TWI843311B - Team sports system and method for controlling difficulty of individual sports in team sports - Google Patents
Team sports system and method for controlling difficulty of individual sports in team sports Download PDFInfo
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Abstract
一種團體運動系統,可讓多位運動參與者在一團體運動時段中分別使用一運動參與設備的運動裝置進行仿效同一範本運動的仿效運動,並且會在前述時段中反覆地將所有的運動參與者的運動表現進行排名,其特徵在於包含有一難度指示模組,可在運動進行途中的至少一調整時機,指示至少一運動參與設備各自依據對應的運動參與者的運動表現在當時的前述排名中的名次高低,調整對應的前述運動裝置供運動參與者進行前述仿效運動的運動難度,例如當前述名次屬於末尾預定名次以內時調低前述運動難度、當前述名次屬於前頭預定名次以內時調高前述運動難度。 A group sports system allows multiple sports participants to use sports devices of a sports participant device to perform imitation sports imitating the same model sports during a group sports period, and repeatedly ranks the sports performance of all sports participants during the aforementioned period. The system is characterized in that it includes a difficulty indication module, which can indicate at least one sports participant device to adjust the sports difficulty of the corresponding sports device for the sports participant to perform the aforementioned imitation sports according to the ranking of the sports performance of the corresponding sports participant in the aforementioned ranking at at least one adjustment opportunity during the sports, for example, when the aforementioned ranking is within the last predetermined ranking, the aforementioned sports difficulty is lowered, and when the aforementioned ranking is within the front predetermined ranking, the aforementioned sports difficulty is increased.
Description
本發明與利用運動器材進行的運動訓練有關,更詳而言之,是關於可讓多人在同一時段進行同一運動的團體運動系統,以及團體運動中的個人運動難度控制方法。 The present invention relates to sports training using sports equipment, and more specifically, to a group sports system that allows multiple people to perform the same sport at the same time, and a method for controlling the difficulty of individual sports in group sports.
團體運動(group exercise)是一種頗受歡迎的運動訓練方式,藉由許多人一起進行相同運動的集體情境,可以增進運動的樂趣及效果。近年興起一種利用固定式腳踏車或跑步機等運動器材進行團體運動的訓練方式,通常是由一位運動引導者(例如健身俱樂部的教練)親身使用一運動器材帶領運動,同時,現場及/或透過網路收視實況的運動參與者(例如健身俱樂部的會員)分別使用一相同或同類的運動器材,跟從運動引導者的示範引導進行相同的運動;或者,可能是營運商在其網路平台上提供預先製備的檔案化運動課程,讓分散在各地的運動參與者能在同一時段以串流(streaming)的方式接收及播放選定的運動課程的影音內容,各自跟從預錄影片中的示範引導進行相同的運動。在較進步的此類團體運動系統中,所有運動參與者都可透過現場或個人的螢幕看到自己的運動表現(例如累積運動里程或累積消耗熱量等)在團體中的排名,具有自我評量與自我激勵的作用。 Group exercise is a popular form of sports training. By having many people do the same exercise together, the fun and effectiveness of exercise can be enhanced. In recent years, a training method for group exercise using exercise equipment such as stationary bicycles or treadmills has emerged. Usually, an exercise instructor (such as a coach in a fitness club) personally uses an exercise equipment to lead the exercise. At the same time, exercise participants (such as members of a fitness club) who are on site and/or watching the live broadcast through the Internet use the same or similar exercise equipment and follow the demonstration and guidance of the exercise instructor to perform the same exercise; or, the operator may provide pre-prepared archived exercise courses on its online platform, so that exercise participants scattered around can receive and play the audio and video content of the selected exercise course in a streaming manner at the same time, and each follow the demonstration guidance in the pre-recorded video to perform the same exercise. In more advanced group sports systems of this type, all participants can see their own sports performance (such as accumulated exercise mileage or accumulated calories consumed, etc.) and their ranking in the group through the on-site or personal screen, which has the function of self-assessment and self-motivation.
原則上,前述運動參與者在仿效前述運動引導者的運動時,所使用的運動器材供人進行運動的運動難度(例如固定式腳踏車的踏板阻力、跑步機的跑帶轉動速度及跑步台坡度等),應該與運動引導者進行作為範本的運動時的運動難度保持一致,以達到運動引導者預期引導的運動效果。早期或比較簡單的作法是,運動引導者在帶領運動的過程中,會適時地以口頭要求運動參與者跟著自己調整運動器材的運動難度,例如「現在將阻力調到Level 10」之類,各運動參與者再依據運動引導者的具體指示,透過
自己的運動器材的控制介面進行對應調整。比較進步的技術則是,各運動器材的運動難度可經由電子電路進行量化控制,而且,運動引導者所使用的運動器材可透過有線或無線網路連動所有運動參與者的運動器材,使所有運動器材的運動難度保持同步。
In principle, when the aforementioned sports participants imitate the aforementioned sports instructor's exercise, the exercise difficulty of the sports equipment used by the participants (such as the pedal resistance of a stationary bicycle, the rotation speed of the running belt of a treadmill, and the slope of the running platform, etc.) should be consistent with the exercise difficulty of the sports instructor's exercise as a model, so as to achieve the exercise effect expected by the sports instructor. In the early or simpler approach, the sports instructor would verbally ask the sports participants to adjust the exercise difficulty of the sports equipment according to him/her during the exercise, such as "adjust the resistance to
然而,在不特定的多數人當中,難免會有體能水準明顯低於團體平均水準,或是對該項運動特別不擅長,例如在前述排名中持續墊底的人,勉強這些人以和其他多數人相同的運動難度進行運動,可能令其過度負荷而疲累不堪,或者因此消極運動甚至中途放棄,反而喪失參與目的。在上述透過電路控制使運動難度保持同步的現有技術中,如果運動參與者自己覺得難以跟從標準的運動難度,可以自行在運動之前或途中解除運動器材的難度同步功能,後續再機動地設定適當的運動難度,舉例來說,當運動引導者帶領團體以8級難度進行運動時,可以自行設定在相對容易的6級難度,當運動引導者帶領團體調高到10級難度進行運動時,可以適度調高到7級或8級難度,依此類推。反之,團體中體能相對優異的人可能會覺得其他多數人採用的運動難度偏低、缺乏挑戰性,因而自行調高運動難度。上述方法雖然可讓團體運動的參與及進行較富彈性,但是那些不跟從標準難度的人在運動過程中(尤其運動強度時高時低的間歇運動)通常要持續注意標準運動難度的變化,並且頻繁地手動調整自用的運動難度,容易妨礙專心運動;話說回來,團體中的任何人都可任意調整運動難度,可能偏離團體運動的預定效果。
However, among the majority of people, there will inevitably be some whose physical fitness level is significantly lower than the group average, or who are particularly not good at the sport, such as those who are continuously at the bottom of the aforementioned ranking. Forcing these people to exercise at the same difficulty as the majority of other people may cause them to be overloaded and exhausted, or they may become passive in exercising or even give up halfway, thus losing the purpose of participating. In the prior art of keeping the difficulty of exercise synchronized by circuit control, if the exercise participants find it difficult to follow the standard exercise difficulty, they can disable the difficulty synchronization function of the exercise equipment before or during the exercise, and then set the appropriate exercise difficulty manually. For example, when the exercise guide leads the group to exercise at
本發明的主要目的在於提供一種團體運動系統,可使運動參與者獲得符合個人體能水準的運動訓練及運動效果,並且維持乃至提升運動過程中的運動興致及競爭動力,同時不用分心於手動調整所使用的運動裝置的運動難度。 The main purpose of the present invention is to provide a group sports system that allows participants to obtain sports training and sports effects that meet their personal physical fitness levels, and maintain or even enhance their sports interest and competitive motivation during the exercise process without having to be distracted by manually adjusting the exercise difficulty of the sports device used.
本發明的另一目的在於提供一種團體運動中的個人運動難度控制方法,可使運動參與者獲得符合個人體能水準的運動訓練及運動效果,並且維持乃至提升運動過程中的運動興致及競爭動力,同時不用分心於手動調整所使用的運動裝置的運動難度。 Another purpose of the present invention is to provide a method for controlling individual exercise difficulty in group sports, which can enable sports participants to obtain exercise training and exercise effects that meet their personal physical fitness levels, and maintain or even enhance their interest and competitive motivation during exercise, without having to be distracted by manually adjusting the exercise difficulty of the exercise device used.
為了達成上述主要目的,本發明提供的團體運動系統包含有: 一運動引導設備,具有一第一電子裝置,前述第一電子裝置可提供關於一運動引導者使用一第一運動裝置進行一範本運動的範本運動資訊,前述範本運動資訊包含前述第一運動裝置供前述運動引導者進行前述範本運動的運動難度;複數的運動參與設備,各具有一第二運動裝置及一第二電子裝置,前述複數的運動參與設備可在一團體運動時段中分別供一運動參與者使用前述第二運動裝置進行一仿效前述範本運動的仿效運動,各前述運動參與設備的前述第二電子裝置可依指示控制對應的前述第二運動裝置供前述運動參與者進行前述仿效運動的運動難度,並且可在前述團體運動時段中持續地計測前述運動參與者進行前述仿效運動的運動表現;一表現排名模組,可在前述團體運動時段中反覆地將所有的前述運動參與者進行前述仿效運動的運動表現進行排名;一難度指示模組,可依據前述第一運動裝置供前述運動引導者進行前述範本運動的運動難度,指示所有的前述運動參與設備的第二電子裝置各自控制對應的前述第二運動裝置供前述運動參與者進行前述仿效運動的運動難度,而且,前述難度指示模組可在前述團體運動時段中的至少一調整時機,指示至少一前述運動參與設備的第二電子裝置各自依據對應的前述運動參與者的前述運動表現在當時的前述排名中的名次高低,調整對應的前述第二運動裝置供前述運動參與者進行前述仿效運動的運動難度。 In order to achieve the above main purpose, the group sports system provided by the present invention includes: A sports guidance device, having a first electronic device, the first electronic device can provide sample sports information about a sports guide using a first sports device to perform a sample sports, the sample sports information includes the sports difficulty of the first sports device for the sports guide to perform the sample sports; a plurality of sports participating devices, each having a second The plurality of sports participating devices can be used by a sports participant to perform a simulated exercise imitating the sample exercise using the second sports device during a group exercise period. The second electronic device of each sports participating device can control the corresponding second sports device according to the instruction to allow the sports participant to perform the simulated exercise at a certain exercise difficulty. The second electronic device can also continuously measure the previous movement during the group exercise period. The sports participants perform the aforementioned emulated sports performance; a performance ranking module can repeatedly rank the sports performance of all the aforementioned sports participants in the aforementioned emulated sports during the aforementioned group sports period; a difficulty indication module can indicate the second electronic devices of all the aforementioned sports participating devices to control the corresponding second sports devices for the aforementioned sports participants to perform the aforementioned emulated sports difficulty according to the sports difficulty of the aforementioned first sports device for the aforementioned sports guide to perform the aforementioned model sports, and the aforementioned difficulty indication module can indicate at least one of the aforementioned sports participating devices at least one adjustment opportunity in the aforementioned group sports period to adjust the sports difficulty of the corresponding second sports device for the aforementioned sports participants to perform the aforementioned emulated sports according to the ranking of the aforementioned sports performance of the corresponding aforementioned sports participant in the aforementioned ranking at that time.
藉由本發明的上揭技術方案,團體運動中的運動參與者進行仿效運動的運動難度會自動跟從運動引導者進行範本運動的運動難度,而且可再依據客觀反映運動參與者在團體中的體能水準的前述排名而自動調整(或不作調整),因此可使運動參與者獲得符合個人體能水準的運動訓練及運動效果,並且維持乃至提升運動過程中的運動興致及競爭動力,同時不用分心於手動調整所使用的運動裝置的運動難度。 By means of the above-mentioned technical solution of the present invention, the difficulty of the sports participants in the group sports will automatically follow the difficulty of the model sports performed by the sports instructor, and can be automatically adjusted (or not adjusted) according to the aforementioned ranking that objectively reflects the physical fitness level of the sports participants in the group, so that the sports participants can obtain sports training and sports effects that meet their personal physical fitness level, and maintain or even improve their sports interest and competitive motivation during the sports process, without having to be distracted by manually adjusting the sports difficulty of the sports device used.
較佳地,前述表現排名模組可在前述團體運動時段中對各前述運動參與者顯示前述排名的結果,使各前述運動參與者至少可知悉本身在前述排名中的名次;前述難度指示模組可在前述團體運動時段中定時且不只一次地進行依據名次高低調整運動難度的前述指示。藉此可在運動過程中持續激勵運動參與者發揮最佳表現,並且更合理地反映運動參與者在團體中的體能水準,機動地調整運動難度。 Preferably, the performance ranking module can display the ranking results to each of the aforementioned sports participants during the aforementioned group sports period, so that each of the aforementioned sports participants can at least know their own ranking in the aforementioned ranking; the difficulty indication module can regularly and more than once make the aforementioned indication of adjusting the difficulty of the sports according to the ranking during the aforementioned group sports period. In this way, the sports participants can be continuously motivated to perform at their best during the sports process, and the physical fitness level of the sports participants in the group can be more reasonably reflected, and the difficulty of the sports can be adjusted flexibly.
在本發明的一個可能實施方式中,前述難度指示模組可在至少一前述調整時機,對於在當時的前述排名中名次屬於末尾預定名次以內的前述運動參與者的前述運動表現,指示對應的前述運動參與設備的第二電子裝置各自調整對應的前述第二運動裝置供前述運動參與者進行前述仿效運動的運動難度,使其低於前述第一運動裝置供前述運動引導者進行前述範本運動的運動難度。藉此,體能水準明顯較低的運動參與者可自動地以相對較低的運動難度進行仿效運動。 In a possible implementation of the present invention, the difficulty indication module can, at at least one of the aforementioned adjustment opportunities, instruct the corresponding second electronic devices of the aforementioned sports participant equipment to adjust the exercise difficulty of the corresponding second sports device for the aforementioned sports participant to perform the aforementioned emulation exercise, so that it is lower than the exercise difficulty of the aforementioned first sports device for the aforementioned sports instructor to perform the aforementioned model exercise. In this way, sports participants with significantly lower physical fitness levels can automatically perform emulation exercise at a relatively lower exercise difficulty.
較佳地,前述末尾預定名次至少包含最後一名及倒數第二名;前述難度指示模組在前述調整時機中,對於在當時的前述排名中名次屬於前述末尾預定名次以內且名次愈低的前述運動參與者的前述運動表現,會指示對應的前述運動參與設備的第二電子裝置將前述運動難度調整得愈低。藉此,體能水準愈低的運動參與者可自動地以愈低的運動難度進行仿效運動,調整機制更具效果及合理性。 Preferably, the last predetermined ranking includes at least the last and the second to last; the difficulty indication module, during the adjustment timing, will instruct the corresponding second electronic device of the sports participant to adjust the sports difficulty to a lower level for the sports performance of the sports participant whose ranking in the ranking at that time is within the last predetermined ranking. In this way, the sports participant with a lower physical fitness level can automatically perform the emulation exercise with a lower sports difficulty, and the adjustment mechanism is more effective and reasonable.
較佳地,前述第一電子裝置提供的前述範本運動資訊還包含前述運動引導者使用前述第一運動裝置進行前述範本運動的運動表現;前述難度指示模組在前述調整時機中,只會對於在當時的前述排名中名次屬於末尾預定名次以內且低於同一時間前述運動引導者的前述運動表現預定程度以上的前述運動參與者的前述運動表現,指示對應的前述運動參與設備的第二電子裝置各自調整對應的前述第二運動裝置的前述運動難度,使其低於前述第一運動裝置的前述運動難度。藉此,因為加人運動引導者的範本運動作為比較標準,所以運動難度的調降條件更具合理性。 Preferably, the sample sports information provided by the first electronic device also includes the sports performance of the sports instructor using the first sports device to perform the sample sports; the difficulty indication module, during the adjustment timing, will only instruct the corresponding second electronic device of the sports participant to adjust the sports difficulty of the corresponding second sports device to be lower than the sports difficulty of the first sports device, only for the sports performance of the sports participant whose ranking in the ranking at that time is within the predetermined last position and lower than the sports performance of the sports instructor at the same time by a predetermined degree. In this way, because the sports instructor's sample sports are added as a comparison standard, the conditions for reducing the sports difficulty are more reasonable.
在本發明的一個可能實施方式中,前述難度指示模組可在至少一前述調整時機,對於在當時的前述排名中名次屬於前頭預定名次以內的前述運動參與者的前述運動表現,指示對應的前述運動參與設備的第二電子裝置各自調整對應的前述第二運動裝置供前述運動參與者進行前述仿效運動的運動難度,使其高於前述第一運動裝置供前述運動引導者進行前述範本運動的運動難度。藉此,體能水準明顯較高的運動參與者可自動地以相對較高的運動難度進行仿效運動。 In a possible implementation of the present invention, the difficulty indication module can, at at least one of the aforementioned adjustment opportunities, instruct the corresponding second electronic devices of the aforementioned sports participant equipment to adjust the exercise difficulty of the corresponding second sports device for the aforementioned sports participant to perform the aforementioned emulation exercise, so that it is higher than the exercise difficulty of the aforementioned first sports device for the aforementioned sports instructor to perform the aforementioned model exercise. In this way, sports participants with significantly higher physical fitness levels can automatically perform emulation exercise at a relatively higher exercise difficulty.
較佳地,前述前頭預定名次至少包含第一名及第二名;前述難度指示模組在前述調整時機中,對於在當時的前述排名中名次屬於前述 前頭預定名次以內且名次愈高的前述運動參與者的前述運動表現,會指示對應的前述運動參與設備的第二電子裝置將前述運動難度調整得愈高。藉此,體能水準愈高的運動參與者可自動地以愈高的運動難度進行仿效運動,調整機制更具效果及合理性。 Preferably, the aforementioned front-end predetermined rankings include at least the first and second place; the aforementioned difficulty indication module, during the aforementioned adjustment opportunity, will instruct the corresponding second electronic device of the aforementioned sports participant equipment to adjust the aforementioned sports difficulty to a higher level for the aforementioned sports performance of the aforementioned sports participant whose ranking in the aforementioned ranking at that time is within the aforementioned front-end predetermined rankings and the higher the ranking, the higher the difficulty. In this way, sports participants with higher physical fitness levels can automatically imitate sports with higher sports difficulty, and the adjustment mechanism is more effective and reasonable.
較佳地,前述第一電子裝置提供的前述範本運動資訊還包含前述運動引導者使用前述第一運動裝置進行前述範本運動的運動表現;前述難度指示模組在前述調整時機中,只會對於在當時的前述排名中名次屬於前頭預定名次以內且高於同一時間前述運動引導者的前述運動表現預定程度以上的前述運動參與者的前述運動表現,指示對應的前述運動參與設備的第二電子裝置各自調整對應的前述第二運動裝置的前述運動難度,使其高於前述第一運動裝置的前述運動難度。藉此,因為加入運動引導者的範本運動作為比較標準,所以運動難度的調升條件更具合理性。 Preferably, the sample sports information provided by the first electronic device also includes the sports performance of the sports instructor using the first sports device to perform the sample sports; the difficulty indication module, during the adjustment timing, will only instruct the corresponding second electronic device of the sports participant to adjust the sports difficulty of the corresponding second sports device to be higher than the sports difficulty of the first sports device, only for the sports performance of the sports participant whose ranking in the ranking at that time is within the front predetermined ranking and higher than the sports performance of the sports instructor at the same time by a predetermined degree. In this way, because the sports instructor's sample sports are added as a comparison standard, the conditions for increasing the sports difficulty are more reasonable.
在本發明的一個可能實施方式中,各前述運動參與設備的第二電子裝置可供對應的前述運動參與者設定是否要接受前述難度指示模組依據前述名次高低指示調整前述運動難度。藉此,運動參與者可自由選擇是否硬性地跟從範本運動的運動難度進行仿效運動。 In a possible implementation of the present invention, the second electronic device of each aforementioned sports participant device can be used by the corresponding aforementioned sports participant to set whether to accept the aforementioned difficulty indication module to adjust the aforementioned sports difficulty according to the aforementioned ranking indication. In this way, the sports participant can freely choose whether to rigidly follow the sports difficulty of the sample sports to imitate the sports.
為了達成上述另一目的,本發明提供一種團體運動中的個人運動難度控制方法,前述團體運動讓複數的運動參與者在一團體運動時段中同時仿效一運動引導者使用一第一運動裝置進行的一範本運動而分別使用一第二運動裝置進行一仿效運動;前述控制方法包含有:依據前述第一運動裝置供前述運動引導者進行前述範本運動的運動難度,自動地控制各前述第二運動裝置供前述運動參與者進行前述仿效運動的運動難度;在前述團體運動時段中,持續地計測各前述運動參與者進行前述仿效運動的運動表現,並且反覆地將所有的前述運動參與者進行前述仿效運動的運動表現進行排名;在前述團體運動時段中的至少一調整時機,對於在當時的前述排名中名次屬於末尾預定名次以內的各前述運動參與者的前述運動表現,自動地調整對應的前述第二運動裝置供前述運動參與者進行前述仿效運動的運動難度,使其低於前述第一運動裝置供前述運動引導者進行前述範本運動的運動難度,及/或對於在當時的前述排名中名次屬於前頭預定名次以內的各前述運動參與者的前述運動表現,自動地調整對應的前述第二運動 裝置供前述運動參與者進行前述仿效運動的運動難度,使其高於前述第一運動裝置供前述運動引導者進行前述範本運動的運動難度。 In order to achieve the above-mentioned other purpose, the present invention provides a method for controlling the difficulty of individual sports in group sports. The group sports allow a plurality of sports participants to simultaneously imitate a model sports performed by a sports instructor using a first sports device during a group sports period and respectively use a second sports device to perform an imitation sports; the control method comprises: automatically controlling the difficulty of each of the second sports devices for the sports participants to perform the imitation sports according to the difficulty of the model sports performed by the sports instructor using the first sports device; during the group sports period, continuously measuring the sports performance of each of the sports participants in the imitation sports, and repeatedly measuring the sports performance of all of the sports participants in the imitation sports. ranking; at least one adjustment opportunity in the group sports period, for the sports performance of each of the sports participants whose ranking in the ranking at that time belongs to the last predetermined ranking, automatically adjust the sports difficulty of the corresponding second sports device for the sports participants to perform the emulation sports, so that it is lower than the sports difficulty of the first sports device for the sports guide to perform the model sports, and/or for the sports performance of each of the sports participants whose ranking in the ranking at that time belongs to the front predetermined ranking, automatically adjust the sports difficulty of the corresponding second sports device for the sports participants to perform the emulation sports, so that it is higher than the sports difficulty of the first sports device for the sports guide to perform the model sports.
藉由本發明的上揭技術方案,團體運動中的運動參與者進行仿效運動的運動難度會自動跟從運動引導者進行範本運動的運動難度,而且可再依據客觀反映運動參與者在團體中的體能水準的前述排名,自動地調降體能水準明顯較低的運動參與者進行仿效運動的運動難度,及/或自動地調升體能水準明顯較高的運動參與者進行仿效運動的運動難度,使運動參與者獲得符合個人體能水準的運動訓練及運動效果,並且維持乃至提升運動過程中的運動興致及競爭動力,同時不用分心於手動調整所使用的運動裝置的運動難度。 By means of the above-mentioned technical solution of the present invention, the difficulty of the sports imitated by the sports participants in the group will automatically follow the difficulty of the model sports performed by the sports instructor, and the difficulty of the sports imitated by the sports participants with significantly lower physical fitness levels can be automatically reduced according to the aforementioned ranking that objectively reflects the physical fitness levels of the sports participants in the group, and/or the difficulty of the sports imitated by the sports participants with significantly higher physical fitness levels can be automatically increased, so that the sports participants can obtain sports training and sports effects that meet their personal physical fitness levels, and maintain or even improve their sports interest and competitive motivation during the sports process, without having to be distracted by manually adjusting the difficulty of the sports device used.
10:第一運動裝置 10: First sports device
15:控制台 15: Console
20:第二運動裝置 20: Second sports device
25:控制台 25: Console
30:顯示幕 30: Display screen
31:參與者資訊 31: Participant information
32:名稱 32: Name
33:運動表現 33:Sports performance
34:運動難度 34: Difficulty of exercise
35:名次 35:Rank
36:引導者資訊 36: Guide information
37:排名底端 37: Bottom of the ranking
38:排名頂端 38: Top ranking
39:時間點提示 39: Time point reminder
40:電腦裝置 40:Computer equipment
45:無線收發裝置 45: Wireless transceiver
50:電腦裝置 50:Computer equipment
55:攝影裝置 55:Photographic equipment
60:電腦裝置 60:Computer equipment
65:儲存裝置 65: Storage device
70:網路 70: Internet
80:標準難度曲線 80: Standard difficulty curve
81、82、83…、89:區間難度(標準) 81, 82, 83…, 89: Interval difficulty (standard)
94a、95a:區間難度(最低排名) 94a, 95a: Intermediate difficulty (lowest ranking)
94b、95b:區間難度(低排名) 94b, 95b: Intermediate difficulty (low ranking)
94c、95c、99c:區間難度(最高排名) 94c, 95c, 99c: Intermediate difficulty (highest ranking)
94d、95d、99d:區間難度(高排名) 94d, 95d, 99d: Intermediate difficulty (high ranking)
C1、C2、C3…:檢查時間點 C1, C2, C3…: Check time points
T1、T2、T3…:變換時間點 T1, T2, T3...: Change time point
以下將搭配附圖詳細說明本發明的可能實施方式及其功效,其中: The following will be accompanied by drawings to explain in detail the possible implementation methods and effects of the present invention, including:
圖1示意本發明一較佳實施例的團體運動系統的部分設備相對關係。 Figure 1 shows the relative relationship of some equipment of a group sports system of a preferred embodiment of the present invention.
圖2示意本發明一較佳實施例的團體運動系統的基本構成。 Figure 2 shows the basic structure of a group sports system of a preferred embodiment of the present invention.
圖3示意本發明另一較佳實施例的團體運動系統的基本構成。 Figure 3 shows the basic structure of a group sports system of another preferred embodiment of the present invention.
圖4示意本發明又一較佳實施例的團體運動系統的基本構成。 Figure 4 shows the basic structure of a group sports system of another preferred embodiment of the present invention.
圖5是利用本發明的技術方案進行團體運動時的排行榜(Leaderboard)畫面的一個範例。 Figure 5 is an example of a leaderboard screen when using the technical solution of the present invention for group sports.
圖6是利用本發明的技術方案進行團體運動時的標準運動難度及調整後運動難度的時序變化的一個範例。 Figure 6 is an example of the time series changes of the standard exercise difficulty and the adjusted exercise difficulty when performing group exercise using the technical solution of the present invention.
請參閱圖1及圖2,本發明一較佳實施例的團體運動系統包含有一第一運動裝置10(註:圖1中為其具體外觀,圖2中改以方塊圖的方式示意),以及若干第二運動裝置20(註:圖2中以方塊圖的方式示意多台第二運動裝置20相對於第一運動裝置10的一種排列方式,圖1中僅具體呈現其中的三台作為代表)。第一運動裝置10可在一團體運動時段中供一運動引導者進行特定類型的身體運動,該等第二運動裝置20可在前述團體運動時段中分別供一運動參與者進行特定類型的身體運動。各第二運動裝置20與
第一運動裝置10為相同或同類的運動裝置,即使結構不完全相同,至少具有基本相同的運動功能,要言之,可讓每位運動參與者使用第二運動裝置20進行與運動引導者使用第一運動裝置10進行的運動類型相同的運動。
Please refer to FIG. 1 and FIG. 2 , a group exercise system of a preferred embodiment of the present invention includes a first exercise device 10 (Note: FIG. 1 shows its specific appearance, FIG. 2 shows it in a block diagram), and a plurality of second exercise devices 20 (Note: FIG. 2 shows a block diagram of a plurality of
在本較佳實施例中,第一運動裝置10及第二運動裝置20都是固定式腳踏車,更精確來說是飛輪車(spinning bike),主要包含可供使用者(例如前述運動引導者或前述運動參與者)乘坐的座墊、可供抓握的握把組、可供踩轉的踏板組、可與前述踏板組連動旋轉的飛輪(以上部件均未標號),以及可改變前述踏板組轉動阻力的阻力機構(圖中未顯示),例如可對前述飛輪施加所需阻力的渦流制動器(ECB)或摩擦制動器等。換言之,本較佳實施例中的各運動裝置10、20均可供使用者進行飛輪車運動,基本上就是以雙腳踩踏前述踏板組使其循環轉動,且運動過程中可搭配踏板阻力、踩轉速度(節奏)、騎乘姿勢等的變化而有不同的運動內容。其中,踏板阻力即為本較佳實施例中的運動裝置(飛輪車)10、20供人進行運動的運動難度。附帶一提,本發明中的「運動難度」與一般所謂的「運動強度(exercise intensity)」有別,後者概念上是指人體進行某項運動的費力程度,通常以運動者的心率高低為基準。
In the preferred embodiment, the
當然,本發明的團體運動系統中所使用的運動裝置並不侷限於飛輪車或固定式腳踏車,在其他的可能實施方式中,可能使用例如電動跑步機、人力式跑步機、橢圓運動機、樓梯機、踏步機、划船機等各種可透過電控方式變更運動難度的運動裝置;對應地,前述運動難度也不侷限於腳踏車踏板等的運動阻力,其他像是跑步機的跑帶轉動速度、跑步機或橢圓運動機的坡度/仰角、樓梯機的階梯下滑阻力等,都可能代表對應運動裝置供人進行對應運動的難易程度,並且可予以量化表示及量化控制。應用在本發明中的運動裝置的基本結構、作動方式及運動難度控制等,屬於運動器材領域的公知技術,本說明書中僅會簡要說明,不作詳述。 Of course, the sports devices used in the group sports system of the present invention are not limited to flywheels or stationary bicycles. In other possible implementations, various sports devices that can change the difficulty of exercise by electronic control, such as electric treadmills, human-powered treadmills, elliptical exercise machines, stair machines, steppers, rowing machines, etc., may be used; correspondingly, the aforementioned exercise difficulty is not limited to the exercise resistance of bicycle pedals, etc. Other factors such as the rotation speed of the treadmill belt, the slope/elevation angle of the treadmill or elliptical exercise machine, the step-down resistance of the stair machine, etc., may represent the difficulty of the corresponding sports device for people to perform the corresponding exercise, and can be quantified and quantitatively controlled. The basic structure, actuation mode, and exercise difficulty control of the sports device used in the present invention are well-known technologies in the field of sports equipment. This manual will only briefly describe them without going into detail.
為了便於區別,在本發明中,運動引導者在前述團體運動時段中使用第一運動裝置10進行的運動稱為範本運動,而各運動參與者在前述團體運動時段中使用第二運動裝置20進行的運動稱為仿效運動。依據團體運動的基本模式,運動引導者會大致按照計畫(混合一些任意及隨機應變)進行範本運動,並且持續地以話語或呼喊進行引導與激勵,而所有的運動
參與者會同時仿效前述範本運動而各自進行仿效運動,以本較佳實施例為例,就是盡可能以運動引導者當時採用的踏板阻力、踩轉速度(節奏)、騎乘姿勢等進行大致相同的飛輪車運動。
For the sake of distinction, in the present invention, the exercise performed by the exercise instructor using the
各運動裝置10、20的前端設有一電子式的控制台(console)15、25,可作為各運動裝置10、20與其使用者之間的雙向人機介面,於本較佳實施例中主要包含一具有觸控螢幕的平面顯示器,可顯示供使用者觀看的各種資訊,並且可供使用者輸入各種指令。前述控制台15、20可回應指定前述踏板組轉動阻力的指示(包含使用者本身的指示以及外來的指示,後詳),以電控方式控制前述阻力機構,例如控制渦流制動器的磁鐵組靠近或遠離前述飛輪,或者,控制摩擦制動器的摩擦塊抵緊或放鬆前述飛輪,以增加或減少前述踏板組轉動所需克服的阻力,藉以決定運動裝置10、20的運動難度。如前所述,例如控制阻力機構以決定運動難度,這部分本身屬於運動器材領域的公知技術。
The front end of each
各運動裝置10、20還設有至少一與控制台15、25電性連接的感測器(圖中未顯示),可協作計測使用者使用運動裝置10、20進行運動的運動表現。在以固定式腳踏車作為運動裝置的本較佳實施例中,前述運動表現可能是累積騎乘里程、累積消耗熱量、平均功率等其中一項或綜合複數項的數值化成績,而前述感測器可能是可以感測踏板組的轉動阻力、轉動速度、轉動圈數等的感測元件及相關電路,其感測訊號會傳送給控制台15、25進行運算處理,以獲得數值化的運動表現。同樣地,利用各種感測器及運算處理計測運動表現,這部分本身屬於運動器材領域的公知技術。
Each
在本較佳實施例中,第一運動裝置10以及所有的第二運動裝置20都位在同一場所,例如健身俱樂部中,或是各種室內或戶外廣場。圖2顯示一種常見的排列方式,亦即,該等第二運動裝置20以前端朝向第一運動裝置10的方式排列在第一運動裝置10的前方,使得在進行團體運動時,每位使用第二運動裝置20的運動參與者都能看到運動引導者使用第一運動裝置10的狀況,同時,運動引導者能夠一眼看到所有或大多數的運動參與者。
In the preferred embodiment, the
在該等第二運動裝置20的前方,同時也是第一運動裝置10
的後方,設有一大型顯示幕30,例如由若干平面顯示器拼接而成,用以顯示可供所有運動參與者觀看的資訊畫面。現場還設有一電腦裝置40,可控制顯示幕30顯示的前述資訊畫面的內容。在其他的可能實施方式中,顯示幕30為一投影屏幕,前述電腦裝置40控制一投影機(圖中未顯示)投影在顯示幕30上的內容,達到相同的目的。
In front of the
前述電腦裝置40還可與該等運動裝置10、20前端的控制台15、25進行雙向通訊,在本較佳實施例中,各控制台15、25均具有無線通訊功能,而電腦裝置40與一無線收發裝置45電性連接,可透過Wi-Fi或藍牙等無線通訊技術與各控制台15、25進行雙向通訊。在其他的可能實施方式中,電腦裝置40直接或間接與各控制台15、25形成有線通訊。分別來講,第一運動裝置10前端的控制台15可能將運動引導者進行範本運動時的運動難度及運動表現等的對應資訊傳送給電腦裝置40,而各第二運動裝置20前端的控制台25可能將對應的運動參與者的個人資訊(例如登入運動裝置的帳號名稱及頭像),以及進行仿效運動時的運動難度及運動表現等的對應資訊傳送給電腦裝置40;另一方面,電腦裝置40可能將運動引導者進行範本運動的相關資訊(以下稱範本運動資訊,至少包含運動難度)傳送給各第二運動裝置20前端的控制台25,同時,可能將所有的運動參與者的前述個人資訊以及進行仿效運動的相關資訊傳送給第一運動裝置10前端的控制台15。
The
依據本發明的觀點,第一運動裝置10所搭配的控制台15及前述感測器,連同前述電腦裝置40及無線收發裝置45,共同構成一第一電子裝置,進而,第一運動裝置10與前述第一電子裝置構成一運動引導設備;相對地,各第二運動裝置20所搭配的控制台25及前述感測器,共同構成一第二電子裝置,進而,各第二運動裝置20與對應的前述第二電子裝置構成一運動參與設備。
According to the viewpoint of the present invention, the
進行團體運動時,一運動引導者使用前述運動引導設備的運動裝置10進行範本運動,同時,複數或多數(通常由十數人至數十人不等)的運動參與者分別使用一前述運動參與設備的運動裝置20進行仿效前述範本運動的仿效運動。過程中,運動引導者如果想要帶領大家變更運動裝置的運動難度(包含開始運動時的初始運動難度),會透過自己使用的第一運動裝置10前端的控制台15下達指示,例如直接指定特定的阻力等級,或是指
示由目前等級再增加1級、減少1級等,該控制台15除了會依據前述指示對應控制第一運動裝置10的前述阻力機構,還會將運動難度變更的資訊傳送給前述電腦裝置40,原則上,電腦裝置40會對所有的運動參與設備的控制台25下達相同指示,使各該控制台25依據前述指示對應控制第二運動裝置20的前述阻力機構,也就是說,使各運動參與者使用的運動難度與運動引導者使用的運動難度保持同步。當然,因為運動引導者在帶領運動時會持續地以話語或呼喊進行引導與激勵,所以當其準備變更運動難度時,通常會先告知所有運動參與者。
When performing group sports, a sports instructor uses the
在前述團體運動時段中,各運動參與設備的第二電子裝置會持續地計測對應的運動參與者進行仿效運動的運動表現,並且持續地將前述運動表現的對應資訊傳送給運動引導設備的電腦裝置40,例如每10秒或15秒傳送一次更新數據。這裡必須說明的是,縱使所有運動參與者都使用相同的運動難度進行運動,但是因為每位運動參與者踩轉踏板組的速率或累計圈數一般來說不會一致,所以每個人的運動表現(例如累積消耗熱量)也不盡相同,而且差距通常會隨著時間逐漸拉大。運動引導設備的電腦裝置40會持續地收集各運動參與設備的控制台25上傳的運動表現,並且反覆地將所有的運動參與者的運動表現進行排名,例如每10秒或15秒重新排名一次,再將最新的排名結果顯示在前述大型顯示幕30上,供所有運動參與者觀看。
During the group exercise period, the second electronic device of each sports participant device will continuously measure the sports performance of the corresponding sports participant in the emulated exercise, and continuously transmit the corresponding information of the sports performance to the
請參閱圖5,例示前述顯示幕30在團體運動時段中的某一時間點所顯示的資訊畫面。在本較佳實施例中,前述排名結果以排行榜(Leaderboard)的方式呈現,亦即,按照運動表現的優劣順序,將表現最佳的排在最前頭(畫面左上角),表現最差的排在最末尾(畫面右下角)。在前述排行榜畫面中,每位運動參與者的簡要資訊(參與者資訊)31以一個橫行表示,其中包含運動參與者的名稱32、頭像、目前的運動表現33、目前實際使用的運動難度34,以及目前在排名中的名次35。同時,運動引導者的簡要資訊(引導者資訊)36也以一個格式相同的橫行表示,並且依據運動表現安插在排名中的對應位置,但不給予名次。圖5所示範例中的運動表現33是採用運動參與者(或運動引導者)從團體運動開始進行到目前為止的累積消耗熱量,其可由前述踏板組的轉動阻力、轉動速度及轉動圈數等推算得出,數
值愈大,代表運動愈賣力、運動表現愈佳。在其他的可能實施方式中,運動表現可能採用累積騎乘里程或平均功率等其他計測值,也可能由複數計測值綜和評分。對於運動表現明顯落後於團體平均水準(例如排名中的最後幾名)的運動參與者而言,其運動裝置的運動難度可能相對偏高,反之,對於運動表現明顯領先於團體平均水準(例如排名中的前幾名)的運動參與者而言,其運動裝置的運動難度可能相對偏低。
Please refer to FIG. 5 , which illustrates the information screen displayed on the
在本較佳實施例中,運動引導設備的電腦裝置40可在前述團體運動時段中的至少一調整時機,指示至少一運動參與設備的控制台25各自依據對應的運動參與者的運動表現在當時的前述排名中的名次高低,調整對應的第二運動裝置20供運動參與者進行仿效運動的運動難度。
In this preferred embodiment, the
以圖5示意的狀態為例,運動引導者正在使用的運動難度為Level 10,原則上,所有運動參與者基於上述同步功能也應該使用Level 10的運動難度,但例外的是,在前述調整時機,電腦裝置40對於在當時的排名中名次屬於末尾預定名次以內(本例取排名底端37的三名,即最後一名、倒數第二名及倒數第三名)的運動參與者的運動表現,會指示對應的運動參與設備的控制台25各自調整對應的第二運動裝置20的運動難度,使其低於第一運動裝置10的運動難度;而且,對於其中名次愈低的運動參與者的運動表現,會指示對應的運動參與設備的控制台25將運動難度調整得愈低,例如,前述最後一名的運動難度被調低2級而成為Level 8,前述倒數第二名及倒數第三名的運動難度被調低1級而成為Level 9。
Taking the state shown in FIG. 5 as an example, the exercise difficulty currently being used by the exercise instructor is
同時,在前述調整時機,電腦裝置40對於在當時的排名中名次屬於前頭預定名次以內(本例取排名頂端38的三名,即第一名、第二名及第三名)的運動參與者的運動表現,會指示對應的運動參與設備的控制台25各自調整對應的第二運動裝置20的運動難度,使其高於第一運動裝置10的運動難度;而且,對於其中名次愈高的運動參與者的運動表現,會指示對應的運動參與設備的控制台25將運動難度調整得愈高,例如,前述第一名的運動難度被調高2級而成為Level 12,前述第二名及第三名的運動難度被調高1級而成為Level 11。
At the same time, at the aforementioned adjustment time, the
較佳地(非圖5所示範例),電腦裝置40在前述調整時機中,只會對於在當時的前述排名中名次屬於前頭預定名次以內且高於同一時間
運動引導者的運動表現預定程度以上的運動參與者的運動表現,指示對應的運動參與設備的控制台25各自調整對應的第二運動裝置20的運動難度,使其高於第一運動裝置10的運動難度。舉例來說,假設連前述排名中的第一名的運動表現都低於運動引導者的運動表現,或是沒有高過預定程度(例如10%),就不會特別去調高其運動裝置的運動難度,也就是維持與運動引導者使用的運動難度相同。
Preferably (not the example shown in FIG. 5 ), the
同樣的原則,電腦裝置40在前述調整時機中,只會對於在當時的前述排名中名次屬於末尾預定名次以內且低於同一時間運動引導者的運動表現預定程度以上的運動參與者的運動表現,指示對應的運動參與設備的控制台25各自調整對應的第二運動裝置20的運動難度,使其低於第一運動裝置10的運動難度。舉例來說,假設連前述排名中的最後一名的運動表現都高於運動引導者的運動表現,或是沒有低過預定程度(例如10%),就不會特別去調低其運動裝置的運動難度,也就是維持與運動引導者使用的運動難度相同。
In the same principle, the
圖5中的排行榜被設計成可同時顯示20個人的基本資訊,而且範例中假設本次團體運動共有19名運動參與者(加上運動引導者恰好20名),使得每位運動參與者的資訊都能顯示在前述排行榜中。在不同的狀況下,運動參與者的人數可能更多,所以前述排行榜可能會採用頁面輪替的方式分批顯示所有運動參與者的資訊,或者,只會選擇顯示前述排名中的前頭預定人數及末尾預定人數(例如各10名左右)的資訊。不管如何,由於電腦裝置40除了會將排名結果(至少局部內容)顯示在所有運動參與者都可觀看的大型顯示幕30上,還會持續地將對應資訊傳送給各運動參與設備的控制台25,各控制台25再於其顯示器上顯示專供對應的運動參與者觀看的排名結果,其內容可能不同於顯示幕30顯示的資訊畫面,通常會著重在使用本運動參與設備的運動參與者的表現水準,使各運動參與者至少可知悉本身在前述排名中的名次。
The ranking list in Figure 5 is designed to display the basic information of 20 people at the same time, and in this example, it is assumed that there are 19 athletes in this group sport (including the sports guide, which is exactly 20), so that the information of each athlete can be displayed in the aforementioned ranking list. In different situations, the number of athletes may be more, so the aforementioned ranking list may use page rotation to display the information of all athletes in batches, or only choose to display the information of the top and bottom predetermined number of people in the aforementioned ranking (for example, about 10 people each). In any case, since the
依據運動參與者的總人數多寡,前述依據名次高低調整運動難度的對象人數也應該對應調整,例如,假設運動參與者約有50人,則在前述調整時機可能會取當時的前五名及/或倒數五名進行特別調整,假設運動參與者只有10人左右,則在前述調整時機可能只取當時的第一名及/或最 後一名進行特別調整,諸如此類。 According to the total number of participants, the number of people for whom the difficulty of the sport is adjusted according to the ranking should also be adjusted accordingly. For example, if there are about 50 participants, the top five and/or bottom five at the time may be selected for special adjustment. If there are only about 10 participants, the first and/or last place at the time may be selected for special adjustment, and so on.
圖6是利用本發明的技術方案進行團體運動時的標準運動難度及調整後運動難度的時序變化的一個範例,所示圖表的橫軸代表時間,縱軸代表運動難度,圖表內最粗且連續的曲線(彎折線)稱為標準難度曲線80,呈現出運動引導者進行前述範本運動時本身使用(並且作為仿效標準)的運動難度的時序變化;底下時間軸最左端的T0代表團體運動時段的起點,由左至右的T1、T2、T3……等,分別標示一變換時間點,指出運動引導者在各該時間點帶領變換運動難度,圖例中,初始運動難度為Lv.3,在時間點T1提高到Lv.4,在時間點T2又提高到Lv.5,……;該等變換時間點將團體運動時段區分成若干區間,前述標準難度曲線80在各區間中持平不變的運動難度稱為區間難度,依序標為81、82、83……89;另一方面,時間軸上由左至右的C1、C2、C3……等,分別代表一預設的檢查時間點(對應於前述調整時機),該等檢查時間點的間隔通常是相等的,例如第一次的檢查時間點C1設定在團體運動時段開始後的第5分鐘,之後每3分鐘設定為下一檢查時間點。
FIG6 is an example of the time series change of the standard exercise difficulty and the adjusted exercise difficulty when performing group exercise using the technical solution of the present invention. The horizontal axis of the graph represents time, and the vertical axis represents the exercise difficulty. The thickest and continuous curve (curved line) in the graph is called the
當團體運動時段進行到一檢查時間點,前述電腦裝置40即會判斷是否需要進行依據名次高低調整運動難度的指示,舉例來說,在第一個檢查時間點C1,如果依據預設規則某運動參與者使用的運動難度應該被調低2級(例如前述排名中的最後一名)、調低1級(例如倒數第二名及倒數第三名)、調高2級(例如第一名)或調高1級(例如第二名及第三名),那麼,在通過檢查時間點C1之後,有別於運動引導者及其他多數人使用的區間難度84(等於Lv.7),該運動參與者會自動改為使用調低2級的區間難度94a(等於Lv.5)、調低1級的區間難度94b(等於Lv.6)、調高2級的區間難度94c(等於Lv.9)或調高1級的區間難度94d(等於Lv.8);緊接著,在下一檢查時間點C2到來之前,運動引導者又在變換時間點T4將運動難度變換為新的區間難度85(等於Lv.10),此時,基於前述電腦裝置40持續傳送的範本運動資訊,以及各運動參與設備的控制台25的監控機制(可能不需電腦裝置40的特別指示),正在使用調整後運動難度的運動參與者仍會延續相同的調整幅度,自動改為使用調低2級的區間難度95a(等於Lv.8)、調低1級的區間難度95b(等於Lv.9)、調高2級的區間難度95c(等於Lv.12)或調高1級的區間難度
95d(等於Lv.11),直到下一變換時間點或檢查時間點。
When the group sports session reaches a check time point, the
圖5所示資訊畫面的右下角具有一時間點提示39,其顯示下一檢查時間點到來的剩餘時間,同樣的提示也可能顯示在各運動參與設備的控制台的顯示畫面中,以便運動參與者(尤其位在前述排名末尾或前頭者)掌握可能被調整運動難度的時間點。 The lower right corner of the information screen shown in FIG5 has a time point prompt 39, which displays the remaining time until the next check time point. The same prompt may also be displayed in the display screen of the console of each sports participant device, so that the sports participants (especially those at the end or the front of the aforementioned ranking) can grasp the time point when the difficulty of the sports may be adjusted.
值得一提的是,在圖6中,標準難度曲線80的最後一個區間難度89是Lv.3,由於運動難度已經低於一預設值,因此,在該區間的檢查時間點,電腦裝置40頂多會指示調高某運動參與者的運動難度(例如使用調高2級或1級的區間難度99c或99d),不會指示調低運動難度,也就是說,即使當時運動表現最差的運動參與者也一律使用標準的區間難度89。
It is worth mentioning that in FIG. 6 , the
藉由本發明的上揭技術方案,團體運動中的運動參與者進行仿效運動的運動難度會自動跟從運動引導者進行範本運動的運動難度,而且可再依據客觀反映運動參與者在團體中的體能水準的前述排名而自動調整(或不作調整),例如,使體能水準明顯較低的運動參與者自動地以相對較低的運動難度進行仿效運動,及/或使體能水準明顯較高的運動參與者自動地以相對較高的運動難度進行仿效運動,因此可使運動參與者獲得符合個人體能水準的運動訓練及運動效果,並且維持乃至提升運動過程中的運動興致及競爭動力,同時不用分心於手動調整所使用的運動裝置的運動難度。 By means of the above-mentioned technical solution of the present invention, the difficulty of the sports participants in the group sports will automatically follow the difficulty of the model sports performed by the sports instructor, and can be automatically adjusted (or not adjusted) according to the aforementioned ranking that objectively reflects the physical fitness level of the sports participants in the group. For example, the sports participants with obviously lower physical fitness levels can automatically perform at a relatively lower difficulty level. The device can simulate sports at a higher difficulty level and/or enable sports participants with significantly higher physical fitness levels to automatically simulate sports at a relatively higher difficulty level, thereby enabling sports participants to obtain sports training and sports effects that match their personal physical fitness levels, and maintain or even improve their sports interest and competitive motivation during the exercise process, without having to be distracted by manually adjusting the difficulty level of the sports device used.
進一步地,藉由預設規則,可使體能水準愈低的運動參與者自動地以愈低的運動難度進行仿效運動,及/或使體能水準愈高的運動參與者自動地以愈高的運動難度進行仿效運動,調整機制更具效果及合理性。 Furthermore, by using preset rules, participants with lower physical fitness levels can automatically imitate the exercise at a lower difficulty level, and/or participants with higher physical fitness levels can automatically imitate the exercise at a higher difficulty level, making the adjustment mechanism more effective and reasonable.
進一步地,藉由以運動引導者的運動表現作為比較標準,可使運動難度的調降條件及/或調升條件更具合理性。 Furthermore, by using the exercise guide's exercise performance as a comparison standard, the conditions for decreasing and/or increasing the difficulty of the exercise can be made more reasonable.
進一步地,藉由對運動參與者顯示前述排名的結果,並且定時且不只一次地進行依據名次高低調整運動難度的指示,可在運動過程中持續激勵運動參與者發揮最佳表現,並且更合理地反映運動參與者在團體中的體能水準,機動地調整運動難度。 Furthermore, by displaying the aforementioned ranking results to the sports participants and providing instructions to adjust the difficulty of the sports according to the rankings on a regular basis and more than once, the sports participants can be continuously motivated to perform at their best during the sports process, and the physical fitness level of the sports participants in the group can be more reasonably reflected, and the difficulty of the sports can be adjusted flexibly.
較佳地,在上揭團體運動系統中,各運動參與設備的控制台25可供對應的運動參與者設定是否要接受前述電腦裝置40依據前述名次高
低指示調整運動難度。前述設定可在團體運動進行之前或途中隨時進行。藉此,運動參與者可自由選擇是否硬性地跟從範本運動的運動難度進行仿效運動。例如在圖5中,運動難度欄位顯示「M」的運動參與者,代表其當時解除了運動難度自動同步及自動調整的功能,取而代之,完全以手動方式任意設定自己所使用的運動難度。附帶一提,運動難度欄位顯示「10-2」的運動參與者,代表其指定自己所使用的運動難度「跟從運動引導者的運動難度變化,但一律調低2級」。
Preferably, in the above-mentioned group sports system, the
在本發明的團體運動系統中,供運動參與者進行仿效運動的第二運動裝置20,不一定要與供運動引導者進行範本運動的第一運動裝置10位在同一場所。在本發明的另一較佳實施例中,如圖3所示,運動引導者進行範本運動的現場設有一攝影裝置55,其全程拍攝運動引導者進行範本運動,並且持續地將實況影音傳送給一電腦裝置50,由電腦裝置50進行必要處理後以串流的方式將影音內容即時上傳至網路(包含區域網路及廣域網路)70;所有或部份的運動參與設備位在其他場所或分散在各地(例如健身俱樂部的其他樓層,或是運動參與者的私人住處),其控制台25可由前述網路70以串流的方式接收前述影音內容並進行實況播放,讓遠隔的運動參與者也能跟從運動引導者的示範引導進行相同的運動。運動參與者的運動表現可經由前述網路70傳送給電腦裝置40,使電腦裝置40能將所有的運動參與者的運動表現進行排名,並且將排名結果傳送給各運動參與設備,並且在必要時對特定運動參與裝置進行調整運動難度的指示。其中,運動引導者所使用的第一運動裝置10及控制台15,以及前述攝影裝置55及電腦裝置50,共同構成一運動引導設備,其可提供關於運動引導者使用第一運動裝置10進行範本運動的範本運動資訊,包含前述影音內容、運動引導者的運動表現及運動難度等的對應資訊。
In the group sports system of the present invention, the
在圖4所示的又一較佳實施例中,營運商預先製備多數的檔案化運動課程,各運動課程的檔案分別記錄了一運動引導者使用一第一運動裝置進行一範本運動的相關資訊,包含影音內容、運動表現及運動難度的變化等;該等運動課程的檔案儲存在一儲存裝置65中,前述儲存裝置65可被一與網路70連接的電腦裝置60進行存取;分散在各地的運動參與者能在同一時段以串流的方式接收及播放選定的運動課程的影音內容,各自跟
從預錄影片中的示範引導進行相同的運動;類似地,各運動參與設備(等於第二運動裝置20加上控制台25)可透過網路70與運動引導設備(等於電腦裝置60加上儲存裝置65)進行即時的雙向通訊。
In another preferred embodiment shown in FIG. 4 , the operator prepares a plurality of file-based exercise courses in advance. The files of each exercise course respectively record relevant information of a sports instructor using a first exercise device to perform a sample exercise, including video content, exercise performance, and changes in exercise difficulty. The files of the exercise courses are stored in a
依據本發明的觀點,上揭各較佳實施例中的電腦裝置40、50、60,其運算處理功能中具有一運算處理模組(實質上可能為電腦程式),可稱之表現排名模組,負責在前述團體運動時段中反覆地將所有的運動參與者的運動表現進行排名,進而將排名結果顯示給所有的運動參與者。同時,各電腦裝置40、50、60的運算處理功能中還具有一運算處理模組,可稱之難度指示模組,負責依據運動引導者進行範本運動的運動難度,指示所有的運動參與設備的電子裝置各自控制對應的運動裝置的運動難度,以及,必要時指示特定運動參與設備的第二電子裝置各自依據對應的運動參與者的運動表現在當時的前述排名中的名次高低,調整對應的運動裝置的運動難度。在其他的可能實施方式中,團體運動系統中的第一運動裝置搭配的控制台及/或第二運動裝置搭配的控制台,可能直接或間接擔負前述表現排名模組及前述難度指示模組的全部或局部功能。
According to the viewpoint of the present invention, the
依據本發明的目的之一,提供一種團體運動中的個人運動難度控制方法,前述團體運動讓複數的運動參與者在一團體運動時段中同時仿效一運動引導者使用一第一運動裝置進行的一範本運動而分別使用一第二運動裝置進行一仿效運動;前述控制方法包含有:依據前述第一運動裝置供前述運動引導者進行前述範本運動的運動難度,自動地控制各前述第二運動裝置供前述運動參與者進行前述仿效運動的運動難度;在前述團體運動時段中,持續地計測各前述運動參與者進行前述仿效運動的運動表現,並且反覆地將所有的前述運動參與者進行前述仿效運動的運動表現進行排名;在前述團體運動時段中的至少一調整時機,對於在當時的前述排名中名次屬於末尾預定名次以內的各前述運動參與者的前述運動表現,自動地調整對應的前述第二運動裝置供前述運動參與者進行前述仿效運動的運動難度,使其低於前述第一運動裝置供前述運動引導者進行前述範本運動的運動難度,及/或對於在當時的前述排名中名次屬於前頭預定名次以內的各前述運動參與者的前述運動表現,自動地調整對應的前述第二運動裝置供前述運動參與者進行前述仿效運動的運動難度,使其高於前述第一運動裝 置供前述運動引導者進行前述範本運動的運動難度。 According to one of the purposes of the present invention, a method for controlling the difficulty of individual sports in group sports is provided. The group sports allow a plurality of sports participants to simultaneously imitate a model sports performed by a sports instructor using a first sports device and respectively perform a simulated sports using a second sports device during a group sports period. The control method comprises: automatically controlling the difficulty of each of the second sports devices for the sports participants to perform the simulated sports according to the difficulty of the model sports performed by the sports instructor using the first sports device; continuously measuring the sports performance of each of the sports participants in the simulated sports during the group sports period, and repeatedly measuring the sports performance of all of the sports participants in the simulated sports. Ranking; at least one adjustment opportunity in the group sports period, for the sports performance of each of the sports participants whose ranking in the ranking at that time belongs to the last predetermined ranking, automatically adjust the sports difficulty of the corresponding second sports device for the sports participants to perform the emulation sports, so that it is lower than the sports difficulty of the first sports device for the sports guide to perform the model sports, and/or for the sports performance of each of the sports participants whose ranking in the ranking at that time belongs to the front predetermined ranking, automatically adjust the sports difficulty of the corresponding second sports device for the sports participants to perform the emulation sports, so that it is higher than the sports difficulty of the first sports device for the sports guide to perform the model sports.
藉由本發明的上揭技術方案,團體運動中的運動參與者進行仿效運動的運動難度會自動跟從運動引導者進行範本運動的運動難度,而且可再依據客觀反映運動參與者在團體中的體能水準的前述排名,自動地調降體能水準明顯較低的運動參與者進行仿效運動的運動難度,及/或自動地調升體能水準明顯較高的運動參與者進行仿效運動的運動難度,使運動參與者獲得符合個人體能水準的運動訓練及運動效果,並且維持乃至提升運動過程中的運動興致及競爭動力,同時不用分心於手動調整所使用的運動裝置的運動難度。本方法可能的實行細節及對應功效參照前文中對於團體運動系統的描述。 By means of the above-mentioned technical solution of the present invention, the exercise difficulty of the imitated exercise performed by the sports participants in the group sports will automatically follow the exercise difficulty of the sample exercise performed by the sports instructor, and based on the aforementioned ranking which objectively reflects the physical fitness level of the sports participants in the group, the exercise difficulty of the imitated exercise performed by the sports participants with significantly lower physical fitness levels can be automatically lowered, and/or the exercise difficulty of the imitated exercise performed by the sports participants with significantly higher physical fitness levels can be automatically increased, so that the sports participants can obtain sports training and sports effects that match their personal physical fitness levels, and maintain or even enhance their sports interest and competitive motivation during the exercise process, without having to be distracted by manually adjusting the exercise difficulty of the sports device used. For possible implementation details and corresponding effects of this method, please refer to the description of the group sports system in the previous article.
30:顯示幕 30: Display screen
31:參與者資訊 31: Participant information
32:名稱 32: Name
33:運動表現 33:Sports performance
34:運動難度 34: Difficulty of exercise
35:名次 35:Rank
36:引導者資訊 36: Guide information
37:排名底端 37: Bottom of the ranking
38:排名頂端 38: Top ranking
39:時間點提示 39: Time point reminder
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