TWM595488U - Assistant system for dementia detection combined with virtual reality - Google Patents

Assistant system for dementia detection combined with virtual reality Download PDF

Info

Publication number
TWM595488U
TWM595488U TW109202311U TW109202311U TWM595488U TW M595488 U TWM595488 U TW M595488U TW 109202311 U TW109202311 U TW 109202311U TW 109202311 U TW109202311 U TW 109202311U TW M595488 U TWM595488 U TW M595488U
Authority
TW
Taiwan
Prior art keywords
dementia
virtual reality
dementia detection
control host
helmet
Prior art date
Application number
TW109202311U
Other languages
Chinese (zh)
Inventor
林真伊
劉柏辰
古孟璇
廖振景
Original Assignee
國立臺中科技大學
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by 國立臺中科技大學 filed Critical 國立臺中科技大學
Priority to TW109202311U priority Critical patent/TWM595488U/en
Publication of TWM595488U publication Critical patent/TWM595488U/en

Links

Images

Landscapes

  • Processing Or Creating Images (AREA)

Abstract

本創作係有關於一種結合虛擬實境之失智檢測輔助系統,係主要包含有至少一基地台、一VR裝置及一控制主機。藉此,當系統運作時,係由控制主機執行內載之失智檢測輔助程式,以於使用者頭部配戴之VR頭盔顯示幕呈現一遊戲測試場景,並由控制主機接收處理VR頭盔及手把控制器所傳回訊號,以獲得受測者執行辨別物品及定向測驗等遊戲任務時資訊,並將該資訊轉化為圖表及數據形式,據此,本創作利用VR特有的沉浸感,以模擬建立現實環境及日常行為,讓受測者透過遊玩輕鬆有趣的VR遊戲,以使醫師準確獲得所需的診斷資料,而達到有效預防失智症發生的效果。 This creation is about an auxiliary system for dementia detection combined with virtual reality, which mainly includes at least one base station, a VR device and a control host. In this way, when the system is operating, the control host executes the built-in dementia detection auxiliary program to present a game test scene on the VR helmet display screen worn by the user's head, and the control host receives and processes the VR helmet and The signal transmitted by the controller is used to obtain the information of the subject when performing game tasks such as identifying items and directional tests, and the information is converted into charts and data forms. According to this, this creation uses the unique immersion of VR to The simulation establishes a real environment and daily behaviors, allowing the subjects to play VR games that are easy and fun, so that doctors can accurately obtain the required diagnostic data, and achieve the effect of effectively preventing the occurrence of dementia.

Description

結合虛擬實境之失智檢測輔助系統 Assistant system for dementia detection combined with virtual reality

本創作係有關於一種結合虛擬實境之失智檢測輔助系統,尤指一種可讓受測者透過遊玩輕鬆有趣的VR遊戲,以使醫師準確獲得所需的診斷資料,而達到有效預防失智症發生效果的系統。 This creation is about an assistive system for dementia detection combined with virtual reality, especially a VR game that allows the subject to play an easy and fun VR game, so that the doctor can accurately obtain the required diagnostic data to effectively prevent dementia System in which the disease occurs.

按,隨著台灣逐漸步入高齡化社會,老年人口比例上升,關於記憶障礙、認知障礙及定向障礙等失智症問題,於醫療上係備受重視。所謂失智症並非只是單純地影響患者的記憶能力,還連帶影響大腦的空間感、判斷力、注意力、抽象思考能力、計算能力、語言能力等,且患者隨時可能產生幻覺、妄想、個性改變、情緒不穩定及干擾行為等症狀,造成患者的基本生活能力喪失。 According to the press, as Taiwan gradually enters an aging society, the proportion of the elderly population rises, and dementia problems such as memory impairment, cognitive impairment, and disorientation have received much attention in the medical department. The so-called dementia not only affects the memory ability of patients, but also affects the brain's sense of space, judgment, attention, abstract thinking ability, computing ability, language ability, etc., and patients may have hallucinations, delusions, and personality changes at any time. , Emotional instability and interference with behavior and other symptoms, resulting in the loss of the patient's basic ability to live.

以往認為失智症被認為係無藥可治、不可治療的,但近年來醫療在失智症的治療上有突破性的發展,若能及早發現並治療,情況會好轉許多,一旦將症狀拖延至晚期便會使得症狀加速惡化,即便用藥物也難以治療。然,即便是到了現代,及早發現失智症仍然是相當困難的一件事,乃因失智症的成因複雜,涉及因素很多,難以針對有效的資訊做分析,通常醫師在進行診斷時,照顧者及家屬往往無法解釋病患的行為模式給予醫師有效的資訊做診斷評估,而遺漏的資訊往往會成為誤診的原因。另醫師問診過程相當枯燥乏味,且醫師會反覆詢問重複瑣碎的事情,容易引起病患及其照顧者與家屬情緒上的煩躁不 耐,以致言語描述發生不足及偏差的機率也會提升,造成醫師無法得到確切的資料,除讓家屬和病患都不想再次就醫,更會導致延誤緩和病情的黃金時期。 In the past, dementia was considered to be incurable and incurable, but in recent years, medical treatment has made breakthrough developments in the treatment of dementia. If it can be detected and treated early, the situation will be much better. Once the symptoms are delayed In the later stages, the symptoms will accelerate and worse, even if it is difficult to treat with drugs. However, even in modern times, it is still very difficult to detect dementia early because the causes of dementia are complex and involve many factors. It is difficult to analyze effective information. Usually doctors take care when making diagnosis Patients and their families are often unable to explain the patient's behavior patterns and give physicians effective information for diagnosis and evaluation, and the missing information often becomes the cause of misdiagnosis. In addition, the doctor's consultation process is quite boring, and the doctor will repeatedly ask for trivial things, which can easily cause emotional irritability in patients and their caregivers and their families. Endurance, so that the probability of inadequacies and deviations in verbal descriptions will increase, resulting in doctors not being able to obtain accurate information. In addition to letting family members and patients do not want to seek medical treatment again, it will also lead to a golden period of delay and remission.

緣是,本創作人有鑑於現有失智症發現不易,容易造成誤診或拖延治療等缺失,乃藉其多年於相關領域的製造及設計經驗和知識的輔佐,並經多方巧思,研創出本創作。 The reason is that, in view of the fact that the existing dementia is not easy to find, it is easy to cause misdiagnosis or delay in treatment, etc., it is assisted by its many years of manufacturing and design experience and knowledge in the related fields, and after many ingenuity, research and create the original creation.

本創作係有關於一種結合虛擬實境之失智檢測輔助系統,其主要目的係為了提供一種可讓受測者透過遊玩輕鬆有趣的VR遊戲,以使醫師準確獲得所需的診斷資料,而達到有效預防失智症發生效果的系統。 This creation is about an assistive system for dementia detection combined with virtual reality. Its main purpose is to provide a VR game that allows the subject to play easily and fun, so that the doctor can accurately obtain the required diagnostic data. A system for effectively preventing the occurrence of dementia.

為了達到上述實施目的,本創作人乃研擬如下結合虛擬實境之失智檢測輔助系統,係主要包含: In order to achieve the above-mentioned implementation goals, the author has developed the following dementia detection auxiliary system combined with virtual reality, which mainly includes:

至少一基地台,乃使該至少一基地台設置於一區域空間內,並於該基地台上設有至少一光產生單元; At least one base station, the at least one base station is arranged in an area space, and at least one light generating unit is provided on the base station;

一VR裝置,係包含有一VR頭盔及至少一手把控制器,該VR頭盔係於前側設有一顯示幕,並於該VR頭盔設有數頭部光感測單元,以與該基地台之光產生單元光感測連結,另於該手把控制器設有數手部光感測單元,以與該基地台之光產生單元光感測連結,並於該手把控制器上設有數指令輸出單元,且使該手把控制器與該VR頭盔無線訊號連結; A VR device includes a VR helmet and at least one handle controller, the VR helmet is provided with a display screen on the front side, and a head light sensing unit is provided on the VR helmet to interact with the light generating unit of the base station A light sensing connection, and a digital light sensing unit is provided on the handle controller for light sensing connection with the light generating unit of the base station, and a digital command output unit is provided on the handle controller, and Connect the controller to the wireless signal of the VR helmet;

一控制主機,該控制主機係與該VR頭盔以有線或無線訊號連結,又於該控制主機內載有一失智檢測輔助程式。 A control host, the control host is connected with the VR helmet by a wired or wireless signal, and a dementia detection auxiliary program is loaded in the control host.

如上所述之結合虛擬實境之失智檢測輔助系統,其中,該失智檢測輔助程式係包含有一網頁管理程式模組及一失智遊戲檢測程式模組。 The dementia detection auxiliary system combined with virtual reality as described above, wherein the dementia detection auxiliary program includes a webpage management program module and a dementia game detection program module.

如上所述之結合虛擬實境之失智檢測輔助系統,其中,該控制主機係內載有一失智檢測輔助APP,該失智檢測輔助APP係提供與至少一行動電子裝置下載安裝,以使該行動電子裝置經由該失智檢測輔助APP而與該失智檢測輔助程式互動連結。 As described above, the dementia detection auxiliary system combined with virtual reality, wherein the control host is provided with a dementia detection auxiliary APP, the dementia detection auxiliary APP is provided to download and install with at least one mobile electronic device, so that the The mobile electronic device interacts with the dementia detection assistant program via the dementia detection assistant APP.

如上所述之結合虛擬實境之失智檢測輔助系統,其中,該行動電子裝置係為智慧型手機或平板電腦。 As described above, the assistive system for dementia detection combined with virtual reality, wherein the mobile electronic device is a smart phone or a tablet computer.

如上所述之結合虛擬實境之失智檢測輔助系統,其中,該基地台之光產生單元係為雷射產生單元或紅外線產生單元。 As described above, the assisting system for dementia detection combined with virtual reality, wherein the light generating unit of the base station is a laser generating unit or an infrared generating unit.

如上所述之結合虛擬實境之失智檢測輔助系統,其中,該控制主機係為筆記型電腦或桌上型電腦。 As described above, the assisting system for dementia detection combined with virtual reality, wherein the control host is a notebook computer or a desktop computer.

藉此,當系統運作時,係由控制主機執行內載之失智檢測輔助程式,以於使用者頭部配戴之VR頭盔顯示幕呈現一遊戲測試場景,並由控制主機接收處理VR頭盔及手把控制器所傳回訊號,以獲得受測者執行辨別物品及定向測驗等遊戲任務時資訊,並將該資訊轉化為圖表及數據形式,據此,本創作利用VR特有的沉浸感,以模擬建立現實環境及日常行為,讓受測者透過遊玩輕鬆有趣的VR遊戲,以使醫師準確獲得所需的診斷資料,而達到有效預防失智症發生的效果。 In this way, when the system is operating, the control host executes the built-in dementia detection auxiliary program to present a game test scene on the VR helmet display screen worn by the user's head, and the control host receives and processes the VR helmet and The signal transmitted by the controller is used to obtain the information of the subject when performing game tasks such as identifying items and directional tests, and the information is converted into charts and data forms. According to this, this creation uses the unique immersion of VR to The simulation establishes a real environment and daily behaviors, allowing the subjects to play VR games that are easy and fun, so that doctors can accurately obtain the required diagnostic data, and achieve the effect of effectively preventing the occurrence of dementia.

1:基地台 1: Base station

11:光產生單元 11: Light generating unit

2:VR裝置 2: VR device

21:VR頭盔 21: VR helmet

211:顯示幕 211: Display screen

212:頭部光感測單元 212: Head light sensing unit

22:手把控制器 22: Handle controller

221:手部光感測單元 221: Hand light sensing unit

222:指令輸出單元 222: Command output unit

3:控制主機 3: Control host

31:失智檢測輔助程式 31: Dementia detection auxiliary program

311:網頁管理程式模組 311: Web management program module

312:失智遊戲檢測程式模組 312: Dementia game detection program module

32:失智檢測輔助APP 32: Auxiliary APP for dementia detection

4:行動電子裝置 4: Mobile electronic device

51:第一關卡遊戲場景 51: The first level game scene

52:第二關卡遊戲場景 52: Second level game scene

第一圖:本創作之架構圖 The first picture: the architectural diagram of this creation

第二圖:本創作之第一關卡遊戲場景圖 The second picture: the scene diagram of the first level game in this creation

第三圖:本創作之第二關卡遊戲場景圖 The third picture: the scene diagram of the second level game created in this book

第四圖:本創作之受測者測驗數據圖 The fourth picture: the test data chart of the subject

第五圖:本創作之失智檢測輔助APP頁面圖 Fifth picture: page diagram of the dementia detection auxiliary APP of this creation

第六圖:本創作之受測者測驗數據圖表頁面圖 Figure 6: The page diagram of the test data chart of the subject

第七圖:本創作之聯絡我們的項目問答狀態圖 Figure 7: Q&A status diagram of the project contacting us

而為令本創作之技術手段及其所能達成之效果,能夠有更完整且清楚的揭露,茲詳細說明如下,請一併參閱揭露之圖式及圖號: In order to make the technical means of this creation and the effects it can achieve more complete and clear disclosure, here are detailed descriptions, please refer to the disclosed schemes and figures:

首先,請參閱第一圖所示,為本創作之結合虛擬實境之失智檢測輔助系統,係主要包含: First of all, please refer to the first picture, the dementia detection auxiliary system combined with virtual reality for the creation, mainly includes:

至少一基地台(1),乃使該至少一基地台(1)設置於一區域空間內,並於該基地台(1)上設有至少一雷射或紅外線等光產生單元(11); At least one base station (1), so that the at least one base station (1) is arranged in an area space, and at least one light generating unit (11) such as laser or infrared light is provided on the base station (1);

一VR裝置(2),係包含有一VR頭盔(21)及至少一手把控制器(22),該VR頭盔(21)係於前側設有一顯示幕(211),並於該VR頭盔(21)設有數頭部光感測單元(212),以與該基地台(1)之光產生單元(11)光感測連結,另該手把控制器(22)上係設有數手部光感測單元(221),以與該基地台(1)之光產生單元(11)光感測連結,並於該手把控制器(22)上設有數指令輸出單元(222),且使該手把控制器(22)與該VR頭盔(21)無線訊號連結; A VR device (2) includes a VR helmet (21) and at least one handle controller (22), the VR helmet (21) is provided with a display screen (211) on the front side, and the VR helmet (21) A digital light sensing unit (212) is provided to connect with the light generating unit (11) of the base station (1), and the handle controller (22) is provided with a digital light sensing unit The unit (221) is connected to the light sensing unit (11) of the base station (1) for light sensing, and a number command output unit (222) is provided on the handle controller (22), and the handle The controller (22) is connected to the VR helmet (21) wireless signal;

一控制主機(3),該控制主機(3)係可為一筆記型電腦或桌上型電腦等,並使該VR頭盔(21)與該控制主機(3)以有線或無線訊號連結,又於該控制主機(3)內載有一失智檢測輔助程式(31)及一失智檢測輔助APP(32),該失智檢測輔助程式(31)係包含有一網頁管理程式模組(311)及一失智遊戲檢測程式模組(312),而該失智檢測輔助APP(32)係提供與至少一智慧型手機或平板電腦等行動電子裝置(4)下載安裝,使該行動電子裝置(4)經由該失智檢測輔助APP(32)而與該失智檢測輔助程式(31)互動連結。 A control host (3), which can be a notebook computer or a desktop computer, etc., and connects the VR helmet (21) and the control host (3) with a wired or wireless signal, and A dementia detection auxiliary program (31) and a dementia detection auxiliary APP (32) are contained in the control host (3). The dementia detection auxiliary program (31) includes a webpage management program module (311) and A dementia game detection program module (312), and the dementia detection auxiliary APP (32) is provided to download and install with at least one mobile electronic device (4) such as a smart phone or tablet computer, so that the mobile electronic device (4) ) Interacting with the dementia detection assistant program (31) via the dementia detection assistant APP (32).

據此,當本創作於使用實施時,醫師、受測者及受測者家屬等使用者係可由其個人電腦經網路連結該控制主機(3)內載之失智檢測輔助程式(31)其網頁管理程式模組(311)建構的網頁首頁,而後進入會員登錄頁面,若使用者尚未註冊為會員,則可轉進會員註冊頁面,以於填寫個人帳號、密碼及個人資料後獲得個人專屬帳戶,之後於每次登錄時,係可由會員登錄頁面輸入個人帳號及密碼後,連結至醫師、受測者及受測者家屬等其個人的專屬頁面。 According to this, when the book is implemented in use, users such as physicians, subjects, and families of subjects can be connected to the dementia detection auxiliary program (31) contained in the control host (3) from their personal computers via the network. The homepage of the webpage constructed by its webpage management program module (311), and then enter the member login page, if the user has not registered as a member, you can go to the member registration page, in order to obtain personal exclusive after filling in personal account number, password and personal information Account, after each login, you can enter your personal account number and password from the member login page, and then link to your own personal pages such as physicians, testees, and families of testees.

當受測者欲進行失智症檢測時,係使受測者位置於設有基地台(1)的區域空間內,並將VR頭盔(21)配戴於頭上,及將手把控制器(22)握於手中,再使受測者登錄其專屬頁面後選擇加入測試,以連結至該失智檢測輔助程式(31)其失智遊戲檢測程式模組(312)所建構的模擬遊戲場景,請一併參閱第二圖所示,當受測者進入第一關卡遊戲場景(51)時,係會於VR頭盔(21)其顯示幕(211)上先看到遊戲指示,再依該遊戲指示於該第一關卡遊戲場景(51)的房間中尋找出指定的物品,依此,以檢測受測者其辨別物品的能力,於完成該辨識物品的任務後。接下來受測者係會於VR頭盔(21)的顯示幕(211)看到一城鎮地圖,以進行定向測驗,受測者須記下地圖上的目標位置及其當下位置,以記住要將取得的物品送往哪個地點,並記住回到起始位置的路,請一併參閱第三圖所示,隨之進入第二關卡遊戲場景(52),該第二關卡遊戲場景(52)在去的路程上會有箭頭指引,當到達指定目標地點,於回到起始位置的路程上該箭頭指引即會取消,而須由受測者自行回想起返回起始位置的路線,另受測者於路上還要注意車子與紅綠燈,以遵守紅燈停、綠燈行的規定,並避免被車子撞到,依此,以檢測受測者的方向感、辨識能力及記憶能力等。 When the subject wants to perform dementia detection, the subject is placed in the area space with the base station (1), the VR helmet (21) is worn on the head, and the handle controller ( 22) Hold it in hand, and then make the subject log in to their dedicated page and choose to join the test to link to the simulated game scene constructed by the dementia detection assistant program (31) and its dementia game detection program module (312), Please also refer to the second picture. When the test subject enters the first level game scene (51), he will see the game instruction on the display (211) of the VR helmet (21), and then follow the game Instruct to find the specified item in the room of the first level game scene (51), and accordingly, to detect the subject's ability to identify the item, after completing the task of identifying the item. Next, the subject will see a map of the town on the display (211) of the VR helmet (21) to conduct a directional test. The subject must write down the target position on the map and its current position to remember Where to send the acquired items, and remember the way back to the starting position, please refer to the third picture, and then enter the second level game scene (52), the second level game scene (52 ) There will be an arrow guide on the way to go. When you reach the designated target location, the arrow guide will be canceled on the way back to the starting position. The subject must recall the route back to the starting position. Subjects should also pay attention to the car and traffic lights on the road to comply with the rules for red light stop and green light traffic, and avoid being hit by the car. Based on this, the subject's sense of direction, recognition ability and memory ability can be detected.

當受測者遊戲時,請一併參閱第四圖所示,該失智遊戲檢測程式模組(312)係會同步記錄受測者行進路線是否有誤,與受測者拿錯物品的次數,及受測者闖紅綠燈的次數與被車撞到次數等,並將該等資訊轉化為圖表及數據 等形式,以顯示於控制主機(3)或使用者個人電腦的螢幕上,於此,當醫師、受測者及其家屬登錄其專屬頁面後,便可看到受測者檢測後結果,而於醫師專屬頁面係會提供數據及圖形等詳細資訊予醫師作為診斷依據,以判斷受測者是否有記憶障礙、認知障礙及定向障礙等失智症狀況,以及早發現並治療,另對於非專業的受測者及其家屬等也可各由其專屬頁面觀看受測者的圖表數據來比較了解受測者在族群中可能患得失智症機率,以有效預防失智症發生。 When the subject is playing, please refer to the fourth picture, the dementia game detection program module (312) will simultaneously record whether the subject's travel route is wrong, and the number of times the subject takes the wrong item , And the number of times the subject ran through the traffic lights and the number of hits by the car, etc., and converted the information into graphs and data And other forms, to be displayed on the screen of the control host (3) or the user's personal computer. Here, when the physician, the subject and their family members log in to their dedicated pages, they can see the results of the subject after the test, and On the doctor's exclusive page, detailed information such as data and graphics will be provided to the doctor as a diagnosis basis to determine whether the testee has dementia conditions such as memory impairment, cognitive impairment and disorientation, and early detection and treatment. The testees and their families can also view the chart data of the testees from their own pages to understand the probability that the testees may suffer from dementia in the ethnic group, so as to effectively prevent the occurrence of dementia.

另醫師、受測者及受測者家屬等使用者係可由其智慧型手機等行動電子裝置(4)下載安裝失智檢測輔助APP(32),以與失智檢測輔助程式(31)互動連結,請一併參閱第五圖所示,該失智檢測輔助APP(32)首頁係建置有關於失智症、VR操作說明、常見問題討論及聯絡我們等項目,使用者係可經由該失智檢測輔助APP(32)進入失智檢測輔助程式(31)其會員登錄頁面及會員註冊頁面後,再進入其個人專屬頁面,如此,藉由行動電子裝置(4)使用者即可隨時掌握受測者的行為數據,即便出門在外,也可輕鬆了解受測者完成遊戲關卡後的數據與圖表等資訊〔如第六圖所示〕,如有相關疑慮則可直接點擊聯絡我們的項目,以回報相關疑問及建議,請一併參閱第七圖所示,便會有專屬醫師及時回覆受測者或受測者家屬所提出的問題。 In addition, users such as physicians, subjects and their families can download and install the dementia detection assistant APP (32) from their smart phones and other mobile electronic devices (4) to interact with the dementia detection assistant program (31) , Please also refer to the fifth picture, the dementia detection assistant APP (32) home page is built with items on dementia, VR operation instructions, FAQ discussion and contact us, etc. After the smart detection assistant APP (32) enters the dementia detection assistant program (31), its member login page and member registration page, and then enters its personal exclusive page, so that the mobile electronic device (4) users can always control The behavior data of the tester, even when going out, can easily understand the data and charts of the testee after completing the game level (as shown in the sixth picture), if you have any doubts, you can click directly to contact our project to To report related questions and suggestions, please refer to the seventh figure together, and a dedicated doctor will respond to the questions raised by the subject or the family of the subject in a timely manner.

藉此,本創作利用VR特有的沉浸感,以模擬建立現實環境及日常行為,讓受測者透過遊玩有趣的VR遊戲來蒐集醫師所需的資料,依此,受測者、受測者家屬和醫師都可輕鬆準確達到預期想要的結果,以擺脫現有病患及其照顧者與家屬等須說明病患的行為模式,而於醫師反覆詢問重複瑣碎事情時,易引起病患及其照顧者與家屬的煩躁不耐情形,並可防止病患及其照顧者與家屬因言語描述不足、偏差或遺漏資訊,造成醫師無法獲得確切的資料,誤診機率提高等問題,以避免傳統枯燥乏味的問診過程,讓病患及其照顧者與家屬都不想再次就醫,導致延誤黃金治療時期的情況。 In this way, this creation uses the unique immersion of VR to simulate the establishment of a real environment and daily behaviors, allowing the subject to collect the information required by the physician by playing an interesting VR game, and accordingly, the subject and the family of the subject Both doctors and physicians can easily and accurately achieve the desired results, to get rid of existing patients, their caregivers and family members, etc. need to explain the patient's behavior pattern, and when the doctor repeatedly asks to repeat trivial things, it is easy to cause patients and their care The irritability and impatience of patients and their families, and can prevent patients, their caregivers and their families from having insufficient description, deviation or omission of information, resulting in doctors being unable to obtain accurate information and increasing the probability of misdiagnosis, so as to avoid the traditional boring and tedious During the consultation process, patients, their caregivers and their families do not want to seek medical treatment again, leading to delays in the golden treatment period.

前述之實施例或圖式並非限定本創作之結合虛擬實境之失智檢測輔助系統實施態樣,凡所屬技術領域中具有通常知識者所為之適當變化或修飾,皆應視為不脫離本創作之專利範疇。 The foregoing embodiments or drawings are not limited to the implementation of the dementia detection auxiliary system combined with virtual reality in this creation, and any appropriate changes or modifications by those with ordinary knowledge in the technical field should be deemed not to deviate from this creation Patent scope.

綜上所述,本創作之實施例確能達到所預期功效,又其所揭露之具體構造,不僅未曾見諸於同類產品中,亦未曾公開於申請前,誠已完全符合專利法之規定與要求,爰依法提出新型專利之申請,懇請惠予審查,並賜准專利,則實感德便。 In summary, the embodiments of this creation can indeed achieve the expected effect, and the specific structure disclosed by it has not only not been seen in similar products, nor has it been disclosed before the application, and has fully complied with the provisions of the Patent Law and To request that you file an application for a new type of patent in accordance with the law, pleading for the review and granting the patent, you feel truly virtuous.

1:基地台 1: Base station

11:光產生單元 11: Light generating unit

2:VR裝置 2: VR device

21:VR頭盔 21: VR helmet

211:顯示幕 211: Display screen

212:頭部光感測單元 212: Head light sensing unit

22:手把控制器 22: Handle controller

221:手部光感測單元 221: Hand light sensing unit

222:指令輸出單元 222: Command output unit

3:控制主機 3: Control host

31:失智檢測輔助程式 31: Dementia detection auxiliary program

311:網頁管理程式模組 311: Web management program module

312:失智遊戲檢測程式模組 312: Dementia game detection program module

32:失智檢測輔助APP 32: Auxiliary APP for dementia detection

4:行動電子裝置 4: Mobile electronic device

Claims (6)

一種結合虛擬實境之失智檢測輔助系統,係主要包含: An auxiliary system for dementia detection combined with virtual reality mainly includes: 至少一基地台,乃使該至少一基地台設置於一區域空間內,並於該基地台上設有至少一光產生單元; At least one base station, the at least one base station is arranged in an area space, and at least one light generating unit is provided on the base station; 一VR裝置,係包含有一VR頭盔及至少一手把控制器,該VR頭盔係於前側設有一顯示幕,並於該VR頭盔設有數頭部光感測單元,以與該基地台之光產生單元光感測連結,另於該手把控制器設有數手部光感測單元,以與該基地台之光產生單元光感測連結,並於該手把控制器上設有數指令輸出單元,且使該手把控制器與該VR頭盔無線訊號連結; A VR device includes a VR helmet and at least one handle controller, the VR helmet is provided with a display screen on the front side, and a head light sensing unit is provided on the VR helmet to interact with the light generating unit of the base station A light sensing connection, and a digital light sensing unit is provided on the handle controller for light sensing connection with the light generating unit of the base station, and a digital command output unit is provided on the handle controller, and Connect the controller to the wireless signal of the VR helmet; 一控制主機,該控制主機係與該VR頭盔以有線或無線訊號連結,又於該控制主機內載有一失智檢測輔助程式。 A control host, the control host is connected with the VR helmet by a wired or wireless signal, and a dementia detection auxiliary program is loaded in the control host. 如請求項1所述結合虛擬實境之失智檢測輔助系統,其中,該失智檢測輔助程式係包含有一網頁管理程式模組及一失智遊戲檢測程式模組。 As described in claim 1, the dementia detection auxiliary system combined with virtual reality, wherein the dementia detection auxiliary program includes a webpage management program module and a dementia game detection program module. 如請求項1所述結合虛擬實境之失智檢測輔助系統,其中,該控制主機係內載有一失智檢測輔助APP,該失智檢測輔助APP係提供與至少一行動電子裝置下載安裝,以使該行動電子裝置經由該失智檢測輔助APP而與該失智檢測輔助程式互動連結。 The dementia detection auxiliary system combined with virtual reality as described in claim 1, wherein the control host is loaded with a dementia detection auxiliary APP, and the dementia detection auxiliary APP is provided for download and installation with at least one mobile electronic device, The mobile electronic device is interactively linked with the dementia detection auxiliary program through the dementia detection auxiliary APP. 如請求項3所述結合虛擬實境之失智檢測輔助系統,其中,該行動電子裝置係為智慧型手機或平板電腦。 As described in claim 3, an assisting system for dementia detection combined with virtual reality, wherein the mobile electronic device is a smartphone or a tablet computer. 如請求項1所述結合虛擬實境之失智檢測輔助系統,其中,該基地台之光產生單元係為雷射產生單元或紅外線產生單元。 The dementia detection auxiliary system combined with virtual reality as described in claim 1, wherein the light generating unit of the base station is a laser generating unit or an infrared generating unit. 如請求項1所述結合虛擬實境之失智檢測輔助系統,其中,該控制主機係為筆記型電腦或桌上型電腦。 The dementia detection auxiliary system combined with virtual reality as described in claim 1, wherein the control host is a notebook computer or a desktop computer.
TW109202311U 2020-03-02 2020-03-02 Assistant system for dementia detection combined with virtual reality TWM595488U (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
TW109202311U TWM595488U (en) 2020-03-02 2020-03-02 Assistant system for dementia detection combined with virtual reality

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
TW109202311U TWM595488U (en) 2020-03-02 2020-03-02 Assistant system for dementia detection combined with virtual reality

Publications (1)

Publication Number Publication Date
TWM595488U true TWM595488U (en) 2020-05-21

Family

ID=71896783

Family Applications (1)

Application Number Title Priority Date Filing Date
TW109202311U TWM595488U (en) 2020-03-02 2020-03-02 Assistant system for dementia detection combined with virtual reality

Country Status (1)

Country Link
TW (1) TWM595488U (en)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
TWI827007B (en) * 2022-04-18 2023-12-21 梁庭繼 Integrated device and method for affecting emotional consicousness and use thereof

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
TWI827007B (en) * 2022-04-18 2023-12-21 梁庭繼 Integrated device and method for affecting emotional consicousness and use thereof

Similar Documents

Publication Publication Date Title
Terruzzi et al. The neuropsychological assessment of unilateral spatial neglect through computerized and virtual reality tools: a scoping review
Melero et al. Upbeat: Augmented Reality‐Guided Dancing for Prosthetic Rehabilitation of Upper Limb Amputees
TWI589274B (en) Virtual reality system for psychological clinical application
US20090271120A1 (en) Methods and systems for monitoring bioactive agent use
TWI597699B (en) Medical diagnosis management education system and method thereof
Munoz et al. Life satisfaction, hope, and positive emotions as antecedents of health related quality of life among homeless individuals
Alvarez-Lopez et al. Use of a low-cost portable 3D virtual reality gesture-mediated simulator for training and learning basic psychomotor skills in minimally invasive surgery: development and content validity study
Magnani et al. The atrial fibrillation health literacy information technology system: pilot assessment
Kutt et al. BIRAFFE2, a multimodal dataset for emotion-based personalization in rich affective game environments
Vourganas et al. Factors that contribute to the use of stroke self-rehabilitation technologies: A review
Reynolds The sensing and measurement of frustration with computers
Palumbo et al. Serious games to cognitively stimulate older adults: a systematic literature review
Chung et al. Developing kinect games integrated with virtual reality on activities of daily living for children with developmental delay
Xu et al. VR-based technologies: Improving safety training effectiveness for a heterogeneous workforce from a physiological perspective
CN118866372A (en) Injury medical simulation training method and system based on VR technology
Groznik et al. Gamification in cognitive assessment and cognitive training for mild cognitive impairment
JP5911962B2 (en) Systems and methods for facilitating analysis of brain injury and damage
TWM595488U (en) Assistant system for dementia detection combined with virtual reality
Zhang et al. Assessment and intervention with virtual reality technology for children aged 3–12 years with autism spectrum disorders: A scoping review
Dinesen et al. The Danish Future Patient Telerehabilitation Program for patients with atrial fibrillation: design and pilot study in collaboration with patients and their spouses
Szykman et al. A perspective of games for people with physical disabilities
Zhang et al. Towards a computer-assisted comprehensive evaluation of visual motor integration for children with autism spectrum disorder: a pilot study
Zhang et al. Human-centered intelligent healthcare: explore how to apply AI to assess cognitive health
Grill et al. Development and initial validation of an open-access online Behavioral Avoidance Test (BAT) for spider fear.
Martins et al. Evaluation of leap motion controller effectiveness on 2D game environments using usability heuristics

Legal Events

Date Code Title Description
MM4K Annulment or lapse of a utility model due to non-payment of fees