US10860014B2 - Jacket for embodied interaction with virtual or distal robotic device - Google Patents
Jacket for embodied interaction with virtual or distal robotic device Download PDFInfo
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- US10860014B2 US10860014B2 US16/330,993 US201716330993A US10860014B2 US 10860014 B2 US10860014 B2 US 10860014B2 US 201716330993 A US201716330993 A US 201716330993A US 10860014 B2 US10860014 B2 US 10860014B2
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Definitions
- the present invention related to the field of haptic feedback and control devices, for example remote control devices, for controlling actuator systems including robots, drones, and other mechanically actuated devices that can be controlled by an operator.
- haptic feedback and control devices for example remote control devices, for controlling actuator systems including robots, drones, and other mechanically actuated devices that can be controlled by an operator.
- Gesture-based flight simulators with proprioceptive feedback have been suggested, and one background art device in gesture-based flight simulators is currently the Birdly shown in FIG. 1A , see reference [8]. It is a platform firstly developed at the Zuerich University of the Arts (“ZHdK”) and now commercialized by the spin-off Somniacs. On this platform, the user lies horizontally with his arms spread out on wing-like structures. He receives vestibular feedback as the platform moves according to the simulated bird, visual feedback through a virtual reality head mounted display and feels air thanks to a fan whose intensity is related to the flight speed. The media greeted this technology favorably and users said that they enjoyed the experience a lot. However, this platform is cumbersome, heavy and expensive, and therefore hard for private individuals to acquire.
- Formquadrat developed a flying platform where the user was suspended in the air with ropes attached to his feet, arms and back, as shown in FIG. 1B , see also reference [9]. He was in a lying position, facing down with arms wide open, and wearing data glasses which displayed a 3D flight environment. This device was exposed at the ARS Electronica Center in Linz but is not in use anymore.
- proprioceptive simulator is one where the user sits on a moving platform that can simulate plane dynamics.
- This is the case of the CableRobot developed by the Max-Planck-Institute for Biological Cybernetics for perception and cognition research in humans, see the representation of FIG. 1C , see reference [10]. It is constituted of a cabin that can contain one sitting person and is suspended on eight cables driven by motors. This robot can perform movements of large amplitude and has high dynamics. It can even simulate roller coaster sensations. The user is also wearing a head mounted display for visual feedback.
- exoskeletons with haptic feedback interacting with a distal robot have been proposed. All the previously mentioned devices need heavy machinery to be used and stored. Therefore, there was a need for developing a more practical, smaller and cheaper device such as a wearable exoskeleton.
- the development of exoskeletons with haptic feedback is a hot topic as they would have a great benefit in teleoperation. Indeed, knowing the force that a teleoperated robot applies during manipulation or disbalance detection is very useful information, as shown in reference [3].
- ESA in collaboration with the NASA are working on the X-Arm-2 device shown in FIG.
- a wearable exoskeleton that can teleoperate a KUKA robotic arm which would perform extra-vehicular activity while the astronaut can remain safely inside. See references [11], [14].
- Their exoskeleton is for a single arm. It is composed of seven (7) degrees of freedom (DOFs) including shoulder, elbow and wrist joints and can be adapted to different morphologies. It can give force feedback with motors that are mounted on joints which can reach 1/20th of the maximum human force.
- This exoskeleton weights 6 kg which is mainly due to the actuators. However most of the mass is located near the shoulder which makes it easier to carry.
- the Korea Institute of Science and Technology has developed an exoskeleton for both arms that can teleoperate the humanoid robot CENTAUR, see reference [12 ]to perform pick and place operations, see FIG. 2B and reference [13]. It consists also of a seven (7) DOFs device including shoulder, elbow and wrist joints which weighs less than 3 kg per arm as most of the mass is located on the back. The feedback is given by braking electrical motors to indicate contact.
- the Biomimetic Robotics Lab developed an exoskeleton that transmits balance feedback from a humanoid robot to the human, as shown in FIG. 2C , and shown in references [42], [43].
- Three load cells are embedded into each robot's foot to calculate its center of mass.
- the human feels a force applied on his waist by mean of a mechanical interface and can react quickly to stabilize the robot.
- the reaction time is up to three times faster than if the control was only based on vision.
- the human is wearing an upper body motion capture suit. Thanks to the fast balance stabilization, the robot can punch through drywall without falling.
- exoskeletons with haptic feedback are heavy, cumbersome and don't have a good user acceptance. People are afraid to be hurt while wearing rigid exoskeleton, in addition they are usually complicated to be set in place due to their complexity which makes them not user-friendly.
- exoskeleton research is currently looking at devices which are made of soft materials as their intrinsic compliance allows to adapt their shape to the user's body, they are more lightweight than rigid exoskeleton, and they get closer to the appearance of everyday life clothes such as jackets of gloves.
- soft exoskeletons are actuated with cables as it has the advantage to put the actuators remotely on strong body parts such at the torso instead of directly on the joint.
- cables to actuate an elbow joint can be routed until the torso where the motor would be placed instead of having it directly on the joint. This way, less weight is located on the arm and the limb inertia is reduced. In addition, thanks to the intrinsic compliance of cable, human robot interaction is safer.
- the “Exosuit” currently developed by the Harvard Biodesign Lab whose objective is to assist during walking, see references [15], [16].
- This device looks like a full leg harness, see in FIG. 3A . Electrical motors are pulling on two antagonistic cables starting from the hip, one going by the front part of the leg to the ankle which enhances swing phase of walking when it is pulled, the other is attached at its extremity to the lower part of the thigh to enhance the stance phase.
- this device is lightweight, not cumbersome and can even be worn under trousers.
- a textile based and cable driven assistive device for the upper limb was developed by the Biorobotics Laboratory of the Seoul National University, see reference [18]. Its objective is to assist polymytosis patients to eat. It is composed of two cables, one to flex and raise the elbow, the second to bring the arm closer to the chest as shown in FIG. 3B . Both cables are actuated simultaneously to help the patient to bring a spoon to his mouth.
- the textile support is made of stretchable neoprene fabrics, the device can fit many morphologies and the wearable part weights less than 500 g as actuators and power supply are remotely placed next to the subject.
- Exo-Glove which can support disable people during daily life manipulation, see FIG. 3C and reference [19].
- this device is cable driven and the actuator is remotely placed at the shoulder level.
- This glove allows a wrap grasp force of 40 N with three actuated fingers, for example thumb, index and middle finger.
- the glove part weights less than 200 g and allows many kinds of manipulation such as grasping or pitching.
- SRI International is spinning off part of its robotics division into a new company called Superflex, see reference [20].
- This new company is seeking to develop a wearable “exosuit” that can augment performance and assist people to overcome or prevent injuries or diseases. They claim to use muscle-like actuators but no further details are provided and no explanation to solve the problem of powering is given.
- flywheel based kinetic feedback devices have been proposed.
- torque feedback must be given without fixation points to the ground or links between two body parts
- one solution to give kinetic feedback is to use the flywheel principle. It consists of a high-speed rotating wheel that thus stores energy.
- the wheel is either suddenly decelerated by braking, see reference [21], or if the wheel is mounted on a gimbal structure which can change its orientation, see reference [22], torque can be provided.
- Produced torque is proportional to the spinning speed and mass of the wheel, and the device can be attached on a single body part such as the torso.
- a system for interacting with a remote object.
- the system preferably includes a wearable jacket for a user, two actuators for supporting arms of the user, motors for causing movements to at least one of a torso and the arms of the user, sensors for measuring at least one of a force applied to the user and a position of the user, and a controller and data transmission device for communicating with the remote object.
- FIGS. 1A to 1C show examples of flight simulators having proprioceptive feedback capabilities including the designs Birdly ( FIG. 1A ), Humphrey ( FIG. 1B ), and CableRobot ( FIG. 1C ), according to the background art;
- FIGS. 2A to 2C show examples of exoskeletons with haptic feedback interacting with a distal robot, including an X-Arm-2 for space robotics telepresence ( FIG. 2A ), a wearable exoskeleton to teleoperate humanoid robots ( FIG. 2B ), and the Hermes humanoid system ( FIG. 2C ), according to the background art;
- FIGS. 3A to 3C show examples of soft assistive devices including the designs Exosuit ( FIG. 3A ), textile-based upper limb assistive device ( FIG. 3B ), Exo-Glove ( FIG. 3C ), according to the background art;
- FIG. 4A and 4B show examples of devices that use gyroscopic flywheel based kinetic feedback, for example a backpack to assist elderly people in case of disbalance ( FIG. 4A ), and a haptic handheld feedback device TorqueScreen ( FIG. 4B );
- FIG. 5A shows a representation of the pressure sensitivity of a human torso and arms of a user
- FIG. 5B shows representations of the lines on non-extension of the torso
- FIGS. 6A and 6B show schematic representations of the jacket with in a front perspective view in communication with a drone 10 or a computer 20 operating or running a simulation software with a virtual drone ( FIG. 6A ), and a side view showing different elements of the jacket in a non-limiting embodiment;
- FIGS. 7A to 7C show perspective representations of the jacket 200 from a front perspective view ( FIG. 7A ), a side perspective view ( FIG. 7B ), and a rear view ( FIG. 7C ), without showing the rotative motors and cables, in a non-limiting embodiment;
- FIG. 8 shows a front partial view of the jacket showing an arm, and the linear motor that connects between belt and the upper arm portion, with a zoom-in section showing the connection, according to an aspect of the present invention
- FIG. 9 shows a schematic view of the elements of the jacket 200 that is connected to a drone 10 and a simulator computer 20 , according to still another aspect of the invention.
- a new bidirectional jacket is presented that can control a drone 10 or other remote-controllable device with natural and intuitive gesture and give haptic feedback on the body of the user of the jacket, to give humans the embodiment of drone 10 and consequently the sensation of flight.
- Drones provide for an interesting application as they can go where the human cannot go, which can give new sensations of freedom.
- flying has always been a great interest for humans. This device would allow to fly without learning how to use remote controls and thanks to advanced feedback, to have a total immersion as if the user was actually flying.
- Haptic feedback is a very important feature for situational awareness and immersion.
- Haptic feedback consists of two different kinds of feedback: kinetic, which acts on the proprioception of body parts and tactile, which refers to sensations at skin level. Both are important to enhance the symbiosis, and it has been shown that haptic feedback improves the operator's task execution performance. In addition, it is very tiring to treat all information within only one sensory channel, as for example vision, and can cause the pilot to make mistakes. Furthermore, in addition, the jacket can give the users the sensation of flying and the background art solutions are not suited for the consumer market.
- a wearable jacket is presented that gives the user the sensation of flying while staying on the ground.
- Kinetic feedback will render the drone dynamics. While the user assumes a posture that maps the attitude of the drone, no kinetic feedback will be given. But when there is a mismatch, as for example if drone 10 undergoes wind gusts or turbulence, a force will be given to the body of the user via the wearable jacket to bring it to the correct position, which is the one that maps the drone's attitude. Additionally, the kinetic feedback can be used to correct user's movement to improve the performance and/or lower the learning time. With this kinetic feedback device, the user feels a force that pulls their torso in the direction of a predetermined optimal trajectory.
- the force is relative to the error between the optimal trajectory and the drone.
- Tactile feedback will recreate air pressure sensation.
- feedback corresponding to the air pressure felt by the drone will be given to the upper body.
- tactile feedback can be used to give alert to the user such as a low battery or if the robot is in a dangerous position.
- FIG. 6A shows a system 100 for haptic feedback and control of a flying object, including a drone 10 , or by controlling a virtual drone or another type of flying object that is connected via a network to a computer 20 executing a simulation software, and wearable jacket 200 as a soft exoskeleton for the user 300 .
- Either the wearable jacket 200 is used to control and feel the drone 10 , or a virtual drone is controlled and felt via wearable jacket 200 in a simulation environment performed on computer 20 .
- a real drone 10 is controlled, computer 20 is not needed or operated, as communication interface 294 and controller 292 are embedded into the jacket.
- the user of wearable jacket 200 pilots and controls a simulated drone or UAV in the simulation environment, no drone 10 is needed.
- Jacket 200 includes a chest portion 201 , upper arm portions 202 , belt 203 , arm sleeves 204 , lower arm portions 205 , with force sensors 210 .
- Force sensors 210 are located and connected in series with cables 230 that give haptic feedback, and embedded in devices that give haptic feedback 270 , 260 and 250 .
- To measure and transmit the signals to computer 20 force sensors 210 are connected to the controller 292 .
- Motors 220 are placed under the upper arm portions 202 and lower arm portions 204 , for example on the arm support, on the harness 206 on the thigh and on the lower back on the belt 203 .
- Cables 230 are forming mechanical connections and are located between motors and body parts.
- cables 230 are arranged between the lower arm portion motor and the upper arm portion 202 , between the upper arm portion motor 220 and the chest portion 201 and the upper back, to form a bidirectional pulley, between the thigh motor 220 and the upper chest, and between the lower back motor and the upper back.
- Motors 220 include a winch or roller device to wind up and release cables 230 .
- Multi-axis inertial measurement units 240 located on moveable elements, for example on lower arm portions 205 on the arm support, upper arm portions 202 on the arm support, and on the middle of the back, linear motors 250 that connect between the belt 203 and the upper arm portions 202 , active gyroscopes 260 attached to the upper arm portions 240 and on the chest portion 201 , and tactile devices 270 that are attached to the chest portion 201 , the back, around the belt 203 , at the upper arm portion 202 and lower arm portion 205 , a middle section of chest portion 201 .
- FIG. 6B shows a side view of the jacket 200 with active gyroscope 260 arranged between the shoulder blades of user on jacket 200 , multi-axis inertial measurement units 240 located in a central area of jacket 200 , cables 230 connecting belt 203 with chest portion 201 , wires 290 for power transmission, and a container, pocket 280 arranged on the belt 203 for holding control electronics for jacket 200 .
- wearable jacket 200 is shown with reference numerals for the different passive elements of jacket 200 , including Velcro connection elements 301 , rotative knob and cable lacing systems 302 , also called Boa lacings, extendable room for female users for breasts 303 , integral plastic parts 304 . Integral plastic parts 304 can be embedded into the textile. Elbow joints 305 are shown in FIG. 7A and 8 that allow to freely bend the elbows of the user.
- the upper arm portion 202 and lower arm portion 205 can be supported by two plates made of three-dimensionally (3D) printed Acrytonitrite Butadiene Styrene (ABS) with small cushions inside for comfort.
- 3D three-dimensionally
- ABS Acrytonitrite Butadiene Styrene
- elbow joint 305 which consists of two passive joints, including a rotating joint 403 made of ball bearing to bend the elbow, and a linear joint 404 to absorb misalignments between the center of rotation of the elbow and the rotating joint of the support.
- the connection between the gas spring and the belt 203 is made of a ball and socket joint and the connection to the arm plates instead consists of a hinge joint to constraint the internal shoulder rotation, linear motors 250 act as arm support actuators or links 306 and the upper arm portions 202 and the lower arms portion 205 made of strong elastic segments 307 .
- Darker shading indicates rigid textile elements, for example made of leather or a synthetic or semi-synthetic material having similar rigid but wearable properties, and lighter shading indicates elastic textile elements.
- some of the elements of FIGS. 6A and 6B are not shown in the representation of FIGS. 7A, 7B, and 7C , for example the motors 220 and cables 230 .
- the wearable jacket 200 can provide haptic feedback within flight simulators and exoskeletons, using a drone or other flying object 10 .
- wearable jacket 200 can be configured as a soft exosuit serving as a man-machine interface. Different technologies are presented that can be used to give kinetic and tactile feedback.
- wearable jacket 200 provides bidirectional interaction between a human 300 and a drone 10 is presented.
- Jacket 200 is equipped with motion tracking capabilities to control a drone 10 or a simulated or virtual drone that is simulated on computer 20 with a simulation environment with body movement of user 300 and with haptic feedback to transmit dynamics and aerodynamic forces of drone to the human body.
- wearable jacket 200 includes supports for the arms, shown as linear motors 250 as arm support 306 between belt 203 and upper arm portions 202 .
- a large belt 203 should be used to insure this attachment, in the variant shown an ergonomically-shaped belt having a width of at least 10 cm. Shoulders are the second less sensitive area and the upper back on both sides of the spine is also an excellent bearing area. On the contrary, the spine, flanks at the rib cage level and the middle of the chest are regions most sensitive to pressure and therefore are not suited to bear load. In addition, areas with vessels or nerves such as the axilla or around the neck need to be avoided as they are very sensitive.
- a second key aspect is the kinematic compatibility between human and robot to avoid any discomfort induced by the robot.
- the whole kinematics are well controlled. Nevertheless, in case of misalignments, even small, a lever arm is created and a moment is applied on joints or on the skin which can contribute to user discomfort and even lead to injuries. Therefore, as humans have various morphologies, it is crucial to be able to adapt the device size with adjustable parts and to include passive joints to absorb misalignments in the case of rigid structures.
- the jacket has a passive linear joint 404 at the elbow to adapt the length of the arm support to the arm length of the user, formed with upper arm portion 202 . These elements are shown in FIG. 8 .
- Cables 230 are used for force transmission and wires 290 used for electrical signal transmission need to be mechanically stable under stress and reliable for electrical signal connection.
- lines of non-extension principle can be applied. This principle describes which regions of the skin that do not move or stretch during motion, as illustrated in FIG. 5B . It was first investigated by the Behavioral Sciences Laboratory of the Aerospace Medical Research Laboratories in the target of designing a spacesuit that fits closely to the body of an astronaut body and is therefore much less cumbersome than current ones, see reference [39].
- wires 290 for power supply, and cables 260 for mechanical force transmission can be arranged to be in close proximity and in parallel with the lines of non-extension of a human body.
- a non-negligible aspect when designing a wearable device is the ease of putting on and taking off wearable jacket 200 . Indeed, if removing the device takes a lot of time or an extra person, in addition to being annoying and cumbersome to wear, the user can have the sensation of being trapped inside and can experience stress. Therefore, preferably, jacket 200 needs to be designed intuitively, and should be designed such that it can be put on and removed onto a user by the aid of only one person. All the parts of the jacket are attached together in the most ergonomic way and it was achieved that the jacket can be put on by one person alone and in less than thirty (30) seconds, including the time to adjust the cable lacing.
- the jacket includes two different materials, as shown in FIG. 7 .
- the jacket is made of highly elastic material to remain as unnoticeable as possible and therefore to allow the full body mobility.
- This textile is made of polyester which is ordinary used for sport clothes. Indeed, as the user may sweat into the jacket while flying, it is important to have a lightweight and breathable material.
- the jacket is made of a double layer of leather or equivalent synthetic material to have a rigid support while still remaining compliant and adaptive to the body shape, as illustrated with lighter and darker shadings in FIGS. 7A and 7B .
- These rigid regions allow a good fixation to the human body and force transmission.
- the frontal region, where cables 230 for actuation are fixed is reinforced with flexible plastic, having a thickness of about 0.7 mm.
- Wearable jacket 200 has Velcro strips 301 at the upper shoulder and at the chest front to place correctly the torso support and a non-stretchable textile band with a clip and coils allows to close wearable jacket 200 and adapt the tightening of this piece.
- This band is in serial with a strong elastic that allows some compliance during change in the torso circumference due to breathing.
- the middle of the chest is made of elastic textile to allows extra room for breast 303 .
- upper arm portions 202 and lower arm portions 205 size can be adapted to various arm diameters thanks to a cable lacing system 302 , for example a rotary knob based thin metal cable lacing system that can be tightened, for example he Boa technology (Boa Technology Inc., Denver, USA) with only one hand.
- a cable lacing system 302 for example a rotary knob based thin metal cable lacing system that can be tightened, for example he Boa technology (Boa Technology Inc., Denver, USA) with only one hand.
- Upper arm portions 202 and lower arm portions 205 possess also strong elastic segments to allow change in arm volume due to muscles contraction during motion.
- a passive hinge joint 403 constituted of a ball bearing in order to have a non-restricted joint rotation and a passive linear joint 404 to absorb misalignments.
- the linear actuator 250 can be disconnected from the upper arm portion supporting plate 401 thanks to a connector bloc 405 .
- permanent magnets 406 are used and a screw insure the connection.
- the load of the arms is supported by linear actuators 250 connected to the waist by using belt 203 , for example using a commercially available motorcycle belt. They serve also as actuators for the kinetic feedback in the frontal plane.
- Linear actuators 250 are electrically or pneumatically driven.
- Kinematic feedback acts on the human joint proprioception and translates the robot attitude.
- This feedback is implemented at the elbow joint, shoulder joint and torso and is given in a direct way by using actuators directly coupled with the joints or in an indirect way using active gyroscopes 260 .
- Direct actuation can be achieved using different technical solutions such as with cables 230 pulled by motors 220 with a winding winch, motors directly mounted on the joints or pneumatic actuators.
- the motor 220 and corresponding cable 230 can be implemented with a pneumatic actuator, for example McKibbenTM actuators.
- Cable actuation with cables 230 has the advantage to allow to place motors 220 on the torso wearable jacket 201 instead of on joints and consequently reduce the device inertia on the limbs. Furthermore, this actuation can be done without rigid joints so the constraint of aligning the centers of rotation of joints of the exoskeleton of rotation with those of the human body is avoided. This prevents joint misalignment and therefore reduces the risk of injuries. Moreover, this kind of actuation can easily be integrated in wearable jacket 200 which increases the user's acceptance.
- first cable 230 is going from the chest portion 201 above the pectoralis major muscle to the motor 220 placed at a lower section of upper arm section 202 , for example to a support plate. By pulling on this cable 230 , the arm is brought forward.
- the second cable 230 starts on the upper back above the scapula and goes to the same motor 220 , shown in the side view of FIG. 6B . Pulling on this cable will bring the arm backward.
- each actuator is coupled with a force sensor 210 that allows to precisely control the force perceived by user or wearer 300 .
- wearable jacket 200 is equipped with force sensors 210 that measure the force on cables 230 .
- a mechanical shunt is implemented between the force sensor 210 and the elastic band. It is constituted of two parts maintained together by permanent magnets. If a too high force is applied to cable 230 exceeding a predefined force threshold, the device will dissociate to protect the user.
- linear actuators 250 are giving kinetic feedback for the abduction movement.
- active gyroscopes 260 with a flywheel are mounted under the arm support plate on upper arm section 202 and on the back of the user on chest portion 201 . By changing the wheel orientation, a torque can be given to the user in one plane.
- Wearable jacket 200 is also providing tactile feedback to recreate air pressure sensation at the skin level, with tactile devices 270 . This is done with inflatable pouches or liquid coupled electroactive polymer distributed along arms and torso or another technology.
- the firstly cited tactile device 270 can be actuated with small capsule of compressed air similar as the one used to inflate bike tires and the secondly cited tactile device 270 electrically.
- wearable jacket 200 has vibro-tactile devices 271 , in addition to kinetic feedback such as the cables 230 driven by electrical motors 220 and the tactile feedback such as pneumatic pouches, to give alert to the user such as when the battery is running low or if the robot is in an unstable or dangerous situation for example if it is too close to obstacles. Stimuli can also be given with the help of electrostimulation to translate a large range of sensations such as temperature changes.
- wearable jacket 200 also includes a pocket 280 , preferably arranged on the lower back torso of chest portion 201 , for holding different electronic devices, for example a controller 292 that allows to control the different IMU 240 , tactile devices 270 , rotary motors 220 for pulling cables 230 , linear motors 250 , active gyroscopes 260 , and for receiving signals from sensors, including force sensors 210 , IMU 240 , etc.
- a telecommunication interface 294 having a data transmission and receiving unit that can be arranged in pocket 280 , for communicating with drone 10 or with the simulation environment of computer 10 , preferably wirelessly.
- telecommunication interface 294 is operatively connected to controller 292 for data communication.
- FIG. 9 shows a schematic view of the interconnections between the elements of the wearable jacket 200 , the drone 10 , the simulator 20 , and the googles 310 and headset, showing controller 292 that is interfaces with all the sensors and actuators of jacket 200 .
- the body motion is recorded and transmitted to drone 10 or a virtual drone in the simulation environment of computer 10 either by means of an external camera monitoring reflective spots or tracking spots, or by means of embedded Inertial Measurement Units (IMUs) 240 via the telecommunications interface 294 monitoring angles and accelerations of body parts. Both the reflective spots or the IMUs can be integrated directly on wearable jacket 200 .
- IMUs Inertial Measurement Units
- a haptic feedback and control interface is provided in the form of a wearable jacket 200 that translates human body movements of user 300 into drone control and drone movements for a drone or UAV 10 or a virtual drone of simulation environment into haptic feedback on the human body.
- wearable jacket 200 When combined with First Person View goggles connected to the drone camera, wearable jacket 200 provides not only intuitive control, but also immersive flight experience.
- Wearable jacket 200 could be equally combined with Virtual Reality goggles 310 and a simulated virtual drone flying in simulated environment, provided by a computer 20 and simulation software operatively connected to jacket 200 .
- the body motion is recorded and transmitted to the robotic or simulated drone either by means of an external camera monitoring reflective spots or by means of embedded Inertial Measurement Units (IMUs) 240 monitoring angles and accelerations of body parts.
- IMUs Inertial Measurement Units
- Kinetic feedback from the drone movements is provided to the human body by means of electrically actuated cables 230 generating forces on the joints or by means of active gyroscopic flywheels 260 causing momentum joints on the torso and arms.
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Abstract
Description
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CN114802831B (en) * | 2022-02-09 | 2024-06-28 | 东华大学 | Upper limb limiting mechanism of aerospace suit |
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CN205459699U (en) | 2016-03-21 | 2016-08-17 | 上海卓道医疗科技有限公司 | Ectoskeleton formula upper limbs rehabilitation training robot |
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2017
- 2017-09-08 EP EP17783993.3A patent/EP3509801A1/en not_active Withdrawn
- 2017-09-08 US US16/330,993 patent/US10860014B2/en active Active
- 2017-09-08 WO PCT/IB2017/055410 patent/WO2018047102A1/en unknown
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US11103991B2 (en) * | 2018-03-21 | 2021-08-31 | Arizona Board Of Regents On Behalf Of Arizona State University | Assisted lifting devices |
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WO2018047102A1 (en) | 2018-03-15 |
US20190258239A1 (en) | 2019-08-22 |
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