TWM634970U - Pinball game table and ball-flipping structure thereof - Google Patents
Pinball game table and ball-flipping structure thereof Download PDFInfo
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- 239000004579 marble Substances 0.000 claims description 18
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Abstract
一種彈珠遊戲檯,包含檯座、擊球結構、複數個阻擋結構及撥球結構。檯座包含遊戲空間。遊戲空間包含碰撞區、擊球區及撥球區。擊球結構架構於將彈珠由擊球區擊打至碰撞區。複數個阻擋結構設置於碰撞區。撥球結構包含擊球臂、齒輪、控制桿及底座。擊球臂位於撥球區。齒輪位於底板之背側,且包含轉軸及輪齒部。轉軸可轉動地連接於擊球臂。控制桿包含桿部及齒條部。齒條部嚙合齒輪之輪齒部。控制桿之桿部可滑移地設置於底座之滑槽。透過控制桿滑移於滑槽中,使齒條部嚙合傳動齒輪轉動,使齒輪透過轉軸帶動擊球臂轉動,俾擊打或反彈彈珠。A pinball game table includes a pedestal, a ball hitting structure, a plurality of blocking structures and a ball pulling structure. The pedestal contains the play space. The game space includes a collision area, a hitting area, and a hitting area. The ball hitting structure is designed to hit the marbles from the hitting area to the collision area. A plurality of blocking structures are arranged in the collision area. The ball-handling structure includes a hitting arm, a gear, a control rod and a base. The hitting arm is in the strike zone. The gear is located on the back side of the bottom plate, and includes a rotating shaft and gear teeth. The rotating shaft is rotatably connected to the hitting arm. The control rod includes a rod part and a rack part. The rack portion meshes with the tooth portion of the gear. The rod part of the control rod is slidably arranged in the slide groove of the base. Through the sliding of the control rod in the chute, the rack part is engaged with the transmission gear to rotate, and the gear drives the hitting arm to rotate through the rotating shaft, so as to hit or rebound the marbles.
Description
本案關於一種彈珠遊戲檯,尤指一種具撥球結構且可模擬森林疏伐作業之彈珠遊戲檯。 This case relates to a pinball game table, especially a pinball game table with a ball-pulling structure that can simulate forest thinning operations.
現有的彈珠遊戲檯主要包含檯座、擊球結構、複數個阻擋結構及複數個撥球棒。檯座包含碰撞區。擊球結構位於檯座底部,用於擊打彈珠至碰撞區。複數個阻擋結構分別位於檯座之碰撞區。複數個撥球棒位於檯座底部,用於擊打或反彈彈珠至碰撞區。透過擊球結構擊打彈珠至檯座中,並透過玩家操作複數個撥球棒,以擊打或反彈彈珠至檯座之碰撞區,使彈珠碰撞一個或多個阻擋結構來獲取分數。 The existing pinball game table mainly includes a pedestal, a hitting structure, a plurality of blocking structures and a plurality of bats. The pedestal contains the collision zone. The hitting structure is located at the bottom of the pedestal and is used to hit the marbles to the impact zone. A plurality of blocking structures are respectively located in the collision area of the pedestal. A plurality of push sticks are located at the bottom of the pedestal for hitting or bouncing marbles to the collision zone. Hit the marbles into the pedestal through the hitting structure, and through the player operating a plurality of ball sticks to hit or bounce the marbles to the collision area of the pedestal, so that the marbles collide with one or more blocking structures to obtain points .
習知的彈珠遊戲檯之撥球棒通常透過使用者擊壓按鈕,使撥球棒沿一軸心轉動特定角度,藉此擊打或反彈彈珠。然而,使用者擊壓按鈕無法控制上述撥球棒轉動至特定角度以外的角度,也無法控制撥球棒擊打的力道,其自由度差且影響遊戲體驗。 The bat of the conventional pinball game table is usually pressed by the user to rotate the bat at a specific angle along an axis, thereby hitting or bouncing the marbles. However, when the user presses the button, he cannot control the rotation of the bat to an angle other than a specific angle, nor can he control the hitting force of the bat, which has a poor degree of freedom and affects the gaming experience.
此外,習知的彈珠遊戲檯之複數個阻擋結構通常為簡單的柱體結構,且固定設置於檯座之碰撞區。在遊戲中無法透過彈珠擊打使複數個阻擋結構移動,也無法讓使用者手動變化阻擋結構的位置,遊戲次數較多以後會流於單調無趣。 In addition, the plurality of blocking structures of the conventional pinball game table are usually simple column structures, and are fixedly arranged in the collision area of the pedestal. In the game, it is impossible to move multiple blocking structures by hitting the marbles, and it is also impossible for the user to manually change the position of the blocking structures. After a large number of games, it will become monotonous and boring.
有鑑於此,實有必要發展一種彈珠遊戲檯及其撥球結構,以解決現有技術所面臨之問題。 In view of this, it is necessary to develop a pinball game table and its ball-handling structure to solve the problems faced by the prior art.
本案之目的在於提供一種彈珠遊戲檯及其撥球結構,可達到提升遊戲自由度及樂趣、降低使用者操作之重量負擔、避免元件脫落或損壞以及使遊戲過程具教育意義等功效。 The purpose of this case is to provide a pinball game table and its ball-handling structure, which can achieve the functions of improving the freedom and fun of the game, reducing the weight burden of the user's operation, preventing the components from falling off or being damaged, and making the game process educational.
為達前述目的,本案之一廣義實施態樣為提供一種彈珠遊戲檯,包含檯座、擊球結構、複數個阻擋結構及撥球結構。檯座包含第一側板、第二側板、第三側板、第四側板及底板。第一側板、第二側板、第三側板及第四側板相鄰接,且環繞設置於底板,以形成遊戲空間。遊戲空間包含碰撞區、擊球區及撥球區。擊球結構設置於檯座底側之第三側板,且位於擊球區,架構於將彈珠由擊球區擊打至碰撞區。複數個阻擋結構分別設置於碰撞區。撥球結構包含擊球臂、齒輪、控制桿及底座。擊球臂位於遊戲空間之撥球區。齒輪位於底板之背側,且包含轉軸及輪齒部。轉軸可轉動地貫穿底板,且連接於擊球臂。控制桿包含桿部及齒條部。桿部之自由端部凸出於第二側板及第四側板之至少其中之一。齒條部位於桿部之側邊,且嚙合齒輪之輪齒部。底座包含滑槽,控制桿之桿部可滑移地設置於該滑槽。透過控制桿滑移於滑槽中,使齒條部嚙合傳動齒輪轉動,使齒輪透過轉軸帶動擊球臂轉動,俾擊打或反彈彈珠。 In order to achieve the above-mentioned purpose, one of the broad implementation aspects of this case is to provide a pinball game table, which includes a pedestal, a ball hitting structure, a plurality of blocking structures and a ball pulling structure. The pedestal includes a first side board, a second side board, a third side board, a fourth side board and a bottom board. The first side board, the second side board, the third side board and the fourth side board are adjacent to each other and arranged around the bottom board to form a game space. The game space includes a collision area, a hitting area, and a hitting area. The ball hitting structure is arranged on the third side plate on the bottom side of the pedestal, and is located in the hitting area, and is structured to hit the marbles from the hitting area to the collision area. A plurality of blocking structures are respectively arranged in the collision area. The ball-handling structure includes a hitting arm, a gear, a control rod and a base. The hitting arm is located in the hitting area of the game space. The gear is located on the back side of the bottom plate, and includes a rotating shaft and gear teeth. The rotating shaft rotatably passes through the bottom plate and is connected to the hitting arm. The control rod includes a rod part and a rack part. The free end of the rod protrudes from at least one of the second side plate and the fourth side plate. The rack portion is located on the side of the rod portion and meshes with the tooth portion of the gear. The base includes a chute, and the rod portion of the control rod is slidably arranged on the chute. Through the sliding of the control rod in the chute, the rack part is engaged with the transmission gear to rotate, and the gear drives the hitting arm to rotate through the rotating shaft, so as to hit or rebound the marbles.
為達前述目的,本案之另一廣義實施態樣為提供一種撥球結構,包含擊球臂、齒輪、控制桿及底座。齒輪包含轉軸及輪齒部。轉軸可轉動地連接於擊球臂。控制桿包含桿部及齒條部。齒條部位於桿部之側邊,且嚙合齒輪之輪齒部。底座包含滑槽。控制桿之桿部可滑移地設置於滑槽。透過控制桿滑移於滑槽中,使齒條部嚙合傳動齒輪轉動,使齒輪透過轉軸帶動擊球臂轉動。 In order to achieve the above-mentioned purpose, another broad implementation aspect of the present case is to provide a ball-handling structure, including a batting arm, a gear, a control rod and a base. The gear includes a shaft and gear teeth. The rotating shaft is rotatably connected to the hitting arm. The control rod includes a rod part and a rack part. The rack portion is located on the side of the rod portion and meshes with the tooth portion of the gear. Base contains runners. The rod part of the control rod is slidably arranged in the slide groove. Through the sliding of the control rod in the chute, the rack part is engaged with the transmission gear to rotate, and the gear drives the batting arm to rotate through the rotating shaft.
100:彈珠遊戲檯 100: Pinball game table
1:檯座 1: Pedestal
11a:第一側板 11a: The first side panel
11b:第二側板 11b: Second side panel
11c:第三側板 11c: Third side panel
11d:第四側板 11d: Fourth side panel
12:底板 12: Bottom plate
121:穿孔 121: perforation
13:遊戲空間 13: Game space
13a:碰撞區 13a: Collision zone
13b:擊球區 13b: Hitting area
13c:撥球區 13c: Pitching area
14:導引結構 14: Guide structure
141:第一引導壁 141: The first guide wall
142:第二引導壁 142: Second guide wall
143:導引槽 143: guide groove
144:第三引導壁 144: The third guide wall
145:缺口 145: Gap
2:擊球結構 2: Batting structure
21:擊球桿 21: batting stick
211:頭部 211: head
211a:緩衝部 211a: Buffer
212:頸部 212: Neck
213:尾部 213: Tail
22:彈簧 22: Spring
3:阻擋結構 3: Blocking structure
31:固定結構 31: fixed structure
32:可拆結構 32: Detachable structure
33:柱體 33: Cylinder
34:圓盤結構 34: Disk structure
4:撥球結構 4: The structure of the ball
41:擊球臂 41: Hitting arm
411:穿孔 411: perforation
42:齒輪 42: gear
421:轉軸 421: Shaft
421a:第一段部 421a: first paragraph
421b:第二段部 421b: Second paragraph
421c:抵頂表面 421c: abutment surface
422:輪齒部 422: gear teeth
423:本體 423: Ontology
423a:第一臂部 423a: first arm
423b:第二臂部 423b: second arm
423c:弧部 423c: Arc
423d:中空部 423d: Hollow part
423e:表面 423e: surface
43:控制桿 43: Joystick
431:桿部 431: stem
432:齒條部 432: Rack part
433:限位元件 433: limit element
44:底座 44: base
441:滑槽 441: Chute
442:側壁 442: side wall
443:基部 443: base
444:限位槽 444: limit slot
A:彈珠 A: marbles
B:圓心角 B: Central angle
第1圖為本案一實施例之彈珠遊戲檯之結構示意圖。 Fig. 1 is a structural schematic diagram of a pinball game table according to an embodiment of the present case.
第2圖為第1圖所示之彈珠遊戲檯之撥球結構之結構示意圖。 Figure 2 is a structural schematic diagram of the ball-handling structure of the pinball game table shown in Figure 1.
第3圖為第2圖所示之彈珠遊戲檯之撥球結構之分解結構示意圖。 Figure 3 is a schematic diagram of the disassembled structure of the pinball game table shown in Figure 2.
第4圖為第2圖所示之彈珠遊戲檯之撥球結構之齒輪之結構示意圖。 Figure 4 is a structural schematic diagram of the gears of the ball-handling structure of the pinball game table shown in Figure 2.
第5圖為第2圖所示之彈珠遊戲檯之擊球結構及部分之檯座之結構示意圖。 Figure 5 is a structural schematic diagram of the ball hitting structure and part of the pedestal of the pinball game table shown in Figure 2.
第6圖為第2圖所示之彈珠遊戲檯之阻擋結構及檯座之底板之分解結構示意圖。 Figure 6 is a schematic diagram of the disassembled structure of the blocking structure of the pinball game table shown in Figure 2 and the bottom plate of the pedestal.
第7圖為第2圖所示之彈珠遊戲檯之阻擋結構之結構示意圖。 Figure 7 is a structural schematic diagram of the blocking structure of the pinball game table shown in Figure 2.
體現本案特徵與優點的一些典型實施例將在後段的說明中詳細敘述。應理解的是本案能夠在不同的態樣上具有各種的變化,其皆不脫離本案的範圍,且其中的說明及圖示在本質上當作說明之用,而非用以限制本案。 Some typical embodiments embodying the features and advantages of the present application will be described in detail in the description in the following paragraphs. It should be understood that the present case can have various changes in different aspects without departing from the scope of the present case, and the descriptions and diagrams therein are used for illustration in nature rather than limiting the present case.
第1圖為本案一實施例之彈珠遊戲檯的立體結構示意圖,第2圖為第1圖所示之彈珠遊戲檯之撥球結構之立體結構示意圖,第3圖為第2圖所示之彈珠遊戲檯之撥球結構之分解結構示意圖。如第1圖至第3圖所示,本案一實施例之彈珠遊戲檯100包含檯座1、擊球結構2、複數個阻擋結構3及撥球結構4。檯座1包含第一側板11a、第二側板11b、第三側板11c、第四側板11d及底板12。第一側板11a、第二側板11b、第三側板11c及第四側板11d相鄰接,且環繞設置於底板12,以形成遊戲空間13。於本實施例中,第一側板11a與第三側板11c相對設置,第二側板11b與第四側
板11d相對設置,且第二側板11b與第四側板11d位於第一側板11a與第三側板11c之間。遊戲空間13包含碰撞區13a、擊球區13b及撥球區13c。撥球區13c位於碰撞區13a之底側,擊球區13b連通於碰撞區13a及撥球區13c之一側。擊球結構2設置於檯座1底部之第三側板11c。至少部分之擊球結構2位於擊球區13b。擊球結構2架構於將彈珠A由擊球區13b擊打至碰撞區13a。複數個阻擋結構3分別設置於碰撞區13a。撥球結構4包含至少一擊球臂41、至少一齒輪42、至少一控制桿43及底座44。本實施例以兩個擊球臂41、兩個齒輪42及兩個控制桿43為例進行說明。兩個擊球臂41分別位於遊戲空間13之撥球區13c,且設置於底板12之上表面。兩個齒輪42位於底板12之背側。每一個齒輪42包含轉軸421及輪齒部422。轉軸421可轉動地貫穿底板12,且連接於擊球臂41。兩個控制桿43分別包含桿部431及齒條部432。桿部431之一自由端部凸出於對應之第二側板11b及第四側板11d。齒條部432位於桿部431之一側邊,且嚙合對應之齒輪42之輪齒部422。底座44包含滑槽441。兩個控制桿43之桿部431分別可滑移地設置於滑槽441。透過使用者操作控制兩個控制桿43之桿部431移於滑槽441中,使控制桿43之齒條部432分別嚙合傳動齒輪42轉動,使兩個齒輪42分別透過轉軸421帶動兩個擊球臂41轉動,俾擊打或反彈彈珠A。藉此使用者可透過控制桿43來控制擊球臂41所擊打彈珠A的力道與角度,俾提升遊戲自由度及樂趣。
Figure 1 is a schematic diagram of the three-dimensional structure of a pinball game table according to an embodiment of the present case, Figure 2 is a schematic diagram of the three-dimensional structure of the ball-handling structure of the pinball game table shown in Figure 1, and Figure 3 is a schematic diagram of the three-dimensional structure of the pinball game table shown in Figure 2 Schematic diagram of the exploded structure of the ball-handling structure of the pinball game table. As shown in FIG. 1 to FIG. 3 , a pinball game table 100 according to an embodiment of the present case includes a
本實施例之底板12例如但不限為一平板結構,且與水平面之間夾設一傾斜角度(未圖示)。底板12之一側與第一側板11a間的連接位置較高,底板12之另一側與第三側板11c間的連接位置較低,使彈珠A在遊戲進行過程中受重力由碰撞區13a朝向撥球區13c移動,俾利於遊戲之進行。
The
第4圖為第2圖所示之彈珠遊戲檯之撥球結構之齒輪之結構示意圖。本實施例之撥球結構4之齒輪42包含本體423。本體423為一扇型結構,且
具有圓心角B,圓心角B係介於45度至135度之間,較佳為介於60度至120度之間。本實施例以圓心角B為90度進行說明。本體423包含第一臂部423a、第二臂部423b及弧部423c。第一臂部423a之一端連接第二臂部423b之一端。第一臂部423a之另一端及第二臂部423b之另一端分別連接於弧部423c之兩端。中空部423d形成於第一臂部423a、第二臂部423b及弧部423c之間。透過中空部423d的設計,使齒輪42整體重量減輕,降低使用者操作撥球結構4之重量負擔。輪齒部422位於弧部423c,且由弧部423c朝遠離轉軸421的方向延伸。
Figure 4 is a structural schematic diagram of the gears of the ball-handling structure of the pinball game table shown in Figure 2. The
如第2圖至第4圖所示,本實施例之撥球結構4之齒輪42之轉軸421包含第一段部421a及第二段部421b。第一段部421a連接於本體423之表面423e及第二段部421b之間。第一段部421a例如但不限為圓柱體,且由本體423之表面423e沿垂直於表面423e的方向延伸形成。第一段部421a相對於表面423e之另一端具有抵頂表面421c。第二段部421b例如但不限為半圓形截面柱體,且由抵頂表面421c沿垂直於抵頂表面421c的方向延伸形成。本實施例之第一段部421a之直徑與第二段部421b之直徑相同。擊球臂41包含穿孔411。穿孔411例如但不限為具半圓形截面之孔洞,且與第二段部421b匹配。第二段部421b穿設於擊球臂41之穿孔411,擊球臂41抵頂於第一段部421a之抵頂表面421c。藉此,齒輪42可透過轉軸421帶動擊球臂41轉動,俾擊打或反彈彈珠A,且擊球臂41可快速拆裝於齒輪42之轉軸421。
As shown in FIG. 2 to FIG. 4 , the
如第2圖及第3圖所示,本實施例之撥球結構4之底座44包含兩個側壁442及基部443。兩側壁442分別由基部443延伸形成,且彼此間隔設置。滑槽441形成於兩側壁442及基部443之間。撥球結構4之兩個控制桿43分別包含限位元件433。限位元件433凸設於桿部431之表面。底座44包含兩個限位槽444。限位槽444貫穿底座44之其中一側壁442。兩個控制
桿43之限位元件433係分別可滑移地設置於對應的底座44之限位槽444,藉此限制控制桿43滑移位置的範圍,且避免控制桿43自滑槽441中脫落或損壞。
As shown in FIG. 2 and FIG. 3 , the
如第1圖所示,本實施例之檯座1包含導引結構14。導引結構14包含第一引導壁141及第二引導壁142。第一引導壁141及第二引導壁142分別設置於底板12上,且彼此間隔設置。第一引導壁141、第二引導壁142及底板12共同定義導引槽143。導引槽143連通於擊球區13b與碰撞區13a之間。透過擊球結構2擊打位於擊球區13b之彈珠A,使彈珠A由擊球區13b擊打至碰撞區13a。本實施例之第一引導壁141與位於檯座1之第三側板11c彼此間隔設置,缺口145形成於第一引導壁141與第三側板11c之間。
As shown in FIG. 1 , the
如第1圖所示,本實施例之導引結構14更包含第三引導壁144。第三引導壁144設置於底板12,位於撥球結構4之底側,且鄰設於擊球區13b。第三引導壁144之兩端分別連接於第三側板11c及第四側板11d。當彈珠A未被擊球臂41擊打或反彈至碰撞區13a時,彈珠A通過並移動至撥球結構4之底側,沿第三引導壁144之導引,經由缺口145復位至擊球區13b,供擊球結構2進行下一回合擊打。
As shown in FIG. 1 , the guiding
第5圖為第2圖所示之彈珠遊戲檯之擊球結構及部分之檯座之結構示意圖。本實施例之擊球結構2包含擊球桿21及彈簧22。擊球桿21包含頭部211、頸部212及尾部213。彈珠A之起始位置係位於擊球區13b,且對應於擊球桿21之頭部211設置。頸部212連接於頭部211及尾部213之間。頸部212之直徑小於頭部211之直徑及尾部213之直徑。頸部212貫穿檯座1之第三側板11c。彈簧22環繞頸部212,且位於擊球區13b。彈簧22之一端抵頂於頭部211,彈簧22之另一端抵頂於第三側板11c。當使用者下拉擊球桿21之尾部213時(亦即當擊球桿21之尾部213受一外力下拉時),頭部211及第三側板11c壓縮彈簧22,當使用者放開擊球桿21時(亦即當擊
球桿21之尾部213的外力釋放時),彈簧22復位產生彈力,使擊球桿21之頭部211將彈珠A由擊球區13b擊打至碰撞區13a。
Figure 5 is a structural schematic diagram of the ball hitting structure and part of the pedestal of the pinball game table shown in Figure 2. The ball-hitting
如第5圖所示,本實施例之擊球桿21之頭部211更包含緩衝部211a。緩衝部211a位於頭部211之自由端部,且對應於彈珠A設置。緩衝部211a為一高彈性緩衝材料製成,例如但不限為橡膠。透過緩衝部211a提供擊球桿21與彈珠A之間的緩衝,避免彈珠A因撞擊而破裂。本實施例之擊球桿21之尾部213係由尾部213之自由端部朝向第三側板11c的方向漸縮,俾提供較佳之握感。
As shown in FIG. 5 , the
第6圖為第2圖所示之彈珠遊戲檯之阻擋結構及檯座之底板之分解結構示意圖。如第1圖及第6圖所示,於本實施例中,複數個阻擋結構3包含複數個固定結構31及複數個可拆結構32。複數個固定結構31固設於底板12。複數個可拆結構32可分離地連接於底板12。底板12例如但不限為金屬板件。複數個可拆結構32係分別以磁吸方式吸附於底板12。複數個可拆結構32例如但不限於柱體33(如第7圖所示)之底部設置磁鐵,以實現磁吸式吸附於底板12。本實施例之底板12更包含複數個穿孔121。使用者可依據喜好安排可拆結構32之位置,俾提升遊戲體驗及樂趣。複數個固定結構31穿設且固定於底板12之對應的穿孔121中。
Figure 6 is a schematic diagram of the disassembled structure of the blocking structure of the pinball game table shown in Figure 2 and the bottom plate of the pedestal. As shown in FIG. 1 and FIG. 6 , in this embodiment, the plurality of blocking
第7圖為第2圖所示之彈珠遊戲檯之阻擋結構之結構示意圖。如第1圖、第6圖及第7圖所示,每一個阻擋結構3包含柱體33及複數個圓盤結構34。柱體33貫穿複數個圓盤結構34。複數個圓盤結構34彼此間隔設置。每一個圓盤結構34之直徑不同,以漸縮方式排列於柱體33上,且直徑最小之圓盤結構34位於柱體33之頂部,以構成樹狀造型。將具有樹狀造型之複數個固定結構31及複數個可拆結構32均設置於底板12時,可模擬為森林疏伐前的狀態。當彈珠遊戲檯100進行遊戲後,複數個可拆結構32被彈珠A碰撞而脫落,僅餘複數個固定結構31及未被擊倒之可拆結構
32設置於底板12,可模擬為森林疏伐後的狀態。藉此讓使用者了解森林疏伐前、後的差異,使遊戲過程更具教育意義。
Figure 7 is a structural schematic diagram of the blocking structure of the pinball game table shown in Figure 2. As shown in FIG. 1 , FIG. 6 and FIG. 7 , each blocking
綜上所述,本案提供一種彈珠遊戲檯及其撥球結構,透過使用者操作撥球結構之控制桿,以帶動擊球臂轉動,俾擊打或反彈彈珠。使用者可透過控制桿來控制擊球臂所擊打彈珠的力道與角度,俾提升遊戲自由度及樂趣。透過撥球結構之齒輪具有中空部的設計,使齒輪整體重量減輕,降低使用者操作撥球結構之重量負擔。透過撥球結構之底座之限位槽限制控制桿之限位元件的滑移範圍,避免控制桿自滑槽中脫落或損壞。透過複數個可拆結構磁吸式吸附於底板,使用者可依據喜好安排可拆結構之位置,俾提升遊戲體驗及樂趣。透過具有樹狀造型之複數個固定結構及複數個可拆結構設置於底板進行遊戲,以模擬森林疏伐前、後的狀態,使遊戲過程更具教育意義。 To sum up, this project provides a pinball game table and its ball-handling structure, through which the user operates the control rod of the ball-handling structure to drive the ball-hitting arm to rotate so as to hit or bounce the marbles. The user can control the strength and angle of the marbles hit by the hitting arm through the control stick, so as to enhance the freedom and fun of the game. Through the design of the hollow part of the gear of the dial structure, the overall weight of the gear is reduced, and the weight burden of the user operating the ball structure is reduced. The sliding range of the limiting element of the control rod is limited by the limiting groove of the base of the ball-pushing structure, so as to prevent the control rod from falling off or being damaged from the sliding groove. Through a plurality of detachable structures magnetically adsorbed to the bottom plate, users can arrange the positions of the detachable structures according to their preferences, so as to enhance the gaming experience and fun. A plurality of fixed structures with a tree-like shape and a plurality of detachable structures are arranged on the bottom plate for games to simulate the state before and after forest thinning, making the game process more educational.
本案得由熟知此技術之人士任施匠思而為諸般修飾,然皆不脫如附申請專利範圍所欲保護者。 This case can be modified in various ways by a person who is familiar with this technology, but it does not deviate from the intended protection of the scope of the attached patent application.
100:彈珠遊戲檯 100: Pinball game table
1:檯座 1: Pedestal
11a:第一側板 11a: The first side panel
11b:第二側板 11b: Second side panel
11c:第三側板 11c: Third side panel
11d:第四側板 11d: Fourth side panel
12:底板 12: Bottom plate
13:遊戲空間 13: Game space
13a:碰撞區 13a: Collision zone
13b:擊球區 13b: Hitting area
13c:撥球區 13c: Pitching area
14:導引結構 14: Guide structure
141:第一引導壁 141: The first guide wall
142:第二引導壁 142: Second guide wall
143:導引槽 143: guide groove
144:第三引導壁 144: The third guide wall
145:缺口 145: Gap
2:擊球結構 2: Batting structure
3:阻擋結構 3: Blocking structure
4:撥球結構 4: The structure of the ball
41:擊球臂 41: Hitting arm
43:控制桿 43: Joystick
A:彈珠 A: marbles
Claims (12)
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TW111208176U TWM634970U (en) | 2022-07-29 | 2022-07-29 | Pinball game table and ball-flipping structure thereof |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
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TW111208176U TWM634970U (en) | 2022-07-29 | 2022-07-29 | Pinball game table and ball-flipping structure thereof |
Publications (1)
Publication Number | Publication Date |
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TWM634970U true TWM634970U (en) | 2022-12-01 |
Family
ID=85786108
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TW (1) | TWM634970U (en) |
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2022
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