TWI733456B - Matching system of game nature and buyer’s suitability - Google Patents

Matching system of game nature and buyer’s suitability Download PDF

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TWI733456B
TWI733456B TW109116844A TW109116844A TWI733456B TW I733456 B TWI733456 B TW I733456B TW 109116844 A TW109116844 A TW 109116844A TW 109116844 A TW109116844 A TW 109116844A TW I733456 B TWI733456 B TW I733456B
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陳哲峰
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Abstract

A matching system of game nature and buyer’s suitability, which includes a word analysis unit, a graphic conversion unit, a storage unit, a test unit and a comparison unit, the game seller can input the game name and related brief through an input module in the word analysis unit, check the corresponding words from the string through the word analysis unit, and then transmit the frequency of the word appearance to the specific word scoring module to produce the game score, and convert it into a game radar map through the graphic conversion unit, the game buyer produces a test radar map corresponding to his/her personality through the test, and compares the game radar map with the test radar map through the comparison unit to analyze whether the particular game is suitable for the buyer, so as to help the buyer to choose the most suitable game.

Description

遊戲性質與購買者的適性匹配系統The nature of the game and the suitability of the buyer’s matching system

本發明係關於軟體適性匹配分類的技術領域,特別係關於一種遊戲性質與購買者的適性匹配系統。The present invention relates to the technical field of software suitability matching classification, and particularly relates to a system of suitability matching between game properties and buyers.

隨著電腦持續普及於社會,大量的遊戲軟體在短時間內迅速發展,從日本太東公司(株式会社タイトー)、雅達利(Atari)、南夢宮(株式会社ナムコ)等遊戲公司所創造最初的街機遊戲,演化至今日大型遊戲供應商任天堂(任天堂株式会社)、藝電(Electronic Arts)、動視公司(Activision Publishing, Inc.)所提供的精緻電子遊戲,一般人都能夠使用家用電腦或家用主機進行單人或多人的電子遊戲。With the continuous popularization of computers in society, a large number of game software has developed rapidly in a short period of time, starting from the original creations of game companies such as Taito Co., Ltd., Atari, and Namco Co., Ltd. The arcade games that have evolved from today’s large game suppliers Nintendo (Nintendo Co., Ltd.), Electronic Arts (Electronic Arts), Activision Publishing, Inc. (Activision Publishing, Inc.) provide sophisticated electronic games, most people can use home computers or home The host plays single-player or multi-player video games.

隨著時代演進,電子遊戲供應商的數量與日俱增,且各個遊戲供應商所提供的遊戲越來越多元,舉凡ACT(動作)、ARPG(動作角色扮演)、AVG(冒險遊戲)、AAVG(動作冒險)、RPG(角色扮演)、RTS(即時戰略)、MMORPG(大型多人線上角色扮演遊戲)、SRPG(模擬角色扮演)等種類繁多,使一般人難以在過多的選擇中挑選出最適合自己需求的電子遊戲。With the evolution of the times, the number of video game providers is increasing, and the games provided by various game providers are becoming more and more diversified, such as ACT (action), ARPG (action role playing), AVG (adventure game), AAVG (action adventure) ), RPG (role-playing), RTS (real-time strategy), MMORPG (massively multiplayer online role-playing game), SRPG (simulated role-playing), etc., making it difficult for ordinary people to choose the most suitable for their needs among the many choices Electronic games.

現今電子遊戲的價格又逐年攀高,一般人在有限的資金以及時間的條件下,選擇出最合適自己的遊戲顯得特別困難,有鑑於此,確有必要提供一種技術手段,以解決在龐大數量的電子遊戲選擇中,挑選出合適自己的遊戲之困難。Nowadays, the price of electronic games has been rising year by year. It is particularly difficult for ordinary people to choose the most suitable game under the conditions of limited funds and time. In view of this, it is indeed necessary to provide a technical means to solve the problem of the huge number of electronic games. In the game selection, it is difficult to choose the game that suits you.

本發明之內容在於,解決在有限的資金及時間下選擇出合適自己的電子遊戲的問題。The content of the present invention is to solve the problem of choosing a suitable electronic game with limited funds and time.

為達成前述目的,本發明為一種遊戲性質與購買者的適性匹配系統,包含:In order to achieve the foregoing objective, the present invention is a system for matching the nature of the game with the suitability of the buyer, including:

一字詞分析單元,具有一輸入模組、一特定字詞檢核模組、一特定字詞評分模組、及一評分輸出模組,該輸入模組供以讓使用者輸入一遊戲名稱以及由不特定的複數個字詞組成之一字串,該輸入模組將該字串傳輸至該特定字詞檢核模組,該特定字詞檢核模組將該字串中的指定字詞選出並傳輸至該特定字詞評分模組,該特定字詞評分模組針對該特定字詞檢核模組傳輸之特定字詞的數量中,選出特定字詞中數量最多的預定數量字詞並給予由特定字詞組成之一字詞評分;A word analysis unit has an input module, a specific word checking module, a specific word scoring module, and a score output module for the user to input a game name and A string composed of unspecified plural words. The input module transmits the string to the specific word verification module, and the specific word verification module transmits the specified word in the string Select and transmit to the specific word scoring module. The specific word scoring module selects the predetermined number of words with the largest number of specific words among the number of specific words transmitted by the specific word checking module and Give a score to a word consisting of a specific word;

一圖形轉化單元,透過該評分輸出模組接收該字詞分析單元的該字詞評分,並將該字詞評分轉化為一遊戲雷達圖;A graphic conversion unit that receives the word score of the word analysis unit through the score output module, and converts the word score into a game radar chart;

一儲存單元,將該遊戲雷達圖與該遊戲名稱綁定並儲存;A storage unit for binding and storing the game radar chart with the game name;

一測試單元,具有一測試模組及一測驗分析模組,該測驗模組提供由特定字詞產生之複數個問題供一使用者回答,且該測試模組將特定字詞產生之問題與該使用者回答之答案綁定並傳輸至該測驗分析模組,該測驗分析模組根據使用者回答之答案提供一測驗評分,並將該測驗評分與特定字詞綁定,並將該測驗評分傳輸至該圖形轉化單元,將該測驗評分轉化為一測驗雷達圖;A test unit has a test module and a test analysis module. The test module provides a plurality of questions generated by specific words for a user to answer, and the test module combines the questions generated by the specific words with the The answer answered by the user is bound and transmitted to the test analysis module. The test analysis module provides a test score based on the answer answered by the user, binds the test score to a specific word, and transmits the test score Go to the graph conversion unit to convert the test score into a test radar chart;

一比對單元,與該圖形轉化單元資訊連接,並接收該遊戲雷達圖及該測驗雷達圖,該比對單元具有一面積比例差異模組及一特徵點識別模組,並將該遊戲雷達圖與該測驗雷達圖的影像疊合,透過該面積比例差異模組進行第一次比對,當該遊戲雷達圖及該測驗雷達圖的面積重合比例高於一預定值,再透過該特徵點識別模組進行第二次比對,該特徵點識別模組取出該遊戲雷達圖及該測驗雷達圖的至少二個特徵點,比對該二個特徵點的字詞相同則將該遊戲名稱輸出至一顯示單元。A comparison unit is connected to the graphics conversion unit information, and receives the game radar chart and the test radar chart. The comparison unit has an area ratio difference module and a feature point recognition module, and integrates the game radar chart It is superimposed with the image of the test radar chart, and the area ratio difference module is used for the first comparison. When the area overlap ratio of the game radar chart and the test radar chart is higher than a predetermined value, then the feature point is used to identify The module performs a second comparison. The feature point recognition module takes out at least two feature points of the game radar chart and the test radar chart. If the words of the two feature points are the same, the game name is output to One display unit.

在一較佳實施例中,該特定字詞評分模組及該測驗分析模組挑選的字詞數量與該圖形轉化單元設定之字詞數量相同。In a preferred embodiment, the number of words selected by the specific word scoring module and the test analysis module is the same as the number of words set by the graphic conversion unit.

在一較佳實施例中,該測試單元另具有一註冊模組,能夠通過網際網路輸入使用者的個人資訊,或是透過該註冊模組以第三方網站的帳號資料登入個人資訊。In a preferred embodiment, the test unit further has a registration module, which can input the user's personal information through the Internet, or log in the personal information with the account information of a third-party website through the registration module.

在一較佳實施例中,該字詞分析單元的輸入模組能夠同時輸入遊戲販賣地址以及是否提供教學,遊戲販賣地址以及是否提供教學會同時綁定遊戲名稱,並在該顯示單元中與遊戲名稱一起顯示。In a preferred embodiment, the input module of the word analysis unit can input the game sales address and whether to provide teaching at the same time. The game sales address and whether to provide teaching will be bound to the game name at the same time, and the game name will be combined in the display unit. The name is displayed together.

藉此,販賣遊戲的遊戲商能夠透過網際網路將所持有的遊戲登錄並轉化為遊戲雷達圖再儲存於該儲存單元,而欲購買遊戲的使用者則能夠透過網際網路進行測試以產生測驗雷達圖,透過比對單元將測驗雷達圖與儲存單元內的遊戲雷達圖進行比對,進而選出最合適使用者的遊戲,以輸出遊戲適性匹配之結果。In this way, game companies that sell games can register their games through the Internet and convert them into game radar maps and then store them in the storage unit, while users who want to buy games can test them through the Internet to generate The test radar chart is used to compare the test radar chart with the game radar chart in the storage unit through the comparison unit, and then select the most suitable game for the user to output the result of game suitability matching.

請參閱圖1至圖3,本發明為一種遊戲性質與購買者的適性匹配系統,主要具有一字詞分析單元10、一圖形轉化單元20、一儲存單元30、一測試單元40、及一比對單元50,其中:Please refer to Figures 1 to 3, the present invention is a system for matching the nature of the game and the suitability of the purchaser. It mainly includes a word analysis unit 10, a graphics conversion unit 20, a storage unit 30, a test unit 40, and a comparison unit. For unit 50, where:

該字詞分析單元10具有一輸入模組11、一特定字詞檢核模組12、一特定字詞評分模組13、及一評分輸出模組14,該輸入模組11供以讓使用者輸入一遊戲名稱以及由不特定的複數個字詞組成之一字串,該輸入模組11將該字串傳輸至該特定字詞檢核模組12,該特定字詞檢核模組12將該字串中的指定字詞選出並傳輸至該特定字詞評分模組13,該特定字詞評分模組13針對該特定字詞檢核模組12傳輸之特定字詞的數量中,選出特定字詞中數量最多的預定數量字詞並給予由特定字詞組成之一字詞評分;在本實施例中,該字詞分析單元10中的該特定字詞檢核模組12的檢核規則,以及該特定字詞評分模組13的評分規則能夠透過人工智慧訓練,以達成當該特定字詞檢核模組12檢核出特定、相同、近似的詞彙時,該特定字詞評分模組13能夠給予相同的評分,例如:在該輸入模組11內輸入了包含“開心、快樂、高興、愉悅”四個字詞的字串,則該特定字詞檢核模組12會將包含了前述的開心、快樂、高興、愉悅等字詞的字串歸至第一類字詞。而該特定字詞檢核模組12的規則可以透過人工神經網路下的深度學習結構來達成,但並不限於此,亦可以透過自行設定指定的字詞來達成相同的效果。The word analysis unit 10 has an input module 11, a specific word checking module 12, a specific word scoring module 13, and a scoring output module 14. The input module 11 is provided for users Input a game name and a string of unspecified plural words, the input module 11 transmits the string to the specific word checking module 12, and the specific word checking module 12 will The specified words in the string are selected and transmitted to the specific word scoring module 13. The specific word scoring module 13 selects specific words from the number of specific words transmitted by the specific word checking module 12 The predetermined number of words with the largest number of words is given a score for a word consisting of a specific word; in this embodiment, the check rule of the specific word check module 12 in the word analysis unit 10 , And the scoring rules of the specific word scoring module 13 can be trained through artificial intelligence to achieve that when the specific word checking module 12 checks out a specific, identical, or similar vocabulary, the specific word scoring module 13 can give the same score. For example, if a string containing the four words "happy, happy, happy, joy" is entered in the input module 11, the specific word checking module 12 will include The aforementioned words such as happy, happy, happy, joyful, etc. fall into the first category of words. The rules of the specific word checking module 12 can be achieved through the deep learning structure under the artificial neural network, but it is not limited to this, and the same effect can also be achieved by setting the specified words by yourself.

該圖形轉化單元20透過該評分輸出模組14接收該字詞分析單元10的該字詞評分,並將該字詞評分轉化為一遊戲雷達圖P2;在本實施例中,該圖形轉化單元20能夠透過一般的電腦達成,主要是透過數據轉換至特定的點位,以形成該遊戲雷達圖P2,此為習知的技術,故在此不加以贅述。The graphic conversion unit 20 receives the word score of the word analysis unit 10 through the score output module 14, and converts the word score into a game radar chart P2; in this embodiment, the graphic conversion unit 20 It can be achieved through a general computer, mainly through data conversion to a specific point to form the game radar chart P2. This is a conventional technology, so I will not repeat it here.

該儲存單元30將該遊戲雷達圖P2與該遊戲名稱綁定並儲存;在本實施例中,該儲存單元30能夠設置在雲端或個人伺服器,且該儲存單元30會永久儲存遊戲名稱以及遊戲雷達圖P2,以供未來任何時間都能夠將該遊戲名稱的遊戲雷達圖P2取出並使用。The storage unit 30 binds and stores the game radar map P2 with the game name; in this embodiment, the storage unit 30 can be set in the cloud or a personal server, and the storage unit 30 permanently stores the game name and game Radar chart P2, so that the game radar chart P2 of the game name can be taken out and used at any time in the future.

該測試單元40具有一測試模組41及一測驗分析模組42,該測驗模組提供由特定字詞產生之複數個問題供一使用者回答,且該測試模組41將特定字詞產生之問題與該使用者回答之答案綁定並傳輸至該測驗分析模組42,該測驗分析模組42根據使用者回答之答案提供一測驗評分,並將該測驗評分與特定字詞綁定,並選擇一預定將該測驗評分傳輸至該圖形轉化單元20,將該測驗評分轉化為一測驗雷達圖P1;在本實施例中,該測試模組41與網路連接並且主要提供給要尋找適合自己遊戲的遊戲名單之使用者使用,該測試模組41會提供使用者問題,而該問題的答案都會與特定的字詞綁定,該測驗分析模組42的評分規則能夠透過人工智慧訓練,當使用者回答了測試模組41中的答案,則該測驗分析模組42會給予特定的字詞之評分,最終,當使用者回答完測試模組41中全部的答案,測驗分析模組42分析出的測驗評分中包含了許多特定字詞以及對應的分數,並挑選出分數最高的預定數量字詞組成該測驗評分。The test unit 40 has a test module 41 and a test analysis module 42. The test module provides a plurality of questions generated by specific words for a user to answer, and the test module 41 generates specific words The question is bound to the answer answered by the user and transmitted to the test analysis module 42. The test analysis module 42 provides a test score based on the answer answered by the user, and binds the test score to a specific word, and Choose a schedule to transmit the test score to the graph conversion unit 20, and convert the test score into a test radar chart P1; in this embodiment, the test module 41 is connected to the Internet and is mainly provided for those who are looking for a suitable one. For users of the game's game list, the test module 41 will provide user questions, and the answers to the questions will be bound to specific words. The scoring rules of the test analysis module 42 can be trained through artificial intelligence. When the user answers the answers in the test module 41, the test analysis module 42 will give a score for specific words. Finally, when the user has answered all the answers in the test module 41, the test analysis module 42 analyzes The score of the test contains many specific words and corresponding scores, and a predetermined number of words with the highest scores are selected to form the score of the test.

該比對單元50與該圖形轉化單元20資訊連接,並接收該遊戲雷達圖P2及該測驗雷達圖P1,該比對單元50具有一面積比例差異模組51及一特徵點識別模組52,並將該遊戲雷達圖P2與該測驗雷達圖P1的影像疊合,透過該面積比例差異模組51進行第一次比對,當該遊戲雷達圖P2及該測驗雷達圖P1的面積重合比例高於一預定值,再透過該特徵點識別模組52進行第二次比對,該特徵點識別模組52取出該遊戲雷達圖P2及該測驗雷達圖P1的至少二個特徵點,比對該二個特徵點的字詞相同則將該遊戲名稱輸出至一顯示單元60。The comparison unit 50 is connected to the graphic conversion unit 20 for information, and receives the game radar chart P2 and the test radar chart P1. The comparison unit 50 has an area ratio difference module 51 and a feature point recognition module 52, And superimpose the image of the game radar chart P2 and the test radar chart P1, and perform the first comparison through the area ratio difference module 51. When the area of the game radar chart P2 and the test radar chart P1 have a high overlap ratio At a predetermined value, the second comparison is performed through the feature point identification module 52. The feature point identification module 52 takes out at least two feature points of the game radar chart P2 and the test radar chart P1, and compares the If the words of the two feature points are the same, the game name is output to a display unit 60.

在本實施例中,該輸入模組11與網路連接並且主要提供給遊戲供應商進行填寫,也就是指,遊戲供應商能夠透過網際網路輸入資訊至該輸入模組11,或是該字詞分析單元10能夠透過該輸入模組11直接接收網路上任意或指定的遊戲供應商之資料,以抓取任意或指定的遊戲供應商所揭示出的遊戲名稱及遊戲資訊,遊戲資訊則包含了遊戲簡介、遊戲劇情內容介紹、遊戲遊玩方式…等,而遊戲簡介、遊戲劇情內容介紹、遊戲遊玩方式…等都是由複數個字詞所組成的字串,而該特定字詞檢核模組12能夠將前述字串的特定字詞取出,再傳輸至該特定字詞評分模組13。In this embodiment, the input module 11 is connected to the Internet and is mainly provided to game providers for filling in, that is, the game provider can input information to the input module 11 through the Internet, or the word The word analysis unit 10 can directly receive the data of any or designated game supplier on the Internet through the input module 11 to capture the game name and game information revealed by any or designated game supplier. The game information includes Game introduction, game plot content introduction, game play method... etc., while game introduction, game plot content introduction, game play method... etc. are all character strings composed of plural words, and the specific word check module 12 can extract the specific words of the aforementioned string, and then transmit them to the specific word scoring module 13.

其次,該特定字詞評分模組13及該測驗分析模組42挑選的字詞數量並不限定,主要根據該圖形轉化單元20的字詞數量設定上限為主,舉例來說,該圖形轉化單元20如圖3中所示標記出了五個歸類位置,則該特定字詞評分模組13及該測驗分析模組42會挑出評分最高的五個特定字詞,再轉換為遊戲雷達圖P2及測驗雷達圖P1。Secondly, the number of words selected by the specific word scoring module 13 and the test analysis module 42 is not limited, and the upper limit is mainly set based on the number of words of the graphic conversion unit 20. For example, the graphic conversion unit 20. As shown in Figure 3, five classification positions are marked, then the specific word scoring module 13 and the quiz analysis module 42 will pick out the five specific words with the highest score and convert them into the game radar chart. P2 and test radar chart P1.

再者,該測試單元40另具有一註冊模組,當使用者透過網際網路連接至該測試單元40時,需先透過該註冊模組輸入使用者的個人資料,再進行該測試模組41的測驗,而該圖形轉化單元20產生的該測驗雷達圖P1。Furthermore, the test unit 40 also has a registration module. When a user connects to the test unit 40 through the Internet, the user’s personal data must be entered through the registration module before proceeding to the test module 41. Test, and the test radar chart P1 generated by the graphic conversion unit 20.

以上為本發明於一較佳實施例中之結構組態及其連接關係,本發明實際的使用方式及其所能產生之功效如下所述:The above is the structural configuration and connection relationship of the present invention in a preferred embodiment. The actual use of the present invention and the effects it can produce are as follows:

請參閱圖1及圖2,一般遊戲供應商(例如:實體店面電子遊戲商行、二手遊戲供應商、電子遊戲供應電商…等)能夠透過該輸入模組11輸入其提供的遊戲,以及輸入對應該遊戲的遊戲簡介、遊戲劇情介紹、遊戲方式、遊戲分級…等字串,另外,該輸入模組11也可以透過網際網路抓取特定遊戲供應商(例如:世雅育樂/SEGA、育碧娛樂公司/Ubisoft Entertainment SA、任天堂/ Nintendo…等)所提供的遊戲,以及對應該遊戲的遊戲簡介、遊戲劇情介紹、遊戲方式、遊戲分級…等字串。Please refer to Figure 1 and Figure 2. General game providers (for example: physical storefront electronic game firms, second-hand game providers, electronic game suppliers e-commerce... etc.) can input the games they provide through the input module 11, as well as input pairs It should be the game's game introduction, game plot introduction, game method, game rating... and other strings. In addition, the input module 11 can also grab specific game providers (for example: SEGA, Yule/SEGA, etc.) through the Internet. Games provided by Ubisoft Entertainment Company/Ubisoft Entertainment SA, Nintendo/Nintendo..., etc., as well as the game introduction, game plot introduction, game method, game rating... etc. strings corresponding to the game.

該特定字詞檢核模組12透過人工智慧深度學習而能夠從字串中檢核出特定字詞,或是透過自行設定以讓該特定字詞檢核模組12能夠直接從字串中檢核出特定字詞;前述的特定字詞主要以字詞含意為主要分類,例如先將不同種類的遊戲區分為『休閒、動作、冒險、恐怖…』等分類,而對應休閒的字詞可以為『開心、快樂、輕鬆、閒置、放置…』、對應動作的字詞可以為『緊張、快速、挑戰、技巧…』,前述字詞僅需輸入一定數量到人工AI,即可透過人工AI的深度學習產生對應的更多字詞,當該特定字詞檢核模組12在字串中檢核到對應休閒的字詞『開心、快樂、輕鬆、閒置、放置…』等,則該特定字詞檢核模組12會提升檢核到“休閒”字詞的評分;同樣以前述方式對應其他分類遊戲的不同字詞;值得一提的是,有某些字詞可能重疊到相同的分類,例如:緊張字詞可以同時對應到動作、冒險、恐怖…等遊戲分類,則該特定字詞檢核模組12在檢索到緊張字詞時,對應到的動作、冒險、恐怖…等遊戲分類全部被該特定字詞檢核模組12視為被檢核成功。The specific word checking module 12 can check specific words from the string through deep learning of artificial intelligence, or set by itself so that the specific word checking module 12 can directly check from the string Check out specific words; the aforementioned specific words are mainly classified based on the meaning of the words. For example, first divide different types of games into categories such as "leisure, action, adventure, horror...", and the corresponding leisure words can be "Happy, happy, relaxed, idle, idle...", the words corresponding to the action can be "tension, fast, challenge, skill...", the aforementioned words only need to enter a certain amount to the artificial AI, and you can pass the depth of the artificial AI Learn to generate more corresponding words. When the specific word checking module 12 checks the corresponding leisure word "happy, happy, relaxed, idle, idle..." etc. in the string, then the specific word The verification module 12 will improve the score of the word "leisure"; it also corresponds to different words in other classification games in the aforementioned way; it is worth mentioning that some words may overlap to the same classification, for example : Tension words can correspond to action, adventure, horror... and other game categories at the same time, then when the specific word checking module 12 retrieves the tension words, the corresponding action, adventure, horror... and other game categories are all The specific word verification module 12 is deemed to be successfully verified.

在該特定字詞檢核模組12檢核完畢後,將全部的檢核結果傳輸至該特定字詞評分模組13,該特定字詞評分模組13根據檢核結果給予遊戲區分的『休閒、動作、冒險、恐怖…』等分類進行評分,而產生出對特定一款遊戲的一字詞評分;該評分輸出模組14再將該字詞評分傳輸至該圖形轉化單元20。After the verification of the specific word verification module 12 is completed, all the verification results are transmitted to the specific word scoring module 13, and the specific word scoring module 13 gives the game distinguished "leisure" according to the verification results. , Action, adventure, horror..." and other categories are scored to generate a word score for a specific game; the score output module 14 then transmits the word score to the graphics conversion unit 20.

在本實施例中,該圖形轉化單元20主要是將該特定字詞評分模組13輸出的評分轉化為圖形,主要轉化為雷達圖,另外,該圖形轉化單元20同樣能夠將該特定字詞評分模組13輸出的評分轉化為其他圖形進行同樣的特徵點識別比對以及面積比例差異比對,在本實施例中,該圖形轉化單元20將該字詞評分轉化為該遊戲雷達圖P2而誠如圖3所示,特別的是,該圖形轉化單元20能夠設定特定的評比數量,例如,在本實施例中,該圖形轉化單元20僅會取該字詞評分中分數最高的其中五種進行轉化,並將該字詞評分轉化成如圖3中所顯示的雷達圖,而轉化完的雷達圖即為該遊戲雷達圖P2。In this embodiment, the graphic conversion unit 20 mainly converts the score output by the specific word scoring module 13 into a graphic, which is mainly converted into a radar chart. In addition, the graphic conversion unit 20 can also score the specific word. The score output by the module 13 is converted into other graphics to perform the same feature point recognition comparison and area ratio difference comparison. In this embodiment, the graphics conversion unit 20 converts the word score into the game radar chart P2. As shown in FIG. 3, in particular, the graphic conversion unit 20 can set a specific rating number. For example, in this embodiment, the graphic conversion unit 20 will only take the five highest scores in the word score. Convert and convert the word score into the radar chart shown in Figure 3, and the converted radar chart is the game radar chart P2.

該遊戲雷達圖P2傳輸至該儲存單元30,以將該遊戲雷達圖P2及原輸入的遊戲名稱綁定,以在該儲存單元30內儲存複數種不同遊戲的遊戲雷達圖P2。The game radar chart P2 is transmitted to the storage unit 30 to bind the game radar chart P2 with the originally input game name, so as to store the game radar chart P2 of a plurality of different games in the storage unit 30.

一般要尋找遊戲的使用者能夠透過網際網路連接至該測試單元40,使用者能夠透過該註冊模組43輸入個人資料,或是以其他通用網站(例如:Google、Facebook)的帳號連接至該註冊模組43,以導入個人資料,再透過該測試單元40中的測試模組41提供使用者複數個問題進行回答,在本實施例中,該測試模組41能夠提供3、6、9個問題供使用者回答,而該測試模組41能夠提供的問題數量並不限於此,當使用者回答的數量越多,則能夠將使用者更精確的匹配到合適的遊戲,該測試單元40針對遊戲區分的『休閒、動作、冒險、恐怖…』等分類產生出複數種不同的問題,同樣地,也會針對字詞『開心、快樂、輕鬆、閒置、放置…』等產生複數種不同的問題,前述問題交叉提供給使用者回答,再將測驗結果傳輸至該測驗分析模組42,該測驗分析模組42根據使用者回答之問題而對『休閒、動作、冒險、恐怖…』等分類產生出該測驗評分,該測試單元40再將該測驗評分傳輸至該圖形轉化單元20,透過該圖形轉化單元20將該測驗評分轉化為該測驗雷達圖P1。Generally, users looking for games can connect to the test unit 40 through the Internet, and users can enter personal information through the registration module 43, or connect to the test unit with an account from other general websites (such as Google and Facebook). Register the module 43 to import personal data, and then provide the user with multiple questions to answer through the test module 41 in the test unit 40. In this embodiment, the test module 41 can provide 3, 6, 9 The question is for the user to answer, and the number of questions that the test module 41 can provide is not limited to this. The more the user answers, the more accurately the user can be matched to a suitable game. The test unit 40 is aimed at The classification of games such as "leisure, action, adventure, horror..." and so on produces multiple different problems. Similarly, there are also multiple different problems for the words "happy, happy, relaxed, idle, idle..." etc. , The aforementioned questions are cross-provided for the user to answer, and then the test results are transmitted to the test analysis module 42. The test analysis module 42 classifies "leisure, action, adventure, horror..." according to the questions answered by the user After the test score is obtained, the test unit 40 transmits the test score to the graph conversion unit 20, and the test score is converted into the test radar chart P1 through the graph conversion unit 20.

而使用者產生的該測驗雷達圖P1與儲存於該儲存單元30內的複數個遊戲雷達圖P2共同傳送到比對單元50中進行比對,該比對單元50先透過該面積比例差異模組51進行比對,而將該測驗雷達圖P1與其中一個該遊戲雷達圖P2疊合,以該測驗雷達圖P1為基礎,當疊合後的測驗雷達圖P1與遊戲雷達圖P2之間的面積差異比例大於30%,則綁定該遊戲雷達圖P2的遊戲名稱被排除,相反地,若疊合後的測驗雷達圖P1與遊戲雷達圖P2之間的面積差異比例小於30%,則該遊戲雷達圖P2進入該特徵點識別模組52進行第二次比對,但前述的30%僅為舉例,實際上能夠根據需求調整或改變,在該特徵點識別模組52中會先判斷該測驗雷達圖P1中的其中二個特徵點,以圖3中為例,測驗雷達圖P1的第1、2點位最接近極限值,而第4、5點位最遠離極限值,則該測驗雷達圖P1的特徵點即為『1、2點位相對接近極限值,同時4、5點位相對遠離極限值』,而該特徵點識別模組52在取遊戲雷達圖P2比對時,僅會判斷符合『1、2點位相對接近極限值,同時4、5點位相對遠離極限值』條件的遊戲雷達圖P2與測驗雷達圖P1為相同、相似、近似者,在篩選出相同、相似、近似的遊戲雷達圖P2後,該比對單元50將綁定了特定遊戲雷達圖P2的遊戲名稱顯示於該顯示單元60,令使用者能夠於該顯示單元60中直接得知最適性使用者的遊戲名稱。The test radar map P1 generated by the user and the plurality of game radar maps P2 stored in the storage unit 30 are sent to the comparison unit 50 for comparison, and the comparison unit 50 first passes through the area ratio difference module 51 to compare, and superimpose the test radar chart P1 with one of the game radar charts P2. Based on the test radar chart P1, the area between the test radar chart P1 and the game radar chart P2 after being superimposed If the difference ratio is greater than 30%, the game name bound to the game radar chart P2 is excluded. Conversely, if the area difference ratio between the superimposed test radar chart P1 and the game radar chart P2 is less than 30%, the game The radar chart P2 enters the feature point recognition module 52 for the second comparison, but the aforementioned 30% is only an example, and can actually be adjusted or changed according to needs. The feature point recognition module 52 will first determine the test Two of the characteristic points in the radar chart P1, take Figure 3 as an example, the first and second points of the test radar chart P1 are closest to the limit value, and the fourth and fifth points are the farthest away from the limit value, then the test radar The feature point of picture P1 is "1, 2 points are relatively close to the limit value, while 4 and 5 points are relatively far away from the limit value", and the feature point recognition module 52 only compares with the game radar chart P2 It is judged that the game radar chart P2 and the test radar chart P1 that meet the conditions of "1 and 2 are relatively close to the limit value, while the 4 and 5 points are relatively far away from the limit" are the same, similar, or similar. After the approximate game radar chart P2, the comparison unit 50 displays the game name bound to the specific game radar chart P2 on the display unit 60, so that the user can directly know the most suitable user’s status in the display unit 60 game name.

值得一提的是,該特徵點識別模組52取得特徵的方式為習知的技術,故在此不加以贅述,主要是將該遊戲雷達圖P2及該測驗雷達圖P1進行比對,加強表示差異點,或是加強表示出易於識別的特徵部位。It is worth mentioning that the feature point recognition module 52 obtains features in a conventional technology, so I won’t repeat them here. The main purpose is to compare the game radar chart P2 and the test radar chart P1 to enhance the representation. Difference points, or highlight the feature parts that are easy to identify.

最後,該圖形轉化單元20能夠定義特定數量的點位,在本實施例中,轉化的雷達圖僅具有5個點位,也就是指,該圖形轉化單元20只會取5個該特定字詞評分模組13所評出的5個分數最高之字詞,並作為1~5點位的分類;在比對的過程中,該比對單元50在只會比對1~5點位為完全相同分類的測驗雷達圖P1以及遊戲雷達圖P2,藉此提升分析的精準性。更佳的是,該圖形轉化單元20所能夠配置的點位數量並不限於5個,能夠根據設定調整而配置更多的點位,當配置越多的點位,即可提供更高的分析準確性。Finally, the graphic conversion unit 20 can define a specific number of points. In this embodiment, the converted radar chart has only 5 points, which means that the graphic conversion unit 20 will only take 5 of the specific words. The 5 words with the highest scores evaluated by the scoring module 13 are classified as 1~5 points; in the comparison process, the comparison unit 50 will only compare 1~5 points as complete The test radar chart P1 and the game radar chart P2 of the same category are used to improve the accuracy of the analysis. More preferably, the number of points that can be configured by the graphic conversion unit 20 is not limited to 5, and more points can be configured according to setting adjustments. When more points are configured, higher analysis can be provided. accuracy.

藉此,販賣遊戲的遊戲商能夠透過網際網路將所持有的遊戲登錄並轉化為遊戲雷達圖P2再儲存於該儲存單元30,而欲購買遊戲的使用者則能夠透過網際網路進行測試以產生測驗雷達圖P1,透過比對單元50將測驗雷達圖P1與儲存單元30內的遊戲雷達圖P2進行比對,進而選出最合適使用者的遊戲,以輸出遊戲適性匹配之結果。In this way, game companies that sell games can register their games through the Internet and convert them into a game radar chart P2 and then store them in the storage unit 30, while users who want to buy games can test them through the Internet. The test radar chart P1 is generated, and the test radar chart P1 is compared with the game radar chart P2 in the storage unit 30 through the comparison unit 50, and then the game of the most suitable user is selected to output the result of game suitability matching.

特別的是,販賣遊戲的遊戲商另外能夠透過網際網路,從該輸入模組11中輸入販賣地點以及是否提供教學…等項目,該些項目會與遊戲名稱綁定,並在最終的顯示單元60中與遊戲名稱一同被顯示。In particular, game companies that sell games can also use the Internet to enter the sales location and whether to provide teaching... and other items from the input module 11. These items will be bound to the game name and displayed in the final display unit. 60 is displayed together with the game name.

10:字詞分析單元 11:輸入模組 12:特定字詞檢核模組 13:特定字詞評分模組 14:評分輸出模組 20:圖形轉化單元 30:儲存單元 40:測試單元 41:測試模組 42:測驗分析模組 43:註冊模組 50:比對單元 51:面積比例差異模組 52:特徵點識別模組 60:顯示單元 P1:測驗雷達圖 P2:遊戲雷達圖 10: Word Analysis Unit 11: Input module 12: Specific word check module 13: Specific word scoring module 14: Score output module 20: Graphic conversion unit 30: storage unit 40: test unit 41: test module 42: Quiz Analysis Module 43: Register Module 50: Comparison unit 51: Area ratio difference module 52: Feature point recognition module 60: display unit P1: Test radar chart P2: Game Radar Chart

圖1為本發明於一較佳實施例中之結構圖; 圖2為本發明於一較佳實施例中字詞分析單元及比對單元的結構圖; 圖3為遊戲雷達圖及測驗雷達圖的比對示意圖。 Figure 1 is a structural diagram of the present invention in a preferred embodiment; 2 is a structural diagram of a word analysis unit and a comparison unit in a preferred embodiment of the present invention; Figure 3 is a schematic diagram of the comparison between the game radar chart and the quiz radar chart.

10:字詞分析單元 10: Word Analysis Unit

20:圖形轉化單元 20: Graphic conversion unit

30:儲存單元 30: storage unit

40:測試單元 40: test unit

41:測試模組 41: test module

42:測驗分析模組 42: Quiz Analysis Module

43:註冊模組 43: Register Module

50:比對單元 50: Comparison unit

60:顯示單元 60: display unit

Claims (3)

一種遊戲性質與購買者的適性匹配系統,包含:一字詞分析單元,具有一輸入模組、一特定字詞檢核模組、一特定字詞評分模組、及一評分輸出模組,該輸入模組供以讓使用者輸入一遊戲名稱以及由不特定的複數個字詞組成之一字串,該輸入模組將該字串傳輸至該特定字詞檢核模組,該特定字詞檢核模組將該字串中的指定字詞選出並傳輸至該特定字詞評分模組,該特定字詞評分模組針對該特定字詞檢核模組傳輸之特定字詞的數量中,選出特定字詞中數量最多的預定數量字詞並給予由特定字詞組成之一字詞評分;一圖形轉化單元,透過該評分輸出模組接收該字詞分析單元的該字詞評分,並將該字詞評分轉化為一遊戲雷達圖;一儲存單元,將該遊戲雷達圖與該遊戲名稱綁定並儲存;一測試單元,具有一測試模組及一測驗分析模組,該測驗模組提供由特定字詞產生之複數個問題供一使用者回答,且該測試模組將特定字詞產生之問題與該使用者回答之答案綁定並傳輸至該測驗分析模組,該測驗分析模組根據使用者回答之答案提供一測驗評分,並將該測驗評分與特定字詞綁定,並將該測驗評分傳輸至該圖形轉化單元,將該測驗評分轉化為一測驗雷達圖;一比對單元,與該圖形轉化單元資訊連接,並接收該遊戲雷達圖及該測驗雷達圖,該比對單元具有一面積比例差異模組及一特徵點識別模組,並將該遊戲雷達圖與該測驗雷達圖的影像疊合,透過該面積比例差異模組進行第一次比對,當該遊戲雷達圖及該測驗雷達圖的面積重合比例高於一預定值,再透過該特徵點識別模組進行第二次比對,該特徵點識別模組取出該遊戲雷達圖及該測 驗雷達圖的至少二個特徵點,比對該二個特徵點的字詞相同則將該遊戲名稱輸出至一顯示單元,該特定字詞評分模組及該測驗分析模組挑選的字詞數量與該圖形轉化單元設定之字詞數量相同。 An adaptive matching system for game properties and purchasers includes: a word analysis unit with an input module, a specific word checking module, a specific word scoring module, and a scoring output module. The input module allows the user to input a game name and a string of unspecified plural words. The input module transmits the string to the specific word checking module. The specific word The checking module selects the specified words in the string and transmits them to the specific word scoring module, and the specific word scoring module is based on the number of specific words transmitted by the specific word checking module, Select a predetermined number of words with the largest number of specific words and give a score to a word consisting of a specific word; a graphic conversion unit receives the word score of the word analysis unit through the score output module, and compares The word score is converted into a game radar chart; a storage unit binds the game radar chart to the game name and stores it; a test unit has a test module and a test analysis module, the test module provides A plurality of questions generated by a specific word are provided for a user to answer, and the test module binds the question generated by the specific word with the answer answered by the user and transmits it to the test analysis module, the test analysis module Provide a test score based on the answer answered by the user, bind the test score to a specific word, and transmit the test score to the graph conversion unit to convert the test score into a test radar chart; a comparison unit , Connect with the graphics conversion unit information, and receive the game radar chart and the test radar chart. The comparison unit has an area ratio difference module and a feature point recognition module, and combines the game radar chart with the test radar The images of the map are superimposed, and the area ratio difference module is used for the first comparison. When the area overlap ratio of the game radar chart and the test radar chart is higher than a predetermined value, then the feature point recognition module is used for the first comparison. After the second comparison, the feature point recognition module takes out the game radar chart and the measurement Test at least two feature points of the radar chart, compare the two feature points with the same words, output the game name to a display unit, the specific word scoring module and the number of words selected by the test analysis module Same as the number of words set by the graphic conversion unit. 如請求項1所述之遊戲性質與購買者的適性匹配系統,其中,該測試單元另具有一註冊模組,能夠通過網際網路輸入使用者的個人資訊,或是透過該註冊模組以第三方網站的帳號資料登入個人資訊。 The system for matching the nature of the game and the suitability of the purchaser as described in claim 1, wherein the test unit also has a registration module that can input the user’s personal information through the Internet, or use the registration module to The account information of the third party website is logged into the personal information. 如請求項1所述之遊戲性質與購買者的適性匹配系統,其中,該字詞分析單元的輸入模組能夠同時輸入遊戲販賣地址以及是否提供教學,遊戲販賣地址以及是否提供教學會同時綁定遊戲名稱,並在該顯示單元中與遊戲名稱一起顯示。 The system for matching the nature of the game and the suitability of the buyer as described in claim 1, wherein the input module of the word analysis unit can input the game sales address and whether to provide teaching at the same time, and the game sales address and whether to provide teaching will be bound at the same time The game name is displayed together with the game name in the display unit.
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Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN101340952A (en) * 2005-11-22 2009-01-07 科乐美数码娱乐株式会社 Game result evaluating method and device
CN102713908A (en) * 2009-11-19 2012-10-03 厦姆技术有限公司 Apparatus and method of adaptive questioning and recommending

Patent Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN101340952A (en) * 2005-11-22 2009-01-07 科乐美数码娱乐株式会社 Game result evaluating method and device
CN102713908A (en) * 2009-11-19 2012-10-03 厦姆技术有限公司 Apparatus and method of adaptive questioning and recommending

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