TWM582416U - Multiple perspective views board game - Google Patents

Multiple perspective views board game Download PDF

Info

Publication number
TWM582416U
TWM582416U TW108205128U TW108205128U TWM582416U TW M582416 U TWM582416 U TW M582416U TW 108205128 U TW108205128 U TW 108205128U TW 108205128 U TW108205128 U TW 108205128U TW M582416 U TWM582416 U TW M582416U
Authority
TW
Taiwan
Prior art keywords
card
view
board game
stack
delicious
Prior art date
Application number
TW108205128U
Other languages
Chinese (zh)
Inventor
莊惟棟
Original Assignee
莊惟棟
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by 莊惟棟 filed Critical 莊惟棟
Priority to TW108205128U priority Critical patent/TWM582416U/en
Publication of TWM582416U publication Critical patent/TWM582416U/en

Links

Landscapes

  • Purses, Travelling Bags, Baskets, Or Suitcases (AREA)

Abstract

一種視圖桌遊,其包含:複數卡牌;複數堆疊體,係依卡牌之內容進行堆疊,而形成一立體結構;以及一反射元件,係置放在堆疊體之周圍,使立體結構在反射元件呈現至少一平面視圖;藉此,堆疊體為骰子及反射元件為折疊鏡,從折疊鏡反射出平面視圖,由立體成為平面,並透過桌遊紙牌之遊戲方式進行三視圖的辨認及組合,而卡牌之內容的對應解答功能設計及三視圖唯一解之空間架構設計,亦看到立體圖產生三視圖、看到三視圖組成立體圖之學習認知建立。A view board game comprising: a plurality of cards; a plurality of stacked bodies stacked according to the contents of the card to form a three-dimensional structure; and a reflective element disposed around the stacked body to make the three-dimensional structure reflect The component presents at least one plane view; thereby, the stack is a folding mirror for the dice and the reflecting element, and the plane view is reflected from the folding mirror, and the three-dimensional is recognized as a plane, and the three-view recognition and combination are performed through the game mode of the table playing card. The design of the corresponding solution function of the content of the card and the spatial architecture design of the unique solution of the three views also saw the three-view of the three-dimensional view and the learning and cognitive establishment of the three-dimensional stereogram.

Description

視圖桌遊View board game

本創作係有關一種視圖桌遊,其具有多種變化之遊戲方式,除了遊戲機制完全創新,對於三視圖的知識點學習為本創作之核心。This creation is about a kind of view board game, which has a variety of game modes. In addition to the complete innovation of the game mechanism, the knowledge of the three views is the core of the creation.

按,三視圖為目前數學課程的核心素養,往往孩童難以理解之重要觀念,又撲克牌、骰子為歷史悠久之隨機性遊戲用具,亦為遊戲之重要配件,如何將撲克牌、骰子及三視圖做結合,而預期達到寓教於樂的功能。是以,本創作人有鑑於上揭問題點,乃構思一種視圖桌遊,為本創作所欲解決的課題。Press, the three views are the core literacy of the current mathematics curriculum, the important concept that children often have difficulty understanding, and the playing cards and scorpions are historically random game tools. They are also important accessories for the game. How to play cards, dice and three views Do a combination, and expect to achieve the function of teaching and learning. Therefore, the creator has conceived a view of the problem in view of the problem, which is the subject of the creative work.

緣是,本創作之主要目的,提供一種視圖桌遊,其對於桌遊遊戲完全創新,遊戲核心注入三視圖的教學與引導,研發出一套寓教於樂,又具有多種玩法,且可進行魔術表演、記憶或遊戲測驗之桌遊。The reason is that the main purpose of this creation is to provide a view board game, which is completely innovative for the board game, the game core is injected into the teaching and guidance of the three views, and develops a set of educational and fun, and has a variety of gameplay, and can be carried out. A board game with a magic show, memory or game quiz.

本創作之又一目的,係在提供一種視圖桌遊,其具有多種變化之遊戲方式,並將三視圖之學習與記憶融入其中之桌遊。Another purpose of this creation is to provide a view board game with a variety of changing game modes and incorporating the learning and memory of the three views into the board game.

為達上述目的,本創作所採用之技術手段,其包含:複數卡牌;複數堆疊體,係依該卡牌之內容進行堆疊,而形成一立體結構;以及一反射元件,係置放在該堆疊體之周圍,使該立體結構在該反射元件呈現至少一平面視圖。For the above purposes, the technical means adopted by the present invention comprises: a plurality of cards; a plurality of stacked bodies are stacked according to the contents of the card to form a three-dimensional structure; and a reflective element is placed on the Around the stack, the solid structure presents at least one plan view of the reflective element.

依據前揭特徵,該堆疊體之表面上係設有點數、數字或顏色其中之一所構成。According to the foregoing feature, the surface of the stack is formed by one of a number of dots, a number or a color.

依據前揭特徵,該堆疊體之堆疊依完成該卡牌之內容所揭示該平面視圖之程度來進行計分。According to the foregoing feature, the stack of the stack is scored according to the extent to which the plan view is revealed by the content of the card.

依據前揭特徵,該堆疊體之顏色係設定為食材種類。According to the foregoing feature, the color of the stack is set to the type of the foodstuff.

依據前揭特徵,該反射元件為折疊鏡、鏡面板、透明托盤或手機面板其中之一所構成。According to the foregoing feature, the reflective element is formed by one of a folding mirror, a mirror panel, a transparent tray or a mobile phone panel.

依據前揭特徵,該卡牌包括一題目卡、一答案卡、一料理拼盤卡、一計分規則卡及一美味點數卡。According to the foregoing feature, the card includes a title card, an answer card, a cooking platter card, a score rule card and a delicious point card.

依據前揭特徵,該題目卡、該答案卡、該料理拼盤卡、該計分規則卡及該美味點數卡係以牌面花色、數字區及鬼牌進行區分。According to the foregoing feature, the title card, the answer card, the cooking platter card, the scoring rule card and the delicious point card are distinguished by a card color, a digital area and a ghost card.

依據前揭特徵,該題目卡之內容包括一黃金比例食材區、一俯視圖、一正視圖、一側視圖、一完美饗食點數區及一點數屬性區。According to the foregoing feature, the content of the title card includes a golden ratio food material area, a top view, a front view, a side view, a perfect foraging point area and a point attribute area.

依據前揭特徵,該答案卡之內容包括一九宮格區及一立體結構圖。According to the foregoing features, the content of the answer card includes a nine-square grid area and a three-dimensional structure diagram.

依據前揭特徵,更包括一收納袋,係收納該卡牌、該堆疊體及該反射元件。According to the foregoing feature, a storage bag is further included, which accommodates the card, the stack and the reflective element.

藉助上揭技術手段,由數學知識點進行遊戲測驗,是一套具有多樣性功能,並可滿足不同需求之玩家,在教學上或是學習上都有很大的助益,本創作之核心特色:1.卡牌設計完全符合課綱知識卻又包羅桌遊競賽的樂趣與好玩,玩中理解得到知識,而不是先學知識才玩桌遊。2.鏡子與骰子的對應設計,利用骰子點數的對應性,投射到鏡中,讓視覺立體化變成平面化。3.卡牌的設計有數種玩法,其中最創新的是遊戲機制,並且配合不同的教案或需求,讓紫色、白色卡牌互為題目、解答。With the help of the above-mentioned technical means, the game test is carried out by the mathematics knowledge point. It is a set of players with diverse functions and can meet different needs. It has great help in teaching or learning. The core features of this creation. : 1. The card design is fully in line with the knowledge of the lesson but it also includes the fun and fun of the board game competition. It is understood in the game to get the knowledge, instead of learning the knowledge before playing the board game. 2. The corresponding design of the mirror and the scorpion, using the correspondence of the number of dice points, is projected into the mirror, and the visual stereoscopic becomes flat. 3. There are several kinds of gameplay design, the most innovative of which is the game mechanics, and with different teaching plans or needs, let the purple and white cards be the subject and answer each other.

首先,請參閱圖1A~圖5C所示,本創作一種視圖桌遊之較佳實施例包含:一桌遊紙牌10,包括複數卡牌11,在本實施例中,該卡牌11包括一題目卡111、一答案卡112、一料理拼盤卡113、一計分規則卡114及一美味點數卡115,且該題目卡111、該答案卡112、該料理拼盤卡113、該計分規則卡114及該美味點數卡115係以牌面花色、數字區及鬼牌進行區分,乃以傳統撲克牌結構為基礎,共計54張,本創作延用此形態進行遊戲,而形成美味三數撲克牌,但不限定於此。First, referring to FIG. 1A to FIG. 5C, a preferred embodiment of a view board game includes a table card 10 including a plurality of cards 11. In the embodiment, the card 11 includes a title. The card 111, an answer card 112, a platter card 113, a score card 114 and a delicious point card 115, and the title card 111, the answer card 112, the platter card 113, the score card 114 and the delicious point card 115 are distinguished by the card color, the digital area and the ghost card. Based on the traditional playing card structure, a total of 54 pieces are used. This creation uses this form to play the game and form a delicious three-digit poker. Card, but not limited to this.

複數堆疊體20,係依該卡牌11之內容進行堆疊,而形成一立體結構(S),在本實施例中,該堆疊體20之表面上係設有點數、數字或顏色其中之一所構成,例如,該堆疊體20之顏色係設定為食材種類,且該堆疊體20為骰子,進一步說明,藍色骰子21有十個為藍精靈海鮮凍、紅色骰子22有十個為炙燒骰子牛肉及綠色骰子23有十個為抹茶蜜糖吐司,而形成美味三數食材,但不限定於此。The plurality of stacked bodies 20 are stacked according to the contents of the card 11 to form a three-dimensional structure (S). In the embodiment, the surface of the stacked body 20 is provided with one of a number of points, numbers or colors. For example, the color of the stack 20 is set to the type of the foodstuff, and the stack 20 is a scorpion. Further, the blue scorpion 21 has ten sapphire seafood frozen, and the red scorpion 22 has ten simmered scorpions. Ten of the beef and green hazelnuts 23 are matcha honey toast, and the delicious three-numbered ingredients are formed, but are not limited thereto.

一反射元件30,係置放在該堆疊體20之周圍,使該立體結構(S)在該反射元件30呈現至少一平面視圖31或複數平面視圖31,在本實施例中,該反射元件30為折疊鏡、鏡面板、透明托盤或手機面板其中之一所構成,例如,提供四片折疊鏡,而幫助立體成為平面理解,或透明托盤,而可將整個架構提起,看到6個面向(上、下、左、右、前、後),並以該堆疊體20之堆疊依完成該卡牌11之內容所揭示該平面視圖31之程度來進行計分,但不限定於此。A reflective element 30 is placed around the stack 20 such that the solid structure (S) presents at least one plan view 31 or a plurality of plan views 31 in the reflective element 30. In the present embodiment, the reflective element 30 It is made up of one of a folding mirror, a mirror panel, a transparent tray or a mobile phone panel. For example, four folding mirrors are provided to help the stereo become a plane understanding, or a transparent tray, and the entire structure can be lifted to see six faces ( Up, down, left, right, front, and rear), and the stack of the stack 20 is scored according to the extent to which the plane view 31 is revealed by the content of the card 11, but is not limited thereto.

如圖2A所示,其該題目卡111或稱三視圖遊戲條件卡,而該題目卡111之內容包括一黃金比例食材區1111為三種食材所須要的比例、一俯視圖1112為從料理成品上面看、一正視圖1113為從料理成品正面看、一側視圖1114為從料理成品側面(左方)看、一完美饗食點數區1115為每個食材朝上的點數總和及一點數屬性區1116為每個食材朝上的點數屬性(奇/偶數),且該題目卡111以紅心A到紅心十、方塊A到方塊十、紅色鬼牌進行區分,亦為紅色卡牌,以紅心、方塊的卡牌為三視圖、遊戲得分要件,但不限定於此。As shown in FIG. 2A, the topic card 111 or the three-view game condition card, and the content of the topic card 111 includes a ratio of a golden ratio food material area 1111 for three kinds of food materials, and a top view 1112 is viewed from the top of the cooking product. A front view 1113 is viewed from the front of the finished product, a side view 1114 is viewed from the side of the finished product (left side), a perfect foraging point area 1115 is the sum of points of each food material upward and a point attribute area. 1116 is a point attribute (odd/even) of each food material upward, and the topic card 111 is distinguished by a red heart A to a red heart ten, a square A to a square ten, a red ghost card, and is also a red card, with a red heart, The card of the square is a three-view, game score element, but is not limited to this.

如圖2B所示,該答案卡112之內容包括一九宮格區1121及一立體結構圖1122,且該答案卡112以黑桃A到黑桃十、梅花A到梅花十、白色鬼牌進行區分,亦為黑色卡牌,以黑桃、梅花的卡牌為立體架構圖,並附上數字,並將骰子放到九宮格中即可出現立體結構圖,供玩家或教師識別,但不限定於此。因此,主架構有三視圖的俯視、正視、側視三種圖形,以及立體圖形的架構圖,並將紅色卡牌與黑色卡牌互為對應解,例如,黑桃五之立體圖即對應紅心五之三視圖、梅花七之立體圖即對應方塊七之三視圖,但不限定於此。As shown in FIG. 2B, the content of the answer card 112 includes a nine-square grid area 1121 and a three-dimensional structure diagram 1122, and the answer card 112 is distinguished by a spades A to a spade ten, a plum A to a plum ten, and a white ghost card. It is also a black card. The card with the spades and plum blossoms is a three-dimensional structure diagram, and the numbers are attached. The three-dimensional structure map can be displayed in the nine-square grid for the player or the teacher to recognize, but is not limited to this. Therefore, the main structure has three views of the top view, the front view, the side view, and the three-dimensional figure, and the red card and the black card correspond to each other. For example, the three-dimensional figure of the spade five corresponds to the five hearts of the red heart. The three-dimensional view of the view and the plum blossom seven corresponds to the view of the seventh of the square, but is not limited thereto.

如圖2C所示,其該料理拼盤卡113或稱擺盤九宮格,以黑桃J、紅心J、梅花J、方塊J進行區分,但不限定於此。As shown in FIG. 2C, the food platter card 113 or the platoon plate is divided into a black peach J, a red heart J, a plum J, and a square J, but is not limited thereto.

如圖2D所示,其該計分規則卡114或稱桌遊計分說明書,以黑桃Q、紅心Q、梅花Q、方塊Q進行區分,但不限定於此。As shown in FIG. 2D, the score rule card 114 or the board game score specification is distinguished by the spades Q, the red hearts Q, the plum blossoms Q, and the squares Q, but is not limited thereto.

如圖2E所示,其該美味點數卡115或稱桌遊計分卡或稱回合計分卡,以黑桃K、紅心K、梅花K、方塊K進行區分,但不限定於此。As shown in FIG. 2E, the delicious point card 115, or the board game score card or the round score card, is distinguished by the spade K, the red heart K, the plum K, and the square K, but is not limited thereto.

此外,如圖3A、圖3B所示,更包括一收納袋40,係收納該桌遊紙牌10、該堆疊體20及該反射元件30,而收納袋外觀尺寸12(cm)x16(cm),亦可收納所有配件,在遊戲中,該堆疊體20為骰子,並當作食材進行抽骰及收納,而形成食材收納袋,且美味三數收納方法,如下所述:1.將三視折疊鏡個別對折橫放入食材收納袋。2.將食材以六個一排放入食材收納袋。3.將美味三數撲克牌橫放入食材收納袋。4.束起袋口,美味三數隨手帶著走,但不限定於此。In addition, as shown in FIG. 3A and FIG. 3B, a storage bag 40 is further included, and the table card 10, the stacked body 20 and the reflective member 30 are accommodated, and the storage bag has an outer size of 12 (cm) x 16 (cm). All the accessories can also be stored. In the game, the stack 20 is a tweezers, and is used as a food material for twitching and storage, and forms a food storage bag, and the three-story storage method is as follows: 1. Folding the three eyes The mirrors are individually folded into the food storage bag. 2. Discharge the ingredients into the food storage bag in six. 3. Put the delicious three-digit playing card into the food storage bag. 4. Bunch the mouth of the bag, and the delicious number is taken with you, but it is not limited to this.

如圖4A、圖4B、圖4C所示,其該堆疊體20為骰子及該反射元件30為折疊鏡,從該折疊鏡反射出該平面視圖31,該平面視圖31可為正視圖、側視圖或俯視圖之三視圖,由立體成為平面,並透過該桌遊紙牌10之遊戲方式進行三視圖的辨認及組合,而該卡牌11之內容的對應解答功能設計及三視圖唯一解之空間架構設計,亦看到立體圖產生三視圖、看到三視圖組成立體圖之學習認知建立。As shown in FIG. 4A, FIG. 4B and FIG. 4C, the stack 20 is a dice and the reflective element 30 is a folding mirror, and the plane view 31 is reflected from the folding mirror. The plane view 31 can be a front view or a side view. Or the three views of the top view, from the three-dimensional to the plane, and through the game mode of the table card 10 to identify and combine the three views, and the corresponding solution function design of the content of the card 11 and the spatial architecture design of the three-view unique solution It is also seen that the stereogram produces three views, and the three views form a three-dimensional view of the learning cognition.

基於如此之構成,民以食為天,在美食界素有一傳說:若誰能得到美味三數秘笈,就能稱霸美食並統治整個世界的生存與人心!所有食神菁英都獲得了一張美食題目卡,前菜「藍精靈海鮮凍」、主菜「炙燒骰子牛肉」、甜點「抹茶蜜糖吐司」,只要能在大賽中獲得最多的美味點數,達到美味三數的黃金組合,就能獲取美味三數秘笈,做出最強的暖心食物,為世界帶來和諧與快樂,並如下所述: 一、 前置作業: 1.每位玩家先拿一個三視折疊鏡、一張料理拼盤卡113、一張美味點數卡115、一張計分規則卡114。2.將三視折疊鏡架設於自己前方呈ㄱ形,並將該料理拼盤卡113放置於三視折疊鏡的ㄱ內(後續所選食材會放在ㄱ內的該料理拼盤卡113上方)。3.將該美味點數卡115及該計分規則卡114牌面朝上至於桌面,且該計分規則卡114覆蓋在該美味點數卡115之上。4.取出二十一張題目卡111,洗牌過後以牌背朝上放置於桌面,剩餘的二十一張答案卡可先收在牌盒內。5.由最近有吃過美食的人當起始玩家(第二回合起由美味點數累計最低的玩家當起始玩家),順時針進行遊戲。6.起始玩家須把三十個美味三數食材放進食材收納袋中打亂,再隨機取出四個擲於桌面,丟到桌面後即不可翻轉其點數。7.由起始玩家先抽該題目卡111,待每人都輪流取好該題目卡111,遊戲即可開始進行。 二、遊戲方法: 1.選食材階段:玩家先於食材收納袋隨機取出一個食材擲於桌面(此時桌面上會有五個食材),丟到桌面後即不可翻轉其點數。2.技能發動階段:判斷桌面上的五個食材是否有發動特殊美食技(請參閱後方的美食技能表),若有則先發動再取食材。3.取食材階段:根據自己的該題目卡111,從桌上五個食材中選擇一個自己想要的食材放到三視折疊鏡ㄱ內的該料理拼盤卡113上,使自己能透過鏡面看見料理成品的三視圖,食材不可翻轉其點數,且一旦放置到該料理拼盤卡113後便不可移動。4.玩家經過上述三個階段後即換下一位玩家進行,每人輪六輪便能完成自己的料理。5.確認答案階段:三視圖的正解請參閱該答案卡112,紅色鬼牌的答案在白色鬼牌、紅心牌的答案在黑桃牌、方塊牌的答案在梅花牌,以點數對應。6.計分階段:根據完成的料理計算所得分數,再依據名次換成美味點數,美味點數後續採累計制。7.遊戲一共進行三回合,三回合後,美味點數最高的玩家獲勝! 三、計分規則: 1.三視圖:完成一種得6分、完成兩種得12分、三種皆完成則得20分。2.奇/偶數:食材朝上的點數若有符合該題目卡111上的屬性,則每個得1分。3.完美饗食:食材朝上的點數和若有符合該題目卡111上的完美饗食數值則得6分;若誤差1(例如完美饗食為18、總和19或17)則得5分;若誤差2(例如完美饗食為18、總和20或16)則得4分;以此類推,若誤差6以上則未得分。4.黃金比例:三種食材的比例若有符合題目卡上的黃金比例則得6分,沒有符合則未得分。該回合第一名的玩家將獲得三點美味點數,第二名獲得兩點、第三名獲得一點、第四名則未獲得點數。5.回合結束及遊戲結束時,若有兩名以上玩家同分或美味點數相同,則同分玩家須投擲自己的六個食材,以點數和大小決定名次序位。 四、美味點數卡使用方法: 最初狀態為該計分規則卡114覆蓋在該美味點數卡115之上(如圖5A所示)。獲得美味點數時,推移上方的該計分規則卡114,顯露出已獲得的美味點數(如圖5B所示,為獲得3點美味點數的卡片覆蓋狀態)。美味點數為累計制,每增加美味點數,都須推移上方的該計分規則卡114,顯露出增加獲得的美味點數(如圖5C所示,為獲得5點美味點數的卡片覆蓋狀態)。 五、美食技能表: 技能名稱 發動條件 技能效果 五穀豐收 五個食材點數皆相同 發動的玩家須將食材收納袋中所有食材倒於桌面,每位玩家皆可將自己已有的一個食材與桌面上任一個食材交換,且自行決定哪個點數朝上。由發動的玩家先選,順時針輪完所有玩家後,發動的玩家再將所有食材放回食物收納袋中,並重新隨機取出五個食材擲於桌面。(非強制,可以不換,若有玩家尚未擁有食材則該玩家沒有效果) 色香味俱全 五個食材恰有四個點數相同 發動的玩家可將自己已有的一個食材翻轉至任意點數。(非強制,可以不翻轉,若玩家尚未擁有食材則沒有效果) 吃飯皇帝大 五個食材點數和25以上 發動的玩家可將自己已有的一個食材與桌面上任一個食材交換。(非強制,可以不換,若玩家尚未擁有食材則沒有效果) 精工細作 五個食材點數和小於13 發動的玩家可將桌面上的五個食材翻轉至任意點數。(非強制,可以不翻轉) 五味雜陳 五個食材顏色皆相同 發動的玩家須將桌面上的五個食材重擲。 香氣四溢 恰有四個食材顏色相同 發動的玩家須隨意選兩個食材放回食材收納袋,重新隨機取出兩個食材擲於桌面。 寒冰神掌 恰有三個「藍精靈海鮮凍」 發動的玩家須隨意選一個「藍精靈海鮮凍」重擲。 怒火悶燒 恰有三個「炙燒骰子牛肉」 發動的玩家須隨意選一個「炙燒骰子牛肉」重擲。 凌波微波 恰有三個「抹茶蜜糖吐司」 發動的玩家須隨意選一個「抹茶蜜糖吐司」重擲。 註:如果同時觸發兩種以上美食技能,請擇其一技能發動,若是因為發動技能而須重骰或翻轉,將不再發動任何美食技能。 Based on this composition, the people are eating for the sky, and there is a legend in the food industry: If anyone can get the secret of the delicious three, you can dominate the food and rule the survival and hearts of the whole world! All the goddess of the gods have received a gourmet title card, the starter "Smurf Seafood Frozen", the main dish "Steamed Beef Beef", and the dessert "Matcha Honey Toast", as long as they can get the most delicious points in the contest. To achieve the delicious combination of three gold, you can get the secret of delicious three, make the strongest warm food, bring harmony and happiness to the world, and as follows:  First, the pre-work:  1. Each player first takes a three-view folding mirror, a cooking platter card 113, a delicious point card 115, and a scoring rule card 114. 2. Set the three-view folding frame in front of itself. And placing the food platter card 113 in the 三 of the three-view folding mirror (the subsequent selected ingredients will be placed above the platter card 113 in the ᄀ). 3. The good point card 115 and the score card 114 face up to the table top, and the score card 114 is overlaid on the delicious point card 115. 4. Take out twenty-one topic cards 111. After shuffling, place them on the table with the cards facing up. The remaining twenty-one answer cards can be collected in the cards first. 5. The game is played clockwise by the person who has recently eaten the food as the starting player (starting the player with the lowest cumulative number of points from the second round). 6. The starting player must put 30 delicious three-in-one ingredients into the food storage bag to disturb, and then randomly take out four throws on the desktop. After throwing it to the desktop, you can't flip the points. 7. The starting player first draws the question card 111, and each person takes the title card 111 in turn, and the game can begin.  Second, the game method:  1. Select the ingredients stage: the player randomly picks up one ingredient and throws it on the tabletop before the food storage bag (there are five ingredients on the table). After throwing it to the table, you can't flip the number. 2. Skill launch stage: Determine whether the five ingredients on the desktop have special food skills (please refer to the food skill list at the back), and if so, start the food first. 3. Take the ingredients stage: According to your own topic card 111, select one of the five ingredients from the table and put it on the cooking platter card 113 in the three-view folding mirror, so that you can see through the mirror. The three views of the finished product, the ingredients can not be flipped, and once placed on the cooking platter card 113, they cannot be moved. 4. After the above three stages, the player will be replaced by a player who can complete his own cooking in six rounds. 5. Confirm the answer phase: Please refer to the answer card 112 for the positive solution of the three views. The answer of the red ghost card is the white ghost card, the red heart card answer is in the spade card, and the square card answer is in the plum card, corresponding to the number of points. 6. Scoring stage: Calculate the score according to the finished food, and then change the order according to the ranking, and the delicious points will be followed by the cumulative system. 7. The game has a total of three rounds. After three rounds, the player with the highest number of delicious points wins!  Third, the scoring rules:  1. Three views: 6 points for completion, 12 points for two, and 20 points for all three. 2. Odd/even: If the number of points facing the food item matches the attribute on the title card 111, each score is 1 point. 3. Perfect foraging: the number of points facing up to the food and 6 points if there is a perfect foraging value on the subject card 111; if the error 1 (for example, perfect foraging 18, sum 19 or 17), then 5 If there is an error of 2 (for example, perfect foraging 18, sum 20 or 16), then 4 points; and so on, if the error is 6 or more, no score is obtained. 4. Golden ratio: If the proportion of the three ingredients meets the golden ratio on the title card, it will be 6 points. If there is no match, the score will not be scored. Players with the first place in the round will receive three points of delicious points, two points for the second place, one point for the third place, and no points for the fourth place. 5. At the end of the round and at the end of the game, if there are more than two players with the same score or the same number of delicious points, the same player must throw his own six ingredients, and determine the order by the number of points and size.  Fourth, the use of delicious points card:  The initial state is that the scoring rule card 114 is overlaid on the delicious point card 115 (as shown in Figure 5A). When the delicious number of points is obtained, the score card 114 on the upper side is displayed to reveal the delicious points that have been obtained (as shown in FIG. 5B, in order to obtain a card cover state of 3 delicious points). The delicious point is the cumulative system. For each increase of the delicious points, the score card 114 above is required to be displayed, which shows the increase of the delicious points obtained (as shown in Fig. 5C, in order to obtain 5 points of delicious card coverage) status).  Five, food skills table:  Skill name  Starting condition  Skill effect  Grain harvest  Five ingredients are the same  The player who launches must dump all the ingredients in the food storage bag on the table. Each player can exchange one of his or her own ingredients with any one on the table, and decide which point is up. The player is selected first, and after all the players are finished clockwise, the player who is launched will put all the ingredients back into the food storage bag, and randomly take out five ingredients and throw them on the table. (Not mandatory, you can not change, if the player does not have the ingredients, the player has no effect)  Appetizing  Five ingredients have exactly the same number of four points  The launched player can flip one of his existing ingredients to any number of points. (Not mandatory, you can not flip, if the player does not have the ingredients, it has no effect)  Eat the emperor  Five food points and 25 or more  The motivated player can exchange one of his or her own ingredients with any of the ingredients on the table. (Not mandatory, you can not change, if the player does not have the ingredients, it has no effect)  Fine work  Five food points and less than 13  The launched player can flip the five ingredients on the desktop to any number of points. (not mandatory, can not be flipped)  Mixed feelings  Five ingredients are the same color  The player who launches must throw the five ingredients on the table.  Aroma  Just four ingredients are the same color  The player who launches must choose two ingredients to put back into the food storage bag, and then randomly take two ingredients and throw them on the table.  Ice god  There are exactly three "Smurfs Frozen Seafood"  Players who launch should be free to choose a "Smurf Seafood Frozen" to throw.  Angry and smoldering  There are just three "steamed scorpion beef"  Players who launch should be free to choose a "burnt scorpion beef" to throw.  Lingbo microwave  There are just three "matcha honey toast"  Players who launch should be free to choose a "matcha honey toast" to throw.  Note: If you trigger more than two food skills at the same time, please choose one of the skills to start, if you need to repeat or flip because of the skill, you will not launch any food skills.  

綜上所述,本創作所揭示之技術手段,確具「新穎性」、「進步性」及「可供產業利用」等新型專利要件,祈請 鈞局惠賜專利,以勵創新,無任德感。In summary, the technical means revealed by this creation are indeed new types of patents such as "novelty", "progressiveness" and "available for industrial use", and pray for the patent to encourage innovation and no responsibility. German sense.

惟,上述所揭露之圖式、說明,僅為本創作之較佳實施例,大凡熟悉此項技藝人士,依本案精神範疇所作之修飾或等效變化,仍應包括在本案申請專利範圍內。However, the drawings and descriptions disclosed above are only preferred embodiments of the present invention, and modifications or equivalent changes made by those skilled in the art in accordance with the spirit of the present invention should still be included in the scope of the patent application.

10‧‧‧桌遊紙牌10‧‧‧Table Games Solitaire

11‧‧‧卡牌 11‧‧‧ cards

111‧‧‧題目卡 111‧‧‧Subtitle card

1111‧‧‧黃金比例食材區 1111‧‧‧Gold ratio food area

1112‧‧‧俯視圖 1112‧‧‧Top view

1113‧‧‧正視圖 1113‧‧‧ front view

1114‧‧‧側視圖 1114‧‧‧ side view

1115‧‧‧完美饗食點數區 1115‧‧‧Perfect Foraging Point Area

1116‧‧‧點數屬性區 1116‧‧‧Point attribute area

112‧‧‧答案卡 112‧‧‧Answer card

1121‧‧‧九宮格區 1121‧‧‧9-square grid

1122‧‧‧立體結構圖 1122‧‧‧Three-dimensional structure

113‧‧‧料理拼盤卡 113‧‧‧ cuisine platter card

114‧‧‧計分規則卡 114‧‧‧Scoring Rules Card

115‧‧‧美味點數卡 115‧‧‧ delicious credit card

20‧‧‧堆疊體 20‧‧‧Stack

21‧‧‧藍色骰子 21‧‧‧Blue scorpion

22‧‧‧紅色骰子 22‧‧‧Red Dice

23‧‧‧綠色骰子 23‧‧‧Green Scorpion

30‧‧‧反射元件 30‧‧‧reflecting elements

31‧‧‧平面視圖 31‧‧‧ Plan view

40‧‧‧收納袋 40‧‧‧ storage bag

S‧‧‧立體結構 S‧‧‧Three-dimensional structure

圖1A係本創作立體結構尚未呈現平面視圖之示意圖。 圖1B係本創作立體結構呈現平面視圖之示意圖。 圖1C係本創作桌遊紙牌之外觀展開圖。 圖2A係本創作卡牌之題目卡示意圖。 圖2B係本創作卡牌之答案卡示意圖。 圖2C係本創作卡牌之料理拼盤卡示意圖。 圖2D係本創作卡牌之計分規則卡示意圖。 圖2E係本創作卡牌之美味點數卡示意圖。 圖3A係本創作收納袋打開收納之示意圖。 圖3B係本創作收納袋已收納完成之示意圖。 圖4A係本創作立體結構呈現俯視圖之使用狀態圖。 圖4B係本創作立體結構呈現正視圖之使用狀態圖。 圖4C係本創作立體結構呈現側視圖之使用狀態圖。 圖5A係本創作計分規則卡覆蓋在美味點數卡之使用狀態圖。 圖5B係本創作獲得3點美味點數之使用狀態圖。 圖5C係本創作獲得5點美味點數之使用狀態圖。 FIG. 1A is a schematic view showing that the artificial three-dimensional structure has not yet been in a plan view.  FIG. 1B is a schematic diagram showing a plan view of the three-dimensional structure of the present invention.  Figure 1C is an expanded view of the appearance of the board game card.  Figure 2A is a schematic diagram of the title card of the creation card.  Figure 2B is a schematic diagram of the answer card of the creation card.  Figure 2C is a schematic diagram of the platter card of the creation card.  Figure 2D is a schematic diagram of the scoring rule card of the present creation card.  Figure 2E is a schematic diagram of the delicious point card of the creation card.  Fig. 3A is a schematic view showing the opening and storage of the creation storage bag.  FIG. 3B is a schematic view showing that the creation storage bag has been stored.  Fig. 4A is a view showing the state of use of the top view of the present invention.  Fig. 4B is a view showing the state of use of the front view of the present stereoscopic structure.  Fig. 4C is a view showing the state of use of the side view of the present invention.  Figure 5A is a diagram showing the usage status of the creative score card covered by the creative score card.  Fig. 5B is a state diagram of the use of 3 points of delicious points in the present creation.  Figure 5C is a usage state diagram of 5 points of delicious points in this creation.  

Claims (10)

一種視圖桌遊,包含: 複數卡牌; 複數堆疊體,係依該卡牌之內容進行堆疊,而形成一立體結構;以及 一反射元件,係置放在該堆疊體之周圍,使該立體結構在該反射元件呈現至少一平面視圖。 A view board game that contains:  Multiple cards;  a plurality of stacked bodies stacked according to the contents of the card to form a three-dimensional structure;  A reflective element is placed around the stack such that the solid structure assumes at least one plan view of the reflective element.   如請求項1所述之視圖桌遊,其中,該堆疊體之表面上係設有點數、數字或顏色其中之一所構成。The view board game of claim 1, wherein the surface of the stack is formed by one of a number of points, a number, or a color. 如請求項1所述之視圖桌遊,其中,該堆疊體之堆疊依完成該卡牌之內容所揭示該平面視圖之程度來進行計分。The view board game of claim 1, wherein the stack of the stack is scored according to the extent to which the plan view is revealed by the content of the card. 如請求項1所述之視圖桌遊,其中,該堆疊體之顏色係設定為食材種類。The view board game of claim 1, wherein the color of the stack is set to a food item type. 如請求項1所述之視圖桌遊,其中,該反射元件為折疊鏡、鏡面板、透明托盤或手機面板其中之一所構成。The view board game of claim 1, wherein the reflective element is formed by one of a folding mirror, a mirror panel, a transparent tray, or a mobile phone panel. 如請求項1所述之視圖桌遊,其中,該卡牌包括一題目卡、一答案卡、一料理拼盤卡、一計分規則卡及一美味點數卡。The view board game of claim 1, wherein the card comprises a title card, an answer card, a cooking platter card, a score rule card, and a delicious point card. 如請求項6所述之視圖桌遊,其中,該題目卡、該答案卡、該料理拼盤卡、該計分規則卡及該美味點數卡係以牌面花色、數字及鬼牌進行區分。The view board game according to claim 6, wherein the title card, the answer card, the food platter card, the score rule card, and the delicious point card are distinguished by a card color, a number, and a ghost card. 如請求項6所述之視圖桌遊,其中,該題目卡之內容包括一黃金比例食材區、一俯視圖、一正視圖、一側視圖、一完美饗食點數區及一點數屬性區。The view board game according to claim 6, wherein the content of the topic card comprises a golden ratio food material area, a top view, a front view, a side view, a perfect foraging point area and a point attribute area. 如請求項6所述之視圖桌遊,其中,該答案卡之內容包括一九宮格區及一立體結構圖。The view board game according to claim 6, wherein the content of the answer card comprises a nine-square grid area and a three-dimensional structure diagram. 如請求項1所述之視圖桌遊,更包括一收納袋,係收納該卡牌、該堆疊體及該反射元件。The view board game of claim 1, further comprising a storage bag for accommodating the card, the stack and the reflective element.
TW108205128U 2019-04-25 2019-04-25 Multiple perspective views board game TWM582416U (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
TW108205128U TWM582416U (en) 2019-04-25 2019-04-25 Multiple perspective views board game

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
TW108205128U TWM582416U (en) 2019-04-25 2019-04-25 Multiple perspective views board game

Publications (1)

Publication Number Publication Date
TWM582416U true TWM582416U (en) 2019-08-21

Family

ID=68317902

Family Applications (1)

Application Number Title Priority Date Filing Date
TW108205128U TWM582416U (en) 2019-04-25 2019-04-25 Multiple perspective views board game

Country Status (1)

Country Link
TW (1) TWM582416U (en)

Similar Documents

Publication Publication Date Title
US4838551A (en) Card game puzzle playing method
US9795869B2 (en) Geometrical shape apparatus
US20050093229A1 (en) Games with unique deck, dice or image
US20130072272A1 (en) Board game
US4703930A (en) Creative challenge game
US5445390A (en) Mathematical board game apparatus
CA2400075A1 (en) Card game having cards bearing hidden icons altering game play
JPH09215812A (en) Code card game machine
JPS58118781A (en) Game
US6352262B1 (en) Method of conducting simultaneous gameplay using stackable game pieces
US7086645B2 (en) Game with collectible pieces
US20050167913A1 (en) Jigsaw puzzle organized by colors and numbers
US3582070A (en) Game with tiltable receptacle
US3378261A (en) Object matching game apparatus
TWM582416U (en) Multiple perspective views board game
US20030173741A1 (en) Method and apparatus for a recipe game
CN111973974A (en) Table game for viewing pictures
CN211025077U (en) Table game for viewing pictures
US8091893B2 (en) Food prep board game
JPH0434854Y2 (en)
Fulves Self-working card tricks
JP7268114B1 (en) game toy
Vij Party games for all occasions
KR20210129829A (en) AI-based spacecraft-shaped Go game bag containing 15 kinds of creative play
KR200218960Y1 (en) Baduk Implements