TWI781794B - Interaction learning system and interaction learning method - Google Patents
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本發明有關一種學習系統及學習方法,且尤其是有關一種應用於電子裝置的互動學習系統及互動學習方法。The present invention relates to a learning system and a learning method, and in particular to an interactive learning system and an interactive learning method applied to an electronic device.
在全球化與國際地球村的觀念影響下,英語成為了國際共通的語言之一,近年來學童學英語已經成為一股熱潮,政府亦順應潮流推動小學英語教學,而伴隨著英語教育的推廣紮根與英語環境的完善營造,在家長們不願意孩子輸在起跑點的觀念下,也越來越多父母為學童購買英語學習教材,如單字書或點讀故事書等。Under the influence of globalization and the concept of an international global village, English has become one of the international common languages. In recent years, schoolchildren learning English has become an upsurge. The government has also followed the trend to promote English teaching in primary schools. With the perfect creation of an English environment, parents do not want their children to lose at the starting point, and more and more parents purchase English learning materials for their children, such as single-character books or story books.
然而,單字書無發音且十分枯燥乏味,點讀故事書雖具有發音,但內容不變,而無法一直學習新知,因此,有業者發展出用於電子裝置的行動應用程式,而同時具有發音以及不斷更新內容的功能。但上述的行動應用程式通常缺乏互動,而降低學生學習意願,有鑑於此,如何發展出能提升學習意願的學習系統,遂成為相關業者努力的目標。However, single-character books have no pronunciation and are very boring. Although point-and-click story books have pronunciation, the content remains the same, so they cannot learn new knowledge all the time. The ability to constantly update content. However, the above-mentioned mobile applications usually lack interaction and reduce students' willingness to learn. In view of this, how to develop a learning system that can improve learning willingness has become the goal of relevant industry players.
為了解決上述問題,本發明提供一種互動學習系統及互動學習方法,透過系統配置可有效提升兒童學習意願。In order to solve the above problems, the present invention provides an interactive learning system and an interactive learning method, which can effectively improve children's willingness to learn through system configuration.
依據本發明一實施方式提供一種互動學習系統,其包含一電子裝置以及至少一操作手柄,電子裝置載有一應用程式,應用程式包含至少一執行模式。前述至少一操作手柄包含一殼體、一顯示器、複數選擇鍵及一微控制器,顯示器設置於殼體,複數選擇鍵設置於殼體且供一使用者操作。微控制器訊號連接電子裝置,且依據前述至少一執行模式於顯示器顯示至少一文字以對應至少一選擇鍵。其中,前述至少一操作手柄的前述複數選擇鍵中至少一者被操作以產生一操作結果,前述至少一操作手柄的微控制器將操作結果傳回電子裝置,由應用程式判定前述至少一操作手柄的操作結果是否正確,並由電子裝置及前述至少一操作手柄中至少一者依據一判定結果回應一聲音或一畫面。According to an embodiment of the present invention, an interactive learning system is provided, which includes an electronic device and at least one operating handle, the electronic device carries an application program, and the application program includes at least one execution mode. The aforementioned at least one operating handle includes a casing, a display, multiple selection keys and a microcontroller, the display is arranged on the casing, and the plurality of selection keys are arranged on the casing for operation by a user. The microcontroller signal is connected to the electronic device, and according to the aforementioned at least one execution mode, at least one character is displayed on the display to correspond to at least one selection key. Wherein, at least one of the plurality of selection keys of the at least one operating handle is operated to generate an operation result, the microcontroller of the at least one operating handle sends the operation result back to the electronic device, and the application program determines that the at least one operating handle Whether the result of the operation is correct, and at least one of the electronic device and the aforementioned at least one operating handle responds with a sound or a picture according to a determination result.
藉此,透過操作手柄連接電子裝置可進行互動,而能引發學童學習的動機及興趣。In this way, the electronic device can be connected through the operating handle for interaction, which can arouse the motivation and interest of the students in learning.
依據前述實施方式之互動學習系統,其中,前述至少一操作手柄的顯示器可包含複數LED陣列以及複數顯示驅動模組,各顯示驅動模組連接各LED陣列與微控制器。In the interactive learning system according to the aforementioned embodiment, the display of the at least one operating handle may include a plurality of LED arrays and a plurality of display driving modules, and each display driving module is connected to each LED array and a microcontroller.
依據前述實施方式之互動學習系統,可更包含一雲端,其訊號連接電子裝置且包含一分析程式,其中,分析程式依據應用程式的一使用歷程,形成至少一圖表。The interactive learning system according to the aforementioned embodiments may further include a cloud whose signal is connected to the electronic device and includes an analysis program, wherein the analysis program forms at least one graph according to a usage history of the application program.
依據本發明另一實施方式提供一種互動學習方法,其包含一連線配對步驟、一執行模式選擇步驟、一操作步驟以及一回應步驟。於連線配對步驟中,使至少一操作手柄連線配對至一電子裝置,電子裝置載有一應用程式,前述至少一操作手柄包含一微控制器、一顯示器及複數選擇鍵。於執行模式選擇步驟中,選擇應用程式的至少一執行模式,使前述至少一操作手柄的微控制器依據前述至少一執行模式於顯示器顯示至少一文字以對應至少一選擇鍵。於操作步驟中,操作前述至少一操作手柄的前述複數選擇鍵中至少一者,以產生前述至少一操作手柄的一操作結果。於回應步驟中,前述至少一操作手柄的微控制器將操作結果傳回電子裝置,由應用程式判定前述至少一操作手柄的操作結果是否正確,並由電子裝置及前述至少一操作手柄中至少一者依據判定結果回應一聲音或一畫面。Another embodiment of the present invention provides an interactive learning method, which includes a connection pairing step, an execution mode selection step, an operation step, and a response step. In the connection pairing step, at least one operating handle is connected and paired to an electronic device, the electronic device is loaded with an application program, and the aforementioned at least one operating handle includes a microcontroller, a display and a plurality of selection keys. In the execution mode selection step, at least one execution mode of the application program is selected, so that the microcontroller of the at least one operating handle displays at least one character corresponding to the at least one selection key on the display according to the at least one execution mode. In the operation step, at least one of the plurality of selection keys of the at least one operating handle is operated to generate an operation result of the at least one operating handle. In the response step, the microcontroller of the aforementioned at least one operating handle sends the operating result back to the electronic device, and the application program determines whether the operating result of the aforementioned at least one operating handle is correct, and at least one of the electronic device and the aforementioned at least one operating handle or respond to a sound or a picture according to the judgment result.
依據前述實施方式之互動學習方法,其中,前述至少一操作手柄的數量可為二,於連線配對步驟中,操作應用程式選定一使用人數,允許二操作手柄均連線配對至電子裝置。According to the interactive learning method of the aforementioned embodiment, the number of the at least one operating handle can be two, and in the connection pairing step, the operating application program selects a number of users to allow both operating handles to be connected and paired to the electronic device.
依據前述實施方式之互動學習方法,可更包含一分析步驟,其將應用程式的一使用歷程傳至一雲端,由雲端的一分析程式將使用歷程進行分析形成至少一圖表。The interactive learning method according to the aforementioned embodiment may further include an analysis step, which transmits a usage history of the application program to a cloud, and an analysis program in the cloud analyzes the usage history to form at least one graph.
依據前述實施方式之互動學習方法,其中,可更包含一單字增減步驟,操作電子裝置的一螢幕以將一新單字加入應用程式或將一舊單字自應用程式刪除。The interactive learning method according to the aforementioned embodiment may further include a word addition and deletion step, operating a screen of the electronic device to add a new word to the application program or delete an old word from the application program.
依據前述實施方式之互動學習方法,其中,前述至少一執行模式的數量可為複數;於執行模式選擇步驟中選擇進行聽力選擇的一執行模式,電子裝置的一喇叭依據應用程式唸出一題目,前述至少一操作手柄顯示的前述至少一文字的數量為複數;於操作步驟中,前數複數選擇鍵中的一者被操作以選出一文字;且於回應步驟中,前述至少一操作手柄將包含前述一文字的操作結果傳回電子裝置,由電子裝置之喇叭發出聲音,表示操作結果是否正確。According to the interactive learning method of the aforementioned embodiment, wherein, the quantity of the aforementioned at least one execution mode may be plural; in the execution mode selection step, an execution mode for listening selection is selected, and a loudspeaker of the electronic device reads out a question according to the application program, The quantity of the aforementioned at least one character displayed by the aforementioned at least one operating handle is plural; in the operating step, one of the first plural selection keys is operated to select a character; and in the responding step, the aforementioned at least one operating handle will contain the aforementioned one character The operation result is sent back to the electronic device, and the horn of the electronic device emits a sound to indicate whether the operation result is correct or not.
依據前述實施方式之互動學習方法,其中,前述至少一執行模式的數量可為複數;於執行模式選擇步驟中選擇進行拼字學習的一執行模式,前述至少一操作手柄顯示的前述至少一文字的數量為二以上;於操作步驟中,前述複數選擇鍵中至少二者被操作以選出至少二文字;且於回應步驟中,前述至少一操作手柄將包含前述至少二文字及前述至少二文字的一選定順序的操作結果傳回電子裝置,由電子裝置於一螢幕上顯示畫面,畫面表示前述至少二文字依前述選定順序組成之一單字是否正確。According to the interactive learning method of the aforementioned embodiment, wherein, the quantity of the aforementioned at least one execution mode may be plural; in the execution mode selection step, an execution mode for spelling learning is selected, the number of the aforementioned at least one character displayed by the aforementioned at least one operating handle It is more than two; in the operation step, at least two of the aforementioned plurality of selection keys are operated to select at least two characters; and in the response step, the aforementioned at least one operating handle will contain the aforementioned at least two characters and a selection of the aforementioned at least two characters The operation result of the sequence is sent back to the electronic device, and the electronic device displays a picture on a screen, which indicates whether a single word composed of the aforementioned at least two characters according to the aforementioned selected sequence is correct.
依據前述實施方式之互動學習方法,其中,當前述複數選擇鍵中至少一者被操作時,顯示器可顯示對應之文字被鎖定。According to the interactive learning method of the aforementioned embodiment, when at least one of the plurality of selection keys is operated, the display can display that the corresponding text is locked.
以下將參照圖式說明本發明之實施例。為明確說明起見,許多實務上的細節將在以下敘述中一併說明。然而,閱讀者應瞭解到,這些實務上的細節不應用以限制本發明。也就是說,在本發明部分實施例中,這些實務上的細節是非必要的。此外,為簡化圖式起見,一些習知慣用的結構與元件在圖式中將以簡單示意的方式繪示;並且重複之元件將可能使用相同的編號或類似的編號表示。Embodiments of the present invention will be described below with reference to the drawings. For the sake of clarity, many practical details are included in the following narrative. However, the reader should understand that these practical details should not be used to limit the present invention. That is, in some embodiments of the present invention, these practical details are unnecessary. In addition, for the sake of simplifying the drawings, some well-known and commonly used structures and elements will be shown in a simple and schematic manner in the drawings; and repeated elements may be represented by the same or similar numbers.
此外,本文中第一、第二、第三等用語只是用來描述不同元件或成分,而對元件/成分本身並無限制,因此,第一元件/成分亦可改稱為第二元件/成分。且本文中之元件/成分/機構/模組之組合非此領域中之一般周知、常規或習知之組合,不能以元件/成分/機構/模組本身是否為習知,來判定其組合關係是否容易被技術領域中之通常知識者輕易完成。In addition, terms such as first, second, and third in this article are only used to describe different elements or components, and there is no limitation on the elements/components themselves. Therefore, the first element/component can also be renamed as the second element/component . And the combination of components/components/mechanisms/modules in this article is not a combination that is generally known, conventional or conventional in this field, and whether the component/components/mechanism/module itself is known or not can not be used to determine whether the combination relationship is Easily accomplished by persons of ordinary knowledge in the technical field.
請參閱第1圖及第2圖,其中第1圖繪示依照本發明第一實施例之一種互動學習系統1000的系統架構圖,第2圖繪示第1圖第一實施例之電子裝置1100及操作手柄1200的示意圖,互動學習系統1000包含一電子裝置1100以及至少一操作手柄1200,而第1圖及第2圖中,示例包含二操作手柄1200,但不以此為限。Please refer to Figures 1 and 2, wherein Figure 1 shows a system architecture diagram of an
電子裝置1100載有一應用程式1120,應用程式1120包含至少一執行模式(未繪示)。操作手柄1200包含一殼體1240、一顯示器1230、複數選擇鍵1211、1212、1213、1214及一微控制器1220,顯示器1230設置於殼體1240,複數選擇鍵1211至1214設置於殼體1240且供一使用者操作。微控制器1220訊號連接電子裝置1100,且依據前述至少一執行模式於顯示器1230顯示至少一文字以對應至少一選擇鍵1211至1214。其中,操作手柄1200的選擇鍵1211至1214中至少一者被操作以產生一操作結果,操作手柄1200的微控制器1220將操作結果傳回電子裝置1100,由應用程式1120判定操作手柄1200的操作結果是否正確,並由電子裝置1100及操作手柄1200中至少一者依據一判定結果回應一聲音或一畫面。The
藉此,透過操作手柄1200連接電子裝置1100可進行互動,而能引發學童學習的動機及興趣。後面將詳述互動學習系統1000的細節。In this way, the
電子裝置1100可為智慧行動手機、平板電腦或電腦,而包含螢幕1110及喇叭1130,應用程式1120以2D/3D遊戲引擎做為主要開發架構,而能不限制使用之系統平台。應用程式1120可包含內建的資料庫,其可例如是選用關聯式資料庫管理系統如SQLite做為英文單字集的資料庫,而在未連接操作手柄1200的情況下,應用程式1120可讓使用者單獨操作以執行新增單字、刪除單字、發音學習及例句查詢等功能。The
操作手柄1200的殼體1240可概呈空心柱形以容納微控制器1220及一電池1250,微控制器1220可例如使用ESP32 MCU,負責處理從應用程式1120端接收到的字串與狀態資料,並透過SPI接口(Serial Peripheral Interface)將資料傳輸至顯示器1230進行顯示,選擇鍵1211至1214的數量可為4,使用者按壓選擇鍵1211至1214後,可經由GPIO接口(General Purpose Input/Output Port)傳輸指令至微控制器1220,最後再按壓傳送鍵1215,即可透過無線傳輸將使用者的操作結果傳至應用程式1120。其中,選擇鍵1211至1214及傳送鍵1215在第1圖中以按鍵組1210表示,而在其實施例中,操作手柄的按鍵組除選擇鍵和傳送鍵外,可更包含清除鍵等,不以上述揭露為限。The
顯示器1230可包含複數LED陣列1231以及複數顯示驅動模組1232,各顯示驅動模組1232連接各LED陣列1231與微控制器1220。各顯示驅動模組1232可例如為集成化的串列輸入/輸出共陰極顯示驅動器,其內部包括一個B型BCD(Binary Coded Decimal)編碼器、多路掃描回路,段字驅動器及8x8的靜態記憶體。在第2圖的實施例中,LED陣列1231及顯示驅動模組1232的數量均為四,各顯示驅動模組1232驅動各LED陣列1231,而各顯示驅動模組1232彼此串接,然本發明不以此為限。The
又,互動學習系統1000可更包含一雲端1300,其訊號連接電子裝置1100且包含一分析程式1310,其中,分析程式1310可依據應用程式1120的一使用歷程,形成至少一圖表。分析程式1310可例如為Google Apps Script,並於Google Sheets上形成圖表,以記錄資料。或者,應用程式1120可具有用熟練度確認功能,而可將單字的熟練度由螢幕1110以圓餅圖呈現,而能提供使用者及相關人員進行參考。Moreover, the
請參閱第3圖,並一併參閱第2圖,其中第3圖繪示第2圖第一實施例之操作手柄1200的示意圖。如第2圖所示,應用程式1120運作時,螢幕1110上可顯示題目A1、選項C1、C2、C3、C4及個別對應之字義B1、B2、B3、B4,操作手柄1200可顯示四個文字表示選項C1至C4而分別為「1」、「2」、「3」及「4」,各文字分別對應各選擇鍵1211至1214。題目A1可例如為一英文單字,電子裝置1100的喇叭1130發出英文單字的發音後,若使用者認為選項C4的字義B4為正確,可按下操作手柄1200上的選擇鍵1214,此時如第3圖所示,顯示器1230上可顯示一鎖定圖案T1對應所選的文字,表示前述文字被選定,使用者再按下傳送鍵1215即可將操作結果傳出,鎖定圖案T1可例如為2個實點,不以此為限。Please refer to FIG. 3 , and also refer to FIG. 2 , wherein FIG. 3 shows a schematic diagram of the
若應用程式1120認為操作結果正確,則螢幕1110可顯示一具有圓圈符號之畫面,或是喇叭1130可發出表示正確之聲音,或者,操作手柄1200的顯示器1230上可顯示一具有圓圈符號之畫面,而錯誤時亦可顯示具有叉叉符號之畫面或是表示錯誤之聲音等,本發明不限於此。If the
請參閱第4圖,並一併參閱第1圖至第3圖,其中第4圖繪示依照本發明第二實施例之一種互動學習方法2000的方塊流程圖,以下將搭配互動學習系統1000說明互動學習方法2000的細節,而互動學習方法2000可包含一連線配對步驟2100、一執行模式選擇步驟2200、一操作步驟2300以及一回應步驟2400。Please refer to FIG. 4, and refer to FIG. 1 to FIG. 3 together, wherein FIG. 4 shows a block flow chart of an
於連線配對步驟2100中,使操作手柄1200連線配對至一電子裝置1100,電子裝置1100載有一應用程式1120,操作手柄1200包含一微控制器1220、一顯示器1230及複數選擇鍵1211至1214。In the
於執行模式選擇步驟2200中,選擇應用程式1120的至少一執行模式,使操作手柄1200的微控制器1220依據前述至少一執行模式於顯示器1230顯示至少一文字以對應至少一選擇鍵1211至1214。In the execution
於操作步驟2300中,操作操作手柄1200的選擇鍵1211至1214中至少一者,以產生操作手柄1200的一操作結果。In the
於回應步驟2400中,操作手柄1200的微控制器1220將操作結果傳回電子裝置1100,由應用程式1120判定操作手柄1200的操作結果是否正確,並由電子裝置1100及操作手柄1200中至少一者依據判定結果回應一聲音或一畫面。In the
仔細而言,前述至少一執行模式的數量可為複數,其中一執行模式進行聽力選擇,另一執行模式進行拼字學習,又一執行模式進行單字接龍。To be more specific, the aforementioned at least one execution mode may be plural in number, one of which is for listening selection, another for spelling learning, and another for word solitaire.
因此,如第1圖至第4圖所示,可於執行模式選擇步驟2200中選擇進行聽力選擇的一執行模式,電子裝置1100的一喇叭1130依據應用程式1120唸出一題目A1,前述至少一操作手柄1200顯示的前述至少一文字的數量為複數,例如是顯示四個文字;於操作步驟2300中,操作手柄1200的選擇鍵1211至1214中的一者被操作以選出與其對應的一文字,例如是操作選擇鍵1214而可以選出文字「4」;且於回應步驟2400中,操作手柄1200將包含前述文字的操作結果傳回電子裝置1100,由電子裝置1100之喇叭1130發出聲音,表示操作結果是否正確,如此使用者可依據喇叭1130發出的聲音得知自己的答案正確與否,而螢幕1110亦可顯示畫面,例如圈圈符號或叉叉符號等,以表示操作結果是否正確,不以此為限。此外,當操作手柄1200的選擇鍵1211至1214中至少一者被操作時,例如是選擇鍵1214被操作,顯示器1230即可顯示對應選擇鍵1214的文字被鎖定,而能提升使用便利性。Therefore, as shown in Figures 1 to 4, an execution mode for hearing selection can be selected in the execution
又,使用者可於執行模式選擇步驟2200中選擇進行拼字學習的一執行模式,操作手柄1200顯示的前述至少一文字的數量為二以上;於操作步驟2300中,前述至少一操作手柄1200的選擇鍵1211至1214中至少二者被操作以選出至少二文字;且於回應步驟2400中,操作手柄1200將包含前述至少二文字及前述至少二文字的一選定順序的操作結果傳回電子裝置1100,由電子裝置1100於一螢幕1110上顯示畫面,畫面表示前述至少二文字依選定順序組成之一單字是否正確,畫面可例如是圈圈符號或叉叉符號等,不以此為限。而應當知悉的是,操作手柄1200顯示的文字的數量可以是二個而只分別對應選擇鍵1211、1212,且顯示器1230上對應選擇鍵1213、1214之處為空白;或操作手柄1200顯示的文字的數量可以是四個而分別對應選擇鍵1211至1214,此時亦可以僅操作選擇鍵1211至1214中三者以選定三個文字,不以此為限。Also, the user can select an execution mode for spelling learning in the execution
請參閱第5圖,並一併參閱第1圖至第4圖,其中第5圖繪示第4圖第二實施例之互動學習方法2000的步驟流程圖。前述至少一操作手柄1200的數量可例如為二,故於連線配對步驟2100中,可進一步操作應用程式1120選定一使用人數,以允許二操作手柄1200均連線配對至電子裝置1100。如第5圖所示,使用者可先進行步驟S01,於電子裝置1100上開啟應用程式1120,接著操作電子裝置1100的螢幕1110進行步驟S02來選擇使用人數,接著可執行步驟S03,將二操作手柄1200均與電子裝置1100連線配對,其可以是使用無線的方式例如藍牙來進行配對,而在其他實施例中,亦可以使用有線的方式來進行連線。在其他實施例中,操作手柄亦可為一,此時電子裝置僅允許一台操作手柄進行連線配對。Please refer to FIG. 5, and refer to FIG. 1 to FIG. 4 together, wherein FIG. 5 shows a flowchart of the steps of the
之後,執行步驟S04以選擇執行模式,而能分別進入步驟S05、步驟S07或步驟S09。Afterwards, step S04 is executed to select an execution mode, so as to enter into step S05, step S07 or step S09 respectively.
步驟S05中,是進行聽力選擇,而可如第2圖所示,螢幕1110上顯示題目A1、選項C1、C2、C3、C4及個別對應之字義B1、B2、B3、B4,題目A1為英文單字,操作手柄1200的文字可對應選項C1至C4而分別為「1」、「2」、「3」、「4」,並由電子裝置1100發出英文單字的發音。此時,使用者可以執行步驟S06,按下操作手柄1200的選擇鍵1211至1214中的一者,選擇正確英文單字對應之選項(即選項C1、C2、C3、C4中一者)並送出操作結果,因此於步驟S11中,由應用程式1120判斷操作結果是否正確,再於步驟S12中,回應判定結果。In step S05, listening selection is performed, and as shown in Figure 2, topic A1, options C1, C2, C3, C4 and individual corresponding meanings B1, B2, B3, B4 are displayed on the
步驟S07中,是進行拼字學習,操作手柄1200的顯示器1230上顯示四個文字,依序對應選擇鍵1211的1214文字可例如為「D」、「L」、「G」、「O」。此時,使用者可以執行步驟S08,例如是依序按下操作手柄1200的選擇鍵1211、選擇鍵1214及選擇鍵1213,而所選的文字及文字的選擇順序可傳回應用程式1120。接著,步驟S11中,由應用程式1120判斷操作結果是否正確,依據使用者所選的文字及文字的選擇順序可排列成單字「DOG」,其為正確的單字拼法,故可於步驟S12中,回應代表正確的判定結果。In step S07, spelling learning is performed. Four characters are displayed on the
步驟S09中,是進行單字接龍,螢幕1110上依據應用程式1120可顯示複數字母及複數空格,而讓使用者將正確之字母填入正確之空格。因此,使用者可以執行步驟S10,按下螢幕1110以選擇一空格,此時操作手柄1200的顯示器1230上顯示出四個文字,各文字表示不同的字母,再由使用者操作操作手柄1200以選擇正確之字母並送出,再選擇下一空格,操作手柄1200的顯示器1230會將文字進行更新,再由使用者再次選擇,如此可將所有的空格填完。接著,步驟S11中,由應用程式1120判斷操作結果是否正確,再於步驟S12中,回應判定結果。In step S09, word Solitaire is performed, and multiple letters and multiple spaces can be displayed on the
進一步地,如第1圖及第4圖所示,互動學習方法2000可更包含一分析步驟2500,其將應用程式1120的一使用歷程傳至一雲端1300,由雲端1300的分析程式1310將使用歷程進行分析形成至少一圖表。Further, as shown in FIG. 1 and FIG. 4, the
此外,互動學習方法2000可更包含一單字增減步驟2600,操作電子裝置1100的一螢幕1110以將一新單字加入應用程式1120或將一舊單字自應用程式1120刪除,而能更符合使用者的等級與能力。In addition, the
雖然本發明已以實施例揭露如上,然其並非用以限定本發明,任何熟習此技藝者,在不脫離本發明之精神和範圍內,當可作各種之更動與潤飾,因此本發明之保護範圍當視後附之申請專利範圍所界定者為準。Although the present invention has been disclosed as above with the embodiments, it is not intended to limit the present invention. Anyone skilled in this art can make various changes and modifications without departing from the spirit and scope of the present invention. Therefore, the protection of the present invention The scope shall be defined by the appended patent application scope.
1000:互動學習系統
1100:電子裝置
1110:螢幕
1120:應用程式
1130:喇叭
1200:操作手柄
1210:按鍵組
1211,1212,1213,1214:選擇鍵
1215:傳送鍵
1220:微控制器
1230:顯示器
1231:LED陣列
1232:顯示驅動模組
1240:殼體
1250:電池
1300:雲端
1310:分析程式
2000:互動學習方法
2100:連線配對步驟
2200:執行模式選擇步驟
2300:操作步驟
2400:回應步驟
2500:分析步驟
2600:單字增減步驟
A1:題目
B1,B2,B3,B4:字義
C1,C2,C3,C4:選項
T1:鎖定圖案
S01,S02,S03,S04,S05,S06,S07,S08,S09,S10,S11,S12:步驟
1000: Interactive Learning System
1100: electronic device
1110: screen
1120: application
1130: horn
1200: Operating handle
1210:
第1圖繪示依照本發明第一實施例之一種互動學習系統的系統架構圖; 第2圖繪示第1圖第一實施例之電子裝置及操作手柄的示意圖; 第3圖繪示第2圖第一實施例之操作手柄的示意圖; 第4圖繪示依照本發明第二實施例之一種互動學習方法的方塊流程圖;以及 第5圖繪示第4圖第二實施例之互動學習方法的步驟流程圖。 FIG. 1 shows a system architecture diagram of an interactive learning system according to a first embodiment of the present invention; Fig. 2 shows a schematic diagram of the electronic device and the operating handle of the first embodiment in Fig. 1; Fig. 3 shows a schematic diagram of the operating handle of the first embodiment in Fig. 2; FIG. 4 shows a block flow diagram of an interactive learning method according to the second embodiment of the present invention; and FIG. 5 shows a flow chart of the steps of the interactive learning method of the second embodiment in FIG. 4 .
1000:互動學習系統 1000: Interactive Learning System
1100:電子裝置 1100: electronic device
1110:螢幕 1110: screen
1120:應用程式 1120: application
1200:操作手柄 1200: Operating handle
1211,1212,1213,1214:選擇鍵 1211, 1212, 1213, 1214: selection keys
1215:傳送鍵 1215: Teleport key
1230:顯示器 1230: display
1240:殼體 1240: shell
A1:題目 A1: Topic
B1,B2,B3,B4:字義 B1, B2, B3, B4: Literal meaning
C1,C2,C3,C4:選項 C1,C2,C3,C4: options
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US20040137984A1 (en) * | 2003-01-09 | 2004-07-15 | Salter Hal C. | Interactive gamepad device and game providing means of learning musical pieces and songs |
TWM341359U (en) * | 2007-12-27 | 2008-09-21 | Taipei Nat University Of The Arts | Interactive learning device using wireless sensing network |
CN201503645U (en) * | 2009-06-05 | 2010-06-09 | 深圳市博悟电子技术有限公司 | Split type multifunctional touch-reading learning machine based on mobile phone |
CN104571569A (en) * | 2015-01-04 | 2015-04-29 | 深圳维盛半导体科技有限公司 | Game keyboard |
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