TWI790801B - Remote game executing method and remote game executing system - Google Patents

Remote game executing method and remote game executing system Download PDF

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TWI790801B
TWI790801B TW110140631A TW110140631A TWI790801B TW I790801 B TWI790801 B TW I790801B TW 110140631 A TW110140631 A TW 110140631A TW 110140631 A TW110140631 A TW 110140631A TW I790801 B TWI790801 B TW I790801B
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game
display
remote
processor
interface
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TW110140631A
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TW202319099A (en
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李季剛
徐文正
林士豪
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宏碁股份有限公司
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Abstract

A remote game executing method and a remote game executing system are disclosed. The method includes: executing a game program and creating a game window by a remote host; presenting the game window in a display interface of a local display through a wireless communication means, wherein a screen resolution of the remote host is different a screen resolution of the local display, and a resolution of the game window is the same with the screen resolution of the local display; and during an execution period of the game program, presenting a game screen provided by the game program in the game window.

Description

遠端遊戲執行方法與遠端遊戲執行系統Remote game execution method and remote game execution system

本發明是有關於一種遠端遊戲執行技術 ,且特別是有關於一種遠端遊戲執行方法與遠端遊戲執行系統。The present invention relates to a remote game execution technology, and in particular to a remote game execution method and a remote game execution system.

一般人的家中往往會有多台顯示設備,且此些顯示設備的運算能力與螢幕解析度各不相同。例如,電競筆電的運算能力往往大幅高於電視的運算能力,但電競筆電的螢幕尺寸相較於電視的螢幕尺寸則小的多。此外,電視(或智慧電視)所支援的遊戲功能相較於電競筆電所支援的遊戲功能則更是少得多。此外,實務上,雖然可以透過將電競筆電的遊戲畫面輸出到電視螢幕進行顯示,但是,使用者往往還是需要將電競筆電搬移到電視附近,才能就近操作電競筆電以順利執行遊戲,使用上不甚方便。Generally, there are multiple display devices in a home, and the computing capabilities and screen resolutions of these display devices are different. For example, the computing power of gaming laptops is often much higher than that of TVs, but the screen size of gaming laptops is much smaller than that of TVs. In addition, the game functions supported by TVs (or smart TVs) are much less than those supported by gaming laptops. In addition, in practice, although it is possible to output the game screen of the gaming laptop to the TV screen for display, users often still need to move the gaming laptop near the TV in order to operate the gaming laptop nearby for smooth execution. The game is not very convenient to use.

有鑑於此,本發明提供一種遠端遊戲執行方法與遠端遊戲執行系統,可大幅提高使用遠端主機執行遊戲並將遊戲畫面投影到本地顯示器進行顯示的操作便利性。In view of this, the present invention provides a remote game execution method and a remote game execution system, which can greatly improve the operational convenience of using a remote host to execute a game and project the game screen to a local display for display.

本發明的實施例提供一種遠端遊戲執行方法,其包括:由遠端主機執行遊戲程式並創建遊戲視窗;經由無線通訊方式將所述遊戲視窗呈現於本地顯示器的顯示介面中,其中遠端主機的螢幕解析度不同於所述本地顯示器的螢幕解析度,且所述遊戲視窗的解析度與所述本地顯示器的所述螢幕解析度相同;以及在所述遊戲程式的執行過程中,將所述遊戲程式所提供的遊戲畫面呈現於所述遊戲視窗中。An embodiment of the present invention provides a method for executing a remote game, which includes: executing the game program by the remote host and creating a game window; presenting the game window on the display interface of the local display through wireless communication, wherein the remote host The screen resolution of the game window is different from the screen resolution of the local display, and the resolution of the game window is the same as the screen resolution of the local display; and during the execution of the game program, the The game screen provided by the game program is presented in the game window.

本發明的實施例另提供一種遠端遊戲執行系統,其包括第一顯示器、無線通訊介面、儲存電路及處理器。所述儲存電路用以儲存遊戲程式。所述處理器耦接至所述顯示器、所述無線通訊介面及所述儲存電路。所述處理器用以:執行所述遊戲程式並創建遊戲視窗;經由所述無線通訊介面以無線通訊方式將所述遊戲視窗呈現於第二顯示器的顯示介面中,其中所述第一顯示器的螢幕解析度不同於所述第二顯示器的螢幕解析度,且所述遊戲視窗的解析度與所述第二顯示器的所述螢幕解析度相同;以及在所述遊戲程式的執行過程中,將所述遊戲程式所提供的遊戲畫面呈現於所述遊戲視窗中。An embodiment of the present invention further provides a remote game execution system, which includes a first display, a wireless communication interface, a storage circuit, and a processor. The storage circuit is used for storing game programs. The processor is coupled to the display, the wireless communication interface and the storage circuit. The processor is used to: execute the game program and create a game window; present the game window on the display interface of the second display in a wireless communication manner through the wireless communication interface, wherein the screen analysis of the first display different from the screen resolution of the second display, and the resolution of the game window is the same as the screen resolution of the second display; and during the execution of the game program, the game The game screen provided by the program is presented in the game window.

基於上述,遠端主機可執行遊戲程式並創建遊戲視窗。所述遊戲視窗可經由無線通訊方式呈現於本地顯示器的顯示介面中。特別是,遠端主機的螢幕解析度可不同於本地顯示器的螢幕解析度,且所述遊戲視窗的解析度與本地顯示器的螢幕解析度相同。爾後,在所述遊戲程式的執行過程中,遊戲程式所提供的遊戲畫面可呈現於所述遊戲視窗中。藉此,可大幅提高使用遠端主機執行遊戲並將遊戲畫面投影到本地顯示器進行顯示的操作便利性。Based on the above, the remote host can execute the game program and create a game window. The game window can be presented in the display interface of the local display through wireless communication. In particular, the screen resolution of the remote host can be different from that of the local display, and the resolution of the game window is the same as that of the local display. Then, during the execution of the game program, the game screen provided by the game program can be presented in the game window. Thereby, the operation convenience of using the remote host to execute the game and project the game screen to the local display for display can be greatly improved.

圖1是根據本發明的實施例所繪示的遠端遊戲執行系統的示意圖。請參照圖1,遠端遊戲執行系統10可設置於智慧型手機、平板電腦、筆記型電腦、桌上型電腦、工業電腦、遊戲機或伺服器等各式具有資料處理以及無線通訊功能的電子裝置中。FIG. 1 is a schematic diagram of a remote game execution system according to an embodiment of the present invention. Please refer to FIG. 1, the remote game execution system 10 can be installed in various electronic devices with data processing and wireless communication functions, such as smart phones, tablet computers, notebook computers, desktop computers, industrial computers, game machines or servers. device.

遠端遊戲執行系統10可包括顯示器(亦稱為第一顯示器)11、無線通訊介面12、儲存電路13及處理器14。顯示器11可包括電漿(plasma)顯示器、液晶顯示器(liquid crystal display, LCD)、薄膜電晶體(Thin Film Transistor, TFT)液晶顯示器、發光二極體(light emitting diode, LED)顯示器或有機發光二極體(Organic LED, OLED)顯示器等各類型的顯示器。The remote game execution system 10 may include a display (also referred to as a first display) 11 , a wireless communication interface 12 , a storage circuit 13 and a processor 14 . The display 11 may include a plasma (plasma) display, a liquid crystal display (liquid crystal display, LCD), a thin film transistor (Thin Film Transistor, TFT) liquid crystal display, a light emitting diode (light emitting diode, LED) display or an organic light emitting diode. Polar (Organic LED, OLED) displays and other types of displays.

無線通訊介面12可支援無線通訊功能。例如,無線通訊介面12可包括射頻(radio frequency)晶片與天線(antenna)並且可用以收發無線訊號。例如,無線通訊介面12可支援全球移動通信(Global System for Mobile Communication, GSM)系統、個人手持式電話系統(Personal Handy-phone System, PHS)、碼分多址接入(Code Division Multiple Access, CDMA)系統、無線兼容認證(Wireless Fidelity, Wi-Fi)系統、全球互通微波接入(Worldwide Interoperability for Microwave Access, WiMAX)系統、藍牙(Bluetooth)或長期演進技術(Long Term Evolution, LTE)系統等各式無線通訊協定中的一或多種。The wireless communication interface 12 can support wireless communication functions. For example, the wireless communication interface 12 can include a radio frequency (radio frequency) chip and an antenna (antenna) and can be used to send and receive wireless signals. For example, the wireless communication interface 12 can support Global System for Mobile Communication (GSM) system, Personal Handy-phone System (Personal Handy-phone System, PHS), Code Division Multiple Access (CDMA) ) system, Wireless Fidelity (Wi-Fi) system, Worldwide Interoperability for Microwave Access (WiMAX) system, Bluetooth (Bluetooth) or Long Term Evolution (Long Term Evolution, LTE) system, etc. One or more of the standard wireless communication protocols.

儲存電路13用以儲存資料。儲存電路13可包括揮發性儲存電路與非揮發性儲存電路。揮發性儲存電路用以揮發性地儲存資料。例如,揮發性儲存電路可包括隨機存取記憶體(Random Access Memory, RAM)或類似的揮發性儲存媒體。非揮發性儲存電路用以非揮發性地儲存資料。例如,非揮發性儲存電路可包括唯讀記憶體(Read Only Memory, ROM)、固態硬碟(solid state disk, SSD)、傳統硬碟(Hard disk drive, HDD)或類似的非揮發性儲存媒體。The storage circuit 13 is used for storing data. The storage circuit 13 may include a volatile storage circuit and a non-volatile storage circuit. The volatile storage circuit is used for volatile storage of data. For example, the volatile storage circuit may include random access memory (Random Access Memory, RAM) or similar volatile storage media. The non-volatile storage circuit is used for non-volatile storage of data. For example, the non-volatile storage circuit may include a read only memory (Read Only Memory, ROM), a solid state disk (solid state disk, SSD), a traditional hard disk (Hard disk drive, HDD) or similar non-volatile storage media .

處理器14耦接至顯示器11、無線通訊介面12及儲存電路13。處理器14可用以負責遠端遊戲執行系統10的整體或部分運作。例如,處理器14可包括中央處理單元(Central Processing Unit, CPU)、圖形處理器(graphics processing unit, GPU)、或是其他可程式化之一般用途或特殊用途的微處理器、數位訊號處理器(Digital Signal Processor, DSP)、可程式化控制器、特殊應用積體電路(Application Specific Integrated Circuits, ASIC)、可程式化邏輯裝置(Programmable Logic Device, PLD)或其他類似裝置或這些裝置的組合。The processor 14 is coupled to the display 11 , the wireless communication interface 12 and the storage circuit 13 . The processor 14 can be used to be responsible for the whole or part of the operation of the remote game execution system 10 . For example, the processor 14 may include a central processing unit (Central Processing Unit, CPU), a graphics processing unit (graphics processing unit, GPU), or other programmable general-purpose or special-purpose microprocessors, digital signal processors (Digital Signal Processor, DSP), programmable controller, application specific integrated circuit (Application Specific Integrated Circuits, ASIC), programmable logic device (Programmable Logic Device, PLD) or other similar devices or a combination of these devices.

遠端遊戲執行系統10還可包括有線通訊介面(例如乙太網路介面卡)、電源供應介面、滑鼠、鍵盤、觸控板、揚聲器及/或麥克風等各式訊號的輸出/輸出裝置。本發明不限制輸入/輸出介面的類型。The remote game execution system 10 may also include various signal output/output devices such as a wired communication interface (such as an Ethernet interface card), a power supply interface, a mouse, a keyboard, a touch panel, a speaker and/or a microphone. The invention does not limit the type of the input/output interface.

圖2是根據本發明的實施例所繪示的遠端執行遊戲的示意圖。請參照圖1與圖2,遠端遊戲執行系統10可設置於電子裝置(亦稱為遠端主機)21中。例如,遠端主機21可包括智慧型手機、平板電腦、筆記型電腦、桌上型電腦、工業電腦、遊戲機或伺服器等各式具有資料處理以及無線通訊功能的電子裝置。FIG. 2 is a schematic diagram of a remote execution game according to an embodiment of the present invention. Referring to FIG. 1 and FIG. 2 , the remote game execution system 10 can be installed in an electronic device (also called a remote host) 21 . For example, the remote host 21 may include various electronic devices with data processing and wireless communication functions, such as smart phones, tablet computers, notebook computers, desktop computers, industrial computers, game consoles, or servers.

儲存電路13可儲存遊戲程式(亦稱為遊戲程序)101。遊戲程式101的數目可以是一或多個。處理器14可用以執行遊戲程式101並創建遊戲視窗201。例如,遊戲視窗201可同步呈現於顯示器11所提供的顯示介面(例如顯示器11的螢幕)中。處理器14可經由無線通訊介面12以無線通訊方式將遊戲視窗201呈現於另一顯示器(亦稱為本地顯示器或第二顯示器)22的顯示介面202(例如顯示器22的螢幕)中。The storage circuit 13 can store a game program (also called a game program) 101 . The number of game programs 101 can be one or more. The processor 14 can execute the game program 101 and create the game window 201 . For example, the game window 201 can be simultaneously presented on the display interface provided by the display 11 (such as the screen of the display 11 ). The processor 14 can present the game window 201 on a display interface 202 (such as the screen of the display 22 ) of another display (also called a local display or a second display) 22 via the wireless communication interface 12 in a wireless communication manner.

特別是,顯示器11的螢幕解析度可不同於顯示器22的螢幕解析度。例如,顯示器22的螢幕解析度可高於顯示器11的螢幕解析度。遊戲視窗201的解析度可與顯示器22的螢幕解析度相同。例如,假設遠端主機21為筆記型電腦且顯示器22為電視,則顯示器11的螢幕解析度可為1920×1080(1080P),且顯示器22的螢幕解析度與遊戲視窗201的解析度可皆為4096×2160(4K),但本發明不限於此。In particular, the screen resolution of the display 11 may be different from that of the display 22 . For example, the screen resolution of the display 22 may be higher than that of the display 11 . The resolution of the game window 201 can be the same as the screen resolution of the display 22 . For example, assuming that the remote host 21 is a notebook computer and the display 22 is a TV, the screen resolution of the display 11 can be 1920×1080 (1080P), and the screen resolution of the display 22 and the resolution of the game window 201 can both be 4096×2160 (4K), but the present invention is not limited thereto.

處理器14可在遊戲程式101的執行過程中,持續將遊戲程式101所提供的遊戲畫面呈現於遊戲視窗201中。也就是說,在遊戲程式101的執行過程中,處理器14可持續將遊戲程式101所提供的遊戲畫面投放至顯示器22進行顯示。藉此,在遊戲程式101的執行過程中,遊戲視窗201中所呈現的遊戲畫面可同步呈現於顯示介面202中,如圖2所示。在遊戲程式101的執行過程中,使用者可觀看顯示器22所呈現的遊戲畫面,並藉由操作遙控裝置23來控制遊戲程式101之執行。The processor 14 can continuously present the game screen provided by the game program 101 in the game window 201 during the execution of the game program 101 . That is to say, during the execution of the game program 101 , the processor 14 can continuously project the game screen provided by the game program 101 to the monitor 22 for display. In this way, during the execution of the game program 101, the game screen displayed in the game window 201 can be simultaneously displayed on the display interface 202, as shown in FIG. 2 . During the execution of the game program 101 , the user can watch the game screen presented on the display 22 and control the execution of the game program 101 by operating the remote control device 23 .

特別是,即便用以運行遊戲程式101的遠端主機21的螢幕解析度低於顯示器22的螢幕解析度,呈現於顯示介面202中的遊戲視窗201的解析度仍可與顯示器22的螢幕解析度相同。藉此,可有效提高使用者觀看顯示器22所呈現的遊戲畫面之視覺感受。In particular, even if the screen resolution of the remote host 21 used to run the game program 101 is lower than the screen resolution of the display 22, the resolution of the game window 201 presented on the display interface 202 can still match the screen resolution of the display 22. same. Thereby, the user's visual experience of watching the game screen presented by the display 22 can be effectively improved.

在一實施例中,處理器14可經由無線通訊介面12從遙控裝置23接收控制訊號(亦稱為遊戲控制訊號)。處理器14可根據所述遊戲控制訊號執行遊戲程式101。例如,遙控裝置23可包括遊戲手把、遊戲搖桿或遊戲方向盤等各式實體遙控裝置。處理器14可將使用者針對遙控裝置23的操作行為反映至遊戲程式101中。根據遊戲程式101的執行結果,處理器14可將相應的遊戲畫面呈現於遊戲視窗201中並同步藉由顯示器22進行顯示。In one embodiment, the processor 14 can receive a control signal (also called a game control signal) from the remote control device 23 via the wireless communication interface 12 . The processor 14 can execute the game program 101 according to the game control signal. For example, the remote control device 23 may include various physical remote control devices such as a game handle, a joystick, or a game steering wheel. The processor 14 can reflect the user's operation behavior on the remote control device 23 to the game program 101 . According to the execution result of the game program 101 , the processor 14 can present the corresponding game screen in the game window 201 and simultaneously display it on the display 22 .

在一實施例中,處理器14可根據顯示器22的螢幕解析度來設定遊戲視窗201的解析度。經設定的遊戲視窗201的解析度可相同於顯示器22的螢幕解析度。In one embodiment, the processor 14 can set the resolution of the game window 201 according to the screen resolution of the display 22 . The set resolution of the game window 201 can be the same as the screen resolution of the display 22 .

在一實施例中,處理器14可經由無線通訊介面12發送請求至顯示器22。顯示器22可根據此請求回覆帶有顯示器22的螢幕解析度之資訊。處理器14可經由無線通訊介面12接收此資訊以獲得顯示器22的螢幕解析度。In one embodiment, the processor 14 can send a request to the display 22 through the wireless communication interface 12 . The display 22 can reply information with the screen resolution of the display 22 according to the request. The processor 14 can receive the information via the wireless communication interface 12 to obtain the screen resolution of the display 22 .

在一實施例中,處理器14可發送請求至顯示器22。顯示器22可根據此請求回覆帶有顯示器22的廠牌與裝置型號之資訊。處理器14可經由無線通訊介面12接收此資訊以獲得顯示器22的廠牌與裝置型號。處理器14可根據顯示器22的廠牌與裝置型號查詢儲存電路13或網際網路(Internet)中的資料庫以獲得顯示器22的螢幕解析度。或者,在一實施例中,處理器14可根據使用者輸入的數值來獲得顯示器22的螢幕解析度。In one embodiment, the processor 14 may send the request to the display 22 . The display 22 can reply with the information of the manufacturer and device model of the display 22 according to this request. The processor 14 can receive the information via the wireless communication interface 12 to obtain the brand and device model of the display 22 . The processor 14 can query the storage circuit 13 or a database in the Internet (Internet) to obtain the screen resolution of the display 22 according to the brand and device model of the display 22 . Alternatively, in one embodiment, the processor 14 can obtain the screen resolution of the display 22 according to a value input by the user.

在一實施例中,中介裝置可配置於遠端主機21與顯示器22之間。中介裝置可負責遠端主機21與顯示器22之間的資料傳遞與至少部分的資料處理操作。In one embodiment, the intermediary device can be disposed between the remote host 21 and the display 22 . The intermediary device may be responsible for data transfer and at least part of data processing operations between the remote host 21 and the display 22 .

圖3是根據本發明的實施例所繪示的遠端執行遊戲的示意圖。請參照圖1與圖3,遠端遊戲執行系統10可設置於電子裝置(即遠端主機)31中。遠端主機31、顯示器32及遙控裝置33可分別相同或相似於圖2的遠端主機21、顯示器22及遙控裝置23。FIG. 3 is a schematic diagram of a remote execution game according to an embodiment of the present invention. Referring to FIG. 1 and FIG. 3 , the remote game execution system 10 can be installed in an electronic device (ie, a remote host) 31 . The remote host 31 , display 32 and remote control device 33 can be the same or similar to the remote host 21 , display 22 and remote control device 23 in FIG. 2 , respectively.

在一實施例中,處理器14可經由無線通訊介面12將遊戲視窗201的資料內容無線傳輸至通訊裝置34。通訊裝置34可根據所接收到的資料內容將遊戲視窗201呈現於顯示器22的顯示介面202中。換言之,通訊裝置34可作為所述中介裝置,以執行遠端主機21與顯示器22之間的資料傳遞。此外,通訊裝置34亦可針對遊戲視窗201的資料內容執行至少部分的資料處理。例如,通訊裝置34可針對遊戲視窗201的資料內容執行影像及/或聲音訊號的解碼並將解碼後的資料傳送給顯示器22進行顯示。例如,通訊裝置34可包括智慧型手機或平板電腦等各式具有資料處理以及無線通訊功能的電子裝置。In one embodiment, the processor 14 can wirelessly transmit the data content of the game window 201 to the communication device 34 via the wireless communication interface 12 . The communication device 34 can present the game window 201 on the display interface 202 of the display 22 according to the content of the received data. In other words, the communication device 34 can be used as the intermediary device to perform data transfer between the remote host 21 and the display 22 . In addition, the communication device 34 can also perform at least part of the data processing on the data content of the game window 201 . For example, the communication device 34 can decode the image and/or audio signal for the data content of the game window 201 and transmit the decoded data to the display 22 for display. For example, the communication device 34 may include various electronic devices with functions of data processing and wireless communication, such as a smart phone or a tablet computer.

在一實施例中,通訊裝置34亦可用以接收使用者操作遙控裝置33所產生的遊戲控制訊號並將此遊戲控制訊號轉送給遠端主機31。處理器14可經由無線通訊介面12從通訊裝置34接收此遊戲控制訊號並將使用者針對遙控裝置33的操作行為反映至遊戲程式101中。In one embodiment, the communication device 34 can also be used to receive the game control signal generated by the user operating the remote control device 33 and transmit the game control signal to the remote host 31 . The processor 14 can receive the game control signal from the communication device 34 through the wireless communication interface 12 and reflect the user's operation behavior on the remote control device 33 to the game program 101 .

在一實施例中,在處理器14執行遊戲程式101前,處理器14或遠端遊戲執行系統10可處於待機模式。在待機模式下,處理器14或遠端遊戲執行系統10的單位時間耗電量可被降低。例如,處理器14或遠端遊戲執行系統10在待機模式下的單位時間耗電量可低於處理器14或遠端遊戲執行系統10在正常工作模式下的單位時間耗電量。In one embodiment, before the processor 14 executes the game program 101 , the processor 14 or the remote game execution system 10 may be in a standby mode. In the standby mode, the power consumption per unit time of the processor 14 or the remote game execution system 10 can be reduced. For example, the power consumption per unit time of the processor 14 or the remote game execution system 10 in the standby mode may be lower than the power consumption per unit time of the processor 14 or the remote game execution system 10 in the normal working mode.

在一實施例中,在待機模式下,處理器14可經由無線通訊介面12接收喚醒訊號。例如,此喚醒訊號可以是由通訊裝置34根據使用者操作而發送給處理器14。處理器14或遠端遊戲執行系統10可響應於此喚醒訊號而切換至正常工作模式,以在正常工作模式下執行遊戲程式101。In one embodiment, in the standby mode, the processor 14 can receive a wake-up signal through the wireless communication interface 12 . For example, the wake-up signal can be sent to the processor 14 by the communication device 34 according to the user's operation. The processor 14 or the remote game execution system 10 can switch to the normal working mode in response to the wake-up signal, so as to execute the game program 101 in the normal working mode.

圖4是根據本發明的實施例所繪示的顯示器與攝影鏡頭的示意圖。請參照圖1至圖4,在一實施例中,圖2的顯示器22或圖3的顯示器32可包括顯示器42與攝影鏡頭45。顯示器42可經由顯示介面402呈現遊戲視窗201。攝影鏡頭45可包括光學鏡頭,以擷取顯示器42前方的使用者之臉部影像。FIG. 4 is a schematic diagram of a display and a camera lens according to an embodiment of the present invention. Referring to FIGS. 1 to 4 , in an embodiment, the display 22 in FIG. 2 or the display 32 in FIG. 3 may include a display 42 and a camera lens 45 . The display 42 can present the game window 201 through the display interface 402 . The camera lens 45 may include an optical lens to capture the facial image of the user in front of the display 42 .

在一實施例中,處理器14可經由攝影鏡頭45偵測使用者的眼球位置。例如,攝影鏡頭45可將所擷取的臉部影像傳送給處理器14。處理器14可經由無線通訊介面12接收所述臉部影像並對所述臉部影像執行影像分析。根據影像分析的結果,處理器14可獲得所述臉部影像中使用者的眼球位置。處理器14可根據所述眼球位置調整遊戲視窗201所呈現的遊戲畫面的視角。例如,此視角可隨著所偵測到的使用者的眼球位置變化而改變。In one embodiment, the processor 14 can detect the position of the user's eyeballs through the camera lens 45 . For example, the camera lens 45 can transmit the captured facial image to the processor 14 . The processor 14 can receive the facial image via the wireless communication interface 12 and perform image analysis on the facial image. According to the image analysis result, the processor 14 can obtain the user's eyeball position in the facial image. The processor 14 can adjust the viewing angle of the game screen presented by the game window 201 according to the eyeball position. For example, the viewing angle may change according to the detected position of the user's eyeballs.

圖5是根據本發明的實施例所繪示的根據眼球位置調整遊戲視窗所呈現的遊戲畫面的視角的示意圖。請參照圖1與圖5,在一實施例中,假設運行遊戲程式101可提供的完整的遊戲畫面包含畫面500。根據所偵測到的使用者51的眼球位置,處理器14可將使用者51當下的視線範圍所對應的遊戲畫面510從畫面500中擷取出來。所擷取的遊戲畫面510亦對應於使用者51當下觀看顯示器42的視角。以圖5為例,當使用者51的視角正對顯示器42時,所擷取的遊戲畫面510可位於畫面500的中心處。當使用者51的視角向左或向右偏時,從畫面500中擷取的遊戲畫面510可向左方或右方移動,以反映使用者51的視角變化(或使用者51的眼球位置之變化)。FIG. 5 is a schematic diagram of adjusting an angle of view of a game screen presented by a game window according to an eyeball position according to an embodiment of the present invention. Please refer to FIG. 1 and FIG. 5 , in one embodiment, it is assumed that the complete game screen provided by running the game program 101 includes a screen 500 . According to the detected eyeball position of the user 51 , the processor 14 can extract the game screen 510 corresponding to the current sight range of the user 51 from the screen 500 . The captured game screen 510 also corresponds to the current viewing angle of the user 51 viewing the display 42 . Taking FIG. 5 as an example, when the viewing angle of the user 51 is facing the display 42 , the captured game screen 510 may be located at the center of the screen 500 . When the viewing angle of the user 51 is shifted to the left or right, the game screen 510 captured from the screen 500 can move to the left or the right to reflect the change of the viewing angle of the user 51 (or the position of the eyeballs of the user 51). Variety).

在一實施例中,處理器14亦可經由無線通訊介面12以無線通訊方式將一個系統介面呈現於第二顯示器(或本地顯示器)的顯示介面中。處理器14可根據使用者對所述系統介面的操作來調整遠端遊戲執行系統10的系統參數。In an embodiment, the processor 14 can also present a system interface on the display interface of the second display (or the local display) via the wireless communication interface 12 in a wireless communication manner. The processor 14 can adjust the system parameters of the remote game execution system 10 according to the user's operation on the system interface.

以圖2為例,處理器14可將所述系統介面投放於顯示介面202中。使用者可操作遙控裝置23來對所述系統介面中呈現的特定系統參數進行設定、更新或調整。例如,遙控裝置23可根據使用者操作產生系統參數控制訊號並將此系統參數控制訊號傳送給遠端主機21。處理器14可經由無線通訊介面12接收此系統參數控制訊號並根據此系統參數控制訊號來調整遠端遊戲執行系統10的特定系統參數,例如調整系統時脈的頻率、網路連線參數及/或與遊戲畫面之影像品質有關的參數等。或者,以圖3為例,使用者亦可操作遙控裝置33或通訊裝置34來對所述系統介面中呈現的特定系統參數進行設定、更新或調整。或者,在圖3的一實施例中,處理器14亦可將所述系統介面投放於通訊裝置34的顯示介面中。使用者可操作通訊裝置34來指示處理器14調整相關的系統參數。Taking FIG. 2 as an example, the processor 14 may place the system interface on the display interface 202 . The user can operate the remote control device 23 to set, update or adjust specific system parameters presented in the system interface. For example, the remote control device 23 can generate a system parameter control signal according to the user's operation and send the system parameter control signal to the remote host 21 . The processor 14 can receive the system parameter control signal through the wireless communication interface 12 and adjust specific system parameters of the remote game execution system 10 according to the system parameter control signal, such as adjusting the frequency of the system clock, network connection parameters and/or Or parameters related to the image quality of the game screen, etc. Or, taking FIG. 3 as an example, the user can also operate the remote control device 33 or the communication device 34 to set, update or adjust specific system parameters presented in the system interface. Alternatively, in an embodiment of FIG. 3 , the processor 14 may also place the system interface on the display interface of the communication device 34 . The user can operate the communication device 34 to instruct the processor 14 to adjust related system parameters.

圖6是根據本發明的實施例所繪示的遠端遊戲執行方法的流程圖。請參照圖6,在步驟S601中,由遠端主機執行遊戲程式並創建遊戲視窗。在步驟S602中,經由無線通訊方式將所述遊戲視窗呈現於本地顯示器的顯示介面中,其中遠端主機的螢幕解析度不同於所述本地顯示器的螢幕解析度,且所述遊戲視窗的解析度與所述本地顯示器的所述螢幕解析度相同。在步驟S603中,在所述遊戲程式的執行過程中,將所述遊戲程式所提供的遊戲畫面呈現於所述遊戲視窗中。FIG. 6 is a flowchart of a remote game execution method according to an embodiment of the present invention. Please refer to FIG. 6 , in step S601 , the remote host executes the game program and creates a game window. In step S602, the game window is presented on the display interface of the local display through wireless communication, wherein the screen resolution of the remote host is different from that of the local display, and the resolution of the game window is Same as the screen resolution of the local display. In step S603, during the execution of the game program, the game screen provided by the game program is presented in the game window.

然而,圖6中各步驟已詳細說明如上,在此便不再贅述。值得注意的是,圖6中各步驟可以實作為多個程式碼或是電路,本發明不加以限制。此外,圖6的方法可以搭配以上實施例使用,也可以單獨使用,本發明不加以限制。However, each step in FIG. 6 has been described in detail above, and will not be repeated here. It should be noted that each step in FIG. 6 can be implemented as a plurality of program codes or circuits, which is not limited by the present invention. In addition, the method in FIG. 6 can be used in combination with the above embodiment, or can be used alone, which is not limited in the present invention.

綜上所述,本發明實施例提供的遠端遊戲執行方法與系統,可讓使用者在無須對遠端主機進行直接操作的前提下,透過本地顯示器的顯示介面來對遠端主機所執行的遊戲程式進行遊戲控制與系統參數之調整。此外,呈現於本地顯示器的遊戲視窗(與遊戲畫面)的解析度也可根據本地顯示器的螢幕解析度進行調整,而不受限於遠端主機的螢幕解析度。藉此,可有效提高使用者的遊戲體驗。To sum up, the remote game execution method and system provided by the embodiments of the present invention allow users to execute games on the remote host through the display interface of the local display without directly operating the remote host. The game program controls the game and adjusts the system parameters. In addition, the resolution of the game window (and the game screen) displayed on the local display can also be adjusted according to the screen resolution of the local display, and is not limited to the screen resolution of the remote host. In this way, the user's game experience can be effectively improved.

雖然本發明已以實施例揭露如上,然其並非用以限定本發明,任何所屬技術領域中具有通常知識者,在不脫離本發明的精神和範圍內,當可作些許的更動與潤飾,故本發明的保護範圍當視後附的申請專利範圍所界定者為準。Although the present invention has been disclosed above with the embodiments, it is not intended to limit the present invention. Anyone with ordinary knowledge in the technical field may make some changes and modifications without departing from the spirit and scope of the present invention. The scope of protection of the present invention should be defined by the scope of the appended patent application.

10:遠端遊戲執行系統 11, 22, 32, 42:顯示器 12:無線通訊介面 13:儲存電路 14:處理器 101:遊戲程式(遊戲程序) 21, 31:遠端主機 23, 33:遙控裝置 201:遊戲視窗 202, 402:顯示介面 34:通訊裝置 45:攝影鏡頭 500:畫面 510:遊戲畫面 51:使用者 S601~S603:步驟 10: Remote game execution system 11, 22, 32, 42: Displays 12: Wireless communication interface 13: storage circuit 14: Processor 101: Game program (game program) 21, 31: remote host 23, 33: Remote control device 201: Game window 202, 402: display interface 34: Communication device 45: Photographic lens 500: screen 510: game screen 51: user S601~S603: steps

圖1是根據本發明的實施例所繪示的遠端遊戲執行系統的示意圖。 圖2是根據本發明的實施例所繪示的遠端執行遊戲的示意圖。 圖3是根據本發明的實施例所繪示的遠端執行遊戲的示意圖。 圖4是根據本發明的實施例所繪示的顯示器與攝影鏡頭的示意圖。 圖5是根據本發明的實施例所繪示的根據眼球位置調整遊戲視窗所呈現的遊戲畫面的視角的示意圖。 圖6是根據本發明的實施例所繪示的遠端遊戲執行方法的流程圖。 FIG. 1 is a schematic diagram of a remote game execution system according to an embodiment of the present invention. FIG. 2 is a schematic diagram of a remote execution game according to an embodiment of the present invention. FIG. 3 is a schematic diagram of a remote execution game according to an embodiment of the present invention. FIG. 4 is a schematic diagram of a display and a camera lens according to an embodiment of the present invention. FIG. 5 is a schematic diagram of adjusting an angle of view of a game screen presented by a game window according to an eyeball position according to an embodiment of the present invention. FIG. 6 is a flowchart of a remote game execution method according to an embodiment of the present invention.

S601~S603:步驟 S601~S603: steps

Claims (14)

一種遠端遊戲執行方法,包括:由遠端主機的處理器執行遊戲程式並創建遊戲視窗;由該處理器經由無線通訊方式將該遊戲視窗投影至本地顯示器的顯示介面進行顯示,其中遠端主機的螢幕解析度不同於該本地顯示器的螢幕解析度,且該遊戲視窗的解析度與該本地顯示器的該螢幕解析度相同;以及在該遊戲程式的執行過程中,由該處理器將該遊戲程式所提供的遊戲畫面呈現於該遊戲視窗中。 A method for executing a remote game, comprising: executing a game program by a processor of a remote host and creating a game window; projecting the game window to a display interface of a local display by the processor via wireless communication for display, wherein the remote host The screen resolution of the game program is different from the screen resolution of the local display, and the resolution of the game window is the same as the screen resolution of the local display; and during the execution of the game program, the game program is executed by the processor The provided game screen is presented in the game window. 如請求項1所述的遠端遊戲執行方法,更包括:由該處理器從遙控裝置接收遊戲控制訊號;以及由該處理器根據該遊戲控制訊號執行該遊戲程式。 The remote game execution method as described in claim 1 further includes: the processor receives a game control signal from the remote control device; and the processor executes the game program according to the game control signal. 如請求項1所述的遠端遊戲執行方法,更包括:由該處理器根據該本地顯示器的該螢幕解析度設定該遊戲視窗的該解析度。 The remote game execution method as described in Claim 1 further includes: setting the resolution of the game window by the processor according to the screen resolution of the local display. 如請求項1所述的遠端遊戲執行方法,其中由該處理器經由該無線通訊方式將該遊戲視窗投影至該本地顯示器的該顯示介面進行顯示的步驟包括:由該處理器將該遊戲視窗的資料內容無線傳輸至通訊裝置;以及由該通訊裝置根據該資料內容將該遊戲視窗呈現於該本地顯示器的該顯示介面中。 The remote game execution method as described in claim 1, wherein the step of projecting the game window to the display interface of the local display by the processor via the wireless communication method includes: using the processor to display the game window The data content is wirelessly transmitted to the communication device; and the game window is displayed on the display interface of the local display by the communication device according to the data content. 如請求項1所述的遠端遊戲執行方法,其中在該遠端主機執行該遊戲程式前,該遠端主機處於待機模式,且該遠端遊戲執行方法更包括:在該待機模式下,由該遠端主機的該處理器經由無線通訊介面接收喚醒訊號;以及由該遠端主機的該處理器響應於該喚醒訊號而切換至正常工作模式,以在該正常工作模式下執行該遊戲程式。 The remote game execution method as described in claim 1, wherein before the remote host executes the game program, the remote host is in a standby mode, and the remote game execution method further includes: in the standby mode, by The processor of the remote host receives a wake-up signal through a wireless communication interface; and the processor of the remote host switches to a normal working mode in response to the wake-up signal, so as to execute the game program in the normal working mode. 如請求項1所述的遠端遊戲執行方法,更包括:由該處理器經由攝影鏡頭偵測使用者的眼球位置;以及由該處理器根據該眼球位置調整該遊戲視窗所呈現的該遊戲畫面的視角。 The remote game execution method as described in Claim 1, further comprising: the processor detects the position of the user's eyeball through the camera lens; and the processor adjusts the game screen presented by the game window according to the eyeball position perspective. 如請求項1所述的遠端遊戲執行方法,更包括:由該處理器經由該無線通訊方式將系統介面呈現於該本地顯示器的該顯示介面中;以及由該處理器根據使用者對該系統介面的操作調整該遠端主機的系統參數。 The remote game execution method as described in claim 1, further comprising: the processor presents the system interface on the display interface of the local display through the wireless communication method; The operation of the interface adjusts the system parameters of the remote host. 一種遠端遊戲執行系統,包括:第一顯示器;無線通訊介面;儲存電路,用以儲存遊戲程式;以及處理器,耦接至該顯示器、該無線通訊介面及該儲存電路,其中該處理器用以: 執行該遊戲程式並創建遊戲視窗;經由該無線通訊介面以無線通訊方式將該遊戲視窗投影至第二顯示器的顯示介面進行顯示,其中該第一顯示器的螢幕解析度不同於該第二顯示器的螢幕解析度,且該遊戲視窗的解析度與該第二顯示器的該螢幕解析度相同;以及在該遊戲程式的執行過程中,將該遊戲程式所提供的遊戲畫面呈現於該遊戲視窗中。 A remote game execution system, comprising: a first display; a wireless communication interface; a storage circuit for storing game programs; and a processor coupled to the display, the wireless communication interface and the storage circuit, wherein the processor is used for : Executing the game program and creating a game window; projecting the game window to a display interface of a second display via the wireless communication interface for display, wherein the screen resolution of the first display is different from that of the second display resolution, and the resolution of the game window is the same as the screen resolution of the second display; and during the execution of the game program, the game screen provided by the game program is presented in the game window. 如請求項8所述的遠端遊戲執行系統,其中該處理器更用以:從遙控裝置接收遊戲控制訊號;以及根據該遊戲控制訊號執行該遊戲程式。 The remote game execution system as described in claim 8, wherein the processor is further configured to: receive a game control signal from a remote control device; and execute the game program according to the game control signal. 如請求項8所述的遠端遊戲執行系統,其中該處理器更用以:根據該第二顯示器的該螢幕解析度設定該遊戲視窗的該解析度。 The remote game execution system as described in claim 8, wherein the processor is further configured to: set the resolution of the game window according to the screen resolution of the second display. 如請求項8所述的遠端遊戲執行系統,其中經由該無線通訊介面以該無線通訊方式將該遊戲視窗投影至該第二顯示器的該顯示介面進行顯示的操作包括:經由該無線通訊介面將該遊戲視窗的資料內容無線傳輸至通訊裝置;以及由該通訊裝置根據該資料內容將該遊戲視窗呈現於該第二顯示器的該顯示介面中。 The remote game execution system as described in Claim 8, wherein the operation of projecting the game window to the display interface of the second display through the wireless communication interface through the wireless communication method includes: The data content of the game window is wirelessly transmitted to the communication device; and the game window is presented on the display interface of the second display by the communication device according to the data content. 如請求項8所述的遠端遊戲執行系統,其中在該處理器執行該遊戲程式前,該處理器處於待機模式,且該處理器更用以:在該待機模式下,經由該無線通訊介面接收喚醒訊號;以及響應於該喚醒訊號而切換至正常工作模式,以在該正常工作模式下執行該遊戲程式。 The remote game execution system as described in Claim 8, wherein before the processor executes the game program, the processor is in a standby mode, and the processor is further used to: in the standby mode, via the wireless communication interface receiving a wake-up signal; and switching to a normal working mode in response to the wake-up signal, so as to execute the game program in the normal working mode. 如請求項8所述的遠端遊戲執行系統,其中該處理器更用以:經由攝影鏡頭偵測使用者的眼球位置;以及根據該眼球位置調整該遊戲視窗所呈現的該遊戲畫面的視角。 The remote game execution system as described in Claim 8, wherein the processor is further configured to: detect the position of the user's eyeball through the camera lens; and adjust the viewing angle of the game screen presented by the game window according to the eyeball position. 如請求項8所述的遠端遊戲執行系統,其中該處理器更用以:經由該無線通訊介面以該無線通訊方式將系統介面呈現於該第二顯示器的該顯示介面中;以及根據使用者對該系統介面的操作調整該遠端遊戲執行系統的系統參數。 The remote game execution system as described in Claim 8, wherein the processor is further used to: present the system interface on the display interface of the second display in the wireless communication manner through the wireless communication interface; and according to the user The operation of the system interface adjusts the system parameters of the remote game execution system.
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