US1311810A - Edward j - Google Patents
Edward j Download PDFInfo
- Publication number
- US1311810A US1311810A US1311810DA US1311810A US 1311810 A US1311810 A US 1311810A US 1311810D A US1311810D A US 1311810DA US 1311810 A US1311810 A US 1311810A
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- US
- United States
- Prior art keywords
- game
- spaces
- goal
- playing
- square
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Lifetime
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- 239000011111 cardboard Substances 0.000 description 2
- 230000000875 corresponding Effects 0.000 description 2
- 239000000463 material Substances 0.000 description 2
- 239000002184 metal Substances 0.000 description 2
- 239000002023 wood Substances 0.000 description 2
Images
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00003—Types of board games
- A63F3/00006—Board games played along a linear track, e.g. game of goose, snakes and ladders, along an endless track
Definitions
- amusing game may be played by two, three,
- Fig. 2 is a View illustrating in perspective several of the game pieces which are to be moved by the players over the board.
- the board is indicated in general by the reference numeral 1, and may be of wood, heavy card-board, metal, or of any other material suitable for the purpose and either integral or made up of foldably connected sections. Also the board may be of any desired dimensions.
- the playing area of the board is divided, except for its central portion, into a plural ity of playing spaces which, while in the drawings are in the form of squares, may assume any other desired outline.
- These spaces are indicated in general by the numeral 2- and may be defined by intersecting lines running parallel to the four edges of the playing field of the board or by broken lines as illustrated in the drawings, which broken lines intersect at 3 at the corners of the squares which they define.
- Certain of the spaces constitute entrance spaces and are indicated by the numeral 4, and each of these entrance spaces is located at one edge of the playing field and midway between the ends of the said edge. In other words, there is an entrance space at each of the four sides of the playing area.
- the playing area is divided into the spaces 2, but at its central portion there is printed an objective or goal consisting of an inner square 5 and an outer square 6 inclosing the inner square, the outer square having each of its sides interrupted as at 7 at a point midway between its ends to indicate an entrance to the goal.
- the entrances 7 to the goal are each located opposite the entrance Specification of Letters Patent.
- pipzluie 4 at the respective side of the playing The playing area is divided into four triangular players fields by barriers, and each field is bounded by one edge of the board having an entrance 4 at its midlength, and by two barriers converging to j a goal entrance 7
- certain of the spaces 2 on the diagonal lines between the corners of the goal square 6 and the corners of the playing field are especially designated, as for example by circles 8, and these spaces constitute safety zones as will be presently explained.
- the other squares 2 along these diagonal lines are also especially designated by some arbitrary design as for example a grille work, as indicated by the numeral 9, to indicate that they are barred zones.
- each cor ner of the field constitutes one of the safety zones 8 and in the playing space preferably midway between this space and the corresponding corner of the goal square 6 also constitutes a safety zone, the remaining spaces on the diagonal line, being barred zones.
- the spaces at the opposite sides of each entrance space 4 may be also designated to constitute barred zones, so as to define the entrance.
- each field is separated from the fields next adjacent by two barriers, but each barrier has within its length two spaces 8 which may constitute gates unless closed as described below. If a gate is opened, the player may move out of his own field, but also the next player-may move in; hence the barrier may be. destroyed as such by vacating a zone 8.
- the game piece designated by the ordinal l is to be known as captain, and the remaining game pieces of each set are known as men.
- the players take turns in throwing dice and move only the game piece the ordinal of which corresponds to the number play as partners againstthe other two.
- the game is playedby three, in order to equalize matters-the two players adjacent .the vacant space must each give up a game .piece at the beginning of the game. and-lose the game'is-to get any two pieces or the captain and one man belonging to the player into" the goal square 5.
- the game may be played by two, three or four persons as previously explained, and
- the barred zonesi) cannot be occupied or passed over at anytime, and the game pieces occupying the safety zone spaces 8 cannot be ca'ptu'red.
- Game pieces, except the captains, are captured byj having a game piece end itsmove on a play-ing'space occupied .byan pponents g'ame piece of the same or of a higher number, and when captured the captured piece must be removed from the board.
- dinal 6 may be captured by any one of an.
- g 1' A game board having a square checkered playing area, a. goal at its center, four lines of checks radiating from said goal be ing specially d esignated and constituting barriers dividing said area into four triangular players fields, eachhaving an entrance to-said goal, and certain checks in said; lines beingspecially designated differently from the others and constituting gates in the barriers.
- the herein-described game comprising game pieces infour. distinctive sets; and a board having its area checkered by playing spaces, certain spaces at the center of the .area being marked to constitute a goal-havis'not obliged to move his indicated game vpiece but may allow'thesameto remain 1f inlets at its four sides, diagonal rows of spaces from the goal .to the edge of- .the area stituting barriers-dividing the area into four ind vidual players- ;fields, each having an .en-
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- Engineering & Computer Science (AREA)
- Educational Technology (AREA)
- Multimedia (AREA)
- Display Devices Of Pinball Game Machines (AREA)
Description
E. J. GILMORE.
GAME APPARATUS.
APPLICATION man SEPT. 7. 191a.
Patented July 29, 1919.
Qwveutoz ZTJTG L'ZIICO/Q Till. IZOLUMBIA PLANOGRAI'II cu.. WASHINGTON. n.
UNITED STATES PATENT OFFICE.
EDWARD J. GILMORE, OF NEW YORK, N. Y.
GAME APPARATUS.
To all whom it may concern:
amusing game may be played by two, three,
or four layers, the playing of the game requiring the exercise of judgment so as to be more or less of educational value.
In the accompanying drawings:
Fig. 2 is a View illustrating in perspective several of the game pieces which are to be moved by the players over the board.
The board is indicated in general by the reference numeral 1, and may be of wood, heavy card-board, metal, or of any other material suitable for the purpose and either integral or made up of foldably connected sections. Also the board may be of any desired dimensions.
The playing area of the board is divided, except for its central portion, into a plural ity of playing spaces which, while in the drawings are in the form of squares, may assume any other desired outline. These spaces are indicated in general by the numeral 2- and may be defined by intersecting lines running parallel to the four edges of the playing field of the board or by broken lines as illustrated in the drawings, which broken lines intersect at 3 at the corners of the squares which they define. Certain of the spaces constitute entrance spaces and are indicated by the numeral 4, and each of these entrance spaces is located at one edge of the playing field and midway between the ends of the said edge. In other words, there is an entrance space at each of the four sides of the playing area. As stated above, the playing area is divided into the spaces 2, but at its central portion there is printed an objective or goal consisting of an inner square 5 and an outer square 6 inclosing the inner square, the outer square having each of its sides interrupted as at 7 at a point midway between its ends to indicate an entrance to the goal. The entrances 7 to the goal are each located opposite the entrance Specification of Letters Patent.
provided a number of Patented July 29, 1919.
' Application filed September 7, 1918. Serial No. 253,088.
pipzluie 4: at the respective side of the playing The playing area is divided into four triangular players fields by barriers, and each field is bounded by one edge of the board having an entrance 4 at its midlength, and by two barriers converging to j a goal entrance 7 To produce the barriers, certain of the spaces 2 on the diagonal lines between the corners of the goal square 6 and the corners of the playing field, are especially designated, as for example by circles 8, and these spaces constitute safety zones as will be presently explained. The other squares 2 along these diagonal lines are also especially designated by some arbitrary design as for example a grille work, as indicated by the numeral 9, to indicate that they are barred zones. In the arrangement illus trated in the drawings, the space at each cor ner of the field constitutes one of the safety zones 8 and in the playing space preferably midway between this space and the corresponding corner of the goal square 6 also constitutes a safety zone, the remaining spaces on the diagonal line, being barred zones. The spaces at the opposite sides of each entrance space 4 may be also designated to constitute barred zones, so as to define the entrance. Thus each field is separated from the fields next adjacent by two barriers, but each barrier has within its length two spaces 8 which may constitute gates unless closed as described below. If a gate is opened, the player may move out of his own field, but also the next player-may move in; hence the barrier may be. destroyed as such by vacating a zone 8.
In connection with the board there are ame pieces preferably in the form of dlsks 10, several of which are illustrated in Fig. 2 of the drawings. There are preferably four sets of these game pieces, six in each set, those in each set bearing a distinctive color or design differing from those in the other sets. Moreover, the game pieces. of each set are severally numbered from 1 to 6 inclusive as indicated by the numeral 11.
The game piece designated by the ordinal l is to be known as captain, and the remaining game pieces of each set are known as men. The players take turns in throwing dice and move only the game piece the ordinal of which corresponds to the number play as partners againstthe other two. the game is playedby three, in order to equalize matters-the two players adjacent .the vacant space must each give up a game .piece at the beginning of the game. and-lose the game'is-to get any two pieces or the captain and one man belonging to the player into" the goal square 5.
. The game may be played by two, three or four persons as previously explained, and
when played by fourany two players-may If their turn whenever the number of that piece is thrown by them.
The barred zonesi) cannot be occupied or passed over at anytime, and the game pieces occupying the safety zone spaces 8 cannot be ca'ptu'red. Game pieces, except the captains, are captured byj having a game piece end itsmove on a play-ing'space occupied .byan pponents g'ame piece of the same or of a higher number, and when captured the captured piece must be removed from the board. dinal 6 may be captured by any one of an.
Thus a game piece bearing theoropponents game; pieces; a game piece bearing the ordinal 5 can be captured by .any
one of-an oooonents exce t that bearin the Z3 ordinal 6, etc. The captains bearing the ordinal 1 cannot be captured. VVhen maka move a player is not permitted to pass ever or jump an opponents game piece. although this is permissible with his own game pieces, and when partners'are playing, either is permitted to pass; over ,anyof the game. pieces belongingto the other the same as over .hls own game p eces. Only the captain is permitted toenter the goal square from the side adjacent the players starting space e-and the :other game pieces must enter the goal square from one of the remaining three sides oi the square. w To enter the goal square, the move of any piece must correfrom either two or four squares iromthe starting position. Thus this particular game piece may be moved into the goal square, if not blocked, when eithertwo,
four, or six playing spaces away from-the goal square. If any game piece is so blocked that itcannot bean-eyed the full number of spaces indi'catedby thethrow, the player loses his [turn andmustpermit the game piece to remain whcreit-is until he again throws tliatparticular numberand the move of the game piece is not: blocked. A player he sees lit to pass and forfeit his play.
Having thus described the invention, what is claimed as new is: g 1' 1. A game board having a square checkered playing area, a. goal at its center, four lines of checks radiating from said goal be ing specially d esignated and constituting barriers dividing said area into four triangular players fields, eachhaving an entrance to-said goal, and certain checks in said; lines beingspecially designated differently from the others and constituting gates in the barriers.
The herein-described game comprising game pieces infour. distinctive sets; and a board having its area checkered by playing spaces, certain spaces at the center of the .area being marked to constitute a goal-havis'not obliged to move his indicated game vpiece but may allow'thesameto remain 1f inlets at its four sides, diagonal rows of spaces from the goal .to the edge of- .the area stituting barriers-dividing the area into four ind vidual players- ;fields, each having an .en-
being specially desigmaited'as barred and contrance space opposite its respective goal -1nl'et,-and certain spaces in each of said rows being designated vassa-fety zones and, when unoccupied, constituting gates through the barriers, for the purpose A set forth.
In testimonywhe-reof I afliX mysignature.
EDWABD'J. GILMORE. [Ls] Copieszof this patentmay'be obtained for. five cents each,.by' addressing .the"Commissi oner ,of Patents;
' Washington, .D. G.
Publications (1)
Publication Number | Publication Date |
---|---|
US1311810A true US1311810A (en) | 1919-07-29 |
Family
ID=3379311
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
US1311810D Expired - Lifetime US1311810A (en) | Edward j |
Country Status (1)
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US (1) | US1311810A (en) |
Cited By (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US2528792A (en) * | 1947-04-29 | 1950-11-07 | Ralph H Seaman | Grooved game board for spherical play pieces |
US2756198A (en) * | 1954-05-04 | 1956-07-24 | Koppers Co Inc | Low temperature tar conversion to high temperature tar in high temperature coking chambers |
US3536328A (en) * | 1967-10-30 | 1970-10-27 | Fred P Finerty | Board game apparatus |
US4059276A (en) * | 1976-02-11 | 1977-11-22 | Weniger Robert W | Board game |
-
0
- US US1311810D patent/US1311810A/en not_active Expired - Lifetime
Cited By (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US2528792A (en) * | 1947-04-29 | 1950-11-07 | Ralph H Seaman | Grooved game board for spherical play pieces |
US2756198A (en) * | 1954-05-04 | 1956-07-24 | Koppers Co Inc | Low temperature tar conversion to high temperature tar in high temperature coking chambers |
US3536328A (en) * | 1967-10-30 | 1970-10-27 | Fred P Finerty | Board game apparatus |
US4059276A (en) * | 1976-02-11 | 1977-11-22 | Weniger Robert W | Board game |
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