×J on payline three.
  • A random number between 1 and 13, the selection of the random number preferably being weighted, will then be selected by the control means [0032] 44 as the number of pieces of the picture which are to be revealed. By “weighted” is meant that there is not an even 1 in 13 chance of selecting each of the numbers from 1 to 13.
  • For the embodiment of the invention shown in FIGS. 5[0033] a to 5 c of the drawings, it is assumed that the random number selected is three. When the random number is chosen, random display positions, excluding the positions of the eye symbols 52, will be chosen to replace the standard symbols at those positions with pieces of the picture or puzzle symbols.
  • Thus, as shown at FIG. 5[0034] a, initially the first reel strip position of the fifth reel, as indicated at 54, is replaced by a part of the picture. Preferably, the piece that will be revealed at any display position will be the piece that represents that part of the picture of the tiger that is appropriate to be displayed at that position. It will, however, be appreciated that in other embodiments, the pieces may not necessarily match up to their correct locations initially. An additional shuffle feature may also be implemented where the puzzle symbols are shuffled around in attempting to complete the picture.
  • Next, as shown in FIG. 5[0035] b of the drawings, a puzzle symbol 56 is shown displayed at the third position of the fourth reel 18.
  • Finally, as shown in FIG. 5[0036] c of the drawings, a puzzle symbol 58 is shown at the third position of the first reel 18.
  • For each puzzle symbol [0037] 54-58 that is revealed, a prize is paid. As indicated above, the random number selected was three so that, after the puzzle symbol 58 has been revealed, the feature ends.
  • In the embodiment of the invention illustrated in FIG. 6 of the drawings, the random number selected by the control means [0038] 44 is thirteen such that all the standard symbols, excluding the eye symbols 52, are replaced by puzzle symbols to reveal the picture 60, being the face of the tiger. The puzzle symbols are revealed one at a time until all the standard symbols have been replaced by the appropriate piece of the picture.
  • A special bonus prize is randomly selected from a range of bonus prizes and is paid for completing the picture [0039] 60. This bonus prize is paid in addition to the prizes that were given for each individual piece of the picture 60 as that piece is revealed.
  • In a preferred form of the invention, where the entire picture is revealed, once it has been revealed it enlarges to fill the entire screen of the video display unit [0040] 14, not just the reel positions in the display. As the picture enlarges it is accompanied by appropriate audio outputs. Thus, in the case of a picture of a tiger, the picture enlarges to the accompaniment of a sound of a tiger roaring.
  • Also, the special bonus prize is paid in packets or portions in that a roar sound is played and the win meter is incremented by 10×the bet on the base game [0041] 16 that triggered the feature. The roar sound is then played again followed by the win meter being incremented by another 10×the bet on the base game. This procedure is followed until the entire special bonus prize has been credited to the win meter. This adds to the suspense of the awarding of the special bonus prize when the entire picture has been completed.
  • Accordingly, it is an advantage of the invention that a game is provided having a special feature which will heighten the excitement for players of the game. [0042]
  • It will be appreciated by persons skilled in the art that numerous variations and/or modifications may be made to the invention as shown in the specific embodiments without departing from the spirit or scope of the invention as broadly described. The present embodiments are, therefore, to be considered in all respects as illustrative and not restrictive. [0043]

Claims (13)

    We claim:
  1. 1. A gaming machine having a display means and a game control means arranged to control images displayed on the display means, the game control means being arranged to play a game wherein at least one random event is caused to be displayed on the display means and, if a predefined winning event occurs, the machine awards a prize, the gaming machine being characterized in that, when a trigger condition arises, at least certain displayed game symbols are replaced by other, puzzle symbols, each puzzle symbol being a representation of a part of a larger picture.
  2. 2. The gaming machine of claim 1 in which the game is a spinning reel game having representations of spinning reels, each reel representation displaying a plurality of game symbols on the display means.
  3. 3. The gaming machine of claim 2 in which at least certain of the game symbols are also special symbols.
  4. 4. The gaming machine of claim 3 in which the trigger condition arises when a predetermined number of the special symbols are displayed.
  5. 5. The gaming machine of claim 4 in which the special symbols are predetermined puzzle pieces.
  6. 6. The gaming machine of claim 1 in which the trigger condition is independent of the larger picture.
  7. 7. The gaming machine of claim 1 in which the control means selects the number of puzzle symbols that will be displayed when the trigger condition arises by generating a random number.
  8. 8. The gaming machine of claim 7 in which the random number selected falls in the range from 1 to, at most, the total number of display positions.
  9. 9. The gaming machine of claim 7 in which, once the random number has been selected, the control means reveals the equivalent number of puzzle symbols in place of the game symbols.
  10. 10. The gaming machine of claim 1 in which, if the entire picture is revealed, a special bonus is awarded.
  11. 11. The gaming machine of claim 10 in which, when the entire picture is revealed, said entire picture enlarges to fill the display means.
  12. 12. The gaming machine of claim 11 in which the enlarging of the picture is accompanied by appropriate audio outputs and the special bonus is paid in discrete packets.
  13. 13. The gaming machine of claim 1 in which a fixed prize is awarded for each puzzle symbol that is revealed.
US09886556 2000-06-22 2001-06-21 Gaming machine with puzzle feature Abandoned US20020025843A1 (en)

Priority Applications (2)

Application Number Priority Date Filing Date Title
AUPQ831600 2000-06-22
AUPQ8316 2000-06-22

Publications (1)

Publication Number Publication Date
US20020025843A1 true true US20020025843A1 (en) 2002-02-28

Family

ID=3822383

Family Applications (1)

Application Number Title Priority Date Filing Date
US09886556 Abandoned US20020025843A1 (en) 2000-06-22 2001-06-21 Gaming machine with puzzle feature

Country Status (2)

Country Link
US (1) US20020025843A1 (en)
JP (1) JP2002028279A (en)

Cited By (27)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20040048650A1 (en) * 2002-09-10 2004-03-11 Marc Mierau Gaming device having multi-payline nudge reels
US20050014556A1 (en) * 2003-07-15 2005-01-20 Gerald Duhamel Method and apparatus to provide a game feature
US20050153767A1 (en) * 2004-01-09 2005-07-14 Atronic International Gmbh Bonus game for gaming machine providing player with deal or no deal options
US20050266915A1 (en) * 2004-05-27 2005-12-01 Ryo Isogai Gaming machine
US20050266916A1 (en) * 2004-04-08 2005-12-01 Kazunobu Sato Gaming machine
US20080194314A1 (en) * 2007-02-05 2008-08-14 Aruze Corp. Slot machine and method for controlling slot machine
US20080200235A1 (en) * 2007-02-05 2008-08-21 Aruze Corp. Slot machine and control method thereof
US20080200236A1 (en) * 2007-02-05 2008-08-21 Aruze Corp. Slot machine and control method thereof
US20090075718A1 (en) * 2007-09-13 2009-03-19 Aruze Corp. Slot Machine Having A Bonus Game
US20090117991A1 (en) * 2007-11-05 2009-05-07 Aruze Corp. Slot Machine Characterized By Displayed Symbols And Control Method Thereof
US20090117975A1 (en) * 2007-11-01 2009-05-07 Aruze Corp Gaming machine with symbol changed according to predetermined conditions after rearrangement and playing method thereof
US20090203420A1 (en) * 2008-02-11 2009-08-13 Aruze Corp. Gaming machine with reel and display in front of the reel for displaying unit game and playing method thereof
US20090203421A1 (en) * 2008-02-08 2009-08-13 Aruze Corp. Gaming System Having a Plurality of Slot Machines and Control Method of the Gaming System
US20090215522A1 (en) * 2008-02-25 2009-08-27 Aruze Corp. Gaming System Comprising a Plurality of Slot Machines and Method for Controlling Gaming Machine
US20090239640A1 (en) * 2008-03-24 2009-09-24 Aruze Corp. Slot Machine Capable Of Displaying Special Picture Consisting Of A Plurality Of Picture Pieces And Control Method Thereof
US20090239646A1 (en) * 2008-03-21 2009-09-24 Aruze Corp. Gaming Machine And Control Method Of Gaming Machine
US20090247263A1 (en) * 2008-03-27 2009-10-01 Aruze Corp. Gaming machine with progressive feature for paylines and playing method thereof
US20100016057A1 (en) * 2008-02-20 2010-01-21 Aristocrat Technologies Australia Pty. Ltd. Method of gaming, a gaming system and a game controller
US7690985B1 (en) * 2005-07-13 2010-04-06 Olympian Gaming Llc Slot machine with sliding symbols
US20100099490A1 (en) * 2002-02-12 2010-04-22 Scott Olive Linked progressive jackpot system
US20120108318A1 (en) * 2002-08-30 2012-05-03 Case Venture Management, Llc Chain Reaction Game
US8366533B1 (en) 2011-09-21 2013-02-05 Igt Gaming system, gaming device, and method providing an obstacle board slot game
US8366532B1 (en) 2011-09-21 2013-02-05 Igt Gaming system, gaming device, and method providing an obstacle board slot game
US8808083B1 (en) 2013-03-13 2014-08-19 Igt Gaming system and method for providing a multiple round offer and acceptance game
US20140335943A1 (en) * 2013-05-10 2014-11-13 Wms Gaming, Inc. Incorporating a secondary game with a loyalty program
US9646464B2 (en) 2012-06-07 2017-05-09 Aristocrat Technologies Australia Pty Limited Gaming system and a method of gaming
US9646460B2 (en) 2014-05-22 2017-05-09 Igt Gaming system and method providing a slot game including a symbol replacement feature

Families Citing this family (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2005211504A (en) 2004-01-30 2005-08-11 Aruze Corp Slot machine, slot machine control method, and slot machine control program
JP6026665B2 (en) 2012-08-29 2016-11-16 コナミゲーミング インコーポレーテッド Gaming machine, a control method and a computer program used therewith

Citations (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5833537A (en) * 1996-09-30 1998-11-10 Forever Endeavor Software, Inc. Gaming apparatus and method with persistence effect

Patent Citations (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5833537A (en) * 1996-09-30 1998-11-10 Forever Endeavor Software, Inc. Gaming apparatus and method with persistence effect

Cited By (39)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20100099490A1 (en) * 2002-02-12 2010-04-22 Scott Olive Linked progressive jackpot system
US20170256136A1 (en) * 2002-02-12 2017-09-07 Aristocrat Technologies Australia Pty Limited Linked progressive jackpot system
US9659451B2 (en) 2002-02-12 2017-05-23 Aristocrat Technologies Australia Pty Ltd Linked progressive jackpot system
US8608556B2 (en) * 2002-02-12 2013-12-17 Aristocrat Technologies Australia Pty Ltd Linked progressive jackpot system
US8287366B2 (en) * 2002-02-12 2012-10-16 Aristocrat Technologies Australia Pty Ltd Linked progressive jackpot system
US20120108318A1 (en) * 2002-08-30 2012-05-03 Case Venture Management, Llc Chain Reaction Game
US20040048650A1 (en) * 2002-09-10 2004-03-11 Marc Mierau Gaming device having multi-payline nudge reels
US20050014556A1 (en) * 2003-07-15 2005-01-20 Gerald Duhamel Method and apparatus to provide a game feature
US20050153767A1 (en) * 2004-01-09 2005-07-14 Atronic International Gmbh Bonus game for gaming machine providing player with deal or no deal options
US7963838B2 (en) * 2004-01-09 2011-06-21 Atronic International Gmbh Bonus game for gaming machine providing player with deal or no deal options
US20050266916A1 (en) * 2004-04-08 2005-12-01 Kazunobu Sato Gaming machine
US20050266915A1 (en) * 2004-05-27 2005-12-01 Ryo Isogai Gaming machine
US7690985B1 (en) * 2005-07-13 2010-04-06 Olympian Gaming Llc Slot machine with sliding symbols
US9754459B1 (en) 2005-07-13 2017-09-05 Aristocrat Technologies Australia Pty Limited Slot machine with synchronized spinning reels
US20080194314A1 (en) * 2007-02-05 2008-08-14 Aruze Corp. Slot machine and method for controlling slot machine
US20080200235A1 (en) * 2007-02-05 2008-08-21 Aruze Corp. Slot machine and control method thereof
US20080200236A1 (en) * 2007-02-05 2008-08-21 Aruze Corp. Slot machine and control method thereof
US20090075718A1 (en) * 2007-09-13 2009-03-19 Aruze Corp. Slot Machine Having A Bonus Game
US20090117975A1 (en) * 2007-11-01 2009-05-07 Aruze Corp Gaming machine with symbol changed according to predetermined conditions after rearrangement and playing method thereof
US20090117991A1 (en) * 2007-11-05 2009-05-07 Aruze Corp. Slot Machine Characterized By Displayed Symbols And Control Method Thereof
US8267769B2 (en) 2008-02-08 2012-09-18 Universal Entertainment Corporation Gaming system having a plurality of slot machines and control method of the gaming system
US20090203421A1 (en) * 2008-02-08 2009-08-13 Aruze Corp. Gaming System Having a Plurality of Slot Machines and Control Method of the Gaming System
US20090203420A1 (en) * 2008-02-11 2009-08-13 Aruze Corp. Gaming machine with reel and display in front of the reel for displaying unit game and playing method thereof
US20100016057A1 (en) * 2008-02-20 2010-01-21 Aristocrat Technologies Australia Pty. Ltd. Method of gaming, a gaming system and a game controller
US20090215522A1 (en) * 2008-02-25 2009-08-27 Aruze Corp. Gaming System Comprising a Plurality of Slot Machines and Method for Controlling Gaming Machine
US8016661B2 (en) 2008-02-25 2011-09-13 Universal Entertainment Corporation Gaming system comprising a plurality of slot machines and method for controlling gaming machine
US8128481B2 (en) * 2008-03-21 2012-03-06 Universal Entertainment Corporation Gaming machine and control method of gaming machine
US20090239646A1 (en) * 2008-03-21 2009-09-24 Aruze Corp. Gaming Machine And Control Method Of Gaming Machine
US20090239640A1 (en) * 2008-03-24 2009-09-24 Aruze Corp. Slot Machine Capable Of Displaying Special Picture Consisting Of A Plurality Of Picture Pieces And Control Method Thereof
US20090247263A1 (en) * 2008-03-27 2009-10-01 Aruze Corp. Gaming machine with progressive feature for paylines and playing method thereof
US9305430B2 (en) 2008-03-27 2016-04-05 Universal Entertainment Corporation Gaming machine with progressive feature for paylines and playing method thereof
US8366533B1 (en) 2011-09-21 2013-02-05 Igt Gaming system, gaming device, and method providing an obstacle board slot game
US8366532B1 (en) 2011-09-21 2013-02-05 Igt Gaming system, gaming device, and method providing an obstacle board slot game
US9928693B2 (en) 2012-06-07 2018-03-27 Aristocrat Technologies Australian Pty Limited Gaming system and a method of gaming
US9646464B2 (en) 2012-06-07 2017-05-09 Aristocrat Technologies Australia Pty Limited Gaming system and a method of gaming
US8808083B1 (en) 2013-03-13 2014-08-19 Igt Gaming system and method for providing a multiple round offer and acceptance game
US20140335943A1 (en) * 2013-05-10 2014-11-13 Wms Gaming, Inc. Incorporating a secondary game with a loyalty program
US9430907B2 (en) * 2013-05-10 2016-08-30 Bally Gaming, Inc. Incorporating a secondary game with a loyalty program
US9646460B2 (en) 2014-05-22 2017-05-09 Igt Gaming system and method providing a slot game including a symbol replacement feature

Also Published As

Publication number Publication date Type
JP2002028279A (en) 2002-01-29 application

Similar Documents

Publication Publication Date Title
US6939224B2 (en) Gaming device having varying risk player selections
US6102798A (en) Slot machine game-find the prize
US6394902B1 (en) Gaming device having different sets of primary and secondary reel symbols
US7169044B2 (en) Gaming device having outcomes which replicate the laws of physics
US7014560B2 (en) Gaming device having independent bonus reels
US6089976A (en) Gaming apparatus and method including a player interactive bonus game
US7354344B2 (en) Gaming device having a plurality of interactive player-selectable symbols
US7666085B2 (en) Gaming device which displays multiple gaming results wherein subsequent results are formed from previous results
US7371170B2 (en) Gaming device having a multiple symbol swapping game
US7361087B2 (en) Gaming device having high-low game
US7654897B2 (en) Bonus accumulator for a wagering game
US7976372B2 (en) Gaming system having multiple player simultaneous display/input device
US6981635B1 (en) Gaming device having interacting symbols
US7066814B2 (en) Gaming device having regenerating multiple award opportunities
US7699699B2 (en) Gaming device having multiple selectable display interfaces based on player's wagers
US7077745B2 (en) Slot machine with win completion feature
US20040053676A1 (en) Gaming device having a varied wild symbol in a bonus game
US20020107066A1 (en) Gaming bonus device and method of use
US6612574B1 (en) Gaming device and method of playing a game
US7704137B2 (en) Gaming machine with feature triggering scheme
US20050187005A1 (en) Gaming machine with award reveal feature
US20050130737A1 (en) Gaming machine having an enhanced game play scheme
US6932700B2 (en) Gaming machine with multi-dimensional symbols
US20040038741A1 (en) Progressive jackpot gaming system
US7156738B2 (en) Casino gambling machine with bonus round award redemption

Legal Events

Date Code Title Description
AS Assignment

Owner name: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LTD, AUSTRAL

Free format text: ASSIGNMENT OF ASSIGNORS INTEREST;ASSIGNOR:BRYANT, NATALIE;REEL/FRAME:012275/0984

Effective date: 20011004