TWM582273U - System for magnifying target block in display screen - Google Patents
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Abstract
一種放大顯示畫面之目標區塊的系統,包括:輸入裝置、控制器、圖形處理器及顯示裝置。輸入裝置在顯示裝置呈現第一畫面且控制器取得切換訊號時進入放大操作模式以產生操作訊號。控制器將操作訊號轉換為放大倍率。圖形處理器產生第一及第二影像訊號。顯示裝置根據第一及第二影像訊號分別呈現第一及第二畫面。其中,第一畫面中包含目標物件及發射物件,第二畫面比第一畫面更包含目標區塊且發射物件的發射方向朝向目標區塊。圖形處理器更在接收放大倍率之後更新第二影像訊號以在第二畫面中放大目標區塊的顯示內容。 A system for amplifying a target block of a display screen, comprising: an input device, a controller, a graphics processor, and a display device. The input device enters an amplification operation mode to generate an operation signal when the display device presents the first screen and the controller acquires the switching signal. The controller converts the operation signal to a magnification. The graphics processor generates first and second video signals. The display device presents the first and second images respectively according to the first and second image signals. The first picture includes the target object and the emission object, and the second picture further includes the target block than the first picture and the emission direction of the emission object faces the target block. The graphics processor further updates the second video signal after receiving the magnification to enlarge the display content of the target block in the second picture.
Description
本創作係關於一種產生顯示畫面的系統及其方法,特別是一種切換輸入裝置的輸入模式以放大顯示畫面之目標區塊的系統及其方法。The present invention relates to a system for generating a display screen and a method thereof, and more particularly to a system and method for switching an input mode of an input device to enlarge a target block of a display screen.
現今電競遊戲產業蓬勃發展,玩家花在遊戲上的時間愈來愈長。另一方面,現今電競專用的筆記型電腦搭配不遜於桌上型電腦配置的中央處理器及顯示卡,其效能足以呈現精緻的遊戲角色與聲光效果。Nowadays, the esports game industry is booming, and players spend more and more time on the game. On the other hand, today's esports-specific notebooks are equipped with a central processing unit and graphics card that is not inferior to the desktop configuration, and its performance is sufficient to present refined game characters and sound and light effects.
然而,在以筆記型電腦的觸控板、鍵盤及滑鼠操作遊戲時,若需要精確點擊遊戲中角色進行互動,經常出現失誤的情況。尤其是射擊類型的遊戲,在採用筆記型電腦遊玩時,很容易出現瞄準失誤的問題。舉例來說,以滑鼠滾輪放大欲射擊的目標物件時,常常需要花費額外的時間來回調整,以達到想要的放大倍率,因此浪費玩家寶貴的反應時間。另一種常見的放大方式係以單擊滑鼠右鍵(或特定按鍵)的方式開鏡,然而,所提供放大模式往往只針對整個遊戲畫面進行放大,且放大倍率僅有固定的幾個可挑選,這種方式流於制式化,使得玩家遊玩射擊遊戲時無法體驗到臨場感與真實感。However, when playing games on the touchpad, keyboard, and mouse of a notebook computer, if you need to accurately click on the characters in the game to interact, there are often mistakes. Especially for shooting type games, when using a notebook computer, it is easy to have a problem of aiming errors. For example, when zooming in on a target object to be fired with a mouse wheel, it often takes extra time to adjust back and forth to achieve the desired magnification, thus wasting valuable player reaction time. Another common way to zoom in is to click on the right mouse button (or a specific button). However, the zoom mode provided is often only zoomed in on the entire game screen, and the magnification is only a fixed number of choices. The way to flow through the system, so that players can not experience the sense of presence and realism when playing a shooting game.
有鑑於此,本創作提出一種放大顯示畫面之目標區塊的系統及其方法,藉此解決上述提及的問題。In view of this, the present invention proposes a system and method for amplifying a target block of a display screen, thereby solving the above-mentioned problems.
依據本創作一實施例的一種放大顯示畫面之目標區塊的系統,包括:輸入裝置,具有放大操作模式,輸入裝置用以在放大操作模式產生操作訊號;控制器,電性連接輸入裝置,控制器用以取得切換訊號、接收操作訊號及將操作訊號轉換為放大倍率;圖形處理器,電性連接控制器,圖形處理器用以產生第一影像訊號及產生第二影像訊號;以及顯示裝置,電性連接圖形處理器,顯示裝置用以根據第一影像訊號呈現第一畫面及根據第二影像訊號呈現第二畫面,其中第一畫面中包含目標物件及發射物件,發射物件之發射方向平行於第一方向;第二畫面中包含目標物件、發射物件及目標區塊,發射方向朝向目標區塊且平行於第二方向,第二方向相異於第一方向;其中輸入裝置在顯示裝置呈現第一畫面且控制器取得切換訊號時始進入放大操作模式;及圖形處理器更用以在接收放大倍率之後更新第二影像訊號以在第二畫面中放大目標區塊之中的顯示內容。A system for enlarging a target block of a display image according to an embodiment of the present invention includes: an input device having an enlarged operation mode, an input device for generating an operation signal in an amplification operation mode; a controller, an electrical connection input device, and a control The device is configured to obtain a switching signal, receive an operation signal, and convert the operation signal into a magnification ratio; the graphics processor is electrically connected to the controller, the graphics processor is configured to generate the first image signal and generate the second image signal; and the display device is electrically The display device is configured to display the first image according to the first image signal and the second image according to the second image signal, wherein the first image includes the target object and the emission object, and the emission direction of the emission object is parallel to the first The second picture includes the target object, the emission object, and the target block, the emission direction is toward the target block and parallel to the second direction, and the second direction is different from the first direction; wherein the input device presents the first picture on the display device And the controller enters the zoom operation mode when acquiring the switching signal; and graphics processing It is further configured to update the second video signal after receiving the magnification on the second screen to display contents in the enlarged target zone.
依據本創作一實施例的一種放大顯示畫面之目標區塊的方法,包括:顯示裝置呈現圖形處理器所產生的第一畫面,第一畫面中包含目標物件及發射物件,發射物件之發射方向平行於第一方向;控制器取得切換訊號;在顯示裝置呈現第一畫面且控制器取得切換訊號時,輸入裝置進入放大操作模式;在顯示裝置呈現第一畫面且控制器取得切換訊號時,顯示裝置呈現圖形處理器所產生的第二畫面,第二畫面中包含目標物件、發射物件及目標區塊,發射方向朝向目標區塊且平行於第二方向,第二方向相異於第一方向;在輸入裝置進入放大操作模式之後,輸入裝置產生操作訊號;控制器接收操作訊號並轉換為放大倍率;以及在圖形處理器接收放大倍率之後,圖形處理器在第二畫面中放大目標區塊之中的顯示內容。A method for enlarging a target block of a display image according to an embodiment of the present invention includes: displaying, by the display device, a first picture generated by a graphics processor, where the first picture includes a target object and an object, and the emission direction of the object is parallel. In the first direction, the controller obtains the switching signal; when the display device presents the first screen and the controller acquires the switching signal, the input device enters the zooming operation mode; when the display device presents the first screen and the controller obtains the switching signal, the display device Presenting a second picture generated by the graphics processor, where the second picture includes the target object, the emission object, and the target block, the emission direction is toward the target block and parallel to the second direction, and the second direction is different from the first direction; After the input device enters the amplification operation mode, the input device generates an operation signal; the controller receives the operation signal and converts to the magnification; and after the graphics processor receives the magnification, the graphics processor enlarges the target block in the second picture. Display content.
藉由上述架構,本案所揭露的放大顯示畫面之目標區塊的系統及其方法,可讓玩家可透過簡易的方式進入放大操作模式,在此放大操作模式中,使用者可操控畫面上的目標區塊對準到目標物件上並透過觸控板動態地改變縮放倍率,藉此達到在射擊遊戲中更加清楚的瞄準效果,同時提升射擊遊戲本身的真實感。With the above structure, the system and method for amplifying the target block of the screen disclosed in the present invention allows the player to enter the zoom operation mode in a simple manner, in which the user can control the target on the screen. The block is aimed at the target object and dynamically changes the zoom ratio through the touchpad, thereby achieving a clearer aiming effect in the shooting game while improving the realism of the shooting game itself.
以上之關於本揭露內容之說明及以下之實施方式之說明係用以示範與解釋本創作之精神與原理,並且提供本創作之專利申請範圍更進一步之解釋。The above description of the disclosure and the following description of the embodiments are intended to illustrate and explain the spirit and principles of the present invention, and to provide further explanation of the scope of the patent application of the present invention.
以下在實施方式中詳細敘述本創作之詳細特徵以及優點,其內容足以使任何熟習相關技藝者了解本創作之技術內容並據以實施,且根據本說明書所揭露之內容、申請專利範圍及圖式,任何熟習相關技藝者可輕易地理解本創作相關之目的及優點。以下之實施例係進一步詳細說明本創作之觀點,但非以任何觀點限制本創作之範疇。The detailed features and advantages of the present invention are described in detail below in the embodiments, which are sufficient to enable any skilled artisan to understand the technical contents of the present invention and implement it according to the contents, the scope of the patent application and the drawings. Anyone familiar with the relevant art can easily understand the purpose and advantages of this creation. The following examples are intended to further illustrate the scope of this creation, but do not limit the scope of the creation in any way.
請參考圖1,其係繪示本創作一實施例的放大顯示畫面之目標區塊的系統的方塊圖。所述的放大顯示畫面之目標區塊的系統包括:輸入裝置10、控制器30、圖形處理器50及顯示裝置70。如圖1所示,控制器30電性連接輸入裝置10。圖形處理器50電性連接控制器30。顯示裝置70電性連接圖形處理器50。Please refer to FIG. 1 , which is a block diagram showing a system for enlarging a target block of a display screen according to an embodiment of the present invention. The system for enlarging the target block of the display screen includes an input device 10, a controller 30, a graphics processor 50, and a display device 70. As shown in FIG. 1, the controller 30 is electrically connected to the input device 10. The graphics processor 50 is electrically coupled to the controller 30. The display device 70 is electrically connected to the graphics processor 50.
請參考圖1。輸入裝置10具有放大操作模式及一般操作模式。本創作之重點在於在放大操作模式中,使用者可透過對輸入裝置10進行操作而放大畫面中的目標區塊。實務上,輸入裝置10例如係觸控板或觸控螢幕。以觸控板為例,在放大操作模式中,輸入裝置10依據至少二觸控操作產生操作訊號,其中所述至少二觸控操作對應至觸控板上的至少二位置,所述至少二觸控操作持續一單位時間,且在此單位時間內,所述至少二位置之一間距持續變大或持續變小。上述產生操作訊號的方式對應到實際應用場景係使用者以二指觸碰觸控板並向外延伸或向內收縮。此種操作方式可將顯示畫面中的目標區塊之中的顯示內容放大,具體將於後文詳述之。Please refer to Figure 1. The input device 10 has an enlarged operation mode and a general operation mode. The focus of this creation is that in the zoom-in mode, the user can zoom in on the target block in the picture by operating the input device 10. In practice, the input device 10 is, for example, a touch pad or a touch screen. Taking the touch panel as an example, in the zoom operation mode, the input device 10 generates an operation signal according to at least two touch operations, wherein the at least two touch operations correspond to at least two positions on the touch panel, and the at least two touches The control operation lasts for one unit of time, and within this unit time, the distance between one of the at least two positions continues to become larger or continuously smaller. The manner in which the operation signal is generated corresponds to the actual application scenario. The user touches the touchpad with two fingers and expands outward or inward. This mode of operation can magnify the display content in the target block in the display screen, as will be described in detail later.
在放大操作模式中,產生另一種操作訊號的方式敘述如下:觸控板依據至少二觸控操作產生另一操作訊號。其中,所述至少二觸控操作對應至觸控板上的至少二位置,所述至少二觸控操作持續一單位時間,在此單位時間內,所述至少二位置之一間距變化小於一預設距離,且所述至少二位置之一中點沿一方向移動。上述產生另一種操作訊號的方式對應到實際應用場景係使用者以二指觸碰觸控板並沿一方向同時移動二指。此種操作方式可移動顯示畫面中的目標區塊,具體將於後文詳述之。In the zoom mode, another way to generate another operation signal is as follows: The touch panel generates another operation signal according to at least two touch operations. The at least two touch operations correspond to at least two positions on the touch panel, and the at least two touch operations last for one unit time. In this unit time, the distance between the at least two positions is less than one pre-change. A distance is set, and a midpoint of one of the at least two positions moves in one direction. The manner in which the other operation signal is generated corresponds to the actual application scenario. The user touches the touchpad with two fingers and simultaneously moves the two fingers in one direction. This mode of operation can move the target block in the display, as will be detailed later.
請參考圖1。控制器30用以取得切換訊號、接收輸入裝置10產生的操作訊號及將操作訊號轉換為放大倍率或移動訊號。在本創作另一實施例中,放大顯示畫面之目標區塊的系統更包括一通訊裝置電性連接控制器30,通訊裝置用以從一伺服器取得切換訊號並發送至該控制器30。Please refer to Figure 1. The controller 30 is configured to acquire the switching signal, receive the operation signal generated by the input device 10, and convert the operation signal into a magnification or a mobile signal. In another embodiment of the present invention, the system for amplifying the target block of the display screen further includes a communication device electrically connected to the controller 30 for obtaining a switching signal from a server and transmitting the signal to the controller 30.
請參考圖1。圖形處理器50用以產生第一影像訊號及第二影像訊號。圖形處理器50在接收由控制器30產生的放大倍率之後更新第二影像訊號,藉此放大目標區塊。Please refer to Figure 1. The graphics processor 50 is configured to generate a first image signal and a second image signal. The graphics processor 50 updates the second video signal after receiving the magnification generated by the controller 30, thereby amplifying the target block.
請參考圖1。顯示裝置70用以根據第一影像訊號呈現第一畫面及根據第二影像訊號呈現第二畫面。詳言之,在控制器30取得切換訊號之前,圖形處理器50產生第一影像,因此顯示裝置70呈現第一畫面,此時輸入裝置10處於一般操作模式。在控制器30取得切換訊號之後,圖形處理器50產生第二影像,因此顯示裝置70呈現第二畫面,此時輸入裝置10處於放大操作模式。換言之,輸入裝置10在顯示裝置70呈現第一畫面且控制器30取得該換訊號時始進入放大操作模式。Please refer to Figure 1. The display device 70 is configured to present a first picture according to the first image signal and a second picture according to the second image signal. In detail, before the controller 30 obtains the switching signal, the graphics processor 50 generates the first image, so the display device 70 presents the first screen, at which time the input device 10 is in the normal mode of operation. After the controller 30 obtains the switching signal, the graphics processor 50 generates a second image, so the display device 70 presents the second screen, at which time the input device 10 is in the zoom-in mode of operation. In other words, the input device 10 enters the zoom-in mode when the display device 70 assumes the first screen and the controller 30 acquires the signal.
請一併參考圖2、圖3A及圖3B,圖2係繪示本創作一實施例的放大顯示畫面之目標區塊的方法的流程圖,圖3A係繪示第一畫面的範例示意圖,圖3B係繪示第二畫面的範例示意圖。Please refer to FIG. 2, FIG. 3A and FIG. 3B together. FIG. 2 is a flow chart showing a method for enlarging a target block of a display image according to an embodiment of the present invention, and FIG. 3A is a schematic diagram showing an example of a first screen. 3B shows an example schematic diagram of the second screen.
首先請參考圖2的步驟S1:顯示裝置70根據圖形處理器50產生的第一影像訊號呈現第一畫面。詳言之,第一畫面例如呈現於射擊遊戲中玩家未舉起槍械的場景,第二畫面則呈現玩家舉起槍械的場景。如圖3A所示,第一畫面中包含玩家可射擊的目標物件TO及玩家用來射擊的發射物件EO。發射物件EO之發射方向平行於第一方向D1,其代表玩家並未舉槍瞄準的狀態。此時輸入裝置10處於一般操作模式,本創作並不限制此時輸入裝置10的操作對應的遊戲指令。First, please refer to step S1 of FIG. 2: the display device 70 presents the first picture according to the first image signal generated by the graphic processor 50. In detail, the first screen is, for example, presented in a shooting game where the player does not raise the firearm, and the second screen presents the scene in which the player lifts the firearm. As shown in FIG. 3A, the first picture includes the target object TO that the player can shoot and the emission item EO that the player uses to shoot. The launching direction of the launching object EO is parallel to the first direction D1, which represents a state in which the player does not aim at the gun. At this time, the input device 10 is in the normal operation mode, and the present creation does not limit the game command corresponding to the operation of the input device 10 at this time.
請參考圖2的步驟S2:判斷控制器30是否取得切換訊號。如果是,則執行步驟S3,否則回到步驟S1。本步驟係用於偵測玩家是否舉槍,如果舉槍才繼續執行步驟S3之後的流程。須注意的是,實務上,可根據玩家在遊戲中的等級,或是玩家是否達成遊戲中的某些條件而決定是否在接收切換訊號後開啟輸入裝置10的放大操作模式。Please refer to step S2 of FIG. 2: determine whether the controller 30 acquires the switching signal. If yes, go to step S3, otherwise go back to step S1. This step is used to detect whether the player is holding a gun. If the gun is fired, the process after step S3 is continued. It should be noted that, in practice, whether to enlarge the operation mode of the input device 10 after receiving the switching signal may be determined according to the level of the player in the game or whether the player has reached certain conditions in the game.
關於切換訊號的取得方式,以聯網多人射擊遊戲為例來說,當玩家遭遇敵人或玩家進入遊戲地圖中的特定區域時,需舉起武器(例如步槍、衝鋒槍或狙擊槍)應戰。因此,遊戲伺服器偵測到玩家符合上述狀況至少一者時發出切換訊號至玩家端電腦,玩家端電腦透過通訊裝置接收此切換訊號再傳送至控制器30。控制器30接收此切換訊號後控制輸入裝置10進入放大操作模式以偵測玩家舉槍的後續操作。所述後續操作例如調整放大倍率,或是調整要放大的瞄準部位。然而,切換訊號除了按上述方式由遊戲伺服器自動產生之外,亦可由玩家透過輸入裝置10或其他類型的輸入裝置手動觸發而產生。也就是說,玩家可選擇由系統判定在特殊狀況時自動舉槍,或是在任意時間自行舉槍,本創作對切換訊號的取得或產生方式不予限制。For the way to switch signals, for example, in a networked multiplayer shooting game, when a player encounters an enemy or a player enters a specific area of the game map, he or she needs to raise a weapon (such as a rifle, a submachine gun, or a sniper rifle). Therefore, when the game server detects that the player meets at least one of the above conditions, it sends a switching signal to the player computer, and the player computer receives the switching signal through the communication device and transmits the switching signal to the controller 30. After receiving the switching signal, the controller 30 controls the input device 10 to enter the zooming operation mode to detect the subsequent operation of the player lifting the gun. The subsequent operations, for example, adjust the magnification or adjust the aiming portion to be enlarged. However, in addition to being automatically generated by the game server in the manner described above, the switching signal can also be generated by the player manually triggering through the input device 10 or other type of input device. That is to say, the player can choose to automatically raise the gun when the system is in a special situation, or to raise the gun at any time. This creation does not limit the way the switching signal is acquired or generated.
請參考圖2的步驟S3:在顯示裝置70呈現第一畫面且控制器30取得切換訊號時,輸入裝置10進入放大操作模式,同時顯示裝置70根據圖形處理器50所產生的第二影像訊號呈現第二畫面。Please refer to step S3 of FIG. 2: when the display device 70 presents the first screen and the controller 30 obtains the switching signal, the input device 10 enters the zoom-in operation mode, and the display device 70 presents according to the second image signal generated by the graphics processor 50. The second picture.
如圖2B所示,第二畫面中包含目標物件TO、發射物件EO及目標區塊TB,發射物件EO的發射方向朝向目標區塊TB且平行於第二方向D2,且第二方向D2相異於第一方向D1。在射擊遊戲中,當以本創作一實施例所揭露的放大顯示畫面之目標區塊TB的系統偵測到玩家舉槍時,顯示裝置70呈現的第二畫面相較於舉起槍之前,更新增一目標區塊TB。目標區塊TB為顯示畫面中的一指定區域,其預設的位置可依據目標物件TO的類型而有所不同。另外,第二方向D2代表玩家舉槍之後槍口瞄準的方向,因此如圖2B所示,第二方向D2朝向目標區塊TB。As shown in FIG. 2B, the second picture includes the target object TO, the emission object EO, and the target block TB. The emission direction of the emission object EO is toward the target block TB and parallel to the second direction D2, and the second direction D2 is different. In the first direction D1. In the shooting game, when the system of the target block TB of the enlarged display screen disclosed in the embodiment of the present invention detects that the player is lifting the gun, the second screen presented by the display device 70 is updated before the lifting of the gun. Increase the target block TB. The target block TB is a designated area in the display screen, and the preset position may be different according to the type of the target object TO. In addition, the second direction D2 represents the direction in which the muzzle is aimed after the player lifts the gun, so as shown in FIG. 2B, the second direction D2 is directed toward the target block TB.
請參考圖2的步驟S4:控制器30判斷是否取得輸入裝置10產生的操作訊號。詳言之,在輸入裝置10進入放大操作模式之後,玩家可透過輸入裝置10的觸控式操作移動目標區塊TB在第二畫面中的位置或是調整目標區塊TB的放大倍率。上述操作各自對應一種操作訊號。Please refer to step S4 of FIG. 2: the controller 30 determines whether the operation signal generated by the input device 10 is obtained. In detail, after the input device 10 enters the zoom-in operation mode, the player can move the position of the target block TB in the second screen or adjust the magnification of the target block TB through the touch operation of the input device 10. Each of the above operations corresponds to an operation signal.
請參考圖2的步驟S5:控制器30接收操作訊號並轉換為一放大倍率,或是將另一操作訊號轉換為移動訊號。換言之,玩家可在輸入裝置10進入放大操作模式後,透過輸入裝置手動調整目標區塊TB之中的顯示內容的放大倍率或移動目標區塊TB於第二畫面中的位置。Please refer to step S5 of FIG. 2: the controller 30 receives the operation signal and converts it to a magnification, or converts another operation signal into a mobile signal. In other words, the player can manually adjust the magnification of the display content in the target block TB or the position of the moving target block TB in the second screen through the input device after the input device 10 enters the zoom operation mode.
請參考圖2的步驟S6:圖形處理器50接收放大倍率並據以在第二畫面中放大目標區塊TB之中的顯示內容。請參考圖4,其係目標區塊TB的顯示內容放大的示意圖。從圖4中可看出目標區塊TB放大了目標物件TO的一部分及其周圍景物。Please refer to step S6 of FIG. 2: the graphics processor 50 receives the magnification and accordingly enlarges the display content in the target block TB in the second screen. Please refer to FIG. 4 , which is a schematic diagram showing the enlarged display content of the target block TB. It can be seen from FIG. 4 that the target block TB magnifies a part of the target object TO and its surrounding scenery.
實務上,目標區塊TB中的顯示內容相較於第一畫面中對應位置的顯示內容更大,其放大倍率係由進入放大操作模式的輸入裝置10決定之。例如當玩家舉起步槍時,目標區塊TB的預設放大倍率為2倍,當玩家舉起狙擊槍時,目標區塊TB的預設放大倍率為5倍。玩家可根據遊戲進行時的實際需求再行透過輸入裝置10微調放大倍率,或是移動目標區塊TB以便於更清晰的檢視目標物件TO的指定部位。另外,放大倍率邊界值同樣可根據玩家使用的發射物件EO的類型而決定之。實務上,更可根據目標物件TO的類型不同(例如:敵人本身或是敵方的軍事設備)而決定目標區塊TB在第二畫面中的預設位置。In practice, the display content in the target block TB is larger than the display content of the corresponding position in the first screen, and the magnification is determined by the input device 10 that enters the zoom-in operation mode. For example, when the player raises the rifle, the target magnification of the target block TB is 2 times, and when the player raises the sniper rifle, the preset magnification of the target block TB is 5 times. The player can fine-tune the magnification through the input device 10 according to the actual needs of the game, or move the target block TB to more clearly view the designated portion of the target object TO. In addition, the magnification boundary value can also be determined according to the type of the launching object EO used by the player. In practice, the preset position of the target block TB in the second screen may be determined according to the type of the target object TO (for example, the enemy itself or the enemy's military equipment).
請參考步驟S4、步驟S7及步驟S8。若在玩家進入舉槍狀態之後,系統尚未偵測到操作訊號,則在步驟S7判斷是否經過一預設時間。若否,則回到步驟S3繼續呈現第二畫面及等待玩家的操作。請參考步驟S8:若系統判斷經過一預設時間之後尚未接獲來自輸入裝置10的操作訊號,則控制器30可依據一預設值產生預設放大倍率,其中預設值關聯於發射物件EO之一類型。然後繼續執行步驟S6,由圖形處理器50更新第二畫面中的目標區塊TB。Please refer to step S4, step S7 and step S8. If the system has not detected the operation signal after the player enters the gun state, it is determined in step S7 whether a predetermined time has elapsed. If not, return to step S3 to continue to present the second screen and wait for the player's operation. Please refer to step S8: if the system determines that the operation signal from the input device 10 has not been received after a predetermined time, the controller 30 may generate a preset magnification according to a preset value, where the preset value is associated with the emission object EO. One type. Then, step S6 is continued, and the target block TB in the second picture is updated by the graphics processor 50.
藉由上述架構,本案所揭露的放大顯示畫面之目標區塊的系統及其方法,可讓玩家可透過簡易的方式進入放大操作模式,因此可減少使用者同時按壓多個按鍵的不便,並減少使用者須記憶功能的按鍵數量。此外,系統可自動偵測並進入放大操作模式,因此維持遊戲的流暢性,在此模式中,使用者可操控畫面上的目標區塊對準到目標物件上並透過觸控板動態地改變縮放倍率,藉此達到在射擊遊戲中更加精準的瞄準效果,確保玩家可以輕易的射中所欲射擊的目標部位。同時提升射擊遊戲本身的真實感,提升使用者基於本系統進行射擊遊戲的意願。With the above structure, the system and method for amplifying the target block of the screen disclosed in the present invention allow the player to enter the zoom operation mode in a simple manner, thereby reducing the inconvenience of the user pressing multiple buttons at the same time and reducing The number of buttons the user has to remember. In addition, the system automatically detects and enters the zoom mode, thus maintaining the smoothness of the game. In this mode, the user can control the target block on the screen to align to the target object and dynamically change the zoom through the touchpad. Magnification, in order to achieve a more accurate aiming effect in the shooting game, to ensure that the player can easily shoot the target part of the desired shot. At the same time, the realism of the shooting game itself is improved, and the user's willingness to shoot the game based on the system is enhanced.
雖然本創作以前述之實施例揭露如上,然其並非用以限定本創作。在不脫離本創作之精神和範圍內,所為之更動與潤飾,均屬本創作之專利保護範圍。關於本創作所界定之保護範圍請參考所附之申請專利範圍。Although the present invention has been disclosed above in the foregoing embodiments, it is not intended to limit the present invention. The changes and refinements that are made without departing from the spirit and scope of this creation are within the scope of patent protection of this creation. Please refer to the attached patent application scope for the scope of protection defined by this creation.
10‧‧‧輸入裝置 30‧‧‧控制器 50‧‧‧圖形處理器 70‧‧‧顯示裝置 S1~S8‧‧‧步驟 EO‧‧‧發射物件 TO‧‧‧目標物件 TB‧‧‧目標區塊 D1‧‧‧第一方向 D2‧‧‧第二方向10‧‧‧Input device 30‧‧‧ Controller 50‧‧‧graphic processor 70‧‧‧ display device S1~S8‧‧‧Steps EO‧‧‧ Launching objects TO‧‧‧Target object TB‧‧‧ target block D1‧‧‧ first direction D2‧‧‧ second direction
圖1係依據本創作一實施例的放大顯示畫面之目標區塊的系統所繪示的方塊圖。 圖2係依據本創作一實施例的放大顯示畫面之目標區塊的方法所繪示的流程圖。 圖3A係繪示第一畫面的示意圖。 圖3B係繪示第二畫面的示意圖。 圖4係繪示放大目標區塊的示意圖。 1 is a block diagram of a system for enlarging a target block of a display screen in accordance with an embodiment of the present invention. 2 is a flow chart showing a method of enlarging a target block of a display screen according to an embodiment of the present invention. FIG. 3A is a schematic diagram showing a first screen. FIG. 3B is a schematic diagram showing a second screen. FIG. 4 is a schematic diagram showing an enlarged target block.
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TWI755875B (en) * | 2020-09-29 | 2022-02-21 | 微星科技股份有限公司 | Method of presenting magnified image |
US12014473B2 (en) | 2021-09-10 | 2024-06-18 | Acer Incorporated | Intelligent zooming method and electronic device using the same |
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TWI755875B (en) * | 2020-09-29 | 2022-02-21 | 微星科技股份有限公司 | Method of presenting magnified image |
US12014473B2 (en) | 2021-09-10 | 2024-06-18 | Acer Incorporated | Intelligent zooming method and electronic device using the same |
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