US1665516A - Drummer's game - Google Patents
Drummer's game Download PDFInfo
- Publication number
- US1665516A US1665516A US184534A US18453427A US1665516A US 1665516 A US1665516 A US 1665516A US 184534 A US184534 A US 184534A US 18453427 A US18453427 A US 18453427A US 1665516 A US1665516 A US 1665516A
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- United States
- Prior art keywords
- chips
- player
- game
- order
- map
- Prior art date
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/04—Geographical or like games ; Educational games
- A63F3/0434—Geographical games
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00003—Types of board games
- A63F3/00006—Board games played along a linear track, e.g. game of goose, snakes and ladders, along an endless track
Definitions
- Our invention relates to played with a board and chips and its primary object is to provide an entertainment, imitating the experiences of a traveling salesman.
- Another object of our invention is to provide a game wherein the player, impersonating a drummer, travels from one city to another, as indicated by the chip he draws and in so-vdoingis obliged to pay traveling expenses and, when arriving at his destination,
- a further object is to provide a n ovel method for computing the expenses of traveling from one city to another in substantially the proper ratio according to thef distance, comprising the dividing of the board into squares which serve .to measure the dis-V tance. y
- a further object of our invention is to provide a game which combines with the competitive taking of orders in various cities by the player, the possibility for comic sitnations to arise, as, for instance, where .a player finds himself sent to a city entirely out of the way of the country in which the lselling campaign is carried out and thereby endures a penalty, or where'a player, after making a long trip from one city to another, l
- our invention consists in the construction, arrangement and combination of the various ⁇ parts of our device. whereby the objects contemplated are attained ⁇ as hereinafter more fully set forth, pointed out in our claims, and illustrated in the accompanying drawings, irl-which: p
- Fig. 1 shows the board used-in playing our game.
- Fi 2, 3, 4, and 5- show various types of the c ips used to -control the direction and distance to which a player travels.
- Figs. 6, 7, 8 and 9 show various types of the chips which determine the results of the vplayers sales, if it is afterY arriving at 'hls chips which are used as currency for paying expenses.
- Fig. 1 we have shown a game board which may be used in the game of my nvention and which embodies an outline map of the United States, as at 10, super-imposed v upon afield of squares 11, each of-which has sides of approximately 100 miles length in comparison to the distancesy upon the map.
- the various States or Territorial divisions are indicated. as at 13 andthe few exceptionally largecities are' indicated with a 'star as at 14.
- Each player is provided with two color pins or pegs for making his moves, the set of each player being of a color diii'erent from .that of all thev other players so that there will be no confusion in the making of moves.)
- the game is started by each player platzing a peg at New York city, where the sell- .ing campaign starts. The playerywill continue to travel as long as his money holds' out. l
- each player draws a chip from a pile'of the chips, indicated in Figs. 2-5, re-
- the player Before he arrives at his destination, the player must pay his railroad fare, which is computed. by paying live dollars for each one hundred miles travelled. This amount covers mileage, baggage, Pullman, diners, etc., and is paid from the money chips held hy the player to a Apile designated as the cashier.
- the money chips, held by the cashier. are kept separated as to value, as they will be frequently needed in making change. Any color is good in making change, the different colors being used merely to make it easy to get the amounts of money among the players.
- the ordinary order chip 20, shown in Fig. 6, will include a column 21, indicating the number of orders and a column 22, indicating the expense of the stay in the particular town where the order is taken. Before making another move, the player pays for his'expenses while in the town.
- the traveling expenses include a few chips 25, which are starred', as at 26, and which carry the player to such cities as San Francisco, Chicago and other large centers which are starred on the map as already pointed out. ln addition to the function of game started with equal sl these starred chips, when drawn just previously to a starred order chip, as just described, the starred traveling chips entitle the player to draw an extra order chip if the chip just drawn carries a three-score, .two extra order chips if the chip just dra-wn carries a iive-score and three extra order chips if the chip just drawn carries a tenscore.
- the score numbers justl previously referred to in connection .with the order chips are llocated at 27 on the travel chips and at 28 on the order chips. It will be noted that on the ordinary travel chip and the ordinary order chip 20, the score numbers are low as compared with the score numbers on the starred travel chips 25 referred to 'and and starred order chips 24. The score numbers are not all the same, however, on the ordinary travel chips or order chips, as is shown in Figs. 2 and in the case of the travel chips.
- a similar element of form is introduced when a player draws a chip such as shown at 30 in Fig. 5, which sends him on a'wild goose chase to a city in a foreign country, causing him to incur a penalty to the house of $50.00, paid lthe same as the paying of expenses giving him a low score but entitling him, however, to the usualopportunity of obtaining an order by drawing an order chip.
- the game is educational in that it teaches the location of important commercial centers and comparative sizes and the distances between them. ⁇
- a board comprising a representation of the map, citiesindicated upon said map, a few of said cities being distinguished from the others by distinguishing marks, and travel chips for directing a player from one city to another, a few of said travel chips having corresponding distinguished characters and when ldrawn while .the player is at one of the citieshaving such distinguishing connections serving to double the score which would otherwise be had by the player on that play.
- a game aboard comprising a representation of a map, cities indicated upon said map and a plurality of order chips to be drawn by the player upon arriving at a particular city, the bulk of said chips indic'atin ordersand a few of said chips indicatlng no orders, the reason for said no order being indicated upon such no order chips.
- a board comprising a. reprelchips to be drawn by the sentation of a map, cities indicated upon said map and a plurality of travel chips for directing a player to a city, a few of the travel chips containing destinations foreign to the country comprising the main portion of the map and carrying a penalty.
- a board representing a map, cities indicated upon said map, squared, Territorial divisions super-imposed upon said map, travel chips indicating the destination of a player and money chips to be used in paying the expense of traveling to said destination over a distance computed by means of said squares.
- a board representing a map, cities indicated upon said map, squared, Territorial divisions super-imposed upon said map, travel chips indicating the destination of the player, order chips indicating the number of orders taken at said destination and indicating the expense while staying at said destination and money chips used in paying the expense of arriving at said destination computed by means of said squares and in paying the expense while staying at said destination.
- a board representing a map, cities indicated upon said map, travel chips indicating the destination of the player and money chips used in paying the expense of traveling to said destination, and order player upon arriving at a particular city.
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- Engineering & Computer Science (AREA)
- Educational Technology (AREA)
- Multimedia (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
Description
TZ 712.6 Fa 24 7x97' ,.5 "UI "6W Mi/7` f "lll l April 1o, 192s. l 1,665,516 J. O. TUTTLE ET AL DRUMMERS GAME Filed April 16,l 1927 M2M O. 70744 Patented Apr. l0, 1928.
UNITED STATES 1,665,516 PATENT OFFICE.
JULI'US TUTTLE AND ROY C. TUTTLE, 0l? SIOUX' CITY', IOWA.
DR'UMMERS GAME.
Application llled April 18, 1927. Serial N0. 184,534.
Our invention relates to played with a board and chips and its primary object is to provide an entertainment, imitating the experiences of a traveling salesman.
More particularly our game is embodied in a board having a representation of a map with cities indicated thereon, together with games of the type chips for controlling the movement oil."` a
player representing a drummer from one city to another.
Another object of our invention is to provide a game wherein the player, impersonating a drummer, travels from one city to another, as indicated by the chip he draws and in so-vdoingis obliged to pay traveling expenses and, when arriving at his destination,
receives an order, as indicated by another chip which isl dra-wn by him.
A further object is to provide a n ovel method for computing the expenses of traveling from one city to another in substantially the proper ratio according to thef distance, comprising the dividing of the board into squares which serve .to measure the dis-V tance. y
A further object of our invention is to provide a game which combines with the competitive taking of orders in various cities by the player, the possibility for comic sitnations to arise, as, for instance, where .a player finds himself sent to a city entirely out of the way of the country in which the lselling campaign is carried out and thereby endures a penalty, or where'a player, after making a long trip from one city to another, l
finds that the object of his trip hasmoved to a new locality.
With these and other objectsin view, our invention consists in the construction, arrangement and combination of the various` parts of our device. whereby the obiects contemplated are attained` as hereinafter more fully set forth, pointed out in our claims, and illustrated in the accompanying drawings, irl-which: p
Fig. 1 shows the board used-in playing our game.
Fi 2, 3, 4, and 5- show various types of the c ips used to -control the direction and distance to which a player travels.
' Figs. 6, 7, 8 and 9show various types of the chips which determine the results of the vplayers sales, if it is afterY arriving at 'hls chips which are used as currency for paying expenses.
In Fig. 1 we have shown a game board which may be used in the game of my nvention and which embodies an outline map of the United States, as at 10, super-imposed v upon afield of squares 11, each of-which has sides of approximately 100 miles length in comparison to the distancesy upon the map. Within the outline map the various States or Territorial divisions are indicated. as at 13 andthe few exceptionally largecities are' indicated with a 'star as at 14.
.The cityv of New York, indicated at 15, is used as a starting point for the traveling of thel drummer. Assuming that four players are engaged in playing the game, each player` will be given a quantity of money for expenses in the form of chips, as indicated in Figs. 10-14 inclusive. Inorder to obtain convenience in assorting the chips, after a game has been finished, into :four equal quantities, they are provided in four different colors, as indicated in Figs. 11, 12, 13 and 14:.` Within the group of chips, comprised in each of these'colors, there are chips of several -different, denominations, -as indicated in Figs. 10 and 11, showing chips of the same'color but differing dimensions.
(Each player is provided with two color pins or pegs for making his moves, the set of each player being of a color diii'erent from .that of all thev other players so that there will be no confusion in the making of moves.)
The game is started by each player platzing a peg at New York city, where the sell- .ing campaign starts. The playerywill continue to travel as long as his money holds' out. l
In turn each player draws a chip from a pile'of the chips, indicated in Figs. 2-5, re-
spectively, of which there are a considerable one fpin standing at- NewYork citya-nd '1' place his otherpin upon the dotindicating Topeka, Kansas. He will then count the squares intervening between New York city and Topeka, Kansas, proceeding either in a horizontal or vertical direction or in a diagonal direction. Squares can thus he counted from side to side or from corner to corner. Tn this case, in order to find the shortest route to his destination the player proceeds along the dotted line 18, taking a diagonal route to reach the horizontal row of squares in which the destination is located and then following this row of squares along the line 2.9. ln so doing, hel countsthe square including the destination butnot the square including the starting point, thus finding that the distance of his trip from New York city to Topeka is 1300 miles.
Before he arrives at his destination, the player must pay his railroad fare, which is computed. by paying live dollars for each one hundred miles travelled. This amount covers mileage, baggage, Pullman, diners, etc., and is paid from the money chips held hy the player to a Apile designated as the cashier.
The money chips, held by the cashier. are kept separated as to value, as they will be frequently needed in making change. Any color is good in making change, the different colors being used merely to make it easy to get the amounts of money among the players.
The destinatidn having been reached and the mileagepaid for, the player then draws a chip from the pile including those shown in Figs. '-9 inclusive, which chips may he conveniently referred to as order chips. The ordinary order chip 20, shown in Fig. 6, will include a column 21, indicating the number of orders and a column 22, indicating the expense of the stay in the particular town where the order is taken. Before making another move, the player pays for his'expenses while in the town.
Some of the order chips are provided with a star, as at 23, and these starredl chips will be referred to by the reference character 24. The difference between the starred chips 24 and the ordinary chips 20 lies partly in the size of y(the 4order and partly inthe fact that should' a player draw a starred chip while he is located at a starred city, both the travcling chips and order chips count double as to cities, 7number of orders and score, (later referred to), but do not double the expense. These double starred draws are honors and should be kept apart from the other chips for convenience when counting up the final scores.
The traveling expenses include a few chips 25, which are starred', as at 26, and which carry the player to such cities as San Francisco, Chicago and other large centers which are starred on the map as already pointed out. ln addition to the function of game started with equal sl these starred chips, when drawn just previously to a starred order chip, as just described, the starred traveling chips entitle the player to draw an extra order chip if the chip just drawn carries a three-score, .two extra order chips if the chip just dra-wn carries a iive-score and three extra order chips if the chip just drawn carries a tenscore.
The score numbers justl previously referred to in connection .with the order chips are llocated at 27 on the travel chips and at 28 on the order chips. It will be noted that on the ordinary travel chip and the ordinary order chip 20, the score numbers are low as compared with the score numbers on the starred travel chips 25 referred to 'and and starred order chips 24. The score numbers are not all the same, however, on the ordinary travel chips or order chips, as is shown in Figs. 2 and in the case of the travel chips.
ln addition to the functions already described to the score numbers, these scores are counted in computing the final Score of a player after his expense money has given out. The score is counted inthree sections, as follows:
(1) A total score on travel chips.
'(2) A total number of orders on order ips.
(3) A total score on order chips.
These amounts are added together to obtain the players total and the player obtaining the highest total wins the game.
In order to add enjoyment to the game, some of the order chips are provided with such notes as, (customer burned out), (sore on the house), (left town), etc. en a player draws a chip of this type, indicated in Fig. 9 at 29, he loses a turn but has to pay expenses for staying in the townjust the same.
A similar element of form is introduced when a player draws a chip such as shown at 30 in Fig. 5, which sends him on a'wild goose chase to a city in a foreign country, causing him to incur a penalty to the house of $50.00, paid lthe same as the paying of expenses giving him a low score but entitling him, however, to the usualopportunity of obtaining an order by drawing an order chip.
There arel two'cancellation chips among the order chips referring to two orders, numbered on the chip as shown in Fig. 8 at 31, which orders have been cancelled. These orders must be discarded by the player at the end of the game, providing that the chips calling for the cancellation have been drawn by any player,v
The play proceeds by each player moving the pegs each time to show the town just left and the destination. y It will now be' seen that in my game the experiences of a;
. business to make as short jumps as possible.
If a player can be sent to a big city, he stands a better'chance of obtaining a high score because the score valuesfor the big cities are increased. However, the mere fact that a player goes to a big city does not guarantee a big order. I-Iis order depends entirely upon his initiative, while in the city, and
'this is indicated by the drawing of anorder chip.
The expense of thc player is directly proportional to the distance he travels and this is computed with fairly substantial accuracy by the square method.
The game is educational in that it teaches the location of important commercial centers and comparative sizes and the distances between them.`
Some changes may be made in the construction and arrangement of the parts of our invention without departing from the real spiritand purpose of our invention, and it is our intention to cover by our claims, any modiied forms of structure or` use of mechanical equivalents, which may be reasonably included within their scope.
We claim as our invention:
1. In a game, a board comprising a representation of the map, citiesindicated upon said map, a few of said cities being distinguished from the others by distinguishing marks, and travel chips for directing a player from one city to another, a few of said travel chips having corresponding distinguished characters and when ldrawn while .the player is at one of the citieshaving such distinguishing connections serving to double the score which would otherwise be had by the player on that play.
. 2. In a game, aboard comprising a representation of a map, cities indicated upon said map and a plurality of order chips to be drawn by the player upon arriving at a particular city, the bulk of said chips indic'atin ordersand a few of said chips indicatlng no orders, the reason for said no order being indicated upon such no order chips.
3. In a game, a board comprising a. reprelchips to be drawn by the sentation of a map, cities indicated upon said map and a plurality of travel chips for directing a player to a city, a few of the travel chips containing destinations foreign to the country comprising the main portion of the map and carrying a penalty.
4. In a game, a board representing a map, cities indicated upon said map, squared, Territorial divisions super-imposed upon said map, travel chips indicating the destination of a player and money chips to be used in paying the expense of traveling to said destination over a distance computed by means of said squares.
5. In game, a boardl representing a map,
cities indicated upon said map, travel chips indicating the destination ofthe player and money chips used in paying the expense of traveling to said destination.
6. In a game, a board representing a map, cities indicated upon said map, squared, Territorial divisions super-imposed upon said map, travel chips indicating the destination of the player, order chips indicating the number of orders taken at said destination and indicating the expense while staying at said destination and money chips used in paying the expense of arriving at said destination computed by means of said squares and in paying the expense while staying at said destination. v
7. In a game, a board representing a map, cities indicated upon said map, travel chips indicating the destination of the player and money chips used in paying the expense of traveling to said destination, and order player upon arriving at a particular city. v
8. In a game, a Iboard representing of said chips indicating no order, the.4
reason for said no orders being indicated upon such no order chips.
Signed this 15 day of April, 1927, inthe i county of Woodbury and State of Iowa.
JULIUS O. TUTTLE. ROY C. TUTTLE.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US184534A US1665516A (en) | 1927-04-18 | 1927-04-18 | Drummer's game |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US184534A US1665516A (en) | 1927-04-18 | 1927-04-18 | Drummer's game |
Publications (1)
Publication Number | Publication Date |
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US1665516A true US1665516A (en) | 1928-04-10 |
Family
ID=22677298
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
US184534A Expired - Lifetime US1665516A (en) | 1927-04-18 | 1927-04-18 | Drummer's game |
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US (1) | US1665516A (en) |
Cited By (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US2645539A (en) * | 1950-05-06 | 1953-07-14 | Daniel T Thompson | Folding table, tennis table, or the like |
US3223420A (en) * | 1963-03-07 | 1965-12-14 | Richard L Turner | Solar system travel game |
US3467387A (en) * | 1967-06-07 | 1969-09-16 | Raymond C Schmitt | Map game apparatus with cards arranged in matched pairs |
WO1996021495A1 (en) * | 1995-01-12 | 1996-07-18 | Barbara Tobias | Board game |
US20070040329A1 (en) * | 2005-08-19 | 2007-02-22 | Bright Red Ideas, Llc | Board Game Apparatus For Teaching Electoral College, Historical and Geographical Concepts |
-
1927
- 1927-04-18 US US184534A patent/US1665516A/en not_active Expired - Lifetime
Cited By (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US2645539A (en) * | 1950-05-06 | 1953-07-14 | Daniel T Thompson | Folding table, tennis table, or the like |
US3223420A (en) * | 1963-03-07 | 1965-12-14 | Richard L Turner | Solar system travel game |
US3467387A (en) * | 1967-06-07 | 1969-09-16 | Raymond C Schmitt | Map game apparatus with cards arranged in matched pairs |
WO1996021495A1 (en) * | 1995-01-12 | 1996-07-18 | Barbara Tobias | Board game |
US20070040329A1 (en) * | 2005-08-19 | 2007-02-22 | Bright Red Ideas, Llc | Board Game Apparatus For Teaching Electoral College, Historical and Geographical Concepts |
US7520508B2 (en) * | 2005-08-19 | 2009-04-21 | Bright Red Ideas, Llc | Board game apparatus for teaching electoral college, historical and geographical concepts |
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