TWI716633B - Method for inwardly reducing coloring area of colored 3d object - Google Patents

Method for inwardly reducing coloring area of colored 3d object Download PDF

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TWI716633B
TWI716633B TW106129715A TW106129715A TWI716633B TW I716633 B TWI716633 B TW I716633B TW 106129715 A TW106129715 A TW 106129715A TW 106129715 A TW106129715 A TW 106129715A TW I716633 B TWI716633 B TW I716633B
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color
printing
shrinking
colored
nozzle
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TW106129715A
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TW201912387A (en
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謝欣達
黃郁庭
施可葳
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三緯國際立體列印科技股份有限公司
金寶電子工業股份有限公司
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Abstract

A method of inwardly reducing a coloring area of a colored 3D object is disclosed and including: importing a 3D object; performing a slicing process on the 3D object for generating multiple object printing-records and multiple color printing-records corresponding to multiple printing layers; performing an inwardly-reducing process on a color printing-record corresponding to a lowest need-to-be-colored printing layer for generating an inwardly-reduced color printing-record; storing the multiple object printing-records, the multiple color printing-records and the inwardly-reduced coloring printing-record. When performing printing, a 3D printer controls a 3D nozzle to print slicing objects of the printing layers according to the object printing-records, controls a 2D nozzle to color one of the slicing objects corresponding to the lowest need-to-be-colored printing layer according to the inwardly-reduced color printing-record, and controls the 2D nozzle to color the rest slicing objects corresponding to the color printing-records.

Description

彩色3D物件的著色區域內縮方法Method of shrinking colored area of colored 3D objects

本發明涉及一種彩色3D物件,尤其涉及一種彩色3D物件的著色區域內縮方法。The invention relates to a color 3D object, in particular to a method for shrinking a colored area of a color 3D object.

有鑑於3D列印技術的成熟,以及3D印表機的體積縮小與價格降低,近年來3D印表機實以極快的速度普及化。而 為了令列印完成的3D模型更容易被使用者所接受,部分廠商已研發出能夠列印彩色3D模型的3D印表機。In view of the maturity of 3D printing technology, as well as the reduction in size and price of 3D printers, 3D printers have become popularized at an extremely fast speed in recent years. In order to make the printed 3D model more acceptable to users, some manufacturers have developed 3D printers that can print color 3D models.

參閱圖1,為相關技術的3D列印機示意圖。圖1揭露了一種3D列印機1,具有列印平台11、3D噴頭12以及2D噴頭13,其中3D噴頭12及2D噴頭13共構於相同的控制桿14上,以受3D列印機1的共同控制。Refer to Figure 1, which is a schematic diagram of a related art 3D printer. Fig. 1 discloses a 3D printer 1 with a printing platform 11, a 3D nozzle 12, and a 2D nozzle 13, wherein the 3D nozzle 12 and the 2D nozzle 13 are co-constructed on the same control rod 14 to be affected by the 3D printer 1 Joint control.

3D噴頭12用以噴射成型材,以列印3D模型。2D噴頭13用以於3D模型上噴灑墨水,以對3D模型進行著色。藉此,3D列印機1可有效地列印上述彩色3D模型。The 3D nozzle 12 is used for injecting molding materials to print a 3D model. The 2D nozzle 13 is used for spraying ink on the 3D model to color the 3D model. In this way, the 3D printer 1 can effectively print the above-mentioned color 3D model.

參閱圖2A及圖2B,分別為相關技術的3D物件的第一層示意圖及第二層示意圖。視使用者所匯入的3D物件的內容而定,3D列印機1在列印彩色的3D模型2時,有時候需要對3D模型2的底面進行著色(指整個底面皆著色,而非僅在外輪廓進行著色)。Refer to FIG. 2A and FIG. 2B, which are the first layer schematic diagram and the second layer schematic diagram of the related art 3D object, respectively. Depending on the content of the 3D object imported by the user, when the 3D printer 1 prints the 3D model 2 in color, it sometimes needs to color the bottom surface of the 3D model 2 (meaning that the entire bottom surface is colored, not just Coloring on the outer contour).

3D列印機1在列印此類3D模型2時,會先控制3D噴頭12於列印平台11上噴射成型材,以列印3D模型2的切層物件第一層21,並且再控制2D噴頭12於切層物件第一層21上噴灑墨水,以對切層物件第一層21進行著色。待切層物件第一層21著色完成後,3D列印機1再控制3D噴頭12於著色後的切層物件第一層21上噴射成型材,以列印3D模型2的切層物件第二層22。When the 3D printer 1 prints such a 3D model 2, it will first control the 3D nozzle 12 to spray the molding material on the printing platform 11 to print the first layer 21 of the sliced object of the 3D model 2, and then control the 2D The spray head 12 sprays ink on the first layer 21 of the sliced object to color the first layer 21 of the sliced object. After the coloring of the first layer 21 of the layered object is completed, the 3D printer 1 controls the 3D nozzle 12 to spray the molding material on the first layer 21 of the colored layered object to print the second layered object of the 3D model 2. Layer 22.

如圖2B所示,由於切層物件第一層21上沾滿了墨水,而墨水會弱化成型材的黏著度,造成切層物件第一層21與切層物件第二層22間的黏著度下降,而有容易分離或翹曲的問題產生,導致3D模型2整體的結構弱化。As shown in FIG. 2B, since the first layer 21 of the sliced object is covered with ink, the ink will weaken the adhesion of the molding material, resulting in the adhesion between the first layer 21 of the sliced object and the second layer 22 of the sliced object Decrease, and the problem of easy separation or warping occurs, which leads to the weakening of the overall structure of the 3D model 2.

再者,3D列印機1是先於列印平台11上噴射成型材以列印切層物件第一層21後,再對切層物件第一層21進行著色,因此切層物件第一層21與列印平台11的黏著度相當地高。當3D模型列印完成而使用者要將3D模型從列印平台11上取下時,會發生切層物件第一層21附著在列印平台11上且與切層物件第二層22分離的現象。Furthermore, the 3D printer 1 first sprays the molding material on the printing platform 11 to print the first layer 21 of the sliced object, and then color the first layer 21 of the sliced object, so the first layer of the sliced object The adhesion between 21 and the printing platform 11 is quite high. When the 3D model is printed and the user wants to remove the 3D model from the printing platform 11, the first layer 21 of the sliced object is attached to the printing platform 11 and separated from the second layer 22 of the sliced object. phenomenon.

如上所述,如何提高彩色3D模型(尤其是底面需要著色的彩色3D模型)的結構強度,實為本技術領域極需克服的技術問題。As mentioned above, how to improve the structural strength of the color 3D model (especially the color 3D model whose bottom surface needs to be colored) is a technical problem that needs to be overcome in the technical field.

本發明提供一種彩色3D物件的著色區域內縮方法,可對3D模型的底面的著色區域進行內縮處理,藉由擴大底面的不上色區域以提高3D模型的黏著度。The present invention provides a method for shrinking the colored area of a color 3D object, which can shrink the colored area of the bottom surface of the 3D model, and increase the adhesion of the 3D model by expanding the uncolored area of the bottom surface.

於本發明的一實施例中,該彩色3D物件的著色區域內縮方法包括下列步驟:匯入一3D物件;對該3D物件進行一切層處理以產生多個列印層的多筆物件列印資訊及多筆顏色列印資訊;對最低需著色列印層的該顏色列印資訊執行一內縮處理以產生內縮後顏色列印資訊;儲存該多筆物件列印資訊、該多筆顏色列印資訊及該內縮後顏色列印資訊。一3D列印機於列印時,依據該多筆物件列印資訊控制一3D噴頭列印各個列印層的切層物件,依據該內縮後顏色列印資訊控制一2D噴頭對最低需著色列印層的該切層物件進行著色,並依據該多筆顏色列印資訊控制該2D噴頭對其他列印層的該切層物件進行著色。In an embodiment of the present invention, the method for shrinking the colored area of the color 3D object includes the following steps: importing a 3D object; performing all layer processing on the 3D object to generate multiple printing layers of multi-stroke object printing Information and multi-color print information; perform an indentation process on the color print information of the minimum coloring print layer to generate indented color print information; store the multi-object print information and the multi-color print information Print information and print information in the indented color. When printing, a 3D printer controls a 3D print head to print the sliced objects of each print layer according to the multiple object print information, and controls a 2D print head to color the minimum required color according to the indented color print information The sliced object of the printing layer is colored, and the 2D nozzle is controlled to color the sliced object of other printing layers according to the multi-color printing information.

本發明的各個實施例可應用於底面需要進行著色的3D模型。具體地,本發明藉由對3D模型的底面的著色區域進行內縮處理,可擴大底面的不上色區域,並藉由擴大不上色區域來提高多個切層物件間的黏著度,進而提高3D模型整體的結構強度。The various embodiments of the present invention can be applied to a 3D model whose bottom surface needs to be colored. Specifically, the present invention expands the uncolored area of the bottom surface by shrinking the colored area of the bottom surface of the 3D model, and increases the adhesion between multiple sliced objects by expanding the uncolored area, and then Improve the overall structural strength of the 3D model.

茲就本發明之一較佳實施例,配合圖式,詳細說明如後。For a preferred embodiment of the present invention, with the drawings, the detailed description is as follows.

如前文所述,本發明的各個實施例的主要目的在於,當一個3D模型的底面需要著色時,先對底面的顏色列印資訊進行內縮處理,以藉由擴大底面物件的不上色區域來提高底面物件的黏著度,進而提高3D模型整體的結構強度。As mentioned above, the main purpose of the various embodiments of the present invention is that when the bottom surface of a 3D model needs to be colored, the color printing information of the bottom surface is first contracted to expand the uncolored area of the bottom surface object To improve the adhesion of the bottom object, and then improve the overall structural strength of the 3D model.

參閱圖3A,為本發明的一具體實施例的內縮流程圖。圖3A揭露了本發明的一種著色區域內縮方法(下面簡稱為內縮方法),主要應用於如圖1所示的3D列印機1,但不加以限定。Refer to FIG. 3A, which is an indented flowchart of a specific embodiment of the present invention. FIG. 3A discloses a method of shrinking colored areas (hereinafter referred to as shrinking method) of the present invention, which is mainly applied to the 3D printer 1 shown in FIG. 1, but is not limited.

於一實施例中,所述3D列印機1具有列印平台11、用以在列印平台11上噴射成型材以列印3D模型的3D噴頭12、以及用以在3D模型上噴灑墨水以對3D模型進行著色的2D噴頭13。本實施例中,3D噴頭12主要採用具有透光性的成型材(例如為完全透明的成型材或半透明的成型材),並且本發明的內縮方法主要是應用於熔融沉積成型(Fused Deposition Modeling, FDM)式3D列印機,但並不以此為限。In one embodiment, the 3D printer 1 has a printing platform 11, a 3D nozzle 12 for spraying molding materials on the printing platform 11 to print a 3D model, and a 3D nozzle 12 for spraying ink on the 3D model A 2D spray head 13 for coloring a 3D model. In this embodiment, the 3D nozzle 12 mainly adopts a translucent molding material (for example, a completely transparent molding material or a translucent molding material), and the shrinking method of the present invention is mainly applied to Fused Deposition Molding (Fused Deposition Molding). Modeling, FDM) type 3D printer, but not limited to this.

如圖3A所示,要採用本發明的內縮方法,首先由外部電腦(圖未標示)或所述3D列印機1的處理器匯入一個3D物件(步驟S10),以令處理器對3D物件進行處理。具體地,所述3D物件指的是尚未列印的虛擬3D物件,並且儲存於一個3D檔案中(例如副檔名是.stl、.obj、.ply等的3D檔案)。所述處理器於輸入並開啟所述3D檔案後,匯入所述3D物件。As shown in FIG. 3A, to adopt the shrinking method of the present invention, first, an external computer (not shown) or the processor of the 3D printer 1 imports a 3D object (step S10), so that the processor can 3D objects are processed. Specifically, the 3D object refers to a virtual 3D object that has not yet been printed, and is stored in a 3D file (for example, a 3D file with an extension of .stl, .obj, .ply, etc.). The processor imports the 3D object after inputting and opening the 3D file.

上述3D檔案為本技術領域的常用格式,於此不再贅述。The above-mentioned 3D file is a common format in the technical field, and will not be repeated here.

接著,所述處理器對匯入的3D物件進行切層處理,以產生多個列印層的多筆物件列印資訊及多筆顏色列印資訊(步驟S12)。本實施例中,多筆物件列印資訊分別對應各個列印層的切層物件的列印路徑,多筆顏色列印資訊分別對應各個列印層的切層物件的著色內容及/或著色路徑。Then, the processor slices the imported 3D object to generate multiple object printing information and multiple color printing information of multiple printing layers (step S12). In this embodiment, multiple pieces of object printing information correspond to the printing paths of the sliced objects of each printing layer, and multiple color printing information correspond to the coloring content and/or coloring paths of the sliced objects of each printing layer. .

值得一提的是,每一個列印層都需要以成型材來列印切層物件,因此所述切層處理會分別為每一個列印層皆產生對應的一筆物件列印資訊(例如所述切層處理將所述3D物件切割成100個列印層,則會同時產生100筆物件列印資訊)。然而,並非每一個列印層的切層物件皆需著色,所述切層處理只有在一個列印層的切層物件需要著色時,才會為該列印層產生對應的一筆顏色列印資訊,因此所述多筆顏色列印資訊的數量小於或等於所述多個列印層的數量。It is worth mentioning that each printing layer needs to use molding materials to print the sliced objects, so the slice processing will generate a corresponding piece of object printing information for each printing layer (for example, the The layer slicing process cuts the 3D object into 100 printing layers, which will generate 100 object printing information at the same time). However, not every sliced object of a printing layer needs to be colored. The slice processing only generates a corresponding color print information for the printing layer when the sliced object of a printing layer needs to be colored. Therefore, the quantity of the multiple color printing information is less than or equal to the quantity of the multiple printing layers.

請同時參閱圖4A,為本發明的一具體實施例的3D物件的第一層示意圖。本發明的主要目的在於,當一個3D物件的底面需要著色時(即,最低需著色列印層的切層物件3的外輪廓及內部結構皆需噴灑墨水),處理器可對該列印層所對應的顏色列印資訊進行內縮處理以擴大所述切層物件3上的不上色區域,藉此提高所述切層物件3與相鄰的其他切層物件的黏著度。Please also refer to FIG. 4A, which is a schematic diagram of the first layer of a 3D object according to a specific embodiment of the present invention. The main purpose of the present invention is that when the bottom surface of a 3D object needs to be colored (that is, the outer contour and internal structure of the cut layer object 3 that needs to be colored at least the printing layer need to be sprayed with ink), the processor can spray ink on the printing layer The corresponding color printing information is shrunk to enlarge the uncolored area on the sliced object 3, thereby improving the adhesion of the sliced object 3 to other adjacent sliced objects.

回到圖3A,所述處理器於所述切層處理執行完畢後,進一步取得多個列印層中的最低需著色列印層的顏色列印資訊(步驟S14),並且對所述最低需著色列印層的顏色列印資訊執行內縮處理,以產生一筆內縮後顏色列印資訊(步驟S16)。Returning to FIG. 3A, the processor further obtains the color printing information of the minimum color printing layer among the multiple printing layers after the layer cutting process is completed (step S14), and responds to the minimum color printing layer The color printing information of the colored printing layer performs shrinking processing to generate one stroke of shrinking color printing information (step S16).

如前文所述,並非每一個列印層的切層物件皆需著色,也就是說並非每一個列印層都具有對應的顏色列印資訊。於上述步驟S14中,處理器主要是由多筆顏色列印資訊中,取得所有列印層中需要著色且層數最低的顏色列印資訊(即,最接近3D模型的底面的顏色列印資訊)。換句話說,於上述步驟S14中,處理器主要是取得切層處理所產生的第一筆顏色列印資訊。As mentioned above, not every layered object of a printing layer needs to be colored, that is, not every printing layer has corresponding color printing information. In the above step S14, the processor mainly obtains the color printing information of all printing layers that needs to be colored and the lowest number of layers (that is, the color printing information closest to the bottom surface of the 3D model) from the multi-color printing information. ). In other words, in the above step S14, the processor mainly obtains the first color printing information generated by the slice processing.

請同時參閱圖4B,為本發明的一具體實施例的3D物件的內縮後第一層示意圖。如圖4B所示,於上述步驟S16後,處理器即產生內縮後顏色列印資訊。若處理器依據內縮後顏色列印資訊對相同列印層的切層物件4進行著色,則著色後的切層物件4的顏色部分42的外輪廓將與物件部分41的外輪廓間產生一個內縮量S的距離。藉此,切層物件4可保留較大的不上色區域(所述不上色區域的大小對應至內縮量S的大小),進而提高切層物件4與其他切層物件間的黏著度。Please refer to FIG. 4B at the same time, which is a schematic diagram of the first layer of the 3D object after being retracted in a specific embodiment of the present invention. As shown in FIG. 4B, after the above step S16, the processor generates the indented color printing information. If the processor colors the sliced object 4 of the same printing layer according to the color printing information after shrinking, the outer contour of the color portion 42 of the colored sliced object 4 will be a gap between the outer contour of the object portion 41 The distance of the shrinkage S. In this way, the sliced object 4 can retain a larger uncolored area (the size of the uncolored area corresponds to the size of the shrinkage S), thereby improving the adhesion between the sliced object 4 and other sliced objects .

於另一實施例中,處理器在產生所述內縮後顏色列印資訊時,可同時於所述不上色區域中添加黏著劑資訊。藉此,若處理器依據內縮後顏色列印資訊對相同列印層的切層物件4進行著色,可進一步藉由塗佈在所述不上色區域的黏著劑來進一步加強切層物件4與相鄰的其他切層物件間的黏著度。In another embodiment, when the processor generates the indented color printing information, it can add adhesive information to the uncolored area at the same time. In this way, if the processor colors the sliced object 4 of the same printing layer according to the color printing information after shrinking, the sliced object 4 can be further strengthened by the adhesive applied on the uncolored area. Adhesion to other adjacent sliced objects.

值得一提的是,於步驟S16中,處理器可進一步確認所述最低需著色列印層的顏色列印資訊的內容,以判斷是否需要執行內縮處理。如前文所述,本發明的主要目的在於提高3D模型整體的結構強度,因此只要3D模型的底面的切層物件具有足夠的黏著度,處理器可不必對所述最低需著色列印層的顏色列印資訊執行上述內縮處理。It is worth mentioning that in step S16, the processor may further confirm the content of the color printing information of the minimum color printing layer to determine whether the shrinking process needs to be performed. As mentioned above, the main purpose of the present invention is to improve the overall structural strength of the 3D model. Therefore, as long as the layered objects on the bottom surface of the 3D model have sufficient adhesion, the processor does not need to color the color of the minimum printing layer. The print information performs the above-mentioned indentation processing.

具體地,於步驟S16中,處理器可判斷所述最低需著色列印層的顏色列印資訊是否如圖4A的切層物件3所示,以墨水將整個切層物件3填滿,或者墨水量是否超過整個切層物件3的一定比例。並且,處理器於判斷所述顏色列印資訊的內容達到預設定的內縮標準時(例如著色區域超過整個切層物件3的面積的80%),再執行所述內縮處理以產生所述內縮後顏色列印資訊。藉此,可有效提高3D列印機1所列印的3D模型的品質。Specifically, in step S16, the processor can determine whether the color printing information of the minimum coloring printing layer is as shown in the sliced object 3 in FIG. 4A, and fill the entire sliced object 3 with ink, or ink Whether the amount exceeds a certain proportion of the entire sliced object 3. In addition, when the processor determines that the content of the color printing information meets the preset shrinking standard (for example, the colored area exceeds 80% of the area of the entire sliced object 3), it performs the shrinking process to generate the shrinking Print information in the indented color. In this way, the quality of the 3D model printed by the 3D printer 1 can be effectively improved.

值得一提的是,於本實施例中,處理器僅對最低需著色列印層的顏色列印資訊執行所述內縮處理並產生內縮後顏色列印資訊,而不對其他列印層的顏色列印資訊執行所述內縮處理。具體而言,為了令使用者可藉由仰視角度看到列印完成的3D模型的底面的顏色,所述3D模型需對最低需著色列印層的切層物件的外輪廓及內部結構皆進行著色(例如圖4A所示的切層物件3)。至於其他列印層的切層物件,則只需對外輪廓進行著色即可(即,內部結構具有大量的不上色區域)。因此,即使不對其他列印層的顏色列印資訊執行所述內縮處理,亦不會對3D模型的結構強度所有危害。It is worth mentioning that, in this embodiment, the processor only performs the shrinking process on the color printing information of the lowest printing layer that needs to be colored, and generates the shrinking color printing information, and does not perform the color printing information on other printing layers. The color printing information executes the shrinking process. Specifically, in order for the user to see the color of the bottom surface of the printed 3D model from the bottom angle, the 3D model needs to be the outer contour and internal structure of the sliced object that needs to be colored at the minimum printing layer. Color (for example, the sliced object 3 shown in Figure 4A). As for the sliced objects of other printing layers, only the outer contours need to be colored (that is, the internal structure has a large number of uncolored areas). Therefore, even if the shrinking process is not performed on the color printing information of other printing layers, it will not harm the structural strength of the 3D model.

步驟S16後,處理器儲存所述切層處理產生的多筆物件列印資訊、多筆顏色列印資訊及所述內縮處理產生的內縮後顏色列印資訊(步驟S18)。步驟S18後,處理器即可將所述多筆物件列印資訊、多筆顏色列印資訊及內縮後顏色列印資訊匯入圖1所示的3D列印機1,以令3D列印機1列印所述3D物件所對應的實體3D模型。After step S16, the processor stores the multiple object printing information generated by the slice processing, multiple color printing information, and the indented color printing information generated by the shrinking processing (step S18). After step S18, the processor can import the multi-object printing information, multi-color printing information, and indented color printing information into the 3D printer 1 shown in Fig. 1 to enable 3D printing The machine 1 prints the physical 3D model corresponding to the 3D object.

參閱圖3B,為本發明的一具體實施例的列印流程圖。於進行列印時,3D列印機1依序取得多個列印層中的一個列印層(例如最低的第一列印層)的物件列印資訊,並且依據所述第一列印層的物列印資訊控制3D噴頭12於列印平台11上噴射成型材,以列印第一列印層所對應的切層物件(步驟S20)。Refer to FIG. 3B, which is a printing flowchart of a specific embodiment of the present invention. During printing, the 3D printer 1 sequentially obtains the object printing information of a printing layer (for example, the lowest first printing layer) among the plurality of printing layers, and according to the first printing layer The object printing information controls the 3D nozzle 12 to inject the molding material on the printing platform 11 to print the sliced object corresponding to the first printing layer (step S20).

接著,3D列印機1判斷所述第一列印層的切層物件是否需要著色(步驟S22)。於一實施例中,3D列印機1判斷目前列印的列印層(如第一列印層)是否具有對應的內縮後顏色列印資訊。若目前列印的列印層不具有對應的內縮後顏色列印資訊,則3D列印機1判斷所述切層物件不需著色。於此情況下,3D列印機1返回步驟S20並取得下一個列印層(例如第二列印層)的物件列印資訊,並且依據第二列印層的物列印資訊再次執行步驟S20。藉此,3D列印機1控制3D噴頭12於已列印完成的切層物件上噴射成型材,以列印第二列印層所對應的切層物件。Next, the 3D printer 1 determines whether the sliced object of the first printing layer needs to be colored (step S22). In one embodiment, the 3D printer 1 determines whether the currently printed printing layer (such as the first printing layer) has corresponding indented color printing information. If the currently printed printing layer does not have the corresponding indented color printing information, the 3D printer 1 determines that the layered object does not need to be colored. In this case, the 3D printer 1 returns to step S20 and obtains the object printing information of the next printing layer (for example, the second printing layer), and performs step S20 again according to the object printing information of the second printing layer . In this way, the 3D printer 1 controls the 3D nozzle 12 to inject the molding material on the printed layered object to print the layered object corresponding to the second printing layer.

值得一提的是,3D物件的每一個列印層的厚度皆很薄(例如0.2mm),只要所選用的成型材具有較佳的透光性,即使3D物件於第三列印層、第四列印層才對切層物件的內部結構進行著色,其顏色仍可被視為是3D模型的底面的顏色。因此,所述內縮後顏色列印資訊並不一定對應至3D物件中最低的列印層(如第一列印層)。It is worth mentioning that the thickness of each printing layer of the 3D object is very thin (for example, 0.2mm), as long as the selected molding material has better light transmittance, even if the 3D object is on the third printing layer, The four printing layers color the internal structure of the sliced object, and its color can still be regarded as the color of the bottom surface of the 3D model. Therefore, the indented color printing information does not necessarily correspond to the lowest printing layer (such as the first printing layer) in the 3D object.

若目前列印的列印層具有對應的內縮後顏色列印資訊,則3D列印機1依據所述列印層對應的內縮後顏色列印資訊控制2D噴頭13於所述切層物件上噴灑墨水,以對切層物件進行著色(步驟S24)。If the currently printed print layer has the corresponding indented color print information, the 3D printer 1 controls the 2D nozzle 13 on the layered object according to the indented color print information corresponding to the print layer Ink is sprayed on to color the sliced object (step S24).

接著,於上述列印層(例如第一列印層)的切層物件列印且著色完成後,3D列印機1取得下一個列印層(例如第二列印層)的物件列印資訊,並依據第二列印層的物件列印資訊控制3D噴頭12噴射成型材,以列印第二列印層的切層物件(步驟S26)。Then, after the sliced object of the printing layer (such as the first printing layer) is printed and colored, the 3D printer 1 obtains the object printing information of the next printing layer (such as the second printing layer) , And control the 3D nozzle 12 to eject the molding material according to the object printing information of the second printing layer to print the sliced object of the second printing layer (step S26).

於所述第二列印層的切層物件列印完成後,3D列印機1進一步判斷所述切層物件是否需要著色(步驟S28)。若所述切層物件不需著色,則3D列印機1返回步驟S26並取得下一個列印層(例如第三列印層)的物件列印資訊,並且依據第三列印層的物件列印資訊再次執行步驟S26,以列印第三列印層所對應的切層物件。After the layered object of the second printing layer is printed, the 3D printer 1 further determines whether the layered object needs to be colored (step S28). If the sliced object does not need to be colored, the 3D printer 1 returns to step S26 and obtains the object printing information of the next printing layer (for example, the third printing layer), and lists the objects according to the third printing layer To print the information, step S26 is executed again to print the sliced object corresponding to the third printing layer.

反之,若所述切層物件是否需要著色,則3D列印機1取得所述列印層(如第二列印層)所對應的顏色列印資訊,並依據所述顏色列印資訊控制2D噴頭13噴灑墨水,以對列印完成的切層物件進行著色(步驟S30)。On the contrary, if the sliced object needs to be colored, the 3D printer 1 obtains the color printing information corresponding to the printing layer (such as the second printing layer), and controls the 2D according to the color printing information The nozzle 13 sprays ink to color the printed sliced object (step S30).

步驟S30後,3D列印機1判斷所述3D物件所對應的3D模型是否列印完成(步驟S32),即,判斷目前的列印層是否為3D物件的最後一個列印層。After step S30, the 3D printer 1 determines whether the 3D model corresponding to the 3D object has been printed (step S32), that is, it determines whether the current printing layer is the last printing layer of the 3D object.

若3D模型尚未列印完成(即,目前的列印層並非3D物件的最後一個列印層),則3D列印機1返回步驟S26並取得下一個列印層(例如第三列印層)的物件列印資訊,並且依據第三列印層的物件列印資訊再次執行步驟S26至步驟S30,直到3D物件的所有列印層皆列印且著色完成為止。If the 3D model has not been printed yet (that is, the current printing layer is not the last printing layer of the 3D object), the 3D printer 1 returns to step S26 and obtains the next printing layer (for example, the third printing layer) According to the object printing information of the third printing layer, step S26 to step S30 are executed again according to the object printing information of the third printing layer, until all the printing layers of the 3D object are printed and the coloring is completed.

請同時參閱圖5,為本發明的一具體實施例的切層物件堆疊示意圖。如圖5所示,由於3D列印機1是依據內縮後顏色列印資訊列印3D物件的最低層(例如第一列印層)的切層物件4的顏色部分42,因此切層物件4的物件部分41具有較大的不上色區域(該不上色區域沒有沾到墨水,而可保有成型材原始的黏著力)。Please refer to FIG. 5 at the same time, which is a schematic diagram of stacking sliced objects according to a specific embodiment of the present invention. As shown in FIG. 5, since the 3D printer 1 prints the color portion 42 of the layered object 4 of the lowest layer (for example, the first printing layer) of the 3D object according to the indented color printing information, the layered object The object part 41 of 4 has a larger non-coloring area (the non-coloring area is not stained with ink, but can retain the original adhesion of the molding material).

如此一來,當3D列印機1於第一列印層的切層物件4上列印第二列印層的切層物件5時,可以得到較佳的黏著度,不會因為3D列印機1對切層物件4的內部結構部分進行著色而降低了相鄰的兩個切層物件4、5的黏著度。藉此,當3D模型列印完成且使用者要將3D模型由列印平台11上取下時,不會發生兩個切層物件4、5分離而損壞3D模型的現象。In this way, when the 3D printer 1 prints the sliced object 5 of the second printing layer on the sliced object 4 of the first printing layer, a better adhesion can be obtained, which is not caused by 3D printing. The machine 1 colorizes the internal structure of the sliced object 4 to reduce the adhesion of the two adjacent sliced objects 4, 5. Thereby, when the 3D model is printed and the user wants to remove the 3D model from the printing platform 11, the two sliced objects 4 and 5 will not be separated and damage the 3D model.

於圖5的實施例中,3D列印機1是依據內縮後顏色列印資訊控制2D噴頭13對切層物件4進行著色以型成顏色部分42,因此切層物件4的顏色部分42可能沒有涵蓋切層物件4的物件部分41的外輪廓。然而,切層物件4的厚度實相當地薄,雖然切層物件4的外輪廓沒有上色(目的在於提高切層物件4與相鄰的切層物件5間的黏著度),但只要其他切層物件的外輪廓皆有著色,即不會對3D模型的整體外觀造成影響。In the embodiment of FIG. 5, the 3D printer 1 controls the 2D nozzle 13 to color the sliced object 4 according to the indented color printing information to form the color portion 42, so the color portion 42 of the sliced object 4 may be The outer contour of the object part 41 of the sliced object 4 is not covered. However, the thickness of the sliced object 4 is quite thin, although the outer contour of the sliced object 4 is not colored (the purpose is to improve the adhesion between the sliced object 4 and the adjacent sliced object 5), but only other slices The outer contours of the layer objects are all colored, that is, it will not affect the overall appearance of the 3D model.

續請參閱圖6及圖7,其中圖6為本發明的另一具體實施例的內縮流程圖,圖7為本發明的一具體實施例的內縮方向判斷示意圖。圖6用以對圖3A流程圖的步驟S16做進一步的解釋,以說明處理器如何對最低需著色列印層的顏色列印資訊執行所述內縮處理。Please continue to refer to FIGS. 6 and 7, where FIG. 6 is a flow chart of shrinking in another specific embodiment of the present invention, and FIG. 7 is a schematic diagram of judging the direction of shrinking in a specific embodiment of the present invention. FIG. 6 is used to further explain step S16 of the flowchart of FIG. 3A to illustrate how the processor performs the shrinking process on the color printing information of the minimum color printing layer.

於前述圖3A的步驟S14後,處理器取得了3D物件的多個列印層中的最低需著色列印層的顏色列印資訊(對應圖7所示的顏色部分42),並且,處理器進一步對取得的顏色列印資訊進行分析,以獲得構成所述顏色列印資訊的多個水平三角面(步驟S160)。本實施例中的水平三角面,指平行於列印平台11(即,平行於X-Y平面)的三角面。After the step S14 in FIG. 3A, the processor obtains the color printing information of the lowest color printing layer among the multiple printing layers of the 3D object (corresponding to the color part 42 shown in FIG. 7), and the processor The obtained color printing information is further analyzed to obtain a plurality of horizontal triangles constituting the color printing information (step S160). The horizontal triangular surface in this embodiment refers to the triangular surface parallel to the printing platform 11 (ie, parallel to the X-Y plane).

於圖7的實施例中,是以第一水平三角面421及第二水平三角面422構成所述顏色部分42為例,舉例說明,但所述顏色部分42可能由為數眾多的水平三角面所構成,其數量不以兩個為限。In the embodiment of FIG. 7, the color portion 42 formed by the first horizontal triangular surface 421 and the second horizontal triangular surface 422 is taken as an example. However, the color portion 42 may be formed by a large number of horizontal triangular surfaces. The number is not limited to two.

於步驟S160中,處理器是取得所述顏色列印資訊中的多個三角面,並將面法向量n朝下的三角面做為上述的水平三角面。更具體地,處理器判斷多個三角面的面法向量n與一Z軸向量(例如為(0,0,1))間的夾角,並且於所述夾角等於或趨近於0度時(即,面法向量n與Z軸向量平行),視為面法向量n朝下。一般來說,最低需著色列印層的顏色列印資訊中所包含的多個三角面,皆為面法向量n朝下的水平三角面,但不以此為限。In step S160, the processor obtains a plurality of triangular faces in the color printing information, and uses the triangular face with the face normal vector n facing downward as the aforementioned horizontal triangular face. More specifically, the processor determines the angle between the normal vector n of the multiple triangle faces and a Z-axis vector (for example, (0,0,1)), and when the angle is equal to or approaching 0 degrees (That is, the surface normal vector n is parallel to the Z-axis vector), and the surface normal vector n is regarded as facing downward. Generally speaking, the multiple triangular faces included in the color printing information of the minimum color printing layer are all horizontal triangular faces with the face normal vector n facing downwards, but it is not limited to this.

步驟S160後,處理器分別取得多個水平三角面的多個邊的方向(步驟S162),並且再依據多個邊的方向判斷所述內縮處理的一個內縮方向(步驟S164)。After step S160, the processor obtains the directions of the multiple sides of the multiple horizontal triangular faces (step S162), and then determines a shrinking direction of the shrinking process according to the directions of the multiple sides (step S164).

於一實施例中,處理器是經過設定,將人類右手大姆指朝向水平三角面的面法向量n的方向(於本實施例中即為朝下),並以右手的四指的握拳方向做為水平三角面的多個邊的方向(稱之為右手定則)。於另一實施例中,設計師於繪製3D物件時,可直接遵循上述右手定則來對水平三角面的多個頂點進行編號。於此情況下,處理器不需另外判斷水平三角面的多個邊的方向。In one embodiment, the processor is set to point the thumb of the human right hand toward the direction of the normal vector n of the horizontal triangle (in this embodiment, it is downward), and use the four fingers of the right hand to make a fist. The direction of multiple sides as a horizontal triangle (called the right-hand rule). In another embodiment, when drawing a 3D object, a designer can directly follow the above right-hand rule to number the multiple vertices of the horizontal triangle. In this case, the processor does not need to separately determine the directions of multiple sides of the horizontal triangle.

如圖7所示,第一水平三角面421是由第一頂點4211、第二頂點4212及第三頂點4213構成。第一水平三角面421的面法向量n朝下,因此其多個邊的方向為順時針方向。第二水平三角面422是由第一頂點4221、第二頂點4222及第三頂點4223構成。第二水平三角面422的面法向量n朝下,因此其多個邊的方向同樣為順時針方向。As shown in FIG. 7, the first horizontal triangular surface 421 is composed of a first vertex 4211, a second vertex 4212 and a third vertex 4213. The surface normal vector n of the first horizontal triangular surface 421 faces downward, so the directions of its multiple sides are clockwise. The second horizontal triangular surface 422 is composed of a first vertex 4221, a second vertex 4222, and a third vertex 4223. The surface normal vector n of the second horizontal triangular surface 422 faces downward, so the directions of its multiple sides are also clockwise.

本實施例中,處理器是將各個水平三角面421、422的多個邊的右側垂直方向做為所述內縮方向。換句話說,處理器是將各個邊由3D物件的外輪廓朝向3D物件的內部結構的方向做為所述內縮方向。In this embodiment, the processor uses the right vertical direction of the multiple sides of the horizontal triangular faces 421 and 422 as the retracting direction. In other words, the processor uses the direction of each side from the outer contour of the 3D object toward the internal structure of the 3D object as the retracting direction.

回到圖6。步驟S164後,處理器由各個水平三角面421、422的多個邊中取得需要執行所述內縮處理的外輪廓(步驟S166),並且,再依據所述內縮方向及預設定的內縮量對多個外輪廓執行所述內縮處理(步驟S168),藉此產生所述內縮後顏色列印資訊。Go back to Figure 6. After step S164, the processor obtains the outer contour that needs to perform the shrinking process from the multiple sides of each horizontal triangle 421, 422 (step S166), and then according to the shrinking direction and preset shrinking The indentation process is performed on a plurality of outer contours (step S168), thereby generating the indented color printing information.

具體地,於步驟S166中,處理器是判斷一個水平三角面(例如第一水平三角面421)的任一邊是否與相鄰的另一個水平三角面(例如第二水平三角面422)的任一邊相同,當判斷為相同時(即,所述邊為兩個水平三角面421、422共用)認定所述邊不是所述列印層的外輪廓,而當判斷為不相同時認定所述邊屬於需要執行內縮處理的外輪廓。Specifically, in step S166, the processor determines whether any side of a horizontal triangular surface (for example, the first horizontal triangular surface 421) is adjacent to any side of another horizontal triangular surface (for example, the second horizontal triangular surface 422). Same, when it is judged to be the same (that is, the side is shared by two horizontal triangular faces 421, 422), it is deemed that the side is not the outer contour of the printing layer, and when it is judged to be different, it is deemed that the side belongs to The outer contour that needs to be indented.

如圖7所示,由第一水平三角面421的第一頂點4211及第三頂點4213構成的邊,與由第二水平三角面422的第三頂點4223及第一頂點4221構成的邊相同,因此處理器認定所述邊為第一水平三角面421及第二水平三角面422所共用,屬於所述列印層的內部結構而不屬於外輪廓。於此情況下,處理器不對所述邊執行內縮處理。As shown in FIG. 7, the edge formed by the first vertex 4211 and the third vertex 4213 of the first horizontal triangular surface 421 is the same as the edge formed by the third vertex 4223 and the first vertex 4221 of the second horizontal triangular surface 422. Therefore, the processor determines that the edge is shared by the first horizontal triangular surface 421 and the second horizontal triangular surface 422, and belongs to the internal structure of the printing layer rather than the outer contour. In this case, the processor does not perform shrinking processing on the edges.

反之,由第一頂點4211及第二頂點4212構成的邊、由第二頂點4212及第三頂點4213構成的邊、由第一頂點4221及第二頂點4222構成的邊、以及由第二頂點4222及第三頂點4223構成的邊,並沒有與相鄰的其他水平三角面的邊相同,因此處理器認定上述多個邊屬於所述列印層的外輪廓。於此情況下,處理器會對上述多個邊執行內縮處理。Conversely, the edge formed by the first vertex 4211 and the second vertex 4212, the edge formed by the second vertex 4212 and the third vertex 4213, the edge formed by the first vertex 4221 and the second vertex 4222, and the edge formed by the second vertex 4222 The edges formed by the third vertex 4223 and the third vertex 4223 are not the same as the edges of other adjacent horizontal triangular faces. Therefore, the processor determines that the above multiple edges belong to the outer contour of the printing layer. In this case, the processor performs shrinking processing on the multiple edges.

於另一實施例中,處理器亦可判斷一個水平三角面(例如第一水平三角面421)的任兩個相鄰頂點是否與相鄰的另一個水平三角面(例如第二水平三角面422)的任兩個相鄰頂點相同,於判斷為相同時(即,所述兩個相鄰頂點為兩個水平三角面421、422共用)認定所述兩個相鄰頂點所構成的邊不屬於所述列印層的外輪廓,而當判斷為不相同時認定所述兩個相鄰頂點所構成的邊屬於需要執行內縮處理的外輪廓。In another embodiment, the processor may also determine whether any two adjacent vertices of a horizontal triangular surface (such as the first horizontal triangular surface 421) are connected to another adjacent horizontal triangular surface (such as the second horizontal triangular surface 422). ) Any two adjacent vertices are the same, when it is judged to be the same (that is, the two adjacent vertices are shared by the two horizontal triangular faces 421 and 422), it is determined that the edge formed by the two adjacent vertices does not belong to When the outer contour of the printing layer is judged to be different, it is determined that the edge formed by the two adjacent vertices belongs to the outer contour that needs to be indented.

舉例來說,處理器可將第一水平三角面421的任兩個相鄰頂點匯入一個固定函數中,並經由函數計算得到第一數值,再將第二水平三角面422的任兩個相鄰頂點匯入相同函數中,並經由函數計算得到第二數值。若第一數值相等於第二數值,處理器可判斷所匯入的兩個頂點為兩個平水平三角面421、422共用的頂點,因此認定所述兩個相鄰頂點所構成的邊不屬於所述列印層的外輪廓,不需要執行內縮處理。For example, the processor may merge any two adjacent vertices of the first horizontal triangular surface 421 into a fixed function, and calculate the first value through the function, and then compare any two of the second horizontal triangular surface 422 with each other. The neighboring vertices are merged into the same function, and the second value is calculated through the function. If the first value is equal to the second value, the processor can determine that the two imported vertices are the vertices shared by two flat and horizontal triangular faces 421 and 422, and therefore determine that the edge formed by the two adjacent vertices does not belong to The outer contour of the printing layer does not need to be indented.

惟,上述僅為本發明的部分具體實施範例,本發明的處理器還可依據其他技術手段來判斷兩個邊是否為相同的邊,而不以上述實施範例為限。However, the above are only part of the specific implementation examples of the present invention, and the processor of the present invention can also determine whether two edges are the same edge according to other technical means, and are not limited to the above implementation examples.

於上述實施例中,處理器是依據所述內縮方向及預設定的內縮量來執行內縮處理。於另一實施例中,處理器可依據下列公式動態計算所述內縮量:

Figure 02_image001
。In the above embodiment, the processor performs the shrinking process according to the shrinking direction and the preset shrinking amount. In another embodiment, the processor can dynamically calculate the shrinkage amount according to the following formula:
Figure 02_image001
.

於上述公式中,S為處理器執行內縮處理所採用的最小內縮量;a為>1的內縮參數,並且隨著3D噴頭12所採用的成型材不同,所述內縮參數會對應改變;w為3D噴頭12的一噴嘴直徑(即,對應至3D噴頭12噴射出的成型材的寬度);d為3D噴頭12及2D噴頭13於結構間的距離誤差。然而,上述僅為本發明的多個實施範例,但不以此為限。In the above formula, S is the minimum shrinkage amount used by the processor to perform shrinkage processing; a is the shrinkage parameter> 1, and as the 3D nozzle 12 uses different molding materials, the shrinkage parameter will correspond to Change; w is a nozzle diameter of the 3D nozzle 12 (that is, corresponding to the width of the molding material ejected by the 3D nozzle 12); d is the distance error between the 3D nozzle 12 and the 2D nozzle 13 in the structure. However, the above are only multiple implementation examples of the present invention, but not limited thereto.

通過本發明的內縮方法,可確保3D列印機即使對3D模型的底面進行著色,也不會影響3D模型整體的結構強度,而可令所列印的3D模型具有更好的列印品質。Through the shrinking method of the present invention, it can be ensured that even if the 3D printer colorizes the bottom surface of the 3D model, it will not affect the overall structural strength of the 3D model, and the printed 3D model can have better printing quality .

以上所述僅為本發明之較佳具體實例,非因此即侷限本發明之專利範圍,故舉凡運用本發明內容所為之等效變化,均同理皆包含於本發明之範圍內,合予陳明。The above are only preferred specific examples of the present invention, and are not limited to the scope of the patent of the present invention. Therefore, all equivalent changes made by using the content of the present invention are included in the scope of the present invention in the same way. Bright.

1‧‧‧3D列印機1‧‧‧3D printer

11‧‧‧列印平台11‧‧‧Printing platform

12‧‧‧3D噴頭12‧‧‧3D print head

13‧‧‧2D噴頭13‧‧‧2D print head

14‧‧‧控制桿14‧‧‧Control lever

2‧‧‧3D模型2‧‧‧3D model

21‧‧‧切層物件第一層21‧‧‧The first layer of sliced objects

22‧‧‧切層物件第二層22‧‧‧Second layer of sliced objects

3、4、5‧‧‧切層物件3, 4, 5‧‧‧Sliced objects

41‧‧‧物件部分41‧‧‧Object part

42‧‧‧顏色部分42‧‧‧Color part

421‧‧‧第一水平三角面421‧‧‧The first horizontal triangle

4211、4221‧‧‧第一頂點4211、4221‧‧‧First vertex

4212、4222‧‧‧第二頂點4212, 4222‧‧‧ second vertex

4213、4223‧‧‧第三頂點4213, 4223‧‧‧The third vertex

422‧‧‧第二水平三角面422‧‧‧Second horizontal triangle

S‧‧‧內縮量S‧‧‧Inward shrinkage

n‧‧‧面法向量n‧‧‧face normal vector

S10~S18‧‧‧內縮步驟S10~S18‧‧‧Indentation steps

S160~S168‧‧‧內縮步驟S160~S168‧‧‧Indentation steps

S20~S32‧‧‧列印步驟S20~S32‧‧‧Printing steps

圖1為相關技術的3D列印機示意圖。Figure 1 is a schematic diagram of a related art 3D printer.

圖2A為相關技術的3D物件的第一層示意圖。FIG. 2A is a schematic diagram of the first layer of a related art 3D object.

圖2B為相關技術的3D物件的第二層示意圖。FIG. 2B is a schematic diagram of the second layer of the related art 3D object.

圖3A為本發明的一具體實施例的內縮流程圖。Figure 3A is an indented flow chart of a specific embodiment of the present invention.

圖3B為本發明的一具體實施例的列印流程圖。FIG. 3B is a printing flow chart of a specific embodiment of the present invention.

圖4A為本發明的一具體實施例的3D物件的第一層示意圖。4A is a schematic diagram of the first layer of a 3D object according to a specific embodiment of the present invention.

圖4B為本發明的一具體實施例的3D物件的內縮後第一層示意圖。4B is a schematic diagram of the first layer of the 3D object after shrinking in a specific embodiment of the present invention.

圖5為本發明的一具體實施例的切層物件堆疊示意圖。Fig. 5 is a schematic diagram of stacking sliced objects according to a specific embodiment of the present invention.

圖6為本發明的另一具體實施例的內縮流程圖。Fig. 6 is an indented flow chart of another specific embodiment of the present invention.

圖7為本發明的一具體實施例的內縮方向判斷示意圖。FIG. 7 is a schematic diagram of judging the retracting direction according to a specific embodiment of the present invention.

S10~S18‧‧‧內縮步驟 S10~S18‧‧‧Indentation steps

Claims (12)

一種彩色3D物件的著色區域內縮方法,包括:a)由一處理器匯入一3D物件;b)對該3D物件進行一切層處理,以產生多個列印層的多筆物件列印資訊及多筆顏色列印資訊;c)取得一最低需著色列印層的該顏色列印資訊;d)對該最低需著色列印層的該顏色列印資訊執行一內縮處理,以產生一內縮後顏色列印資訊,其中該內縮處理係對該切層處理得到之該最低需著色列印層的該顏色列印資訊自對應的該物件列印資訊的一外輪廓內縮,以擴大該最低需著色列印層對應的一切層物件上的不上色區域,以提高該切層物件與上方相鄰的其他切層物件間的黏著度;及e)儲存該多筆物件列印資訊、該多筆顏色列印資訊及該內縮後顏色列印資訊,其中該多筆物件列印資訊、該多筆顏色列印資訊及該內縮後顏色列印資訊適用於一FDM式3D印表機,該FDM式3D印表機具有用以噴射成型材的一3D噴頭及用以噴灑墨水的一2D噴頭,其中該3D噴頭使用一具有透光性的成型材,該3D印表機係依據該內縮後顏色列印資訊控制該2D噴頭將墨水噴灑於由該3D噴頭依據對應至同一層的該物件列印資訊所噴射的成型材上。 A method for shrinking the colored area of a color 3D object, including: a) Importing a 3D object by a processor; b) Performing all layer processing on the 3D object to generate multiple printing information of multiple printing layers And multiple color printing information; c) Obtain a color printing information of the minimum color printing layer; d) Perform an indentation process on the color printing information of the minimum color printing layer to generate a The color printing information after shrinking, wherein the shrinking process is to shrink the color printing information of the minimum color printing layer obtained by processing the cutting layer from an outer contour of the corresponding object printing information to Enlarge the uncolored area on all objects corresponding to the minimum color printing layer to improve the adhesion between the sliced object and other adjacent sliced objects above; and e) store the multiple objects for printing Information, the multi-color printing information, and the indented color print information, wherein the multi-object print information, the multi-color print information, and the indented color print information are applicable to an FDM-style 3D A printer, the FDM type 3D printer has a 3D nozzle for spraying molding material and a 2D nozzle for spraying ink, wherein the 3D nozzle uses a transparent molding material, the 3D printer According to the indented color printing information, the 2D nozzle is controlled to spray ink on the molding material sprayed by the 3D nozzle according to the object printing information corresponding to the same layer. 如請求項1所述的彩色3D物件的著色區域內縮方法,其中步驟d)包括下列步驟:d1)取得構成最低需著色列印層的該顏色列印資訊的多個水平三角面;d2)分別取得該多個水平三角面的多個邊的方向;d3)依據該多個邊的方向判斷一內縮方向; d4)由該多個邊中取得屬於需要執行該內縮處理的外輪廓;及d5)依據該內縮方向及一內縮量對該多個外輪廓執行該內縮處理。 The method for shrinking the colored area of a colored 3D object according to claim 1, wherein step d) includes the following steps: d1) obtaining a plurality of horizontal triangles that constitute the minimum printing layer to be colored; d2) Obtain the directions of the multiple sides of the multiple horizontal triangles respectively; d3) determine a shrinking direction according to the directions of the multiple sides; d4) Obtain from the plurality of edges the outer contours that need to perform the indentation processing; and d5) perform the indentation processing on the plurality of outer contours according to the indentation direction and a shrinkage amount. 如請求項2所述的彩色3D物件的著色區域內縮方法,其中步驟d4)是判斷一個水平三角面的任一邊是否與相鄰的另一個水平三角面的任一邊相同,並於判斷為不相同時認定該邊屬於需要執行該內縮處理的該外輪廓。 The method for shrinking the colored area of a color 3D object as described in claim 2, wherein step d4) is to determine whether any side of a horizontal triangle is the same as any side of another adjacent horizontal triangle, and judge it as not At the same time, it is determined that the edge belongs to the outer contour that needs to perform the indentation processing. 如請求項2所述的彩色3D物件的著色區域內縮方法,其中步驟d4)是判斷一個水平三角面的任兩個相鄰頂點是否與相鄰的另一個水平三角面的任兩個相鄰頂點相同,並於判斷為不相同時認定由該兩個相鄰頂點所構成的邊屬於需要執行該內縮處理的該外輪廓。 The method for shrinking the colored area of a colored 3D object as described in claim 2, wherein step d4) is to determine whether any two adjacent vertices of a horizontal triangle are adjacent to any two of another adjacent horizontal triangle The vertices are the same, and when it is judged that they are not the same, it is determined that the edge formed by the two adjacent vertices belongs to the outer contour that needs to perform the shrinking process. 如請求項2所述的彩色3D物件的著色區域內縮方法,其中該多個水平三角面的面法向量朝下,步驟d2)是將右手大姆指朝向該面法向量的方向,並以右手的四指的握拳方向做為該多個邊的方向。 The method for shrinking the colored area of a colored 3D object as described in claim 2, wherein the surface normal vectors of the plurality of horizontal triangular surfaces face down, and step d2) is to point the right thumb to the direction of the surface normal vector, and The fist direction of the four fingers of the right hand is taken as the direction of the multiple sides. 如請求項5所述的彩色3D物件的著色區域內縮方法,其中步驟d3)是將該多個邊的右側垂直方向做為該內縮方向。 The method for shrinking the colored area of a color 3D object according to claim 5, wherein step d3) is to use the right vertical direction of the multiple sides as the shrinking direction. 如請求項5所述的彩色3D物件的著色區域內縮方法,其中該多個水平三角面的該面法向量與一Z軸向量間的夾角等於或趨近於0度時,視為該面法向量朝下。 The method for shrinking the colored area of a color 3D object according to claim 5, wherein when the angle between the normal vector of the plurality of horizontal triangular faces and a Z-axis vector is equal to or approaching 0 degrees, it is regarded as the The face normal vector faces down. 如請求項1所述的彩色3D物件的著色區域內縮方法,其中該3D噴頭採用完全透明或半透明的成型材。 The method for shrinking the colored area of a colored 3D object according to claim 1, wherein the 3D nozzle adopts a completely transparent or semi-transparent molding material. 如請求項1所述的彩色3D物件的著色區域內縮方法,其中該3D列印機為熔融沉積成型(Fused Deposition Modeling,FDM)式3D列印機。 The method for shrinking the colored area of a color 3D object according to claim 1, wherein the 3D printer is a Fused Deposition Modeling (FDM) 3D printer. 如請求項1所述的彩色3D物件的著色區域內縮方法,其中該內縮處理採用的一內縮量為:S=a×w+d,其中S為一最小內縮量,a為>1的一內縮參數,w為該3D噴頭的一噴嘴直徑,d為該3D噴頭及該2D噴頭間的一距離誤差。 The method for shrinking the colored area of a color 3D object according to claim 1, wherein the shrinking amount used in the shrinking process is: S=a×w+d, where S is a minimum shrinking amount, and a is> An indentation parameter of 1, w is a nozzle diameter of the 3D nozzle, and d is a distance error between the 3D nozzle and the 2D nozzle. 如請求項1所述的彩色3D物件的著色區域內縮方法,其中更包括下列步驟:f)依據一個列印層的該物件列印資訊控制該3D噴頭列印該列印層對應的一切層物件;g)判斷該切層物件是否需要著色;h)於該切層物件不需要著色時,依據下一個列印層的該物件列印資訊重覆執行步驟f)及步驟g);及i)於該切層物件需要著色時,依據該列印層對應的該內縮後顏色資訊控制該2D噴頭對該切層物件進行著色。 The method for shrinking the colored area of a color 3D object according to claim 1, which further includes the following steps: f) controlling the 3D nozzle to print all layers corresponding to the printing layer according to the object printing information of a printing layer Object; g) determine whether the sliced object needs to be colored; h) when the sliced object does not need to be colored, repeat step f) and step g) based on the object print information of the next print layer; and i ) When the sliced object needs to be colored, the 2D nozzle is controlled to color the sliced object according to the indented color information corresponding to the printed layer. 如請求項10所述的彩色3D物件的著色區域內縮方法,其中更包括下列步驟:j)步驟i)後,依據下一個列印層的該物件列印資訊控制該3D噴頭列印該下一個列印層對應的該切層物件;及k)依據該下一個列印層對應的該顏色資訊控制該2D噴頭對該切層物件進行著色。The method for shrinking the colored area of a color 3D object as described in claim 10, which further includes the following steps: j) After step i), control the 3D nozzle to print the next print based on the object print information of the next print layer The sliced object corresponding to a printing layer; and k) controlling the 2D nozzle to color the sliced object according to the color information corresponding to the next printing layer.
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