TWM584179U - Scenario gender psychological test system combined with virtual reality - Google Patents

Scenario gender psychological test system combined with virtual reality Download PDF

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Publication number
TWM584179U
TWM584179U TW108204800U TW108204800U TWM584179U TW M584179 U TWM584179 U TW M584179U TW 108204800 U TW108204800 U TW 108204800U TW 108204800 U TW108204800 U TW 108204800U TW M584179 U TWM584179 U TW M584179U
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Taiwan
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helmet
gender
infrared
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virtual reality
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TW108204800U
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Chinese (zh)
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林真伊
曾暘名
邱富緯
林容毅
林仕龍
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國立臺中科技大學
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Abstract

本創作係有關於一種結合虛擬實境之情境式性別心理測驗系統,其主要係於電腦設備安裝有情境式性別心理測驗程式,令VR頭盔與電腦設備連線,以將心理測驗選項畫面由顯示幕播放供受測者觀看,令手把控制器與該VR頭盔進行連線,於使用空間中複數設置紅外線基地台,於紅外線基地台設有紅外線陣列發射器供循環發出紅外線讓VR頭盔及手把控制器進行感測;藉此,以將心理性別測驗結合虛擬實境,藉由虛擬實境的沉浸、互動與構想等三大特性,讓受測者可以在虛擬空間裡安心作答,將作答的答案準確度達大最佳化,而在其整體施行使用上更增實用功效特性者。 This creation is about a situation-based gender psychology test system that combines virtual reality. It is mainly installed on a computer device with a situational gender psychology test program. It connects the VR helmet and the computer device to display the psychological test option screen. The screen is displayed for the subject to watch, and the controller is connected to the VR helmet. Multiple infrared base stations are set in the use space, and an infrared array transmitter is provided at the infrared base station to circulate infrared rays for the VR helmet and hands. The controller is used for sensing; in order to combine the psychological gender test with the virtual reality, the immersiveness, interaction, and conception of the virtual reality allow the subject to answer in the virtual space with confidence. The accuracy of the answer is greatly optimized, and the practical performance characteristics are added to its overall implementation and use.

Description

結合虛擬實境之情境式性別心理測驗系統 Situational Gender Psychological Test System Combined with Virtual Reality

本創作係有關於一種結合虛擬實境之情境式性別心理測驗系統,尤其是指一種將心理性別測驗結合虛擬實境,藉由虛擬實境的沉浸、互動與構想等三大特性,讓受測者可以在虛擬空間裡安心作答,將作答的答案準確度達大最佳化,而在其整體施行使用上更增實用功效特性的結合虛擬實境之情境式性別心理測驗系統創新設計者。 This creation is about a situational-type gender psychological test system that combines virtual reality, especially refers to a combination of psychological gender test and virtual reality, which allows the subject to be tested through the three characteristics of immersion, interaction and conception of virtual reality. The person can answer in the virtual space with peace of mind, optimize the accuracy of the answer, and innovate the situational gender psychology test system in combination with the virtual reality in the practical implementation and use of more practical functions.

按,在這個社會中性別相關的議題已逐漸被大家重視,賓夕法尼亞大學Ragini Verma的研究團隊針對949名8~22歲年輕人的神經連接情況進行檢測,分別繪出了男性和女性不同腦區神經相互連接的「電路圖」。Ragini Verma的團隊發現,相較於女性,男性左、右腦內部以及各功能區內部的「前後」連接要比女性多很多,整體連接模式以左右區塊為主。這種連接模式讓男性們可以更好地將決策和行為結合,空間感與方位感也較強。相對的,女性有更多的「左右」連接:左右腦之間和各腦部分區之間的連接都比男性多,這些連接讓女性們能很輕鬆的一次進行好幾件事情。另外,左右腦之間 的連結則整合了她們的直覺和邏輯推理,使得女性們更加擅長語言與情感的表達和進行社交行為也更加的感性。 According to this, gender-related issues in this society have gradually been paid attention to by everyone. The research team of the University of Pennsylvania's Ragini Verma tested the neural connection of 949 young people aged 8 to 22 and plotted the nerves of different brain regions in men and women. Connected "circuit diagrams". Ragini Verma's team found that compared to women, males have much more "front-to-back" connections inside the left and right brains and functional areas than women, and the overall connection mode is dominated by left and right blocks. This connection mode allows men to better combine decision-making and behavior, as well as a sense of space and orientation. In contrast, women have more "left and right" connections: there are more connections between left and right brains and between various brain regions than men, and these connections allow women to easily do several things at once. In addition, between the left and right brains The connection integrates their intuition and logical reasoning, making women more proficient at language and emotional expression and social behavior.

而隨著性別相關議題逐漸受到重視,目前已經有26個國家同意同性婚姻法,在台灣也舉行過以公投的方式來詢問社會大眾是否支持同性婚姻法,有此可知心理性別相關的測驗也顯得格外重要。現今,大多數的測驗不外乎是紙筆、電腦或是APPs等方式進行;然而,過去的文獻指出在測驗過程中可能因外在因素干擾而導致測驗結果準確度降低。 With the increasing attention to gender-related issues, 26 countries have now agreed to the same-sex marriage law. In Taiwan, a referendum has also been held to ask the public whether they support the same-sex marriage law. It can be seen that psychological-gender-related tests are particularly important . Nowadays, most tests are performed by pen and paper, computer or APPs. However, the previous literature pointed out that the accuracy of test results may be reduced due to external factors during the test.

緣是,創作人有鑑於此,秉持多年該相關行業之豐富設計開發及實際製作經驗,針對現有之缺失予以研究改良,提供一種結合虛擬實境之情境式性別心理測驗系統,以期達到更佳實用價值性之目的者。 The reason is that in view of this, the creators have maintained rich design and development and actual production experience in the relevant industry for many years, researched and improved the existing shortcomings, and provided a situation-based gender psychological test system combined with virtual reality in order to achieve better and practical A person of value.

本創作之主要目的在於提供一種結合虛擬實境之情境式性別心理測驗系統,其主要係將心理性別測驗結合虛擬實境,藉由虛擬實境的沉浸、互動與構想等三大特性,讓受測者可以在虛擬空間裡安心作答,將作答的答案準確度達大最佳化,而在其整體施行使用上更增實用功效特性者。 The main purpose of this creation is to provide a situational-type gender psychological test system that combines virtual reality. It mainly combines psychological gender test with virtual reality. With the three characteristics of immersion, interaction and conception of virtual reality, Testers can answer in the virtual space with peace of mind, optimize the accuracy of the answers, and add practical features to their overall implementation and use.

本創作結合虛擬實境之情境式性別心理測驗系統之主要目的與功效,係由以下具體技術手段所達成: 其主要係包括有電腦設備、VR頭盔、手把控制器及紅外線基地台;其中:該電腦設備,其安裝有情境式性別心理測驗程式,且令該電腦設備與該VR頭盔連線;該VR頭盔〔HMD〕,其係供受測者戴於頭部,該VR頭盔係與該電腦設備連線,於該VR頭盔設置有顯示幕,該顯示幕供將該電腦設備所安裝之情境式性別心理測驗程式播放心理測驗選項畫面供受測者觀看,且於該VR頭盔設置有頭部光感測元件;該手把控制器,其係為設有兩手把控制器供受測者雙手握持操作,且令該手把控制器與該VR頭盔進行連線,於該手把控制器設置有手部光感測元件;該紅外線基地台,其係為複數設置於使用空間中,於該紅外線基地台設有紅外線〔infrared ray〕陣列發射器,該紅外線陣列發射器供循環發出紅外線讓該VR頭盔之該頭部光感測元件及該手把控制器之該手部光感測元件進行感測。 The main purpose and efficacy of the context-based gender psychological test system of this creation combined with virtual reality are achieved by the following specific technical means: It mainly includes computer equipment, VR helmet, handle controller and infrared base station; among them: the computer equipment, which is installed with a situational gender psychological test program, and connects the computer equipment with the VR helmet; the VR Helmet [HMD], which is for the subject to wear on the head. The VR helmet is connected to the computer equipment. A display screen is provided on the VR helmet, and the display screen is used for the situational gender of the computer equipment. The psychological test program plays a psychological test option screen for the subject to watch, and the VR helmet is provided with a head light sensing element; the handle controller is provided with a two-handed controller for the subject to hold with both hands Holding the controller and connecting the handle controller to the VR helmet, a hand light sensing element is provided on the handle controller; the infrared base station is provided in the use space in plural, and the The infrared base station is provided with an infrared (ray) array transmitter. The infrared array transmitter is used to circulate infrared rays for the head light sensing element of the VR helmet and the hand light sensing element of the handle controller. sense Measurement.

本創作結合虛擬實境之情境式性別心理測驗系統的較佳實施例,其中,該電腦設備係為桌上型電腦、筆記型電腦任一種。 In the present invention, a preferred embodiment of the context-based gender psychometric test system incorporating virtual reality, wherein the computer device is any one of a desktop computer and a notebook computer.

(1)‧‧‧電腦設備 (1) ‧‧‧Computer equipment

(2)‧‧‧VR頭盔 (2) ‧‧‧VR helmet

(21)‧‧‧顯示幕 (21) ‧‧‧Display

(22)‧‧‧頭部光感測元件 (22) ‧‧‧Head light sensor

(3)‧‧‧手把控制器 (3) ‧‧‧Handle Controller

(31)‧‧‧手部光感測元件 (31) ‧‧‧Hand light sensor

(4)‧‧‧紅外線基地台 (4) ‧‧‧Infrared base station

(41)‧‧‧紅外線陣列發射器 (41) ‧‧‧Infrared Array Transmitter

第一圖:本創作之架構示意圖 Figure 1: Schematic diagram of the architecture of this creation

第二圖:本創作之結構示意圖 Picture 2: Structure of this creation

第三圖:本創作之測驗流程示意圖 Figure 3: Schematic diagram of the test flow of this creation

為令本創作所運用之技術內容、創作目的及其達成之功效有更完整且清楚的揭露,茲於下詳細說明之,並請一併參閱所揭之圖式及圖號:首先,請參閱第一圖本創作之架構示意圖及第二圖本創作之結構示意圖所示,本創作主要係包括有電腦設備(1)、VR頭盔(2)、手把控制器(3)及紅外線基地台(4);其中:該電腦設備(1),其可為桌上型電腦、筆記型電腦等,於該電腦設備(1)安裝有情境式性別心理測驗程式,且令該電腦設備(1)與該VR頭盔(2)連線。 In order to have a more complete and clear disclosure of the technical content, creative purpose and effectiveness achieved by this creation, it is described in detail below, and please also refer to the disclosed drawings and numbers: First, please refer to The first schematic diagram of the creation of this creation and the second schematic diagram of the creation of this creation are mainly composed of computer equipment (1), VR helmet (2), handle controller (3) and infrared base station ( 4); Among them: the computer equipment (1), which may be a desktop computer, a notebook computer, etc., a situational gender psychology test program is installed on the computer equipment (1), and the computer equipment (1) and The VR helmet (2) is connected.

該VR頭盔〔HMD〕(2),其係供受測者戴於頭部,該VR頭盔(2)係與該電腦設備(1)連線,於該VR頭盔(2)設置有顯示幕(21),該顯示幕(21)能供將該電腦設備(1)所安裝之情境式性別心理測驗程式播放心理測驗選項畫面供受測者觀看,且於該VR頭盔(2)設置有頭部光感測元件(22)。 The VR helmet [HMD] (2) is for the subject to wear on the head, the VR helmet (2) is connected to the computer device (1), and a display screen is provided on the VR helmet (2) ( 21), the display screen (21) can be used to play the psychological test option screen for the test subject in the situational gender psychological test program installed on the computer device (1), and a head is provided on the VR helmet (2) Light sensing element (22).

該手把控制器(3),其係為設有兩手把控制器(3)供受測者雙手握持操作,且令該手把控制器(3)與該VR頭盔(2)進行連線,於該手把控制器(3)設置有手部光感測元件(31)。 The handle controller (3) is provided with a two-hand controller (3) for the subject to hold and operate with both hands, and the handle controller (3) and the VR helmet (2) are connected. The hand controller (3) is provided with a hand light sensing element (31).

該紅外線基地台(4),其係為複數設置於使用空間中,於 該紅外線基地台(4)設有紅外線〔infrared ray〕陣列發射器(41),該紅外線陣列發射器(41)供循環發出紅外線讓該VR頭盔(2)之該頭部光感測元件(22)及該手把控制器(3)之該手部光感測元件(31)進行感測。 The infrared base station (4) is plurally arranged in the use space, and The infrared base station (4) is provided with an infrared (infrared ray) array transmitter (41). The infrared array transmitter (41) is used for cyclically emitting infrared rays to allow the head light sensing element (22) of the VR helmet (2) to be circulated. ) And the hand light sensing element (31) of the handle controller (3) for sensing.

如此一來,使得本創作於操作使用上,請再一併參閱第三圖本創作之測驗流程示意圖所示,其係令受測者將該VR頭盔(2)戴於頭上,且於受測者雙手皆分別握持該手把控制器(3),令該電腦設備(1)執行所安裝之情境式性別心理測驗程式,以進入情境式性別心理測驗畫面,該情境式性別心理測驗畫面能由該VR頭盔(2)所設置之該顯示幕(21)供受測者觀看,而在情境式性別心理測驗程式執行過程中,該紅外線基地台(4)之該紅外線陣列發射器(41)會持續循環發出紅外線,令該VR頭盔(2)之該頭部光感測元件(22)及該手把控制器(3)之該手部光感測元件(31)進行感測,以能計算得知受測者頭部擺動動作,及感測得知受測者雙手之擺動動作,令受測者進行測驗中每一題目的互動式選擇選項,於受測者選擇完畢後,該情境式性別心理測驗程式即會判斷是否有下一道題目,若有即會進行場景轉換,讓受測者再次進入該境式性別心理測驗畫面以進行互動式選擇選項,若無則可顯示出評分量表,而讓受測者完成情境式性別心理測驗程式之測驗。 In this way, this creation is used in operation. Please refer to Figure 3 again for the test flow diagram of this creation. It is for the test subject to wear the VR helmet (2) on the head, and for the test. Hold the controller (3) in both hands, and let the computer device (1) execute the installed situational gender psychology test program to enter the situational gender psychology test screen, and the situational gender psychology test screen The display screen (21) set by the VR helmet (2) can be viewed by the test subject, and the infrared array transmitter (41) of the infrared base station (4) is executed during the execution of the scenario-type gender psychological test program. ) Will continue to circulate infrared rays, so that the head light sensing element (22) of the VR helmet (2) and the hand light sensing element (31) of the handle controller (3) are sensed to It can calculate the subject's head movements, and can sense the subject's hands movements, so that the subjects can perform interactive selection options for each question in the test. After the subjects have completed the selection, The situational gender test will determine if there is a next question, and if so Perform a scene change to allow the subject to enter the contextual gender psychological test screen again for interactive selection options. If not, a scoring scale can be displayed to allow the subject to complete the test of the contextual gender psychological test program.

而該情境式性別心理測驗共15題,將每一題目依不同設計概 念進行互動式畫面設計,每個題目共有三個選項,分別為A、B、C,每個選項配分則為:選項A得+30分、選項B得+10分、選項C得-10分,分數越低大腦越偏男性,反之則越偏女性。如下所示: The situational gender psychology test consists of 15 questions. Each question is designed according to a different design. For interactive screen design, there are three options for each topic: A, B, and C. Each option is assigned: Option A gets +30 points, Option B gets +10 points, and Option C gets -10 points. The lower the score, the more the brain is more male, and vice versa. As follows:

1.你在看地圖,或街上指示時,你會: 1. When you look at a map or a street sign, you will:

A.會有困難,而找人協助 A. It will be difficult to find someone to help

B.把地圖轉過來,面對你要走的方向 B. Turn the map over and face the direction you want to go

C.沒有任何困難 C. without any difficulties

設計概念:這題題目需要以直覺的方式進行選擇,受測者拿起散彈槍瞄準欲選擇的殭屍選項發射,選項的殭屍會朝向受測者移動,因此受測者會產生壓力依靠直覺來進行選擇。 Design concept: This question needs to be selected in an intuitive way. The subject picks up a shotgun and fires at the zombie option to be selected. The option zombie will move towards the test subject, so the test subject will generate pressure and rely on intuition. Make your selection.

2.在電影院裡你最喜歡坐在: 2. In the movie theater you like to sit:

A.電影院的右邊 A. Right of the cinema

B.不在意坐在哪裡 B. don't care where to sit

C.電影院的左邊 C. Left side of the cinema

設計概念:透過電影院的場景讓受測者彷彿身處在電影院中,受測者拿起遙控器發出雷射選擇選項,指出自己喜歡坐的位置。 Design concept: Through the scene of the movie theater, make the testee feel like being in the movie theater. The testee picks up the remote control and sends out laser selection options, and points out where he likes to sit.

3.看完一場很棒的電影回家後,你喜歡: 3. After going home after watching a great movie, you like:

A.在腦海裡回想電影的畫面 A. Recall the picture of the movie in my mind

B.把畫面及角色的臺詞說出來 B. Speak out the screen and characters

C.主要引述電影裡的對話 C. Mainly quote the dialogue in the movie

設計概念:如第二題電影院的場景,受測者拿起手電筒朝選項發出光束選擇選項,指出自己看完電影回家後的感想。 Design concept: For example, in the movie scene of the second question, the test subject picks up a flashlight and sends out a beam selection option to the option, and points out his feelings after going home after watching the movie.

4.你找到一個停車位,可是空間很小,必須用倒車才能停進去,你會: 4. You find a parking space, but the space is small, you must use the reverse to park in. You will:

A.寧願找另一個車位 A. Would rather find another parking space

B.試圖小心的停進去 B. Try to stop in carefully

C.很順利的倒出車停進去 C. Quit the car and parked in smoothly

設計概念:本題的場景設計成互動感較強烈的關卡,讓受測者拿起白桌上的手榴彈朝向車子投擲發選擇選項。 Design concept: The scene of this question is designed as a more interactive level, allowing the subject to pick up the grenade on the white table and throw the selection options towards the car.

5.你在準備一道做法複雜的菜時,一邊正在播放收音機,還有朋友的來電。你會: 5. When you are preparing a complicated dish, while you are playing the radio, and your friend is calling. You can:

A.三件事同時進行 A. Three things happen simultaneously

B.關掉收音機,但嘴巴和手都沒有停 B. Turn off the radio, but do n’t stop your mouth and hands

C.告訴朋友,做好菜後馬上回電話給他 C. Tell a friend, call him right after cooking

設計概念:受測者手持鍋鏟,利用鍋鏟碰觸選項,想像在廚房煮菜時所碰到的情況。 Design concept: The subject held a spatula and used the spatula touch option to imagine what would happen when cooking in the kitchen.

6.你在飯店裡,聽到遠處傳來警報,你會: 6. When you are in a restaurant and hear an alarm from a distance, you will:

A.指出聲音來源 A. Point out the source of the sound

B.如果你夠專心,可以指出聲音來源 B. If you are attentive, you can point out the source of the sound

C.沒辦法知道聲音來源 C. No way to know the source of the sound

設計概念:受測者站在飯店的走廊用手指出選項,想像聽到警報時會怎麼做,並用手指出選項。 Design concept: The subject stood in the corridor of the hotel and pointed out the options with his hand, imagined what to do when he heard the alarm, and pointed out the options with his hand.

7.你想去鄉間度假時,但是你的伴侶想去海邊的渡假勝地。你要怎麼說服他呢? 7. When you want to go on vacation in the country, but your partner wants to go to a resort by the sea. How do you convince him?

A.和顏悅色說你的感覺:你喜歡鄉間的悠閒,小孩會在鄉間過得很快樂。 A. Tell your feelings with Yan Yuese: You like the leisure in the country, and the children will live happily in the country.

B.告訴他如果能去鄉間渡假,你會感到很愉快,下次你會很樂意去海邊 B. Tell him if you can go on a country vacation, you will feel very happy, and next time you will be happy to go to the beach

C.說出事實:鄉間渡假區比較近,比較便宜,有規劃適當的休閒設施 C. Tell the truth: the country resort is closer, cheaper, and there are proper leisure facilities planned

設計概念:受測者在旅行社桌上看旅遊景點3D模型,用手指出並挑選要去哪裡度假。 Design concept: The subject looks at the 3D model of the tourist attraction at the table of the travel agency, points out by hand and chooses where to go on vacation.

8.你忘了把鑰匙時放在哪裡,你會: 8. Where do you forget when you put the key, you will:

A.先做別的事,等到自然想起為止 A. Do something else until you think of it

B.做別的事,同時試著回想放在哪裡 B. Do something else while trying to remember where

C.回想剛做過的事,藉此想起放在何處 C. Think back to what you just did, and remember where you put it

設計概念:受測者忘了鑰匙放在哪站在家門口,用大腦回想自己當時是如何處理的。 Design concept: Subjects forgot where the keys were standing in front of the house, and used their brains to think about how they handled them.

9.兩個已婚的朋友有外遇,你會如何發現: 9. Two married friends are having an affair, how would you find out:

A.你會很早就察覺 A. You will notice early

B.經過一段時間後才察覺 B. after a period of time

C.根本不會察覺 C. Not aware at all

設計概念:受測者在旅館外看到兩個已婚朋友正要親熱,想像會如何察覺,並告訴使用這遇到類似的情況可以使用相機拍攝下來存證。 Design concept: The testee saw two married friends outside the hotel about to be affectionate, imagined how they would perceive it, and told them to use a camera to record a similar situation.

10.你喜歡讀的書是: 10. The books you like to read are:

A.小說,其他文學作品 A. Novels, other literary works

B.報章雜誌 B. Newspapers and magazines

C.非文學類,傳記 C. Non-literary, biography

設計概念:受測者在書房中,有小說、報章雜誌及傳記等讀物,想像受測者戴著眼鏡選擇喜歡的讀物。 Design concept: The subjects in the study have readings such as novels, newspapers, magazines and biographies. Imagine the subjects wearing glasses to choose their favorite readings.

11.你參加派對有人介紹新朋友,隔天你會: 11. When you attend a party and someone introduces a new friend, the next day you will:

A.可以輕易想起他們的長相 A. You can easily think of their looks

B.只能記得其中幾個的長相 B. I can only remember the appearance of a few of them

C.比較可能記住他們的名字 C. more likely to remember their name

設計概念:受測者受邀參加派對,有人介紹新朋友給受測者認識,隔天腦海還能記得多少新朋友的長相或名字。 Design concept: The subject was invited to the party. Someone introduced new friends to the subject. How many new friends' appearances or names can be remembered the next day?

12.在不熟悉的地方,有人問你北方,你會: 12. In unfamiliar places, someone asks you north, you will:

A.坦白說你不知道 A. Frankly you don't know

B.思考一會兒後,推測大約的方向 B. After thinking for a while, guess the approximate direction

C.毫無困難的指出北方方向 C. Pointing north without difficulty

設計概念:受測者是一名西部牛仔在美國西部一個不熟悉的地方有人想詢問北方,想像身為西部牛仔的受測者可以考慮用什麼方法來幫助路人,並用手槍指引。 Design concept: The test subject is a western cowboy. In an unfamiliar place in the western United States, some people want to ask the North. Imagine that the test subject as a western cowboy can consider ways to help passers-by and guide them with a pistol.

13.你擅長分辨並模仿動物的聲音嗎? 13. Are you good at distinguishing and imitating animal sounds?

A.不太擅長 A. Not very good

B.還可以 B. OK

C.很棒 C. great

設計概念:受測者透過眼前的動物回想自己接觸動物的經歷,並思考著能否分辨並透過嘴巴來進行模仿。 Design concept: The subject thinks through the animal in front of his or her experience of touching the animal, and ponders whether he can distinguish and imitate it through his mouth.

14.你對背單字以及作文課有何感覺? 14. How do you feel about recitation and composition lessons?

A.覺得兩項都很簡單 A. I think both are simple

B.其中一項還可以,另一項就不是很好 B. One is OK, the other is not very good

C.兩項都不好 C. Neither is good

設計概念:受測者是一名學生,在面對背單字及作文的時候,究竟是背單字比較好,還是作文比較強,還是都很弱呢? Design concept: The test subject is a student. When faced with words and compositions, is it better to memorize words, or is the composition stronger or weaker?

15.一個朋友有了困難來找你商量,你會 15. A friend comes to you to discuss with you, you will

A.表示同情,還有你能理解他的困難 A. Express sympathy and the difficulty you can understand him

B.說事情並不如他想的嚴重 B. Saying things are not as serious as he thought

C.給他建議,或是合理的忠告 C. Give him advice or reasonable advice

設計概念:受測者看到眼前朋友有著困難來到家門口尋找協助,你用手指指向哪種選擇。 Design concept: The subject sees that the friend in front of them has difficulty coming to the door to find assistance, which choice do you point with your finger.

藉由以上所述,本創作結構之組成與使用實施說明可知,本創作與現有結構相較之下,本創作主要係將心理性別測驗結合虛擬實境,藉由虛擬實境的沉浸、互動與構想等三大特性,讓受測者可以在虛擬空間裡安心作答,將作答的答案準確度達大最佳化,而在其整體施行使用上更增實用功效特性者。 Based on the above, the composition and implementation of this creative structure can be seen. Compared with the existing structure, this creative work is mainly a combination of psychological gender test and virtual reality, through the immersion, interaction and Ideas and other three characteristics, so that subjects can answer in the virtual space with peace of mind, to optimize the accuracy of the answer to the answer, and in the overall implementation and use of more practical features.

前述之實施例或圖式並非限定本創作之結構樣態,任何所屬技術領域中具有通常知識者之適當變化或修飾,皆應視為不脫離本創作之專利範疇。 The foregoing embodiments or drawings do not limit the structure of this creation, and any appropriate changes or modifications by those with ordinary knowledge in the technical field should be deemed not to depart from the patent scope of this creation.

綜上所述,本創作實施例確能達到所預期之使用功效,又其所揭露之具體構造,不僅未曾見於同類產品中,亦未曾公開於申請前,誠已完全符合專利法之規定與要求,爰依法提出新型專利之申請,懇請惠予審查,並賜准專利,則實感德便。 In summary, this creative embodiment can indeed achieve the expected use effect, and the specific structure disclosed is not only not seen in similar products, nor has it been disclosed before the application. It has fully met the requirements and requirements of the Patent Law. If you apply for a new type of patent in accordance with the law, you are kindly requested to review it and grant the patent.

Claims (2)

一種結合虛擬實境之情境式性別心理測驗系統,其主要係包括有電腦設備、VR頭盔、手把控制器及紅外線基地台;其中:該電腦設備,其安裝有情境式性別心理測驗程式,且令該電腦設備與該VR頭盔連線;該VR頭盔〔HMD〕,其係供受測者戴於頭部,該VR頭盔係與該電腦設備連線,於該VR頭盔設置有顯示幕,該顯示幕供將該電腦設備所安裝之情境式性別心理測驗程式播放心理測驗選項畫面供受測者觀看,且於該VR頭盔設置有頭部光感測元件;該手把控制器,其係為設有兩手把控制器供受測者雙手握持操作,且令該手把控制器與該VR頭盔進行連線,於該手把控制器設置有手部光感測元件;該紅外線基地台,其係為複數設置於使用空間中,於該紅外線基地台設有紅外線〔infrared ray〕陣列發射器,該紅外線陣列發射器供循環發出紅外線讓該VR頭盔之該頭部光感測元件及該手把控制器之該手部光感測元件進行感測。 A situation-based gender psychological test system incorporating virtual reality, which mainly includes computer equipment, a VR helmet, a handle controller, and an infrared base station; of which: the computer equipment is installed with a situation-based gender psychological test program, and Connect the computer equipment to the VR helmet; the VR helmet [HMD] is for the subject to wear on the head, the VR helmet is connected to the computer equipment, and a display screen is provided on the VR helmet. The display screen is used to play the psychological test option screen for the situational gender psychological test program installed on the computer device for the subject to watch, and the VR helmet is provided with a head light sensing element; the handle controller, which is A two-handed controller is provided for the subject to hold and operate with both hands, and the hand-held controller is connected to the VR helmet, and a hand light sensing element is provided on the hand-held controller; the infrared base station It is provided in plural in the use space, and an infrared (infrared ray) array transmitter is provided on the infrared base station, and the infrared array transmitter is used to circulate infrared light for the head light sensing of the VR helmet. The component and the hand light sensing element of the handle controller perform sensing. 如申請專利範圍第1項所述結合虛擬實境之情境式性別心理測驗系統,其中,該電腦設備係為桌上型電腦、筆記型電腦任一種。 As described in item 1 of the scope of the patent application, the situation-based gender psychological test system incorporating virtual reality, wherein the computer equipment is any of a desktop computer and a notebook computer.
TW108204800U 2019-04-18 2019-04-18 Scenario gender psychological test system combined with virtual reality TWM584179U (en)

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