TWM587072U - Mahjong Scoring System - Google Patents

Mahjong Scoring System Download PDF

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TWM587072U
TWM587072U TW108212116U TW108212116U TWM587072U TW M587072 U TWM587072 U TW M587072U TW 108212116 U TW108212116 U TW 108212116U TW 108212116 U TW108212116 U TW 108212116U TW M587072 U TWM587072 U TW M587072U
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module
mahjong
button
winner
item
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胡志正
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胡志正
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Abstract

本創作提出一種麻將計分系統,其包含二麻將計分器。每個麻將計分器的結構包含了一液晶顯示模組、二操作按鍵模組、一無線通訊模組、一記憶體模組、一控制模組及一USB供電模組。本創作的麻將計分系統使用獨立的電子設備,可利用麻將桌提供的USB充電座進行充電,方便遊戲依照不同玩法與習慣而設定分數計算方式。每位玩家可以各自操作,分別顯示結果,免於過分依賴某位玩家紀錄分數的困擾。This creation proposes a Mahjong scoring system that includes two Mahjong scoring devices. The structure of each mahjong scorer includes a liquid crystal display module, two operation button modules, a wireless communication module, a memory module, a control module and a USB power supply module. This created Mahjong scoring system uses independent electronic equipment, which can be charged using the USB charging stand provided by the Mahjong table, so that the game can set the score calculation method according to different playing methods and habits. Each player can operate independently and display the results separately, so as not to be overly dependent on the record score of a certain player.

Description

麻將計分系統Mahjong Scoring System

本創作關於一種麻將計分系統,特別是一種可同步計算輸贏金額,顯示於玩家各自螢幕的麻將計分系統。This creation is about a Mahjong scoring system, especially a Mahjong scoring system that can simultaneously calculate the winning and losing amount and display it on the player's respective screen.

麻將在華人生活圈中是一種非常常見的休閒娛樂遊戲。由於遊戲結果有輸贏,也產生了金錢的收支,因此計算每一局金錢往來就成了不可或缺的差事。Mahjong is a very common leisure and entertainment game in the Chinese life circle. Because the game results are won or lost, and money is generated, so calculating the amount of money in each round becomes an indispensable task.

在以往,麻將的輸贏金額可以現金單局結算,或是藉由紙張紀錄,最終核對。對於較講究的玩家,可以使用籌碼計分,最終以對應現金的比例來還原輸贏金額。隨著科技的進步,人們玩麻將時可以使用專門的APP,在智慧型手機上實時計算輸贏結果。這種利用現有科技裝置的麻將計分軟體雖然方便,但終究是要依靠某一玩家的手機來操作;每一局眾人得瀏覽當局結果,以免舞弊情形發生。此外,每一局輸贏金額的計算是基於底數與台數。基於不同玩法與習慣,人們打麻將時每底與每台對應的金額會不同。前述APP的設計通常基於特定的玩法,要更改以符合其它玩法有時不太方便,造成使用上的另類負擔。In the past, the winning or losing amount of Mahjong can be settled in cash in a single round, or it can be finally checked by paper records. For more sophisticated players, you can use chip scoring to ultimately restore the winning or losing amount in the proportion of corresponding cash. With the advancement of technology, when playing Mahjong, people can use a special APP to calculate the winning or losing results on a smart phone in real time. Although this mahjong scoring software using existing technology devices is convenient, after all, it depends on the mobile phone of a certain player to operate; everyone in each round must browse the results of the authorities to prevent fraud. In addition, the calculation of the winning or losing amount of each round is based on the base and the number of units. Based on different gameplay and habits, when playing Mahjong, the amount corresponding to each base and each set will be different. The design of the aforementioned APP is usually based on a specific gameplay, and it is sometimes inconvenient to change to match other gameplays, resulting in an alternative burden on use.

另一方面,現在的麻將桌不再像以往的型態,只能提供安靜舒適玩樂的桌面;除了提供很多自動化洗牌功能,一般還會設計電源供應裝置,比如USB電源孔,提供玩家在打麻將時對自己的手機充電,或是做為麻將桌燈光的電力來源。由於有了這些USB電源孔,一些麻將周邊設備就可以依附其而運作,甚至可利用其它獨立的行動電源供應設備的電力來運作。本創作之麻將計分系統便是為了解決現有麻將計分的不便,可利用前述USB電源孔或設備運作的創新產品。On the other hand, the current Mahjong table is no longer like the previous model, it can only provide a quiet and comfortable tabletop. In addition to providing many automatic shuffle functions, power supply devices such as USB power holes are generally designed to provide players with Mahjong charges his mobile phone or serves as a source of power for the lights on the Mahjong table. Thanks to these USB power holes, some Mahjong peripherals can operate on it, and even use the power of other independent mobile power supply devices. The created Mahjong scoring system is to solve the inconvenience of the existing Mahjong scoring. It can use the aforementioned USB power hole or an innovative product to operate the device.

本段文字提取和編譯本創作的某些特點。其它特點將被揭露於後續段落中。其目的在涵蓋附加的申請專利範圍之精神和範圍中,各式的修改和類似的排列。This paragraph extracts and compiles some features of this creation. Other features will be revealed in subsequent paragraphs. Its purpose is to cover the spirit and scope of the scope of additional patent applications, with various modifications and similar arrangements.

為了滿足以上需求,本創作提出一種麻將計分系統。該麻將計分系統包含二麻將計分器,其特徵在於:每一麻將計分器包含:一液晶顯示模組,用以顯示圖像或文字資訊;二操作按鍵模組,每一操作按鍵模組包含一第一按鍵、一第二按鍵及一第三按鍵;一無線通訊模組,以2.4G頻寬訊號連接具有特定硬體位址的設備;一記憶體模組,用以儲存資料,其中包括關於前述無線通訊模組的一本機硬體位址;一控制模組,與前述模組訊號連接,用以控制該些模組的運作;一USB供電模組,與前述模組電連接,用以將來自一外部USB充電座的電力,分配到各模組以維持運作;及一殼體,完全或部分包覆保護前述各模組,該殼體外型具有一對稱軸,該液晶顯示模組的顯示方向與該對稱軸的夾角介於40度至50度之間。In order to meet the above needs, this creation proposes a Mahjong scoring system. The mahjong scoring system includes two mahjong scoring devices, which are characterized in that each mahjong scoring device includes: a liquid crystal display module for displaying image or text information; two operation button modules, each operation button module The set includes a first button, a second button, and a third button; a wireless communication module that connects a device with a specific hardware address with a 2.4G bandwidth signal; and a memory module for storing data, where Including a local hardware address of the wireless communication module; a control module connected to the signal of the module to control the operation of the modules; a USB power supply module electrically connected to the module; It is used to distribute the power from an external USB charging base to each module to maintain operation; and a casing, which completely or partially covers and protects the aforementioned modules, the casing has a symmetrical axis, and the liquid crystal display module The angle between the display direction of the group and the axis of symmetry is between 40 degrees and 50 degrees.

當一第一麻將計分器的USB供電模組接上來自外部USB充電座的電時,其無線通訊模組發出訊號尋找一第二麻將計分器的無線通訊模組的硬體位址;當該第二麻將計分器的USB供電模組接上來自外部USB充電座的電時,二麻將計分器的無線通訊模組訊號連結,各自的液晶顯示模組上特定的像素分別閃爍;任一控制模組在接收來自其所屬麻將計分器上任一按鍵按壓後的一輸入訊號後,將該輸入訊號所對應的資訊儲存到記憶體模組中,並與對應控制模組同步,將該對應的資訊儲存到另一記憶體模組中;該第一按鍵短按壓後的輸入訊號表示胡牌或確認,該第一按鍵長按壓後的輸入訊號表示進入起莊模式、確認或進行設定,該第二按鍵短按壓後的輸入訊號表示循序顯示設定項目、增加設定數值及進行計分檢查,該第三按鍵短按壓後的輸入訊號表示反序顯示設定項目、減少設定數值及取消計分檢查。When the USB power supply module of a first Mahjong scorer is connected to electricity from an external USB charging stand, its wireless communication module sends a signal to find the hardware address of the wireless communication module of a second Mahjong scorer; when When the USB power supply module of the second Mahjong scoring device is connected to electricity from an external USB charging stand, the wireless communication module signals of the two Mahjong scoring devices are connected, and specific pixels on the respective liquid crystal display modules are blinked respectively; A control module receives an input signal after pressing any button on its mahjong scorer, stores the information corresponding to the input signal into the memory module, and synchronizes with the corresponding control module to The corresponding information is stored in another memory module; the input signal after the short press of the first button indicates a trump card or confirmation, and the input signal after the long press of the first button indicates entering the village mode, confirmation, or setting, The input signal after the second key is pressed shortly indicates the setting items are displayed sequentially, the set value is increased, and the score is checked. The input signal after the third key is pressed shortly is displayed in the reverse order. Reducing the set value and cancel the check scores.

依照本創作,該液晶顯示模組的下半部及上半部可分別顯示正向及反向顯示文字,供相鄰二玩家視察。According to this creation, the lower half and the upper half of the liquid crystal display module can display forward and reverse display characters respectively for inspection by two adjacent players.

依照本創作,循序顯示的設定項目依次為清除紀錄、設定台錢、設定底錢與完成。According to this creation, the setting items displayed in order are clearing records, setting money, setting cash, and finishing.

依照本創作,當在清除紀錄的設定項目下短按壓第一按鍵後,所在麻將計分器的控制模組會將上一筆的紀錄由訊號連接的記憶體模組中清除,並同步通知另一麻將計分器的控制模組進行同樣動作。According to this creation, when the first button is pressed shortly under the setting item of clearing the record, the control module of the mahjong scoring machine where it is located will clear the previous record from the memory module connected to the signal and simultaneously notify the other The control module of the mahjong scorer performs the same operation.

依照本創作,當在設定台錢的設定項目下短按壓第一按鍵後,可利用短按壓第二按鍵增加每一台對應的分數,及利用短按壓第三按鍵減少每一台對應的分數,在確認每一台對應的分數後短按壓第一按鍵,所在麻將計分器的控制模組會將每一台對應的分數儲存到訊號連接的記憶體模組中,並同步通知另一麻將計分器的控制模組進行同樣動作。According to this creation, when the first button is pressed shortly under the setting item of setting money, the corresponding score can be increased by pressing the second button shortly, and the corresponding score can be reduced by pressing the third button shortly. After confirming each corresponding score, press the first button shortly. The control module of the mahjong scoring machine will store each corresponding score in the signal connected memory module and notify the other mahjong meter simultaneously. The control module of the splitter performs the same operation.

依照本創作,當在設定底錢的設定項目下短按壓第一按鍵後,可利用短按壓第二按鍵增加一底對應的分數,及利用短按壓第三按鍵減少一底對應的分數,在確認一底對應的分數後短按壓第一按鍵,所在麻將計分器的控制模組會將一底對應的分數儲存到訊號連接的記憶體模組中,並同步通知另一麻將計分器的控制模組進行同樣動作。According to this creation, after short pressing the first button under the setting item of setting the bottom money, you can use a short press on the second button to increase the score corresponding to a background, and use a short press on the third button to decrease the score corresponding to a background. Press the first button shortly after the corresponding score, the control module of the mahjong scorer where it is stored will store the corresponding score in the signal to the memory module connected to the signal, and simultaneously notify the control of the other mahjong scorer The module performs the same operation.

依照本創作,當在完成的設定項目下短按壓第一按鍵後,該麻將計分器顯示目前記錄的兩位玩家分數。According to this creation, when the first button is pressed briefly under the completed setting item, the Mahjong scoring machine displays the two player scores currently recorded.

依照本創作,當莊家所在麻將計分器的對應操作按鍵模組的第一按鍵受長按壓後,進入遊戲模式,各液晶顯示模組顯示一風圈資訊。According to this creation, when the first button of the corresponding operation key module of the mahjong scorer where the dealer is located is pressed for a long time, it enters the game mode, and each liquid crystal display module displays a wind circle information.

依照本創作,當進入遊戲模式後,贏家短按壓所在麻將計分器的對應操作按鍵模組中的第一按鍵後,贏家所在麻將計分器的液晶顯示模組朝向贏家對應操作按鍵模組方向顯示贏家字樣。According to this creation, after entering the game mode, after the winner briefly presses the first button in the corresponding operation button module of the mahjong scoring machine, the LCD display module of the mahjong scoring machine of the winner is facing the direction of the corresponding operation button module of the winner. Show winners.

依照本創作,輸家可利用所在麻將計分器的對應操作按鍵模組中的第二按鍵與第三按鍵調整輸的台數,確認後按第一按鍵,輸家所在麻將計分器的液晶顯示模組朝向輸家對應操作按鍵模組方向顯示輸的分數。According to this creation, the loser can use the second and third buttons in the corresponding operation key module of the mahjong scorer to adjust the number of units lost. After confirming, press the first button. The LCD display mode of the mahjong scorer where the loser is located. The group displays the losing score towards the direction of the corresponding operation key module of the loser.

依照本創作,贏家所在麻將計分器的液晶顯示模組朝向贏家對應操作按鍵模組方向顯示贏的分數,贏家長按壓所在麻將計分器的對應操作按鍵模組中的第一按鍵後,贏家所在麻將計分器的液晶顯示模組朝向贏家對應操作按鍵模組方向顯示目前輸贏分數。According to this creation, the LCD display module of the mahjong scoring machine where the winner is located displays the winning score towards the corresponding operation button module of the winner. After the winner presses the first button in the corresponding operation key module of the mahjong scoring machine where the winner is located, the winner The LCD display module of the mahjong scoring machine displays the current winning or losing score towards the direction of the corresponding operation button module of the winner.

依照本創作,輸家與贏家之外的其他玩家所在麻將計分器的液晶顯示模組分別朝向其他玩家對應操作按鍵模組方向顯示數字0。According to this creation, the LCD module of the Mahjong scoring machine where players other than the loser and the winner are located will display the number 0 towards the direction of the corresponding operation button module of other players.

依照本創作,贏家對應操作按鍵模組的第一按鍵連續兩局長按壓而於贏家對應操作按鍵模組方向顯示贏家字樣時,所在麻將計分器的控制模組紀錄贏家狀態為連莊。According to this creation, when the first button of the corresponding operation button module of the winner is pressed continuously by two directors and the word "winner" is displayed in the direction of the corresponding operation button module of the winner, the control module record of the mahjong scorer is Lianzhuang.

依照本創作,當進入起莊模式後,若是贏家錯誤地短按壓所在麻將計分器的對應操作按鍵模組中的第一按鍵,可長按壓所在麻將計分器的對應操作按鍵模組中的第三按鍵取消第一按鍵的操作。According to this creation, after entering the Zhuangzhuang mode, if the winner mistakenly presses the first button in the corresponding operation button module of the mahjong scoring device, he can long press the button in the corresponding operation button module of the mahjong scoring device. The third button cancels the operation of the first button.

依照本創作,當北風北局結束後,任一家所在麻將計分器的控制模組可接受風位調整,並將玩家的分數對應調整,顯示於調整風位後玩家對應操作按鍵模組所對應朝向的液晶顯示模組,並將調整結果同步於另一控制模組。According to this creation, when the Beifeng North Bureau ends, the control module of any mahjong scoring machine in any home can accept the wind level adjustment, and the player's score is adjusted accordingly, and displayed on the player's corresponding operation button module after adjusting the wind level. The liquid crystal display module is oriented, and the adjustment result is synchronized with another control module.

本創作的麻將計分系統使用獨立的電子設備,可利用麻將桌提供的USB充電座進行充電,方便遊戲依照不同玩法與習慣而設定分數計算方式。每位玩家可以各自操作,分別顯示結果,免於過分依賴某位玩家紀錄分數的困擾。This created Mahjong scoring system uses independent electronic equipment, which can be charged using the USB charging stand provided by the Mahjong table, so that the game can set the score calculation method according to different playing methods and habits. Each player can operate independently and display the results separately, so as not to be overly dependent on the record score of a certain player.

本創作將藉由參照下列的實施方式而更具體地描述。This creation will be described more specifically by referring to the following embodiments.

請參閱圖1至圖3,圖1為依照本創作的一種麻將計分系統中之一麻將計分器10的電路圖,圖2為麻將計分器10的外觀示意圖,圖3為麻將計分系統使用狀態下的示意圖。本創作所揭露的麻將計分系統,由二個麻將計分器10組成運作,每一個麻將計分器10的構造相同。每個麻將計分器10的結構包含了一液晶顯示模組11、二操作按鍵模組(一第一操作按鍵模組12及一第二操作按鍵模組13)、一無線通訊模組14、一記憶體模組15、一控制模組16及一USB供電模組17。以下分別介紹該些模組的功能、互動方式及麻將計分系統的操作方式。Please refer to FIG. 1 to FIG. 3. FIG. 1 is a circuit diagram of a mahjong scoring device 10 in a mahjong scoring system according to the present invention. FIG. 2 is a schematic diagram of the mahjong scoring device 10. FIG. 3 is a mahjong scoring system Schematic diagram in use. The Mahjong scoring system disclosed in this creation consists of two Mahjong scoring devices 10, each of which has the same structure. The structure of each mahjong scorer 10 includes a liquid crystal display module 11, two operation button modules (a first operation button module 12 and a second operation button module 13), a wireless communication module 14, A memory module 15, a control module 16 and a USB power supply module 17. The functions, interaction methods, and operation methods of the Mahjong scoring system are introduced below.

液晶顯示模組11可以是一般的LCD螢幕,用來顯示圖像或文字資訊。液晶顯示模組11有一個主要顯示方向(像素矩陣的經度方向,如圖2的點線所繪示),為了要同時讓兩位相鄰的玩家使用,前述的主要顯示方向有特別的設計,將於後文中說明。The liquid crystal display module 11 may be a general LCD screen for displaying images or text information. The liquid crystal display module 11 has a main display direction (longitude direction of the pixel matrix, as shown by the dotted line in FIG. 2). In order to be used by two adjacent players at the same time, the aforementioned main display direction is specially designed. This will be explained later.

二操作按鍵模組中每一個都包含三個按鍵:第一操作按鍵模組12有一第一按鍵121、一第二按鍵122及一第三按鍵123;第二操作按鍵模組13有一第一按鍵131、一第二按鍵132及一第三按鍵133。相同的按鍵名稱有相同的作用,即便用於說明而給予不同的符號(如第二按鍵122與第二按鍵132有相同的功能,只是供不同玩家操作使用)。Each of the two operation button modules includes three buttons: the first operation button module 12 has a first button 121, a second button 122, and a third button 123; the second operation button module 13 has a first button 131. A second button 132 and a third button 133. The same key names have the same function, even if different symbols are used for explanation (for example, the second button 122 and the second button 132 have the same function, but are only used by different players for operation).

無線通訊模組14是通訊硬體,可包含驅動晶片、天線、主被動元件及電路板等基礎元件,以2.4G頻寬訊號連接具有特定硬體位址的設備。依照本創作,硬體位址可以是任何可以用來辨識無線設備獨一性的編碼,比如MAC(Media Access Control Address)位址。要注意的是,每一個無線通訊模組14被設定只能跟具有特定硬體位址的設備對連,而且是麻將計分器10開機後主動進行連接,和一般的無線通訊設備不同。The wireless communication module 14 is communication hardware, and may include basic components such as a driving chip, an antenna, active and passive components, and a circuit board. The device having a specific hardware address is connected with a 2.4G bandwidth signal. According to this creation, the hardware address can be any code that can be used to identify the uniqueness of the wireless device, such as a MAC (Media Access Control Address) address. It should be noted that each wireless communication module 14 is set to be connected only to a device with a specific hardware address, and is connected actively after the Mahjong scorer 10 is turned on, which is different from general wireless communication devices.

記憶體模組15可用以儲存麻將計分器10運行時的資料,其中包括關於前述無線通訊模組14的本機硬體位址,用來讓配對的麻將計分器10的無線通訊模組14來尋找。實作上,記憶體模組15可以是快閃記憶體或是EEPROM。The memory module 15 can be used to store data during the operation of the mahjong scorer 10, including the local hardware address of the wireless communication module 14 described above, and used to make the wireless communication module 14 of the paired mahjong scorer 10 Come and look. In practice, the memory module 15 may be a flash memory or an EEPROM.

控制模組16與液晶顯示模組11、第一操作按鍵模組12、第二操作按鍵模組13、無線通訊模組14與記憶體模組15訊號連接,用來控制該些模組的運作。實作上,控制模組16可以是特殊應用積體電路(Application-Specific Integrated Circuit,ASIC)。The control module 16 is connected to the liquid crystal display module 11, the first operation button module 12, the second operation button module 13, the wireless communication module 14 and the memory module 15 to control the operation of these modules. . In practice, the control module 16 may be an Application-Specific Integrated Circuit (ASIC).

USB供電模組17與液晶顯示模組11、第一操作按鍵模組12、第二操作按鍵模組13、無線通訊模組14、記憶體模組15與控制模組16電連接,用以將來自一外部USB充電座(未繪示)的電力,分配到各模組以維持運作。USB供電模組17包含了一個電源控制晶片173、一條USB電源線171及連接在USB電源線171末端的USB插頭172。The USB power supply module 17 is electrically connected to the liquid crystal display module 11, the first operation button module 12, the second operation button module 13, the wireless communication module 14, the memory module 15 and the control module 16 to electrically connect Power from an external USB charging dock (not shown) is distributed to each module to maintain operation. The USB power supply module 17 includes a power control chip 173, a USB power cable 171, and a USB plug 172 connected to the end of the USB power cable 171.

殼體18完全或部分包覆保護前述各模組(完全包覆無線通訊模組14、記憶體模組15與控制模組16,部分包覆液晶顯示模組11、第一操作按鍵模組12、第二操作按鍵模組13與USB供電模組17)。殼體18的材料最好是塑膠,以減少無線通訊模組14訊息連通的阻礙。此外,依照本創作,殼體18的外型具有一對稱軸(如圖2的虛線所繪示),對稱的設計是要讓兩位共用一台麻將計分器10的玩家不會感受到使用上的不公平(比如一玩家使用第一按鍵121、第二按鍵122及第三按鍵123,另一玩家使用第一按鍵131、第二按鍵132及第三按鍵133,兩組操作按鍵模組外觀及功能一致)。液晶顯示模組11的顯示方向(點線)與該對稱軸的夾角介於40度至50度之間,最好是45度。設計液晶顯示模組11”歪”一個角度是要讓相鄰兩位玩家能夠看到的文字方向都是他轉頭目視時的方向,也就是如圖2繪示的液晶顯示模組11的下半部及上半部分別顯示正向及反向顯示文字,供相鄰二玩家視察。為了對此有較佳的理解,請見圖3。以下,為了說明方便,麻將計分系統使用的兩個麻將計分器10在必要時分別稱作第一麻將計分器10A及第二麻將計分器10B。”第一”與”第二”僅是用來區別彼此,功能上沒有差別;操作上的先後可以調換,不影響麻將計分系統運作。由圖3中可以看出甲、乙、丙、丁四人在玩麻將。甲跟丁共用操作第一麻將計分器10A,乙跟丙共用操作第二麻將計分器10B。甲操作第一麻將計分器10A上繪示黑色的按鈕,看的是液晶顯示模組11顯示於黑色部分的圖文顯示;丁操作第一麻將計分器10A上繪示白色的按鈕,看的是液晶顯示模組11顯示於白色部分的圖文顯示。很明顯,甲和丁都只需稍稍轉頭就能從液晶顯示模組11看到他需要知道的數據,且角度基本相同(在其它實施例中,也可以設計不同)。相同地,乙操作第二麻將計分器10B上繪示黑色的按鈕,看的是液晶顯示模組11顯示於黑色部分的圖文顯示;丁操作第二麻將計分器10B上繪示白色的按鈕,看的是液晶顯示模組11顯示於白色部分的圖文顯示。很明顯,乙和丙也都只需稍稍轉頭就能從液晶顯示模組11看到他需要知道的數據,且角度基本相同。The housing 18 completely or partially covers the aforementioned modules (completely covers the wireless communication module 14, the memory module 15 and the control module 16, and partially covers the liquid crystal display module 11, the first operation button module 12 , The second operation button module 13 and the USB power supply module 17). The material of the casing 18 is preferably plastic, so as to reduce the obstacle of the communication of the wireless communication module 14. In addition, according to this creation, the appearance of the casing 18 has a symmetrical axis (as shown by the dashed line in FIG. 2), and the symmetrical design is such that two players sharing a Mahjong scorer 10 will not feel the use Unfair (for example, one player uses the first button 121, the second button 122, and the third button 123, and the other player uses the first button 131, the second button 132, and the third button 133, and the two sets of operation button module appearance And consistent functionality). The angle between the display direction (dotted line) of the liquid crystal display module 11 and the axis of symmetry is between 40 degrees and 50 degrees, preferably 45 degrees. The design of the LCD module 11 is "angled" at an angle so that the direction of the text that can be seen by two adjacent players is the direction when he turns his eyes, which is the bottom of the LCD module 11 shown in Figure 2. The first half and the upper half respectively display forward and reverse display text for inspection by two adjacent players. For a better understanding of this, please see Figure 3. In the following, for convenience of explanation, the two Mahjong scoring devices 10 used by the Mahjong scoring system are respectively referred to as a first Mahjong scoring device 10A and a second Mahjong scoring device 10B when necessary. The "first" and "second" are only used to distinguish each other, and there is no difference in function; the order of operation can be changed without affecting the operation of the mahjong scoring system. It can be seen from Figure 3 that the four people A, B, C and D are playing Mahjong. A and D share the first Mahjong scoring device 10A, and B and C share the second Mahjong scoring device 10B. A. Operate the first mahjong scoring device 10A with black buttons and see the graphic display of the black part of the LCD module 11; D Operate the first mahjong scoring device 10A with white buttons and see It is a graphic display of the liquid crystal display module 11 displayed on the white portion. Obviously, Jia and Ding only need to turn their heads a little to see the data he needs to know from the liquid crystal display module 11, and the angles are basically the same (in other embodiments, the design can be different). Similarly, B operates a black button on the second mahjong scoring device 10B, and sees a graphic display of the black portion of the liquid crystal display module 11; D operates a white mahjong scoring device 10B. Press the button to see the graphic display of the white portion of the liquid crystal display module 11. Obviously, both B and C can also see the data he needs to know from the liquid crystal display module 11 by turning their heads slightly, and the angles are basically the same.

在進入麻將計分系統計分操作之前,相關硬體的設計有以下的功能。首先,當一第一麻將計分器10A的USB供電模組17接上來自外部USB充電座的電時,其無線通訊模組14會發出訊號尋找第二麻將計分器10B的無線通訊模組14的硬體位址。而當該第二麻將計分器11B的USB供電模組17於稍後接上來自外部USB充電座的電時(兩者接電時間差可以在三秒以上),二麻將計分器的無線通訊模組14便會訊號連結,各自的液晶顯示模組11上某個特定的像素分別閃爍。任一控制模組16在接收來自其所屬麻將計分器10上任一按鍵按壓後的一輸入訊號後,會將該輸入訊號所對應的資訊儲存到記憶體模組15中,並與對應控制模組16(另一台麻將計分器10的控制模組16)同步,將該對應的資訊儲存到另一記憶體模組15中。按鍵方面,第一按鍵121與131短按壓後的輸入訊號表示胡牌或確認,第一按鍵121與131長按壓後的輸入訊號表示進入起莊模式、確認或進行設定,第二按鍵122與132短按壓後的輸入訊號表示循序顯示設定項目、增加設定數值及進行計分檢查,第三按鍵123與133短按壓後的輸入訊號表示反序顯示設定項目、減少設定數值及取消計分檢查。Before entering the scoring operation of the Mahjong scoring system, the related hardware design has the following functions. First, when a USB power module 17 of a first Mahjong scorer 10A is connected to electricity from an external USB charging stand, its wireless communication module 14 will send a signal to find a wireless communication module of the second Mahjong scorer 10B. 14 hardware address. And when the USB power supply module 17 of the second Mahjong scoring device 11B is later connected with electricity from an external USB charging stand (the difference between the two power connection time can be more than three seconds), the wireless communication of the two mahjong scoring devices The modules 14 are signal-linked, and a specific pixel on the respective liquid crystal display module 11 blinks. After any control module 16 receives an input signal from any button on the mahjong scorer 10 it belongs to, it stores the information corresponding to the input signal in the memory module 15 and communicates with the corresponding control module. Group 16 (the control module 16 of the other mahjong scorer 10) is synchronized, and the corresponding information is stored in another memory module 15. In terms of keys, the input signals after the short press of the first keys 121 and 131 indicate a trump card or confirmation, and the input signals after the long press of the first keys 121 and 131 indicate entering the bank mode, confirmation or setting, and the second keys 122 and 132 The input signal after a short press indicates that the setting items are displayed sequentially, the set value is increased, and the score check is performed. The input signal after the third key 123 and 133 is pressed is displayed in the reverse order, decreases the set value, and cancels the scoring check.

如上所述,循序顯示的設定項目依次為清除紀錄、設定台錢、設定底錢與完成,這些資訊都是在麻將遊戲開始前必須完成的設定。當在清除紀錄的設定項目下短按壓第一按鍵(比如第一按鍵121)後,所在麻將計分器(比如第一麻將計分器10A)的控制模組16會將上一筆的紀錄由訊號連接的記憶體模組15中清除,並同步通知另一麻將計分器(比如第二麻將計分器10B)的控制模組16進行同樣動作。當在設定台錢的設定項目下短按壓第一按鍵(比如第一按鍵121)後,可利用短按壓同一操作按鍵模組的第二按鍵(比如第二按鍵122)以增加每一台對應的分數,及利用短按壓第三按鍵(比如第二按鍵123)減少每一台對應的分數,在確認每一台對應的分數後短按壓第一按鍵121,所在第一麻將計分器10A的控制模組16便會將每一台對應的分數(比如一台對應30)儲存到訊號連接的記憶體模組15中,並同步通知另一麻將計分器(第二麻將計分器10B)的控制模組16進行同樣動作。同理,當在設定底錢的設定項目下短按壓第一按鍵(比如第一按鍵121)後,可利用短按壓第二按鍵(比如第二按鍵122)增加一底對應的分數,及利用短按壓第三按鍵(比如第二按鍵123)減少一底對應的分數,在確認一底對應的分數後短按壓第一按鍵121,所在第一麻將計分器10A的控制模組16會將一底對應的分數(比如一底對應50)儲存到訊號連接的記憶體模組15中,並同步通知另一(第二麻將計分器10B)的控制模組16進行同樣動作。當在完成的設定項目下短按壓第一按鍵(比如第一按鍵121)後,所有麻將計分器10A與10B都顯示目前記錄的兩位玩家分數。之後,第一麻將計分器10A與第二麻將計分器10B進入起莊模式,準備開始玩麻將,莊家長按對應的第一按鍵後以訂出莊家位置。當莊家所在麻將計分器的對應操作按鍵模組11的第一按鍵受長按壓後,進入遊戲模式,各液晶顯示模組顯示一風圈資訊。(東風1或東風東)。As mentioned above, the setting items that are displayed sequentially are clearing records, setting money, setting base money, and completing. These information are all settings that must be completed before the mahjong game starts. When the first button (such as the first button 121) is briefly pressed under the setting item of clearing the record, the control module 16 of the mahjong scoring device (such as the first mahjong scoring device 10A) changes the previous record from the signal The connected memory module 15 is cleared, and the control module 16 of another Mahjong scoring device (such as the second Mahjong scoring device 10B) is notified to perform the same operation. When the first button (such as the first button 121) is pressed shortly under the setting item of setting the money, the second button (such as the second button 122) of the same operation button module can be short-pressed to increase each corresponding button. Score, and use a short press of the third button (such as the second button 123) to reduce the corresponding score of each machine. After confirming each corresponding score, short press the first button 121, where the first mahjong scorer 10A is controlled. Module 16 will store each corresponding score (for example, one corresponding to 30) in the memory module 15 connected to the signal, and simultaneously notify the other Mahjong scorer (second Mahjong scorer 10B). The control module 16 performs the same operation. Similarly, when the first button (for example, the first button 121) is pressed briefly under the setting item of setting the bottom money, the second button (for example, the second button 122) can be used to increase the corresponding score by short pressing, and the Press the third button (such as the second button 123) to reduce the score corresponding to the bottom. After confirming the score corresponding to the bottom, press the first button 121 shortly. The control module 16 of the first mahjong scorer 10A will reduce the score by one. Corresponding scores (for example, a base corresponding to 50) are stored in the memory module 15 connected to the signal, and the control module 16 of the other (second Mahjong scorer 10B) is notified to perform the same operation. When the first button (such as the first button 121) is pressed briefly under the completed setting item, all the mahjong scorers 10A and 10B display the two player scores currently recorded. After that, the first Mahjong scoring device 10A and the second mahjong scoring device 10B enter the Zhuang mode, ready to start playing Mahjong, and the Zhuang parents press the corresponding first button to book the dealer's position. When the first button of the corresponding operation button module 11 of the mahjong scorer where the dealer is located is long pressed, the game mode is entered, and each liquid crystal display module displays a circle of information. (Dongfeng 1 or Dongfeng Dong).

在進入遊戲模式後,贏家可短按壓所在麻將計分器(比如第一麻將計分器10A)的對應操作按鍵模組(比如第一操作按鍵模組12)中的第一按鍵121後,贏家所在第一麻將計分器10A的液晶顯示模組11朝向贏家對應的第一操作按鍵模組12的方向便顯示贏家字樣。同時,輸家可利用所在麻將計分器(比如第二麻將計分器10B)的對應操作按鍵模組(比如第二操作按鍵模組13)中的第二按鍵132與第三按鍵133調整輸的台數(比如3台),確認後按第一按鍵131,輸家所在第二麻將計分器10B的液晶顯示模組11朝向輸家對應的第二操作按鍵模組13的方向顯示輸的分數(比如140,一底50加上三台90)。同步地,贏家所在第一麻將計分器10A的液晶顯示模組11朝向贏家對應的第一操作按鍵模組12的方向顯示贏的分數(140),贏家長按壓所在第一麻將計分器10A的第一操作按鍵模組12中的第一按鍵121後,贏家所在第一麻將計分器10A的液晶顯示模組11便朝向贏家對應的第一操作按鍵模組12的方向顯示目前輸贏分數。幾乎同時,輸家與贏家之外的其他玩家所在麻將計分器的液晶顯示模組11分別朝向其他玩家對應操作按鍵模組方向顯示數字0。若贏家對應的第一操作按鍵模組12的第一按鍵121連續兩局長按壓操作而於贏家對應的第一操作按鍵模組12的方向顯示贏家字樣時,所在第一麻將計分器10A的控制模組16紀錄贏家狀態為連莊,並將該狀態同步至另一控制模組16以供紀錄更新。若輸贏和莊家有關(連莊或輸牌下莊),輸家所在麻將計分器10的液晶顯示模組11朝向輸家對應的操作按鍵模組的方向僅顯示基本台數。After entering the game mode, the winner can short press the first button 121 in the corresponding operation key module (such as the first operation key module 12) of the mahjong scoring device (such as the first mahjong scoring device 10A), and then the winner Where the liquid crystal display module 11 of the first mahjong scorer 10A faces the first operation button module 12 corresponding to the winner, the word "winner" is displayed. At the same time, the loser can use the second button 132 and the third button 133 in the corresponding operation button module (such as the second operation button module 13) of the mahjong scorer (such as the second mahjong scorer 10B) to adjust the loser. The number of units (for example, 3 units). After confirming, press the first button 131. The LCD module 11 of the second mahjong scorer 10B where the loser is located will display the lost score in the direction of the second operation button module 13 corresponding to the loser (eg 140, 50 at the bottom plus 90 at the bottom). Synchronously, the liquid crystal display module 11 of the first mahjong scoring device 10A where the winner is located displays the winning score (140) toward the first operation button module 12 corresponding to the winner, and the winning parent presses the first mahjong scoring device 10A where they are located After the first operation button 121 of the first operation button module 12 is displayed, the liquid crystal display module 11 of the first mahjong scoring device 10A where the winner is located displays the current winning or losing score in the direction of the first operation button module 12 corresponding to the winner. Almost at the same time, the LCD display module 11 of the Mahjong scoring machine where the players other than the loser and the winner are located respectively displays the number 0 toward the direction of the corresponding operation button module of the other players. If the first button 121 of the first operation button module 12 corresponding to the winner is pressed continuously by two directors and the word "winner" is displayed in the direction of the first operation button module 12 corresponding to the winner, the first mahjong scorer 10A is controlled. Module 16 records the winner status as Lianzhuang, and synchronizes the status to another control module 16 for record update. If winning or losing is related to the banker (even the banker or the banker), the LCD module 11 of the mahjong scoring device 10 where the loser is located will only display the basic number in the direction of the corresponding operation key module of the loser.

當進入起莊模式後(遊戲中),若是贏家錯誤地短按壓所在麻將計分器的對應操作按鍵模組中的第一按鍵,可長按壓所在麻將計分器的對應操作按鍵模組中的第三按鍵取消第一按鍵的操作,避免誤記分數。此外,贏家可短按壓所在麻將計分器的對應操作按鍵模組中的第二按鍵,檢視輸家付出的台數。遊戲中,任一玩家可短按其對應操作的第二按鍵來檢視遊戲紀錄,贏家也可以短按其對應操作的第二按鍵來檢視輸家付出的台數。當北風北局結束後,任一家所在麻將計分器的控制模組16可接受風位調整(短按第三按鍵),並將玩家的分數對應調整,顯示於調整風位後玩家對應操作按鍵模組所對應朝向的液晶顯示模組,並將調整結果同步於另一控制模組16。After entering the Zhuang mode (in the game), if the winner mistakenly presses the first button in the corresponding operation button module of the mahjong scoring device, he can long press the button in the corresponding operation button module of the mahjong scoring device. The third button cancels the operation of the first button to avoid misremembering the score. In addition, the winner can press the second button in the corresponding operation button module of the mahjong scorer to check the number of losers. In the game, any player can press the corresponding second button of the corresponding operation to view the game record, and the winner can also press the corresponding second button of the corresponding operation to view the number of losers paid. When the Beifeng North game is over, the control module 16 of any mahjong scoring machine can accept the wind level adjustment (short press the third button), and adjust the player's score accordingly, and display it on the player's corresponding operation button after adjusting the wind level The liquid crystal display module corresponding to the module is synchronized with the adjustment result to another control module 16.

雖然本創作已以實施方式揭露如上,然其並非用以限定本創作,任何所屬技術領域中具有通常知識者,在不脫離本創作之精神和範圍內,當可作些許之更動與潤飾,因此本創作之保護範圍當視後附之申請專利範圍所界定者為準。Although this creation has been disclosed as above in the form of implementation, it is not intended to limit this creation. Any person with ordinary knowledge in the technical field can make some changes and decorations without departing from the spirit and scope of this creation. The scope of protection of this creation shall be determined by the scope of the attached patent application.

10‧‧‧麻將計分器10‧‧‧ Mahjong Scorer

10A‧‧‧第一麻將計分器 10A‧‧‧First Mahjong Scorer

10B‧‧‧第二麻將計分器 10B‧‧‧Second Mahjong Scorer

11‧‧‧液晶顯示模組 11‧‧‧LCD Module

12‧‧‧第一操作按鍵模組 12‧‧‧The first operation button module

121‧‧‧第一按鍵 121‧‧‧first button

122‧‧‧第二按鍵 122‧‧‧Second button

123‧‧‧第三按鍵 123‧‧‧Third button

13‧‧‧第二操作按鍵模組 13‧‧‧Second operation button module

131‧‧‧第一按鍵 131‧‧‧first button

132‧‧‧第二按鍵 132‧‧‧Second button

133‧‧‧第三按鍵 133‧‧‧Third button

14‧‧‧無線通訊模組 14‧‧‧Wireless communication module

15‧‧‧記憶體模組 15‧‧‧Memory Module

16‧‧‧控制模組 16‧‧‧Control Module

17‧‧‧USB供電模組 17‧‧‧USB Power Supply Module

171‧‧‧USB電源線 171‧‧‧USB power cable

172‧‧‧USB插頭 172‧‧‧USB plug

173‧‧‧電源控制晶片 173‧‧‧Power Control Chip

18‧‧‧殼體 18‧‧‧shell

圖1為依照本創作的一種麻將計分系統中之一麻將計分器的電路圖,圖2為麻將計分器的外觀示意圖,圖3為麻將計分系統使用狀態下的示意圖。FIG. 1 is a circuit diagram of a mahjong scoring device in a mahjong scoring system according to the present creation, FIG. 2 is a schematic diagram of the appearance of the mahjong scoring device, and FIG. 3 is a schematic diagram of the mahjong scoring system in use.

Claims (15)

一種麻將計分系統,包含二麻將計分器,其特徵在於:每一麻將計分器包含:
一液晶顯示模組,用以顯示圖像或文字資訊;
二操作按鍵模組,每一操作按鍵模組包含一第一按鍵、一第二按鍵及一第三按鍵;
一無線通訊模組,以2.4G頻寬訊號連接具有特定硬體位址的設備;
一記憶體模組,用以儲存資料,其中包括關於前述無線通訊模組的一本機硬體位址;
一控制模組,與前述模組訊號連接,用以控制該些模組的運作;
一USB供電模組,與前述模組電連接,用以將來自一外部USB充電座的電力,分配到各模組以維持運作;及
一殼體,完全或部分包覆保護前述各模組,該殼體外型具有一對稱軸,該液晶顯示模組的顯示方向與該對稱軸的夾角介於40度至50度之間,
其中,當一第一麻將計分器的USB供電模組接上來自外部USB充電座的電時,其無線通訊模組發出訊號尋找一第二麻將計分器的無線通訊模組的硬體位址;當該第二麻將計分器的USB供電模組接上來自外部USB充電座的電時,二麻將計分器的無線通訊模組訊號連結,各自的液晶顯示模組上特定的像素分別閃爍;任一控制模組在接收來自其所屬麻將計分器上任一按鍵按壓後的一輸入訊號後,將該輸入訊號所對應的資訊儲存到記憶體模組中,並與對應控制模組同步,將該對應的資訊儲存到另一記憶體模組中;該第一按鍵短按壓後的輸入訊號表示胡牌或確認,該第一按鍵長按壓後的輸入訊號表示進入起莊模式、確認或進行設定,該第二按鍵短按壓後的輸入訊號表示循序顯示設定項目、增加設定數值及進行計分檢查,該第三按鍵短按壓後的輸入訊號表示反序顯示設定項目、減少設定數值及取消計分檢查。
A mahjong scoring system includes two mahjong scoring devices, which are characterized in that each mahjong scoring device includes:
A liquid crystal display module for displaying image or text information;
Two operation button modules, each of which includes a first button, a second button, and a third button;
A wireless communication module that connects devices with specific hardware addresses with 2.4G bandwidth signals;
A memory module for storing data, including a local hardware address of the wireless communication module;
A control module, which is connected to the signal of the aforementioned module to control the operation of the modules;
A USB power supply module electrically connected to the aforementioned module for distributing power from an external USB charging stand to each module to maintain operation; and a casing, which completely or partially covers and protects the aforementioned modules, The shape of the casing has a symmetry axis, and the angle between the display direction of the liquid crystal display module and the symmetry axis is between 40 degrees and 50 degrees.
Wherein, when a USB power supply module of a first Mahjong scorer is connected to electricity from an external USB charging base, its wireless communication module sends a signal to find a hardware address of a wireless communication module of a second Mahjong scorer. ; When the USB power supply module of the second Mahjong scoring device is connected to electricity from an external USB charging stand, the wireless communication module signals of the two Mahjong scoring devices are connected, and specific pixels on the respective liquid crystal display modules blink respectively. ; Any control module receives an input signal after pressing any button on its own mahjong scorer, stores the information corresponding to the input signal in the memory module, and synchronizes with the corresponding control module, The corresponding information is stored in another memory module; the input signal after the short pressing of the first button indicates a trump card or confirmation, and the input signal after the long pressing of the first button indicates entering the village mode, confirmation, or proceeding The input signal after the second key is pressed shortly indicates the setting items are displayed in sequence, the setting value is increased, and the score is checked. The input signal after the third key is pressed shortly indicates the setting is reversed. Programs to reduce and cancel the scoring to set the value check.
如申請專利範圍第1項所述之麻將計分系統,其中該液晶顯示模組的下半部及上半部分別顯示正向及反向顯示文字,供相鄰二玩家視察。According to the Mahjong scoring system described in item 1 of the scope of patent application, the lower half and the upper half of the liquid crystal display module respectively display forward and reverse display characters for inspection by two adjacent players. 如申請專利範圍第1項所述之麻將計分系統,其中循序顯示的設定項目依次為清除紀錄、設定台錢、設定底錢與完成。According to the Mahjong scoring system described in item 1 of the scope of patent application, the setting items displayed in order are clearing records, setting money, setting money, and completing. 如申請專利範圍第3項所述之麻將計分系統,其中當在清除紀錄的設定項目下短按壓第一按鍵後,所在麻將計分器的控制模組會將上一筆的紀錄由訊號連接的記憶體模組中清除,並同步通知另一麻將計分器的控制模組進行同樣動作。The Mahjong scoring system described in item 3 of the scope of patent application, wherein when the first button is pressed shortly under the setting item of clearing the record, the control module of the mahjong scoring machine will connect the previous record by a signal. The memory module is cleared, and the control module of another Mahjong scorer is notified to perform the same operation simultaneously. 如申請專利範圍第3項所述之麻將計分系統,其中當在設定台錢的設定項目下短按壓第一按鍵後,可利用短按壓第二按鍵增加每一台對應的分數,及利用短按壓第三按鍵減少每一台對應的分數,在確認每一台對應的分數後短按壓第一按鍵,所在麻將計分器的控制模組會將每一台對應的分數儲存到訊號連接的記憶體模組中,並同步通知另一麻將計分器的控制模組進行同樣動作。According to the Mahjong scoring system described in item 3 of the scope of patent application, when the first button is short-pressed under the setting item of the set money, the second button can be used to increase the corresponding score for each unit, and Press the third button to reduce the corresponding score of each unit. After confirming the corresponding score of each unit, press the first button shortly. The control module of the mahjong scoring machine will store each corresponding score to the memory of the signal connection. In the body module, the control module of another Mahjong scoring device is notified to perform the same operation. 如申請專利範圍第3項所述之麻將計分系統,其中當在設定底錢的設定項目下短按壓第一按鍵後,可利用短按壓第二按鍵增加一底對應的分數,及利用短按壓第三按鍵減少一底對應的分數,在確認一底對應的分數後短按壓第一按鍵,所在麻將計分器的控制模組會將一底對應的分數儲存到訊號連接的記憶體模組中,並同步通知另一麻將計分器的控制模組進行同樣動作。The mahjong scoring system described in item 3 of the scope of patent application, wherein when the first button is short-pressed under the setting item of setting the base money, the short-pressing the second button can be used to increase the score corresponding to the bottom, and the short-pressing The third button decreases the score corresponding to the bottom. After confirming the score corresponding to the bottom, press the first button shortly. The control module of the mahjong scorer will store the score corresponding to the bottom to the memory module connected to the signal. , And simultaneously notify the control module of another Mahjong scorer to perform the same action. 如申請專利範圍第3項所述之麻將計分系統,其中當在完成的設定項目下短按壓第一按鍵後,該麻將計分器顯示目前記錄的兩位玩家分數。The mahjong scoring system described in item 3 of the patent application scope, wherein when the first button is pressed shortly under the completed setting item, the mahjong scoring device displays the two player scores currently recorded. 如申請專利範圍第1項所述之麻將計分系統,其中當莊家所在麻將計分器的對應操作按鍵模組的第一按鍵受長按壓後,進入遊戲模式,各液晶顯示模組顯示一風圈資訊。According to the Mahjong scoring system described in item 1 of the patent scope, when the first button of the corresponding operation key module of the mahjong scoring machine where the dealer is located is pressed for a long time, it enters the game mode, and each liquid crystal display module displays a wind Circle information. 如申請專利範圍第1項所述之麻將計分系統,其中當進入遊戲模式後,贏家短按壓所在麻將計分器的對應操作按鍵模組中的第一按鍵後,贏家所在麻將計分器的液晶顯示模組朝向贏家對應操作按鍵模組方向顯示贏家字樣。According to the Mahjong scoring system described in item 1 of the scope of patent application, after entering the game mode, the winner shortly presses the first button in the corresponding operation button module of the mahjong scoring machine where the winner is located. The liquid crystal display module displays the word "winner" toward the direction of the corresponding operation button module of the winner. 如申請專利範圍第9項所述之麻將計分系統,其中輸家利用所在麻將計分器的對應操作按鍵模組中的第二按鍵與第三按鍵調整輸的台數,確認後按第一按鍵,輸家所在麻將計分器的液晶顯示模組朝向輸家對應操作按鍵模組方向顯示輸的分數。According to the Mahjong scoring system described in item 9 of the scope of patent application, the loser uses the second and third buttons in the corresponding operation key module of the mahjong scoring machine to adjust the number of units lost. After confirming, press the first button The LCD display module of the Mahjong scoring machine where the loser is located displays the lost score towards the direction of the corresponding operation button module of the loser. 如申請專利範圍第10項所述之麻將計分系統,其中贏家所在麻將計分器的液晶顯示模組朝向贏家對應操作按鍵模組方向顯示贏的分數,贏家長按壓所在麻將計分器的對應操作按鍵模組中的第一按鍵後,贏家所在麻將計分器的液晶顯示模組朝向贏家對應操作按鍵模組方向顯示目前輸贏分數。According to the Mahjong scoring system described in item 10 of the scope of patent application, the LCD display module of the mahjong scoring machine where the winner is located displays the winning score towards the corresponding operation button module of the winner, and the winning parents press the corresponding After the first button in the button module is operated, the LCD display module of the mahjong scoring machine where the winner is located displays the current winning or losing score in the direction of the corresponding operation button module of the winner. 如申請專利範圍第11項所述之麻將計分系統,其中輸家與贏家之外的其他玩家所在麻將計分器的液晶顯示模組分別朝向其他玩家對應操作按鍵模組方向顯示數字0。According to the Mahjong scoring system described in item 11 of the scope of patent application, the liquid crystal display module of the mahjong scoring machine where the players other than the loser and the winner display the number 0 toward the corresponding operation button module of other players. 如申請專利範圍第9項所述之麻將計分系統,其中贏家對應操作按鍵模組的第一按鍵連續兩局長按壓而於贏家對應操作按鍵模組方向顯示贏家字樣時,所在麻將計分器的控制模組紀錄贏家狀態為連莊。According to the Mahjong scoring system described in item 9 of the scope of patent application, in which the first button of the corresponding operation button module of the winner is pressed continuously by two directors and the word "winner" is displayed in the direction of the corresponding operation button module of the winner, The winner of the control module record is Lianzhuang. 如申請專利範圍第1項所述之麻將計分系統,其中當進入起莊模式後,若是贏家錯誤地短按壓所在麻將計分器的對應操作按鍵模組中的第一按鍵,可長按壓所在麻將計分器的對應操作按鍵模組中的第三按鍵取消第一按鍵的操作。According to the Mahjong scoring system described in item 1 of the scope of patent application, after entering the Zhuangzhuang mode, if the winner mistakenly presses the first button in the corresponding operation button module of the mahjong scoring device, he can press the long button. The third button in the corresponding operation button module of the mahjong scorer cancels the operation of the first button. 如申請專利範圍第1項所述之麻將計分系統,其中當北風北局結束後,任一家所在麻將計分器的控制模組可接受風位調整,並將玩家的分數對應調整,顯示於調整風位後玩家對應操作按鍵模組所對應朝向的液晶顯示模組,並將調整結果同步於另一控制模組。According to the Mahjong scoring system described in item 1 of the scope of patent application, after the Beifeng North Bureau ends, the control module of any mahjong scoring machine in any home can accept the wind level adjustment, and the player's score is adjusted accordingly and displayed on After adjusting the wind level, the player operates the liquid crystal display module corresponding to the corresponding direction of the key module, and synchronizes the adjustment result with another control module.
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Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
TWD204862S (en) 2019-12-05 2020-05-21 洪榮昭 Part of the board game scoring chart

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
TWD204862S (en) 2019-12-05 2020-05-21 洪榮昭 Part of the board game scoring chart

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