TWI793984B - Training device with cognitive and grip training - Google Patents
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Abstract
一具有認知及握力訓練之訓練裝置包含複數個握力件、一顯示器及一處理器。每一握力件包括一握壓部、一握力感測部及一認知部,該握力感測部偵測到握力時產生一握力訊號,該認知部受控制發出一燈光及顯示一圖案中至少一者,該顯示器受控制產生一顯示,該處理器儲存多個訓練指令及分別對應的多個指令答案,每一訓練指令指示該處理器產生一指令顯示訊號及多個控制訊號,該顯示器根據該指令顯示訊號顯示該顯示,每一認知部根據該控制訊號發出該燈光或/及顯示該圖案,該處理器再根據握力訊號判斷是否與選擇的該訓練指令對應的該指令答案一致。 A training device with cognition and grip training includes a plurality of grip pieces, a display and a processor. Each grip piece includes a grip pressing part, a grip sensing part and a recognition part, the grip sensing part generates a grip signal when detecting the grip force, and the recognition part is controlled to emit a light and display at least one of a pattern Or, the display is controlled to generate a display, and the processor stores a plurality of training instructions and a plurality of corresponding instruction answers, each training instruction instructs the processor to generate an instruction display signal and a plurality of control signals, and the display is based on the The instruction display signal displays the display, and each cognitive part emits the light or/and displays the pattern according to the control signal, and the processor judges whether it is consistent with the instruction answer corresponding to the selected training instruction according to the grip signal.
Description
本發明係關於一種具有認知及握力訓練之訓練裝置,尤指利用多個握力件受控制產生圖案顯示及供使用者握壓的具有認知及握力訓練之訓練裝置。 The invention relates to a training device for cognition and grip strength training, in particular to a training device for cognition and grip strength training which utilizes a plurality of grip parts to be controlled to produce pattern display and for users to hold and press.
隨著全球醫療的進步,大部分的國家都步入高齡化社會,也就是高齡的人群變多了。老年人活動量、運動量都減少,比較容易有罹患失智的問題。因此,預防失智,為目前高齡化社會更需被關注的議題。請參考中華民國新型專利第M606750號「用於偵測高齡者認知功能之遊戲系統」,該用於偵測高齡者認知功能之遊戲系統,其係包含主控裝置與互動影音播放裝置,其中,主控裝置係依所接收之訊號藉處理單元驅動資料儲存單元作相應連動,而互動影音播放裝置連結於主控裝置,且包含大面積互動顯示平面以及觸控模組,並將觸控模組所接收之觸控訊號傳送予處理單元,藉此,利用個人化生活經歷素材所設定之遊戲關卡,使高齡者能於遊戲過程完成認知功能的評估,並透過長期追蹤以獲知高齡者認知功能之變化,進而提供臨床失智防治之參考。 With the advancement of global medical care, most countries have entered an aging society, that is, the number of elderly people has increased. The amount of activity and exercise of the elderly are reduced, and they are more likely to suffer from dementia. Therefore, the prevention of dementia is an issue that needs more attention in the current aging society. Please refer to the Republic of China New Patent No. M606750 "Game System for Detecting the Cognitive Function of the Elderly". The game system for detecting the cognitive function of the elderly includes a master control device and an interactive audio-visual playback device. The main control device drives the data storage unit through the processing unit for corresponding linkage according to the received signal, and the interactive audio-visual playback device is connected to the main control device, and includes a large-area interactive display plane and a touch module, and the touch module The received touch signal is sent to the processing unit, so that the game levels set by the personalized life experience materials are used to enable the elderly to complete the evaluation of cognitive function during the game process, and to know the cognitive function of the elderly through long-term tracking Changes, and then provide a reference for clinical dementia prevention and treatment.
此外,老年人隨著運動量減少,老年人也容易有肌肉量不足的問題,有醫學研究指出,藉由握力的訓練有助於增肌的效果。因此,平時就能讓老年人藉由遊戲動動腦筋、訓練握力,絕對有助於預防產生失智、肌肉量不足等的問題。 In addition, as the amount of exercise decreases in the elderly, the elderly are also prone to the problem of insufficient muscle mass. Some medical studies have pointed out that the training of grip strength can help increase muscle. Therefore, the elderly can use games to use their brains and train their grip strength, which will definitely help prevent problems such as dementia and insufficient muscle mass.
爰此,本發明人為預防一使用者產生失智、肌肉量不足,而提出藉由遊戲的方式輔助預防產生失智、肌肉量不足等的問題之一種具有認知及握力訓練之訓練裝置。 Therefore, in order to prevent a user from developing dementia and insufficient muscle mass, the inventor proposed a training device with cognitive and grip training to help prevent dementia and insufficient muscle mass by means of games.
該具有認知及握力訓練之訓練裝置包含複數個握力件、一顯示器及一處理器。每一握力件包括一握壓部、一握力感測部及一認知部,該握壓部的表面為一彈性材質,該握力感測部設置在該握壓部內,且偵測到握力時產生指示偵測到的一握力值的一握力訊號,該認知部受控制發出一燈光及顯示一圖案中至少一者,該顯示器受控制產生一顯示,該處理器訊號連接每一握力件的該握力感測部及該認知部,且訊號連接該顯示器,該處理器儲存多個訓練指令及分別對應的多個指令答案,每一訓練指令指示該處理器產生一指令顯示訊號及多個控制訊號,該處理器隨機選擇其中一所述訓練指令指示的該指令顯示訊號傳至該顯示器,及將該等控制訊號分別傳至該等認知部,該顯示器根據該指令顯示訊號顯示該顯示,每一認知部根據接收到的該控制訊號發出該燈光或/及顯示該圖案,該處理器再根據接收到的所述握力訊號判斷是否與選擇的該訓練指令對應的該指令答案一致。 The training device with cognition and grip training includes a plurality of grip pieces, a display and a processor. Each grip part includes a grip pressure part, a grip force sensing part and a recognition part, the surface of the grip pressure part is made of an elastic material, the grip force sensing part is arranged in the grip pressure part, and generates A grip strength signal indicating a detected grip strength value, the cognitive part is controlled to emit a light and display at least one of a pattern, the display is controlled to generate a display, and the processor signal is connected to the grip strength of each grip element The sensing part and the cognitive part are connected to the display, the processor stores multiple training commands and corresponding multiple command answers, each training command instructs the processor to generate a command display signal and multiple control signals, The processor randomly selects the instruction display signal indicated by one of the training instructions to transmit to the display, and transmits the control signals to the cognitive parts respectively, and the display displays the display according to the instruction display signal, and each cognitive The unit emits the light or/and displays the pattern according to the received control signal, and the processor judges whether it is consistent with the instruction answer corresponding to the selected training instruction according to the received grip signal.
進一步,該處理器將每次接收到的該握力訊號指示的該握力值儲存起來,並根據接收到一顯示記錄指令時控制將該等握力值顯示於該顯示器。 Further, the processor stores the grip strength value indicated by the grip strength signal each time it receives, and controls to display the grip strength values on the display according to receiving a display record instruction.
進一步,每一握力件還包括一搖擺部及一搖擺方位偵測部,該搖擺部設置在一基準面,該搖擺部受力時能以該基準面的一法線為軸心定點擺動,該搖擺方位偵測部偵測該搖擺部的一擺動方向產生一方向訊號,該處理器訊號連接每一握力件的該搖擺方位偵測部,在該處理器隨機選擇其中一所述訓 練指令時,該處理器再根據接收到的所述方向訊號判斷是否與選擇的該訓練指令對應的該指令答案一致。 Further, each grip member also includes a swing part and a swing orientation detection part, the swing part is arranged on a reference plane, and when the swing part is stressed, it can swing at a fixed point with a normal line of the reference plane as the axis. The swing direction detection part detects a swing direction of the swing part to generate a direction signal, and the processor signal is connected to the swing direction detection part of each grip member, and one of the training parts is randomly selected by the processor. When training the instruction, the processor judges whether the instruction answer corresponding to the selected training instruction is consistent with the received direction signal.
進一步,在每一握力件中,該搖擺部設置在該握壓部下方。 Further, in each gripping member, the swinging portion is arranged below the gripping portion.
進一步,該具有認知及握力訓練之訓練裝置還包含一座體,該等握力件分別設置在該座體,該顯示器設置在該座體,該處理器設置在該座體內部。 Further, the training device with cognition and grip strength training also includes a seat, the grip parts are respectively arranged on the seat, the display is arranged on the seat, and the processor is arranged inside the seat.
進一步,該座體概呈一板狀,每一握力件的握壓部概呈一柱狀或一球狀。 Further, the seat body is roughly in the shape of a plate, and the gripping portion of each gripping member is roughly in the shape of a column or a ball.
進一步,該具有認知及握力訓練之訓練裝置還包含一操作介面,該操作介面設置在該座體且訊號連接該處理器。 Further, the training device with cognition and grip strength training also includes an operation interface, which is arranged on the base body and connected to the processor for signals.
進一步,該顯示器為一觸控顯示螢幕。 Further, the display is a touch display screen.
進一步,每一認知部顯示的該圖案包括一圖形、一數字及一字元至少一者,且該圖案能有顏色的變化。 Further, the pattern displayed by each recognition unit includes at least one of a graphic, a number and a character, and the pattern can have a color change.
根據上述技術特徵可達成以下功效: According to the above-mentioned technical features, the following effects can be achieved:
1.藉由該等握力件、該顯示器及該處理器的配合,提供給該使用者結合圖像認知及握力的訓練,藉由遊戲的方式輔助該使用者預防產生失智、肌肉量不足等的問題。 1. Through the cooperation of the grip parts, the display and the processor, provide the user with training combining image recognition and grip strength, and assist the user in preventing dementia, muscle deficiency, etc. by means of games The problem.
2.藉由每一握力件的搖擺部及搖擺方位偵測部,更提供給該使用者結合方向認知的訓練,且在操作上更有趣。 2. With the swing part and swing orientation detection part of each grip, it also provides the user with training in combination with direction recognition, and the operation is more interesting.
1:座體 1: seat body
2:握力件 2: Grip piece
21:握壓部 21: grip pressure part
22:握力感測部 22: Grip sensor
23:認知部 23: Cognitive department
24:搖擺部 24: swing department
25:搖擺方位偵測部 25: Swing direction detection unit
3:顯示器 3: Display
4:操作介面 4: Operation interface
5:處理器 5: Processor
[第一圖]是一立體圖,說明本發明具有認知及握力訓練之訓練裝置的一第一實施例的外觀。 [The first figure] is a perspective view illustrating the appearance of a first embodiment of the training device for cognition and grip strength training of the present invention.
[第二圖]是一方塊圖,說明該第一實施例的電路方塊。 [The second figure] is a block diagram illustrating the circuit block of the first embodiment.
[第三圖]是一示意圖,說明該第一實施例的出題狀態。 [The third figure] is a schematic diagram illustrating the state of making a question in the first embodiment.
[第四圖]是一示意圖,說明一使用者利用該第一實施例的訓練過程。 [Figure 4] is a schematic diagram illustrating a user's training process using the first embodiment.
[第五圖]是一立體圖,說明本發明具有認知及握力訓練之訓練裝置的一第二實施例的外觀。 [FIG. 5] is a perspective view illustrating the appearance of a second embodiment of the training device for cognition and grip training of the present invention.
[第六圖]是一方塊圖,說明該第二實施例的電路方塊。 [FIG.6] is a block diagram illustrating circuit blocks of the second embodiment.
[第七圖]是一示意圖,說明該第二實施例的出題狀態。 [Fig. 7] is a schematic diagram illustrating the state of making a question in the second embodiment.
[第八圖]是一示意圖,說明該使用者利用該第二實施例的訓練過程。 [Figure 8] is a schematic diagram illustrating the user's training process using the second embodiment.
綜合上述技術特徵,本發明具有認知及握力訓練之訓練裝置的主要功效將可於下述實施例清楚呈現。 Based on the above technical features, the main functions of the training device for cognition and grip training of the present invention will be clearly presented in the following embodiments.
在本發明被詳細描述前,應當注意在以下的說明內容中,類似的元件是以相同的編號來表示。 Before the present invention is described in detail, it should be noted that in the following description, similar elements are denoted by the same numerals.
參閱第一圖及第二圖,本發明具有認知及握力訓練之訓練裝置的一第一實施例,該具有認知及握力訓練之訓練裝置包含一座體1、複數個握力件2、一顯示器3、一操作介面4及一處理器5。該具有認知及握力訓練之訓練裝置結合認知及握力的訓練,輔助一使用者預防產生失智、肌肉量不足等的問題。
Referring to the first and second figures, the present invention has a first embodiment of a training device for cognition and grip training, which includes a
該座體1概呈一板狀,方便該使用者坐著時將該具有認知及握力訓練之訓練裝置放置於大腿上使用。
The
該等握力件2間隔且向上延伸地設置在該座體1。每一握力件2包括一握壓部21、一握力感測部22及一認知部23。該握壓部21概呈一柱狀,但不以此為限,需注意的是該握壓部21也可為一球狀,以方便該使用者用手掌握住,在本例中,每一握力件2的握壓部21以一圓柱狀做說明。該握壓部21的表面為一彈性材質,例如橡膠、矽膠。該握力感測部22設置在該握壓部21內,且偵測到握力時產生指示偵測到的一握力值的一握力訊號。該認知部23位在該握力件中的頂端,該認知部23受控制發出一燈光及顯示一圖案中至少一者。在本例中該認知部23受控制顯示該圖案,該圖案包括一圖形、一數字及一字元至少一者,且該圖案能有顏色的變化。
The
該顯示器3設置在該座體1,且受控制產生一顯示。
The
該操作介面4設置在該座體1,在本例中,該操作介面4為多個按鍵,供該使用者操作。
The
該處理器5設置在該座體1內,且訊號連接該等握力件2的握力感測部22及認知部23、該顯示器3及該操作介面4。該處理器5儲存多個訓練指令及分別對應的多個指令答案。每一訓練指令指示該處理器5產生一指令顯示訊號及多個控制訊號。該處理器5將該指令顯示訊號傳送給該顯示器3以控制該顯示器3產生該顯示。該處理器5將該等控制訊號分別傳送給該等握力件2的認知部23,以控制每一認知部23顯示各自的該圖案。
The
配合參閱第三圖及第四圖,在使用時,該使用者可藉由操作該操作介面4選擇例如認知訓練的難易度、或認知類型,例如圖形認知、數字認知、字元認知等。該操作介面4產生一操作指令,該處理器5根據該操作指令隨機選擇符合的其中一所述訓練指令,該處理器5根據選擇的所述訓練指令產生對應
的該指令顯示訊號及該等控制訊號,該處理器5將該指令顯示訊號傳至該顯示器3,及將該等控制訊號分別傳至該等認知部23。該顯示器3根據該指令顯示訊號產生該顯示,例如該使用者選擇數字認知,該顯示器3根據該指令顯示訊號產生的該顯示為「用力握住紅色的2(數字)」的畫面。每一認知部23根據接收到的該控制訊號發出該燈光或/及顯示該圖案,在本例中,每一認知部23根據接收到的該控制訊號隨機顯示該圖案,例如,位於左上的該認知部23顯示綠色的2,位於左下的該認知部23顯示黃色的1,位於中上的該認知部23顯示藍色的3,位於中下的該認知部23顯示紫色的8,位於右上的該認知部23顯示紅色的2,位於右下的該認知部23顯示橘色的9。
With reference to the third and fourth figures, the user can select, for example, the degree of difficulty of cognitive training, or the type of cognition, such as graphic cognition, number cognition, character cognition, etc., by operating the
該使用者從該顯示器3看到題目及該等認知部23顯示的該等圖案,決定握住其中一所述握力件2,握住右上的該握力件2,被握住的該握力件2的握力感測部22偵測到握力產生該握力訊號,且該握力感測部22將該握力訊號傳送給該處理器5,該處理器5再根據接收到的所述握力訊號判斷是否與選擇的該訓練指令對應的該指令答案一致,該處理器5再根據比對結果及該握力值控制該顯示器3產生該顯示,該使用者握住右上的該握力件2,該處理器5判斷與該指令答案一致,因此該處理器5控制該顯示器3再產生該顯示「答對了!!您的握力為XX」的畫面。該使用者可繼續下一題的題目。
The user sees the title and the patterns displayed by the
更佳的是,該處理器5將每次接收到的該握力訊號指示的該握力值儲存起來。該使用者可藉由該操作介面4產生一顯示記錄指令,該處理器5接收到該顯示記錄指令時控制將儲存的該等握力值顯示於該顯示器3,該使用者藉由記錄可了解自己的握力是否有進步或退步的狀態。醫護人員也可藉由查看記錄得知該使用者握力的情況。
More preferably, the
參閱第五圖及第六圖,本發明具有認知及握力訓練之訓練裝置的一第二實施例,該第二實施例與該第一實施例類似,不同處在於每一握力件2還包括一搖擺部24及一搖擺方位偵測部25,該搖擺部24設置在該握壓部21下方,該搖擺方位偵測部25訊號連接該處理器5。該搖擺部24設置在一基準面,該搖擺部24受力時能以該基準面的一法線為軸心定點擺動,在本例中,該搖擺部24為一搖桿,該搖擺部24受力時能以該座體1的上表面的法線為軸心定點擺動。該搖擺方位偵測部25偵測該搖擺部24的一擺動方向產生一方向訊號。本例讓該使用者多了對方向認知的訓練。此外,該第二實施例的該顯示器3為一觸控顯示螢幕,因此,該第二實施例不須再設置該操作介面4(第一圖)。
Referring to the fifth and sixth figures, the present invention has a second embodiment of the training device for cognition and grip strength training. The second embodiment is similar to the first embodiment, except that each
配合參閱第七圖及第八圖,在使用時,與該第一實施例類似,該處理器5根據該操作指令隨機選擇符合的其中一所述訓練指令,該處理器5根據選擇的所述訓練指令產生對應的該指令顯示訊號及該等控制訊號,該處理器5將該指令顯示訊號傳至該顯示器3,及將該等控制訊號分別傳至該等認知部23。該顯示器3根據該指令顯示訊號產生該顯示「用力握住橘色的O形往左邊扳動」的畫面。每一認知部23根據接收到的該控制訊號顯示該圖案。
With reference to the seventh and eighth figures, in use, similar to the first embodiment, the
該使用者從該顯示器3看到題目及該等認知部23顯示的該等圖案,決定握住左上的該握力件2往左扳動,被握住的該握力件2的握力感測部22偵測到握力產生該握力訊號,且該握力感測部22將該握力訊號傳給該處理器5,同時,該搖擺方位偵測部25偵測該搖擺部24的該擺動方向產生該方向訊號,且該搖擺方位偵測部25將該方向訊號傳給該處理器5,該處理器5再根據接收到的所述握力訊號、該方向訊號判斷是否與選擇的該訓練指令對應的該指令答案一致,以控制該顯示器3產生該顯示。
The user sees the title and the patterns displayed by the
綜合上述實施例之說明,當可充分瞭解本發明之操作、使用及本發明產生之功效,惟以上所述實施例僅係為本發明之較佳實施例,當不能以此限定本發明實施之範圍,即依本發明申請專利範圍及發明說明內容所作簡單的等效變化與修飾,皆屬本發明涵蓋之範圍內。 Based on the description of the above-mentioned embodiments, it is possible to fully understand the operation of the present invention, use and the effect that the present invention produces, but the above-mentioned embodiments are only preferred embodiments of the present invention, and should not be used to limit the implementation of the present invention. The scope, that is, the simple equivalent changes and modifications made according to the patent scope of the present invention and the content of the description of the invention, all fall within the scope of the present invention.
1:座體 1: seat body
2:握力件 2: Grip piece
21:握壓部 21: grip pressure part
22:握力感測部 22: Grip sensor
23:認知部 23: Cognitive department
3:顯示器 3: Display
4:操作介面 4: Operation interface
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Citations (3)
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US9028258B2 (en) * | 2007-08-15 | 2015-05-12 | Bright Cloud International Corp. | Combined cognitive and physical therapy |
CN215136603U (en) * | 2021-04-07 | 2021-12-14 | 中国人民解放军总医院第八医学中心 | Finger exerciser device for old people rehabilitation training |
TWM622171U (en) * | 2021-08-30 | 2022-01-11 | 朝陽科技大學 | Grip strength training game machine |
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Patent Citations (3)
Publication number | Priority date | Publication date | Assignee | Title |
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US9028258B2 (en) * | 2007-08-15 | 2015-05-12 | Bright Cloud International Corp. | Combined cognitive and physical therapy |
CN215136603U (en) * | 2021-04-07 | 2021-12-14 | 中国人民解放军总医院第八医学中心 | Finger exerciser device for old people rehabilitation training |
TWM622171U (en) * | 2021-08-30 | 2022-01-11 | 朝陽科技大學 | Grip strength training game machine |
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