TWM549870U - Virtual reality system and position detection module thereof - Google Patents
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本創作係有關於一種虛擬實境系統,特別是關於一種具有方位偵測模組的虛擬實境系統。 This creation is about a virtual reality system, especially a virtual reality system with a position detection module.
由於虛擬實境(Virtual Reality;VR)技術需要使用者與各情境之間產生互動,因此需要定位技術加以配合,才能夠即時性地偵測使用者所在的位置或使用者身體全部或局部的活動的軌跡,據以產生對應的情境變化。然而,就目前的VR定位技術中,當其運用於室內操作空間時,多半需要尋找較高且較寬敞的室內操作空間,然後要在室內操作空間中的至少兩個以上的角落處架設定位信號收發基地台,並使定位信號收發基地台的掃瞄範圍能夠儘量完全覆蓋整個室內操作空間。不僅如此,為了能夠讓定位信號收發基地台能夠長時間的運作,往往必須將定位信號收發基地台設置在鄰近於電源插座的位置,實在非常不便。 Since Virtual Reality (VR) technology requires interaction between users and contexts, positioning technology is needed to instantly detect the location of the user or all or part of the user's body. The trajectory is based on which the corresponding context changes are generated. However, in the current VR positioning technology, when it is used in an indoor operation space, it is often necessary to find a higher and more spacious indoor operation space, and then set a bit signal at at least two corners in the indoor operation space. The base station is sent and received, and the scanning range of the positioning signal receiving and transmitting base station can completely cover the entire indoor operating space. Moreover, in order to enable the positioning signal transmitting and receiving base station to operate for a long time, it is often inconvenient to set the positioning signal transmitting and receiving base station at a position adjacent to the power socket.
本案的一態樣為一種方位偵測模組,係用以偵測操作空間內之虛擬實境隨身裝置之裝置方位,包含第一傳輸端天線,係電性連接於運算主機,並用以在操作空間沿多數個信號發送方向發送掃描信號以接收自操作空間之邊界所反射之反射信號,據以建立操作空間之空間模型;第二傳輸端天線,係電性連接於虛擬實境隨身裝置,並在第一傳輸端天線發送掃描信號時,沿多數個信號接收方向接收掃描信號,並傳送出多數個對應於信號發送方向與信號接收方向之信號強度資料;慣性測量單元(Inertial measurement unit;IMU),設置於虛擬實境隨身裝置,藉以偵測虛擬實境隨身裝置之裝置指向而傳送出裝置指向信號;以及運算單元,係藉由運算主機而通信連接於第一傳輸端天線、第二傳輸端天線與慣性測量單元,用以依據對應於信號發送方向與信號接收方向之信號強度資料進行波束成形(beam-forming)運算處理,藉以運算出第二傳輸端天線在操作空間中相對於第一傳輸端天線之天線相對位置,並用以接收裝置指向信號,藉以依據空間模型、天線相對位置與裝置指向而定義裝置方位。 One aspect of the present invention is an orientation detection module for detecting a device orientation of a virtual reality portable device in an operation space, including a first transmission end antenna, electrically connected to the computing host, and used for operation The space sends the scan signal along a plurality of signal transmission directions to receive the reflected signal reflected from the boundary of the operation space, thereby establishing a spatial model of the operation space; the second transmission end antenna is electrically connected to the virtual reality portable device, and When the first transmitting end antenna transmits the scanning signal, the scanning signal is received along a plurality of signal receiving directions, and a plurality of signal intensity data corresponding to the signal sending direction and the signal receiving direction are transmitted; the inertial measurement unit (IMU) And the virtual reality portable device is configured to detect the pointing device of the virtual reality portable device to transmit the device pointing signal; and the computing unit is communicably connected to the first transmitting end antenna and the second transmitting end by the computing host An antenna and an inertial measurement unit for relying on a signal corresponding to a signal transmission direction and a signal reception direction The data is subjected to beam-forming operation to calculate the relative position of the antenna of the second transmitting end antenna relative to the first transmitting end antenna in the operating space, and is used for receiving the pointing signal of the device, so that the space model and the antenna are relatively The position and device point to define the device orientation.
本案的另一態樣為一種虛擬實境系統,包含運算主機;虛擬實境隨身裝置,用以操作於操作空間內;方位偵測模組,包含:第一傳輸端天線,係電性連接於運算主機,並用以在操作空間沿多數個信號發送方向發送掃描信號以接收自操作空間之邊界所反射之反射信號,據以建立操作空間之空間模型;第二傳輸端天線,係電性連接 於虛擬實境隨身裝置,並在第一傳輸端天線發送掃描信號時,沿多數個信號接收方向接收掃描信號,並傳送出多數個對應於信號發送方向與信號接收方向之信號強度資料;慣性測量單元(Inertial measurement unit;IMU),係設置於虛擬實境隨身裝置,藉以偵測虛擬實境隨身裝置之裝置指向而傳送出裝置指向信號;以及運算單元,係通信連接於第一傳輸端天線、第二傳輸端天線與慣性測量單元,用以依據對應於信號發送方向與信號接收方向之信號強度資料進行波束成形(beam-forming)運算處理,藉以運算出第二傳輸端天線在操作空間中相對於第一傳輸端天線之一天線相對位置,並用以接收裝置指向信號,藉以依據空間模型、天線相對位置與裝置指向而定義裝置方位。 Another aspect of the present invention is a virtual reality system, comprising a computing host; a virtual reality portable device for operating in an operation space; and a position detection module comprising: a first transmission antenna, electrically connected to The computing host is configured to send a scan signal in a plurality of signal transmission directions in the operation space to receive a reflected signal reflected from a boundary of the operation space, thereby establishing a space model of the operation space; and the second transmission end antenna is electrically connected In the virtual reality device, when the first transmitting end antenna sends the scanning signal, the scanning signal is received along a plurality of signal receiving directions, and a plurality of signal intensity data corresponding to the signal sending direction and the signal receiving direction are transmitted; inertial measurement An Inertial Measurement Unit (IMU) is disposed in a virtual reality portable device to transmit a device pointing signal by detecting a pointing device of the virtual reality portable device; and an arithmetic unit connected to the first transmitting end antenna, The second transmitting end antenna and the inertial measuring unit are configured to perform beamforming processing according to the signal strength data corresponding to the signal sending direction and the signal receiving direction, thereby calculating the relative position of the second transmitting end antenna in the operating space. The antenna is at a relative position of one of the antennas of the first transmitting end antenna, and is configured to receive a pointing signal of the device, thereby defining the device orientation according to the spatial model, the relative position of the antenna, and the pointing of the device.
綜合以上所述,由於在本創作所提供之虛擬實境系統中,係利用信號掃描技術結合波束成形技術與慣性測量技術而獲得裝置方位,藉以對虛擬實境隨身裝置加以定位。因此,不需要設置多個定位信號收發基地台,因而大幅減少操作空間的限制。不僅於此,藉由波束成形技術與慣性測量技術,可使兩種技術所獲得之定位資料可以加以互相補償運算,藉以即時性地獲得更為精確之定位資料。 In summary, in the virtual reality system provided by the present invention, the device orientation is obtained by using signal scanning technology combined with beamforming technology and inertial measurement technology, thereby locating the virtual reality portable device. Therefore, it is not necessary to provide a plurality of positioning signal transmitting and receiving base stations, thereby greatly reducing the limitation of the operating space. In addition, by using beamforming technology and inertial measurement technology, the positioning data obtained by the two technologies can be compensated for each other, so that more accurate positioning data can be obtained in time.
100、100a、100b‧‧‧虛擬實境系統 100, 100a, 100b‧‧‧ virtual reality system
1‧‧‧方位偵測模組 1‧‧‧Azimuth Detection Module
11‧‧‧第一傳輸端天線 11‧‧‧First transmission antenna
12、12a‧‧‧第二傳輸端天線 12, 12a‧‧‧second transmission antenna
13、13a‧‧‧慣性測量單元 13, 13a‧‧‧ inertial measurement unit
14‧‧‧運算單元 14‧‧‧ arithmetic unit
141‧‧‧波束成形運算子單元 141‧‧‧beamforming operation subunit
142‧‧‧向量運算子單元 142‧‧‧Vector operation subunit
143‧‧‧邊界判斷子單元 143‧‧‧Boundary Judgment Subunit
2、2a‧‧‧運算主機 2, 2a‧‧‧ computing host
21‧‧‧播放條件判斷單元 21‧‧‧Play condition judgment unit
22‧‧‧PCIe卡插槽 22‧‧‧PCIe card slot
23‧‧‧PCIe卡 23‧‧‧PCIe card
3、3a‧‧‧虛擬實境隨身裝置 3, 3a‧‧‧ virtual reality portable device
31、31a‧‧‧穿戴式組件 31, 31a‧‧‧Wearing components
311‧‧‧播放單元 311‧‧‧Play unit
32、32a‧‧‧動作偵測組件 32, 32a‧‧‧ Motion detection components
4、4a、4b‧‧‧外接式通信裝置 4, 4a, 4b‧‧‧ external communication device
5‧‧‧電連接器 5‧‧‧Electrical connector
200‧‧‧使用者 200‧‧‧Users
S‧‧‧操作空間 S‧‧‧ operating space
Txd‧‧‧信號發送方向 Txd‧‧‧ signal transmission direction
Rxd‧‧‧信號接收方向 Rxd‧‧‧ signal receiving direction
SM‧‧‧空間模型 SM‧‧‧ space model
C‧‧‧基準座標系 C‧‧‧standard coordinate system
Zb‧‧‧邊界區域 Zb‧‧‧ border area
Z1、Z2‧‧‧資料播放條件方位 Z1, Z2‧‧‧ data playback condition orientation
第一圖係顯示本創作較佳實施例之應用環境示意圖; 第二圖係顯示本創作較佳實施例中之功能方塊圖;第三圖係顯示本創作較佳實施例中之第一種系統架構應用之功能方塊圖;第四圖係顯示本創作較佳實施例中之第二種系統架構應用之功能方塊圖;第五圖係顯示使用者位於代表操作空間之空間模型當中之一資料播放條件方位下的空間模型示意圖;以及第六圖係顯示使用者位於代表操作空間之空間模型當中之一另一資料播放條件方位的空間模型示意圖。 The first figure shows a schematic diagram of an application environment of the preferred embodiment of the present invention; The second figure shows the functional block diagram of the preferred embodiment of the present invention; the third figure shows the functional block diagram of the first system architecture application in the preferred embodiment of the present invention; The functional block diagram of the second system architecture application in the embodiment; the fifth figure shows a spatial model diagram of the user in a data playback condition orientation of the space model representing the operation space; and the sixth figure shows the user A schematic representation of a spatial model located in one of the spatial models representing the operational space.
由於本創作所提供之虛擬實境系統及其方位偵測模組,可廣泛應用於各種不同的虛擬實境系統,其組合實施方式不勝枚舉,故在此不再一一贅述,僅列舉一個實施例加及其兩種系統架構應用以具體說明。 Because the virtual reality system and its position detection module provided by the present invention can be widely applied to various virtual reality systems, the combined implementation manners are numerous, so it will not be repeated here, only one is listed. The embodiment plus its two system architecture applications are specifically described.
請參閱第一圖至第三圖,一虛擬實境系統100包含一方位偵測模組1、一運算主機2與一虛擬實境隨身裝置3。虛擬實境隨身裝置3係供一使用者200在一操作空間S內隨身使用,並可利用有線或無線通信的方式通信連接於運算主機2。 Referring to the first to third figures, a virtual reality system 100 includes an orientation detection module 1, a computing host 2, and a virtual reality portable device 3. The virtual reality portable device 3 is provided for a user 200 to use in an operating space S, and can be communicably connected to the computing host 2 by means of wired or wireless communication.
方位偵測模組1包含一第一傳輸端天線11、一第二傳輸端天線12、一慣性測量單元(Inertial measurement unit;IMU)13與一運算單元14。第一傳輸端天線11係電性連接於運算主機2,並用以在操作空間S沿多數 個信號發送方向Txd發送一掃描信號以接收一自操作空間S之邊界所反射之反射信號,藉以利用運算主機2依據反射信號之強度建立操作空間S之一空間模型SM(標示於第五圖與第六圖)。第一傳輸端天線11更設有一基準座標系C,空間模型SM係依據基準座標系C所建立。 The azimuth detection module 1 includes a first transmission end antenna 11, a second transmission end antenna 12, an inertial measurement unit (IMU) 13 and an operation unit 14. The first transmission end antenna 11 is electrically connected to the computing host 2 and is used along the majority in the operation space S. The signal transmitting direction Txd sends a scanning signal to receive a reflected signal reflected from the boundary of the operating space S, thereby using the computing host 2 to establish a spatial model SM of the operating space S according to the intensity of the reflected signal (marked in the fifth figure and Figure 6). The first transmission end antenna 11 is further provided with a reference coordinate system C, and the spatial model SM is established according to the reference coordinate system C.
第二傳輸端天線12係電性連接於虛擬實境隨身裝置3,並在第一傳輸端天線11發送掃描信號時,沿多數個信號接收方向Rxd接收掃描信號,並傳送出多數個對應於該些信號發送方向Txd與該些信號接收方向Rxd之信號強度資料。慣性測量單元13係設置於虛擬實境隨身裝置3,藉以偵測虛擬實境隨身裝置3之一裝置指向而傳送出一裝置指向信號。 The second transmitting end antenna 12 is electrically connected to the virtual reality portable device 3, and when the first transmitting end antenna 11 transmits the scanning signal, receives the scanning signal along a plurality of signal receiving directions Rxd, and transmits a plurality of corresponding signals corresponding to the The signal transmission direction Txd and the signal strength information of the signal receiving directions Rxd. The inertial measurement unit 13 is disposed on the virtual reality portable device 3 to detect a device pointing by one of the virtual reality portable devices 3 to transmit a device pointing signal.
於一實施例中,運算單元14更可藉由運算主機2而通信連接於第一傳輸端天線11、第二傳輸端天線12與慣性測量單元13,並且包含一波束成形(beam-forming)運算子單元141、一向量運算子單元142與一邊界判斷子單元143。波束成形運算子單元141係用以依據上述該些對應於該些信號發送方向Txd與該些信號接收方向Rxd之信號強度資料進行一波束成形(beam-forming)運算處理。向量運算子單元142可依據波束成形運算處理所得到的結果來運算出第二傳輸端天線12在操作空間S中相對於第一傳輸端天線11之一天線相對位置,亦可直接依據該些對應於該些信號發送方向Txd與該些信號接收方向Rxd之信號強度資料而運算出一天線相對位置向量,並依據天線相對位 置向量定義出天線相對位置。 In an embodiment, the computing unit 14 is further communicably connected to the first transmitting antenna 11, the second transmitting antenna 12 and the inertial measuring unit 13 by the computing host 2, and includes a beamforming operation. The subunit 141, a vector operation subunit 142, and a boundary determination subunit 143. The beamforming operation sub-unit 141 is configured to perform a beam-forming operation process according to the signal strength data corresponding to the signal transmission direction Txd and the signal reception directions Rxd. The vector operation sub-unit 142 can calculate the relative position of the second transmission antenna 12 in the operation space S relative to the antenna of the first transmission end antenna 11 according to the result obtained by the beamforming operation processing, or directly according to the corresponding Calculating an antenna relative position vector according to the signal strength data of the signal transmission direction Txd and the signal receiving directions Rxd, and according to the relative position of the antenna The set vector defines the relative position of the antenna.
運算單元14可藉由運算主機2而接收裝置指向信號據以獲得虛擬實境隨身裝置3之一裝置指向,還可藉由運算主機2而獲得空間模型SM,因此,可進一步利用依據空間模型SM、天線相對位置與裝置指向,並利用上述之基準座標系C來定義出裝置方位。所定義出之裝置方位可包含裝置位置座標以及裝置指向(包含方位角與俯仰角)。 The computing unit 14 can receive the device pointing signal by the computing host 2 to obtain the device pointing of one of the virtual reality portable devices 3, and can also obtain the spatial model SM by the computing host 2. Therefore, the space model SM can be further utilized. The relative position of the antenna and the pointing of the device, and the reference coordinate system C described above is used to define the orientation of the device. The defined device orientation may include device position coordinates and device orientation (including azimuth and elevation angles).
虛擬實境隨身裝置3包含一穿戴式組件31與一動作偵測組件32。穿戴式組件31可為一供使用者200穿戴於頭部而隨身使用之頭戴式顯示組件(HMD),且頭戴式顯示組件(HMD)可包含一播放單元311。動作偵測組件32則供使用者200以手握持而隨身使用。 The virtual reality portable device 3 includes a wearable component 31 and a motion detection component 32. The wearable component 31 can be a head mounted display component (HMD) for the user 200 to wear on the head, and the head mounted display component (HMD) can include a playback unit 311. The motion detecting component 32 is then used by the user 200 to hold it by hand.
如第三圖所示,在本創作一實施例中之第一種系統架構應用中,係以外接的方式將第一傳輸端天線11與第二傳輸端天線12分別設置於運算主機2與虛擬實境隨身裝置3。在本實施例的第一種系統架構應用中,虛擬實境系統100a除了包含上述所有組成元件之外還包括有三個外接式通信裝置4、4a與4b、另一第二傳輸端天線12a、另一慣性測量單元13a與一電連接器5。其中,電連接器5可為一高畫質多媒體介面(High Definition Multimedia Interface;HDMI)連接器、一數位式視訊連接埠標準(DisplayPort;DP)連接器、一通用序列匯流排(Universal Serial Bus;USB)運接器或一Thunderblot介面連接器。 As shown in the third figure, in the first system architecture application in an embodiment of the present invention, the first transmitting end antenna 11 and the second transmitting end antenna 12 are respectively disposed on the computing host 2 and the virtual mode in an external manner. Real-life portable device 3. In the first system architecture application of the embodiment, the virtual reality system 100a includes three external communication devices 4, 4a and 4b, another second transmission antenna 12a, and the like in addition to all the above constituent elements. An inertial measurement unit 13a and an electrical connector 5. The electrical connector 5 can be a high definition multimedia interface (HDMI) connector, a digital video connection standard (DisplayPort; DP) connector, a universal serial bus (Universal Serial Bus; USB) transport or a Thunderblot interface connector.
第一傳輸端天線11係設置於外接式通信裝置4內,且外接式通信裝置4係藉由電連接器5而外接於運算主機2,第二傳輸端天線12與12a係分別設置於外接式通信裝置4a與4b內,且外接式通信裝置4a與4b係分別外接於虛擬實境隨身裝置3之穿戴式組件31與動作偵測組件32。因此,藉由上述之手段,可以一併獲得穿戴式組件31與動作偵測組件32的裝置方位。 The first transmission antenna 11 is disposed in the external communication device 4, and the external communication device 4 is externally connected to the computing host 2 via the electrical connector 5, and the second transmission antennas 12 and 12a are respectively disposed on the external connection. In the communication devices 4a and 4b, the external communication devices 4a and 4b are externally connected to the wearable component 31 and the motion detecting component 32 of the virtual reality portable device 3, respectively. Therefore, by the above means, the device orientation of the wearable component 31 and the motion detecting component 32 can be obtained together.
請參閱第四圖,其係顯示本創作一實施例中之第二種系統架構應用之功能方塊圖。如第四圖所示,在本創作一實施例中之第二種系統架構應用中,係以內建的方式將第一傳輸端天線11與第二傳輸端天線12分別設置於運算主機2與另一虛擬實境隨身裝置3a。在此系統架構下所建構的另一虛擬實境系統100b中,可將第一傳輸端天線11設置於運算主機2a內之一快捷外設互聯標準(PCI Express,PCIe)卡23,並藉由將PCIe卡23插接於運算主機2內之一PCIe卡插槽22的方式使第一傳輸端天線11設置於運算主機2a內。第二傳輸端天線12與12a也可分別內建於虛擬實境隨身裝置3a之穿戴式組件31a與動作偵測組件32a。此外,也可進一步將上述之運算單元14也一併設置於運算主機2a內。藉由內建設置的方式,可將虛擬實境系統100a中的所有元件都集中設置在運算主機2a與虛擬實境隨身裝置3a中,藉以進一步減少虛擬實境系統100b所占用的空間。 Please refer to the fourth figure, which is a functional block diagram showing a second system architecture application in an embodiment of the present invention. As shown in the fourth figure, in the second system architecture application in an embodiment of the present invention, the first transmission end antenna 11 and the second transmission end antenna 12 are respectively disposed in the computing host 2 and in a built-in manner. Another virtual reality portable device 3a. In another virtual reality system 100b constructed under the system architecture, the first transmission antenna 11 can be disposed in a PCI Express (PCIe) card 23 in the computing host 2a. The first transmission antenna 11 is placed in the computing host 2a in such a manner that the PCIe card 23 is plugged into one of the PCIe card slots 22 in the computing host 2. The second transmitting end antennas 12 and 12a may also be built in the wearable component 31a and the motion detecting component 32a of the virtual reality portable device 3a, respectively. Further, the arithmetic unit 14 described above may be further provided in the arithmetic unit 2a. By means of the built-in setting, all the components in the virtual reality system 100a can be collectively disposed in the computing host 2a and the virtual reality portable device 3a, thereby further reducing the space occupied by the virtual reality system 100b.
請繼續參閱第五圖與第六圖,其中,第五圖係顯示使用者位於代表操作空間之空間模型當中之一資 料播放條件方位的空間模型示意圖;第六圖係顯示使用者位於代表操作空間之空間模型當中之一另一資料播放條件方位的空間模型示意圖。同時,請一併參閱第二圖至第四圖。如第二圖至第六圖所示,運算單元14之邊界判斷子單元143可進一步依據空間模型SM而定義出至少一邊界區域Zb。運算主機2更包含有一播放條件判斷單元21。 Please continue to refer to the fifth and sixth figures, wherein the fifth figure shows that the user is located in the space model representing the operating space. Schematic diagram of the spatial model of the material playing condition orientation; the sixth figure shows a spatial model diagram of the user's position in another spatial playing condition representing the operating space. At the same time, please refer to the second to fourth figures together. As shown in the second to sixth figures, the boundary determination sub-unit 143 of the arithmetic unit 14 can further define at least one boundary region Zb according to the spatial model SM. The computing host 2 further includes a playing condition judging unit 21.
邊界判斷子單元143依據天線相對位置判斷出第二傳輸端天線12或12a是否位於邊界區域Zb內。當使用者200在空間模型中隨身操作虛擬實境隨身裝置3或3a,並且移動至空間模型SM所定義出之邊界區域Zb時,邊界判斷子單元143可判斷出第二傳輸端天線12或12a位於邊界區域Zb內,並且傳送出一邊界警示信號,並可藉由穿戴式組件31或31a之播放單元311而播放邊界警示信號以提醒使用者注意。 The boundary determination sub-unit 143 determines whether the second transmission-end antenna 12 or 12a is located in the boundary area Zb according to the relative position of the antenna. When the user 200 operates the virtual reality portable device 3 or 3a in the spatial model and moves to the boundary region Zb defined by the spatial model SM, the boundary determining sub-unit 143 can determine the second transmitting antenna 12 or 12a. It is located in the boundary area Zb and transmits a boundary warning signal, and the boundary warning signal can be played by the playing unit 311 of the wearable component 31 or 31a to remind the user of the attention.
播放條件判斷單元21可設有多數個資料播放條件方位,每一該些資料播放條件方位係對應於多數個資料播放內容中之一者,在接收並判斷出該裝置方位與該資料播放條件方位中之一者相符時,將所對應之該些資料播放內容中之一者定義為一即時資料播放內容,據以傳送出一用以播放該即時資料播放內容之即時播放信號。 The playing condition determining unit 21 may be provided with a plurality of data playing condition orientations, each of the data playing condition orientations corresponding to one of the plurality of data playing contents, and receiving and determining the device orientation and the data playing condition orientation. When one of the data matches, one of the corresponding data playing contents is defined as an instant data playing content, and an instant playing signal for playing the instant data playing content is transmitted.
以第五圖與第六圖為例,於一實施例中,虛擬實境系統100a為一射擊虛擬實境系統,當使用者200所隨身操作的穿戴式組件31或動作偵測組件32位於其中一資料播放條件方位Z1(如遠距離射擊情境下的資料播放條 件方位)時,即時資料播放內容可為一遠距離射擊場景播放內容。換言之,當使用者200所隨身操作的穿戴式組件31或動作偵測組件32進入資料播放條件方位Z1時,播放條件判斷單元21會判斷出裝置方位與資料播放條件方位Z1相符,使播放單元311所即時播放之即時資料播放內容為遠距離射擊場景播放內容。 Taking the fifth and sixth figures as an example, in an embodiment, the virtual reality system 100a is a shooting virtual reality system, and the wearable component 31 or the motion detecting component 32 operated by the user 200 is located therein. A data playback condition orientation Z1 (such as the data play bar in the long-range shooting situation) When the position is), the instant data playback content can be played for a long distance shooting scene. In other words, when the wearable component 31 or the motion detection component 32 operated by the user 200 enters the data playback condition orientation Z1, the playback condition determination unit 21 determines that the device orientation matches the data playback condition orientation Z1, so that the playback unit 311 The instant data played by the instant play is the content of the long-range shooting scene.
當使用者200所隨身操作的穿戴式組件31或動作偵測組件32隨使用者200移動至另一資料播放條件方位Z2(如近距離搏鬥情境下的資料播放條件方位)時,即時資料播放內容可為一近距離搏鬥情境(如上刺刀肉搏)播放內容。換言之,當使用者200所隨身操作的穿戴式組件31或動作偵測組件32進入資料播放條件方位Z2時,播放條件判斷單元21會判斷出裝置方位與資料播放條件方位Z2相符,使播放單元311所即時播放之即時資料播放內容為近距離搏鬥情境播放內容。 When the wearable component 31 or the motion detection component 32 that the user 200 operates with the user 200 moves to another data playback condition orientation Z2 (such as the data playback condition orientation in the close combat situation), the instant data play content Play content for a close-range wrestling situation (such as a bayonet). In other words, when the wearable component 31 or the motion detection component 32 operated by the user 200 enters the data playback condition orientation Z2, the playback condition determination unit 21 determines that the device orientation matches the data playback condition orientation Z2, so that the playback unit 311 The instant data played by the instant play is the content of the close combat situation.
藉由上述之本創作實施例可知,本創作確具產業上之利用價值。惟以上之實施例說明,僅為本創作之較佳實施例說明,舉凡所屬技術領域中具有通常知識者當可依據本創作之上述實施例說明而作其它種種之改良及變化。然而這些依據本創作實施例所作的種種改良及變化,當仍屬於本創作之創作精神及界定之專利範圍內。 It can be seen from the above-mentioned embodiments of the present invention that the creation has an industrial use value. However, the above embodiments are merely illustrative of the preferred embodiments of the present invention, and those skilled in the art can make various other modifications and changes as described in the above embodiments of the present invention. However, all of the improvements and variations made in accordance with the present embodiment are still within the scope of the creative spirit and definition of the present invention.
100a‧‧‧虛擬實境系統 100a‧‧‧Virtual Reality System
11‧‧‧第一傳輸端天線 11‧‧‧First transmission antenna
12、12a‧‧‧第二傳輸端天線 12, 12a‧‧‧second transmission antenna
13、13a‧‧‧慣性測量單元 13, 13a‧‧‧ inertial measurement unit
14‧‧‧運算單元 14‧‧‧ arithmetic unit
141‧‧‧波束成形運算子單元 141‧‧‧beamforming operation subunit
142‧‧‧向量運算子單元 142‧‧‧Vector operation subunit
143‧‧‧邊界判斷子單元 143‧‧‧Boundary Judgment Subunit
2‧‧‧運算主機 2‧‧‧ computing host
21‧‧‧播放條件判斷單元 21‧‧‧Play condition judgment unit
3‧‧‧虛擬實境隨身裝置 3‧‧‧Virtual reality portable device
31‧‧‧穿戴式組件 31‧‧‧Wearing components
311‧‧‧播放單元 311‧‧‧Play unit
32‧‧‧動作偵測組件 32‧‧‧ Motion detection component
4、4a、4b‧‧‧外接式通信裝置 4, 4a, 4b‧‧‧ external communication device
5‧‧‧電連接器 5‧‧‧Electrical connector
Claims (21)
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Cited By (2)
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TWI636453B (en) * | 2017-12-05 | 2018-09-21 | 鴻海精密工業股份有限公司 | Multimedia data processing device and method |
TWI739117B (en) * | 2018-06-19 | 2021-09-11 | 宏達國際電子股份有限公司 | Communication system, head mounted display, and method for switching a transmission mode |
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TWI636453B (en) * | 2017-12-05 | 2018-09-21 | 鴻海精密工業股份有限公司 | Multimedia data processing device and method |
TWI739117B (en) * | 2018-06-19 | 2021-09-11 | 宏達國際電子股份有限公司 | Communication system, head mounted display, and method for switching a transmission mode |
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