US1635734A - Educational game - Google Patents
Educational game Download PDFInfo
- Publication number
- US1635734A US1635734A US114647A US11464726A US1635734A US 1635734 A US1635734 A US 1635734A US 114647 A US114647 A US 114647A US 11464726 A US11464726 A US 11464726A US 1635734 A US1635734 A US 1635734A
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- US
- United States
- Prior art keywords
- questions
- stations
- game
- path
- board
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Lifetime
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00003—Types of board games
- A63F3/00006—Board games played along a linear track, e.g. game of goose, snakes and ladders, along an endless track
Definitions
- the playing pieoe'to be advanced in ziccord ancewithfthedireotions "given on cards;- these cardshaving; a printingusking 'certain;;questions, ,iftthe' answeris icorreotly. given.
- the variousistations 'onthe pathway have desi'g;-.
- my invention isfthe' whility'to utilize theggiine with a setof'oards. having names ofpersons andincidents notedi in history andto have similar markingsion.
- the board either answering or asking other questions of a historioalline. Thereards. may also have arithmetical; algebraic, or? other questions propounddfthereon, whieh if an: swered correctly allowthepliyer to advance 1 hisiplaying piece somanystationsg
- the board-is preferably further providedf with a: space having an; answer to the f'dif ferent' questions propounded'. at the various stations of 'the boardandizilso havihg wseries. of" pictures? .at' the diflferent stations. these]- pibtures-beihgdesignedlto. haversome relationt.
- ' oard'sr may be. arranged with t-liez answers to,
- Figure 1 is-.a .plansviewi of aihoard suitehle Fi'g 2Q1s an .end. View. ofis a llaxiiig;piece..onthe hoard; r w
- The-path has bound arydin'esfi and"has e serieszofistations v6,. these" stations: having numerical numbers; 7? iirdieete d'thereon; [There may, be any suit: able numher' of 7 stations, however. I find; it?
- the boundary lines are-preferably marked: with ords or the like-8 giving the different school grades andhyymesns-Tof heavy Cross lines 9, the starting pointiof-l the: different gradesare ihdicat'edl i Amovemenhofenpley ihg 'piece pastth'e-grade line 9v indicates ⁇ . promotion.
- the stations preferably, have mnmnher. of pictures 10 whiohimay represent. a11iinals, diflerenti' geogra hio'al” features or scenes both marine andle'ndsoipe las .We'llfashouses or thedlike andlalsoY-liayepiotures or: his: torioalilqersonagesand oflother mntterwhiclimay enten'intoithie gamev 'The stationsa-lso', have a series ofquesti'ons indicated: thereon in.-printing,,;such as designated by; the hue lneral 11'. Thesequestions may relateinlthe! 35 particular: game under consideration, to.
- I r i v for instaneezto determine fromithewnumerels Referring first totlie hoardfthisis dsiggiven in the diagram and indicated by the numeral 14 certain results by adding, subtracting, or multiplying different numbers. For instance the 8 and the 9 may be added together to give 17, or the 9 plus the 4 to give 13, etc. The 7 may be subtracted from the 9 to give 2, or 17 minus 13 gives a. The 2 and the 7 may be multiplied together to give lat, or the 2 and the it to give 8. The 12 may be divided by a to give 3. or 14 d1- vided by 2 to give 7. Thus a series of probilems may be worked out in addition, subtraction, multiplication, or division, in which certain numerals to be used are indicated and also the answer is indicated that re quires to be determined by the person playing the game.
- the game is played by a series of playing pieces 16 which are preferably of different colors for ditlerent'players.
- a map as indicated in Fig. 3 and designated by the numeral 17. This shows a map of the United States of America and which would preferably have on the reverse side a map of the world.
- the type of cards utilized are indicated in Fig. 4 in which one type of card 18 asks a question to locate a particular place or the like which has a geographical situation.
- the card also has an insignia 19 telling the number of stations or spaces to be moved.
- the cards would preferably be arranged with questions of historical interest dealing with incidents and historical personalities and answering the questions on the backs of the cards if desired.
- a set of cards may be designated accordingly, each card giving a mathematical problem of some sort and also giving the answer on the back.
- the different stations on the board may also have mathematical problems marked thereon instead of those having to do with geography or history as illustrated.
- a mode of playing my game would be substantially as follows:
- the next player picks up the next card and repeats as before until one of the players reaches the goal 100.
- the first player reaching this goal is the winner of the game. ranged in series of one hundred and the questions are formed with reference to the age of the children playing and the desired grade.
- Another way to play the game would be for each player to draw a card from the pack or to have one dealt to him and then if he can answer the question correctly he would move his playing piece the designated number of stations indicated thereon and also conform to the directions at the ditl'crent stations as to back moves and for ard moves and also being required to answer the questions at these diii'erent stations, under the penalty of a back move should these be incorrectly answered.
- my game can be devoted to a number of dillcrent purposes in the educational line and may be suited to all grades from the junior to the higher grades, depending on the type of board to a certain extent, but to a greater extent on the type of cards used, and in order that the correct answers may be known to the players they may refer to th v answers on the margin as indicatml at 1.5 as to the questions on the board, and to the back of the cards for the questions on the cards.
- An educational game having a board with a path of considerable length indicated thereon, with a goal, the path having a series of stations, some 01": the stations having questions indicated thereon, playing pieces to'be advanced along the path, playingimplements to be utilized to designate the moves of the playing pieces, the playing pieces to remain on the station or to be moved there from in accordance with the player answering correctly or not the question on the station.
- An educational game comprising a board having a path of considerable length indicated thereon with a goal and a starting point, a series of stations in the path, some of the said stations having various questions I indicated thereon, the said questions governing the move of a playing piece it said questions are not answered correctly by a player.
- An educational game comprising a board having a path of considerable length with a starting point and a goal with intermediate stations indicated thereon, some of said stations having questions marked thereon, others having pictures or the like indicating various features of the game, numhere on the difierent stations, and a printing having numbers according to the stations having questions and with correct'answers to said questions.
- a game comprising a board havinga path of considerable length, a starting'point, a goal and intermediate stations indicated thereon, geometrical figures having numerals therein indicating different arithmetical problems, playing pieces, said playing pieces to be advanced along the path in accordance with the correct or incorrect solution of the problems by a player.
- An, educational game comprising in combination, a board having a continuous elongated path with a starting point, a goal, and intermediate stations indicated thereon,
- An educational game comprising a board having a. continuous path of considerable length indicated thereon, with a goal, a starting point, and a series of intermediate stations, some of the stations having questions of a geographical nature, a map indicating different geographical features, and a series of playing pieces to be advanced along the path in accordance with the correct solution of different geographical questions.
- An educational game comprising in combination a board having an elongated path with a starting point, a goal and intermediate stations indicated thereon, some of the stations having pictures, others having questions marked thereon of a geographical nature, a map indicating different geographical features, a series ofcards having questions of a geographical nature thereon, and playing pieces to be advanced along the path from station'to station in accordance with the correct or incorrect answers to the questions.
- An educational game comprising a board with an elongated path having aostarting point and a goal with intermediate stations, some of the stations having pictures, other of the stations having questions marked thereon some of the pictures and some of the questions having to do with geographical and. historical matters, numbers for each station, and a printing giving the numbers and .the correct answers.
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- Engineering & Computer Science (AREA)
- Educational Technology (AREA)
- Multimedia (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
- Electrically Operated Instructional Devices (AREA)
Description
July 12, 1927.
6. w. Z|EGLE R EDUCATIONAL GAME Filed June 9. 1926 Wh- (EQ Fun-U- LOCATE C ITY a: cALvEsrcN rowan. ou QATTLE MOVE 6 WHAT ARE Tue PRINCIPLE PRonunu a: nu: an": u l'nmsv a-linrg, theohjeot being fneachjqltcyer: tof
Patented July 12, 1927. I
f mum-fie inventiem is-am ediioationah genre in? tended to utilizezca-rds W-ith certairrdesigirm tions thereon and? a: Board havingm scertaiir path on"which;plsying piecesnmy hemoved.
. the playing pieoe'to be advanced in ziccord ancewithfthedireotions "given on cards;- these cardshaving; a printingusking 'certain;;questions, ,iftthe' answeris icorreotly. given. The variousistations 'onthe pathway have desi'g;-.
nationsreqniringtheplayer to g backflon ahead a"oertttin'nun 1b'er offstat1ons=onspaces.
or asking a: further question, which ifnot answeredicorrectly requires the player: to go back one or morespaoes or stati0ns.,.
Another feature of: my invention; isfthe' whility'to utilize theggiine with a setof'oards. having names ofpersons andincidents notedi in history andto have similar markingsion. the board; either answering or asking other questions of a historioalline. Thereards. may also have arithmetical; algebraic, or? other questions propounddfthereon, whieh if an: swered correctly allowthepliyer to advance 1 hisiplaying piece somanystationsg The board-is preferably further providedf with a: space having an; answer to the f'dif ferent' questions propounded'. at the various stations of 'the boardandizilso havihg wseries. of" pictures? .at' the diflferent stations. these]- pibtures-beihgdesignedlto. haversome relationt.
tothe type ofquesti'onsto heensweredh ficcompa ny ing the game I preferably use one or more. mapsfto. aid.- in" the. solution of? the geographical f prohlems=-. Some of, the,
' oard'srmay be. arranged with t-liez answers to,
' ion-ther laiyinghf xga s; T ame ill'ustratmg;
theQquestions. iomthepbackkif so desired:
M'y invention Willhe more readily under.
stood from the. following descriptiomztnd' drawings, in Whioh:
Figure 1 is-.a .plansviewi of aihoard suitehle Fi'g 2Q1s an .end. View. ofis a llaxiiig;piece..onthe hoard; r w
' Fi' 3I'indi'cate ,map mon .erediicedlsoalfei whiofitmay accompany; the game;
Fig. .4; initheipaokm designates. difirentgtyges,
, r 1,635,734 M @FFIEE, 1 r.
GEORGEJW. 11mm; ontmne' nneomq CALIFORNIA-U nbix'cnmionenienmi snaiim. 114, 47: 7
natedgenemlly'bythe numeral andin the-. 1
Center hfas 'marke'di thereon" a, goal 2 which;
is-iirdi cfatedf By: a picture offa, school house. in thisaihstence. A noreor less spQiraldf path 3l'ea'ds fi om the goah' this path being shown ash'einghoundedByrectang ilerllines;
to thestartingpoint 4. The-path has bound arydin'esfi and"has e serieszofistations v6,. these" stations: having numerical numbers; 7? iirdieete d'thereon; [There may, be any suit: able numher' of 7 stations, however. I find; it?
satisfactory to 'utili ze aboiit. 100 1 The boundary lines are-preferably marked: with ords or the like-8 giving the different school grades andhyymesns-Tof heavy Cross lines 9, the starting pointiof-l the: different gradesare ihdicat'edl i Amovemenhofenpley ihg 'piece pastth'e-grade line 9v indicates}. promotion.
The stations preferably, have mnmnher. of pictures 10 whiohimay represent. a11iinals, diflerenti' geogra hio'al" features or scenes both marine andle'ndsoipe las .We'llfashouses or thedlike andlalsoY-liayepiotures or: his: torioalilqersonagesand oflother mntterwhiclimay enten'intoithie gamev 'The stationsa-lso', have a series ofquesti'ons indicated: thereon in.-printing,,;such as designated by; the hue lneral 11'. Thesequestions may relateinlthe! 35 particular: game under consideration, to. geographioal; historical T questions or those hav ing to L do with; various ERIOblGlDS or the i like -v These questions mayrdesignate anysuitahle; ediicationali feature the. game-is intended" to? emphasize. It will'be noted"thati-certainofr the stations for: instanee 12 I give, direeti'ons for reversing the novelnent oft the playing piece, this gii ing ani indication to --start over, 4 or; asindi catedibythe numeral; 13 to -go back. onespace etow 1 i V The: hoard-r also carries a series oftgeoinetw ricalifignres withn umerals oi'rthe like-there: on designated-by the n'nnneral 14: these pre; 7 sent; arithlnetiozil;, rorblemse such: as multir Hlying; the outside-V number.bythe center numberv or adding the numberstogether=- which are in s w'mdiarliline subtreeting outer numhers :frommn inner.- numbervori Vioeversa' dividing, etc.-.. The. margin :15 of; the-board: has} m series,- of. answers which; are intended: toqbethe; answers to the: various fqnestions-s pro undedi'at the different stations, desigenettingthesecstattonelay-their;numbers;x i
Someof the'a arithnietioal-prohlemsmaybe. I r i v for instaneezto determine fromithewnumerels Referring first totlie hoardfthisis dsiggiven in the diagram and indicated by the numeral 14 certain results by adding, subtracting, or multiplying different numbers. For instance the 8 and the 9 may be added together to give 17, or the 9 plus the 4 to give 13, etc. The 7 may be subtracted from the 9 to give 2, or 17 minus 13 gives a. The 2 and the 7 may be multiplied together to give lat, or the 2 and the it to give 8. The 12 may be divided by a to give 3. or 14 d1- vided by 2 to give 7. Thus a series of probilems may be worked out in addition, subtraction, multiplication, or division, in which certain numerals to be used are indicated and also the answer is indicated that re quires to be determined by the person playing the game.
The game is played by a series of playing pieces 16 which are preferably of different colors for ditlerent'players. When the geographical games are played it is preferable to have a map as indicated in Fig. 3 and designated by the numeral 17. This shows a map of the United States of America and which would preferably have on the reverse side a map of the world.
The type of cards utilized are indicated in Fig. 4 in which one type of card 18 asks a question to locate a particular place or the like which has a geographical situation. The card also has an insignia 19 telling the number of stations or spaces to be moved. There may also be a series of cards designated by the numeral 20 and propounding questions in commercial geography such as products, etc. These cards will preferably answer the question as indicated on the reverse side 21. There may be other cards dealing with political geography or other branches thereof.
If the game is designed to teach history the cards would preferably be arranged with questions of historical interest dealing with incidents and historical personalities and answering the questions on the backs of the cards if desired.
If the particular board is designed for teaching mathematics such as aritlnnetic, a set of cards may be designated accordingly, each card giving a mathematical problem of some sort and also giving the answer on the back. The different stations on the board may also have mathematical problems marked thereon instead of those having to do with geography or history as illustrated.
A mode of playing my game would be substantially as follows:
There may be as many cards in the pack as desired in order to give a suflicient variety of questions. The cards are stacked face up on the table in front of all players. Player No. 1 picks up the top card and reads the question aloud. This question will pertain to geography or history. The same player then states his answer to this question. Then player No. 2 also gives an answer to the question. Then player No. 3 and so on around the table. Each playermay give a different answer or there may be two or more who agree 011 the answer but after the last player has given his answer player No. 1 turns the card over and reads the correct answer. The first player who gave the correct answer is entitled to take the number of moves toward the goal as indicated by a number which is also printed on the reverse side of the card. The next player then picks up the next card and repeats as before until one of the players reaches the goal 100. The first player reaching this goal is the winner of the game. ranged in series of one hundred and the questions are formed with reference to the age of the children playing and the desired grade.
Another way to play the game would be for each player to draw a card from the pack or to have one dealt to him and then if he can answer the question correctly he would move his playing piece the designated number of stations indicated thereon and also conform to the directions at the ditl'crent stations as to back moves and for ard moves and also being required to answer the questions at these diii'erent stations, under the penalty of a back move should these be incorrectly answered. The game dealing with.
geographical and historical questions would be substantially the same. In -those having to do wlth aritlnnetical problems the geometrical figures 1 lwith numerals thereon may be utilized to set the problems.
From the above description it will be seen that my game can be devoted to a number of dillcrent purposes in the educational line and may be suited to all grades from the junior to the higher grades, depending on the type of board to a certain extent, but to a greater extent on the type of cards used, and in order that the correct answers may be known to the players they may refer to th v answers on the margin as indicatml at 1.5 as to the questions on the board, and to the back of the cards for the questions on the cards.
It is manifest therefore that my game may be considerably changed in general construction and specific details to adapt same for other educational purposes. Such changes would be within the spirit of my invention as set forth in the description, drawings and claims.
Having described my invention, what I claim is:
1. An educational game having a board with a continuous path of considerable length indicated thereon, with a. goal, the
path having a series of stations, some having questions, others having pictures, and'others having statements of disciplinary matter, a series of playing pieces, and a series of playing implements in the form of cardshavhig These question cards are ar questions and indications of the manner of moving the playing pieces.
2. An educational game having a board with a path of considerable length indicated thereon, with a goal, the path having a series of stations, some 01": the stations having questions indicated thereon, playing pieces to'be advanced along the path, playingimplements to be utilized to designate the moves of the playing pieces, the playing pieces to remain on the station or to be moved there from in accordance with the player answering correctly or not the question on the station.
3. An educational game comprising a board having a path of considerable length indicated thereon with a goal and a starting point, a series of stations in the path, some of the said stations having various questions I indicated thereon, the said questions governing the move of a playing piece it said questions are not answered correctly by a player.
4. An educational game as claimed in claim 3, having in addition a printing or the like on the board giving the correct answers to the different questions.
5. An educational game comprising a board having a path of considerable length with a starting point and a goal with intermediate stations indicated thereon, some of said stations having questions marked thereon, others having pictures or the like indicating various features of the game, numhere on the difierent stations, and a printing having numbers according to the stations having questions and with correct'answers to said questions.
6. A game comprising a board havinga path of considerable length, a starting'point, a goal and intermediate stations indicated thereon, geometrical figures having numerals therein indicating different arithmetical problems, playing pieces, said playing pieces to be advanced along the path in accordance with the correct or incorrect solution of the problems by a player.
7. An, educational game comprising in combination, a board having a continuous elongated path with a starting point, a goal, and intermediate stations indicated thereon,
some of said stations having questions,
others having pictures, and others having disciplinary statements with a designation to go back, a'series of playing pieces to be advanced along the path, a pack of cards having questions or statements thereon, and a designation of the number of moves to be made.
8. An educational game comprising a board having a. continuous path of considerable length indicated thereon, with a goal, a starting point, and a series of intermediate stations, some of the stations having questions of a geographical nature, a map indicating different geographical features, and a series of playing pieces to be advanced along the path in accordance with the correct solution of different geographical questions.
, 9.. An educational game comprising in combination a board having an elongated path with a starting point, a goal and intermediate stations indicated thereon, some of the stations having pictures, others having questions marked thereon of a geographical nature, a map indicating different geographical features, a series ofcards having questions of a geographical nature thereon, and playing pieces to be advanced along the path from station'to station in accordance with the correct or incorrect answers to the questions.
10. An educational game as claimed in claim 9, in which the questions on the board pertain to physical, commercial and political geography and the like, the map indicating physical, commercial, political and the like characteristics.
11. An educational game comprising a board with an elongated path having aostarting point and a goal with intermediate stations, some of the stations having pictures, other of the stations having questions marked thereon some of the pictures and some of the questions having to do with geographical and. historical matters, numbers for each station, and a printing giving the numbers and .the correct answers.
GEORGE W. ZIEGLER.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US114647A US1635734A (en) | 1926-06-09 | 1926-06-09 | Educational game |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US114647A US1635734A (en) | 1926-06-09 | 1926-06-09 | Educational game |
Publications (1)
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US1635734A true US1635734A (en) | 1927-07-12 |
Family
ID=22356547
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
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US114647A Expired - Lifetime US1635734A (en) | 1926-06-09 | 1926-06-09 | Educational game |
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Cited By (46)
Publication number | Priority date | Publication date | Assignee | Title |
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US2852260A (en) * | 1956-03-27 | 1958-09-16 | Joseph W Caffrey | Lock and key game board |
US3658336A (en) * | 1970-06-03 | 1972-04-25 | Caroline Wilke Knapp | Board game apparatus |
US3912270A (en) * | 1973-03-30 | 1975-10-14 | Martin M Trossman | Sports game board and variable probability controllers |
US3939578A (en) * | 1973-06-20 | 1976-02-24 | Elizabeth Jane Putnam Coffey | Educational board game apparatus |
US3945643A (en) * | 1975-05-16 | 1976-03-23 | Marvin Glass & Associates | Board game apparatus |
US4000897A (en) * | 1975-03-27 | 1977-01-04 | York David S | Game apparatus |
US4012045A (en) * | 1975-05-05 | 1977-03-15 | Vail James N | Jurisprudence -educational game |
US4029320A (en) * | 1975-05-21 | 1977-06-14 | Jack Hausman | Educational game apparatus and teaching system |
US4035932A (en) * | 1975-11-05 | 1977-07-19 | Massey Janet E | Educational game |
US4090717A (en) * | 1976-11-08 | 1978-05-23 | Susan Rossetti | Educational game |
US4093235A (en) * | 1976-07-29 | 1978-06-06 | Publishers Planning Inc. | Tourist game |
US4124214A (en) * | 1976-08-30 | 1978-11-07 | Pavis Jesse A | Method and apparatus for interpretive game |
US4147359A (en) * | 1977-06-17 | 1979-04-03 | King Bobby J | Game equipment having stepped ramp means |
US4201388A (en) * | 1977-09-12 | 1980-05-06 | Cantelon Ruth F | Game apparatus |
US4216594A (en) * | 1978-10-30 | 1980-08-12 | Cheryl Farley | Psychotherapeutic testing game |
US4272080A (en) * | 1977-09-16 | 1981-06-09 | Breslin Edward P | Educational board game |
US4363628A (en) * | 1981-06-08 | 1982-12-14 | Mark Twain Bancshares | Bank training device |
US4508508A (en) * | 1983-09-26 | 1985-04-02 | Paris Theodore | Firearm training system |
US4572513A (en) * | 1983-08-08 | 1986-02-25 | Eva-Tone Soundsheets, Inc. | Educational game having pre-recorded questions and answers |
US4624463A (en) * | 1984-05-24 | 1986-11-25 | Glennon Kenneth W | Procedure and rules for playing Indy Class 500 |
US4640513A (en) * | 1985-05-10 | 1987-02-03 | Robert Montijo | Super memory educational game of skill and chance |
US4674752A (en) * | 1986-05-27 | 1987-06-23 | Bradford Brothers | State trivia board game |
US4714254A (en) * | 1985-12-10 | 1987-12-22 | Calloway Danny L | Board game simulating educational methods involving school or college curriculums |
US4877254A (en) * | 1988-12-09 | 1989-10-31 | Yuscavage John J | Board game |
US4890844A (en) * | 1988-04-14 | 1990-01-02 | Weiss Adrienne J | Educational board game |
US4991854A (en) * | 1988-04-14 | 1991-02-12 | Weiss Adrienne J | Educational board game |
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US20050058749A1 (en) * | 2003-09-17 | 2005-03-17 | The Procter & Gamble Company | Image exposure control in edible substrates |
US20050163898A1 (en) * | 2004-01-26 | 2005-07-28 | The Procter & Gamble Company | Article of commerce comprising edible substrate and game elements |
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-
1926
- 1926-06-09 US US114647A patent/US1635734A/en not_active Expired - Lifetime
Cited By (50)
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US2852260A (en) * | 1956-03-27 | 1958-09-16 | Joseph W Caffrey | Lock and key game board |
US3658336A (en) * | 1970-06-03 | 1972-04-25 | Caroline Wilke Knapp | Board game apparatus |
US3912270A (en) * | 1973-03-30 | 1975-10-14 | Martin M Trossman | Sports game board and variable probability controllers |
US3939578A (en) * | 1973-06-20 | 1976-02-24 | Elizabeth Jane Putnam Coffey | Educational board game apparatus |
US4000897A (en) * | 1975-03-27 | 1977-01-04 | York David S | Game apparatus |
US4012045A (en) * | 1975-05-05 | 1977-03-15 | Vail James N | Jurisprudence -educational game |
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