US1357166A - Game-cards - Google Patents
Game-cards Download PDFInfo
- Publication number
- US1357166A US1357166A US255796A US25579618A US1357166A US 1357166 A US1357166 A US 1357166A US 255796 A US255796 A US 255796A US 25579618 A US25579618 A US 25579618A US 1357166 A US1357166 A US 1357166A
- Authority
- US
- United States
- Prior art keywords
- cards
- suit
- game
- nation
- suits
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Lifetime
Links
- 239000010432 diamond Substances 0.000 description 6
- HVCNNTAUBZIYCG-UHFFFAOYSA-N ethyl 2-[4-[(6-chloro-1,3-benzothiazol-2-yl)oxy]phenoxy]propanoate Chemical compound C1=CC(OC(C)C(=O)OCC)=CC=C1OC1=NC2=CC=C(Cl)C=C2S1 HVCNNTAUBZIYCG-UHFFFAOYSA-N 0.000 description 6
- 244000080575 Oxalis tetraphylla Species 0.000 description 3
- XEEYBQQBJWHFJM-UHFFFAOYSA-N Iron Chemical compound [Fe] XEEYBQQBJWHFJM-UHFFFAOYSA-N 0.000 description 2
- 230000008520 organization Effects 0.000 description 2
- 229910003460 diamond Inorganic materials 0.000 description 1
- 229910052742 iron Inorganic materials 0.000 description 1
- 230000003340 mental effect Effects 0.000 description 1
- 230000001502 supplementing effect Effects 0.000 description 1
Images
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F1/00—Card games
- A63F1/02—Cards; Special shapes of cards
Definitions
- This invention relates to card games, and it relates more particularly to certain improvements in and enlargements upon the well known playing cards which comprise suits ofthirteen cards each.
- the main object of this invention is to provide a card game that is intimately identified with the present greatwar, so that it will be interesting to people of all nations.
- a further object is to provide a game of this character which is instructive as well as interesting and entertaining.
- Another object is to provide a game of this character which is especially entertaining to soldiers and sailors and will contribute to their mental welfare in the intervals between engagements with the enemy.
- FIG. 1 to 6 inclusive is a perspective view of one of the sixsuits, the highest card of each suit being shown in full, only the edge of the other cards being visible;
- FIG. 7 to 12 inclusive illustrates the next to the highest of its suit
- FIG. 13 to 18 inclusive illustrates the third highest card of its suit
- FIG. 19 to 2% inclusive illustrates the fourth highest card of its suit.
- Fig. 25 illustrates the joker
- the numeral 1 represents a star, 2 a heart, 3 a club, 4: a
- the stars are intended to identii the suit which contains them with the United States of America; the hearts, to identify their suit with the French Republic; the clubs, to identify their suit with Great Britain; the diamonds, to identify their suit with Belgium; the spades, to identify their suit with Italy; and the iron crosses 6, to identify their suit with the Central Powers of which Germany is considered the leader.
- each of the cards of a suit is identified with thatsuit and with the country, nation or belligerent it represents, by abbreviations or initials such as U. 8., for United States; F, for France; G. B., for Great Britain; B, for Belgium; I, for Italy; and C. P., for Central Powers.
- These alphabetical characters of identification may be placed, as shown, in the upper lefthand and lower right-hand corners, or they may be placed otherwise if found desirable.
- the highest cards may be identified with the several countries or nations by the application of names or words of identification as shown in Figs. 1 to 6 inclusive.
- the reference character 7 designates an imitation or picture of the President of the United States; 8, a similar representation of the President of France; 9, a similar representation of the King of Great Britain; 10, a similar representation of the King of Belgium; 11, the King of Italy; and 12 the Kaiser or Emperor of 'Germanv, and leader of the Central Powers.
- the same or similar alphabetical characters may be employed for ldentifymg the lower cards of each suit as those which are employed for identifying the highest cards of the suit.
- the reference character designates an imitation or picture of the general in command of the American Armies; 20, the general of the French Armies; 21, the general of the British Armies; 22, the general of the Belgian Armies; 23, the general of the Italian Armies; and 24:, the general of the German Armies, or of the Central Powers.
- the reference character 25 designates an imitation or picture of a person of high military rank
- each of the U. S. suits consists of thirteen cards which are identified with the United States by means of the stars and also by means of alphabetical and personal characters; the French suit consisting of thirteen cards each identified with France by hearts, alphabetical characters and French characters; and each of the other suits consisting of thirteen cards which are similarly identified by their respective arbitrary characters, alphabetical characters and personal characters.
- a suit representing a military organization of one nation and in which one card bears a picture of a superior military officer another card of this suit bearing a picture of a subordinate military oiiicer
- a suit representing an opposing military organization of another nation in which one of the cards bears a picture of a superior military officer another card of this opposing suit bearing a picture of a subordinate military officer.
- each of said suits including a card bearing a picture of a historic military officer of the nation it represents. 7
- a suit comprising spot-cards and face cards, the spots of thespot-cards being representations of the German iron cross, the face cards including pictures of the German Kaiser, a German ofiicer subordinate to the Kaiser, and an impersonation of the German nation respectively, and an opposing suit comprising spot-cards and face cards, the spot cards of said opposing nation having thereon pentacles or stars to symbolize the American National or United States of America, the face-cards of said opposing nation bearing picture representations of the U. S. President, an American ofiicer subordinate to said President, and the impersonation of Columbia.
- a suit comprising spot-cards and face cards, the spots of the spot-cards being representations of the German iron cross, the face cards including pictures of the German Kaiser, a German officer subordinate to the Kaiser, and an impersonation of the German nation respectively; an opposing suit comprisisg spot cards and face cards, the spot cards of said opposing nation having thereon pentacles or stars to symbolize the American National or United States of America, the face cards of said opposing nation bearing picture representations of the U. S. President, an ,American officer subordinate to said President, and the impersonation of Columbia; and a suit allied With the said opposing suit for the purpose of defeating the first said suit.
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Professional, Industrial, Or Sporting Protective Garments (AREA)
Description
J. M. HART.
GAME CARDS.
APPLICATION FILED SEPT.26, 191a.
Patented Oct. 26, 1920.
S HEET 1.
3 SHEETS a m 41 a 5 lb m W M T W 1.9m l n l' J F. H m T s A m .u n R J. M. HART.
GAME CARDS.
7 APPLICATION FILED SEPT-26,1918- v 1,357,166. Patented Oct. 26, 1920.
3 SHEETS-SHEET 2- its-.13
awwwtoz LUCREZIR eoncm (1 SIM J. M. HART.
GAME CARDS.
APPLICATION man SEPT-26,1918.
Patented Oct. 26, 1920.
3 SHEETS-SHEET 3- Yam] 5 Ina-.EU
MNDENBUHG MOI/VI 9430 UNITED STATES JAMES M. HART, 0F PORTLAND, OREGON.
GAME-CARDS.
Specification of Letters Patent.
Patented Oct. 26,1920.
Application filed September 26, 1918. Serial No. 255,796.
Be it known that I, JAMES M. HART, a citizen of the United States, residing at Portland, in the county of Multnomah and State of Oregon, have invented certain new and useful Improvements in Game-Cards; and I do declare the following to be a full, clear, and exact description of the invention, such as will enable others skilled in the art to which it appertains to make and use thesame.
This invention relates to card games, and it relates more particularly to certain improvements in and enlargements upon the well known playing cards which comprise suits ofthirteen cards each.
The main object of this invention is to provide a card game that is intimately identified with the present greatwar, so that it will be interesting to people of all nations.
A further object is to provide a game of this character which is instructive as well as interesting and entertaining.
Another object is to provide a game of this character which is especially entertaining to soldiers and sailors and will contribute to their mental welfare in the intervals between engagements with the enemy.
Other objects and advantages may become apparent to persons who read the following details of description in connection with the accompanying drawings in which:
Each of the Figures 1 to 6 inclusive is a perspective view of one of the sixsuits, the highest card of each suit being shown in full, only the edge of the other cards being visible;
Each of Figs. 7 to 12 inclusive illustrates the next to the highest of its suit;
Each of. the Figs. 13 to 18 inclusive illustrates the third highest card of its suit;
Each of Figs. 19 to 2% inclusive illustrates the fourth highest card of its suit; and
Fig. 25 illustrates the joker.
Referring to these drawings, in which similar reference characters correspond with similar parts throughout the several views, it will be seen that the numeral 1 represents a star, 2 a heart, 3 a club, 4: a
diamond, 5 a spade, and 6 a cross, the latter being in imitation of an iron. cross or German emblem. It Wlll be noted that each. suit is identified by one or more stars,
hearts, clubs, diamonds, spades or crosses. The stars are intended to identii the suit which contains them with the United States of America; the hearts, to identify their suit with the French Republic; the clubs, to identify their suit with Great Britain; the diamonds, to identify their suit with Belgium; the spades, to identify their suit with Italy; and the iron crosses 6, to identify their suit with the Central Powers of which Germany is considered the leader.
Moreover, each of the cards of a suit is identified with thatsuit and with the country, nation or belligerent it represents, by abbreviations or initials such as U. 8., for United States; F, for France; G. B., for Great Britain; B, for Belgium; I, for Italy; and C. P., for Central Powers. These alphabetical characters of identification may be placed, as shown, in the upper lefthand and lower right-hand corners, or they may be placed otherwise if found desirable. Moreover, the highest cards may be identified with the several countries or nations by the application of names or words of identification as shown in Figs. 1 to 6 inclusive.
Referring now to the second highest cards of the several suits, the reference character 7 designates an imitation or picture of the President of the United States; 8, a similar representation of the President of France; 9, a similar representation of the King of Great Britain; 10, a similar representation of the King of Belgium; 11, the King of Italy; and 12 the Kaiser or Emperor of 'Germanv, and leader of the Central Powers.
The same or similar alphabetical characters may be employed for ldentifymg the lower cards of each suit as those which are employed for identifying the highest cards of the suit.
Referring to the third highest cards of the several suits, the reference character designates an imitation or picture of the general in command of the American Armies; 20, the general of the French Armies; 21, the general of the British Armies; 22, the general of the Belgian Armies; 23, the general of the Italian Armies; and 24:, the general of the German Armies, or of the Central Powers.
Referring now to the joker, the reference character 25 designates an imitation or picture of a person of high military rank, and
preferably a person who is identified with all of the allied nations, as generalissimo, 1 to 5 inclusive. In the aresent instance, we personify or represent General Foch as the central figure of the joker. The arbitrary characters such as stars and hearts, diamonds, etc, are eliminated from the joker, and this card is identified as a joker by placing the word joker above and below or to the right and-left of the central picture. 7 In the fore oing, the description has been confined to t e four highest cards of each suit, and the remaining cards of the siX suits will now be described, though not in specific detail, because of their similarity to the lower cards 2 to 10 of an ordinary well known deck of playing cards. In this connection, it should be understood that the suits which comprise hearts, diamonds, clubs, and spades are identical with those of the ordinary playing cards, with the exception of the alphabetical characters which identify them with the countries France, Belgium, Great Britain, and Italy, but in addition to these four suits, the suits which are identified with the United States and with the Central Powers are provided, the lower cards of the U. S. suit bearing stars 2 to 10 respectively; and the lower cards of the Central Powers suit bearing crosses 2 to 10 respectively.
It will be seen, therefore, that each of the U. S. suits consists of thirteen cards which are identified with the United States by means of the stars and also by means of alphabetical and personal characters; the French suit consisting of thirteen cards each identified with France by hearts, alphabetical characters and French characters; and each of the other suits consisting of thirteen cards which are similarly identified by their respective arbitrary characters, alphabetical characters and personal characters.
, These game cards are applicable for playing games according to the rules of Hoyle, and such rules may be modified in various or desires of the players. It is obvious that this improved and en- 3 larged deck of playing cards is applicable for playing games which are intimately ldentified with the present war between the Allies and Central Powers; but my invention is not limited to the exact details which have been described in the foregoing, for the, inventive idea is applicable to game cards which may be identified with any opposing parties, factions, societies or belligerents, whether between States, provinces, nations or alliances. Therefore, I am entitled to make changes within the scope of the inventive idea expressed in the foregoing description and following claims.
I claim: r
1. In a deck of game cards, a suit representing a military organization of one nation and in which one card bears a picture of a superior military officer, another card of this suit bearing a picture of a subordinate military oiiicer, and a suit representing an opposing military organization of another nation in which one of the cards bears a picture of a superior military officer, another card of this opposing suit bearing a picture of a subordinate military officer.
2. The combination with the spot-cards of an ordinary four-suit deck of playing cards including hearts, diamonds, clubs and spades, of a fifth suit including ten cards having thereon stars from oneto ten respectively, a sixth suit including ten cards having thereon crosses from one to ten respectively, cards representing historic commanding ofiicers of different rank replacing the kings and queens of the ordinary deck, and cards representing historic commanding ofiicers of different rank supplementing the cards of said fifth and sixth suits.
In a deck of game cards, a suit representing a nation, and a plurality of suits representing nations and being allied for the purpose of defeating the first said suit, each of said suits including a card bearing a picture of a historic military officer of the nation it represents. 7
4;. In a deck of game cards, a plurality of suits representing opposing nations, each of said suits including a card bearing a symbolic impersonation of its nation. V
5. In a deck of game cards, a plurality of allied suits each representing a nation and including a card bearing a symbolic impersonation of its nation, and an opposing suit representing another nation and including a card bearing a symbolic impersonation of its nation. r
6. In a deck of game cards, a suit comprising spot-cards and face cards, the spots of thespot-cards being representations of the German iron cross, the face cards including pictures of the German Kaiser, a German ofiicer subordinate to the Kaiser, and an impersonation of the German nation respectively, and an opposing suit comprising spot-cards and face cards, the spot cards of said opposing nation having thereon pentacles or stars to symbolize the American Nation or United States of America, the face-cards of said opposing nation bearing picture representations of the U. S. President, an American ofiicer subordinate to said President, and the impersonation of Columbia.
.7. In a deck of game cards, a suit comprising spot-cards and face cards, the spots of the spot-cards being representations of the German iron cross, the face cards including pictures of the German Kaiser, a German officer subordinate to the Kaiser, and an impersonation of the German nation respectively; an opposing suit comprisisg spot cards and face cards, the spot cards of said opposing nation having thereon pentacles or stars to symbolize the American Nation or United States of America, the face cards of said opposing nation bearing picture representations of the U. S. President, an ,American officer subordinate to said President, and the impersonation of Columbia; and a suit allied With the said opposing suit for the purpose of defeating the first said suit.
In testimony whereof I have hereunto set my hand in the presence of two subscribing Witnesses.
JAMES M. HART. Witnesses:
J. J. HUSHHEIMER, B. G. CARNEY.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US255796A US1357166A (en) | 1918-09-26 | 1918-09-26 | Game-cards |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US255796A US1357166A (en) | 1918-09-26 | 1918-09-26 | Game-cards |
Publications (1)
Publication Number | Publication Date |
---|---|
US1357166A true US1357166A (en) | 1920-10-26 |
Family
ID=22969906
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
US255796A Expired - Lifetime US1357166A (en) | 1918-09-26 | 1918-09-26 | Game-cards |
Country Status (1)
Country | Link |
---|---|
US (1) | US1357166A (en) |
Cited By (18)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US4071247A (en) * | 1977-01-26 | 1978-01-31 | Marvin Glass & Associates | Card game |
US4440398A (en) * | 1982-05-24 | 1984-04-03 | Cha-Du-Ke | Card game and method of playing same |
WO1992000785A1 (en) * | 1990-07-06 | 1992-01-23 | Yih Lee F | Card game |
US5435568A (en) * | 1993-11-12 | 1995-07-25 | Black; P. Gregory | Card games to recreate some of the atmosphere of the middle ages |
US5549301A (en) * | 1995-03-13 | 1996-08-27 | Gerrard; Barbara | Card game using cards having pictures of scenes and activities associated with different rooms in a home |
US6017034A (en) * | 1997-11-14 | 2000-01-25 | Hennessey; Joseph Aloysius | Collectable card game |
US6070877A (en) * | 1998-01-26 | 2000-06-06 | Saint-Victor; Emmanuel | Deck of cards having six sets of six suits |
US6082774A (en) * | 1993-12-14 | 2000-07-04 | Schlauch; Frederick C. | Memorabilia articles having integral collectable attractiveness attributes |
US6402152B1 (en) * | 1999-09-20 | 2002-06-11 | Robert Kutzik | Collectible elements and game method using indicia of occurrence |
US20050093229A1 (en) * | 2003-07-02 | 2005-05-05 | Dennis Dewayne | Games with unique deck, dice or image |
US20050116417A1 (en) * | 2003-07-30 | 2005-06-02 | Arl, Inc. | Method, apparatus and article for dual-sided playing cards |
US20060033278A1 (en) * | 2004-08-11 | 2006-02-16 | Conde James R | Card game |
US20060202423A1 (en) * | 2005-03-11 | 2006-09-14 | Konami Corporation | Battle card game |
US20070257435A1 (en) * | 2006-05-04 | 2007-11-08 | Valdes Vincent A | Passive learning system for international code flags or signaling flags |
US20100264595A1 (en) * | 2009-04-21 | 2010-10-21 | Carey Brent A | Military card game |
US20110180994A1 (en) * | 2010-01-24 | 2011-07-28 | Ramona Denice Craft | religious playing card |
US9878231B2 (en) * | 2016-05-16 | 2018-01-30 | Harold L. Lunt | Military-based gaming system |
JP2019098129A (en) * | 2017-12-04 | 2019-06-24 | 松本 吉弘 | Playing card |
-
1918
- 1918-09-26 US US255796A patent/US1357166A/en not_active Expired - Lifetime
Cited By (19)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US4071247A (en) * | 1977-01-26 | 1978-01-31 | Marvin Glass & Associates | Card game |
US4440398A (en) * | 1982-05-24 | 1984-04-03 | Cha-Du-Ke | Card game and method of playing same |
WO1992000785A1 (en) * | 1990-07-06 | 1992-01-23 | Yih Lee F | Card game |
US5435568A (en) * | 1993-11-12 | 1995-07-25 | Black; P. Gregory | Card games to recreate some of the atmosphere of the middle ages |
US6082774A (en) * | 1993-12-14 | 2000-07-04 | Schlauch; Frederick C. | Memorabilia articles having integral collectable attractiveness attributes |
US5549301A (en) * | 1995-03-13 | 1996-08-27 | Gerrard; Barbara | Card game using cards having pictures of scenes and activities associated with different rooms in a home |
US6142475A (en) * | 1997-11-14 | 2000-11-07 | Hennessey; Joseph A. | Collectable card game |
US6017034A (en) * | 1997-11-14 | 2000-01-25 | Hennessey; Joseph Aloysius | Collectable card game |
US6070877A (en) * | 1998-01-26 | 2000-06-06 | Saint-Victor; Emmanuel | Deck of cards having six sets of six suits |
US6402152B1 (en) * | 1999-09-20 | 2002-06-11 | Robert Kutzik | Collectible elements and game method using indicia of occurrence |
US20050093229A1 (en) * | 2003-07-02 | 2005-05-05 | Dennis Dewayne | Games with unique deck, dice or image |
US20050116417A1 (en) * | 2003-07-30 | 2005-06-02 | Arl, Inc. | Method, apparatus and article for dual-sided playing cards |
US20060033278A1 (en) * | 2004-08-11 | 2006-02-16 | Conde James R | Card game |
US20060202423A1 (en) * | 2005-03-11 | 2006-09-14 | Konami Corporation | Battle card game |
US20070257435A1 (en) * | 2006-05-04 | 2007-11-08 | Valdes Vincent A | Passive learning system for international code flags or signaling flags |
US20100264595A1 (en) * | 2009-04-21 | 2010-10-21 | Carey Brent A | Military card game |
US20110180994A1 (en) * | 2010-01-24 | 2011-07-28 | Ramona Denice Craft | religious playing card |
US9878231B2 (en) * | 2016-05-16 | 2018-01-30 | Harold L. Lunt | Military-based gaming system |
JP2019098129A (en) * | 2017-12-04 | 2019-06-24 | 松本 吉弘 | Playing card |
Similar Documents
Publication | Publication Date | Title |
---|---|---|
US1357166A (en) | Game-cards | |
US1813116A (en) | Game apparatus | |
US5312112A (en) | Word forming board game including elements of conflict | |
US821781A (en) | Playing-cards. | |
US5409237A (en) | Word forming card game | |
US1012574A (en) | Playing-cards. | |
US3393914A (en) | Letter and name game apparatus | |
US1714127A (en) | Cut-out puzzle or game | |
US2039352A (en) | Game | |
Schaffer | Ellsworth Bunker: global troubleshooter, Vietnam hawk | |
US1615927A (en) | Game board | |
US984463A (en) | Pool game. | |
US631766A (en) | System of educational playing-cards. | |
US2105837A (en) | Game apparatus | |
US20060220317A1 (en) | Trading Card Game using Historical Figures from World History | |
US2203183A (en) | Game | |
US1373448A (en) | Game | |
US848542A (en) | Playing-cards. | |
US1277969A (en) | Playing-cards. | |
US1312315A (en) | Game-board | |
US1803818A (en) | Playing cards | |
Gabrielsen | The Navies of Classical Athens and Hellenistic Rhodes: An Epigraphic Comparison | |
US1194213A (en) | Educational game apparatus | |
US3698717A (en) | Game simulating a bullfight | |
Parillo | We were in the big one: experiences of the World War II generation |