TWI715079B - Network learning system and method thereof - Google Patents

Network learning system and method thereof Download PDF

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TWI715079B
TWI715079B TW108122323A TW108122323A TWI715079B TW I715079 B TWI715079 B TW I715079B TW 108122323 A TW108122323 A TW 108122323A TW 108122323 A TW108122323 A TW 108122323A TW I715079 B TWI715079 B TW I715079B
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client
course information
network teaching
value
user
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TW202101402A (en
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實恭 李
詹詩涵
焦名楷
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台達電子工業股份有限公司
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Abstract

A network learning system includes a host being coupled to a first user end and a second user end. A processor of the host end is configured to perform the following steps of: storing original lesson information being sent from the first user end in which the original lesson information has a plurality of content sections; selecting the content sections to form adaptive lesson information based on a learning condition of the second user end; sending the adaptive lesson information to the second user end so that an output device of the second user end outputs the adaptive lesson information based on a view of a simulated space; when the output device of the second user end outputs the adaptive lesson information, recording a value from an input device of the second user end.

Description

網路教學系統及其網路教學方法Network teaching system and network teaching method

本案涉及一種電腦系統以及方法,尤為一種藉由網路連線建立虛擬教學環境的電腦系統以及方法。This case relates to a computer system and method, particularly a computer system and method for establishing a virtual teaching environment through a network connection.

於實體教室中進行傳統教學雖可直覺地操作課程中的活動,但其亦受時間以及地點之限制。習知技術的線上學習平台雖改善了時間與地點的限制,但其教學內容仍多為不可調整的影音課程,大多缺乏有效的學習效果評估機制、實際操作的機制以及其他學習者互動的機制。此外,多數習知技術也未考量用戶的硬體能力限制對用戶的學習效果造成的影響。Although traditional teaching in physical classrooms can intuitively operate the activities in the course, it is also limited by time and place. Although the online learning platform of conventional technology has improved the time and place constraints, its teaching content is still mostly non-adjustable audio-visual courses, and most of them lack an effective learning effect evaluation mechanism, practical operation mechanism and other learner interaction mechanisms. In addition, most conventional technologies do not consider the impact of the user's hardware capability limitations on the user's learning effect.

為了解決前述問題,本案提出下列的實施態樣。In order to solve the aforementioned problems, this case proposes the following implementation aspects.

本案的一實施態樣係關於一種網路教學系統。該網路教學系統至少包含一主機端,該主機端耦接於一第一用戶端以及一第二用戶端。該主機端包含一記憶體以及一處理器,該記憶體以及該處理器相互耦接。該記憶體用以儲存至少一指令。該處理器用以存取該至少一指令以執行:儲存由該第一用戶端傳來的一原始課程資訊,其中該原始課程資訊包含複數分段內容;根據該第二用戶端的一學習條件選擇該些分段內容以產生一第一配適課程資訊;傳輸該第一配適課程資訊至該第二用戶端,使該第二用戶端的一輸出裝置根據一第一虛擬空間中的一第一視角輸出該第一配適課程資訊;以及當該第二用戶端的該輸出裝置輸出該第一配適課程資訊時,記錄該第二用戶端的一輸入裝置的一數值。An implementation aspect of this case is about a network teaching system. The network teaching system at least includes a host terminal, which is coupled to a first client terminal and a second client terminal. The host side includes a memory and a processor, and the memory and the processor are coupled to each other. The memory is used for storing at least one command. The processor is used to access the at least one command to execute: store an original course information from the first client, wherein the original course information includes a plurality of segmented content; select the at least one instruction according to a learning condition of the second client The segmented contents are used to generate a first suitable course information; the first suitable course information is transmitted to the second client, so that an output device of the second client is based on a first perspective in a first virtual space Outputting the first suitable course information; and when the output device of the second client terminal outputs the first suitable course information, recording a value of an input device of the second client terminal.

本案的另一實施態樣係關於一種網路教學方法。該網路教學方法由一主機端所執行。該網路教學方法至少包含以下步驟:儲存由一第一用戶端傳來的一原始課程資訊,其中該原始課程資訊包含複數分段內容;根據該第二用戶端的一學習條件選擇該些分段內容以產生一第一配適課程資訊;傳輸該第一配適課程資訊至該第二用戶端,使該第二用戶端的一輸出裝置根據一第一虛擬空間中的一第一視角輸出該第一配適課程資訊;以及當該第二用戶端的該輸出裝置輸出該第一配適課程資訊時,記錄該第二用戶端的一輸入裝置的一數值。Another implementation aspect of this case relates to an online teaching method. The network teaching method is executed by a host. The network teaching method includes at least the following steps: storing an original course information transmitted from a first client, wherein the original course information includes plural segment content; selecting the segments according to a learning condition of the second client Content to generate a first adapted course information; transmit the first adapted course information to the second client, so that an output device of the second client outputs the second according to a first perspective in a first virtual space A suitable course information; and when the output device of the second client terminal outputs the first suitable course information, a value of an input device of the second client terminal is recorded.

因此,根據本案的前述實施態樣,本案至少提供一種網路教學系統及網路教學方法,可有效地根據各用戶的學習條件調整課程內容,再藉由虛擬教室提供課程內容予用戶。Therefore, according to the aforementioned implementation aspects of this case, this case provides at least one network teaching system and network teaching method, which can effectively adjust the course content according to the learning conditions of each user, and then provide the course content to the user through the virtual classroom.

以下將以圖式及詳細敘述清楚說明本案之精神,任何所屬技術領域中具有通常知識者在瞭解本案之實施例後,當可由本案所教示之技術,加以改變及修飾,其並不脫離本案之精神與範圍。The following will clearly illustrate the spirit of this case with diagrams and detailed descriptions. Anyone with ordinary knowledge in the technical field can change and modify the technology taught in this case after understanding the embodiments of this case, which does not depart from the case. Spirit and scope.

關於本文中所使用之『第一』、『第二』、…等,並非特別指稱次序或順位的意思,亦非用以限定本案,其僅為了區別以相同技術用語描述的元件或操作。Regarding the "first", "second", etc. used in this article, they do not specifically refer to the order or sequence, nor are they used to limit the present case. They are only used to distinguish elements or operations described in the same technical terms.

關於本文中所使用之『耦接』或『連接』,均可指二或多個元件或裝置相互直接作實體接觸,或是相互間接作實體接觸,亦可指二或多個元件或裝置相互操作或動作。Regarding the "coupling" or "connection" used in this article, it can mean that two or more elements or devices are in direct physical contact with each other, or indirectly in physical contact with each other, or two or more elements or devices are in mutual physical contact Operation or action.

關於本文中所使用之『包含』、『包括』、『具有』、『含有』等等,均為開放性的用語,意指包含所指涉的選項但不限於該些選項。Regarding the "include", "include", "have", "contain", etc. used in this article, they are all open terms, meaning that the referred options are included but not limited to these options.

關於本文中所使用之方向用語,例如:上、下、左、右、前或後等,僅是參考附加圖式的方向。因此,使用的方向用語是用來說明並非用來限制本案。Regarding the directional terms used in this article, such as: up, down, left, right, front or back, etc., only refer to the directions of the attached drawings. Therefore, the directional terms used are used to illustrate but not to limit the case.

參照第1圖,其為基於本案一些實施例所繪示的一網路教學系統的示意圖。如第1圖所示,在一些實施例中,網路教學系統NS包含主機端100,主機端100至少包含記憶體110、處理器120以及通訊裝置130。記憶體110與處理器120相互電性/通訊耦接,處理器120與通訊裝置130相互電性/通訊耦接。在一些實施例中,主機端100的記憶體110以及處理器120可設置於同一處以構成伺服器,或可分別設置於不同處以構成雲端運算器。Refer to Figure 1, which is a schematic diagram of a network teaching system based on some embodiments of the present application. As shown in FIG. 1, in some embodiments, the network teaching system NS includes a host terminal 100, and the host terminal 100 includes at least a memory 110, a processor 120, and a communication device 130. The memory 110 and the processor 120 are electrically/communicatively coupled to each other, and the processor 120 and the communication device 130 are electrically/communicatively coupled to each other. In some embodiments, the memory 110 and the processor 120 of the host side 100 may be arranged at the same place to form a server, or may be arranged at different places to form a cloud computing device.

應理解,前述的「電性耦接」或「通訊耦接」可指涉實體或非實體之耦接。例如,在一些實施例中,處理器120可藉由無線通訊標準耦接至記憶體110。在又一些實施例中,處理器120可藉由實體線路耦接至記憶體110。藉由前述耦接方式,記憶體110以及處理器120可進行雙向的訊息交換。It should be understood that the aforementioned “electrical coupling” or “communication coupling” may refer to physical or non-physical coupling. For example, in some embodiments, the processor 120 may be coupled to the memory 110 by a wireless communication standard. In still other embodiments, the processor 120 may be coupled to the memory 110 via a physical circuit. With the aforementioned coupling method, the memory 110 and the processor 120 can exchange messages in two directions.

在一些實施例中,記憶體110可為包含但不限於快閃(flash)記憶體、硬碟(HDD)、固態硬碟(SSD)、動態隨機存取記憶體(DRAM)及靜態隨機存取記憶體(SRAM)中的一者或其組合。在一些實施例中,作為一種非暫態電腦可讀取媒體,記憶體110可儲存至少一電腦可讀取指令,以供處理器120存取。In some embodiments, the memory 110 may include, but is not limited to, flash memory, hard disk (HDD), solid state drive (SSD), dynamic random access memory (DRAM), and static random access One or a combination of memory (SRAM). In some embodiments, as a non-transitory computer-readable medium, the memory 110 can store at least one computer-readable command for the processor 120 to access.

在一些實施例中,處理器120包含但不限於單一處理器或多個微處理器之集成,例如,中央處理器(CPU)、繪圖處理器(GPU)或特殊應用電路(ASIC)等。在一些實施例中,處理器120可自記憶體110存取並執行電腦可讀取指令,藉以運行至少一應用程序,使主機端100可實現其功能。為了更佳地理解本案,由處理器120運行的應用程序將於下面段落中詳細解釋。In some embodiments, the processor 120 includes, but is not limited to, a single processor or an integration of multiple microprocessors, such as a central processing unit (CPU), a graphics processing unit (GPU), or a special application circuit (ASIC). In some embodiments, the processor 120 can access from the memory 110 and execute computer-readable instructions to run at least one application program so that the host terminal 100 can realize its functions. In order to better understand this case, the application program run by the processor 120 will be explained in detail in the following paragraphs.

在一些實施例中,通訊裝置130包含但不限於路由器、閘道器等,其可將處理器120連接至一網路,以傳遞/過濾/加解密/資訊,使網路中的其他裝置與處理器120可進行單/雙向的訊息交換。In some embodiments, the communication device 130 includes, but is not limited to, a router, a gateway, etc., which can connect the processor 120 to a network to transmit/filter/encrypt/decrypt/inform, so that other devices in the network can communicate with other devices in the network. The processor 120 can perform one-way/two-way message exchange.

如第1圖所示,在一些實施例中,網路教學系統NS包含多個用戶端200~600,分別電性/通訊耦接於主機端100,藉由通訊裝置130與處理器120進行單/雙向的訊息交換。在一些實施例中,用戶端200~600的硬體配置分別包含記憶體210~610、處理器220~620、通訊裝置230~630、輸入裝置240~640以及輸出裝置250~650,但本案並不以此為限。As shown in Figure 1, in some embodiments, the network teaching system NS includes a plurality of client terminals 200 to 600, which are electrically/communicatively coupled to the host terminal 100, and the communication device 130 and the processor 120 perform a single operation. / Two-way message exchange. In some embodiments, the hardware configuration of the client 200-600 includes memory 210-610, processor 220-620, communication device 230-630, input device 240-640, and output device 250-650, but this case does not Not limited to this.

在一些實施例中,記憶體210~610以及處理器220~620之功能類似於主機端100的記憶體110以及處理器120,處理器220~620可自記憶體210~610存取並執行電腦可讀取指令,藉以運行應用程序,使用戶端200~600可實現其功能。在一些實施例中,通訊裝置230~630包含但不限於網路介面卡,用以連接至可訪問主機端100的網路。In some embodiments, the functions of the memories 210 to 610 and the processors 220 to 620 are similar to the memory 110 and the processor 120 of the host side 100, and the processors 220 to 620 can access and execute the computer from the memories 210 to 610 The instructions can be read to run the application program, so that the client 200~600 can realize its functions. In some embodiments, the communication devices 230 to 630 include but are not limited to a network interface card for connecting to a network that can access the host terminal 100.

在一些實施例中,輸入裝置240~640可包含但不限於滑鼠、鍵盤、手寫板、觸控顯示器、麥克風、慣性偵測器、腦波偵測器、光學感測器、攝影機、溫度計、溼度計、人體感測器、遊戲控制器等。輸入裝置240~640分別耦接於處理器220~620,可用以將外界資訊輸入處理器220~620。在一些實施例中,輸出裝置250~650可包含但不限於顯示器、觸控顯示器、揚聲器、耳機、震動裝置、觸覺模擬器、氣味產生器、溫度控制器、濕度控制器、遊戲控制器等。輸出裝置250~650分別耦接於處理器220~620,可用以根據處理器220~620之指令向外界輸出資訊。In some embodiments, the input devices 240 to 640 may include, but are not limited to, a mouse, a keyboard, a writing pad, a touch display, a microphone, an inertial detector, a brain wave detector, an optical sensor, a camera, a thermometer, Hygrometer, human body sensor, game controller, etc. The input devices 240-640 are respectively coupled to the processors 220-620, and can be used to input external information into the processors 220-620. In some embodiments, the output devices 250-650 may include, but are not limited to, displays, touch displays, speakers, earphones, vibration devices, tactile simulators, odor generators, temperature controllers, humidity controllers, game controllers, etc. The output devices 250-650 are respectively coupled to the processors 220-620, and can be used to output information to the outside according to instructions of the processors 220-620.

在一些實施例中,用戶端200~600中的各單元可設置於密閉/半密閉空間,將輸入裝置240~640以及輸出裝置250~650組合為模擬環境輸出/入裝置,例如,可在空間內整合多種輸出/入裝置為頭戴式顯示器(HMD)及對應的控制器,此種設置可為用戶提供多種感官的資料傳遞與重現,藉以實現擴增實境(AR)、虛擬實境(VR)、混合實境(MR)等虛擬環境之沉浸式體驗。In some embodiments, each unit in the user terminal 200 to 600 can be set in a confined/semi-closed space, and the input devices 240 to 640 and the output devices 250 to 650 are combined into a simulated environment output/input device, for example, in a space It integrates a variety of input/output devices as head-mounted displays (HMD) and corresponding controllers. This setting can provide users with multiple sensory data transmission and reproduction, thereby realizing augmented reality (AR) and virtual reality (VR), Mixed Reality (MR) and other virtual environments of immersive experience.

為了便於更佳地理解本案,請參照本案的第2A~2B圖。第2A~2B圖為基於本案一些實施例所繪示的一網路教學系統的部分示意圖。To facilitate a better understanding of this case, please refer to Figures 2A~2B of this case. Figures 2A to 2B are partial schematic diagrams of a network teaching system based on some embodiments of this case.

在一些實施例中,用戶端400的硬體配置如第2A圖所示。用戶端400的電腦主機H1中設置有如第1圖所示的記憶體410以及處理器420。如第1圖所示的輸入裝置440至少包含一組攝影機240a以及一對遊戲控制器240b。如第1圖所示的輸出裝置450至少包含頭戴式顯示器450a。根據第2A圖所示的用戶端400的硬體配置,用戶端400的用戶可採站姿操作用戶端400。In some embodiments, the hardware configuration of the client 400 is as shown in FIG. 2A. The computer host H1 of the client 400 is provided with a memory 410 and a processor 420 as shown in FIG. 1. The input device 440 shown in FIG. 1 includes at least a set of cameras 240a and a pair of game controllers 240b. The output device 450 shown in FIG. 1 includes at least a head-mounted display 450a. According to the hardware configuration of the client 400 shown in FIG. 2A, the user of the client 400 can operate the client 400 in a standing posture.

在一些實施例中,用戶端500的硬體配置如同第2B圖所示。用戶端500的電腦主機H2中設置有如第1圖所示的記憶體510以及處理器520。如第1圖所示的輸入裝置540例如是具輸入及顯示功能的觸碰螢幕540a、手寫板、觸控筆540b、控制器或鍵盤。如第1圖所示的輸出裝置550例如是一頭戴式顯示器550a,頭戴式顯示器550a可以是一擴增實境(Augmented Reality,簡稱AR)的頭戴式顯示器或眼鏡以呈現虛擬與真實資訊之結合,將電腦的資訊疊合到現實世界。或者,頭戴式顯示器550a可以是一虛擬實境 (Virtual Reality,簡稱VR) 的頭戴式顯示器或眼鏡,其係先製作產生一個虛擬的環境,而用戶端500的用戶(操作者)可以藉由輸入裝置540在這個虛擬的環境下穿梭或互動。根據第2B圖所示的用戶端500的硬體配置,用戶端500的用戶可採坐姿操作用戶端500。In some embodiments, the hardware configuration of the client 500 is as shown in FIG. 2B. The computer host H2 of the client 500 is provided with a memory 510 and a processor 520 as shown in FIG. 1. The input device 540 shown in FIG. 1 is, for example, a touch screen 540a, a handwriting pad, a stylus 540b, a controller, or a keyboard with input and display functions. The output device 550 shown in FIG. 1 is, for example, a head-mounted display 550a. The head-mounted display 550a may be an Augmented Reality (AR) head-mounted display or glasses to present virtuality and reality. The combination of information superimposes computer information into the real world. Alternatively, the head-mounted display 550a may be a virtual reality (Virtual Reality, VR) head-mounted display or glasses, which is first produced to generate a virtual environment, and the user (operator) of the user terminal 500 can borrow The input device 540 shuttles or interacts in this virtual environment. According to the hardware configuration of the client 500 shown in FIG. 2B, the user of the client 500 can operate the client 500 in a sitting posture.

大致而言,網路教學系統NS係用以運作一虛實整合的協作學習(Collaborative Learning)平台,以主機端100為中心,藉由網路與用戶端200~600協同運作,可提供虛擬教室予複數用戶(例如,各地的學習者與講師)。虛擬教室的模組化學習流程可供各用戶參與同步/非同步的課程。Roughly speaking, the network teaching system NS is used to operate a collaborative learning (Collaborative Learning) platform that integrates virtual and real, centered on the host side 100, and through the network and the client side 200~600 cooperative operation, can provide virtual classrooms Multiple users (for example, learners and lecturers from all over the world). The modular learning process of the virtual classroom allows users to participate in synchronized/non-synchronized courses.

參照第3圖,其為基於本案一些實施例所繪示的網路教學方法的流程圖。如第3圖所示,在一些實施例中,網路教學方法可由第1圖實施例中的主機端100以及用戶端200~600協同運作而實施,可一併參照第1圖之實施例。Refer to Figure 3, which is a flow chart of the network teaching method based on some embodiments of this case. As shown in FIG. 3, in some embodiments, the network teaching method can be implemented by the cooperative operation of the host terminal 100 and the client terminals 200 to 600 in the embodiment in FIG. 1, and the embodiment in FIG. 1 can be referred to together.

應理解,網路教學系統NS中的用戶端200~600可選地配適於不同用戶,該些用戶分別於虛擬教室中具有相異的角色身分,至少包含:(1)、學習者(Learner):虛擬教室中的被教學者;(2)、內容提供者(Content Provider):虛擬教室中設計、規劃及發布教材內容者;(3)、主導者(Moderator):虛擬教室的主控者,安排課堂時間及控制課堂流程;(4)、促進者(Facilitator):虛擬教室的協助者,協助主導者帶領學習者與解答問題。但本案不以此為限。在一些實施例中,用戶端200~600的用戶身分已註冊於網路教學系統NS,由主機端100的儲存裝置(例如,記憶體110)所儲存。用戶端200的用戶可為內容提供者,用戶端300的用戶可為主導者,用戶端400的用戶可為促進者,用戶端500以及用戶端600的用戶可為學習者。It should be understood that the user terminals 200 to 600 in the network teaching system NS are optionally suitable for different users, and these users have different role identities in the virtual classrooms, including at least: (1), Learner ): the person being taught in the virtual classroom; (2) Content Provider: the person who designs, plans and publishes the content of the teaching material in the virtual classroom; (3), the moderator: the master of the virtual classroom , Arrange classroom time and control the classroom process; (4) Facilitator: the facilitator of the virtual classroom, assisting the leader to lead the learners and answer questions. But this case is not limited to this. In some embodiments, the user identities of the clients 200 to 600 have been registered in the network teaching system NS, and are stored by the storage device (for example, the memory 110) of the host 100. The user of the user end 200 may be a content provider, the user of the user end 300 may be the leader, the user of the user end 400 may be a promoter, and the users of the user end 500 and the user end 600 may be learners.

在此須特別注意的是,各用戶可分別操作用戶端200~600的處理器220~620,而用戶端200~600的處理器220~620可分別藉由通訊裝置230~630連接至主機端100的通訊裝置130。為了方便閱讀,以下敘述的「用戶端200~600連接至主機端100」可理解為「用戶端與主機端的處理器之間藉由所屬通訊裝置連接」,將不再贅述該些通訊裝置與該些處理器之間的連接關係以及資訊傳遞過程。It should be noted here that each user can operate the processors 220~620 of the client 200~600 respectively, and the processors 220~620 of the client 200~600 can be connected to the host terminal through the communication device 230~630 respectively. 100's communication device 130. For the convenience of reading, the following description of "the client 200~600 is connected to the host 100" can be understood as "the connection between the client and the processor of the host via the communication device", and the details of these communication devices and the The connection relationship between these processors and the information transfer process.

詳細而言,第3圖所示的網路教學方法即為第1圖之實施例所述的應用程序,其主要由處理器120存取並執行記憶體110中的電腦可讀取指令而運作,其詳細步驟如下所示。In detail, the network teaching method shown in Figure 3 is the application program described in the embodiment in Figure 1, which is mainly accessed by the processor 120 and executed by the computer readable instructions in the memory 110. , The detailed steps are as follows.

S1:儲存由第一用戶端傳來的原始課程資訊,其中原始課程資訊包含複數分段內容。S1: Store the original course information from the first client, where the original course information includes plural segmented content.

在一些實施例中,內容提供者可操作用戶端200,以設計/編排至少一課程,此課程包含相互關聯的複數層級化內容(Multi-level contents)。例如,一種機台操作練習課程,其至少包含以下模組化的分段內容(亦可稱活動):(A)、啟動前檢查,分段長度4分鐘;(B)、啟動機台,分段長度4分鐘;(C)、設置材料,分段長度4分鐘;(D)、加工材料,分段長度16分鐘;(E)、成品檢查,分段長度10分鐘;(F)、關閉機台,分段長度2分鐘。此課程完整長度40分鐘,可供用戶學習使用特定機台執行特定的加工程序。在一些實施例中,各分段內容可選地配置有長度不等的子活動。In some embodiments, the content provider can operate the user terminal 200 to design/arrange at least one course, and the course includes a plurality of interrelated multi-level contents. For example, a machine operation practice course, which contains at least the following modularized segmented content (also called activities): (A), check before start, segment length is 4 minutes; (B), start machine, divided Section length is 4 minutes; (C), setting material, section length is 4 minutes; (D), processing material, section length is 16 minutes; (E), finished product inspection, section length is 10 minutes; (F), turn off the machine Stage, segment length is 2 minutes. The full length of this course is 40 minutes, for users to learn to use specific machines to execute specific processing procedures. In some embodiments, each segmented content is optionally configured with sub-activities of unequal length.

在一些實施例中,此課程(或各分段內容)可對應於特定的輸出/入裝置。例如,一種機台操作練習課程,其至少包含以下版本:(A)、實體工具版本,使用機台的實體零件、六角板手、螺絲等工具,使用戶於模擬教室中操作實物;(B)、精細操作版本,使用遊戲控制器、攝影機及人體感測器等,使用戶於模擬教室中直覺地操作虛擬物件;(C)、精簡模擬版本,使用滑鼠及鍵盤等,使用戶於模擬教室中以模擬方式操作虛擬物件。此機台操作練習課程的該些版本亦可理解為複數層級化內容。In some embodiments, this course (or each segmented content) may correspond to a specific I/O device. For example, a machine operation practice course, which contains at least the following versions: (A), the physical tool version, using the physical parts of the machine, hexagonal wrenches, screws and other tools to enable users to operate the physical objects in the simulation classroom; (B) , Fine operation version, using game controllers, cameras and human sensors, etc., to enable users to intuitively operate virtual objects in the simulated classroom; (C), simplified simulation version, using a mouse and keyboard, etc., to enable users in the simulated classroom Operate virtual objects in simulation mode. These versions of this machine operation practice course can also be understood as plural levels of content.

在一些實施例中,用戶端200的記憶體210可儲存關於此機台操作練習課程,用戶端200可上傳關於此機台操作練習課程的資訊至主機端100,主機端100的處理器120可於儲存裝置(例如,記憶體110)中儲存關於此機台操作練習課程的資訊。在一些實施例中,藉由類似前述的程序,儲存裝置(例如,記憶體110)中可儲存由不同的內容提供者上傳的多種課程資訊。In some embodiments, the memory 210 of the client 200 can store training courses about the machine operation, the client 200 can upload information about the machine operation training courses to the host 100, and the processor 120 of the host 100 can Store information about the operation practice course of this machine in a storage device (for example, the memory 110). In some embodiments, a storage device (for example, the memory 110) can store a variety of course information uploaded by different content providers through a process similar to the foregoing.

S2:根據第二用戶端的學習條件選擇該些分段內容以產生配適課程資訊。S2: Select the segmented content according to the learning conditions of the second client to generate suitable course information.

在一些實施例中,學習者可主動地向主機端100要求安排單人課程。例如,用戶端500的用戶可操作輸入裝置540,以控制用戶端500連接主機端100。用戶端600的用戶可操作輸入裝置640,以控制用戶端600連接主機端100。主機端100可傳輸推薦課程列表至用戶端500及用戶端600。用戶端500及用戶端600可根據推薦課程列表傳輸排課請求至主機端100,藉以請求於未來的特定時間開啟虛擬教室,以單獨地進行此機台操作練習課程。In some embodiments, the learner can actively request the host 100 to arrange a single course. For example, the user of the user terminal 500 can operate the input device 540 to control the user terminal 500 to connect to the host terminal 100. The user of the user terminal 600 can operate the input device 640 to control the user terminal 600 to connect to the host terminal 100. The host 100 can transmit the recommended course list to the client 500 and the client 600. The client 500 and the client 600 can transmit the scheduling request to the host 100 according to the recommended course list, so as to request the virtual classroom to be opened at a specific time in the future to independently perform the machine operation practice course.

在另一些實施例中,學習者可主動地向主機端100要求安排多人課程。例如,用戶端500的用戶可用戶端500連接主機端100。若線上有虛擬教室正教授此機台操作練習課程,用戶端500可直接(或向主導者的申請)加入虛擬教室。In other embodiments, the learner can actively request the host 100 to arrange a multi-person course. For example, a user of the user terminal 500 can connect the user terminal 500 to the host terminal 100. If there is a virtual classroom online that is teaching this machine operation practice course, the client 500 can directly (or apply to the leader) to join the virtual classroom.

在又一些實施例中,學習者可被動地加入多人課程。例如,用戶端300的用戶操作輸入裝置340,以控制用戶端300連接主機端100。用戶端300作為主導者安排於未來的特定時間開啟虛擬教室,以進行此機台操作練習課程。用戶端300可傳輸課程邀請至用戶端400~600,以邀請用戶端400~600的用戶於特定時間進入虛擬教室來進行多人連線的機台操作練習課程。用戶端400~600的用戶可操作用戶端400~600以接受/拒絕此課程邀請。若用戶端400~600的用戶接受此課程邀請,用戶可於特定時間操作用戶端400~600加入此虛擬教室。In still other embodiments, learners can passively join a multi-person course. For example, the user of the user terminal 300 operates the input device 340 to control the user terminal 300 to connect to the host terminal 100. The user terminal 300 as the leader arranges to open the virtual classroom at a specific time in the future to conduct the machine operation practice course. The client 300 can transmit a course invitation to the client 400~600 to invite users of the client 400~600 to enter the virtual classroom at a specific time to perform a multiplayer connection machine operation practice course. Users of client 400~600 can operate client 400~600 to accept/reject this course invitation. If the user of the client 400~600 accepts this course invitation, the user can operate the client 400~600 to join this virtual classroom at a specific time.

在一些實施例中,主機端100可動態地根據用戶的學習條件選擇特定課程中的至少一分段內容,以產生配適於用戶的課程資訊。In some embodiments, the host terminal 100 may dynamically select at least one segmented content in a specific course according to the user's learning conditions to generate course information suitable for the user.

在一些實施例中,此學習條件為用戶的學習時間。主機端100可根據用戶的學習時間排序並調整此機台操作練習課程中的該些層級化內容,從而產生配適於用戶的課程。例如,用戶端400~600的用戶可定義其學習時間(例如,26分鐘),主機端100可根據分段內容(B)、(C)、(D)、(F)重組配適於用戶的機台操作練習課程,以利用戶於有限的時間內學習精簡化的課程。又例如,用戶端400~600的用戶可定義其感興趣的課程內容(例如,加工分段),主機端100可根據分段內容(C)、(D)、(E)重組配適於用戶的機台操作練習課程,以利用戶學習其較感興趣的課程。又例如,若分段內容(A)~(F)各自包含複數子活動,主機端100可排序並重組該些子活動以產生配適於用戶的機台操作練習課程。然而,本案動態調整課程的方式並不以此為限。In some embodiments, this learning condition is the user's learning time. The host terminal 100 can sort and adjust the hierarchical content in the machine operation practice course according to the user's learning time, thereby generating a course suitable for the user. For example, users from 400 to 600 on the client side can define their learning time (for example, 26 minutes), and the host side 100 can reorganize and match the user-friendly content according to the segmented content (B), (C), (D), and (F). Machine operation practice courses to facilitate users to learn simplified courses in a limited time. For another example, users of the user end 400~600 can define the course content they are interested in (for example, processing segment), and the host end 100 can reorganize and adapt to the user according to the segment content (C), (D), (E) The machine operation practice course is convenient for users to learn the courses they are more interested in. For another example, if the segmented contents (A) to (F) each include plural sub-activities, the host terminal 100 can sort and reorganize the sub-activities to generate a machine operation practice course suitable for the user. However, the method of dynamically adjusting the curriculum in this case is not limited to this.

在一些實施例中,此學習條件為用戶的硬體配置。主機端100可根據用戶端400~600的硬體配置排序並調整此機台操作練習課程的該些層級化內容,從而產生配適於用戶的課程。例如,用戶端400的輸入裝置440包含遊戲控制器、攝影機及人體感測器,主機端100可根據版本(B)產生配適於用戶的機台操作練習課程。又例如,用戶端600的輸入裝置640係為滑鼠及鍵盤,主機端100可根據版本(C)產生配適於用戶的機台操作練習課程。在一些實施例中,主機端100可為加入同一虛擬教室的複數用戶分別配適由不同層級化內容組合而成的課程。例如,用戶端400及用戶端500加入同一虛擬教室,但用戶端400的硬體配置等級較高而用戶端500的硬體配置等級較低,主機端100可就同一課程為用戶端400及用戶端500提供硬體操作相異的版本。然而,本案動態調整課程的方式並不以此為限。In some embodiments, this learning condition is the user's hardware configuration. The host terminal 100 can sort and adjust the hierarchical content of the machine operation practice courses according to the hardware configuration of the client terminals 400 to 600, thereby generating courses suitable for users. For example, the input device 440 of the user terminal 400 includes a game controller, a camera, and a human sensor, and the host terminal 100 can generate a machine operation practice course suitable for the user according to the version (B). For another example, the input device 640 of the user terminal 600 is a mouse and a keyboard, and the host terminal 100 can generate a machine operation practice course suitable for the user according to the version (C). In some embodiments, the host terminal 100 may separately adapt courses composed of different hierarchical content combinations for multiple users who join the same virtual classroom. For example, if the client 400 and the client 500 join the same virtual classroom, but the hardware configuration level of the client 400 is higher and the hardware configuration level of the client 500 is lower, the host 100 can serve the client 400 and the user for the same course. Terminal 500 provides versions with different hardware operations. However, the method of dynamically adjusting the curriculum in this case is not limited to this.

另外,需要特別說明的是,學習條件除了是學習時間或是用戶的硬體配置之外,也有可能是人數 (當某些層級內容需要多人學習,或只有一人時,便只能選擇單人學習內容進行)。或者,學習條件可以是活動範圍 (當某些操作活動內容需要較大的活動空間,若使用者所在空間不夠大,便只能使用其他層級內容)。又或者,學習條件例如是網路條件(當某些內容需要順暢的網路傳訊,若使用者現場網路訊號不佳,便只能降規使用其他層級內容)等等。In addition, it should be noted that the learning conditions are not only the learning time or the user's hardware configuration, but also the number of people (when some levels of content require multiple people to learn, or only one person, you can only choose single Learning content). Or, the learning condition can be the scope of activity (when some operation activity content requires a larger activity space, if the user's space is not large enough, only other levels of content can be used). Or, the learning conditions are, for example, network conditions (when certain content requires smooth network transmission, if the user's live network signal is not good, they can only use other levels of content) and so on.

S3:傳輸第一配適課程資訊至第二用戶端,使第二用戶端的輸出裝置根據虛擬空間中的視角輸出配適課程資訊。S3: Transmit the first adapted course information to the second client, so that the output device of the second client outputs the adapted course information according to the perspective in the virtual space.

在一些實施例中,當主機端100產生配適於用戶的課程資訊後,可將配適於用戶的課程資訊分別傳輸至用戶端300~600。用戶端300~600可藉由其輸出裝置250~650(例如:頭戴式顯示器)輸出至少一畫面,此至少一畫面對應於虛擬教室中的一視角。在一些實施例中,用戶端300~600的輸出裝置250~650所顯示的畫面分別對應於虛擬教室中的不同視角。In some embodiments, after the host terminal 100 generates the course information suitable for the user, the course information suitable for the user can be transmitted to the user terminals 300 to 600 respectively. The user terminals 300-600 can output at least one screen through their output devices 250-650 (for example, a head-mounted display), and the at least one screen corresponds to a viewing angle in the virtual classroom. In some embodiments, the screens displayed by the output devices 250-650 of the user terminals 300-600 correspond to different viewing angles in the virtual classroom, respectively.

在一些實施例中,用戶端300~600的用戶(包含主導者、促進者、學習者)於虛擬教室中分別具有虛擬的一化身(Avatar),此化身的外表可由系統預設或由用戶自行設定。當用戶端300~600的用戶透過輸出裝置350~650(例如,頭戴顯示器當中的顯示器)觀看虛擬教室中的景象時,用戶可見到其他用戶的化身及/或自身化身的特定部份(例如:四肢)。In some embodiments, users (including leaders, facilitators, and learners) at the user end 300 to 600 have a virtual avatar in the virtual classroom. The appearance of the avatar can be preset by the system or by the user. set up. When users at the user end 300~600 watch the scene in the virtual classroom through the output device 350~650 (for example, the display in the head mounted display), the user can see the avatars of other users and/or specific parts of their avatars (for example, : Limbs).

為了更佳地理解本案,請參照本案的第4圖。第4圖為基於本案一些實施例所繪示的一模擬環境的部分示意圖。在一些實施例中,用戶端600的用戶可藉由輸出裝置650觀看景象V1,景象V1係根據用戶於虛擬教室中的化身對應的視角所繪示。如第4圖所示,用戶於景象V1中可見其虛擬化身的左手LH以及右手RH。如第4圖所示,用戶於景象V1中亦可見對應於其他用戶的化身A1~A3。在課程進行時,用戶端600的用戶可於景象V1中觀看其他用戶的化身A1~A3的動作。In order to better understand this case, please refer to Figure 4 of this case. Figure 4 is a partial schematic diagram of a simulated environment drawn based on some embodiments of the present case. In some embodiments, the user of the user terminal 600 can view the scene V1 through the output device 650, and the scene V1 is drawn according to the perspective corresponding to the user's avatar in the virtual classroom. As shown in Figure 4, the user can see the left hand LH and right hand RH of his avatar in the scene V1. As shown in Figure 4, users can also see avatars A1~A3 corresponding to other users in the scene V1. During the course, the user of the user terminal 600 can watch the actions of the avatars A1~A3 of other users in the scene V1.

S4:當第二用戶端的輸出裝置輸出配適課程資訊時,記錄第二用戶端的輸入裝置的數值。S4: When the output device of the second client terminal outputs suitable course information, record the value of the input device of the second client terminal.

在一些實施例中,當課程進行時,用戶端300~600的輸入裝置340~640可偵測多種物理性數值,包含周邊環境數值或是由用戶端取得的數值,例如:人體感測器或慣性偵測器可偵測用戶身體部位(四肢、軀幹、頭部)的移動座標、角度、速度、碰觸力道、或是手勢/指角度等。而周邊環境數值的偵測可利用例如是以溫度計偵測溫度、以溼度計偵測濕度、以麥克風偵測聲音、以攝影機或感光元件來偵測深度、亮度、彩度等等。用戶端300~600可傳輸該些物理性數值至主機端100,藉此,主機端100可獲取用戶的動作,並將該些動作反映於用戶的化身上,使虛擬教室中的用戶可見到其他用戶的動作,進而瞭解他人的操作狀況。主導者及促進者可觀察學習者的操作狀況,以決定課程進行的速度或課程內容的順序。在一些實施例中,主機端100可於儲存裝置(例如,記憶體110)中儲存該些物理性數值。In some embodiments, when the course is in progress, the input devices 340-640 of the user terminal 300-600 can detect various physical values, including surrounding environment values or values obtained by the user terminal, such as human sensors or The inertial detector can detect the moving coordinates, angle, speed, touch force, or gesture/finger angle of the user's body parts (extremities, torso, head). The detection of the surrounding environment values can be used, for example, to detect temperature with a thermometer, to detect humidity with a hygrometer, to detect sound with a microphone, and to detect depth, brightness, chroma, etc. with a camera or photosensitive element. The user end 300~600 can transmit these physical values to the host end 100, whereby the host end 100 can obtain the user's actions, and reflect these actions on the user's avatar, so that the users in the virtual classroom can see other The user's actions, and then understand the operation of others. The leader and facilitator can observe the learner's operating conditions to determine the speed of the course or the order of the course content. In some embodiments, the host 100 may store the physical values in a storage device (for example, the memory 110).

在一些實施例中,用戶端300~600的輸入裝置340~640(例如,人體感測器或慣性偵測器)更可偵測多種生物性數值,例如:腦波偵測器可偵測用戶的腦電波變化,麥克風可偵測用戶的聲紋等,攝影機可偵測用戶的眼球追蹤(eye tracking)、或心律偵測器可偵測用戶的心跳等等。用戶端300~600可傳輸該些電性數值至主機端100,主機端100的處理器120可執行分析程序,以分析用戶的該些數值來產生關於該些用戶的課程報告(例如,圖表化報告)。例如,高頻率的語音討論可能代表用戶具有較高的互動程度,活躍的腦電波變化可能代表用戶具有較高的專注度。在一些實施例中,主機端100可於儲存裝置(例如,記憶體110)中儲存該些生物性數值。In some embodiments, the input devices 340-640 (for example, a human body sensor or an inertial detector) of the user terminal 300-600 can detect a variety of biological values. For example, a brain wave detector can detect a user The microphone can detect the user’s voiceprint, the camera can detect the user’s eye tracking, or the heart rate detector can detect the user’s heartbeat, etc. The user end 300~600 can transmit these electrical values to the host end 100, and the processor 120 of the host end 100 can execute an analysis program to analyze the values of the users to generate course reports about the users (for example, graphical report). For example, high-frequency voice discussions may indicate that the user has a higher degree of interaction, and active brain wave changes may indicate that the user has a higher degree of concentration. In some embodiments, the host 100 may store the biological values in a storage device (for example, the memory 110).

在一些實施例中,用戶端300~600的用戶可即時/課後自主機端100存取此課程報告,以協助課堂的參與者(包含主導者、促進者、及學習者)瞭解各用戶的學習狀況,以利主導者及促進者調整內容或提供輔助。在一些實施例中,用戶端200的用戶(即內容提供者)亦可自主機端100存取此課程報告,藉以判斷是否可改進此機台操作練習課程。用戶端200的用戶可藉由用戶端200傳輸修改後的機台操作練習課程至主機端100,使主機端100可更新儲存裝置中的機台操作練習課程之內容。In some embodiments, users of the user end 300~600 can access the course report from the host end 100 immediately/after class to help class participants (including the leader, facilitator, and learner) understand each user’s The learning status, so that the leader and facilitator can adjust the content or provide assistance. In some embodiments, the user of the client 200 (ie, the content provider) can also access the course report from the host 100 to determine whether the machine operation practice course can be improved. The user of the user terminal 200 can transmit the modified machine operation practice course to the host terminal 100 through the user terminal 200, so that the host terminal 100 can update the content of the machine operation practice course in the storage device.

在一些實施例中,根據該些物理性數值及該些生物性數值,處理器120可產生課程紀錄,此課程紀錄係為一種影音(visual-audio)紀錄,其藉由用戶的化身重現用戶的動作及互動狀況。藉此,需要複習課程的學習者或未能參與課程的學習者可以藉由播放課程紀錄的方式與其他用戶進行互動學習。應理解,在一些實施例中,用戶可操作其用戶端可選地以下列三種模式播放課程紀錄:(1)、課堂旁觀者的身分,此身分可供用戶從各個角度觀察虛擬教室當中各用戶的化身的動作;(2)、新學習者的身分,此身分可供用戶以其化身加入虛擬教室當中以實際操作課程中的活動;(3)、取代其他用戶的身分,此身分可供用戶取代其他用戶的化身加入虛擬教室當中,以根據此用戶化身的視角實際操作課程中的活動並與其他用戶互動。In some embodiments, according to the physical values and the biological values, the processor 120 may generate a course record. The course record is a visual-audio record that reproduces the user through the user’s avatar Actions and interactions. In this way, learners who need to review the course or learners who have not participated in the course can interact with other users by playing the course record. It should be understood that, in some embodiments, the user can operate his client to optionally play the course records in the following three modes: (1) The identity of the class observer, which allows the user to observe each user in the virtual classroom from various angles The actions of the avatar of the user; (2) The identity of the new learner, which allows the user to use his avatar to join the virtual classroom to perform activities in the course; (3), replace the identity of other users, this identity can be used by the user Replace the avatars of other users and join the virtual classroom to actually operate the activities in the course and interact with other users from the perspective of this user avatar.

在一些實施例中,此課程紀錄具有複數分段,分別對應於此機台操作練習課程中的各分段內容。用戶端200~600的用戶可操作用戶端200~600以重播此課程紀錄中的特定分段,以節省重播的時間。In some embodiments, the course record has a plurality of segments, corresponding to each segment content in the machine operation practice course. Users of the client 200~600 can operate the client 200~600 to replay a specific segment in the course record to save replay time.

在一些實施例中,處理器120可將該些物理性數值及該些生物性數值輸入基於特定演算法的機器學習程序,例如:強化學習(Reinforcement learning)演算法等。此機器學習程序可藉此產生對應虛擬教室中各角色身分的複數角色模型(包含主導者、促進者、及學習者等),並根據後續收集的數值訓練並優化該些模型。在一些實施例中,處理器120可根據該些角色模型產生對應的機器人化身,以加入其他用戶的虛擬教室,機器人化身可模擬特定角色功能進行課程並與其他用戶互動。在一些實施例中,處理器120可根據該些角色模型操作特定電子/機械裝置。例如,根據機台操作練習課程產生的角色模型可用以控制機器手臂,使機器手臂模擬用戶的動作操作機台。In some embodiments, the processor 120 may input the physical values and the biological values into a machine learning program based on a specific algorithm, such as a reinforcement learning algorithm. This machine learning program can generate plural role models (including leader, facilitator, learner, etc.) corresponding to each role identities in the virtual classroom, and train and optimize these models according to the subsequent collected values. In some embodiments, the processor 120 may generate corresponding robot avatars based on the role models to join other users' virtual classrooms. The robot avatars may simulate specific role functions to conduct courses and interact with other users. In some embodiments, the processor 120 may operate specific electronic/mechanical devices according to the role models. For example, the character model generated according to the machine operation practice course can be used to control the robot arm so that the robot arm simulates the user's actions to operate the machine.

應注意的是,雖然前述實施例中的主機端100及用戶端200~600包含了多個硬體構件,但本案並不以此為限。在一些實施例中,主機端100及用戶端200~600可指涉運行於該些硬體構件(尤為處理器)的軟體或韌體,其儲存於至少一非暫態電腦可讀取媒體(例如:記憶體110~610)中,惟其可實施如前述主機端100及用戶端200~600之功能。It should be noted that although the host terminal 100 and the client terminals 200 to 600 in the foregoing embodiment include multiple hardware components, the present case is not limited to this. In some embodiments, the host 100 and the client 200~600 may refer to software or firmware running on these hardware components (especially processors), which are stored in at least one non-transitory computer readable medium ( For example: the memory 110~610), but it can implement the functions of the host side 100 and the client side 200~600 described above.

在前述實施例中,本案的網路教學系統NS(包含主機端100及用戶端200~600)具有多個功能方塊或模組。領域中人應當理解,在一些實施例中,優選地,該些功能方塊或模組可藉由電路(包含在一或多個處理器以及編碼指令下操作的專用電路或通用電路)以實現。一般而言,該電路可包含電晶體或其他電路元件,以前述實施例中的方式配置,使此電路可根據本案所述的功能以及操作運行。進一步地,該電路當中的功能方塊或模組間的協作程序可由特定編譯器(compiler)所實現,例如,暫存器傳送語言(Register Transfer Language, RTL)編譯器。然而,本案並不以此為限。In the foregoing embodiment, the network teaching system NS (including the host terminal 100 and the client terminal 200-600) of this case has multiple functional blocks or modules. Those skilled in the art should understand that, in some embodiments, preferably, these functional blocks or modules can be implemented by circuits (including dedicated circuits or general circuits operating under one or more processors and coded instructions). Generally speaking, the circuit may include a transistor or other circuit elements, configured in the manner in the foregoing embodiment, so that the circuit can operate according to the functions and operations described in this case. Further, the functional blocks in the circuit or the cooperation program between the modules can be implemented by a specific compiler (compiler), for example, a register transfer language (RTL) compiler. However, this case is not limited to this.

由前述本案實施方式可知,本案實施例藉由提供一種網路學習系統及方法,可有效地根據各用戶的學習時間、硬體配置、人數、活動範圍、或網路條件等來調整課程內容,並藉由虛擬教室提供課程內容。此系統及方法更可收集課程中的用戶數值,用以訓練機器人學習者或直接用以控制其他電子/機械裝置。It can be seen from the foregoing implementation of this case that, by providing an online learning system and method, the embodiments of this case can effectively adjust the content of the course according to the learning time, hardware configuration, number of people, range of activities, or network conditions of each user. And through the virtual classroom to provide course content. This system and method can also collect user values in the course to train robot learners or directly control other electronic/mechanical devices.

雖然本案以實施例揭露如上,然其並非用以限定本案,任何熟習此技藝者,在不脫離本案之精神和範圍內,當可作各種之更動與潤飾,因此本案之保護範圍當視後附之申請專利範圍所界定者為準。Although this case is disclosed as above with examples, it is not intended to limit the case. Anyone who is familiar with this technique can make various changes and modifications without departing from the spirit and scope of this case. Therefore, the scope of protection of this case should be attached hereafter. The scope of patent application shall prevail.

NS:網路教學系統 100:主機端 200、300、400、500、600:用戶端 110、210、310、410、510、610:記憶體 120、220、320、420、520、620:處理器 130、230、330、430、530、630:通訊裝置 240、340、440、540、640:輸入裝置 250、350、450、550、650:輸出裝置 H1、H2:電腦主機 240a:攝影機 240b:遊戲控制器 540a:手寫板 540b:觸控筆 450a、550a:頭戴式顯示器 S1~S4:步驟流程 V1:景象 LH:左手 RH:右手 A1~A3:化身 NS: Network Teaching System 100: host side 200, 300, 400, 500, 600: client 110, 210, 310, 410, 510, 610: memory 120, 220, 320, 420, 520, 620: processor 130, 230, 330, 430, 530, 630: communication device 240, 340, 440, 540, 640: input device 250, 350, 450, 550, 650: output device H1, H2: computer host 240a: camera 240b: Game controller 540a: handwriting board 540b: Stylus 450a, 550a: head-mounted display S1~S4: Step process V1: Vision LH: Left hand RH: Right hand A1~A3: Avatar

參照後續段落中的實施方式以及下列圖式,當可更佳地理解本發明的內容: 第1圖為基於本案一些實施例所繪示的一網路教學系統的示意圖; 第2A圖為基於本案一些實施例所繪示的一網路教學系統的部分示意圖; 第2B圖為基於本案一些實施例所繪示的一網路教學系統的部分示意圖; 第3圖為基於本案一些實施例所繪示的網路教學方法的流程圖;以及 第4圖為基於本案一些實施例所繪示的一模擬環境的部分示意圖。 The content of the present invention can be better understood with reference to the implementation in the subsequent paragraphs and the following drawings: Figure 1 is a schematic diagram of a network teaching system based on some embodiments of this case; Figure 2A is a partial schematic diagram of a network teaching system based on some embodiments of this case; Figure 2B is a partial schematic diagram of a network teaching system based on some embodiments of this case; Figure 3 is a flowchart of a network teaching method based on some embodiments of this case; and Figure 4 is a partial schematic diagram of a simulated environment drawn based on some embodiments of the present case.

NS:網路教學系統 100:主機端 200、300、400、500、600:用戶端 110、210、310、410、510、610:記憶體 120、220、320、420、520、620:處理器 130、230、330、430、530、630:通訊裝置 240、340、440、540、640:輸入裝置 250、350、450、550、650:輸出裝置 NS: Network Teaching System 100: host side 200, 300, 400, 500, 600: client 110, 210, 310, 410, 510, 610: memory 120, 220, 320, 420, 520, 620: processor 130, 230, 330, 430, 530, 630: communication device 240, 340, 440, 540, 640: input device 250, 350, 450, 550, 650: output device

Claims (20)

一種網路教學系統,包含:一主機端,耦接於一第一用戶端以及一第二用戶端,該主機端包含:一記憶體,用以儲存至少一指令;以及一處理器,耦接於該記憶體,該處理器用以存取該至少一指令以執行:儲存由該第一用戶端傳來的一原始課程資訊,其中該原始課程資訊包含複數分段內容;根據該第二用戶端的一學習條件選擇該些分段內容以產生一第一配適課程資訊;傳輸該第一配適課程資訊至該第二用戶端,使該第二用戶端的一輸出裝置根據一第一虛擬空間中的一第一視角輸出該第一配適課程資訊;當該第二用戶端的該輸出裝置輸出該第一配適課程資訊時,記錄該第二用戶端的一輸入裝置的一數值;以及輸入該數值至一機器學習程序以產生複數角色模型。 A network teaching system includes: a host terminal coupled to a first client terminal and a second client terminal. The host terminal includes: a memory for storing at least one command; and a processor coupled to In the memory, the processor is used to access the at least one command to execute: store an original course information from the first client, wherein the original course information includes plural segment content; according to the second client's A learning condition selects the segmented content to generate a first suitable course information; transmits the first suitable course information to the second client, so that an output device of the second client is based on a first virtual space Output the first suitable course information from a first angle of view; when the output device of the second client outputs the first suitable course information, record a value of an input device of the second client; and input the value To a machine learning program to generate plural character models. 如請求項1所述之網路教學系統,其中該學習條件為第二用戶端的一學習時間、一硬體配置、人數、活動範圍、或網路條件、或其結合。 The network teaching system according to claim 1, wherein the learning condition is a learning time, a hardware configuration, a number of people, an activity range, or a network condition of the second client, or a combination thereof. 如請求項1所述之網路教學系統,其中該處 理器根據該學習條件排序及組合該些分段內容,以產生該配適課程資訊。 The network teaching system described in claim 1, wherein The processor sorts and combines the segmented content according to the learning condition to generate the suitable course information. 如請求項1所述之網路教學系統,其中該第二用戶端的該輸入裝置的該數值為一物理性數值、一生物性數值、或其結合。 The network teaching system according to claim 1, wherein the value of the input device of the second client is a physical value, a biological value, or a combination thereof. 如請求項4所述之網路教學系統,其中該處理器更用以存取該至少一指令以執行:根據該數值產生一課程紀錄,其中該課程紀錄供該第一用戶端或該第二用戶端存取以根據該第一虛擬空間中的一第二視角重播該第一配適課程資訊。 The network teaching system according to claim 4, wherein the processor is further used to access the at least one instruction to execute: generate a course record according to the value, wherein the course record is used by the first client or the second client The client accesses to replay the first suitable course information according to a second perspective in the first virtual space. 如請求項5所述之網路教學系統,其中該第二視角不等於該第一視角。 The network teaching system according to claim 5, wherein the second perspective is not equal to the first perspective. 如請求項4所述之網路教學系統,其中該物理性數值為對應該第二用戶端的一用戶的肢體或軀幹的一移動座標、一角度、一速度、一碰觸力道、或是一手勢/指角度、或是周邊環境數值,或其結合。 The network teaching system according to claim 4, wherein the physical value is a movement coordinate, an angle, a speed, a touch force, or a gesture corresponding to a limb or torso of a user of the second client terminal / Refers to the angle, or the value of the surrounding environment, or a combination thereof. 如請求項4所述之網路教學系統,其中該生物性數值為對應該第二用戶端的一用戶的一腦電波、一聲紋、眼球追蹤、或是心跳、或其結合。 The network teaching system according to claim 4, wherein the biological value is a brain wave, a voiceprint, eye tracking, or heartbeat of a user corresponding to the second client terminal, or a combination thereof. 如請求項4所述之網路教學系統,其中該處理器更用以存取該至少一指令以執行:當一第三用戶端的一輸出裝置根據一第二虛擬空間中的一第二視角輸出一第二配適課程資訊時,根據該些角色模型中的至少一者於該第二虛擬空間中產生一機器人化身輔助學習。 The network teaching system according to claim 4, wherein the processor is further used to access the at least one instruction to execute: when an output device of a third client outputs output according to a second perspective in a second virtual space When a second adapted course information is used, a robot avatar is generated in the second virtual space according to at least one of the role models to assist learning. 如請求項4所述之網路教學系統,其中該處理器更用以存取該至少一指令以執行:根據該些角色模型中的至少一者操作一電子裝置或一機械裝置。 The network teaching system according to claim 4, wherein the processor is further used to access the at least one instruction to execute: operate an electronic device or a mechanical device according to at least one of the role models. 如請求項1所述之網路教學系統,其中該主機端更耦接於一第四用戶端,該處理器更用以存取該至少一指令以執行:響應於該第二用戶端傳輸一邀請至該第四用戶端或響應於該第四用戶端傳輸一申請至該第二用戶端,根據該第四用戶端的一學習條件選擇該些分段內容以產生一第三配適課程資訊;傳輸該第三配適課程資訊至該第四用戶端,使該第四用戶端的一輸出裝置根據該第一虛擬空間中的一第三視角輸出該第三配適課程資訊,其中該第三視角不同於該第一視角;以及 當該第四用戶端的該輸出裝置輸出該第三配適課程資訊時,記錄該第四用戶端的一輸入裝置的一數值。 The network teaching system according to claim 1, wherein the host is further coupled to a fourth client, and the processor is further used to access the at least one command to execute: in response to the second client transmitting a Inviting to the fourth client or in response to the fourth client transmitting an application to the second client, selecting the segmented content according to a learning condition of the fourth client to generate a third suitable course information; The third suitable course information is transmitted to the fourth client, so that an output device of the fourth client outputs the third suitable course information according to a third perspective in the first virtual space, wherein the third perspective Different from the first perspective; and When the output device of the fourth client terminal outputs the third suitable course information, a value of an input device of the fourth client terminal is recorded. 一種網路教學方法,由一主機端所執行,包含:儲存由一第一用戶端傳來的一原始課程資訊,其中該原始課程資訊包含複數分段內容;根據該第二用戶端的一學習條件選擇該些分段內容以產生一第一配適課程資訊;傳輸該第一配適課程資訊至該第二用戶端,使該第二用戶端的一輸出裝置根據一第一虛擬空間中的一第一視角輸出該第一配適課程資訊;當該第二用戶端的該輸出裝置輸出該第一配適課程資訊時,記錄該第二用戶端的一輸入裝置的一數值;以及輸入該數值至一機器學習程序以產生複數角色模型。 A network teaching method, executed by a host, includes: storing an original course information from a first client, wherein the original course information includes plural segmented content; according to a learning condition of the second client The segmented contents are selected to generate a first suitable course information; the first suitable course information is transmitted to the second client, so that an output device of the second client is based on a first virtual space Output the first suitable course information from a perspective; when the output device of the second client terminal outputs the first suitable course information, record a value of an input device of the second client terminal; and input the value to a machine Learn procedures to generate plural character models. 如請求項12所述之網路教學方法,其中該學習條件包含該第二用戶端的一學習時間、一硬體配置、人數、活動範圍、或網路條件、或其結合。 The network teaching method according to claim 12, wherein the learning condition includes a learning time, a hardware configuration, a number of people, an activity range, or a network condition of the second client, or a combination thereof. 如請求項12所述之網路教學方法,該主機端根據該學習條件排序及組合該些分段內容,以產生該配適課程資訊。 According to the network teaching method described in claim 12, the host terminal sorts and combines the segmented content according to the learning condition to generate the suitable course information. 如請求項12所述之網路教學方法,其中該第二用戶端的該輸入裝置的該數值為一物理性數值、一生物性數值、或其結合。 The network teaching method according to claim 12, wherein the value of the input device of the second client is a physical value, a biological value, or a combination thereof. 如請求項15所述之網路教學方法,更包含:根據該數值產生一課程紀錄,其中該課程紀錄供該第一用戶端或該第二用戶端存取以根據該第一虛擬空間中的一第二視角重播該第一配適課程資訊。 The network teaching method according to claim 15, further comprising: generating a course record according to the value, wherein the course record is accessed by the first client or the second client according to the information in the first virtual space A second perspective replays the information of the first suitable course. 如請求項15所述之網路教學方法,其中該物理性數值包含對應該第二用戶端的一用戶的肢體或軀幹的一移動座標、一角度、一速度、一碰觸力道、或是一手勢/指角度、或是周邊環境數值,或其結合。 The network teaching method according to claim 15, wherein the physical value includes a movement coordinate, an angle, a speed, a touch force, or a gesture corresponding to a limb or torso of a user of the second client terminal / Refers to the angle, or the value of the surrounding environment, or a combination thereof. 如請求項15所述之網路教學方法,其中該生物性數值為對應該第二用戶端的一用戶的一腦電波、一聲紋、眼球追蹤、或是心跳、或其結合。 The network teaching method according to claim 15, wherein the biological value is a brain wave, a voiceprint, eye tracking, or heartbeat of a user corresponding to the second client terminal, or a combination thereof. 如請求項15所述之網路教學方法,更包含:當一第三用戶端的一輸出裝置根據一第二虛擬空間中的一第二視角輸出一第二配適課程資訊時,根據該些角色模型中的至少一者於該第二虛擬空間中產生一機器人化身輔助學習。 The network teaching method according to claim 15, further comprising: when an output device of a third client outputs a second suitable course information according to a second perspective in a second virtual space, according to the roles At least one of the models generates a robot avatar to assist learning in the second virtual space. 如請求項15所述之網路教學方法,更包含:根據該些角色模型中的至少一者操作一電子裝置或一機械裝置。 The network teaching method according to claim 15, further comprising: operating an electronic device or a mechanical device according to at least one of the role models.
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