TWM506638U - Chessboard set with near-field communication - Google Patents

Chessboard set with near-field communication Download PDF

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Publication number
TWM506638U
TWM506638U TW104208761U TW104208761U TWM506638U TW M506638 U TWM506638 U TW M506638U TW 104208761 U TW104208761 U TW 104208761U TW 104208761 U TW104208761 U TW 104208761U TW M506638 U TWM506638 U TW M506638U
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Taiwan
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comparison result
module
chess
piece
game
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TW104208761U
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Chinese (zh)
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Ai-Jia Hsieh
Chun-Pin Chang
chuan-gang Liu
Pin-Yi Wu
Yan-You Liu
Bo-Chun Chen
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Univ Chia Nan Pharm & Sciency
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Priority to TW104208761U priority Critical patent/TWM506638U/en
Publication of TWM506638U publication Critical patent/TWM506638U/en

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具近場通訊之棋盤組Board group with near field communication

本創作係為一種具近場通訊之棋盤組,尤指一種具有近場通訊裝置判斷遊戲輸贏的棋盤組。This creation is a board group with near field communication, especially a board group with a near field communication device to determine whether the game wins or loses.

按,傳統棋子遊戲的輸贏是由比賽者自己來判斷的,所以往往會有誤判、雙方認定不同或不服輸的情形發生,也因此破壞了娛樂的氣氛。According to the traditional chess game, the winners and losers are judged by the competitors themselves. Therefore, there are often misjudgments, different situations in which the two sides identify different or not to be defeated, and thus the atmosphere of entertainment is destroyed.

然,在比賽中雖有第三人來當裁判,但因尋找裁判員帶來的不便,人為裁決不公正或誤判很難被發現,雙方共明相遇棋子斷勝負,將使剩餘勝負機率逐漸明朗化。由此將喪失遊藝中的趣味性。現以具有裁決功能的電路系統,來取代傳統陸戰棋遊藝過程中的裁判員。傳統棋盤遊戲之諸項缺點及目前市場上缺乏自動裁判之電子式遊戲棋盤之需求。However, although there is a third person to be a referee in the game, but because of the inconvenience caused by the referee, it is difficult to find the unfair or misjudgment of the artificial ruling. The two sides will clearly understand that the chance of winning the match will make the chance of the remaining victory gradually clear. Chemical. This will lose the fun of the game. The circuit system with ruling function is now used to replace the referee in the traditional land war game. The shortcomings of traditional board games and the lack of automatic refereeing electronic game boards on the market.

習用自動裁判之電子式遊戲棋盤之專利如中華民國新型專利公告號 M288570 之「一種可用微電腦判別的棋盤遊戲之結構」所示,該專利前案係說明一種可用微電腦判別的棋盤遊戲之結構,在此專指:在棋盤上設有至少一顯示元件,藉由觸壓至少一觸壓裝置,使感應開關裝置產生電性訊號,並使該顯示元件產生至少一亮光、至少一顏色、至少一圖形的各種所需要之顯示,來區分出使用者身份,以供微電腦CPU作為判別,並配合各種棋子遊戲的變化來計算出使用者遊戲之輸贏;其中觸壓裝置也可為感應開關裝置,同樣具有感應開關裝置的導通電性之功能;該觸壓裝置本體的材質也可全部為導電材質,使其去觸壓到線路板的導電層時,能導通電性並將訊號傳達微電腦CPU,進而達到可用微電腦判別的棋盤遊戲。The patent for the electronic game board of the automatic referee is as shown in the structure of a board game that can be discriminated by a microcomputer, as shown in the "New Structure of a Board Game Available for Microcomputer Discrimination" of the Republic of China, Patent No. M288570, which describes a structure of a board game that can be discriminated by a microcomputer. This means that at least one display element is provided on the board, and the at least one touch device is pressed to cause the inductive switching device to generate an electrical signal, and the display element generates at least one bright light, at least one color, at least one graphic. The various required displays are used to distinguish the user's identity for the microcomputer CPU to judge, and to match the changes of various chess games to calculate the winning or losing of the user's game; wherein the touch device can also be an inductive switching device, also has The function of the conductive function of the inductive switch device; the material of the touch device body can also be all conductive material, so that when it touches the conductive layer of the circuit board, the conductivity can be conductive and the signal is transmitted to the microcomputer CPU, thereby achieving A board game that can be discriminated by a microcomputer.

該專利前案尚有不足之處有待改進,主要原因在於:There are still some shortcomings in the patent pending case that need to be improved. The main reasons are:

前案構件複雜,需在棋盤上加以組裝偵測裝置,增加棋盤本身的重量。The front case is complicated, and the detection device needs to be assembled on the board to increase the weight of the board itself.

為了解決前述專利之缺失,本創作提供一種具近場通訊之棋盤組,用以供一通訊讀取裝置讀取辨識,包含:複數棋子,該些棋子係以不同識別標記區分為兩組以上的棋組,在每一棋子設有至少一電子標籤,每一電子標籤具有唯一之一識別碼,該識別碼係表示該棋子的一位階;該通訊讀取裝置讀取相異棋組之棋子上的該識別碼,藉以比較所述位階關係,並輸出一比較結果。In order to solve the deficiencies of the aforementioned patents, the present invention provides a board group with near field communication for reading and recognizing a communication reading device, comprising: a plurality of pieces, which are divided into two groups by different identification marks. a chess set, each of which is provided with at least one electronic tag, each electronic tag having a unique identification code, the identification code indicating a step of the chess piece; the communication reading device reads the chess pieces of the different chess pieces The identification code is used to compare the level relationships and output a comparison result.

進一步,每一棋組之棋子均具有一正面及一背面,在所述棋子之正面根據該位階標示至少有一圖案,該電子標籤係設在該正面或該背面。Further, the chess pieces of each chess set have a front side and a back side, and at least one pattern is indicated on the front side of the chess piece according to the level, and the electronic label is disposed on the front side or the back side.

進一步,該通訊讀取裝置係包含一讀取模組、一判斷模組及一輸出模組,該讀取模組在一預設距離內讀取該電子標籤以獲取該識別碼,該判斷模組將所獲取的該識別碼執行比較,藉此將該比較結果輸出至該輸出模組,該輸出模組即輸出該比較結果。Further, the communication reading device comprises a reading module, a determining module and an output module, wherein the reading module reads the electronic tag within a preset distance to obtain the identification code, and the determining module The group performs comparison of the acquired identification code, thereby outputting the comparison result to the output module, and the output module outputs the comparison result.

進一步,該輸出模組係包含一顯示單元,該顯示單元電性連結該判斷模組,用以顯示該比較結果。Further, the output module includes a display unit, and the display unit is electrically connected to the determining module for displaying the comparison result.

進一步,該輸出模組係包含一語音單元,該語音單元電性連結該判斷模組,用以播放該比較結果。Further, the output module includes a voice unit, and the voice unit is electrically connected to the determining module to play the comparison result.

進一步,該通訊讀取裝置進一步包含一資料庫及一記錄單元,該記錄單元用以紀錄每一比較結果,並將該比較結果儲存至該資料庫。Further, the communication reading device further includes a database and a recording unit, the recording unit is configured to record each comparison result, and store the comparison result in the database.

進一步,本創作提供一種具近場通訊之棋盤組,包含:前述棋子以及一棋盤,所述棋盤設有對應前述棋子的複數棋格。Further, the present invention provides a board group with near field communication, comprising: the foregoing piece and a board, the board being provided with a plurality of pieces corresponding to the pieces.

本創作之具近場通訊之棋盤組具有以下之功效:The board of the near-field communication of this creation has the following effects:

1、本創作藉由近距離無線通訊(NFC)技術達成近場通訊傳輸,只要將裝有電子標籤的棋子與通訊讀取裝置近距離接觸感應,透過簡單的動作即可輕易且快速達到判別遊戲勝負的功效。1. This creation achieves near-field communication transmission by Near Field Communication (NFC) technology. As long as the chess piece with the electronic tag is in close contact with the communication reading device, the game can be easily and quickly achieved through simple actions. The effect of winning or losing.

2、本創作藉由通訊讀取裝置作為第三方裁判員,除解決習知人力裁判的缺點,還可記錄每一步的對戰狀況及判斷勝負結果,並且可提供使用者選擇想要的顯示方式。2. This creation uses the communication reading device as a third-party referee. In addition to solving the shortcomings of the conventional human judgment, it can also record the battle status of each step and judge the outcome of the victory, and can provide the user with the desired display mode.

3、本創作之構件簡單,只需在棋子上裝設電子標籤,即可透過通訊裝置判斷結果,不需加設判斷裝置而增加棋盤本身的重量。3. The component of the creation is simple, and only the electronic label is installed on the chess piece, and the result can be judged through the communication device, and the weight of the chessboard itself is increased without adding a judgment device.

本創作之具近場通訊之棋盤組的主要功效將可於下述實施例清楚呈現。The main effects of the board game of near-field communication of this creation will be clearly presented in the following embodiments.

首先請參閱第一圖並配合第二圖所示,本創作具近場通訊之棋子(1),用以供一通訊讀取裝置(2)讀取辨識,包含:複數棋子(1),該些棋子(1)係以不同識別標記區分為兩組以上的棋組,每一棋組之棋子(1)均具有一正面(11)及一背面(12),在每一棋子(1)設有至少一電子標籤(121),每一電子標籤(121)具有唯一之一識別碼(122),該識別碼(122)係表示該棋子(1)的一位階。在所述棋子(1)之正面(11)根據該位階標示至少有一圖案(111),該電子標籤(121)係設在該背面(12)(本實施例係將電子標籤設在棋子之背面,但不以此為限,例如電子標籤亦可為一貼紙設在棋子之正面、側邊,或電子標籤為一晶片設在棋子之內部)。First, please refer to the first figure and in conjunction with the second figure, the game has a near field communication chess piece (1) for reading and recognizing a communication reading device (2), including: a plurality of pieces (1), The pieces (1) are divided into two groups of chess pieces by different identification marks, and each piece of the chess piece (1) has a front side (11) and a back side (12), and is set in each piece (1). There is at least one electronic tag (121), each electronic tag (121) having a unique one of the identification codes (122), the identification code (122) indicating a step of the piece (1). The front side (11) of the chess piece (1) is marked with at least one pattern (111) according to the level, and the electronic label (121) is disposed on the back side (12) (this embodiment sets the electronic label on the back of the chess piece) However, it is not limited thereto. For example, the electronic label may be provided on the front side or the side of the chess piece, or the electronic label is a chip disposed inside the chess piece.

續請配合參閱第二圖所示,本創作具近場通訊之棋盤組係包含:前述棋子(1)以及一棋盤(3),所述棋盤(3)設有對應前述棋子(1)的複數棋格(31),藉由該通訊讀取裝置(2)讀取該棋子(1)之電子標籤(121)辨識該棋子(1)的位階以判定一第一玩家(A)及一第二玩家(B)的勝負。Continuing with the second figure, the board group of the near field communication includes: the aforementioned piece (1) and a board (3), and the board (3) is provided with a plurality of pieces corresponding to the piece (1). a chess compartment (31), wherein the electronic tag (121) of the chess piece (1) is read by the communication reading device (2) to identify the level of the chess piece (1) to determine a first player (A) and a second The outcome of the player (B).

續請配合參閱第三圖所示,該棋子(1)以一無線媒介連接該通訊讀取裝置(2),該通訊讀取裝置(2)係包含一讀取模組(21)、一判斷模組(22)及一輸出模組(23),該讀取模組(23)在一預設距離內讀取該電子標籤(121)以獲取該識別碼(122),該判斷模組(22)將所獲取的該識別碼(122)執行比較,藉此將該比較結果輸出至該輸出模組(23),該輸出模組(23)即輸出該比較結果。該輸出模組(23)係包含一顯示單元(231)、一語音單元(232)及一控制單元(233),該控制單元(233)係分別連接該顯示單元(231)及該語音單元(232),該顯示單元(231)電性連結該判斷模組(22),用以顯示該比較結果,該語音單元(232)電性連結該判斷模組(22),用以播放該比較結果。進一步該通訊讀取裝置(2)係包含一記錄單元(24)及一資料庫(25),該記錄單元(24)用以紀錄每一比較結果,並將該比較結果儲存至該資料庫(25)。該控制單元(233)用以控制該語音單元(232)播放該比較結果,及控制該顯示單元(231)顯示該比較結果或清空該紀錄單元(24)所記錄的該比較結果。Please refer to the third figure, the chess piece (1) is connected to the communication reading device (2) by a wireless medium, and the communication reading device (2) comprises a reading module (21), a judgment a module (22) and an output module (23), the reading module (23) reading the electronic tag (121) within a predetermined distance to obtain the identification code (122), the determining module ( 22) Performing comparison on the acquired identification code (122), thereby outputting the comparison result to the output module (23), and outputting the comparison result. The output module (23) includes a display unit (231), a voice unit (232) and a control unit (233), and the control unit (233) is respectively connected to the display unit (231) and the voice unit ( 232), the display unit (231) is electrically connected to the determining module (22) for displaying the comparison result, and the voice unit (232) is electrically connected to the determining module (22) for playing the comparison result. . Further, the communication reading device (2) comprises a recording unit (24) and a database (25) for recording each comparison result and storing the comparison result in the database ( 25). The control unit (233) is configured to control the voice unit (232) to play the comparison result, and control the display unit (231) to display the comparison result or clear the comparison result recorded by the recording unit (24).

較佳地是,該無線媒介係為近距離無線通訊(NFC)技術。Preferably, the wireless medium is a Near Field Communication (NFC) technology.

較佳地是,該讀取模組(21)、該電子標籤(121)皆為近距離無線通訊(NFC)晶片(但不以此為限,例如電子標籤亦可為一貼紙)。Preferably, the reading module (21) and the electronic tag (121) are short-range wireless communication (NFC) chips (but not limited thereto, for example, the electronic tag may also be a sticker).

較佳地是,在本實施例中,該通訊讀取裝置(2)係為一手機、該顯示單元(231)係為一螢幕、該語音單元(232)係為一喇叭、該控制單元(233)係為一按鍵(但不以此為限,亦可為其他相同功能之電子產品)。Preferably, in the embodiment, the communication reading device (2) is a mobile phone, the display unit (231) is a screen, and the voice unit (232) is a speaker, and the control unit ( 233) is a button (but not limited to this, it can also be other electronic products with the same function).

使用之情況,續請配合參閱第四圖至第八圖所示,首先請參閱第四圖,該通訊讀取裝置(2)藉由該讀取模組(21)在一預設距離內讀取相異棋組之棋子(1)上的電子標籤(121),以獲取該識別碼(122)。續請配合參閱第五圖,在該通訊讀取裝置(2)上透過該控制單元(233)先選取欲判斷遊戲勝負的棋種(在本實施例是以動物棋為例,但不以此為限,亦可為三軍棋或陸軍棋等具位階之棋類)。續請配合參閱第六圖,該判斷模組(22)將所獲取的該識別碼(122)執行比較位階,透過該第一玩家(A)所出的棋子(1)之電子標籤(121)上的識別碼(122)以及該第二玩家(B)所出的棋子(1)之電子標籤(121)上的識別碼(122),以判斷兩者之位階。續請配合參閱第七圖,該判斷模組(22)透過判斷兩者之位階(在本實施例中舉例,該第一玩家(A)所出的棋子係為「獅」,而該第二玩家(B)所出的棋子係為「狗」,在動物棋遊戲中,「獅」的位階比「狗」的位階大),而該判斷模組(22)將產生一比較結果(在本實施例中該比較結果係為第一玩家(A)獲勝),即透過該輸出模組輸出(23)該比較結果,而使用者可以藉由該控制單元(233)選擇輸出方式,可藉由該顯示單元(231)顯示該比較結果或該藉由語音單元(232)播放該比較結果,使用者亦可藉由該控制單元(233)將該顯示單元(231)關閉,僅透過該語音單元(232)播放該比較結果,在未得知敵方出什麼牌的狀況來得知該比較結果,以增加遊戲的困難度及刺激性。最後請參閱第八圖,該記錄單元(24)會紀錄每一比較結果,並將該比較結果儲存至該資料庫(25),使用者可以藉由該控制單元(233)選擇調閱進行過的每一牌局之比較結果的歷程紀錄,透過該顯示單元(231)顯示,為遊戲過程增加幫助,亦可清空該紀錄單元(24)所記錄的該比較結果。For the use, please refer to the fourth to eighth figures. Please refer to the fourth figure first. The communication reading device (2) reads by a reading distance (21) within a preset distance. The electronic tag (121) on the chess piece (1) of the different chess set is taken to obtain the identification code (122). For the continuation, please refer to the fifth figure. On the communication reading device (2), the game unit (233) is first selected to determine the game winning or losing (in this embodiment, the animal chess is taken as an example, but not For the limit, it can also be a chessboard with three levels of chess or army chess. With reference to the sixth figure, the judging module (22) performs the comparison level on the acquired identification code (122), and transmits the electronic tag (121) of the piece (1) which is output by the first player (A). The upper identification code (122) and the identification code (122) on the electronic tag (121) of the pawn (1) of the second player (B) are used to determine the order of the two. With reference to the seventh figure, the judging module (22) determines the rank of the two (in the embodiment, the chess player of the first player (A) is a "lion", and the second The player (B) plays the game as "dog". In the animal chess game, the "lion" rank is larger than the "dog" level, and the judgment module (22) will produce a comparison result (in this case). In the embodiment, the comparison result is that the first player (A) wins, that is, the comparison result is output (23) through the output module, and the user can select the output mode by using the control unit (233). The display unit (231) displays the comparison result or the comparison result is played by the voice unit (232), and the user can also close the display unit (231) by the control unit (233), and only the voice unit is (232) Playing the comparison result, and knowing the result of the comparison without knowing the card status of the enemy, to increase the difficulty and irritability of the game. Finally, please refer to the eighth figure. The recording unit (24) records each comparison result and stores the comparison result in the database (25). The user can select the access by the control unit (233). The history record of the comparison result of each hand is displayed through the display unit (231) to add help to the game process, and the comparison result recorded by the record unit (24) can also be cleared.

惟以上所述僅係為本創作之較佳實施例,當不能以此限定本創作實施之範圍,即依本創作申請專利範圍及新型說明內容所作簡單的均等變化與修飾,皆屬本創作專利涵蓋之範圍內。However, the above description is only a preferred embodiment of the present invention. When it is not possible to limit the scope of the creation of the present invention, that is, the simple equal change and modification according to the scope of the patent application and the new description of the creation are all the creation patents. Within the scope of coverage.

(1)‧‧‧棋子
(11)‧‧‧正面
(111)‧‧‧圖案
(12)‧‧‧背面
(121)‧‧‧電子標籤
(122)‧‧‧識別碼
(2)‧‧‧通訊讀取裝置
(21)‧‧‧讀取模組
(22)‧‧‧判斷模組
(23)‧‧‧輸出模組
(231)‧‧‧顯示單元
(232)‧‧‧語音單元
(233)‧‧‧控制單元
(24)‧‧‧記錄單元
(25)‧‧‧資料庫
(3)‧‧‧棋盤
(31)‧‧‧棋格
(A)‧‧‧第一玩家
(B)‧‧‧第二玩家
(1)‧‧‧Chess pieces
(11) ‧ ‧ positive
(111)‧‧‧ patterns
(12) ‧ ‧ back
(121)‧‧‧Electronic label
(122)‧‧‧ identification code
(2)‧‧‧Communication reading device
(21)‧‧‧Read module
(22)‧‧‧Judgement module
(23)‧‧‧ Output Module
(231)‧‧‧Display unit
(232)‧‧‧Voice Unit
(233)‧‧‧Control unit
(24) ‧‧‧recording unit
(25)‧‧‧Database
(3)‧‧‧ chessboard
(31)‧‧‧Chess
(A) ‧‧‧ first player
(B) ‧‧‧ second player

[第一圖]係為本創作實施例之立體外觀圖(一)。[First figure] is a three-dimensional appearance (I) of the present embodiment.

[第二圖]係為本創作實施例之立體外觀圖(二)。[Second figure] is a three-dimensional appearance of the creation embodiment (2).

[第三圖]係為本創作實施例之元件架構圖。[Third image] is a component architecture diagram of the present embodiment.

[第四圖]係為本創作實施例之使用示意圖(一)。[Fourth figure] is a schematic diagram (1) of the use of the present embodiment.

[第五圖]係為本創作實施例之使用示意圖(二)。[Fifth figure] is a schematic diagram of the use of the present embodiment (2).

[第六圖]係為本創作實施例之使用示意圖(三)。[Sixth Drawing] is a schematic diagram of the use of the present embodiment (3).

[第七圖]係為本創作實施例之使用示意圖(四)。[Seventh figure] is a schematic diagram of the use of the present embodiment (4).

[第八圖]係為本創作實施例之使用示意圖(五)。[Eighth image] is a schematic diagram of the use of the present embodiment (5).

(1)‧‧‧棋子 (1)‧‧‧Chess pieces

(121)‧‧‧電子標籤 (121)‧‧‧Electronic label

(2)‧‧‧通訊讀取裝置 (2)‧‧‧Communication reading device

(3)‧‧‧棋盤 (3)‧‧‧ chessboard

(31)‧‧‧棋格 (31)‧‧‧Chess

(A)‧‧‧第一玩家 (A) ‧‧‧ first player

(B)‧‧‧第二玩家 (B) ‧‧‧ second player

Claims (7)

一種具近場通訊之棋子,用以供一通訊讀取裝置讀取辨識,包含: 複數棋子,該些棋子係以不同識別標記區分為兩組以上的棋組,在每一棋子設有至少一電子標籤,每一電子標籤具有唯一之一識別碼,該識別碼係表示該棋子的一位階; 該通訊讀取裝置讀取相異棋組之棋子上的該識別碼,藉以比較所述位階關係,並輸出一比較結果。A chess piece with near field communication for reading and recognizing a communication reading device, comprising: a plurality of pieces, which are divided into two or more groups by different identification marks, and each piece has at least one An electronic tag, each electronic tag having a unique identification code, the identification code indicating a step of the chess piece; the communication reading device reading the identification code on the chess piece of the different chess set, thereby comparing the level relationship And output a comparison result. 如申請專利範圍第1項所述具近場通訊之棋子,其中,每一棋組之棋子均具有一正面及一背面,在所述棋子之正面根據該位階標示至少有一圖案,該電子標籤係設在該正面或該背面。The game piece of the near field communication according to the first aspect of the patent application, wherein each piece of the chess piece has a front side and a back side, and at least one pattern is indicated on the front side of the piece according to the level, the electronic label system Located on the front or the back. 如申請專利範圍第1項所述具近場通訊之棋子,其中,該通訊讀取裝置係包含一讀取模組、一判斷模組及一輸出模組,該讀取模組在一預設距離內讀取該電子標籤以獲取該識別碼,該判斷模組將所獲取的該識別碼執行比較,藉此將該比較結果輸出至該輸出模組,該輸出模組即輸出該比較結果。The game device of the near field communication, as described in claim 1, wherein the communication reading device comprises a reading module, a determining module and an output module, wherein the reading module is in a preset The electronic tag is read in the distance to obtain the identification code, and the determining module performs comparison on the acquired identification code, thereby outputting the comparison result to the output module, and the output module outputs the comparison result. 如申請專利範圍第3項所述具近場通訊之棋子,其中,該輸出模組係包含一顯示單元,該顯示單元電性連結該判斷模組,用以顯示該比較結果。The game module of the present invention, wherein the output module includes a display unit, and the display unit is electrically coupled to the determination module for displaying the comparison result. 如申請專利範圍第3項所述之具近場通訊之棋子,該輸出模組係包含一語音單元,該語音單元電性連結該判斷模組,用以播放該比較結果。The game module includes a voice unit, and the voice unit is electrically coupled to the determination module for playing the comparison result. 如申請專利範圍第3項所述之具近場通訊之棋子,其中,該通訊讀取裝置進一步包含一資料庫及一記錄單元,該記錄單元用以紀錄每一比較結果,並將該比較結果儲存至該資料庫。The game of the near field communication as described in claim 3, wherein the communication reading device further comprises a database and a recording unit, the recording unit is configured to record each comparison result, and the comparison result is Save to this database. 一種具近場通訊之棋盤組,包含: 如申請專利範圍第1項至第6項其中任一項所述之棋子; 以及一棋盤,所述棋盤設有對應前述棋子的複數棋格。A chessboard set with near field communication, comprising: a chess piece according to any one of claims 1 to 6; and a chessboard having a plurality of chessboards corresponding to the aforementioned chess pieces.
TW104208761U 2015-06-02 2015-06-02 Chessboard set with near-field communication TWM506638U (en)

Priority Applications (1)

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Publications (1)

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