US1242969A - Game-board. - Google Patents

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US1242969A
US1242969A US14402817A US14402817A US1242969A US 1242969 A US1242969 A US 1242969A US 14402817 A US14402817 A US 14402817A US 14402817 A US14402817 A US 14402817A US 1242969 A US1242969 A US 1242969A
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track
pieces
game
board
player
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George S Parker
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00003Types of board games
    • A63F3/00006Board games played along a linear track, e.g. game of goose, snakes and ladders, along an endless track

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  • This invention relates to board games and particularly to game boards of the character where pieces are distributed among two or more players and are moved on a track about the board, the moves being determined by the throw of dice or by a spinning indi- Gator.
  • Fig. 2 is a plan view of one face of one of each of the four sets of pieces with which the game 4may be played, and
  • Fig. 3 is a plan view of the dice preferably used in playing the game.
  • the game constitutes an improvement upon the usual style of steeple chase games, race games, India games and other games using tracks for the movement of pieces by dice or spinning indicator play, and causes in the actual play of my invention radical and 'effective differences in the playing qualities
  • the board whereon the game is played is indicated at 1, it being of any suitable material and preferably folding'lengthwise through the middle as indicated at 2.
  • the game may be played by two, three or four players, and to that end the disclosed embodiment thereof is provided with four corner portions 3 outside the track that surrounds or encircles the central portion of the board.
  • the corner portions are ⁇ contrastingly marked and in a manner corresponding to the marking upon the set of pieces belonging to each player. Said corner portions mav be also otherwise distinguishingly marked, as, for example, by the representation of characters from some book or other publication.
  • I provide four sets of pieces in the form of disks 4: preferably having metallic edges.
  • the disks of the different sets are contrastingly marked and preferably by imparting different colors thereto.
  • I have represented four sets of pieces, each set being made up of four ieces or men. While any desired colors may ide used, I have herein represented one set made up of pieces colored red, another of pieces colored blue, another'of pieces colored yellow, and the fourth of pieces colored green.
  • the color of said pieces is preferably the same as the color or predominating color of the corner portions, and each player, prior to the entrance of any of his pieces onto the board, places them upon the appropriate corner portion. In playing the game dice 5 are preferably employed.
  • the rIhe board has a track extending entirely about the same and encircling the inner portion of the board.
  • the track is herein represented as composed of four portions, 5a, 6a, 7a and 8, which are preferably straight and .arranged at substantially '45 to the line along which the board is or may be folded.
  • the track is not only straight, but is wide, admitting the use of two orV more men in the formation of a so-called blockade
  • Such straight, wide track I preferably term Broadway
  • I provide what I term the entrance points for each player.
  • each entrance point or area is herein indicated at 6 as triangular in shape and are respectively colored to correspond with the four colors distinguishing the pieces of the several players.
  • Leading from each entrance point or area is a single straight track 7 eX- tending to the central area 8 of the board, and which if desired may have a representation of the main character of a book.
  • the first space of each of said single tracks namely, the space 9 nearest the entrance point, is colored the same as such entrance point and that portion l0 of the central area 8 into which each single track 7 leads is colored to correspond to the color of the pieces which are to be moved along such single track into the central area.
  • the entire ⁇ straight double track or Broadway is divided into spaces 11, preferably colored white, excepting for occasional spaces 12, 13, 14, 15, which may be of any suitable -number and which are respectively colored to correspond with the color of the several sets of pieces, these spaces being safet spaces and also preferably the spaces at w ich the respective pieces are actually entered
  • One or more, and preferably each of the straight portions of the wide track or Broadway is provided with a turn-out or sidetrack, herein indicated at 16 as semi-circular in form and divided into a number of spaces 17, each of which is intended to accommodate only a single man or piece at a time.
  • Each of said turnouts or sidetracks 16 is narrow and at its ends joins the main portion of the track, and preferably and as herein shown embraces between its ends the safety points 12, 13, 14 and 15. While my invention is not limited thereto for all purposes of the game, preferably each .portion of the main trackor Broadway is straight instead of being of the irregular shape that is characteristic of the game of pachisi'.l Not only has it been found more satisfactory and easier for the player to move his pieces along the straight track, but the provision of a straight track affords room for the turnouts or sidetracks 16.
  • each player takes four pieces of the same color as the entrance which is in front of him, and therefore of the same color as the corner portion at his right.
  • the game is called Po1lyanna, and upon the central portion of the board is the representation of Pollyanna, the heroine of the well-known book of that name. In the four corner portions may and preferably do appear representations of four other characters of such book. It will be evident, however, that the principle of my invention may be applied to games widely varying in some respects from that herein disclosed and not characterized by having representations of fictitious or other characters.
  • the object ofeach player is successfully to play all four of his pieces from the starting point around theboard to the proper area 6, which I technically designate as the glad entrance to the narrow track 7 leading to the central portion of the board.
  • pieces are moved according to the throw of dice or to the indication of a spinning indicator.
  • the pieces are liable to capture upon track excepting that each piece is safe upon a space of its own color only and is also safe upon the narrowtrack leading from the glad entrance of that player to the central area of the board.
  • a piece of any color is safe upon any of the turnouts or sidetracks 16, and no blockade can be formed upon said turnouts or sidetracks, such blockades being reserved for formation upon the wide track-or Broadway.
  • each player should throw in turn two dice, the highest fcount giving that player the first turn. rl ⁇ he first player then throws two dice. If either die shows the highest number (6) or if both dice make a combination of six, such player may enter one of his pieces upon the sixth space on the Broadwa at his right counting from the so-called g ad entrance for such player, such actual entering point 12,13, 14, 15 having the same color as his own pieces or men. Should the player fail to throw a six or combination equaling six, the turn passes to the player at his right. The players thrown in succession, the turn always passing to the right.
  • a player may only enter his piece upon a thrown of six, as above indicated, and a player must enter a piece for every thrown of six that he makes or its equivalent until all four of his piecesare in play. If a player throws, say, six and three, he enters the piece with his six thrown and then moves such piece three spaces forward. lf he throws two sixes, he enters two pieces and has another throw.
  • the main track or Broadway 5 is, as previously stated, straight and wide enough for two or morepieces to be positioned upon the same space 1n the formation of a blockade,
  • eachturnout or sidetrack has seven spaces, whereas there are but four spaces on the main track between the ends of such turnout or sidetrack.
  • a player who chooses to pass one or more of his men or pieces through a turnout or sidetrack, so as to escape a blockade is in effect penalized by having to move three additional spaces, and in a close game these additional moves are an important factor in determining the Winner.
  • the pieces Aof any player are safe upon any turnout or sidetraclnthough, of course, my invention is not limited in this respect.
  • the turnouts or sidetracks it will be evident that a piece on any space in the sidetrack or turnout, in accordance with the preferred rules, blockades any succeeding piece in the same sidetrack or turnout.
  • the ,rules for capturing or taking up pieces may be and preferably are similar to those of the game of pachisi, except in the respects pointed out. If desired, any player capturing an opposing piece may be given a reward of a certain number of spaces, such, for example, as ten spaces, which may be applied to the piece which has made the capture or by moving some other piece. ten spaces forward.
  • Each narrow path or track 2 leading from the respective glad entrances I preferably terms the glad paths, and in accordance with the preferred rules of the game, no piece save those of the entrance color may enter that particular path.
  • the game having the hereinbefore described characteristics constitutes an important advance, or improvement over the games of Steeple chase and the like, particularly in the following respects.
  • the employment of the turnouts or sidetracks adds a novel factor to the game and one calling for the use of good judgment in playing.
  • a wise use of the turnouts on well advanced pieces, the advance of a piece to get close to and in a possible position to capture an opponents piece well advanced toward his goal, the use of ones play upon pieces liable to become a victim of a blockade, the blockading of opponents, and the pursuit and capture of well advanced opponents rather than of those which have just started, are among the features which tend to make the game close and interesting.
  • each turnout or sidetrack constitutes a safety area for any piece entering the same, it is apparent that any player may enter a turnout or sidetrack to escape capture by a following adversary 65 as well as to pass a blockade which may exist between the ends of such turnout or sidetrack.
  • a further and important feature of the invention is the use of safety spaces which are safe only to the pieces having the same color or designating characteristic.
  • a further feature of the game and one which constitutes an advance over that of parchisi is the employment of a main track, each portion of which is straight, or otherwise stated, the employment of a rectangular track arranged at an inclination with respect to the edges of the board.
  • the game may be played by two,.three or four players 'in opposition, or may be played by four players acting as partners sitting opposite.
  • the rules may be suitably varied as for eX- ample by permitting the formation of a blockade by pieces of the two partners.
  • the game is won by the partners whose eight pieces reach the central area or Pollyanna before the opponents eight pieces have done so.
  • a game board having a track common to and about which the pieces of a plurality of players are adapted to be moved, said track having one or more turnouts or sidetracks respectively having two ends communicating with said track at spaced points.
  • a game board having a track about which pieces are adapted to be moved, said track being divided into spaces and also having one or more' turnouts or sidetracks each divided into spaces greater in number than the spaces on the main track between the ends of such turnout or sidetrack.
  • a game board having a track extending about the board, said track being common to and about which the pieces of a plurality of players are'moved, said track being divided into spaces,l and having one or more turnouts or sidetracks, the ends of-which communicate with the main track atspaced points along the length of said mam track.
  • a game board having a wide or double track encircling the board and constitutlng a main track, said main track having one or more turnouts or Sidetracks narrower 1n width than vthe main track, and respectively having two ends communicating with said wide or double track at spaced points.
  • a game board having a wide or double track constituting a main track, said main track being divided into spaces, one or more of such spaces being distinguishingly marked as safety spaces, and'one or more turnouts or sidetracks having the ends thereofvcommunicating with the main track at spaced points, and inclosing such safety space orl spaces.
  • a game board having a track extending entirely around the same and composed entirely of four straight sections arranged4 inirectangular form, each of said straight sections having a turnout or sidetrack provided with two ends both communicating rwith that section to which such turnout orV sidetrack pertains.
  • a game board having a track extending entirelyl around the same and composed of four straight sections arranged in rectangular form, the area where two sections -of said track meet being contrastingly colored, and sets of pieces, the colors whereof respectively correspond to said contrasting colors.
  • a game board having a track extending about said board, said. track having a plurality .of starting places, and a corresponding plurality of turnouts or sidetracks, each having two ends communicating with said track at spaced points, said game also including a series of playing pieces contrastingly designated, each starting place of the track having a contrasting designation corresponding to that of the playing pieces to be started thereat.
  • a game board having a track consisting of four straight sections in substantially rectangular form and turnouts ,extending intrack being at an angle of substantially forty-live degrees to the edge of the board to which it substantially extends, thereby leaving a. relatively large triangular space ateach corner of the board to be devoted to the retention of playing pieces.

Description

G. S. PARKER.,
n YGAME BoARD.
APPLICATION FILED IAN. 23.1911
L242,%9 Patented oet. 16,1917.
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GEORGE S. PARKER, 0F SALEM, MASSACHUSETTS.
GAME-B0 r s: I
Specification of Letters Patent.
Patented Oct. 16, ll917.
p Application filed January 23, 1917. Serial No. 144,028.
T0 all whom, z't may concern:
Be it known that I, GEORGE S. PARKER, a citizen of the United States, and a resident of Salem, in the county of Essex and State of Massachusetts, have invented an Improvement in Game-Boards, of which the following description, in connection with'the accompanying drawings, is a specification, like characters on the drawings representing like parts.
This invention relates to board games and particularly to game boards of the character where pieces are distributed among two or more players and are moved on a track about the board, the moves being determined by the throw of dice or by a spinning indi- Gator.
In order that the principle of my invention may be readily understood, I have shown la single embodiment thereof in the accompanying drawing, wherein- Figure 1 is a plan view of the board whereon the game is preferably played;
Fig. 2 is a plan view of one face of one of each of the four sets of pieces with which the game 4may be played, and
Fig. 3 is a plan view of the dice preferably used in playing the game.
In certain aspects of my invention the game constitutes an improvement upon the usual style of steeple chase games, race games, India games and other games using tracks for the movement of pieces by dice or spinning indicator play, and causes in the actual play of my invention radical and 'effective differences in the playing qualities,
adding vitally to the interest in a manner superior to that of the ordinary type of track games.
Referring more particularly to the drawings, the board whereon the game is played is indicated at 1, it being of any suitable material and preferably folding'lengthwise through the middle as indicated at 2.
The game may be played by two, three or four players, and to that end the disclosed embodiment thereof is provided with four corner portions 3 outside the track that surrounds or encircles the central portion of the board. The corner portions are `contrastingly marked and in a manner corresponding to the marking upon the set of pieces belonging to each player. Said corner portions mav be also otherwise distinguishingly marked, as, for example, by the representation of characters from some book or other publication.
In accordance with the preferred embodiment of my invention, I provide four sets of pieces in the form of disks 4: preferably having metallic edges. The disks of the different sets are contrastingly marked and preferably by imparting different colors thereto. Herein I have represented four sets of pieces, each set being made up of four ieces or men. While any desired colors may ide used, I have herein represented one set made up of pieces colored red, another of pieces colored blue, another'of pieces colored yellow, and the fourth of pieces colored green. The color of said pieces is preferably the same as the color or predominating color of the corner portions, and each player, prior to the entrance of any of his pieces onto the board, places them upon the appropriate corner portion. In playing the game dice 5 are preferably employed.
rIhe board has a track extending entirely about the same and encircling the inner portion of the board. The track is herein represented as composed of four portions, 5a, 6a, 7a and 8, which are preferably straight and .arranged at substantially '45 to the line along which the board is or may be folded. The track is not only straight, but is wide, admitting the use of two orV more men in the formation of a so-called blockade Such straight, wide track I preferably term Broadway At the meeting points of the four straight tracks, that is, at the points midlength each edge of the board, I provide what I term the entrance points for each player. 'Ihese entrance points or areas are herein indicated at 6 as triangular in shape and are respectively colored to correspond with the four colors distinguishing the pieces of the several players. Leading from each entrance point or area is a single straight track 7 eX- tending to the central area 8 of the board, and which if desired may have a representation of the main character of a book. Preferably the first space of each of said single tracks, namely, the space 9 nearest the entrance point, is colored the same as such entrance point and that portion l0 of the central area 8 into which each single track 7 leads is colored to correspond to the color of the pieces which are to be moved along such single track into the central area.
The entire\straight double track or Broadway is divided into spaces 11, preferably colored white, excepting for occasional spaces 12, 13, 14, 15, which may be of any suitable -number and which are respectively colored to correspond with the color of the several sets of pieces, these spaces being safet spaces and also preferably the spaces at w ich the respective pieces are actually entered One or more, and preferably each of the straight portions of the wide track or Broadway is provided with a turn-out or sidetrack, herein indicated at 16 as semi-circular in form and divided into a number of spaces 17, each of which is intended to accommodate only a single man or piece at a time. Each of said turnouts or sidetracks 16 is narrow and at its ends joins the main portion of the track, and preferably and as herein shown embraces between its ends the safety points 12, 13, 14 and 15. While my invention is not limited thereto for all purposes of the game, preferably each .portion of the main trackor Broadway is straight instead of being of the irregular shape that is characteristic of the game of pachisi'.l Not only has it been found more satisfactory and easier for the player to move his pieces along the straight track, but the provision of a straight track affords room for the turnouts or sidetracks 16.
While the rules for the game may. be varied, they follow in a general wa those of most race games, but are varie therefrom in certain important particulars to which my invention more particularly relates.
Assuming that four players are seated about the board, each player takes four pieces of the same color as the entrance which is in front of him, and therefore of the same color as the corner portion at his right.
ln that particular adaptation or application of my invention, the game is called Po1lyanna, and upon the central portion of the board is the representation of Pollyanna, the heroine of the well-known book of that name. In the four corner portions may and preferably do appear representations of four other characters of such book. It will be evident, however, that the principle of my invention may be applied to games widely varying in some respects from that herein disclosed and not characterized by having representations of fictitious or other characters. K
The object ofeach player is successfully to play all four of his pieces from the starting point around theboard to the proper area 6, which I technically designate as the glad entrance to the narrow track 7 leading to the central portion of the board. The player whose four pieces first reaches Such central portion wins the game.
ln playing, pieces are moved according to the throw of dice or to the indication of a spinning indicator. The pieces are liable to capture upon track excepting that each piece is safe upon a space of its own color only and is also safe upon the narrowtrack leading from the glad entrance of that player to the central area of the board. A piece of any color is safe upon any of the turnouts or sidetracks 16, and no blockade can be formed upon said turnouts or sidetracks, such blockades being reserved for formation upon the wide track-or Broadway.
To start the game, each player should throw in turn two dice, the highest fcount giving that player the first turn. rl`he first player then throws two dice. If either die shows the highest number (6) or if both dice make a combination of six, such player may enter one of his pieces upon the sixth space on the Broadwa at his right counting from the so-called g ad entrance for such player, such actual entering point 12,13, 14, 15 having the same color as his own pieces or men. Should the player fail to throw a six or combination equaling six, the turn passes to the player at his right. The players thrown in succession, the turn always passing to the right. A player may only enter his piece upon a thrown of six, as above indicated, and a player must enter a piece for every thrown of six that he makes or its equivalent until all four of his piecesare in play. If a player throws, say, six and three, he enters the piece with his six thrown and then moves such piece three spaces forward. lf he throws two sixes, he enters two pieces and has another throw.
After a player once has a piece or pieces upon the board he applies the throw ofvhis dice to moving them forward either upon the wide track or Broadway or upon the turnouts with the idea of brlnging all four pieces safely around to the central area or Pollyanna The full and exact move for each die must be made, and if it cannot be made, the move is lost.
The main track or Broadway 5 is, as previously stated, straight and wide enough for two or morepieces to be positioned upon the same space 1n the formation of a blockade,
which is effected by two or three pieces of the same color, and which prevents the passage of a piece of any color.
In the well-known race games, such as steeple chase and pachisi, if a blockade be formed, no piece of any player can advance beyond the blockade so long as the latter exists. In the game herein disclosed, if a blockade be formed -upon the main track or Broadway between the ends of any turnout` or sidetrack 16, an opposing player has the privilege of passing one or more of his men singly around or along such turnout or sidethe Broadway or double 4 track, so as thereby to pass the blockade.
Preferably the spaces upon each turnout or sidetrack are greater in number than the spaces between the ends of each turnout or sidetrack. Thus in the disclosed form of my invention, eachturnout or sidetrack has seven spaces, whereas there are but four spaces on the main track between the ends of such turnout or sidetrack. Thus, a player who chooses to pass one or more of his men or pieces through a turnout or sidetrack, so as to escape a blockade, is in effect penalized by having to move three additional spaces, and in a close game these additional moves are an important factor in determining the Winner. Furthermore, as I have already pointed out, the pieces Aof any player are safe upon any turnout or sidetraclnthough, of course, my invention is not limited in this respect. In the use of the turnouts or sidetracks, it will be evident that a piece on any space in the sidetrack or turnout, in accordance with the preferred rules, blockades any succeeding piece in the same sidetrack or turnout.
The ,rules for capturing or taking up pieces may be and preferably are similar to those of the game of pachisi, except in the respects pointed out. If desired, any player capturing an opposing piece may be given a reward of a certain number of spaces, such, for example, as ten spaces, which may be applied to the piece which has made the capture or by moving some other piece. ten spaces forward.
Each narrow path or track 2 leading from the respective glad entrances, I preferably terms the glad paths, and in accordance with the preferred rules of the game, no piece save those of the entrance color may enter that particular path.
The game having the hereinbefore described characteristics constitutes an important advance, or improvement over the games of Steeple chase and the like, particularly in the following respects. The employment of the turnouts or sidetracks adds a novel factor to the game and one calling for the use of good judgment in playing. A wise use of the turnouts on well advanced pieces, the advance of a piece to get close to and in a possible position to capture an opponents piece well advanced toward his goal, the use of ones play upon pieces liable to become a victim of a blockade, the blockading of opponents, and the pursuit and capture of well advanced opponents rather than of those which have just started, are among the features which tend to make the game close and interesting. Inasmuch as each turnout or sidetrack constitutes a safety area for any piece entering the same, it is apparent that any player may enter a turnout or sidetrack to escape capture by a following adversary 65 as well as to pass a blockade which may exist between the ends of such turnout or sidetrack. 1
rlhe use of safety spaces and entrance spaces or glad entrances of colors corresponding to those of the respective pieces constitutes also an important feature of my invention. In the game of pachisi, and particularly where four are playing, it is often ditlicult to tell at a glance just how far from home or the central area of the board the pieces of any particular color are. In the game herein disclosed, the pieces of any player may be instantly located with respect to the glad entrance for that player, and thusat a glance any player can tell whether the pieces of an opponent are quarter way, half way, or three quarters of the way about the board.
A further and important feature of the invention is the use of safety spaces which are safe only to the pieces having the same color or designating characteristic. A further feature of the game and one which constitutes an advance over that of parchisi, is the employment of a main track, each portion of which is straight, or otherwise stated, the employment of a rectangular track arranged at an inclination with respect to the edges of the board.
The game may be played by two,.three or four players 'in opposition, or may be played by four players acting as partners sitting opposite. In the case of partnership games, the rules may be suitably varied as for eX- ample by permitting the formation of a blockade by pieces of the two partners. In the playing of a partnership game, the game is won by the partners whose eight pieces reach the central area or Pollyanna before the opponents eight pieces have done so.
Having thus described the game constituting my invention and one manner in which the same may be employed, I desire it to be understood that although specific terms are employed, they are used in a generic and descriptive sense and not for purposes of limitation, the scope of the invention being set forth in the following claims.
Claims:
1. A game board having a track common to and about which the pieces of a plurality of players are adapted to be moved, said track having one or more turnouts or sidetracks respectively having two ends communicating with said track at spaced points.
2. A game board having a track about which pieces are adapted to be moved, said track being divided into spaces and also having one or more' turnouts or sidetracks each divided into spaces greater in number than the spaces on the main track between the ends of such turnout or sidetrack.
3. A game board having a track extending about the board, said track being common to and about which the pieces of a plurality of players are'moved, said track being divided into spaces,l and having one or more turnouts or sidetracks, the ends of-which communicate with the main track atspaced points along the length of said mam track.
4. A game board having a wide or double track encircling the board and constitutlng a main track, said main track having one or more turnouts or Sidetracks narrower 1n width than vthe main track, and respectively having two ends communicating with said wide or double track at spaced points.
5. A game board having a wide or double track constituting a main track, said main track being divided into spaces, one or more of such spaces being distinguishingly marked as safety spaces, and'one or more turnouts or sidetracks having the ends thereofvcommunicating with the main track at spaced points, and inclosing such safety space orl spaces. Y
6. A game board having a track extending entirely around the same and composed entirely of four straight sections arranged4 inirectangular form, each of said straight sections having a turnout or sidetrack provided with two ends both communicating rwith that section to which such turnout orV sidetrack pertains. n
7 A game board having a track extending entirely around the same, said vtrack being composed of four straight sections arrangedl spaces inclosed. between the spaced. ends of each turnout or sidetrack.y
8. A game board having a track extending entirelyl around the same and composed of four straight sections arranged in rectangular form, the area where two sections -of said track meet being contrastingly colored, and sets of pieces, the colors whereof respectively correspond to said contrasting colors. l l
9'. A game board having a track 5a, 6, 7, 8a divided into spaces and having turnouts or sidetracks 16, the ends whereof communicate at spaced points with the said track ing entirely around the same, said track betinctive color corresponding to that of the series of playing pieces pertaining thereto.
12. A game board having a track extending about said board, said. track having a plurality .of starting places, and a corresponding plurality of turnouts or sidetracks, each having two ends communicating with said track at spaced points, said game also including a series of playing pieces contrastingly designated, each starting place of the track having a contrasting designation corresponding to that of the playing pieces to be started thereat.
13. A game boardhaving a track consisting of four straight sections in substantially rectangular form and turnouts ,extending intrack being at an angle of substantially forty-live degrees to the edge of the board to which it substantially extends, thereby leaving a. relatively large triangular space ateach corner of the board to be devoted to the retention of playing pieces.
'14. A game board 'having a central or home area and a track extending about the board .and central area, said track having a plurality of home entrance areas leading to said central or home areaand contrastingly colored, and a series of sets of playingl pieces, said sets equaling in number said home entrance areas, and the pieces of each set being colored to correspond to the respective colors of said home entrance areas.
In testimony whereof,-I have signed my name to this specification.
GnoRGEsQPAnKnR.
to the colors of.
:wardly from each` of said sections, each, i
'angle ofl thetrack extending substantially,85v to the edge of the board, each section of saidv
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US2495007A (en) * 1947-03-05 1950-01-17 Parker Brothers Inc Board game apparatus
US2602667A (en) * 1948-06-15 1952-07-08 Curtis A Poarch Game board with chance means and cards
US2930621A (en) * 1954-09-23 1960-03-29 Kenneth J Gross Game
US3894738A (en) * 1974-09-16 1975-07-15 Jr Lee O Dykes Board game apparatus
US3907300A (en) * 1974-02-22 1975-09-23 Clarence T Dalton Post office board game
US4915392A (en) * 1988-06-06 1990-04-10 Swartz Elmer L Board game
USD386797S (en) * 1996-08-19 1997-11-25 Holder James G Game board

Cited By (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US2495007A (en) * 1947-03-05 1950-01-17 Parker Brothers Inc Board game apparatus
US2602667A (en) * 1948-06-15 1952-07-08 Curtis A Poarch Game board with chance means and cards
US2930621A (en) * 1954-09-23 1960-03-29 Kenneth J Gross Game
US3907300A (en) * 1974-02-22 1975-09-23 Clarence T Dalton Post office board game
US3894738A (en) * 1974-09-16 1975-07-15 Jr Lee O Dykes Board game apparatus
US4915392A (en) * 1988-06-06 1990-04-10 Swartz Elmer L Board game
USD386797S (en) * 1996-08-19 1997-11-25 Holder James G Game board

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