TWM632566U - Virtual reality training device for muscle strength assessment - Google Patents
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- TWM632566U TWM632566U TW111203331U TW111203331U TWM632566U TW M632566 U TWM632566 U TW M632566U TW 111203331 U TW111203331 U TW 111203331U TW 111203331 U TW111203331 U TW 111203331U TW M632566 U TWM632566 U TW M632566U
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Abstract
本創作關於一種肌力評估虛擬實境訓練裝置,以透過虛擬實境來讓使用者能夠獲得親臨現場的體驗進行肌力等級評估,透過不斷的模擬練習,提升整體學習成效及實際應用的目的。This creation is about a virtual reality training device for muscle strength assessment. Through virtual reality, users can obtain on-site experience for muscle strength level assessment. Through continuous simulation exercises, the overall learning effect and practical application are improved.
Description
本創作係與虛擬實境訓練裝置有關。This creation is related to the virtual reality training device.
在求學過程中,學生透過各種類型的課程教學,可以學到各式各樣的知識,且可以了解產業之實際工作內容,進而找尋到自己的喜好及未來目標。In the process of studying, students can learn a variety of knowledge through various types of course teaching, and can understand the actual work content of the industry, and then find their own hobbies and future goals.
但在課堂上了解行業內容、實施原理、工作步驟並不代表能夠真正在現實生活中活用及實施。理論強實務不佳僅會淪落到紙上談兵,而實務強但缺乏理論則會侷限於現有環境及事務,無法進一步延伸精進,因此,理論與實務二者必須要相輔相成不可偏廢。However, understanding the industry content, implementation principles, and working steps in the classroom does not mean that it can be used and implemented in real life. Strong theory but poor practice will only be reduced to empty talk, while strong practice but lack of theory will be limited to the existing environment and affairs, and cannot be further extended and refined. Therefore, theory and practice must complement each other and cannot be neglected.
科技大學的主要理想目標就是要兼顧理論與實務,讓學生能夠將課堂上學的知識、作法、步驟能夠確實地活用在生活、工作上,達到學以致用之目的。舉例來說,肌力教學訓練課程,雖在課堂上透過口語、紙本、影片教學或是師生模擬應對,但實際在工作場合時所遇到的人事物更為多變,且顧客大都是不熟悉的,而如何讓學生能夠確實地將課堂中所學應用於職場、生活中,達到技職教育學用合一的目的是目前亟需思考的問題。The main ideal goal of the University of Science and Technology is to give consideration to both theory and practice, so that students can apply the knowledge, methods, and steps learned in the classroom to life and work, so as to achieve the purpose of applying what they have learned. For example, in the muscle strength teaching and training courses, although oral, paper, video teaching or teacher-student simulations are used in the classroom, the people and things encountered in the actual workplace are more changeable, and most of the customers are However, how to enable students to truly apply what they have learned in the classroom to the workplace and life, so as to achieve the goal of integrating learning and application in technical and vocational education is a problem that needs to be considered urgently.
因此,有必要提供一種新穎且具有進步性之肌力評估虛擬實境訓練裝置,以解決上述之問題。Therefore, it is necessary to provide a novel and progressive virtual reality training device for muscle strength assessment to solve the above problems.
本創作之主要目的在於提供一種肌力評估虛擬實境訓練裝置,讓學習者可透過虛擬實境(Virtual Reality)的視覺臨場效果,獲得真實現場的體驗感受,並透過不斷的擬真模擬進行練習,提高學習意願,達到提升學習成效的目的。The main purpose of this creation is to provide a virtual reality training device for muscle strength assessment, so that learners can obtain real on-site experience through the visual presence effect of Virtual Reality (Virtual Reality), and practice through continuous simulation , improve the willingness to learn, and achieve the purpose of improving learning effectiveness.
為達成上述目的,本創作提供一種肌力評估虛擬實境訓練裝置,包括:To achieve the above purpose, this creation provides a virtual reality training device for muscle strength assessment, including:
以下僅以實施例說明本創作可能之實施態樣,然並非用以限制本創作所欲保護之範疇,文中所提之名詞前冠以的「一」或「至少一」並非對數量進行限制,依據需求亦可為「複數」個,此數量上之變化亦為所欲保護之範圍,合先敘明。The following is only an example to illustrate the possible implementation of this creation, but it is not used to limit the scope of protection of this creation. The "one" or "at least one" before the nouns mentioned in the article does not limit the number. It can also be "plural" according to the needs, and the change in the number is also within the scope of protection, which will be described first.
請參考圖1至圖13,其顯示本創作之一實施例,本創作之肌力評估虛擬實境訓練裝置包括:一系統資料儲放設備1、一頭戴顯示器5、至少一手部感應器3、一收音單元51及一處理單元4。Please refer to Fig. 1 to Fig. 13, which shows an embodiment of this creation, the muscle strength assessment virtual reality training device of this creation includes: a system
該系統資料儲放設備1預存有一虛擬受測者設定模組11、一虛擬環境資料12、一對話腳本13、複數肌肉群圖形資料14、一評估表資料15及一訓練流程2,該虛擬受測者設定模組11包含有複數待檢測肌肉群項目111,如髖關節屈曲與伸展、膝關節伸展、踝關節背屈,該複數待檢測肌肉群項目111分別預設有相對應的肌力等級,肌力等級分成0、1、2、3、4、5級其代表意涵為無力、微縮力道、不佳、尚可、良好及正常。該對話腳本13包含有複數回應句及複數關鍵字,該複數肌肉群圖形資料14分別對應該複數待檢測肌肉群項目111。The system
該訓練流程2包含有一檢測部位功能選擇步驟21、一檢測圖形選擇步驟22、一檢測姿勢選擇步驟23、一評估步驟24,該檢測部位功能選擇步驟21用以選擇預測試之該肌肉群項目,該檢測圖形選擇步驟22為選擇與待檢測該肌肉群項目相符合的圖片,該檢測姿勢選擇步驟23用以選擇躺姿或坐姿,該評估步驟24為分析待檢測該肌肉群項目之肌力狀態(級數),透過該訓練流程2可以讓使用者學習到正確的肌力檢測順序。The
該頭戴顯示器5供配戴於使用者之頭部以供顯示虛擬畫面予使用者觀看,以隨使用者同步移動提供畫面。而該至少一手部感應器3供配戴於使用者之手部以偵測手部動作及位置,進而得到一即時動作資料,並且,該至少一手部感應器3另包含有至少一按壓部31,該至少一按壓部31供碰觸而傳遞指令訊息予該處理單元4,如進行選擇確定指令。該收音單元51供收錄外界環境聲音形成一即時音訊資料。The head-mounted
該處理單元4通訊連接系統資料儲放設備1、該頭戴顯示器5、該至少一手部感應器3及該收音單元51,該處理單元4以獲取該即時動作資料並將運算後之訊息傳遞予該頭戴顯示器5以同步顯示出一虛擬手部6,該處理單元4將設定後該虛擬受測者設定模組11、該虛擬環境資料12、該複數肌肉群圖形資料14、該評估表資料15遞予該頭戴顯示器5以顯示出一虛擬受測者71、一虛擬環境72、複數肌肉群圖73、一虛擬肌力評估表74,該虛擬受測者71、該虛擬環境72、該複數肌肉群圖73、該虛擬肌力評估表74定義為一互動單元,該處理單元4透過該虛擬手部6與該互動單元之相對位置及動作判斷出一操作狀態,進而該處理單元4令該互動單元產生與該操作狀態相匹配之變化並顯示於該頭戴顯示器5,以達到實境與虛擬互動之目的。The
並且,該處理單元4接收該即時音訊資料並將其與該複數關鍵字進行比對,當該處理單元4判斷出該即時音訊資料包含有至少一該關鍵字時,該處理單元4令該虛擬受測者71依據該虛擬受測者設定模組11之設定狀態回應出與至少一該關鍵字相匹配之至少一該回應句或做出與至少一該關鍵字相匹配之動作變化。舉例來說,該關鍵字為「抬腳」,當使用者口述的該即時音訊資料中有抬腳時,若腿部肌力等級設定為0時,該虛擬受測者71之該回應句可為:「抬不起來,腳沒力」,若腿部肌力等級設定為5時,該虛擬受測者71之動作可直接將腳抬起。And, the
較佳地,該頭戴顯示器5另會將該虛擬受測者71的至少一該回應句以字幕方式顯示於虛擬畫面中,以便使用者除了透過耳聽方式接收訊息之外,更能透過目視方式來接收訊息。Preferably, the head-mounted
另一較佳地,該肌力評估虛擬實境訓練裝置另包含有一撥音單元52,該撥音單元52通訊連接該處理單元4以撥放至少一該回應句,以讓使用者與該虛擬受測者71之間產生互動對話。Another preferably, the muscle strength assessment virtual reality training device further includes a
於本實施例中,該複數待檢測肌肉群項目111之肌力等級可進行調整改變,進而於該頭戴顯示器5中該虛擬受測者71會有不同的動作表現。因此,此套系統若用於學校時,設定值可交由老師來進行設定,以讓學習者透過該虛擬受測者71之肌力的不同動作來判斷評估出肌力等級;此外,該處理單元4及該系統資料儲放設備1係設於一電腦裝置9。In this embodiment, the muscle strength levels of the plurality of
該訓練流程2另包含有一復健安排步驟25,該系統資料儲放設備1另包含有複數復健動作資料19,該復健安排步驟25為依據檢測後該肌肉群項目之肌力等級來選擇相對的該復健動作資料19。更進一步地說,該系統資料儲放設備1另包含有一復健表資料18,該頭戴顯示器5中依據該複數復健動作資料19及該復健表資料18顯示出複數復健動作圖片78及一虛擬復健表77,透過該虛擬手部6可分別拉動至少一該復健動作圖片78至該虛擬復健表77之至少一安排區771,如同連連看般的操作,不僅操作便利直觀,更有助於讓使用者學習到評估肌力後應對應何種復健行為,如此才算是完成一個完整的肌力評估程序。The
值得一提的是,該系統資料儲放設備1另存有一評分模組17,該評分模組17接收來自該處理單元4傳遞之資料進而判斷使用者是否依循該訓練流程2及正確性,進而生成一評分表資料傳遞予該頭戴顯示器5中以顯示出一評分表76;其中,該評分表76包含有一分數761及一提醒區762,該分數761可進行紀錄而讓使用者透過歷史資訊來了解自我是否有進步,該提醒區762用以成列出未達標的該評分項目,以便於讓使用者操作完畢後能夠立即得知何處有缺失,進而於下次改進。It is worth mentioning that the system
於本實施例中,該評分模組17係針對複數評分項目分別進行評分,該複數評分項目之權重可進行調整改變,以便對應於不同需求及不同強化方向。並且,該肌力評估虛擬實境訓練裝置更可以用於學習測驗用,舉例來說,該肌力評估虛擬實境訓練裝置另包含有一投影機8,該處理單元4通訊連接該投影機8並將虛擬畫面傳遞予該投影機8,進而外界可同步觀看虛擬畫面,使得外界的評審者可以同步觀看到虛擬畫面,而對使用者與該虛擬受測者71能有更直接更細膩的審查及評估。In this embodiment, the
較佳地,該系統資料儲放設備1另存有一首頁資料16,該頭戴顯示器5依據該首頁資料16顯示出一虛擬首頁75,該虛擬首頁75包含有一使用單位751、一使用編號752、一使用者代稱753,如此可以清楚的對所有使用者進行分門別類,且可針對不同該使用單元進行客製化內容。Preferably, the system
1:系統資料儲放設備 11:虛擬受測者設定模組 111:待檢測肌肉群項目 12:虛擬環境資料 13:對話腳本 14:肌肉群圖形資料 15:評估表資料 16:首頁資料 17:評分模組 18:復健表資料 19:復健動作資料 2:訓練流程 21:檢測部位功能選擇步驟 22:檢測圖形選擇步驟 23:檢測姿勢選擇步驟 24:評估步驟 25:復健安排步驟 3:手部感應器 31:按壓部 4:處理單元 5:頭戴顯示器 51:收音單元 52:撥音單元 6:虛擬手部 71:虛擬受測者 72:虛擬環境 73:肌肉群圖 74:虛擬肌力評估表 75:虛擬首頁 751:使用單位 752:使用編號 753:使用者代稱 76:評分表 761:分數 762:提醒區 77:虛擬復健表 771:安排區 78:復健動作圖片 8:投影機 9:電腦裝置 1: System data storage equipment 11: Virtual subject setting module 111: Muscle group items to be tested 12: Virtual environment information 13: Dialogue script 14: Graphical data of muscle groups 15: Evaluation form information 16: Home page information 17: Scoring Module 18: Rehabilitation table information 19: Rehabilitation action data 2: Training process 21: The function selection steps of the detection part 22: Detection graphics selection steps 23: Detection pose selection step 24: Evaluation Step 25: Rehabilitation Arrangement Steps 3: Hand sensor 31: Pressing part 4: Processing unit 5: Head-mounted display 51: Radio unit 52: Dial unit 6: Virtual hand 71:Virtual subjects 72:Virtual environment 73: Muscle group chart 74:Virtual Muscle Strength Evaluation Form 75:Virtual home page 751: use unit 752: use number 753: user name 76: Scoring Form 761: score 762: reminder area 77:Virtual Rehab Form 771: arrangement area 78: Rehabilitation action pictures 8:Projector 9:Computer device
圖1為本創作一實施例之頭戴顯示器、手部感應器及電腦裝置之立體圖。 圖2為本創作一實施例之使用狀態圖。 圖3為本創作一實施例之元件關係方塊圖。 圖4為本創作一實施例之訓練流程圖。 圖5為本創作一實施例之虛擬首頁之示意圖。 圖6為本創作一實施例之後端設定示意圖。 圖7為本創作一實施例之檢測部位功能選擇之示意圖。 圖8為本創作一實施例之檢測圖形選擇之示意圖。 圖9為本創作一實施例之檢測姿勢選擇之示意圖。 圖10為本創作一實施例之虛擬受測者躺姿進行評估之示意圖。 圖11為本創作一實施例之虛擬受測者坐姿進行評估之示意圖。 圖12為本創作一實施例之復健安排之示意圖。 圖13為本創作一實施例之評分表之示意圖。 FIG. 1 is a perspective view of a head-mounted display, a hand sensor and a computer device according to an embodiment of the present invention. Fig. 2 is a diagram of the use state of an embodiment of the invention. FIG. 3 is a block diagram of the relationship between components of an embodiment of the present invention. Fig. 4 is a training flowchart of an embodiment of the invention. Fig. 5 is a schematic diagram of a virtual home page of an embodiment of the invention. FIG. 6 is a schematic diagram of rear-end setting according to an embodiment of the present invention. Fig. 7 is a schematic diagram of function selection of detection parts according to an embodiment of the present invention. Fig. 8 is a schematic diagram of detection pattern selection according to an embodiment of the present invention. FIG. 9 is a schematic diagram of detection gesture selection according to an embodiment of the present invention. Fig. 10 is a schematic diagram of an embodiment of the present invention for evaluating the lying posture of a virtual subject. Fig. 11 is a schematic diagram of evaluating the sitting posture of a virtual subject according to an embodiment of the present invention. Fig. 12 is a schematic diagram of the rehabilitation arrangement of an embodiment of the invention. Fig. 13 is a schematic diagram of a scoring table of an embodiment of the present invention.
3:手部感應器 3: Hand sensor
31:按壓部 31: Pressing part
5:頭戴顯示器 5: Head-mounted display
51:收音單元 51: Radio unit
52:撥音單元 52: Dial unit
9:電腦裝置 9:Computer device
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