TWM523140U - System and server for manufacturing figurines - Google Patents

System and server for manufacturing figurines Download PDF

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Publication number
TWM523140U
TWM523140U TW104220690U TW104220690U TWM523140U TW M523140 U TWM523140 U TW M523140U TW 104220690 U TW104220690 U TW 104220690U TW 104220690 U TW104220690 U TW 104220690U TW M523140 U TWM523140 U TW M523140U
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Taiwan
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server
data
communication device
image data
image
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TW104220690U
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Chinese (zh)
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蔡憲聰
丘立全
廖偉閔
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啟雲科技股份有限公司
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Publication of TWM523140U publication Critical patent/TWM523140U/en

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Abstract

A system for manufacturing figurines is disclosed. The system includes at least a communication device, a three-dimensional printer and a server. The communication device and the three-dimensional printer are communicated to the server respectively. The server receives at least two image data from the communication device. Each of the image data includes a real person image and the real person images are stereoscopic. The server generates a three-dimensional model data in accordance with the two image data. The three-dimensional printer prints out a figurine in accordance with the three-dimensional model data from the server. The present invention discloses a server for manufacturing figurines as well.

Description

製作人形玩偶之系統與伺服器System and server for making humanoid dolls

本創作係關於一種製作人形玩偶之系統與伺服器。This creation is about a system and server for making humanoid dolls.

人形玩偶,又稱為公仔(Figurines),因為具有模仿特定人物的神情相貌與身形裝束而受到許多人士的喜愛。人形玩偶源自於以歐美或日本動漫畫人物形象為基礎打造的實體產品,以及少部分的原創角色。The humanoid doll, also known as the Figurines, is loved by many people because it has the look and shape of a specific character. The humanoid dolls are derived from physical products based on the image of European and American or Japanese cartoon characters, and a small number of original characters.

隨著製作人形玩偶的技術更為精進,也更為普及,針對真人客製化真人公仔也成為可能,自此公仔文化不僅止能滿足收藏家對於虛擬人物實體化的喜好,更可以作為一般人士投射自己在真實世界中情感的一種選擇。是以,市面上對於製作有紀念性質或是充滿想像之公仔的需求是越來越高,例如結婚紀念日真人公仔,或是穿著各種角色扮演服飾的真人公仔。As the technology for making humanoid dolls is more sophisticated and more popular, it is also possible to customize the real dolls for real people. Since then, the doll culture has not only satisfied the collectors’ preference for the virtual characters, but also as a general person. Project a choice of emotion in the real world. Therefore, there is a growing demand for making commemorative or imaginative dolls, such as wedding anniversaries, real dolls, or real dolls wearing various role-playing costumes.

然而,目前的人形玩偶與真人在相似度上仍有非常大的改善空間,主要是因為過去製作人形玩偶是以通用素體為基礎,透過設計師的雕琢塑造技巧去捕捉真實人物的神韻與裝束細節,是以好壞水準非常依賴設計師的個人技巧,品質也不夠穩定。在此過程中,縱然設計師可以透過電腦圖片輔助來提高相似度,但是成品的好壞終究是受到設計師表現的侷限,以至於缺乏可預期性,導致在成品交付後,許多委託人因為與期待落差太大而跟設計師發生爭執。再者,檢視成品好壞也只有在製作完成之後,就算設計師希望提升品質,選擇的方式只有重新製作一次,所負擔的時間與材料成本非常可觀。又,即便是相似度非常高的設計師作品,中間花費的製作時間動輒長達一到數個月,常常令委託人感到焦急。However, the current humanoid dolls and real people still have a lot of room for improvement, mainly because the production of humanoid dolls in the past is based on the general body, through the designer's carving skills to capture the charm and costume of real people. The details are based on the personal skills of the designer and the quality is not stable enough. In this process, even if the designer can use computer image assist to improve the similarity, but the quality of the finished product is ultimately limited by the performance of the designer, so that the lack of predictability, resulting in the delivery of the finished product, many clients because I am looking forward to a big gap and a dispute with the designer. In addition, the quality of the finished product is only after the production is completed. Even if the designer wants to improve the quality, the choice is only made once again, and the time and material cost are very considerable. Moreover, even in the case of designer works with very high similarity, the production time spent in the middle is as long as one to several months, which often makes the client feel anxious.

是以,如何解決人形玩偶相似度有限,製作過程過於依賴人工技巧,且平均時間與物料成本過高的問題,有需要提出一種解決方案。Therefore, how to solve the problem that the similarity of humanoid dolls is limited, the production process relies too much on manual techniques, and the average time and material cost are too high, there is a need to propose a solution.

本創作之目的為提供一種製作人形玩偶之系統與伺服器,透過通訊裝置、三維列印裝置以及伺服器之間的通訊連接,由伺服器接收來自通訊裝置之至少二張具有視差之真人影像的影像資料,藉以產生三維模型資料後傳送給三維列印裝置列印,因為三維模型資料是依據真人影像處理後產生,所以與真人具有極高的相似度,再加上三維列印可精確控制的特性,使得製作出來的人形玩偶遠比傳統製作方法近似真人許多。又因為三維模型資料可以被顯示出來,所以如有不相像,可以重新再產生新的三維模型,賦予客戶或業者及時調整的可能性。另外,因為資料傳輸是透過網路進行,所以能輕易地將不同地點服務連接起來,更快速地為客戶提供產品。The purpose of the present invention is to provide a system and server for making a humanoid doll, and the server receives at least two parallel images with parallax from the communication device through a communication connection between the communication device, the three-dimensional printing device and the server. The image data is used to generate the 3D model data and then transmitted to the 3D printing device for printing. Since the 3D model data is generated according to the real human image processing, it has a high degree of similarity with the real person, and the 3D printing can precisely control the characteristics. The resulting humanoid dolls are much more realistic than the traditional production methods. And because the 3D model data can be displayed, if there is a dissimilarity, a new 3D model can be regenerated, giving the customer or the operator the possibility of timely adjustment. In addition, because the data transmission is carried out through the network, it is easy to connect services at different locations and provide products to customers more quickly.

在本創作中,所稱之人形並非必要包括全身的外型,而是有包括到至少一部分即可,當然,在本創作實施例中人形較佳是包括頭部,而在本創作又一實施例中人形則包括頭部以外,更包括全身身形與服飾配件。在本創作不同實施例中,人形玩偶可以為與真人面容、身形比例完全相同或相似的玩偶,但不以此為限,其他面容、身形比例有所變化但仍可看出與真人神韻相似的玩偶亦屬於人形玩偶的一種,例如頭部比例略大而身體比例刻意縮小的大頭公仔。In the present creation, the human figure is not necessarily included in the whole body shape, but may be included in at least a part. Of course, in the present embodiment, the human shape preferably includes a head, and another implementation in the present creation. In the case, the human form includes the head, and the body shape and accessories. In different embodiments of the present creation, the humanoid doll may be a doll having the same or similar proportion to the face and body shape of the real person, but not limited thereto, and the proportions of other faces and body shapes may be changed but still can be seen with the charm of the real person. Similar dolls are also a type of humanoid doll, such as a big-headed doll with a slightly larger head proportion and a deliberately smaller body proportion.

為達上述目的,依據本創作之一種製作人形玩偶之系統包括:至少一通訊裝置、一三維列印裝置以及一伺服器。伺服器分別與通訊裝置以及三維列印裝置通訊連接。伺服器接收來自通訊裝置之至少所述影像資料,而所述影像資料各自具有一真人影像,且不同真人影像之間具有視差。伺服器依據所述影像資料產生一三維模型資料。伺服器傳送三維模型資料至三維列印裝置列印出人形玩偶。To achieve the above object, a system for producing a humanoid doll according to the present invention includes at least one communication device, a three-dimensional printing device, and a server. The server is respectively connected to the communication device and the three-dimensional printing device. The server receives at least the image data from the communication device, and the image data each has a live image, and the difference between the live images is different. The server generates a three-dimensional model data according to the image data. The server transmits the 3D model data to the 3D printing device to print the humanoid doll.

為達上述目的,依據本創作的一種用於製作人形玩偶之伺服器,其分別與一通訊裝置以及一三維列印裝置通訊連接。伺服器包括一通訊模組以及一處理模組。處理模組與通訊模組電性連接。通訊模組接收來自通訊裝置之至少所述影像資料,而所述影像資料各自具有一真人影像,且不同真人影像之間具有視差。處理模組依據所述影像資料產生一三維模型資料。通訊模組傳送三維模型資料至三維列印裝置列印出人形玩偶。In order to achieve the above object, a server for making a humanoid doll according to the present invention is respectively connected to a communication device and a three-dimensional printing device. The server includes a communication module and a processing module. The processing module is electrically connected to the communication module. The communication module receives at least the image data from the communication device, and the image data each has a live image, and the difference between the live images is different. The processing module generates a three-dimensional model data according to the image data. The communication module transmits the three-dimensional model data to the three-dimensional printing device to print the humanoid doll.

在一實施例中,至少所述影像資料係自一影片資料中擷取所得。更詳細來說,伺服器之通訊模組接收一影片資料,而處理模組擷取影片資料後得到至少所述影像資料。In one embodiment, at least the image data is obtained from a video material. In more detail, the communication module of the server receives a video data, and the processing module obtains at least the image data after capturing the video data.

在一實施例中,影片資料包括在一時間內繞真人移動而錄製的影片。In one embodiment, the film material includes a movie recorded during a time moving around the real person.

在一實施例中,影片係由通訊裝置錄製。通訊裝置可為任何具有拍照或攝影功能以及通訊功能之裝置,例如但不限於智慧型手機、平板電腦、行動數位助理、照相機或攝影機、穿戴式裝置、筆記型電腦、拍照亭(photo booth)或大頭貼機。In one embodiment, the movie is recorded by a communication device. The communication device can be any device with camera or photography functions and communication functions, such as but not limited to smart phones, tablets, mobile digital assistants, cameras or cameras, wearable devices, notebook computers, photo booths or Big head sticker machine.

在一實施例中,所述影像資料中之不同真人影像具有水平視差或垂直視差。In an embodiment, different live images in the image data have horizontal parallax or vertical parallax.

1‧‧‧系統
2‧‧‧通訊裝置
3‧‧‧伺服器
4‧‧‧三維列印裝置
5‧‧‧移動平台
21‧‧‧影像擷取單元
22‧‧‧儲存單元
31‧‧‧通訊模組
32‧‧‧儲存模組
33‧‧‧處理模組
51‧‧‧固定單元
52‧‧‧軌道
F1~F7‧‧‧臉部特徵點
IC1、IC2‧‧‧圖示
IM1、IM2‧‧‧真人影像
L1~L6‧‧‧輪廓線
UI‧‧‧使用者操作介面
1‧‧‧ system
2‧‧‧Communication device
3‧‧‧Server
4‧‧‧3D printing device
5‧‧‧Mobile platform
21‧‧‧Image capture unit
22‧‧‧ storage unit
31‧‧‧Communication module
32‧‧‧ storage module
33‧‧‧Processing module
51‧‧‧Fixed unit
52‧‧‧ Track
F1~F7‧‧‧Face feature points
IC1, IC2‧‧‧ icon
IM1, IM2‧‧‧ live images
L1~L6‧‧‧ contour
UI‧‧‧User interface

   
圖1為本創作製作人形玩偶之系統之一實施例的系統架構示意圖。
圖2為本創作一實施例中,使用者在通訊裝置上操作行動裝置應用程式(簡稱APP)時的顯示示意圖。
圖3A為本創作一實施例中通訊裝置拍攝真人影像後的顯示示意圖。
圖3B為本創作一實施例中通訊裝置拍攝另一真人影像後的顯示示意圖。
圖4A及4B分別為圖3A及圖3B經過分析及標示而顯示出臉部特徵點與輪廓線的示意圖。
圖5為本創作一實施例中將真人影像合成產生之紋理影像的示意圖。
圖6為本創作一實施例中對應真人頭部之三維列印模型的示意圖。
圖7為本創作另一實施例中通訊裝置架設在移動平台上的示意圖。

FIG. 1 is a schematic diagram of a system architecture of an embodiment of a system for creating a humanoid doll.
FIG. 2 is a schematic diagram of a display when a user operates a mobile device application (abbreviated as APP) on a communication device according to an embodiment of the present invention.
FIG. 3A is a schematic diagram showing the display of a real-time image by a communication device according to an embodiment of the present invention.
FIG. 3B is a schematic diagram showing the display of another live-action image by the communication device according to an embodiment of the present invention.
4A and 4B are schematic diagrams showing facial feature points and contour lines after being analyzed and labeled in FIGS. 3A and 3B, respectively.
FIG. 5 is a schematic diagram of a texture image generated by synthesizing a real person image in an embodiment of the present invention.
FIG. 6 is a schematic diagram of a three-dimensional printing model corresponding to a real person's head in an embodiment of the present invention.
FIG. 7 is a schematic diagram of a communication device mounted on a mobile platform according to another embodiment of the present invention.

以下將參照相關圖式,說明本創作較佳實施例的製作人形玩偶之系統與伺服器。Hereinafter, a system and a server for producing a humanoid doll according to a preferred embodiment of the present invention will be described with reference to the related drawings.

圖1為本創作製作人形玩偶之系統之一實施例的系統架構示意圖,如圖1所示,本實施例的系統1包括至少一通訊裝置2、一伺服器3以及一三維列印裝置4。系統1較佳是可以同時包括多數個通訊裝置2,以供不同的使用者操作。若有需要,系統1亦可以包括多數個三維列印裝置4,以提升製作速度,例如同時製作多個相同的人形玩偶,或是分別製作同一人形玩偶的不同部位。FIG. 1 is a schematic diagram of a system architecture of an embodiment of a system for creating a humanoid doll. As shown in FIG. 1, the system 1 of the present embodiment includes at least one communication device 2, a server 3, and a three-dimensional printing device 4. Preferably, system 1 can include a plurality of communication devices 2 simultaneously for operation by different users. If desired, the system 1 can also include a plurality of three-dimensional printing devices 4 to increase the speed of production, such as making a plurality of identical humanoid dolls at the same time, or separately making different parts of the same humanoid doll.

通訊裝置2可以為任何具有拍照或攝影功能以及通訊功能之裝置,例如但不限於智慧型手機、平板電腦、行動數位助理、具聯網功能之照相機或錄影機、穿戴式裝置、筆記型電腦、拍照亭(photo booth)或大頭貼機。在本實施例中,通訊裝置2係以智慧型手機為例說明,並以3G、4G或Wi-Fi等無線通訊的方式,透過網際網路與伺服器3通訊連接。The communication device 2 can be any device having a photographing or photographing function and a communication function, such as but not limited to a smart phone, a tablet computer, a mobile digital assistant, a networked camera or video recorder, a wearable device, a notebook computer, and a photo camera. Photo booth or photo sticker machine. In the present embodiment, the communication device 2 is described by taking a smart phone as an example, and is connected to the server 3 via the Internet via wireless communication such as 3G, 4G or Wi-Fi.

通訊裝置2包括一影像擷取單元21以及一儲存單元22。影像擷取單元21可以拍照,亦可以錄影;而儲存單元22可以儲存拍照或錄影後產生的影像資料或影片資料。The communication device 2 includes an image capturing unit 21 and a storage unit 22. The image capturing unit 21 can take photos or record video, and the storage unit 22 can store image data or video data generated after taking a picture or video.

伺服器3包括一通訊模組31、一儲存模組32以及一處理模組33,通訊模組31與儲存模組32分別與處理模組33通訊連接。在以下所舉之實施例中,伺服器3以處理模組33依據程式指令進行資料運算,並控制通訊模組31進行資料的傳送與接收,以及自儲存模組32儲取處理所需要之資料。通訊模組31可例如但不限於乙太網路介面;儲存模組32可以為單一一個硬碟,或透過網路連接起來的多個硬碟;處理模組33可以包括一個或多個中央處理器(CPU)。伺服器3使用乙太網路介面的通訊模組31,透過網路與三維列印裝置4通訊連接。The server 3 includes a communication module 31, a storage module 32, and a processing module 33. The communication module 31 and the storage module 32 are respectively connected to the processing module 33. In the following embodiments, the server 3 performs data calculation according to the program instructions by the processing module 33, and controls the communication module 31 to transmit and receive data, and stores the data required for processing from the storage module 32. . The communication module 31 can be, for example but not limited to, an Ethernet interface; the storage module 32 can be a single hard disk or multiple hard disks connected through a network; the processing module 33 can include one or more central processing (CPU). The server 3 uses the communication module 31 of the Ethernet interface to communicate with the three-dimensional printing device 4 through the network.

三維列印裝置4可以讀取.STL或.OBJ等格式的資料,並透過例如熔融沈積成型方式產出三維物件。適合三維列印裝置4讀取的資料係由三維列印模型資料轉換而來,而三維列印模型的資料格式可例如但不限於.skp、.dae或.3ds。當然,三維列印裝置4的列印技術不限於熔融沈積成型一種,其他包括例如立體光刻之光聚合技術,或應用於熱塑性顆粒材料之選擇性熱燒結技術,或雷射雕刻技術亦可。三維列印裝置4同樣具有通訊模組,例如乙太網路介面或Wi-Fi網路介面,以與伺服器3通訊連接,接收來自伺服器3送出之轉換前或後的三維列印模型資料。The three-dimensional printing apparatus 4 can read data in a format such as .STL or .OBJ, and produce a three-dimensional object by, for example, fused deposition molding. The data suitable for reading by the three-dimensional printing device 4 is converted from the three-dimensional printing model data, and the data format of the three-dimensional printing model may be, for example but not limited to, .skp, .dae or .3ds. Of course, the printing technique of the three-dimensional printing apparatus 4 is not limited to one of fused deposition molding, and others include photopolymerization techniques such as stereolithography, or selective thermal sintering techniques applied to thermoplastic particulate materials, or laser engraving techniques. The three-dimensional printing device 4 also has a communication module, such as an Ethernet interface or a Wi-Fi network interface, for communicating with the server 3, and receiving three-dimensional printing model data before or after conversion from the server 3. .

圖2為本創作一實施例中,使用者在通訊裝置上操作行動裝置應用程式(簡稱APP)時的顯示示意圖。請參考圖2,使用者先下載一個專用的APP,該APP啟動後可以提供使用者操作介面UI,引導使用者完成製作人形玩偶所需要的步驟。啟動APP後點選拍照的圖示(icon)IC1,則通訊裝置2開啟影像擷取單元21,具體可以例如相機模組,以供使用者準備拍攝。因為是製作人形玩偶,所以使用者是將影像擷取單元21對準要製作之真人拍照,通常也就是使用者自己。當然,在其他實施例中,亦可以由使用者對其他人實施拍攝,以製作其他人的人形玩偶。在本實施例中,使用者操作介面UI也有錄影的圖示IC2,亦可以用於取得真人影像,其作法於後詳述。FIG. 2 is a schematic diagram of a display when a user operates a mobile device application (abbreviated as APP) on a communication device according to an embodiment of the present invention. Referring to FIG. 2, the user first downloads a dedicated APP. After the application is launched, the user can provide a user interface UI to guide the user through the steps required to make a humanoid doll. After the APP is activated, the icon (IC) IC1 is clicked, and the communication device 2 turns on the image capturing unit 21, for example, a camera module, for the user to prepare for shooting. Because the humanoid doll is made, the user takes the image capturing unit 21 to the real person to be photographed, usually the user himself. Of course, in other embodiments, the user may also perform shooting on other people to make a humanoid doll of another person. In this embodiment, the user interface UI also has a video IC2, which can also be used to obtain a live-action image, which is described in detail later.

圖3A為本創作一實施例中通訊裝置拍攝真人影像後的顯示示意圖。請參考圖3A所示,由於人形玩偶與真人是否相似,很大程度決定於面容的相似程度,而本實施例就是以製作相似的頭部的人形玩偶為目標,所以拍照產出的真人影像IM1包括頭部正面,以提供後續製作三維列印模型時較佳的參考資料。更佳地,該真人影像IM1具有中性表情,也就是眼睛自然睜開、目視前方以及嘴巴微張的表情。FIG. 3A is a schematic diagram showing the display of a real-time image by a communication device according to an embodiment of the present invention. Please refer to FIG. 3A. Since the humanoid doll is similar to the real person, it is largely determined by the degree of similarity of the face. In this embodiment, the humanoid doll with a similar head is targeted, so the live image IM1 produced by the photograph is taken. Includes the front of the head to provide a better reference for subsequent 3D printing models. More preferably, the live-action IM1 has a neutral expression, that is, an expression that the eyes naturally open, the front of the eye, and the mouth of the mouth.

本實施例中製作三維列印模型需要至少二張包括相同特徵的真人影像,且該二張真人影像之間具有視差。圖3B為本創作一實施例中通訊裝置拍攝另一真人影像後的顯示示意圖。如圖3B所示,拍照產出的真人影像IM2同樣包括頭臉部位,也有眼睛、眉毛、鼻子與嘴唇等臉部特徵,但是相較於真人影像IM1,真人影像IM2存在有水平方向上四十度的視差。且較佳地,該視差是為水平視差(也就是垂直角度沒有差異,二個影像的差異僅是水平平移造成),以模擬雙眼視差(binocular disparity)而產生立體效果。當然,在其他實施例中,視差也可以是垂直視差,同樣可以產生雙眼視差的效果;又在其他實施態樣中,視差是同時包括水平及垂直視差。本實施例中,視差產生的方式是在拍攝第一張真人影像IM1後一定時間,拍攝對象(被拍者)在原地旋轉四十度後拍攝第二張真人影像IM2,乃係因為通訊裝置2是智慧型手機,如果移動通訊裝置2來拍攝,容易產生除了視差外的其他誤差因素,例如垂直方向上的移動或手部震動,影響後續製作三維列印模型的品質。In the embodiment, the three-dimensional printing model is required to have at least two live images including the same features, and the two human images have parallax between them. FIG. 3B is a schematic diagram showing the display of another live-action image by the communication device according to an embodiment of the present invention. As shown in FIG. 3B, the live image IM2 produced by the photograph also includes the face part, and also has facial features such as eyes, eyebrows, nose and lips, but compared with the live image IM1, the live image IM2 has a horizontal direction of forty degrees. Parallax. And preferably, the parallax is a horizontal parallax (that is, there is no difference in the vertical angle, and the difference between the two images is only caused by the horizontal translation), and the stereoscopic effect is simulated by simulating binocular disparity. Of course, in other embodiments, the parallax may also be a vertical parallax, which may also produce a binocular parallax effect; in other embodiments, the parallax includes both horizontal and vertical parallax. In this embodiment, the parallax is generated by taking a second live image IM2 after the first object image IM1 is taken, and the subject (subject) is rotated forty degrees in the original position, because the communication device 2 It is a smart phone. If the mobile communication device 2 is used for shooting, it is easy to generate other error factors other than parallax, such as vertical movement or hand vibration, which affects the quality of the subsequent three-dimensional printing model.

拍攝的二張真人影像IM1、IM2可以儲存於通訊裝置2之儲存單元22。當使用者欲進行下一步時,可以點選APP操作介面,將此二張真人影像IM1、IM2以一筆影像資料的方式送至伺服器3。伺服器3之儲存模組32儲存有以立體視覺法(stereoscopy)為原理而將平面影像生成立體模型的軟體程式。The two live images IM1 and IM2 captured can be stored in the storage unit 22 of the communication device 2. When the user wants to proceed to the next step, the APP operation interface can be clicked, and the two live images IM1 and IM2 are sent to the server 3 as a piece of image data. The storage module 32 of the server 3 stores a software program for generating a stereoscopic model of a planar image based on the stereoscopic method.

具體來說,首先,處理模組33執行該軟體程式之指令,以圖片像素匹配分析(correspondence analysis)技術將二張真人影像IM1、IM2相疊,由於通訊裝置2拍攝時,APP會限定焦距長度,且二次拍攝之間的間距可以透過動作感應器計算得到,或者依據APP的內建限制,所以在影像重疊且焦距、間距可知之情況下,處理模組33可以計算出影像的深度值。接著,處理模組33再執行該軟體程式之指令,利用運動估算結構(Structure from motion,簡稱SfM)技術,由二張真人影像IM1、IM2以及產生的深度值計算出點雲資料(point cloud data)。Specifically, first, the processing module 33 executes the instruction of the software program, and the two live images IM1 and IM2 are overlapped by a picture pixel matching analysis technique. When the communication device 2 shoots, the APP limits the focal length. The spacing between the second shots can be calculated by the motion sensor, or according to the built-in limitation of the APP. Therefore, the processing module 33 can calculate the depth value of the image when the images overlap and the focal length and spacing are known. Then, the processing module 33 executes the instruction of the software program, and uses the motion estimation structure (SfM) technology to calculate the point cloud data from the two real-life images IM1 and IM2 and the generated depth values. ).

其後,處理模組33再將三維可變模型(3D morphable model)註冊至點雲資料,而得到與真人臉部特徵大致相符的三維幾何模型。圖4A及4B分別為圖3A及圖3B經過分析及標示而顯示出臉部特徵點F1~F7與輪廓線L1~L6的示意圖。請同時參考圖4A及圖4B所示,詳細來說,註冊的過程首先由處理模組33執行軟體程式之指令對點雲資料以及二張真人影像IM1、IM2進行分析,並分別取得點雲資料與真人影像IM1、IM2中多個臉部特徵點F1~F7。臉部特徵點F1~F7較佳包括雙眼眼角、二側嘴角以及鼻尖。另外,為加強相似度,亦可以再利用手動標示出多組輪廓線L1~L6,例如臉形、眉形、眼睛周圍、唇形輪廓。處理模組33以取得的臉部特徵點F1~F7以及輪廓線L1~L6作為變形參數,修正三維可變模型中對應的臉部特徵點F1~F7與輪廓線L1~L6而得到三維幾何模型。惟上述臉部特徵點F1~F7與輪廓線L1~L6的位置與數量僅是作為實施範例,並不以此為限。Thereafter, the processing module 33 registers the 3D morphable model to the point cloud data to obtain a three-dimensional geometric model that substantially conforms to the facial features of the human face. 4A and 4B are schematic diagrams showing the facial feature points F1 to F7 and the contour lines L1 to L6 after being analyzed and labeled in FIGS. 3A and 3B, respectively. Please refer to FIG. 4A and FIG. 4B at the same time. In detail, the registration process is first performed by the processing module 33 executing the software program command to analyze the point cloud data and the two live images IM1 and IM2, and obtain the point cloud data respectively. A plurality of facial feature points F1 to F7 in the live images IM1 and IM2. The facial feature points F1 to F7 preferably include a binocular corner, a two-sided corner, and a tip of the nose. In addition, in order to enhance the similarity, it is also possible to manually mark a plurality of sets of contour lines L1 to L6, such as a face shape, an eye shape, an eye circumference, and a lip contour. The processing module 33 uses the obtained facial feature points F1 to F7 and the contour lines L1 to L6 as deformation parameters, and corrects the corresponding facial feature points F1 to F7 and the contour lines L1 to L6 in the three-dimensional variable model to obtain a three-dimensional geometric model. . The position and number of the facial feature points F1 to F7 and the contour lines L1 to L6 are only used as an example and are not limited thereto.

圖5為本創作一實施例中將真人影像合成產生之紋理影像的示意圖。請參考圖5所示,處理單元33會另外將真人影像IM1、IM2的臉部從影像資料中分離出來,並合成為無縫之一紋理影像(texture image),再依據二張真人影像IM1、IM2與三維幾何模型的投影關係,將紋理影像映射到三維幾何模型上,從而得到三維列印模型之數據。圖6為本創作一實施例中對應真人頭部之三維列印模型的示意圖。處理模組33再將該三維列印模型以三維列印模型數據資料儲存於儲存模組32。FIG. 5 is a schematic diagram of a texture image generated by synthesizing a real person image in an embodiment of the present invention. Referring to FIG. 5, the processing unit 33 separately separates the faces of the live images IM1 and IM2 from the image data, and synthesizes them into a seamless texture image, and then according to the two live images IM1. The projection relationship between IM2 and the 3D geometric model maps the texture image to the 3D geometric model to obtain the data of the 3D printing model. FIG. 6 is a schematic diagram of a three-dimensional printing model corresponding to a real person's head in an embodiment of the present invention. The processing module 33 then stores the three-dimensional printing model in the three-dimensional printing model data in the storage module 32.

一般來說,使用者希望得到的人形玩偶是全身造型,所以在本實施例中,除藉由上述方式得到真人頭部的三維模型資料外,使用者可以藉由在APP操作介面中輸入身高、體重以及三圍,而送出一身形設定資料至伺服器3。伺服器3之儲存模組32儲存有多筆不同的三維身形資料,當伺服器3接收到身形設定資料後,處理模組33可以自儲存模組32中挑選最相當之三維身形資料作為另一筆代表真人軀體的三維模型資料。其後,處理模組33再將頭部與軀體的三維模型資料結合起來,而得到製作人形玩偶所需的三維模型資料。Generally, the humanoid doll that the user desires is a full body shape. Therefore, in this embodiment, in addition to obtaining the three-dimensional model data of the real person's head by the above manner, the user can input the height by using the APP operation interface. The weight and the measurements, and send a configuration data to the server 3. The storage module 32 of the server 3 stores a plurality of different three-dimensional figure data. After the server 3 receives the body shape setting data, the processing module 33 can select the most suitable three-dimensional figure data from the storage module 32. As another three-dimensional model material representing the body of a real person. Thereafter, the processing module 33 combines the head and the three-dimensional model data of the body to obtain the three-dimensional model data required for the humanoid doll.

全身造型除了藉由上述方法之外,亦可以透過拍攝時直接拍攝全身,再經由與頭部相同的方法處理,而直接得到全身三維模型資料。惟每個拍攝對象在身形與服飾二項要素的變化差異大,不如臉部有共同特徵點,所以在辨識、模型修正與映射的過程中需要較多的手動設定。較佳地,由人工沿身形輪廓與服飾輪廓以手動標示大量的特徵點與輪廓線,例如肩部、腰部與四肢,還有服飾的袖口、領口、褲口等,以供調整標準模型以及映射紋理影像使用。In addition to the above methods, the whole body shape can also directly capture the whole body through shooting, and then directly process the whole body three-dimensional model data by the same method as the head. However, each subject has a large difference between the body shape and the two elements of the costume. It is not as good as the face, so more manual settings are needed in the process of identification, model correction and mapping. Preferably, a plurality of feature points and contour lines, such as shoulders, waist and limbs, as well as cuffs, necklines, and cuffs of the garment, are manually marked along the body contour and the garment contour for adjusting the standard model and Map texture images are used.

在本實施例中,產生的三維模型資料可以先回傳給通訊裝置2,以供使用者審視是否相似,若認為不相似可以再重新製作,以降低成品與期待發生落差的憾事,同時也減少因為成品不相像而廢棄所造成的時間與材料浪費。In this embodiment, the generated three-dimensional model data may be first transmitted back to the communication device 2 for the user to check whether the similarity is similar. If the dissimilarity is considered, the re-production may be performed to reduce the regret of the finished product and the expectation, and also reduce Time and material waste caused by discarded products because they are not similar.

產生的三維模型資料會由處理模組33控制通訊模組31發送至三維列印裝置4,接著由三維列印裝置4依據三維模型資料製造出人形玩偶。因為使用三維列印技術,所以在精準度與速度上都遠比設計師手作要佳。The generated three-dimensional model data is sent by the processing module 33 to the communication module 31 to be sent to the three-dimensional printing device 4, and then the three-dimensional printing device 4 creates a humanoid doll based on the three-dimensional model data. Because of the use of 3D printing technology, it is far better in terms of precision and speed than the designer's hand.

在本創作另一實施例中,使用者啟動APP後可以執行一錄影功能,接著,使用者以拍攝對象為圓心,持通訊裝置2繞拍攝對象旋轉例如九十度,錄製一段具有拍攝對象正面到左側或右側的影片資料,或者是由拍攝對象左前方四十五度視角到右前方四十五度視角的影片資料。該影片資料經過APP處理後,可以被擷取出二張真人影像,其後可依據與上述實施例相同的步驟產出三維模型資料。執行擷取時可以使用人臉辨識技術對判斷影片中是否有人臉出現,若有,則保存該張影像畫面在儲存單元22,並再依據畫面清晰程度汰選出二張真人影像作為一筆影像資料上傳。當然,亦可以由通訊裝置2直接上傳包括二張真人影像之影片資料,再由伺服器3擷取出該二張真人影像。In another embodiment of the present invention, after the user starts the APP, a video recording function can be performed. Then, the user takes the object as a center, and the communication device 2 rotates around the subject, for example, ninety degrees, and records a front side of the subject. The video material on the left or right side, or the film material from the forty-five degree angle of the left front of the subject to the forty-five degree angle of the right front. After the video material is processed by the APP, two live-action images can be extracted, and then the three-dimensional model data can be generated according to the same steps as the above embodiment. When performing the capture, the face recognition technology can be used to determine whether a face appears in the movie, and if so, the image is saved in the storage unit 22, and two live images are selected as one image data according to the clarity of the image. . Of course, the video material including the two live-action images can also be directly uploaded by the communication device 2, and then the two live-action images are taken out by the server 3.

為了更增加三維列印模型與真人的相似程度,以提升人形玩偶品質,本創作較佳可以使用二張以上的真人影像產出三維列印模型資料,且各張真人影像之間有視差。而二張以上的真人影像可以來自於使用者持通訊裝置2繞拍攝對象進行多次拍照,或者可以自一段對拍攝對象錄製之影片資料中擷取出多張真人影像,本創作在此不限。In order to increase the similarity between the three-dimensional printing model and the real person, in order to improve the quality of the humanoid doll, the creation can preferably use two or more real human images to produce three-dimensional printing model data, and there is parallax between the real human images. The two or more live-action images may be from the user holding the communication device 2 to take multiple photos around the subject, or may take out a plurality of real-life images from a piece of video data recorded by the subject, and the present invention is not limited thereto.

圖7為本創作另一實施例中通訊裝置架設在移動平台上的示意圖。請參考圖7,在本創作另一實施例中,通訊裝置2可以架設於一個移動平台5上,該移動平台具有一固定單元51以及一軌道52,該固定單元51可以透過鎖固或挾持的方式將通訊裝置2固定於其上,並可以相對軌道52移動。是以,通訊裝置2可以透過移動平台5對拍攝的真人進行環繞拍攝,以產出高品質的影像資料或影片資料。在本創作又一實施例中,通訊裝置2則是本身具有一移動平台5,而移動平台5上固定有影像擷取模組21,使得影像擷取模組21可以輕易地進行環繞拍攝。FIG. 7 is a schematic diagram of a communication device mounted on a mobile platform according to another embodiment of the present invention. Referring to FIG. 7, in another embodiment of the present invention, the communication device 2 can be mounted on a mobile platform 5 having a fixing unit 51 and a track 52. The fixing unit 51 can be locked or held. The communication device 2 is fixed thereto and movable relative to the track 52. Therefore, the communication device 2 can perform surround shooting on the photographed real person through the mobile platform 5 to produce high-quality image data or video material. In another embodiment of the present invention, the communication device 2 itself has a mobile platform 5, and the image capturing module 21 is fixed on the mobile platform 5, so that the image capturing module 21 can easily perform surround shooting.

在本創作又一實施例中,通訊裝置2是拍照亭或大頭貼機,其被設置於商店內、賣場內或路邊,可以供使用者付費操作。在此實施例中,通訊裝置2可以有二種硬體配置:第一,具有影像擷取模組21以及移動平台;第二,具有多個不同拍攝角度的影像擷取模組21。不論上述何種,使用者只要坐在座椅上,通訊裝置2即可對使用者進行環繞拍攝或錄影,或者是不同角度拍攝,再以得到的真人影像產出三維列印模型數據。In another embodiment of the present invention, the communication device 2 is a photo booth or a photo sticker machine, which is disposed in a store, in a store, or on the side of a road, and can be operated by a user for payment. In this embodiment, the communication device 2 can have two hardware configurations: first, having an image capturing module 21 and a mobile platform; and second, an image capturing module 21 having a plurality of different shooting angles. Regardless of the above, the user can sit around the camera or take a video, or shoot at different angles, and then output the three-dimensional model data with the obtained live image.

本創作另揭露一種用於製作人形玩偶之伺服器,其分別與一通訊裝置以及一三維列印裝置通訊連接。伺服器包括一通訊模組以及一處理模組。處理模組與通訊模組電性連接。通訊模組接收來自通訊裝置之至少所述影像資料,而所述影像資料各自具有一真人影像,且不同真人影像之間具有視差。處理模組依據所述影像資料產生一三維模型資料。通訊模組傳送三維模型資料至三維列印裝置列印出人形玩偶。然而,此伺服器之技術內容與實施細節均與前述系統所執行之技術內容與實施細節大致相同,可參考前述,於此不再贅述。The present invention further discloses a server for making a humanoid doll, which is respectively connected to a communication device and a three-dimensional printing device. The server includes a communication module and a processing module. The processing module is electrically connected to the communication module. The communication module receives at least the image data from the communication device, and the image data each has a live image, and the difference between the live images is different. The processing module generates a three-dimensional model data according to the image data. The communication module transmits the three-dimensional model data to the three-dimensional printing device to print the humanoid doll. However, the technical content and implementation details of the server are substantially the same as the technical content and implementation details of the foregoing system. For reference, the foregoing is not described herein.

綜上所述,透過設計手工製作人形玩偶有過於依賴設計師本身技能而不可預期性太高,製作耗時,風險過高等問題,但是依據本創作之製作人形玩偶之系統及伺服器,透過通訊裝置取得至少二張真人影像,並由伺服器處理得到三維列印模型數據資料,再利用三維列印裝置製作出人形玩偶,可以有效地改善上述問題。尤其在智慧型手機、平板電腦已經普遍被使用的現在,本創作可以輕易地透過APP在該些裝置上執行,並透過網路快速地遞送資料,所以更可以加速製作完成人形玩偶的時間。In summary, the design of hand-made humanoid dolls is too dependent on the designer's own skills and is not too predictable, time-consuming, and risky, but the system and server for making humanoid dolls based on this creation, through communication. The device can obtain at least two live-action images, and the server processes the three-dimensional printing model data, and then uses the three-dimensional printing device to produce a humanoid doll, which can effectively improve the above problem. Especially when smart phones and tablets have been widely used, this creation can be easily executed on the devices through the APP and quickly deliver data through the Internet, so that the time for completing the humanoid dolls can be accelerated.

另外,實施本創作時,通訊裝置也可以是拍照亭或大頭貼機二種常見的固定式設備。由於拍照亭或大頭貼機可以設置在例如遊樂場或觀光景點,利用本創作可以快速製作相似度高之人形玩偶的特性,搭配特定的服飾或情境,非常容易受到消費者或觀光客喜愛,增加製作人形玩偶的意願。In addition, when implementing this creation, the communication device can also be two common fixed devices such as a photo booth or a big head sticker machine. Since the photo booth or the head sticker machine can be set in, for example, a playground or a sightseeing spot, the creation can quickly produce the characteristics of a humanoid doll with a high degree of similarity, and is matched with a specific costume or situation, and is very popular with consumers or tourists. The willingness to make a humanoid doll.

以上所述僅為舉例性,而非為限制性者。任何未脫離本創作之精神與範疇,而對其進行之等效修改或變更,均應包含於後附之申請專利範圍中。The above is intended to be illustrative only and not limiting. Any equivalent modifications or alterations to the spirit and scope of this creation shall be included in the scope of the appended patent application.

1‧‧‧系統 1‧‧‧ system

2‧‧‧通訊裝置 2‧‧‧Communication device

3‧‧‧伺服器 3‧‧‧Server

4‧‧‧三維列印裝置 4‧‧‧3D printing device

21‧‧‧影像擷取單元 21‧‧‧Image capture unit

22‧‧‧儲存單元 22‧‧‧ storage unit

31‧‧‧通訊模組 31‧‧‧Communication module

32‧‧‧儲存模組 32‧‧‧ storage module

33‧‧‧處理模組 33‧‧‧Processing module

Claims (10)

一種製作人形玩偶之系統,包括:
  至少一通訊裝置;
  一三維列印裝置;以及
  一伺服器,分別與該通訊裝置以及該三維列印裝置通訊連接,
  其中,該伺服器接收來自該通訊裝置之至少所述影像資料,所述伺服器包括:
  一通訊模組,其接收來自所述通訊裝置的至少二影像資料,所述影像資料各自具有一真人影像,且所述真人影像之間具有視差;
  一處理模組,其與所述通訊模組電性連接,控制通訊模組進行所述影像資料的傳送與接收,依據程式指令進行資料運算以產生一三維模型資料,以及控制所述通訊模組傳送所述三維模型資料至所述三維列印裝置列印出一人形玩偶;以及
  一存儲模組,其與處理模組通訊連接,所述處理模組可自存儲模組儲取處理所需要的資料。
A system for making humanoid dolls, including:
At least one communication device;
a three-dimensional printing device; and a server respectively connected to the communication device and the three-dimensional printing device,
The server receives at least the image data from the communication device, and the server includes:
a communication module, which receives at least two image data from the communication device, each of the image data has a real human image, and the live image has a parallax between them;
a processing module electrically connected to the communication module, controlling the communication module to transmit and receive the image data, performing data calculation according to the program instruction to generate a three-dimensional model data, and controlling the communication module Transmitting the three-dimensional model data to the three-dimensional printing device to print a humanoid doll; and a storage module communicatively coupled to the processing module, wherein the processing module can be stored from the storage module for processing data.
如申請專利範圍第1項所述之系統,其中該所述影像資料係自一影片資料中擷取所得。The system of claim 1, wherein the image data is obtained from a video material. 如申請專利範圍第2項所述之系統,其中該影片資料包括在一時間內繞該真人移動而錄製的影片。The system of claim 2, wherein the film material comprises a movie recorded during the time being moved around the real person. 如申請專利範圍第3項所述之系統,其中該影片係由該通訊裝置錄製。The system of claim 3, wherein the film is recorded by the communication device. 如申請專利範圍第1項所述之系統,其中該所述影像資料中之該不同真人影像具有水平視差或垂直視差。The system of claim 1, wherein the different human images in the image data have horizontal parallax or vertical parallax. 一種用於製作人形玩偶之伺服器,分別與一通訊裝置以及一三維列印裝置通訊連接,該伺服器包括:
  一通訊模組,其接收來自所述通訊裝置的至少二影像資料,所述影像資料各自具有一真人影像,且所述真人影像之間具有視差;
  一處理模組,其與所述通訊模組電性連接,控制通訊模組進行所述影像資料的傳送與接收,依據程式指令進行資料運算以產生一三維模型資料,以及控制所述通訊模組傳送所述三維模型資料至所述三維列印裝置列印出一人形玩偶;以及
  一存儲模組,其與處理模組通訊連接,所述處理模組可自存儲模組儲取處理所需要的資料。
A server for making a humanoid doll is respectively connected to a communication device and a three-dimensional printing device, and the server includes:
a communication module, which receives at least two image data from the communication device, each of the image data has a real human image, and the live image has a parallax between them;
a processing module electrically connected to the communication module, controlling the communication module to transmit and receive the image data, performing data calculation according to the program instruction to generate a three-dimensional model data, and controlling the communication module Transmitting the three-dimensional model data to the three-dimensional printing device to print a humanoid doll; and a storage module communicatively coupled to the processing module, wherein the processing module can be stored from the storage module for processing data.
如申請專利範圍第6項所述之伺服器,其中該通訊模組接收一影片資料,且該影片資料包括該所述影像資料。The server of claim 6, wherein the communication module receives a video material, and the video material includes the video data. 如申請專利範圍第7項所述之伺服器,其中該影片資料包括在一時間內繞該真人移動而錄製的影片。The server of claim 7, wherein the film material comprises a movie recorded during the time of moving around the real person. 如申請專利範圍第8項所述之伺服器,其中該影片係由該通訊裝置錄製。The server of claim 8, wherein the film is recorded by the communication device. 如申請專利範圍第6項所述之伺服器,其中該所述影像資料中之該不同真人影像具有水平視差或垂直視差。The server of claim 6, wherein the different live images in the image data have horizontal parallax or vertical parallax.
TW104220690U 2015-12-24 2015-12-24 System and server for manufacturing figurines TWM523140U (en)

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