US10406430B2 - Method and apparatus for presenting information on a mouse pad - Google Patents
Method and apparatus for presenting information on a mouse pad Download PDFInfo
- Publication number
- US10406430B2 US10406430B2 US16/052,802 US201816052802A US10406430B2 US 10406430 B2 US10406430 B2 US 10406430B2 US 201816052802 A US201816052802 A US 201816052802A US 10406430 B2 US10406430 B2 US 10406430B2
- Authority
- US
- United States
- Prior art keywords
- mouse
- pattern
- programmable platform
- program
- macro
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Active
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Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/22—Setup operations, e.g. calibration, key configuration or button assignment
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/24—Constructional details thereof, e.g. game controllers with detachable joystick handles
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
- A63F13/28—Output arrangements for video game devices responding to control signals received from the game device for affecting ambient conditions, e.g. for vibrating players' seats, activating scent dispensers or affecting temperature or light
- A63F13/285—Generating tactile feedback signals via the game input device, e.g. force feedback
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/42—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F1/00—Details not covered by groups G06F3/00 - G06F13/00 and G06F21/00
- G06F1/16—Constructional details or arrangements
- G06F1/1613—Constructional details or arrangements for portable computers
- G06F1/1633—Constructional details or arrangements of portable computers not specific to the type of enclosures covered by groups G06F1/1615 - G06F1/1626
- G06F1/1637—Details related to the display arrangement, including those related to the mounting of the display in the housing
- G06F1/1652—Details related to the display arrangement, including those related to the mounting of the display in the housing the display being flexible, e.g. mimicking a sheet of paper, or rollable
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F13/00—Interconnection of, or transfer of information or other signals between, memories, input/output devices or central processing units
- G06F13/10—Program control for peripheral devices
- G06F13/102—Program control for peripheral devices where the programme performs an interfacing function, e.g. device driver
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/016—Input arrangements with force or tactile feedback as computer generated output to the user
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/02—Input arrangements using manually operated switches, e.g. using keyboards or dials
- G06F3/023—Arrangements for converting discrete items of information into a coded form, e.g. arrangements for interpreting keyboard generated codes as alphanumeric codes, operand codes or instruction codes
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/033—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
- G06F3/0354—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor with detection of 2D relative movements between the device, or an operating part thereof, and a plane or surface, e.g. 2D mice, trackballs, pens or pucks
- G06F3/03543—Mice or pucks
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/033—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
- G06F3/038—Control and interface arrangements therefor, e.g. drivers or device-embedded control circuitry
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/033—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
- G06F3/039—Accessories therefor, e.g. mouse pads
- G06F3/0395—Mouse pads
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F9/00—Arrangements for program control, e.g. control units
- G06F9/06—Arrangements for program control, e.g. control units using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
- G06F9/44—Arrangements for executing specific programs
- G06F9/445—Program loading or initiating
- G06F9/44505—Configuring for program initiating, e.g. using registry, configuration files
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- H—ELECTRICITY
- H01—ELECTRIC ELEMENTS
- H01F—MAGNETS; INDUCTANCES; TRANSFORMERS; SELECTION OF MATERIALS FOR THEIR MAGNETIC PROPERTIES
- H01F7/00—Magnets
- H01F7/02—Permanent magnets [PM]
- H01F7/0273—Magnetic circuits with PM for magnetic field generation
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/63—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by the player, e.g. authoring using a level editor
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1018—Calibration; Key and button assignment
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/20—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
- A63F2300/206—Game information storage, e.g. cartridges, CD ROM's, DVD's, smart cards
- A63F2300/208—Game information storage, e.g. cartridges, CD ROM's, DVD's, smart cards for storing personal settings or data of the player
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F2203/00—Indexing scheme relating to G06F3/00 - G06F3/048
- G06F2203/01—Indexing scheme relating to G06F3/01
- G06F2203/013—Force feedback applied to a game
Abstract
Description
Claims (20)
Priority Applications (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US16/052,802 US10406430B2 (en) | 2014-04-21 | 2018-08-02 | Method and apparatus for presenting information on a mouse pad |
US16/539,096 US10668370B2 (en) | 2014-04-21 | 2019-08-13 | Method and apparatus for presenting information on a mouse pad |
Applications Claiming Priority (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US201461982081P | 2014-04-21 | 2014-04-21 | |
US14/685,775 US10065109B2 (en) | 2014-04-21 | 2015-04-14 | Method and apparatus for presenting information on a mouse pad |
US16/052,802 US10406430B2 (en) | 2014-04-21 | 2018-08-02 | Method and apparatus for presenting information on a mouse pad |
Related Parent Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
US14/685,775 Continuation US10065109B2 (en) | 2014-04-21 | 2015-04-14 | Method and apparatus for presenting information on a mouse pad |
Related Child Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
US16/539,096 Continuation US10668370B2 (en) | 2014-04-21 | 2019-08-13 | Method and apparatus for presenting information on a mouse pad |
Publications (2)
Publication Number | Publication Date |
---|---|
US20180339225A1 US20180339225A1 (en) | 2018-11-29 |
US10406430B2 true US10406430B2 (en) | 2019-09-10 |
Family
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US14/303,784 Active 2035-08-01 US10022622B2 (en) | 2014-04-21 | 2014-06-13 | Programmable actuation inputs of an accessory and methods thereof |
US14/685,695 Active 2036-09-06 US10086272B2 (en) | 2014-04-21 | 2015-04-14 | Customizable rumble effect in gaming accessory |
US14/685,769 Active 2035-07-22 US9707477B2 (en) | 2014-04-21 | 2015-04-14 | Interdevice communication management within an ecosystem of accessories |
US14/685,775 Active 2035-06-15 US10065109B2 (en) | 2014-04-21 | 2015-04-14 | Method and apparatus for presenting information on a mouse pad |
US14/687,989 Active 2035-10-01 US9713767B2 (en) | 2014-04-21 | 2015-04-16 | System and method for offline configuring of a gaming accessory |
US14/691,546 Active 2036-05-03 US9962608B2 (en) | 2014-04-21 | 2015-04-20 | Programmable actuation force input for an accessory and methods thereof |
US15/623,896 Active US9975043B2 (en) | 2014-04-21 | 2017-06-15 | Interdevice communication management within an ecosystem of accessories |
US15/629,069 Active US9931565B2 (en) | 2014-04-21 | 2017-06-21 | System and method for offline configuring of a gaming accessory |
US15/905,323 Active US10220306B2 (en) | 2014-04-21 | 2018-02-26 | System and method for offline configuring of a gaming accessory |
US15/944,275 Active US10258874B2 (en) | 2014-04-21 | 2018-04-03 | Programmable actuation force input for an accessory and methods thereof |
US15/957,001 Active US10207179B2 (en) | 2014-04-21 | 2018-04-19 | Interdevice communication management within an ecosystem of accessories |
US16/005,913 Active US10328341B2 (en) | 2014-04-21 | 2018-06-12 | Programmable actuation inputs of an accessory and methods thereof |
US16/052,802 Active US10406430B2 (en) | 2014-04-21 | 2018-08-02 | Method and apparatus for presenting information on a mouse pad |
US16/118,628 Active US10576368B2 (en) | 2014-04-21 | 2018-08-31 | Customizable rumble effect in gaming accessory |
US16/240,094 Active US10780342B2 (en) | 2014-04-21 | 2019-01-04 | Interdevice communication management within an ecosystem of accessories |
US16/249,396 Active US10946270B2 (en) | 2014-04-21 | 2019-01-16 | System and method for offline configuring of a gaming accessory |
US16/293,074 Active US10537794B2 (en) | 2014-04-21 | 2019-03-05 | Programmable actuation force input for an accessory and methods thereof |
US16/416,999 Active US10933313B2 (en) | 2014-04-21 | 2019-05-20 | Programmable actuation inputs of an accessory and methods thereof |
US16/539,096 Active US10668370B2 (en) | 2014-04-21 | 2019-08-13 | Method and apparatus for presenting information on a mouse pad |
US16/713,144 Active US10894206B2 (en) | 2014-04-21 | 2019-12-13 | Programmable actuation force input for an accessory and methods thereof |
US16/751,315 Active US10888774B2 (en) | 2014-04-21 | 2020-01-24 | Customizable rumble effect in gaming accessory |
US16/994,901 Active US11701577B2 (en) | 2014-04-21 | 2020-08-17 | Interdevice communication management within an ecosystem of accessories |
US17/115,033 Active US11273368B2 (en) | 2014-04-21 | 2020-12-08 | Customizable rumble effect in gaming accessory |
US17/116,013 Active 2035-07-22 US11413521B2 (en) | 2014-04-21 | 2020-12-09 | Programmable actuation force input for an accessory and methods thereof |
US17/164,942 Active US11602685B2 (en) | 2014-04-21 | 2021-02-02 | Programmable actuation inputs of an accessory and methods thereof |
US17/588,602 Active US11697064B2 (en) | 2014-04-21 | 2022-01-31 | Customizable rumble effect in gaming accessory |
US17/860,902 Active US11731039B2 (en) | 2014-04-21 | 2022-07-08 | Programmable actuation force input for an accessory and methods thereof |
US18/167,654 Active US11951385B2 (en) | 2014-04-21 | 2023-02-10 | Programmable actuation inputs of an accessory and methods thereof |
US18/321,855 Pending US20230285847A1 (en) | 2014-04-21 | 2023-05-23 | Customizable rumble effect in gaming accessory |
US18/328,197 Pending US20230302351A1 (en) | 2014-04-21 | 2023-06-02 | Interdevice communication management within an ecosystem of accessories |
US18/341,268 Pending US20230330519A1 (en) | 2014-04-21 | 2023-06-26 | Programmable actuation force input for an accessory and methods thereof |
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US14/303,784 Active 2035-08-01 US10022622B2 (en) | 2014-04-21 | 2014-06-13 | Programmable actuation inputs of an accessory and methods thereof |
US14/685,695 Active 2036-09-06 US10086272B2 (en) | 2014-04-21 | 2015-04-14 | Customizable rumble effect in gaming accessory |
US14/685,769 Active 2035-07-22 US9707477B2 (en) | 2014-04-21 | 2015-04-14 | Interdevice communication management within an ecosystem of accessories |
US14/685,775 Active 2035-06-15 US10065109B2 (en) | 2014-04-21 | 2015-04-14 | Method and apparatus for presenting information on a mouse pad |
US14/687,989 Active 2035-10-01 US9713767B2 (en) | 2014-04-21 | 2015-04-16 | System and method for offline configuring of a gaming accessory |
US14/691,546 Active 2036-05-03 US9962608B2 (en) | 2014-04-21 | 2015-04-20 | Programmable actuation force input for an accessory and methods thereof |
US15/623,896 Active US9975043B2 (en) | 2014-04-21 | 2017-06-15 | Interdevice communication management within an ecosystem of accessories |
US15/629,069 Active US9931565B2 (en) | 2014-04-21 | 2017-06-21 | System and method for offline configuring of a gaming accessory |
US15/905,323 Active US10220306B2 (en) | 2014-04-21 | 2018-02-26 | System and method for offline configuring of a gaming accessory |
US15/944,275 Active US10258874B2 (en) | 2014-04-21 | 2018-04-03 | Programmable actuation force input for an accessory and methods thereof |
US15/957,001 Active US10207179B2 (en) | 2014-04-21 | 2018-04-19 | Interdevice communication management within an ecosystem of accessories |
US16/005,913 Active US10328341B2 (en) | 2014-04-21 | 2018-06-12 | Programmable actuation inputs of an accessory and methods thereof |
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US16/118,628 Active US10576368B2 (en) | 2014-04-21 | 2018-08-31 | Customizable rumble effect in gaming accessory |
US16/240,094 Active US10780342B2 (en) | 2014-04-21 | 2019-01-04 | Interdevice communication management within an ecosystem of accessories |
US16/249,396 Active US10946270B2 (en) | 2014-04-21 | 2019-01-16 | System and method for offline configuring of a gaming accessory |
US16/293,074 Active US10537794B2 (en) | 2014-04-21 | 2019-03-05 | Programmable actuation force input for an accessory and methods thereof |
US16/416,999 Active US10933313B2 (en) | 2014-04-21 | 2019-05-20 | Programmable actuation inputs of an accessory and methods thereof |
US16/539,096 Active US10668370B2 (en) | 2014-04-21 | 2019-08-13 | Method and apparatus for presenting information on a mouse pad |
US16/713,144 Active US10894206B2 (en) | 2014-04-21 | 2019-12-13 | Programmable actuation force input for an accessory and methods thereof |
US16/751,315 Active US10888774B2 (en) | 2014-04-21 | 2020-01-24 | Customizable rumble effect in gaming accessory |
US16/994,901 Active US11701577B2 (en) | 2014-04-21 | 2020-08-17 | Interdevice communication management within an ecosystem of accessories |
US17/115,033 Active US11273368B2 (en) | 2014-04-21 | 2020-12-08 | Customizable rumble effect in gaming accessory |
US17/116,013 Active 2035-07-22 US11413521B2 (en) | 2014-04-21 | 2020-12-09 | Programmable actuation force input for an accessory and methods thereof |
US17/164,942 Active US11602685B2 (en) | 2014-04-21 | 2021-02-02 | Programmable actuation inputs of an accessory and methods thereof |
US17/588,602 Active US11697064B2 (en) | 2014-04-21 | 2022-01-31 | Customizable rumble effect in gaming accessory |
US17/860,902 Active US11731039B2 (en) | 2014-04-21 | 2022-07-08 | Programmable actuation force input for an accessory and methods thereof |
US18/167,654 Active US11951385B2 (en) | 2014-04-21 | 2023-02-10 | Programmable actuation inputs of an accessory and methods thereof |
US18/321,855 Pending US20230285847A1 (en) | 2014-04-21 | 2023-05-23 | Customizable rumble effect in gaming accessory |
US18/328,197 Pending US20230302351A1 (en) | 2014-04-21 | 2023-06-02 | Interdevice communication management within an ecosystem of accessories |
US18/341,268 Pending US20230330519A1 (en) | 2014-04-21 | 2023-06-26 | Programmable actuation force input for an accessory and methods thereof |
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US10022622B2 (en) | 2014-04-21 | 2018-07-17 | Steelseries Aps | Programmable actuation inputs of an accessory and methods thereof |
US10675532B2 (en) | 2014-04-21 | 2020-06-09 | Steelseries Aps | Variable actuators of an accessory and methods thereof |
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CN107977092A (en) * | 2016-10-21 | 2018-05-01 | 东莞宝德电子有限公司 | There is the mouse of numeral and analog signal button at the same time |
TWI576726B (en) * | 2016-10-21 | 2017-04-01 | 東莞寶德電子有限公司 | A mouse having digital key and an analog key |
JP6774309B2 (en) * | 2016-11-11 | 2020-10-21 | 任天堂株式会社 | Information processing system, information processing device, operating device, and power supply method |
CN108108030B (en) * | 2016-11-24 | 2021-01-29 | 哈帝斯科技股份有限公司 | Computer input device and input method thereof |
CN108132718B (en) * | 2016-11-30 | 2021-02-19 | 微软技术许可有限责任公司 | Scroll wheel assembly and related input device |
US10963055B2 (en) | 2016-12-15 | 2021-03-30 | Sony Interactive Entertainment Inc. | Vibration device and control system for presenting corrected vibration data |
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