TWM525214U - Game assembly - Google Patents
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- TWM525214U TWM525214U TW105202171U TW105202171U TWM525214U TW M525214 U TWM525214 U TW M525214U TW 105202171 U TW105202171 U TW 105202171U TW 105202171 U TW105202171 U TW 105202171U TW M525214 U TWM525214 U TW M525214U
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Description
本創作係一種遊戲組件,尤指可訓練辨識能力及手部肌肉之遊戲組件。This creation is a game component, especially a game component that trains recognition and hand muscles.
在現今的遊戲組件的種類十分多種,其中適合幼童的遊戲組件的遊戲方式也相當多元,幼童可以藉由遊玩該些遊戲組件獲得樂趣,適合幼童之遊戲組件的遊戲規則較為單調,故幼童在進行遊戲時不會因為遊戲的規則過於複雜而有無法理解的問題,可使幼童不會因為遊戲內容過於複雜而無法進行遊戲。There are many types of game components in today, and the game components suitable for young children are also quite diverse. Young children can have fun by playing these game components. The game rules suitable for the game components of young children are relatively monotonous. Young children do not have incomprehensible problems when the game is played because the rules of the game are too complicated, so that the young children will not be unable to play because the game content is too complicated.
然而現今適合幼童之遊戲組件的遊戲之獲勝條件大多僅只有一種,而較無變化性,且所能學習及訓練的效果亦不足,故兒童在進行遊玩該些遊戲組件時,容易因為遊戲之獲勝條件的變化性不足,而逐漸失去對該些遊戲組件的興趣。However, most of the winning conditions for games components suitable for young children are only one type, and there is no change, and the effect of learning and training is not enough. Therefore, children are easy to play because of the game components. The volatility of the winning conditions is insufficient and the interest in these game components is gradually lost.
本創作之主要目的在於提供一遊戲組件,希藉此改善現今適合幼童之遊戲組件之遊戲獲勝條件的變化性較少,且提供的學習、訓練效果不佳的問題。The main purpose of this creation is to provide a game component to improve the game's winning conditions for today's game components that are less versatile and provide poor learning and training.
為達成前揭目的,本創作之遊戲組件包含: 一盒體,其頂面形成多數開孔; 複數收集籃,其係可選擇性地放置於該盒體的外圍處,該些收集籃的內部形成一開口朝上的容室; 一轉盤,其係可選擇性地放置於該盒體的外圍處,該轉盤包含一座體及一指針,該座體上設有多數圖標及複數功能圖示,該些圖標及該些功能圖示係呈環狀排列於該座體上,該指針係可轉動地設置於該座體上;以及 多數模型,其係可選擇性地放置於該盒體並分別伸入該些開孔,該些模型的種類數量與該些圖標的數量相同。In order to achieve the foregoing, the game component of the present invention comprises: a box body having a plurality of openings formed on a top surface thereof; a plurality of collection baskets selectively placed at a periphery of the box body, the interior of the collection baskets Forming an opening-facing chamber; a turntable selectively attachable to a periphery of the casing, the turntable comprising a body and a pointer, the body having a plurality of icons and a plurality of functional icons The icons and the functional icons are arranged annularly on the base, the pointer is rotatably disposed on the base; and a plurality of models are selectively placed in the casing and respectively Extending into the openings, the number of types of the models is the same as the number of the icons.
玩家在進行遊戲時,可藉由轉動該轉盤進行遊戲,故玩家必須辨識該轉盤上之圖標及功能圖示,並依照轉盤上的指針所指的圖標或功能圖示的效果,進行相對應之模型的拿取或放置,可提高玩家對於物件及圖形的辨識能力,並可使玩家進行手部肌肉的訓練,此外,玩家們可以在遊戲前討論並設定遊戲之勝利條件,故每次進行遊戲時之遊戲勝利條件皆可不相同,可提高遊戲的變化性。When the player plays the game, the game can be played by rotating the turntable, so the player must recognize the icon and the function icon on the turntable, and according to the effect of the icon or the function icon indicated by the pointer on the turntable, the corresponding corresponding The acquisition or placement of the model can improve the player's ability to recognize objects and graphics, and enable the player to train the hand muscles. In addition, players can discuss and set the game's victory conditions before the game, so each time the game is played. The game's victory conditions can be different, which can improve the game's variability.
請參閱圖1,為本創作遊戲組件之一種較佳實施例,其包含一盒體10、複數收集籃20、一轉盤30及多數模型40。Referring to FIG. 1, a preferred embodiment of the game component of the present invention comprises a box body 10, a plurality of collection baskets 20, a turntable 30 and a plurality of models 40.
如圖1、圖2所示,該盒體10的頂面形成多數開孔11。As shown in FIGS. 1 and 2, a plurality of openings 11 are formed in the top surface of the casing 10.
如圖1所示,該些收集籃20係可選擇性地放置於該盒體10的外圍處,該些收集籃20的內部形成一開口朝上的置物空間21。As shown in FIG. 1, the collection baskets 20 are selectively placed at the periphery of the casing 10. The interiors of the collection baskets 20 define an opening space 21 with an opening upward.
如圖1、圖3所示,該轉盤30係可選擇性地放置於該盒體10的外圍處,該轉盤30包含一座體31及一指針32,該座體31上設有多數圖標33及複數功能圖示34,該些圖標33及該些功能圖示34係呈環狀排列於該座體31上,該指針32係可轉動地設置於該座體31上,其中該些圖標33的種類分別為第一類圖標331、第二類圖標332、第三類圖標333、第四類圖標334及第五類圖標335。As shown in FIG. 1 and FIG. 3, the turntable 30 is selectively disposed at a periphery of the casing 10. The turntable 30 includes a body 31 and a pointer 32. The base 31 is provided with a plurality of icons 33 and a plurality of function icons 34, the icons 33 and the function icons 34 are arranged in a ring shape on the base body 31, and the hands 32 are rotatably disposed on the base body 31, wherein the icons 33 are The categories are a first type icon 331, a second type icon 332, a third type icon 333, a fourth type icon 334, and a fifth type icon 335.
如圖2、圖4所示,該些模型40係可選擇性地放置於該盒體10並分別伸入該些開孔11,該些模型40的種類數量與該些圖標33的數量相同,且該些模型40的形狀為蔬果形狀。As shown in FIG. 2 and FIG. 4 , the models 40 are selectively placed in the casing 10 and extend into the openings 11 respectively. The number of the models 40 is the same as the number of the icons 33 . And the shapes of the models 40 are in the shape of fruits and vegetables.
如圖1所示,於本創作遊戲組件之較佳實施例中,該些模型40的種類分別為第一類模型41、第二類模型42、第三類模型43、第四類模型44及第五類模型45,該第一類模型41對應該第一類圖標331,該第二類模型42對應該第二類圖標332,該第三類模型43對應該第三類圖標333,該第四類模型44對應該第四類圖標334,該第五類模型45對應該第五類圖標335,其中,該第一類模型41與該第一類圖標331呈現鳳梨外型;該第二類模型42與該第二類圖標332呈現草莓外型;該第三類模型43與該第三類圖標333呈現小黃瓜外型;該第四類模型44與該第四類圖標334呈現玉米外型;該第五類模型45與該第五類圖標335呈現楊桃外型;且該轉盤30之功能圖示34的種類分別為第一功能圖示341、第二功能圖示342、第三功能圖示343、第四功能圖示344及第五功能圖示345。As shown in FIG. 1 , in a preferred embodiment of the present game component, the types of the models 40 are a first type model 41, a second type model 42, a third type model 43, and a fourth type model 44, respectively. a fifth type of model 45, the first type of model 41 corresponds to a first type of icon 331, the second type of model 42 corresponds to a second type of icon 332, the third type of model 43 corresponds to a third type of icon 333, the first The four types of models 44 correspond to a fourth type of icon 334, which corresponds to a fifth type of icon 335, wherein the first type of model 41 and the first type of icon 331 exhibit a pineapple appearance; the second type The model 42 and the second type of icon 332 present a strawberry appearance; the third type of model 43 and the third type of icon 333 exhibit a gherkin appearance; the fourth type of model 44 and the fourth type of icon 334 exhibit a corn appearance The fifth type of model 45 and the fifth type of icon 335 are presented with a carambola appearance; and the types of the function icons 34 of the turntable 30 are respectively a first function icon 341, a second function icon 342, and a third function chart. The indication 343, the fourth function diagram 344 and the fifth function diagram 345 are shown.
如圖1所示,遊戲開始前,玩家們必須分別選取一收集籃20,並將該些模型40分別放入該盒體10上之開孔11內後,即可開始進行遊戲,當遊戲開始時,玩家們必須輪流轉動該轉盤30上之指針32,並依照指針32所指向之圖標33或功能圖示34進行動作。As shown in FIG. 1 , before the game starts, the players must select a collection basket 20 and put the models 40 into the opening 11 of the casing 10 to start the game. When the game starts. At this time, the player must rotate the pointer 32 on the turntable 30 in turn, and act according to the icon 33 or the function icon 34 pointed by the pointer 32.
如圖5所示,當轉盤30上的指針32經轉動後指向其中一圖標33時,該玩家可以自該盒體10上取得一個與該圖標33相對應之模型40,並將該模型40放入自己的收集籃20內,意即若該轉盤30上的指針32指向第四類圖標334時,該玩家可以自該盒體10上取出一第四類模型44,並將該第四類模型44放入自己的收集籃20內。As shown in FIG. 5, when the pointer 32 on the turntable 30 is rotated and pointed to one of the icons 33, the player can obtain a model 40 corresponding to the icon 33 from the box 10, and place the model 40. Into the collection basket 20, that is, if the pointer 32 on the turntable 30 points to the fourth type of icon 334, the player can take a fourth type of model 44 from the box 10 and apply the fourth type of model. 44 put it into your collection basket 20.
如圖1、圖3所示,當轉盤30上的指針32經轉動後指向該第一功能圖示341時,該玩家可以自該盒體10上任意取走一個模型40放入自己的收集籃20內;當轉盤30上的指針32經轉動後指向該第二功能圖示342時,該玩家可以自其他玩家之收集籃20中任意取走一個模型40,並放入自己的收集籃20內;當轉盤30上的指針32經轉動後指向該第三功能圖示343時,該玩家必須從自己的收集籃20內取出一個模型40,並將該模型40放入該盒體10的其中一開孔11內;當轉盤30上的指針32經轉動後指向該第四功能圖示344時,該玩家必須將自己的收集籃20內之所有的模型40放回該盒體10之開孔11內;當轉盤30上的指針32經轉動後指向該第五功能圖示345時,直接換下一位玩家轉動指針32。As shown in FIG. 1 and FIG. 3, when the pointer 32 on the turntable 30 is rotated and pointed to the first function icon 341, the player can freely take a model 40 from the box 10 and put it into his collection basket. 20; when the pointer 32 on the turntable 30 is rotated to point to the second function icon 342, the player can arbitrarily take a model 40 from the other player's collection basket 20 and place it in his own collection basket 20. When the pointer 32 on the turntable 30 is rotated to point to the third function icon 343, the player must take a model 40 from his collection basket 20 and place the model 40 into one of the boxes 10. Inside the opening 11; when the pointer 32 on the turntable 30 is rotated to point to the fourth function diagram 344, the player must return all of the models 40 in the collection basket 20 back to the opening 11 of the casing 10. When the pointer 32 on the turntable 30 is turned to point to the fifth function icon 345, the player is directly replaced by the pointer 32.
當有任一玩家之收集籃20內收集到每一種類之模型40時,意即收集籃20內收集有一第一類模型41、一第二類模型42、一第三類模型43、一第四類模型44及一第五類模型45時,即可獲得勝利。When there is a model 40 of each type collected in the collection basket 20 of any player, it means that the collection basket 20 has a first type model 41, a second type model 42, a third type model 43, and a first collection. When the four types of models 44 and the fifth type of model 45 are used, victory can be achieved.
此外,玩家們可在遊戲進行前,先行討論並設定獲勝的條件,其中獲勝的條件可以調整收集模型40的種類或數量,例如,玩家們經由討論後,可以設定獲勝條件為收集任意二種模型40,且該二種模型40的數量加起來共五個,因此若有玩家收集到三個第一類模型41及二個第二類模型42時,即可獲得勝利。In addition, players can discuss and set the winning conditions before the game is played. The winning conditions can adjust the type or quantity of the collection model 40. For example, after discussion, the player can set the winning condition to collect any two models. 40, and the number of the two models 40 is added up to five, so if the player collects three first type models 41 and two second type models 42, the victory can be obtained.
綜上所述,玩家在進行遊戲時,可藉由轉動該轉盤30進行遊戲,並依照轉盤30上的指針32所指的圖標33或功能圖示34進行相對應的動作,故玩家必須辨識該轉盤30上之圖標33、功能圖示34以及該些模型40,可提高玩家對於物件及圖形的辨識能力並可使玩家進行手部肌肉的訓練,此外,玩家們可以先行討論並訂定遊戲勝利條件,故每次進行遊戲時之遊戲勝利條件皆不相同,可提高遊戲的變化性。In summary, when the player plays the game, the game can be rotated by the turntable 30, and the corresponding action is performed according to the icon 33 or the function icon 34 indicated by the pointer 32 on the turntable 30, so the player must recognize the game. The icon 33 on the turntable 30, the function icon 34 and the models 40 can improve the player's ability to recognize objects and graphics and enable the player to train the hand muscles. In addition, the players can discuss and set the game victory first. Conditions, so the game win conditions are different each time the game is played, which can improve the variability of the game.
10‧‧‧盒體
11‧‧‧開孔
20‧‧‧收集籃
21‧‧‧置物空間
30‧‧‧轉盤
31‧‧‧座體
32‧‧‧指針
33‧‧‧圖標
331‧‧‧第一類圖標
332‧‧‧第二類圖標
333‧‧‧第三類圖標
334‧‧‧第四類圖標
335‧‧‧第五類圖標
34‧‧‧功能圖示
341‧‧‧第一功能圖示
342‧‧‧第二功能圖示
343‧‧‧第三功能圖示
344‧‧‧第四功能圖示
345‧‧‧第五功能圖示
40‧‧‧模型
41‧‧‧第一類模型
42‧‧‧第二類模型
43‧‧‧第三類模型
44‧‧‧第四類模型
45‧‧‧第五類模型10‧‧‧Box
11‧‧‧Opening
20‧‧‧Collection basket
21‧‧‧Storage space
30‧‧‧ Turntable
31‧‧‧
32‧‧‧ pointer
33‧‧‧ icon
331‧‧‧first type of icon
332‧‧‧ second type of icon
333‧‧‧ third type of icon
334‧‧‧Fourth type of icon
335‧‧‧ fifth class icon
34‧‧‧Function icon
341‧‧‧ first function icon
342‧‧‧Second function icon
343‧‧‧ Third function icon
344‧‧‧ fourth function icon
345‧‧‧ fifth function icon
40‧‧‧ model
41‧‧‧First class model
42‧‧‧Second model
43‧‧‧The third type of model
44‧‧‧Fourth model
45‧‧‧Fiveth model
圖1:為本創作遊戲組件之一種較佳實施例之俯視平面示意圖。 圖2:為本創作遊戲組件之一種較佳實施例之立體分解外觀示意圖。 圖3:為本創作遊戲組件之一種較佳實施例之轉盤立體外觀示意圖。 圖4:為本創作遊戲組件之一種較佳實施例之模型平面外觀示意圖。 圖5:為本創作遊戲組件之一種較佳實施例之遊戲方式示意圖。Figure 1 is a top plan view of a preferred embodiment of the present game component. 2 is a perspective exploded perspective view of a preferred embodiment of the present game component. Figure 3 is a perspective view showing the stereoscopic appearance of a turntable of a preferred embodiment of the present game component. 4 is a schematic plan view of a model of a preferred embodiment of the present game component. Figure 5 is a schematic diagram of a game mode of a preferred embodiment of the authoring game component.
10‧‧‧盒體 10‧‧‧Box
11‧‧‧開孔 11‧‧‧Opening
20‧‧‧收集籃 20‧‧‧Collection basket
21‧‧‧置物空間 21‧‧‧Storage space
30‧‧‧轉盤 30‧‧‧ Turntable
31‧‧‧座體 31‧‧‧
32‧‧‧指針 32‧‧‧ pointer
33‧‧‧圖標 33‧‧‧ icon
331‧‧‧第一類圖標 331‧‧‧first type of icon
332‧‧‧第二類圖標 332‧‧‧ second type of icon
333‧‧‧第三類圖標 333‧‧‧ third type of icon
334‧‧‧第四類圖標 334‧‧‧Fourth type of icon
335‧‧‧第五類圖標 335‧‧‧ fifth class icon
34‧‧‧功能圖示 34‧‧‧Function icon
341‧‧‧第一功能圖示 341‧‧‧ first function icon
342‧‧‧第二功能圖示 342‧‧‧Second function icon
343‧‧‧第三功能圖示 343‧‧‧ Third function icon
344‧‧‧第四功能圖示 344‧‧‧ fourth function icon
345‧‧‧第五功能圖示 345‧‧‧ fifth function icon
40‧‧‧模型 40‧‧‧ model
41‧‧‧第一類模型 41‧‧‧First class model
42‧‧‧第二類模型 42‧‧‧Second model
43‧‧‧第三類模型 43‧‧‧The third type of model
44‧‧‧第四類模型 44‧‧‧Fourth model
45‧‧‧第五類模型 45‧‧‧Fiveth model
Claims (3)
Priority Applications (1)
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TW105202171U TWM525214U (en) | 2016-02-15 | 2016-02-15 | Game assembly |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
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TW105202171U TWM525214U (en) | 2016-02-15 | 2016-02-15 | Game assembly |
Publications (1)
Publication Number | Publication Date |
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TWM525214U true TWM525214U (en) | 2016-07-11 |
Family
ID=56995970
Family Applications (1)
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TW105202171U TWM525214U (en) | 2016-02-15 | 2016-02-15 | Game assembly |
Country Status (1)
Country | Link |
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TW (1) | TWM525214U (en) |
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2016
- 2016-02-15 TW TW105202171U patent/TWM525214U/en not_active IP Right Cessation
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