TWI796717B - Video editing device and video editing method - Google Patents

Video editing device and video editing method Download PDF

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Publication number
TWI796717B
TWI796717B TW110123643A TW110123643A TWI796717B TW I796717 B TWI796717 B TW I796717B TW 110123643 A TW110123643 A TW 110123643A TW 110123643 A TW110123643 A TW 110123643A TW I796717 B TWI796717 B TW I796717B
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key
signal
segment
video
time
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TW110123643A
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TW202301859A (en
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黃顯詔
吳根丞
丁羿慈
陳怡婷
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宏正自動科技股份有限公司
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Priority to CN202111551109.0A priority patent/CN115604407A/en
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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N5/00Details of television systems
    • H04N5/222Studio circuitry; Studio devices; Studio equipment
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/44Processing of video elementary streams, e.g. splicing a video clip retrieved from local storage with an incoming video stream or rendering scenes according to encoded video stream scene graphs
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/44Processing of video elementary streams, e.g. splicing a video clip retrieved from local storage with an incoming video stream or rendering scenes according to encoded video stream scene graphs
    • H04N21/44016Processing of video elementary streams, e.g. splicing a video clip retrieved from local storage with an incoming video stream or rendering scenes according to encoded video stream scene graphs involving splicing one content stream with another content stream, e.g. for substituting a video clip
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/478Supplemental services, e.g. displaying phone caller identification, shopping application
    • H04N21/4781Games
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/80Generation or processing of content or additional data by content creator independently of the distribution process; Content per se
    • H04N21/81Monomedia components thereof
    • H04N21/8166Monomedia components thereof involving executable data, e.g. software
    • H04N21/8173End-user applications, e.g. Web browser, game
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/80Generation or processing of content or additional data by content creator independently of the distribution process; Content per se
    • H04N21/83Generation or processing of protective or descriptive data associated with content; Content structuring
    • H04N21/845Structuring of content, e.g. decomposing content into time segments
    • H04N21/8456Structuring of content, e.g. decomposing content into time segments by decomposing the content in the time domain, e.g. in time segments

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Signal Processing (AREA)
  • General Engineering & Computer Science (AREA)
  • Software Systems (AREA)
  • Television Signal Processing For Recording (AREA)
  • Management Or Editing Of Information On Record Carriers (AREA)
  • Image Analysis (AREA)

Abstract

A video editing device includes a key analysis unit and a video processing unit. The key analysis unit receives plural key signals from a control device, and analyzes the key signals to obtain a time stamp corresponding to at least a critical key information. The video processing unit receives the time stamp from the key analysis unit, and receives a video to be edited from a movie source device. The movie processing unit further retrieves at least one clip of the video fragment corresponding to the time stamp from the video to be edited, and generates and outputs the edited video according to the clip of the video fragment.

Description

影片剪輯裝置及影片剪輯方法Video editing device and video editing method

本案是關於一種影片剪輯裝置及影片剪輯方法。This case relates to a video editing device and a video editing method.

當玩家於遊戲主機執行電玩遊戲後,玩家欲分享電玩遊戲最精彩的過程影片,此時玩家需在執行遊戲時手動錄製遊戲過程,以產生遊戲過程之影片,並於遊戲結束後,針對已錄製的遊戲過程影片花費時間去瀏覽,再將欲節錄的遊戲精彩部分擷取下來並串連成一精華影片。After the player executes the video game on the game console, the player wants to share the most exciting process video of the video game. At this time, the player needs to manually record the game process while running the game to generate a video of the game process. After the game is over, for the recorded It takes time to browse the video of the game process, and then extract the highlights of the game to be excerpted and concatenate them into an elite video.

若玩家執行電玩遊戲的時間很長,則錄製遊戲過程之影片總時間長度也會很長。玩家則需花大量時間找尋欲節錄的遊戲精彩部分並擷取下來,由於玩家以人工的方式判斷遊戲精采部分,並以人工操作電腦的方式剪輯影片,玩家將會耗費大量人力成本及時間成本。If the player executes the video game for a long time, the total time length of the video recording the game process will also be very long. Players need to spend a lot of time looking for the highlights of the game to be excerpted and extracting them. Since the players judge the highlights of the game manually and edit the video by manually operating the computer, the player will spend a lot of manpower and time.

在一些實施例中,本揭露提供一種影片剪輯裝置,其連接影片源裝置以及控制裝置,影片剪輯裝置包含按鍵分析單元及影片處理單元。按鍵分析單元自控制裝置接收複數按鍵訊號,並分析按鍵訊號來取得對應於關鍵按鍵資訊的時間戳記 。影片處理單元自按鍵分析單元接收時間戳記,並自影片源裝置接收待剪輯影片。影片處理單元自待剪輯影片中擷取對應時間戳記的至少一剪輯影片片段,並依據至少一剪輯影片片段生成並輸出剪輯後影片。其中,待剪輯影片的總時間長度對應於複數按鍵訊號的總時間長度,剪輯後影片的總時間長度小於待剪輯影片的總時間長度。In some embodiments, the present disclosure provides a video editing device, which is connected to a video source device and a control device, and the video editing device includes a key analysis unit and a video processing unit. The key analysis unit receives multiple key signals from the control device, and analyzes the key signals to obtain time stamps corresponding to key key information. The video processing unit receives the time stamp from the key analysis unit, and receives the video to be edited from the video source device. The video processing unit extracts at least one video clip corresponding to the time stamp from the video to be edited, and generates and outputs an edited video according to the at least one video clip. Wherein, the total time length of the video to be edited corresponds to the total time length of the plurality of key signals, and the total time length of the edited video is less than the total time length of the video to be edited.

在一些實施例中,本揭露提供一種影片剪輯方法,其包含接收複數按鍵訊號;依據複數按鍵訊號取得至少一關鍵按鍵資訊;依據至少一關鍵按鍵資訊取得對應之時間戳記;擷取待剪輯影片中對應時間戳記的至少一剪輯影片片段;及依據至少一剪輯影片片段生成並輸出剪輯後影片。其中,待剪輯影片的總時間長度對應於複數按鍵資訊的總時間長度,剪輯後影片的總時間長度小於待剪輯影片的總時間長度。In some embodiments, the present disclosure provides a video editing method, which includes receiving multiple key signals; obtaining at least one key key information according to the multiple key signals; obtaining corresponding time stamps according to at least one key key information; and capturing the video to be edited at least one video clip segment corresponding to the time stamp; and generating and outputting an edited video according to the at least one video clip segment. Wherein, the total time length of the video to be edited corresponds to the total time length of the plurality of button information, and the total time length of the edited video is less than the total time length of the video to be edited.

綜上所述,在根據任一實施例之影片剪輯裝置或任一實施例之影片剪輯方法的應用下,使用者不須在遊戲時同時人工錄製遊戲畫面,並且不需於結束後才人工剪輯遊戲過程。使用者可透過影片剪輯裝置中之按鍵分析單元分析複數按鍵訊號取得對應關鍵按鍵資訊的時間戳記,並且影片處理單元自待剪輯影片中擷取對應時間戳記的剪輯影片片段,最後生成為精華片段影片之剪輯後影片,可大量節省人力成本及時間成本,替使用者省去後製影片的費工。To sum up, under the application of the video editing device according to any embodiment or the video editing method of any embodiment, the user does not need to manually record the game screen at the same time during the game, and does not need to manually edit it after the game is over. game process. The user can analyze the multiple key signals through the key analysis unit in the video editing device to obtain the time stamp corresponding to the key key information, and the video processing unit extracts the edited video fragments corresponding to the time stamp from the video to be edited, and finally generates a highlight video The edited video can save a lot of labor cost and time cost, and save the user the labor of post-production video.

請參照圖1,本揭露提供一影片剪輯裝置300,其連接影片源裝置100及控制裝置200。其中,影片源裝置100可為遊戲機之主機,控制裝置200可為遊戲機之搖桿或鍵盤。當使用者操控控制裝置200上之按鍵執行影片源裝置100中之電玩遊戲時,影片剪輯裝置300會同步擷取並儲存按鍵訊號S1,同時影片剪輯裝置300自影片源裝置100取得並自動錄製遊戲過程畫面而生成影片(或影片剪輯裝置300自影片源裝置100接收遊戲過程畫面之影片),接著,影片剪輯裝置300根據計算各個按鍵訊號S1的種類、出現數量及出現頻率,即可剪輯出在遊戲過程中之連續精華片段。因此,使用者不須在遊戲時人工錄製遊戲畫面,並且不需於結束後才人工剪輯遊戲過程,透過執行影片剪輯裝置300可大量節省人力成本及時間成本。後續會詳述本揭露的技術內容。Please refer to FIG. 1 , the present disclosure provides a video editing device 300 connected to the video source device 100 and the control device 200 . Wherein, the video source device 100 can be the host of the game machine, and the control device 200 can be the joystick or keyboard of the game machine. When the user manipulates the buttons on the control device 200 to execute video games in the video source device 100, the video editing device 300 will capture and store the key signal S1 synchronously, and at the same time the video editing device 300 will obtain and automatically record the game from the video source device 100 process picture to generate a movie (or video editing device 300 receives the video of the game process picture from video source device 100), and then, video editing device 300 can edit the video according to the type, number of occurrences and occurrence frequency of each key signal S1. Continuous highlights of the gameplay. Therefore, the user does not need to manually record the game screen during the game, and does not need to manually edit the game process after the game is over. By implementing the video editing device 300, a large amount of labor costs and time costs can be saved. The technical content of this disclosure will be described in detail later.

在一實施例中,本揭露的影片剪輯裝置300包含按鍵分析單元310及影片處理單元320。按鍵分析單元310耦接影片處理單元320與控制裝置200,影片處理單元320耦接影片源裝置100。In one embodiment, the video editing device 300 of the present disclosure includes a key analysis unit 310 and a video processing unit 320 . The key analysis unit 310 is coupled to the video processing unit 320 and the control device 200 , and the video processing unit 320 is coupled to the video source device 100 .

遊戲過程中,當使用者按下控制裝置200之按鍵時,控制裝置200即產生對應被按下的多個按鍵的複數按鍵訊號S1。此時,按鍵分析單元310可自控制裝置200接收複數按鍵訊號S1(如圖2所示的步驟S100),其中,各按鍵訊號S1包含用以控制遊戲過程畫面中受控目標(如,遊戲腳色等)的執行動作之按鍵資訊。During the game, when the user presses a button of the control device 200, the control device 200 generates a plurality of button signals S1 corresponding to the pressed buttons. At this time, the key analysis unit 310 can receive a plurality of key signals S1 from the control device 200 (step S100 shown in FIG. 2 ), wherein each key signal S1 includes color, etc.) to execute the button information of the action.

請同時參閱圖1及圖2,按鍵分析單元310自複數按鍵訊號S1中取得至少一關鍵按鍵資訊(步驟S200)。具體而言,於取得按鍵訊號S1(步驟S100)後,按鍵分析單元310會將此些按鍵訊號S1的按鍵資訊進行運算以從此些按鍵訊號S1的按鍵資訊中選出一個或多個按鍵資訊,而被挑選出的按鍵資訊即為關鍵按鍵資訊(步驟S200)。其中,各按鍵訊號S1還具有用以表示此按鍵訊號S1的產生時間之時間戳記T1。在任一遊戲過程畫面播放時,使用者可為了操控此遊戲過程畫面中的受控目標而操控控制裝置200以生成按鍵訊號S1。換言之,按鍵訊號S1的生成與此按鍵訊號S1所欲控制的受控目標所在的遊戲過程畫面的播放同步。由於各按鍵訊號S1是為了控制某一遊戲過程畫面上受控目標的執行動作而生成,因此各按鍵訊號S1的時間戳記T1會相同於受控目標所在的遊戲過程畫面的時間戳記(即此遊戲過程畫面的播放時間)。而影片中其時間戳記與關鍵按鍵資訊所屬的按鍵訊號S1的時間戳記T1相同的遊戲過程畫面即為使用者欲剪輯的精華片段畫面。Please refer to FIG. 1 and FIG. 2 at the same time, the key analysis unit 310 obtains at least one key key information from the plurality of key signals S1 (step S200 ). Specifically, after obtaining the key signal S1 (step S100), the key analysis unit 310 will calculate the key information of the key signal S1 to select one or more key information from the key information of the key signal S1, and The selected button information is the key button information (step S200 ). Wherein, each key signal S1 also has a time stamp T1 used to indicate the generation time of the key signal S1. When any game process screen is played, the user can manipulate the control device 200 to generate the key signal S1 in order to control the controlled object in the game process screen. In other words, the generation of the key signal S1 is synchronized with the playback of the game process screen where the controlled object to be controlled by the key signal S1 is located. Since each key signal S1 is generated to control the execution of the controlled object on a certain game process screen, the time stamp T1 of each key signal S1 will be the same as the time stamp of the game process screen where the controlled object is located (that is, the game playback time of the process picture). In the video, the game process screen whose time stamp is the same as the time stamp T1 of the key signal S1 to which the key key information belongs is the highlight segment picture that the user wants to edit.

當按鍵分析單元310自複數按鍵訊號S1中取得各關鍵按鍵資訊(步驟S200)時,按鍵分析單元310會依據關鍵按鍵資訊取得對應之時間戳記T1(步驟S300),並發送時間戳記T1至影片處理單元320。換言之,按鍵分析單元310會取得此些關鍵按鍵資訊所屬的按鍵訊號S1的時間戳記T1(步驟S300)並將取得的時間戳記T1發送給影片處理單元320。When the key analysis unit 310 obtains each key key information from the multiple key signal S1 (step S200), the key analysis unit 310 will obtain the corresponding time stamp T1 according to the key key information (step S300), and send the time stamp T1 to the video processing Unit 320. In other words, the key analysis unit 310 obtains the time stamp T1 of the key signal S1 to which the key key information belongs (step S300 ), and sends the obtained time stamp T1 to the video processing unit 320 .

接著,影片處理單元320自影片源裝置100接收待剪輯影片F1(步驟S400)。於一實施例中,待剪輯影片F1為使用者在執行影片源裝置100之電玩遊戲時,影片源裝置100當下記錄遊戲過程畫面而獲得之影片。於另一實施例中,待剪輯影片F1為影片剪輯裝置300於遊戲過程中即時自影片源裝置100接收並儲存而生成。Next, the video processing unit 320 receives the video F1 to be edited from the video source device 100 (step S400 ). In one embodiment, the video to be edited F1 is a video obtained by the video source device 100 currently recording the game process when the user executes the video game of the video source device 100 . In another embodiment, the video F1 to be edited is generated by the video editing device 300 receiving and storing it from the video source device 100 in real time during the game.

影片處理單元320接收來自按鍵分析單元310之時間戳記T1,並且自待剪輯影片F1中擷取對應時間戳記T1的至少一剪輯影片片段(步驟S500)。也就是說,影片處理單元320將對應於各關鍵按鍵資訊的時間戳記T1對應至待剪輯影片F1中所記錄的影片時間資訊,並且將待剪輯影片F1中對應時間戳記T1的影片片段(即其是由連續時間的一個或多個遊戲過程畫面所構成)擷取下來而作為至少一剪輯影片片段,是以剪輯影片片段中記錄的影片時間資訊對應於時間戳記T1。於此,關鍵按鍵資訊是從按鍵分析單元310接收到的所有按鍵訊號S1的按鍵資訊從挑選出的一部份按鍵資訊,因此影片處理單元320可根據關鍵按鍵資訊所屬的按鍵訊號S1的時間戳記T1從待剪輯影片F1的所有遊戲過程畫面中剪輯出其時間戳記對應於時間戳記T1的一部分的遊戲過程畫面以作為剪輯影片片段。各剪輯影片片段包括時間連續的一個或多個時間戳記T1所對應的遊戲過程畫面。在一些實施例中,構成剪輯影片片段的遊戲過程畫面在待剪輯影片F1中的播放時間相同於所有關鍵按鍵資訊所屬的按鍵訊號S1的生成時間,即剪輯影片片段的遊戲過程畫面在待剪輯影片F1中的時間戳記相同於所有關鍵按鍵資訊所屬的按鍵訊號S1的時間戳記T1。The video processing unit 320 receives the time stamp T1 from the key analysis unit 310 , and extracts at least one clip corresponding to the time stamp T1 from the video F1 to be edited (step S500 ). That is to say, the video processing unit 320 corresponds the time stamp T1 corresponding to each key key information to the video time information recorded in the video to be edited F1, and the video segment corresponding to the time stamp T1 in the video to be edited F1 (i.e. its (consisting of one or more game process screens in continuous time) is captured as at least one video clip, and the video time information recorded in the video clip corresponds to the time stamp T1. Here, the key key information is a part of the key information selected from the key information of all the key signal S1 received by the key analysis unit 310, so the video processing unit 320 can use the time stamp of the key signal S1 to which the key key information belongs. T1 clips a part of the game process screen whose time stamp corresponds to the time stamp T1 from all the game process screens of the movie F1 to be edited as a clip of the video clip. Each movie clip segment includes game process pictures corresponding to one or more time stamps T1 that are continuous in time. In some embodiments, the playing time of the game process picture constituting the edited video segment in the video to be edited F1 is the same as the generation time of the key signal S1 to which all the key key information belongs, that is, the game process picture of the edited video segment is in the video to be edited. The time stamp in F1 is the same as the time stamp T1 of the key signal S1 to which all key key information belongs.

然後,影片處理單元320將擷取到的至少一剪輯影片片段整合連接在一起,以生成並輸出剪輯後影片F2(步驟S600)。於一實施例中,影片處理單元320將各剪輯影片片段的啟始端與前一剪輯影片片段之末端連接,以及將各剪輯影片片段末端與後一剪輯影片片段之啟始端連接,以合成生成剪輯後影片F2。其中,由於每一按鍵訊號S1是用以控制待剪輯影片F1中某一遊戲過程畫面中受控目標的執行動作,因此待剪輯影片F1的總時間長度大於或等於按鍵訊號S1的總時間長度。剪輯後影片F2為經過剪輯後之精華片段影片,即其所包含的遊戲過程畫面分別時間上對應於經挑選後的按鍵資訊(即關鍵按鍵資訊),是以剪輯後影片F2的總時間長度小於待剪輯影片F1的總時間長度且小於按鍵分析單元310所接收到的按鍵訊號S1的總時間長度。Then, the video processing unit 320 integrates and connects the captured at least one edited video segment to generate and output the edited video F2 (step S600 ). In one embodiment, the video processing unit 320 connects the start end of each video clip to the end of the previous video clip, and connects the end of each video clip to the start of the next video clip to synthesize the clip After the film F2. Wherein, since each key signal S1 is used to control the execution action of a controlled object in a certain game process screen in the video to be edited F1, the total time length of the video to be edited F1 is greater than or equal to the total time length of the key signal S1. The edited video F2 is an edited highlight video, that is, the game process screens contained in it correspond to the selected button information (ie key button information) in time, so the total time length of the edited video F2 is less than The total time length of the video F1 to be edited is less than the total time length of the key signal S1 received by the key analysis unit 310 .

基此,使用者不須在遊戲時同時人工錄製遊戲畫面,並且不需於結束後才人工剪輯遊戲過程。使用者透過按鍵分析單元310分析複數按鍵訊號S1取得對應關鍵按鍵資訊的時間戳記T1,並且影片處理單元320自待剪輯影片F1中擷取對應時間戳記T1的剪輯影片片段,最後生成為精華片段影片之剪輯後影片F2,可大量節省人力成本及時間成本,替使用者省去人工製作影片時的不便與費工。Based on this, the user does not need to manually record the game screen while playing the game, and does not need to manually edit the game process after the game is over. The user analyzes the multiple key signal S1 through the key analysis unit 310 to obtain the time stamp T1 corresponding to the key key information, and the video processing unit 320 extracts the video clip corresponding to the time stamp T1 from the video F1 to be edited, and finally generates a video clip The edited video F2 can save a lot of labor and time costs, and save the user the inconvenience and labor of manual video production.

在一些實施例中,請參閱圖3,各按鍵訊號S10-S19的按鍵資訊對應於操控控制裝置200而產生按鍵訊號S1之按鍵種類。於此,控制裝置200之按鍵種類包含箭頭(包含上下左右四個方向)、三角形、圓形、叉號、正方形或其任意組合等。舉例來說,當使用者按壓控制裝置200中之向上鍵頭按鍵,控制裝置200產生包含向上鍵頭資訊之按鍵訊號S10,即按鍵訊號S10的按鍵資訊為向上鍵頭資訊;當使用者同時按壓控制裝置200中之向上鍵頭按鍵及三角型按鍵,控制裝置200產生包含向上鍵頭按鍵資訊及三角型按鍵資訊之按鍵訊號S11,即按鍵訊號S11的二按鍵資訊分別為向上鍵頭按鍵資訊及三角型按鍵資訊。其餘按鍵種類及其對應的按鍵資訊可依此類推,於此不再贅述。In some embodiments, please refer to FIG. 3 , the key information of each key signal S10 - S19 corresponds to the type of key that is manipulated to generate the key signal S1 by manipulating the control device 200 . Here, the types of keys of the control device 200 include arrows (including four directions of up, down, left, and right), triangles, circles, crosses, squares, or any combination thereof. For example, when the user presses the up key button in the control device 200, the control device 200 generates a key signal S10 including the up key information, that is, the key information of the key signal S10 is the up key information; For the up button and the triangle button in the control device 200, the control device 200 generates a key signal S11 including the information of the up button and the information of the triangle button. Triangle button information. The rest of the key types and their corresponding key information can be deduced in the same way, and will not be repeated here.

為了使按鍵分析單元310在運作過程中能達到更好的效率,在一些實施例中,按鍵分析單元310可將按鍵訊號S1依據產生之時間順序對應分配,以產生複數訊號時間片段(步驟S210)。其中,按鍵分析單元310所產生的訊號時間片段之數量可為調整的,且每一訊號時間片段所分配之按鍵訊號S1的數量亦為可調整的。In order to enable the key analysis unit 310 to achieve better efficiency during operation, in some embodiments, the key analysis unit 310 can allocate the key signal S1 according to the time sequence generated to generate multiple signal time segments (step S210) . Wherein, the number of signal time segments generated by the key analysis unit 310 can be adjusted, and the number of key signals S1 assigned to each signal time segment can also be adjusted.

在一些實施例中,按鍵分析單元310是將一段時間內由按鍵產生的多個按鍵訊號S1依產生時間分為複數群,因此,每一按鍵訊號群即為一訊號時間片段。In some embodiments, the key analysis unit 310 divides the plurality of key signals S1 generated by the key within a period of time into plural groups according to the generation time. Therefore, each key signal group is a signal time segment.

在一些實施例中,在一段時間內由控制裝置200產生的多個按鍵訊號S10-S19其中至少一者重複分配至相鄰的二訊號時間片段中。舉例來說,參照圖3,對於相鄰訊號時間片段,在前的訊號時間片段C1/C2中產生時間最晚的按鍵訊號S13/S16與在後的訊號時間片段C2/C3中產生時間最早的按鍵訊號S13/S16為同一個按鍵訊號S13/S16。本發明並非以此實施例為限制,其視需求所做的調整皆為本案之範疇。In some embodiments, at least one of the plurality of key signals S10 - S19 generated by the control device 200 is repeatedly allocated to two adjacent signal time segments within a period of time. For example, referring to FIG. 3 , for adjacent signal time segments, the latest key signal S13/S16 is generated in the previous signal time segment C1/C2 and the earliest key signal is generated in the subsequent signal time segment C2/C3. The key signal S13/S16 is the same key signal S13/S16. The present invention is not limited by this embodiment, and all adjustments made according to requirements are within the scope of this case.

舉例來說,參照圖3,以連續產生的10個按鍵訊號S10-S19為例,按鍵訊號S10-S19是依照產生順序排列,按鍵訊號S10為最先產生,按鍵訊號S19為最後產生。按鍵分析單元310將按鍵訊號S10-S19依據產生之時間順序對應分配而產生3個訊號時間片段C1-C3。其中,依據按鍵訊號S10-S19產生之時間順序,訊號時間片段C1可包含按鍵訊號S10-S13,訊號時間片段C2可包含按鍵訊號S13-S16,並且訊號時間片段C3可包含按鍵訊號S16-S19。換言之,按鍵訊號S13重複分配於訊號時間片段C1、C2,並且在訊號時間片段C1中為最後一個,而在訊號時間片段C2中則為第一個。按鍵訊號S16於訊號時間片段C2中重複分配於最後一個以及訊號時間片段C3重複分配於第一個。於此,雖以10個按鍵訊號S10-S19為例,但按鍵分析單元310進行分析的按鍵訊號S1之數量並不限於此,換言之,按鍵分析單元310進行分析的按鍵訊號S1之數量為可調整的。For example, referring to FIG. 3 , taking 10 key signals S10 - S19 generated continuously as an example, the key signals S10 - S19 are arranged in order of generation, the key signal S10 is generated first, and the key signal S19 is generated last. The key analysis unit 310 correspondingly distributes the key signals S10-S19 according to the generated time sequence to generate three signal time segments C1-C3. Wherein, according to the chronological sequence of the key signals S10-S19, the signal time segment C1 may include the key signals S10-S13, the signal time segment C2 may include the key signals S13-S16, and the signal time segment C3 may include the key signals S16-S19. In other words, the key signal S13 is repeatedly allocated to the signal time segments C1 and C2, and is the last one in the signal time segment C1, and the first one in the signal time segment C2. The button signal S16 is repeatedly allocated to the last signal time segment C2 and the first signal time segment C3 is repeatedly allocated. Here, although 10 key signals S10-S19 are taken as an example, the number of key signals S1 analyzed by the key analysis unit 310 is not limited thereto. In other words, the number of key signals S1 analyzed by the key analysis unit 310 is adjustable. of.

在另一些實施例中,如圖4所示,在一段時間內由控制裝置200之按鍵所產生的多個按鍵訊號S10-S19其中的任一者只分配至一訊號時間片段中。也就是說,按鍵訊號S10-S19不會重複分配到不同的訊號時間片段。In some other embodiments, as shown in FIG. 4 , any one of the plurality of key signals S10 - S19 generated by the keys of the control device 200 within a period of time is only allocated to one signal time segment. That is to say, the key signals S10-S19 are not repeatedly assigned to different signal time segments.

舉例來說,參照圖4,以連續產生的10個按鍵訊號S10-S19為例,按鍵分析單元310將按鍵訊號S10-S19依據產生之時間順序對應分配而產生3個訊號時間片段C1-C3。依據按鍵訊號S10-S19產生之時間順序,訊號時間片段C1可包含按鍵訊號S10-S13,訊號時間片段C2可包含按鍵訊號S14-S17,並且訊號時間片段C3可包含按鍵訊號S18-S19。For example, referring to FIG. 4 , taking 10 continuously generated key signals S10 - S19 as an example, the key analysis unit 310 allocates the key signals S10 - S19 according to the generated time sequence to generate 3 signal time segments C1 - C3 . According to the chronological sequence of the key signals S10-S19, the signal time segment C1 can include the key signals S10-S13, the signal time segment C2 can include the key signals S14-S17, and the signal time segment C3 can include the key signals S18-S19.

在一些實施例中,請參照圖5及圖6,以7個訊號時間片段C1-C7為例子說明本案如何取得關鍵訊號區段,以進一步能剪輯出精彩遊戲片段。在步驟S200中,按鍵分析單元310在接收到複數按鍵訊號S10~S31後,按鍵分析單元310將複數按鍵訊號S10~S31依據產生的時間戳記T1對應分配以產生複數訊號時間片段C1-C7(步驟S210)。舉例來說,以複數按鍵訊號S1為圖6所示之複數按鍵訊號S10-S31為例,按鍵分析單元310產生包含按鍵訊號S10-S13的訊號時間片段C1、包含按鍵訊號S13-S16的訊號時間片段C2、包含按鍵訊號S16-S19的訊號時間片段C3、包含按鍵訊號S19-S22的訊號時間片段C4、包含按鍵訊號S22-S25的訊號時間片段C5、包含按鍵訊號S25-S28的訊號時間片段C6、以及包含按鍵訊號S28-S31的訊號時間片段C7。In some embodiments, please refer to FIG. 5 and FIG. 6 , taking seven signal time segments C1-C7 as an example to illustrate how to obtain key signal segments in this case, so as to further edit exciting game segments. In step S200, after the key analysis unit 310 receives the complex key signals S10-S31, the key analysis unit 310 assigns the complex key signals S10-S31 according to the generated time stamp T1 to generate the complex signal time segments C1-C7 (step S210). For example, taking the complex key signal S1 as the complex key signal S10-S31 shown in FIG. Segment C2, signal time segment C3 including key signals S16-S19, signal time segment C4 including key signals S19-S22, signal time segment C5 including key signals S22-S25, signal time segment C6 including key signals S25-S28 , and a signal time segment C7 including key signals S28-S31.

按鍵分析單元310依據複數按鍵訊號S10-S31計算訊號時間片段C1-C7對應的複數按鍵訊號量E1-E7(步驟S220)。接著,按鍵分析單元310比對每一按鍵訊號量E1-E7與一訊息量預設值V1(步驟S230),藉以判斷每一訊號時間片段C1-C7所對應的每一按鍵訊號量E1-E7是否大於訊息量預設值V1(步驟S240)。The key analysis unit 310 calculates the multiple key signal quantities E1-E7 corresponding to the signal time segments C1-C7 according to the complex key signals S10-S31 (step S220). Next, the key analysis unit 310 compares each key signal amount E1-E7 with a preset message amount V1 (step S230), so as to determine each key signal amount E1-E7 corresponding to each signal time segment C1-C7 Whether it is greater than the default message volume V1 (step S240).

於此,當按鍵訊號量E1-E7中之任一者大於訊息量預設值V1(判斷結果為「是」)時,按鍵分析單元310取得所述按鍵訊號量大於訊息量預設值V1之一個或多個訊號時間片段,並且將取得的訊號時間片段作為第一關鍵訊號區段(步驟S250)。當按鍵訊號量E1-E7中之任一者小於或等於訊息量預設值V1(判斷結果為「否」)時,按鍵分析單元310即放棄(不取得)所述按鍵訊號量小於或等於訊息量預設值V1之訊號時間片段,即不以按鍵訊號量小於或等於訊息量預設值V1之訊號時間片段作為第一關鍵訊號區段。Here, when any one of the key signal amounts E1-E7 is greater than the predetermined value V1 of the message amount (the judgment result is “Yes”), the key analysis unit 310 obtains the key signal whose amount is greater than the predetermined value V1 of the message amount. One or more signal time segments, and the obtained signal time segment is used as the first key signal segment (step S250). When any one of the key signal amounts E1-E7 is less than or equal to the message amount preset value V1 (judgment result is "No"), the key analysis unit 310 discards (does not obtain) the key signal amount less than or equal to the message The signal time segment of the preset value V1, that is, the signal time segment whose key signal volume is less than or equal to the preset value V1 of the message volume is not used as the first key signal segment.

在一些實施例中,按鍵分析單元310取得第一關鍵訊號區段中的複數按鍵訊號的按鍵資訊作為前述至少一關鍵按鍵資訊(步驟S270)。換言之,關鍵按鍵資訊為所有訊號時間片段中其按鍵訊號量大於訊息量預設值V1的按鍵資訊。In some embodiments, the key analysis unit 310 acquires the key information of the plurality of key signals in the first key signal section as the aforementioned at least one key key information (step S270 ). In other words, the key button information is the button information whose button signal volume is greater than the preset message volume value V1 in all signal time segments.

舉例來說,如圖6所示,按鍵分析單元310將複數按鍵訊號S1對應分配以產生複數訊號時間片段C1-C7,按鍵分析單元310根據訊號時間片段C1中之按鍵訊號S10-S13計算而得按鍵訊號量E1,即按鍵分析單元310根據按鍵訊號S10-S13中的按鍵資訊計算而得按鍵訊號量E1。類似地,按鍵分析單元310亦能根據訊號時間片段C2-C7中之按鍵訊號S13-S31計算而得按鍵訊號量E2-E7。按鍵分析單元310比對按鍵訊號量E1、E2與訊息量預設值V1,可得知按鍵訊號量E1、E2小於訊息量預設值V1。按鍵分析單元310比對按鍵訊號量E3與訊息量預設值V1,可得知按鍵訊號量E3大於訊息量預設值V1。按鍵分析單元310依前述類推完成按鍵訊號量E4-E7與訊息量預設值V1之比對。在比對之後,按鍵分析單元310取得按鍵訊號量大於訊息量預設值V1的訊號時間片段C3-C5,並且將訊號時間片段C3-C5作為第一關鍵訊號區段。按鍵分析單元310依據對應第一關鍵訊號區段中的複數按鍵訊號S16-S25的按鍵資訊作為前述的關鍵按鍵資訊。For example, as shown in FIG. 6 , the key analysis unit 310 correspondingly distributes the multiple key signals S1 to generate multiple signal time segments C1-C7, and the key analysis unit 310 calculates the key signal S10-S13 according to the signal time segment C1. The key signal amount E1 is the key signal amount E1 calculated by the key analysis unit 310 according to the key information in the key signals S10 - S13 . Similarly, the key analysis unit 310 can also calculate the key signal quantities E2-E7 according to the key signals S13-S31 in the signal time segments C2-C7. The key analysis unit 310 compares the key signal quantities E1, E2 with the preset message volume value V1, and can know that the key signal quantities E1, E2 are smaller than the message volume preset value V1. The key analysis unit 310 compares the key signal volume E3 with the preset message volume value V1, and can learn that the key signal volume E3 is greater than the message volume preset value V1. The key analysis unit 310 completes the comparison between the key signal quantities E4-E7 and the message quantity preset value V1 by analogy as mentioned above. After the comparison, the key analysis unit 310 obtains the signal time segments C3-C5 whose key signal volume is greater than the preset value V1, and takes the signal time segments C3-C5 as the first key signal segment. The key analysis unit 310 uses the key information corresponding to the plurality of key signals S16-S25 in the first key signal segment as the aforementioned key key information.

在步驟S220的一些實施例中,按鍵分析單元310可依據各種按鍵資訊的權重比例來計算每一訊號時間片段C1-C7的按鍵訊號量E1~E7。在一些實施例中,按鍵分析單元310可利用熵(Entropy)算法來獲得每一訊號時間片段C1-C7的按鍵訊號量E1~E7。按鍵分析單元310分別根據對應待剪輯影片F1的所有按鍵訊號S1的按鍵資訊計算每一種按鍵種類的按鍵資訊之本體資訊(self-information)值,並且利用所有按鍵種類的按鍵資訊之本體資訊值計算出整體熵值。按鍵分析單元310根據各按鍵種類的按鍵資訊之本體資訊值將每一訊號時間片段C1-C7中按鍵訊號S1之本體資訊值取平均,以計算出每一訊號時間片段C1-C7之平均資訊值。最後,按鍵分析單元310將對應每一訊號時間片段C1-C7之平均資訊值除以整體熵值,以取得每一訊號時間片段C1-C7的按鍵訊號量E1-E7。於此,每一訊號時間片段C1-C7的按鍵訊號量E1-E7能表示此訊號時間片段C1-C7中的按鍵訊號S1在整體 (即對應待剪輯影片F1的所有按鍵訊號S1)的佔比。其中,上述熵算法僅是以一個例子說明,本發明不以此為限制;舉例來說,在一些實施例中,前述包含整體熵值、本體資訊值與按鍵訊號量E1~E7亦可以使用其他類似熵算法概念之演算法取得。In some embodiments of step S220, the key analysis unit 310 may calculate the key signal quantities E1-E7 of each signal time segment C1-C7 according to the weight ratio of various key information. In some embodiments, the key analysis unit 310 can use an entropy (Entropy) algorithm to obtain the key signal quantities E1-E7 of each signal time segment C1-C7. The button analysis unit 310 calculates the self-information value of the button information of each button type according to the button information of all the button signals S1 corresponding to the movie F1 to be edited, and uses the self-information value of the button information of all button types to calculate the overall entropy value. The key analysis unit 310 averages the key information values of the key signal S1 in each signal time segment C1-C7 according to the body information value of the key information of each key type to calculate the average information value of each signal time segment C1-C7 . Finally, the key analysis unit 310 divides the average information value corresponding to each signal time segment C1-C7 by the overall entropy value to obtain the key signal amount E1-E7 of each signal time segment C1-C7. Here, the key signal quantities E1-E7 of each signal time segment C1-C7 can represent the proportion of the key signal S1 in the signal time segment C1-C7 in the whole (that is, all the key signal S1 corresponding to the video F1 to be edited) . Wherein, the above-mentioned entropy algorithm is only illustrated as an example, and the present invention is not limited thereto; An algorithm similar to the entropy algorithm concept is obtained.

在一些實施例中,各按鍵種類的按鍵資訊之本體資訊值可透過將此按鍵種類的按鍵資訊在所有按鍵訊號S1中的出現機率做數學運算(如加減乘除、取對數、開根號等各種數學運算)而得。如此,所得到的按鍵種類的按鍵資訊之本體資訊值相當於此按鍵種類的按鍵資訊於全體中的權重比例。整體熵值則為各按鍵種類之本體資訊值與其出現機率乘積的加總。In some embodiments, the body information value of the key information of each key type can be calculated by performing mathematical operations (such as addition, subtraction, multiplication, division, logarithm, square root, etc.) Mathematical operations) are obtained. In this way, the obtained body information value of the button information of the button type is equivalent to the weight ratio of the button information of this button type in the whole. The overall entropy value is the sum of the product of the ontology information value of each key type and its occurrence probability.

在另一些實施例中,於取得第一關鍵訊號區段後,按鍵分析單元310可根據第一關鍵訊號區段(如C3-C5)以外的剩餘訊號時間片段(如C1、C2、C6、C7)與第一關鍵訊號區段中鄰近剩餘訊號時間片段(如C1、C2、C6、C7)的訊號時間片段(如C3、C5)之間的相似程度(如D1、D2、D6、D7)來篩選剩餘訊號時間片段,以確認其是否為關鍵訊號時間片段,並將篩選出的關鍵訊號時間片段作為第二關鍵訊號區段(步驟S260)。In some other embodiments, after obtaining the first key signal segment, the key analysis unit 310 can be based on the remaining signal time segments (such as C1, C2, C6, C7) other than the first key signal segment (such as C3-C5). ) and the signal time segments (eg C3, C5) adjacent to the remaining signal time segments (eg C1, C2, C6, C7) in the first key signal segment (eg D1, D2, D6, D7) to determine Screen the remaining signal time segments to confirm whether they are key signal time segments, and use the filtered key signal time segments as the second key signal segment (step S260 ).

然後,按鍵分析單元310取得第一關鍵訊號區段與第二關鍵訊號區段中的複數按鍵訊號的按鍵資訊作為前述至少一關鍵按鍵資訊(步驟S270)。換言之,關鍵按鍵資訊除了包含所有訊號時間片段中其按鍵訊號量大於訊息量預設值V1之至少一訊號時間片段所包含的按鍵訊號的按鍵資訊之外,還包含按鍵訊號量小於訊息量預設值V1的訊號時間片段中與第一關鍵訊號區段相似的至少一訊號時間片段所包含的按鍵訊號的按鍵資訊。Then, the key analysis unit 310 acquires the key information of the plurality of key signals in the first key signal section and the second key signal section as the aforementioned at least one key key information (step S270 ). In other words, the key key information not only includes the key information of the key signals contained in at least one signal time segment whose key signal volume is greater than the preset value V1 in all the signal time segments, but also includes the key signal volume less than the preset value of the message volume. The key information of the key signal contained in at least one signal time segment similar to the first key signal segment in the signal time segment with value V1.

在一些實施例中,參照圖7,按鍵分析單元310取得第一關鍵訊號區段中位於起始位置的訊號時間片段作為基準片段(步驟S261),以基準片段的前一訊號時間片段作為候補片段(步驟S262),並且計算基準片段與候補片段之間的相關連程度,即基準片段與候補片段的相似程度(步驟S263)。在一些實施例中,按鍵分析單元310可使用動態時間校正(Dynamic Time Warping;DTW)算法計算基準片段與候補片段之間的第一相似程度。於此,基準片段與候補片段的經過DTW算法後得出的分數越小表示基準片段與候補片段之間的相似程度越高。但本發明並非為限制,於一些實施例中,基準片段與候補片段可透過其他演算法來判斷出其相似程度的高低。In some embodiments, referring to FIG. 7 , the key analysis unit 310 acquires the signal time segment at the initial position in the first key signal segment as the reference segment (step S261 ), and uses the signal time segment preceding the reference segment as the candidate segment. (step S262 ), and calculate the degree of correlation between the reference segment and the candidate segment, that is, the degree of similarity between the reference segment and the candidate segment (step S263 ). In some embodiments, the keystroke analysis unit 310 may use a Dynamic Time Warping (DTW) algorithm to calculate the first degree of similarity between the reference segment and the candidate segment. Here, the smaller the scores of the reference segment and the candidate segment obtained after the DTW algorithm are, the higher the similarity between the reference segment and the candidate segment is. However, the present invention is not limited thereto. In some embodiments, the similarity between the reference segment and the candidate segment can be determined through other algorithms.

然後,按鍵分析單元310比較相似程度與相似預設值V2(步驟S264),藉以判斷相似程度是否小於相似預設值V2(步驟S265)。Then, the key analysis unit 310 compares the similarity degree with the similarity preset value V2 (step S264 ), so as to determine whether the similarity degree is smaller than the similarity preset value V2 (step S265 ).

於此,當相似程度小於相似預設值V2(判斷結果為「是」)時,按鍵分析單元310將候補片段加入合格時間片段(步驟S266),並確認當前的候補片段之前還有沒有訊號時間片段(步驟S267a);若有,則取候補片段之前的訊號時間片段作為新的候補片段(步驟S267b),並返回執行步驟S263以進行此新的候補片段與前述基準片段(即第一關鍵訊號區段中位於起始位置的訊號時間片段)的相似程度判斷;反之,若無,則將累積的合格時間片段作為第二關鍵訊號區段(步驟S269)。當相似程度大於或等於相似預設值V2(判斷結果為「否」)時,按鍵分析單元310即放棄(不取得)當前的候補片段(步驟S268)並將累積的合格時間片段作為第二關鍵訊號區段(步驟S269)。Here, when the similarity degree is less than the similarity preset value V2 (the judgment result is "Yes"), the key analysis unit 310 adds the candidate segment to the qualified time segment (step S266), and confirms whether there is any signal time before the current candidate segment Segment (step S267a); if there is, take the signal time segment before the candidate segment as a new candidate segment (step S267b), and return to execute step S263 to perform this new candidate segment and the aforementioned reference segment (i.e. the first key signal The similarity of the signal time segment at the initial position in the segment) is judged; otherwise, if there is no, the accumulated qualified time segment is used as the second key signal segment (step S269). When the degree of similarity is greater than or equal to the similarity preset value V2 (judgment result is "No"), the key analysis unit 310 discards (does not acquire) the current candidate segment (step S268) and uses the accumulated qualified time segment as the second key signal segment (step S269).

在一些實施例中,參照圖8,按鍵分析單元310取得第一關鍵訊號區段中位於最後位置的訊號時間片段作為基準片段(步驟S261’),取得基準片段的下一訊號時間片段作為候補片段(步驟S262’),並且計算基準片段與候補片段之間的相關連程度,即基準片段與候補片段的相似程度(步驟S263’)。然後,按鍵分析單元310比較相似程度與相似預設值V2(步驟S264’),藉以判斷相似程度是否小於相似預設值V2(步驟S265’)。In some embodiments, referring to FIG. 8 , the key analysis unit 310 obtains the signal time segment at the last position in the first key signal segment as a reference segment (step S261'), and obtains the next signal time segment of the reference segment as a candidate segment (step S262'), and calculate the degree of correlation between the reference segment and the candidate segment, that is, the degree of similarity between the reference segment and the candidate segment (step S263'). Then, the key analysis unit 310 compares the similarity degree with the similarity preset value V2 (step S264'), so as to determine whether the similarity degree is smaller than the similarity preset value V2 (step S265').

於此,當相似程度小於相似預設值V2(判斷結果為「是」)時,按鍵分析單元310將候補片段加入合格時間片段(步驟S266’),並確認當前的候補片段之後還有沒有訊號時間片段(步驟S267a’);若有,則取候補片段之後的訊號時間片段作為新的候補片段(步驟S267b’),並返回執行S263’以進行此新的候補片段與前述基準片段(即第一關鍵訊號區段中位於最後位置的訊號時間片段)的相似程度判斷;反之,若無,則將累積的合格時間片段作為第二關鍵訊號區段(步驟S269’)。當相似程度大於或等於相似預設值V2(判斷結果為「否」)時,按鍵分析單元310即放棄(不取得)當前的候補片段(步驟S268’)並將累積的合格時間片段作為第二關鍵訊號區段(步驟S269’)。Here, when the similarity degree is less than the similarity preset value V2 (the judgment result is "Yes"), the key analysis unit 310 adds the candidate segment to the qualified time segment (step S266'), and confirms whether there is any signal after the current candidate segment time segment (step S267a'); if there is, then take the signal time segment after the candidate segment as a new candidate segment (step S267b'), and return to execute S263' to perform the new candidate segment and the aforementioned reference segment (that is, the first the signal time segment at the last position in a key signal segment); on the contrary, if there is no similarity, the accumulated qualified time segment is used as the second key signal segment (step S269'). When the degree of similarity is greater than or equal to the similarity preset value V2 (judgment result is "No"), the key analysis unit 310 abandons (does not obtain) the current candidate segment (step S268') and uses the accumulated qualified time segment as the second Key signal section (step S269').

在一些實施例中,按鍵分析單元310亦可在以第一關鍵訊號區段中位於的起始位置的訊號時間片段篩選完第一關鍵訊號區段之前的訊號時間片段後,接續以第一關鍵訊號區段中位於的最後位置的訊號時間片段篩選第一關鍵訊號區段之後的訊號時間片段,以找出第二關鍵訊號區段,如圖9所示。在另一些實施例中,按鍵分析單元310亦可在以第一關鍵訊號區段中位於的最後位置的訊號時間片段篩選完第一關鍵訊號區段之後的訊號時間片段後,接續以第一關鍵訊號區段中位於的起始位置的訊號時間片段篩選第一關鍵訊號區段之前的訊號時間片段,以找出第二關鍵訊號區段,如圖10所示。In some embodiments, the key analysis unit 310 may also use the signal time segment at the initial position in the first key signal segment to filter the signal time segment before the first key signal segment, and then continue to use the first key The signal time segment at the last position in the signal segment filters the signal time segment after the first key signal segment to find the second key signal segment, as shown in FIG. 9 . In some other embodiments, the key analysis unit 310 may also use the signal time segment at the last position in the first key signal segment to filter the signal time segment after the first key signal segment, and then continue to use the first key The signal time segment at the initial position in the signal segment filters the signal time segment before the first key signal segment to find the second key signal segment, as shown in FIG. 10 .

舉例來說,假設圖6所示之7個訊號時間片段C1-C7中的第一關鍵訊號區段為訊號時間片段C3-C5。按鍵分析單元310先取得第一關鍵訊號區段中位於起始位置的訊號時間片段C3作為基準片段,並取得訊號時間片段C3的前一訊號時間片段C2作為候補片段。然後,按鍵分析單元310依據訊號時間片段C2(即候補片段)中的複數按鍵訊號S13-S16及訊號時間片段C3(即基準片段)中的按鍵訊號S16-S19,使用動態時間校正算法計算訊號時間片段C2與訊號時間片段C3之間的相似程度D2,並比較相似程度D2與相似預設值V2。For example, suppose the first key signal segment among the seven signal time segments C1-C7 shown in FIG. 6 is the signal time segment C3-C5. The key analysis unit 310 first obtains the signal time segment C3 at the start position in the first key signal segment as a reference segment, and obtains a signal time segment C2 preceding the signal time segment C3 as a candidate segment. Then, the key analysis unit 310 uses a dynamic time correction algorithm to calculate the signal time according to the multiple key signals S13-S16 in the signal time segment C2 (ie, the candidate segment) and the key signals S16-S19 in the signal time segment C3 (ie, the reference segment). The similarity D2 between the segment C2 and the signal time segment C3 is compared with the similarity default value V2.

當相似程度D2小於相似預設值V2時,按鍵分析單元310將當前的候補片段(即訊號時間片段C2)加入合格時間片段,接著再取得候補片段(即訊號時間片段C2)的前一訊號時間片段C1作為新的候補片段。然後,按鍵分析單元310依據訊號時間片段C1(即當前的候補片段)中的複數按鍵訊號S10-S13及訊號時間片段C3(即基準片段)中的按鍵訊號S13-S16,使用動態時間校正算法計算訊號時間片段C1與訊號時間片段C3之間的相似程度D1,並比較相似程度D1與相似預設值V2。於此,當比較結果為訊號時間片段C1與訊號時間片段C3之間的相似程度D1大於或等於相似預設值V2時,按鍵分析單元310捨棄訊號時間片段C1。When the similarity degree D2 is less than the similar preset value V2, the key analysis unit 310 adds the current candidate segment (ie, the signal time segment C2) to the qualified time segment, and then obtains the previous signal time of the candidate segment (ie, the signal time segment C2) Segment C1 serves as a new candidate segment. Then, the key analysis unit 310 uses a dynamic time correction algorithm to calculate the The similarity D1 between the signal time segment C1 and the signal time segment C3 is compared with the similarity default value V2. Here, when the comparison result shows that the similarity D1 between the signal time segment C1 and the signal time segment C3 is greater than or equal to the similarity preset value V2, the key analysis unit 310 discards the signal time segment C1.

接著,按鍵分析單元310取得第一關鍵訊號區段中位於最後位置的訊號時間片段C5作為基準片段,並取得訊號時間片段C5(即基準片段)的下一訊號時間片段C6作為候補片段。然後,按鍵分析單元310依據訊號時間片段C6(即候補片段)中的複數按鍵訊號S25-S28及訊號時間片段C5(即基準片段)中的按鍵訊號S22-S25,使用動態時間校正算法計算訊號時間片段C6與訊號時間片段C5之間的相似程度D6,並將計算得的相似程度D6與相似預設值V2比較。並且,當比較結果為訊號時間片段C5與訊號時間片段C6之間的相似程度D6大於或等於相似預設值V2時,按鍵分析單元310則捨棄訊號時間片段C6,並將累積的合格時間片段(即訊號時間片段C2)作為第二關鍵訊號區段。Next, the key analysis unit 310 obtains the last signal time segment C5 in the first key signal segment as the reference segment, and obtains the next signal time segment C6 of the signal time segment C5 (ie, the reference segment) as the candidate segment. Then, the key analysis unit 310 uses a dynamic time correction algorithm to calculate the signal time according to the multiple key signals S25-S28 in the signal time segment C6 (ie, the candidate segment) and the key signals S22-S25 in the signal time segment C5 (ie, the reference segment). The similarity D6 between the segment C6 and the signal time segment C5 is compared with the calculated similarity D6 with the similarity preset value V2. And, when the comparison result is that the similarity degree D6 between the signal time segment C5 and the signal time segment C6 is greater than or equal to the similarity preset value V2, the key analysis unit 310 discards the signal time segment C6, and accumulates qualified time segments ( That is, the signal time segment C2) is used as the second key signal segment.

在步驟S270的一些實施例中,於取得第一關鍵訊號區段與第二關鍵訊號區段後,按鍵分析單元310取得第一關鍵訊號區段與第二關鍵訊號區段中的複數按鍵訊號的按鍵資訊作為前述至少一關鍵按鍵資訊。In some embodiments of step S270, after obtaining the first key signal segment and the second key signal segment, the key analysis unit 310 obtains the multiple key signals in the first key signal segment and the second key signal segment The button information is used as the aforementioned at least one key button information.

在一些實施例中,訊息量預設值V1及相似預設值V2為可調整的。當訊息量預設值V1越大,按鍵分析單元310在比對按鍵訊號量與訊息量預設值V1時的條件設定較為嚴苛。因此,相對於訊息量預設值V1較小時所取得的訊號時間片段,訊息量預設值V1越大時所取得的訊號時間片段之數量較少,即第一關鍵訊號區段所包含之訊號時間片段較少。在相似預設值V2為固定的條件下,影片處理單元320生成並輸出之剪輯後影片F2的影片總時間長度則相對較短。In some embodiments, the message volume default value V1 and the similar default value V2 are adjustable. When the predetermined value V1 of the message volume is larger, the condition setting of the key analysis unit 310 is more stringent when comparing the signal volume of the keystroke with the preset value V1 of the message volume. Therefore, compared with the signal time segments obtained when the preset value of message volume V1 is small, the number of signal time segments obtained when the preset value of message volume V1 is larger is smaller, that is, the number of signal time segments included in the first key signal segment Signal time segments are less. Under the similar condition that the preset value V2 is fixed, the total time length of the edited video F2 generated and output by the video processing unit 320 is relatively short.

反之,當訊息量預設值V1較小時,按鍵分析單元310在比對按鍵訊號量與訊息量預設值V1時的條件設定則較為簡單。並且,在相似預設值V2為固定的條件下,訊息量預設值V1較小,影片處理單元320生成並輸出之剪輯後影片F2的影片總時間長度則相對較長。On the contrary, when the preset message volume value V1 is small, the condition setting of the key analysis unit 310 is relatively simple when comparing the key signal volume with the preset message volume value V1. Moreover, under the condition that the preset value V2 is fixed, the preset value V1 of information volume is small, and the total time length of the edited video F2 generated and output by the video processing unit 320 is relatively long.

而當相似預設值V2越大,按鍵分析單元310在篩選第一關鍵訊號區段之外的剩餘訊號時間片段時,其通過條件設定較為簡單。因此,相對於相似預設值V2較小時的判斷結果,相似預設值V2越大則第二關鍵訊號區段或剩餘訊號時間片段對應的複數按鍵訊號的按鍵資訊越容易成為關鍵按鍵資訊。在訊息量預設值V1為固定的條件下,相似預設值V2較大,影片處理單元320生成並輸出之剪輯後影片F2的影片總時間長度則相對較長。And when the similar preset value V2 is larger, the pass condition setting is simpler when the key analysis unit 310 screens the remaining signal time segments outside the first key signal segment. Therefore, compared to the judging result when the similar default value V2 is small, the larger the similar default value V2 is, the easier it is for the key information of the plurality of key signals corresponding to the second key signal segment or the remaining signal time segment to become the key key information. Under the condition that the preset value V1 of the amount of information is fixed, and the similar preset value V2 is larger, the total time length of the edited video F2 generated and output by the video processing unit 320 is relatively longer.

反之,相似預設值V2越小,按鍵分析單元310在篩選第一關鍵訊號區段之外的剩餘訊號時間片段時通過條件設定較為嚴苛。並且,在訊息量預設值V1為固定的條件下,相似預設值V2較小,影片處理單元320生成並輸出之剪輯後影片F2的影片總時間長度則相對較短。On the contrary, the smaller the similar preset value V2 is, the stricter the pass condition setting is for the key analysis unit 310 when screening the remaining signal time segments other than the first key signal segment. Moreover, under the condition that the preset value V1 of the amount of information is fixed, and the similar preset value V2 is small, the total time length of the edited video F2 generated and output by the video processing unit 320 is relatively short.

綜上所述,在根據任一實施例之影片剪輯裝置或任一實施例之影片剪輯方法的應用下,使用者不須在遊戲時同時人工錄製遊戲畫面,並且不需於結束後才人工剪輯遊戲過程。使用者可透過影片剪輯裝置300中之按鍵分析單元310分析複數按鍵訊號S1取得對應關鍵按鍵資訊的時間戳記,並且影片處理單元320自待剪輯影片中擷取對應時間戳記的剪輯影片片段,最後生成為精華片段影片之剪輯後影片,可大量節省人力成本及時間成本,替使用者省去後製影片的費工。另外,在一些實施例中,依據熵算法及動態時間校正算法,影片剪輯裝置300可藉由調整訊息量預設值及相似預設值來決定剪輯後影片的影片總時間長度,使影片剪輯裝置300輸出之剪輯後影片的影片總時間長度能依照使用者彈性地調整。To sum up, under the application of the video editing device according to any embodiment or the video editing method of any embodiment, the user does not need to manually record the game screen at the same time during the game, and does not need to manually edit it after the game is over. game process. The user can analyze the multiple key signal S1 through the key analysis unit 310 in the video editing device 300 to obtain the time stamp corresponding to the key key information, and the video processing unit 320 extracts the edited video segment corresponding to the time stamp from the video to be edited, and finally produces It becomes the post-editing video of the highlights video, which can save a lot of labor cost and time cost, and save the user the labor of post-production video. In addition, in some embodiments, according to the entropy algorithm and the dynamic time correction algorithm, the video editing device 300 can determine the total time length of the video after editing by adjusting the message amount preset value and similar preset values, so that the video editing device The total time length of the edited video output by 300 can be flexibly adjusted according to the user.

雖然本案已以實施例揭露如上然其並非用以限定本案,任何所屬技術領域中具有通常知識者,在不脫離本案之精神和範圍內,當可作些許之更動與潤飾,故本案之保護範圍當視後附之專利申請範圍所界定者為準。Although this case has disclosed the above with the embodiment, it is not used to limit this case. Anyone with common knowledge in the technical field can make some changes and modifications without departing from the spirit and scope of this case. Therefore, the protection scope of this case What is defined in the scope of the attached patent application shall prevail.

100:影片源裝置 200:控制裝置 300:影片剪輯裝置 310:按鍵分析單元 320:影片處理單元 T1:時間戳記 F1:待剪輯影片 F2:剪輯後影片 S1:按鍵訊號 S10~S31:按鍵訊號 C1~C7:訊號時間片段 E1~E7:按鍵訊號量 D1~D2:相似程度 D6~D7:相似程度 V1:訊息量預設值 V2:相似預設值 S100-S600:步驟 S210-S270:步驟 S261-S269:步驟 S261’-S269’:步驟 100: Video source device 200: Control device 300: Video editing device 310: key analysis unit 320: Video processing unit T1: Timestamp F1: Video to be edited F2: Edited video S1: Key signal S10~S31: Button signal C1~C7: Signal time segment E1~E7: key signal quantity D1~D2: Degree of similarity D6~D7: Degree of similarity V1: default message volume V2: similar default S100-S600: Steps S210-S270: Steps S261-S269: Steps S261'-S269': steps

[圖1]為一實施例之影片剪輯裝置的方塊示意圖。 [圖2]為一實施例之影片剪輯方法之流程圖。 [圖3]為按鍵訊號及訊號時間片段之一實施例的示意圖。 [圖4]為按鍵訊號及訊號時間片段之另一實施例的示意圖。 [圖5]為圖2中步驟S200之一實施例之流程圖。 [圖6]為訊號時間片段及關鍵按鍵資訊之一實施例的示意圖。 [圖7]為圖5中步驟S260之第一實施例之流程圖。 [圖8]為圖5中步驟S260之第二實施例之流程圖。 [圖9]為圖5中步驟S260之第三實施例之流程圖。 [圖10]為圖5中步驟S260之第四實施例之流程圖。 [ FIG. 1 ] is a schematic block diagram of a video editing device of an embodiment. [ FIG. 2 ] is a flow chart of a video editing method of an embodiment. [ FIG. 3 ] is a schematic diagram of an embodiment of a button signal and a signal time segment. [ FIG. 4 ] is a schematic diagram of another embodiment of a button signal and a signal time segment. [ FIG. 5 ] is a flowchart of an embodiment of step S200 in FIG. 2 . [ FIG. 6 ] is a schematic diagram of an embodiment of signal time segments and key key information. [ FIG. 7 ] is a flow chart of the first embodiment of step S260 in FIG. 5 . [ FIG. 8 ] is a flowchart of a second embodiment of step S260 in FIG. 5 . [ FIG. 9 ] is a flowchart of a third embodiment of step S260 in FIG. 5 . [ FIG. 10 ] is a flowchart of a fourth embodiment of step S260 in FIG. 5 .

100:影片源裝置 200:控制裝置 300:影片剪輯裝置 310:按鍵分析單元 320:影片處理單元 S1:按鍵訊號 T1:時間戳記 F1:待剪輯影片 F2:剪輯後影片 100: Video source device 200: Control device 300: Video editing device 310: key analysis unit 320: Video processing unit S1: Key signal T1: Timestamp F1: Video to be edited F2: Edited video

Claims (10)

一種影片剪輯裝置,連接一影片源裝置以及一控制裝置,該影片剪輯裝置包含: 一按鍵分析單元,自該控制裝置接收複數按鍵訊號,分析該些按鍵訊號來取得對應於至少一關鍵按鍵資訊的一時間戳記;及 一影片處理單元,連接該按鍵分析單元,自該按鍵分析單元接收該時間戳記,自該影片源裝置接收一待剪輯影片,該影片處理單元自該待剪輯影片中擷取對應該時間戳記的至少一剪輯影片片段,依據該至少一剪輯影片片段生成並輸出一剪輯後影片; 其中,該待剪輯影片的總時間長度對應於該些按鍵訊號的總時間長度,該剪輯後影片的總時間長度小於該待剪輯影片的總時間長度。 A video editing device, connected to a video source device and a control device, the video editing device includes: A key analysis unit receives a plurality of key signals from the control device, analyzes the key signals to obtain a time stamp corresponding to at least one key key information; and A video processing unit, connected to the key analysis unit, receives the time stamp from the key analysis unit, receives a video to be edited from the video source device, and the video processing unit extracts at least the time stamp corresponding to the time stamp from the video to be edited. an edited video segment, generating and outputting an edited video according to the at least one edited video segment; Wherein, the total time length of the video to be edited corresponds to the total time length of the key signals, and the total time length of the edited video is shorter than the total time length of the video to be edited. 如請求項1所述之影片剪輯裝置,其中該按鍵分析單元將該些按鍵訊號依據產生時間配置為複數訊號時間片段,該按鍵分析單元根據該些按鍵訊號計算該些訊號時間片段對應的複數按鍵訊號量,且該按鍵分析單元比對各該按鍵訊號量與一訊息量預設值以取得該至少一關鍵按鍵資訊。The video editing device as described in Claim 1, wherein the key analysis unit configures these key signals into multiple signal time segments according to the generation time, and the key analysis unit calculates the plurality of keys corresponding to the signal time segments according to the key signals signal volume, and the key analysis unit compares each of the key signal volumes with a preset message volume value to obtain the at least one key key information. 如請求項2所述之影片剪輯裝置,其中該按鍵分析單元自該些訊號時間片段中取得對應之該按鍵訊號量大於該訊息量預設值的至少一訊號時間片段為一第一關鍵訊號區段,且該至少一關鍵按鍵資訊包括該第一關鍵訊號區段中的該些按鍵訊號的按鍵資訊。The video editing device as described in claim 2, wherein the key analysis unit obtains at least one signal time segment corresponding to the key signal amount greater than the preset value of the signal amount from the signal time segments as a first key signal area segment, and the at least one key key information includes the key information of the key signals in the first key signal segment. 如請求項3所述之影片剪輯裝置,其中該按鍵分析單元根據該些訊號時間片段中該第一關鍵訊號區段以外的剩餘訊號時間片段與該第一關鍵訊號區段中鄰近該剩餘訊號時間片段的該訊號時間片段之間的相似程度篩選該剩餘訊號時間片段以取得一第二關鍵訊號區段,且該至少一關鍵按鍵資訊更包括該第二關鍵訊號區段中的該些按鍵訊號的按鍵資訊。The video editing device as described in claim 3, wherein the key analysis unit is based on the remaining signal time segments in the signal time segments other than the first key signal segment and the remaining signal time in the first key signal segment adjacent to the remaining signal time The similarity between the signal time segments of the segments filters the remaining signal time segments to obtain a second key signal segment, and the at least one key key information further includes the key signals in the second key signal segment Key information. 如請求項3所述之影片剪輯裝置,其中,該按鍵分析單元計算該些訊號時間片段中該第一關鍵訊號區段以外的剩餘訊號時間片段與該第一關鍵訊號區段中鄰近該剩餘訊號時間片段的該訊號時間片段之間的相似程度、比較該相似程度與一相似預設值、並取得該剩餘訊號時間片段中該相似程度小於該相似預設值得至少一訊號時間片段作為一第二關鍵訊號區段,且該至少一關鍵按鍵資訊更包括該第二關鍵訊號區段中的該些按鍵訊號的按鍵資訊。The video editing device as described in claim 3, wherein the key analysis unit calculates the remaining signal time segments outside the first key signal segment among the signal time segments and the remaining signal adjacent to the first key signal segment The degree of similarity between the signal time segments of time segments, comparing the degree of similarity with a similar preset value, and obtaining at least one signal time segment in which the similarity degree is smaller than the similar preset value in the remaining signal time segments as a second A key signal segment, and the at least one key key information further includes key information of the key signals in the second key signal segment. 如請求項2所述之影片剪輯裝置,其中該按鍵分析單元將該些按鍵訊號中之至少一按鍵訊號重複分配至相鄰二該訊號時間片段。The video editing device as described in Claim 2, wherein the key analysis unit repeatedly distributes at least one key signal among the key signals to two adjacent time segments of the signal. 如請求項2所述之影片剪輯裝置,其中該按鍵分析單元不重複配置該些按鍵訊號於不同該訊號時間片段中。The video editing device as described in Claim 2, wherein the key analysis unit does not repeatedly arrange the key signals in different time segments of the signals. 一種影片剪輯方法,包含: 接收複數按鍵訊號; 依據該些按鍵訊號取得至少一關鍵按鍵資訊; 根據該至少一關鍵按鍵資訊取得對應之一時間戳記; 擷取一待剪輯影片中對應該時間戳記的至少一剪輯影片片段;及 依據該至少一剪輯影片片段生成並輸出一剪輯後影片,其中該待剪輯影片的總時間長度對應於於該些按鍵資訊的總時間長度,該剪輯後影片的總時間長度小於該待剪輯影片的總時間長度。 A movie clipping method, comprising: Receive multiple key signals; Obtain at least one key key information according to the key signals; Obtain a corresponding time stamp according to the at least one key key information; Retrieving at least one edited video segment corresponding to the time stamp in a video to be edited; and Generate and output an edited video according to the at least one edited video segment, wherein the total time length of the video to be edited corresponds to the total time length of the button information, and the total time length of the edited video is shorter than the video to be edited total length of time. 如請求項8所述之影片剪輯方法,其中依據該些按鍵訊號取得該至少一關鍵按鍵資訊之步驟包含: 將該些按鍵訊號依據產生時間配置為複數訊號時間片段; 根據該些按鍵訊號的按鍵資訊計算對應該些訊號時間片段的複數按鍵訊號量; 比對各該按鍵訊號量及一訊息量預設值;及 自該些訊號時間片段中取得該按鍵訊號量大於該訊息量預設值的至少一訊號時間片段作為一第一關鍵訊號區段,其中該至少一關鍵按鍵資訊包括該第一關鍵訊號區段中的該些按鍵訊號的按鍵資訊。 The video editing method as described in Claim 8, wherein the step of obtaining the at least one key key information according to the key signals includes: Configure these key signals as multiple signal time segments according to the generation time; calculating the multiple key signal quantities corresponding to the signal time segments according to the key information of the key signals; comparing the signal volume of each key with a preset value of message volume; and Obtain at least one signal time segment in which the key signal amount is greater than the preset value of the message amount from the signal time segments as a first key signal segment, wherein the at least one key key information is included in the first key signal segment The key information of these key signals. 如請求項9所述之影片剪輯方法,其中依據該些按鍵訊號取得該至少一關鍵按鍵資訊之步驟更包含: 計算該些訊號時間片段中該第一關鍵訊號區段以外的剩餘訊號時間片段與該第一關鍵訊號區段中鄰近該剩餘訊號時間片段的該訊號時間片段之間的相似程度; 比較各該相似程度與一相似預設值;以及 自該剩餘訊號時間片段中取得該相似程度小於該相似預設值的至少一訊號時間片段作為一第二關鍵訊號區段,其中該至少一關鍵按鍵資訊更包括該第二關鍵訊號區段中的該些按鍵訊號的按鍵資訊。 The video editing method as described in claim item 9, wherein the step of obtaining the at least one key key information according to the key signals further includes: calculating the degree of similarity between the remaining signal time segments of the signal time segments other than the first key signal segment and the signal time segment adjacent to the remaining signal time segment of the first key signal segment; comparing each of the similarity degrees with a similar preset value; and At least one signal time segment whose similarity is smaller than the similarity default value is obtained from the remaining signal time segment as a second key signal segment, wherein the at least one key key information further includes the information in the second key signal segment The key information of these key signals.
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US20200410241A1 (en) * 2019-06-28 2020-12-31 Nvidia Corporation Unsupervised classification of gameplay video using machine learning models
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