US12048886B2 - Toy figurine and/or toy that presents substantially random preselected information - Google Patents
Toy figurine and/or toy that presents substantially random preselected information Download PDFInfo
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- US12048886B2 US12048886B2 US17/582,269 US202217582269A US12048886B2 US 12048886 B2 US12048886 B2 US 12048886B2 US 202217582269 A US202217582269 A US 202217582269A US 12048886 B2 US12048886 B2 US 12048886B2
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Images
Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H3/00—Dolls
- A63H3/003—Dolls specially adapted for a particular function not connected with dolls
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H3/00—Dolls
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/04—Dice; Dice-boxes; Mechanical dice-throwing devices
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/04—Dice; Dice-boxes; Mechanical dice-throwing devices
- A63F9/0406—Dice-throwing devices, e.g. dice cups
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/04—Dice; Dice-boxes; Mechanical dice-throwing devices
- A63F9/0415—Details of dice, e.g. non-cuboid dice
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/18—Question-and-answer games
- A63F9/181—Fortune-telling games
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H3/00—Dolls
- A63H3/36—Details; Accessories
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/04—Dice; Dice-boxes; Mechanical dice-throwing devices
- A63F9/0415—Details of dice, e.g. non-cuboid dice
- A63F2009/0431—Details of dice, e.g. non-cuboid dice eight-sided
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/04—Dice; Dice-boxes; Mechanical dice-throwing devices
- A63F9/0415—Details of dice, e.g. non-cuboid dice
- A63F2009/0464—Details of dice, e.g. non-cuboid dice irregular
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/04—Dice; Dice-boxes; Mechanical dice-throwing devices
- A63F2009/0471—Dice with different colours
- A63F2009/0473—Dice with different colours on different faces of a dice
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/04—Dice; Dice-boxes; Mechanical dice-throwing devices
- A63F2009/0484—Dice with pictures or figures
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/04—Dice; Dice-boxes; Mechanical dice-throwing devices
- A63F2009/0486—Dice with symbols, e.g. indicating a direction for moving a playing piece
- A63F2009/0488—Dice with symbols, e.g. indicating a direction for moving a playing piece with letters or words
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2250/00—Miscellaneous game characteristics
- A63F2250/04—Miscellaneous game characteristics containing a liquid
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2250/00—Miscellaneous game characteristics
- A63F2250/04—Miscellaneous game characteristics containing a liquid
- A63F2250/0485—Miscellaneous game characteristics containing a liquid for changing stability or rolling properties
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F7/00—Indoor games using small moving playing bodies, e.g. balls, discs or blocks
- A63F7/04—Indoor games using small moving playing bodies, e.g. balls, discs or blocks using balls to be shaken or rolled in small boxes, e.g. comprising labyrinths
- A63F7/045—Indoor games using small moving playing bodies, e.g. balls, discs or blocks using balls to be shaken or rolled in small boxes, e.g. comprising labyrinths containing a liquid
Definitions
- the present application relates generally to toys such as dolls or figurines and, in particular, to toys such as dolls or figurines that can be used for fortune-telling and/or other playtime activities that require a source of substantially random preselected information.
- toy dolls and/or figurines have provided amusement and entertainment for children. That is, toy dolls and figurines have some inherent play value. To increase this play value, various features, such as actions, movements, or other functions, have been incorporated into some figurines (e.g., so that figurines can appear to walk, crawl, talk, be incorporated into board games, etc.).
- U.S. Pat. No. 3,119,621 which is issued to Abe C. Bookman. and entitled LIQUID FILLED DIE AGITATOR CONTAINING A DIE HAVING RAISED INDICIA ON THE FACETS THEREOF, discloses a “Magic 8-Ball” that is a sphere, made to look like a billiard ball, that is filled with a liquid and includes a die having words on each face that can be used to answer yes-or-no questions.
- a user can shake the sphere and observe the die through a transparent panel to read an answer to a posed question, such as “yes,” “no,” “outlook not so good,” and the like.
- the toy includes a body portion in which a substantially transparent portal is provided to view an internal cavity.
- the internal cavity may be filled with a fluid and a die may freely float in the fluid.
- the die may include a plurality of faces, each including a visual element, so that when the toy is agitated, a particular face of the die may be viewable through the portal.
- FIG. 1 illustrates a front view of an example embodiment of a toy figurine with a portal for viewing a die freely floating in a fluid.
- FIG. 2 illustrates a back view of the toy figurine of FIG. 1 in accordance with an example embodiment.
- FIG. 3 illustrates a bottom view of the toy figurine of FIG. 1 in accordance with an example embodiment.
- FIG. 4 illustrates a top view of the toy figurine of FIG. 1 in accordance with an example embodiment.
- FIG. 5 illustrates a front view of an internal chamber for a toy figurine in accordance with an example embodiment.
- FIG. 6 illustrates a side view of a right side of the internal chamber of FIG. 5 in accordance with an example embodiment.
- FIG. 7 illustrates a side view of a left side of the internal chamber of FIG. 5 in accordance with an example embodiment.
- FIG. 8 illustrates a side view of a die in accordance with an example embodiment.
- FIG. 9 illustrates a perspective view of the die of FIG. 8 in accordance with an example embodiment.
- FIG. 10 illustrates a top view of the die of FIG. 8 in accordance with an example embodiment.
- FIG. 11 illustrates a bottom view of the die of FIG. 8 in accordance with an example embodiment.
- FIG. 12 illustrates a sectional view of a body portion of a toy figurine in which a chamber may be inserted in accordance with an example embodiment.
- the toy figurine and/or the toy presented herein includes an interior cavity in which a fluid is provided to support a free-floating die in the fluid.
- a viewing portal composed of a semi-transparent or substantially transparent material is also provided in the body of the toy figurine or toy so that a user can view the die floating in the fluid.
- the die may include a plurality of faces that each have a different visual element, such as a word, phrase, icon, symbol, color, and the like.
- the contents of the interior cavity are mechanically agitated such that the various faces of the die are visible to the user.
- the user may not be able to predict which particular face is visible through the portal at a given time, thus enabling the toy figurine or toy to act as a source of substantially random selection, which can be used to support a variety of tasks. For example, a user can ask the toy figurine or toy questions, and the visual element of the face exposed through the portal can be interpreted as an answer.
- present embodiments increase play value beyond the value already provided by a conventional toy or figurine by further providing a source of substantially random, preselected information.
- FIG. 1 illustrates a front view of an example embodiment of a toy figurine 100 having a body portion 110 with a neck portion 115 and a portal 120 for viewing a die 130 freely floating in a fluid.
- toy figurine 100 is a humanoid figurine that includes a right arm 140 A, left arm 140 B, right leg 150 A, and left leg 150 B each attached to body portion 110 .
- the toy may not be a humanoid figurine, but may instead be incorporated into another toy, such as a toy vehicle, a toy animal, etc.
- there is no head portion but it should be appreciated that a variety of head portions can be provided that are attachable to neck portion 115 in accordance with various embodiments to achieve any desired aesthetic or entertainment goal.
- arms 140 A, 140 B and legs 150 A, 150 B articulate at various joints with respect to body portion 110 so that toy figurine 100 can be manipulated into a variety of poses or other configurations.
- the joints are provided at attachment points between body portion 110 and arms 140 A, 140 B and legs 150 A, 150 B, and may include ball-and-socket or other joints. Additionally or alternatively, joints may be provided at locations corresponding to elbows, knees, ankles, and/or wrists of toy figurine 100 . Again, these joints may be constructed in any manner.
- the various appendages e.g., arm 140 A, arm 140 B, leg 150 A, and/or leg 150 B
- the portal 120 included in the body portion 110 of the toy figurine 100 is substantially transparent to enable a user to view an internal cavity provided in body portion 110 .
- the internal cavity houses a chamber that is inserted in body portion, as is depicted and discussed in further detail with respect to FIGS. 5 - 7 and 12 .
- the body portion 110 may define a chamber (i.e., the chamber may be integrally formed with the body portion 110 ). Either way, the body portion 110 serves as a housing for the chamber and the portal 120 provides a window through which a user can view the contents of the chamber.
- the internal cavity of toy figurine 100 is partially or substantially filled with a fluid in which die 130 freely floats.
- a buoyant property of die 130 causes die 130 to float proximal to portal 120 .
- portal 120 includes a substantially transparent or semi-transparent material, such as a glass, acrylic, polyethylene terephthalate (PET), polypropylene, polystyrene, and the like.
- toy figurine 100 When toy figurine 100 is tilted (e.g., moved in a direction partially or substantially orthogonal to a gravitational force), the die 130 floats throughout the internal cavity. While die 130 is floating, die 130 may rotate throughout the fluid provided in the internal cavity such that when toy figurine 100 is held upright again, die 130 presents a same or different face when die 130 floats to be proximal to portal 120 .
- Mechanical agitation during the tilting process typically provided by a user, causes the face that is presented to portal 120 to be substantially random each time, similar to rolling a die, so that a same or different face of die 130 is presented after each tilting session.
- toy figurine 100 can be manipulated by a user to view various faces of die 130 in a manner that unpredictably presents the various faces.
- toy figurine 100 can be used for a variety of applications, such as providing answers to questions posed by a user or providing other feedback.
- the feedback provided by die 130 of toy figurine 100 can be used to support various playtime activities, such as board games, or other games in which the rules require a substantially random source of preselected information.
- FIG. 2 illustrates a back view of the toy figurine 100 of FIG. 1 in accordance with an example embodiment.
- the posterior of the toy figurine is defined by rear portions of the body portion 110 , neck portion 115 , arms 140 A and 140 B, and legs 150 A and 150 B.
- portal 120 can be positioned on other portions of toy figurine 100 , such as the posterior.
- toy figurine 100 may additionally include clothing and/or other apparel, as well as items such as jewelry, accessories, and the like. Any clothing may include an opening configured to align with the portal 120 , regardless of whether the portal 120 is disposed on the anterior of the toy figurine 100 , the posterior of the toy figurine 100 , or on any other location of a toy figurine or toy.
- FIG. 3 illustrates a bottom view of the toy figurine 100 of FIG. 1 in accordance with an example embodiment
- FIG. 4 illustrates a top view of the toy figurine 100 of FIG. 1 in accordance with an example embodiment.
- toy figurine 100 includes body portion 110 , arms 140 A and 140 B, and legs 150 A and 150 B.
- FIG. 4 further depicts neck portion 115 and portal 120 with die 130 visible through portal 120 .
- the portal 120 is at least partially visible from above the toy figurine 100 . That is, a user may have one or more lines of sight into the portal from above the toy figurine 100 and/or from a head location of the toy figurine 100 . This ensures that the portal 120 is visible during common play patterns where a child holds a toy figurine's face proximate to their face.
- FIGS. 5 - 7 illustrate front, first side, and second side views, respectively, of an internal chamber 200 for a toy figurine in accordance with an example embodiment.
- Chamber 200 may be inserted into body portion 110 to form an assembly comprising toy figurine 100 .
- chamber 200 includes a chamber body 210 , a cap portion 220 , a tip portion 230 , and portal 120 .
- Chamber 200 is filled with a fluid that enables die 130 to float freely throughout the interior of chamber 200 .
- the fluid and die 130 are provided in chamber body 210 prior to joining cap portion 220 to chamber body 210 .
- any conventional or other attachment mechanism may be employed; for example, the bottom of chamber body 210 may be threaded, and cap portion 220 may include complimentary threading so that cap portion 220 can be screwably affixed to chamber body 210 to secure the contents of chamber 200 (e.g., fluid and die 130 ).
- cap portion 220 is permanently joined to chamber body 210 , such that destructive removal is necessary (e.g., via ultrasonic welding).
- a seal (e.g., o-ring, gasket, etc.) may be provided between chamber body 210 and cap portion 220 so that fluid cannot escape from the interior of chamber 200 .
- the chamber body 210 is joined to the cap portion 220 in any of the foregoing manners and includes or define one or more fill ports (or other similar structures) that allows fluid to be introduced into a chamber defined by the chamber body 210 and the cap portion 220 .
- Tip portion 230 of chamber 200 is hollow to provide a bubble containment area so that any air bubbles in the fluid of chamber 200 will not be visible through portal 120 when toy figurine 100 is held in an upright position.
- tip portion 230 of chamber 200 is narrower than chamber body 210 to facilitate insertion of chamber 200 into body portion 110 of toy figurine 100 .
- tip portion 230 acts as a wedge to separate the interior material of body portion 110 in order to facilitate passage of chamber 200 through material of body portion 110 .
- tip portion 230 acts as a stabilizer to reduce movement of chamber 200 inside of body portion 110 , so that chamber 200 may more effectively remain in a desired location.
- body portion 110 (and/or other portions of toy figurine 100 ) are formed (e.g., deposited) around chamber 200 via a process such as injection molding.
- the interior geometry of chamber 200 is provided such that die 130 , which is subject to a buoyant force in the fluid, floats upward toward portal 120 when toy figurine 100 is held in an upright position.
- the interior surface of chamber 200 has ramped or sloped sides such that the cross-sectional area of the internal cavity narrows closer to portal 120 and the cross-sectional area is larger towards the opposite end (e.g., in the direction of cap portion 220 ).
- chamber 200 provides an interior cavity in which die 130 can rotate easily when toy figurine 100 is tilted, as die 130 may float freely in the larger cross-sectional area of the interior cavity. Then, when toy figurine 100 is held upright, die 130 floats upwardly and, due to the narrowing of the interior cavity, the die 130 is constricted towards portal 120 .
- the material of chamber body 210 may be substantially transparent or semi-transparent, as is depicted, or just portal 120 may be substantially transparent or semi-transparent.
- portal 120 is tilted at an angle ⁇ such that portal 120 , and therefore die 130 , is more easily viewed by a user when toy figurine 100 is held upright.
- angle ⁇ is an obtuse angle between 90° and 180°.
- the angle ⁇ may be a right angle or an acute angle (e.g., to angle the portal downwards).
- FIG. 8 illustrates a side view of a die 130 in accordance with an example embodiment
- FIG. 9 illustrates a view in perspective of a die 130 in accordance with an example embodiment
- FIG. 10 illustrates a top view of a die 130 in accordance with an example embodiment
- FIG. 11 illustrates a bottom view of a die 130 in accordance with an example embodiment.
- die 130 is an octohedron to give die 130 a shape that facilitates die 130 in positioning at portal 120 when toy figurine 100 is placed in an upright position.
- die 130 forces die 130 to move adjacent to portal 120 such that the long axis of die 130 aligns with the gravitational force when the toy figurine 100 is held substantially upright; thus, any words, phrases, etc., that are printed on a face of die 130 can be presented in a right-side-up manner when toy figurine 100 is held upright.
- die 130 may include any regular or irregular three-dimensional shape, such as an isohedron, polyhedron, and/or a rectangular (e.g., square) bipyramid having a first axis that is longer than a second axis.
- die 130 includes a plurality of visual elements 300 , with a particular visual element provided on each face of die 130 .
- the visual elements include a series of phrases, such as phrases that can serve as answers to yes-or-no questions.
- die 130 may include visual elements like “yes,” “no,” “of course,” “not likely,” “sure,” “maybe,” “ask again,” “don't know,” and the like.
- each face of die 130 includes a number or a color.
- a number may include an Arabic numeral, a Roman numeral, or may be represented as one or more pips (e.g., as numbers are represented on a domino tile).
- the visual elements include pictograms, pictures, symbols, Unicode characters such as emojis (e.g., “U+1F600” through “U+1F64F”) or other characters, and the like.
- Die 130 may be made of any material or combination of materials in order to make die 130 buoyant in a fluid that is provided to the interior cavity of chamber 200 .
- die 130 may be hollow or solid, wherein the density of die 130 is lower than the density of the surrounding fluid.
- the fluid may include any conventional or other fluid, such as water, a water-based solution, an alcohol, or any other fluid.
- the fluid includes a non-toxic fluid.
- the fluid includes an antimicrobial or antifungal property.
- a dye is provided to the fluid that is at least partially soluble in the fluid.
- the fluid in which die 130 is floating within includes an alcohol with a blue dye.
- FIG. 12 illustrates a sectional view of a body portion 110 of a toy figurine 100 in which a chamber 200 is inserted in accordance with an example embodiment.
- chamber 200 is inserted into body portion 110 such that tip portion 230 of chamber 200 is oriented towards neck portion 115 of body portion 110 , and cap portion 220 is in the opposite direction.
- portal 120 is presented through body portion 110 and the die 130 is biased towards portal 120 to be viewable to a user when body portion 110 of toy figurine 100 is held in an upright position.
- tip portion 230 of chamber 200 when tip portion 230 of chamber 200 is disposed in the neck portion 115 of body portion 110 and cap portion 220 is disposed proximate a hip section of body portion 110 , the body portion may provide two points of engagement for chamber 200 . These two points of engagement ensure chamber 200 is fixedly secured within body portion 110 , even during agitation of toy figurine 100 that is naturally encouraged by inclusion of chamber 200 .
- tip portion 230 and cap portion 220 may each be coupled to corresponding structures included on an interior surface of body portion 110 , e.g., with any combination of snap fits, interference fits, one or more couplers (e.g., screws), etc.
- FIG. 12 is just an example and other embodiments may form, define, and/or secure chamber 200 within body portion 110 in any manner.
- body portion 110 may define chamber 200 (i.e., chamber 200 may be integrally formed with/within body portion 110 ).
- the toy figurine and/or toy described herein, or portions thereof may be fabricated from any suitable material or combination of materials, such as plastic, foamed plastic, wood, cardboard, pressed paper, metal, supple natural or synthetic materials including, but not limited to, cotton, elastomers, polyester, plastic, rubber, derivatives thereof, and combinations thereof.
- Suitable plastics may include high-density polyethylene (HDPE), low-density polyethylene (LDPE), polystyrene, acrylonitrile butadiene styrene (ABS), polycarbonate, polyethylene terephthalate (PET), polypropylene, ethylene-vinyl acetate (EVA), or the like.
- Suitable foamed plastics may include expanded or extruded polystyrene, expanded or extruded polypropylene, EVA foam, derivatives thereof, and combinations thereof.
- the term “comprises” and its derivations should not be understood in an excluding sense, that is, these terms should not be interpreted as excluding the possibility that what is described and defined may include further elements, steps, etc.
- any description recites “a” or “a first” element or the equivalent thereof, such disclosure should be understood to include incorporation of one or more such elements, neither requiring nor excluding two or more such elements.
- the term “approximately” and terms of its family should be understood as indicating values very near to those which accompany the aforementioned term.
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- Engineering & Computer Science (AREA)
- Multimedia (AREA)
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Abstract
Description
Claims (20)
Priority Applications (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US17/582,269 US12048886B2 (en) | 2022-01-24 | 2022-01-24 | Toy figurine and/or toy that presents substantially random preselected information |
| CN202310092137.3A CN116474382A (en) | 2022-01-24 | 2023-01-28 | Dolls and/or toys presenting substantially random preselected information |
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US17/582,269 US12048886B2 (en) | 2022-01-24 | 2022-01-24 | Toy figurine and/or toy that presents substantially random preselected information |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| US20230233951A1 US20230233951A1 (en) | 2023-07-27 |
| US12048886B2 true US12048886B2 (en) | 2024-07-30 |
Family
ID=87216659
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| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| US17/582,269 Active 2042-10-31 US12048886B2 (en) | 2022-01-24 | 2022-01-24 | Toy figurine and/or toy that presents substantially random preselected information |
Country Status (2)
| Country | Link |
|---|---|
| US (1) | US12048886B2 (en) |
| CN (1) | CN116474382A (en) |
Citations (16)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US484115A (en) * | 1892-10-11 | Harry j | ||
| US1538455A (en) * | 1924-10-01 | 1925-05-19 | Winkel Leon | Game device |
| US1592813A (en) * | 1926-05-12 | 1926-07-13 | George W Whitney | Game apparatus |
| US2452730A (en) * | 1944-09-23 | 1948-11-02 | Abe Buchmann | Liquid filled dice agitator |
| US3119621A (en) * | 1962-01-02 | 1964-01-28 | Alabe Crafts | Liquid filled die agitator containing a die having raised indicia on the facets thereof |
| US3168315A (en) * | 1961-07-10 | 1965-02-02 | Alabe Crafts | Amusement device |
| US4049277A (en) * | 1975-09-04 | 1977-09-20 | Ideal Toy Corporation | Bubble free die agitator |
| US4148488A (en) * | 1976-06-14 | 1979-04-10 | Walter Kohlhagen | Random selection apparatus |
| US4632397A (en) * | 1985-02-01 | 1986-12-30 | P.P.M.D. Inc. | Amusement chance device |
| US5022654A (en) * | 1988-06-11 | 1991-06-11 | Idea+Invent Ag | Liquid filled device for playing a game of chance |
| US6755416B2 (en) * | 2001-05-03 | 2004-06-29 | Mattel, Inc. | Die-rolling device and game |
| US20060171512A1 (en) * | 2004-12-22 | 2006-08-03 | Michelle Staudenmeier | Figure having answering device |
| US20080032591A1 (en) * | 2006-08-01 | 2008-02-07 | Patrick John Cullen | Doll head with integrated liquid-filled die agitator |
| US20100181719A1 (en) * | 2009-01-22 | 2010-07-22 | Kessler Brian D | Bouncing ball amusement device |
| US10463952B2 (en) * | 2017-05-17 | 2019-11-05 | Owen F. Read | Customizable dice |
| US20220088471A1 (en) * | 2020-09-23 | 2022-03-24 | U.S.A.Opoly, Inc. | System including dice holder and corresponding dice |
Family Cites Families (2)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| DE4031371A1 (en) * | 1990-10-04 | 1992-04-09 | Alfred Ewald | Multiple value polyhedron dice - have fluid filled hollow space with freely movable inner body |
| CN210473051U (en) * | 2019-06-25 | 2020-05-08 | 王月跃 | Mathematics toy good for intelligence |
-
2022
- 2022-01-24 US US17/582,269 patent/US12048886B2/en active Active
-
2023
- 2023-01-28 CN CN202310092137.3A patent/CN116474382A/en active Pending
Patent Citations (16)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US484115A (en) * | 1892-10-11 | Harry j | ||
| US1538455A (en) * | 1924-10-01 | 1925-05-19 | Winkel Leon | Game device |
| US1592813A (en) * | 1926-05-12 | 1926-07-13 | George W Whitney | Game apparatus |
| US2452730A (en) * | 1944-09-23 | 1948-11-02 | Abe Buchmann | Liquid filled dice agitator |
| US3168315A (en) * | 1961-07-10 | 1965-02-02 | Alabe Crafts | Amusement device |
| US3119621A (en) * | 1962-01-02 | 1964-01-28 | Alabe Crafts | Liquid filled die agitator containing a die having raised indicia on the facets thereof |
| US4049277A (en) * | 1975-09-04 | 1977-09-20 | Ideal Toy Corporation | Bubble free die agitator |
| US4148488A (en) * | 1976-06-14 | 1979-04-10 | Walter Kohlhagen | Random selection apparatus |
| US4632397A (en) * | 1985-02-01 | 1986-12-30 | P.P.M.D. Inc. | Amusement chance device |
| US5022654A (en) * | 1988-06-11 | 1991-06-11 | Idea+Invent Ag | Liquid filled device for playing a game of chance |
| US6755416B2 (en) * | 2001-05-03 | 2004-06-29 | Mattel, Inc. | Die-rolling device and game |
| US20060171512A1 (en) * | 2004-12-22 | 2006-08-03 | Michelle Staudenmeier | Figure having answering device |
| US20080032591A1 (en) * | 2006-08-01 | 2008-02-07 | Patrick John Cullen | Doll head with integrated liquid-filled die agitator |
| US20100181719A1 (en) * | 2009-01-22 | 2010-07-22 | Kessler Brian D | Bouncing ball amusement device |
| US10463952B2 (en) * | 2017-05-17 | 2019-11-05 | Owen F. Read | Customizable dice |
| US20220088471A1 (en) * | 2020-09-23 | 2022-03-24 | U.S.A.Opoly, Inc. | System including dice holder and corresponding dice |
Also Published As
| Publication number | Publication date |
|---|---|
| US20230233951A1 (en) | 2023-07-27 |
| CN116474382A (en) | 2023-07-25 |
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