TWI710395B - Computer cockpit with wind modules - Google Patents
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本發明是有關於一種電腦座艙,且特別是有關於一種具有輸風模組的電腦座艙。The invention relates to a computer cockpit, and more particularly to a computer cockpit with a wind transmission module.
為了讓玩家在進行遊戲時能有身歷其境的感覺,各家廠商無不致力於推出更能夠配合遊戲情境的裝置。舉例而言,目前許多廠商推出電競鍵盤,其可根據不同的鍵盤操作模式和遊戲中的資訊發出不同模式的光。例如,當玩家按下每個電競鍵盤的按鍵時在各按鍵周圍發出如爆炸效果的光,或是根據遊戲中人物的血量調整鍵盤發光的亮度。然而,在一般電競座椅中,通常未設置與遊戲內容相關的風動及溫控等體感機制,而使得玩家無法真實的體驗遊戲中的情境。In order to allow players to feel immersive when playing games, various manufacturers are all committed to launching devices that are more compatible with the game situation. For example, many manufacturers currently launch gaming keyboards, which can emit light in different modes according to different keyboard operation modes and information in the game. For example, when the player presses the keys of each gaming keyboard, a light like an explosion effect is emitted around the keys, or the brightness of the keyboard light is adjusted according to the blood volume of the characters in the game. However, in general e-sports seats, somatosensory mechanisms such as wind and temperature control related to game content are usually not provided, so that players cannot truly experience the situation in the game.
有鑑於此,本發明提供一種具有輸風模組的電腦座艙,能夠自動化地對應執行中的遊戲程式或應用程式等內容來產生風。In view of this, the present invention provides a computer cockpit with a wind transmission module, which can automatically generate wind corresponding to content such as running game programs or applications.
本發明提供一種電腦座艙,包括座椅、顯示螢幕、支臂、多個輸風模組以及處理器。支臂連接於座椅及顯示螢幕,輸風模組設置於電腦座艙的多個位置。處理器耦接於輸風模組,其中處理器依據應用程式的場景資訊決定風速資訊與風向資訊,並依據風向資訊決定輸風模組中至少一被選擇輸風模組來產生風,以及依據風速資訊決定被選擇輸風模組所產生的風的風速。The invention provides a computer cockpit, which includes a seat, a display screen, a support arm, a plurality of air delivery modules, and a processor. The support arm is connected to the seat and the display screen, and the air delivery module is arranged at multiple positions in the computer cockpit. The processor is coupled to the wind transmission module, wherein the processor determines wind speed information and wind direction information according to the scene information of the application, and determines at least one selected wind transmission module to generate wind according to the wind direction information, and The wind speed information determines the wind speed of the wind generated by the selected wind delivery module.
在本發明的一實施例中,上述的電腦座艙更包括儲存裝置,耦接於處理器。儲存裝置儲存第一對照表,其中第一對照表包括風向資訊以及對應於風向資訊的輸風模組。In an embodiment of the present invention, the aforementioned computer cockpit further includes a storage device coupled to the processor. The storage device stores a first comparison table, where the first comparison table includes wind direction information and a wind conveying module corresponding to the wind direction information.
在本發明的一實施例中,上述的儲存裝置儲存第二對照表,其中第二對照表包括風速資訊以及輸風模組對應於風速資訊的設定轉速。In an embodiment of the present invention, the above-mentioned storage device stores a second comparison table, wherein the second comparison table includes wind speed information and a set rotation speed of the wind transmission module corresponding to the wind speed information.
在本發明的一實施例中,上述的各輸風模組分別包括冷暖風模組,其中處理器依據應用程式的場景資訊決定溫度資訊,並依據溫度資訊決定輸風模組所產生的風的溫度。In an embodiment of the present invention, each of the above-mentioned air delivery modules includes a cold and warm air module, wherein the processor determines temperature information according to the scene information of the application program, and determines the wind level generated by the air delivery module according to the temperature information. temperature.
在本發明的一實施例中,上述的電腦座艙更包括溫度感測器,設置於座椅且耦接處理器。其中處理器依據溫度感測器感測到的溫度以及溫度資訊決定輸風模組所產生的風的溫度。In an embodiment of the present invention, the aforementioned computer cockpit further includes a temperature sensor, which is disposed on the seat and coupled to the processor. The processor determines the temperature of the wind generated by the air conveying module according to the temperature sensed by the temperature sensor and the temperature information.
在本發明的一實施例中,上述的場景資訊包括應用程式中的氣候資訊以及座標資訊。In an embodiment of the present invention, the aforementioned scene information includes climate information and coordinate information in the application.
在本發明的一實施例中,上述的應用程式包括遊戲程式。In an embodiment of the present invention, the above-mentioned application program includes a game program.
在本發明的一實施例中,上述的場景資訊包括遊戲程式中物體的移動速度。In an embodiment of the present invention, the aforementioned scene information includes the moving speed of objects in the game program.
在本發明的一實施例中,上述的場景資訊由處理器分析遊戲程式的影像圖框的影像內容決定。In an embodiment of the present invention, the aforementioned scene information is determined by the processor analyzing the image content of the image frame of the game program.
在本發明的一實施例中,上述的場景資訊包括遊戲程式中的座標資訊以及另一應用程式中的氣候資訊。In an embodiment of the present invention, the aforementioned scene information includes coordinate information in a game program and climate information in another application program.
基於上述,本發明實施例提出的電腦座艙,其可基於應用程式及遊戲程式的內容選擇設置在電腦座艙不同位置的輸風模組提供不同方向、風速、溫度的風。據此,能夠在使用者操作遊戲時感受到遊戲中的環境,以讓使用者獲得良好的體感效果而有更好的使用者體驗。Based on the above, the computer cockpit proposed by the embodiment of the present invention can select the air delivery modules set in different positions of the computer cockpit to provide wind of different directions, wind speeds, and temperatures based on the content of the application and game programs. Accordingly, the user can feel the environment in the game when the user is operating the game, so that the user can obtain a good somatosensory effect and a better user experience.
為讓本發明的上述特徵和優點能更明顯易懂,下文特舉實施例,並配合所附圖式作詳細說明如下。In order to make the above-mentioned features and advantages of the present invention more comprehensible, the following specific embodiments are described in detail in conjunction with the accompanying drawings.
本發明的部份實施例接下來將會配合附圖來詳細描述,以下的描述所引用的元件符號,當不同附圖出現相同的元件符號將視為相同或相似的元件。這些實施例只是本發明的一部份,並未揭示所有本發明的可實施方式。更確切的說,這些實施例只是本發明的專利申請範圍中的電腦座艙的範例。Part of the embodiments of the present invention will be described in detail in conjunction with the accompanying drawings. The reference symbols in the following description will be regarded as the same or similar elements when the same symbol appears in different drawings. These embodiments are only a part of the present invention, and do not disclose all the possible implementation modes of the present invention. More precisely, these embodiments are only examples of computer cockpits within the scope of the patent application of the present invention.
圖1是本發明一實施例的電腦座艙的示意圖。請參照圖1,在本實施例中,電腦座艙100例如是一種包括座椅101、顯示螢幕102及支臂103的座艙型裝置,其可讓玩家坐在其中並依玩家需求運行不同的軟體。其中支臂103連接於座椅101及顯示螢幕102。Fig. 1 is a schematic diagram of a computer cockpit according to an embodiment of the present invention. Referring to FIG. 1, in this embodiment, the
顯示螢幕102可以例如是液晶顯示器(liquid crystal display,LCD)、薄膜電晶體(TFT)-LCD、有機發光二極體(organic light-emitting diode,OLED)、柔性顯示器、三維(3D)顯示器等,並且顯示螢幕102可以有多個,本發明不在此限制。The
在本實施例中,電腦座艙100包括輸風模組110,並且輸風模組110的風口可以設置於電腦座艙100的任一位置,也可以設置於電腦座艙100的多個位置。舉例而言,圖1中的輸風模組110包括風口設置於座椅101的輸風模組110a,風口設置於顯示螢幕102的輸風模組110b、110c,以及風口設置於支臂103的輸風模組110d、110e。其中輸風模組110可以是風扇、離心扇或任何具有吸入或吹出氣流功能的裝置,本發明不在此限制。In this embodiment, the
圖2繪示本發明一實施例的電腦座艙的功能方塊圖。在本實施例中,電腦座艙100包括輸風模組110以及處理器220。處理器220可以例如是中央處理單元(Central Processing Unit,CPU),或是其他可程式化之一般用途或特殊用途的微處理器(Microprocessor)、數位訊號處理器(Digital Signal Processor,DSP)、可程式化控制器、嵌入式控制器(embedded controller)、特殊應用積體電路(Application Specific Integrated Circuits,ASIC)、可程式化邏輯裝置(Programmable Logic Device,PLD)、基於進階精簡指令集機器(Advanced RISC Machine,ARM)或其他類似裝置或這些裝置的組合,本發明不在此限制。FIG. 2 is a functional block diagram of a computer cockpit according to an embodiment of the invention. In this embodiment, the
在本實施例中,處理器220耦接於輸風模組110,並且處理器220依據應用程式的場景資訊決定風速資訊與風向資訊,並依據風向資訊決定輸風模組110中至少一被選擇輸風模組來產生風,以及依據風速資訊決定被選擇輸風模組所產生的風的風速。其中輸風模組110可以是以吹風或吸風的方式產生風。In this embodiment, the
首先,處理器220會依據應用程式的場景資訊決定風速資訊與風向資訊。在一實施例中,應用程式的場景資訊可以是應用程式中產生的氣候資訊以及座標資訊。詳細而言,顯示現實中實際氣候情況的「天氣」應用程式通常包括氣溫、濕度、風速、風向、氣壓等氣候資訊。處理器220會從這些氣候資訊中擷取風速與風向資料作為風速資訊與風向資訊。此外,處理器220還可以同時依據氣候資訊以及使用者在應用程式中操作的座標資訊決定風速資訊與風向資訊。舉例而言,當使用者使用「地圖」應用程式的街景功能時,使用者經常會從當前的座標移動至欲探索的目標地點。目標地點的座標及方位相較於使用者當前地點的座標及方位可能會移動及轉向,而造成使用者感受到的風的來向有所改變。據以,處理器220可以依據目標地點的座標、方位以及氣候資訊計算出風速資訊與風向資訊。First, the
在另一實施例中,應用程式為遊戲程式。當使用者進行遊戲程式時,用以決定風速資訊與風向資訊的場景資訊可以是遊戲程式中物體的移動速度,也可以是由處理器220分析遊戲程式的影像圖框的影像內容決定。此外,場景資訊更可以依據遊戲程式中的座標資訊以及另一應用程式中的氣候資訊決定。In another embodiment, the application program is a game program. When the user is playing a game program, the scene information used to determine the wind speed information and the wind direction information may be the moving speed of the object in the game program, or it may be determined by the
詳細而言,遊戲程式開發商可能提供支援外掛程式(plug-in)的遊戲程式,而允許處理器220直接透過外掛程式獲得遊戲中的風速資訊與風向資訊。另一方面,若遊戲程式開發商提供的外掛程式不支援提供風速或風向資訊,風速資訊或風向資訊也可以例如是從遊戲程式中物體的移動速度計算決定。例如,虛擬人物奔跑時,風向會從人物奔跑前進的方向迎面吹拂,同時,奔跑的速度也會影響虛擬人物感受到的風速。據以,處理器220可以依據虛擬人物移動速度決定風速資訊與風向資訊。再者,進行賽車遊戲時,處理器220也可以藉由使用者操作油門踏板產生的速度數值或使用搖桿加減速的速度數值決定風速資訊與風向資訊。In detail, a game program developer may provide a game program that supports a plug-in, allowing the
然而,遊戲程式開發商提供的遊戲程式也可能不支援外掛程式。於此,本發明一實施例提供由處理器220分析遊戲程式的影像圖框的影像內容決定場景資訊的方式。圖3 繪示本發明一實施例的分析遊戲程式的影像圖框的影像內容的範例。請參照圖3,以「賽車」遊戲為例,處理器220可使用影像辨識分析影像圖框300中的的速度相關訊息,例如,辨識賽車遊戲的時速表以擷取車速資訊301。在另一實施例中,由於影像圖框300中近景位移與變形量較遠景明顯,也較接近虛擬人物或物體移動的速度。因此,處理器220可使用影像辨識分析影像圖框300中近景的位移及變形量來決定虛擬人物或物體的移動速度。在又一實施例中,若遊戲程式支援輸出虛擬實境(Virtual Reality)的左影像圖框(未繪示)、右影像圖框(未繪示),則處理器220可以根據左影像圖框與右影像圖框的立體視覺視差原理計算出景深,並將左影像圖框與右影像圖框的景深與下一相鄰時間左右兩影像圖框的景深計算景深的改變量,進而依據景深的改變量計算出畫面的移動速度。據以,處理器220可以依據以上藉由影像辨識技術分析獲得的各種速度資訊決定風速資訊與風向資訊。However, the game program provided by the game program developer may not support plug-ins. Here, an embodiment of the present invention provides a way for the
接著,在獲得風速資訊與風向資訊後,處理器220依據風向資訊決定輸風模組110中至少一被選擇輸風模組產生風。最後,處理器220依據風速資訊決定被選擇輸風模組所產生的風的風速。Then, after obtaining the wind speed information and wind direction information, the
在本實施例中,電腦座艙100更包括儲存裝置(未繪示),儲存裝置可以是固定或可移動的隨機存取記憶體(random access memory,RAM)、唯讀記憶體(read-only memory,ROM)、快閃記憶體(flash memory)、硬碟(hard disk)或其他類似裝置的一或多個組合,本發明不在此限制。儲存裝置耦接於處理器220,並儲存包括風向資訊以及對應於風向資訊的輸風模組的第一對照表和/或計算公式,以及儲存包括風速資訊以及輸風模組對應於風速資訊的設定轉速的第二對照表和/或計算公式。其中對應於風向資訊的輸風模組以及輸風模組對應於風速資訊的設定轉速可由研發人員經由一連串的事先測試與分析而產生。In this embodiment, the
舉例而言,處理器220在依據上述場景資訊決定風速資訊與風向資訊後,處理器220接著會從第一對照表中找出風向資訊對應需要作動而吹風或吸風的被選擇輸風模組。接著,處理器220會從第二對照表中找出被選擇輸風模組對應風速資訊的設定轉速,並且處理器220控制被選擇輸風模組依據設定轉速進行吹風或吸風。For example, after the
在本實施例中,請參照圖1及圖2的裝置與元件的設置位置與連接關係。圖1中的輸風模組110a對應於電腦座艙100中使用者的前下方、輸風模組110b對應於使用者的右前方、輸風模組110c對應於使用者的正前方,並且輸風模組110d、110e對應於使用者的正後方。以「賽車」遊戲為例,若透過虛擬人物的移動速度計算出的風速資訊與風向資訊為「前方6公尺/秒」,則處理器220可從第一對照表中找出對應於「前方」的輸風模組110c,並從第二對照表中找出輸風模組110c對應於風速資訊「6公尺/秒」的轉速進行吹風。或者,處理器220也可以從第一對照表中找出對應於「後方」的輸風模組110d、110e,並從第二對照表中找出輸風模組110d、110e對應於風速資訊「6公尺/秒」的轉速進行吸風。In this embodiment, please refer to FIG. 1 and FIG. 2 for the installation positions and connection relationships of devices and components. The
以「高爾夫球」遊戲為例,在高爾夫球運動中,高爾夫球的飛行距離及飛行方向會受風的影響而變化,造成擊球當下的風向及風速對成績的影響甚鉅。在本實施例中,處理器220會依據「高爾夫球」遊戲的場景資訊決定風速資訊及風向資訊。舉例而言,高爾夫球遊戲的場景可以是與實際的高爾夫球場結合,因此場景資訊可以來自於高爾夫球場實際的氣候資訊以及虛擬人物在遊戲中的座標及面向的方位。若虛擬人物位於座標點(X,Y)上,而此座標點的風速與風向為「東北方6公尺/秒」,並且虛擬人物面向的方位為「北方」,則處理器220計算決定風速資訊與風向資訊為「右前方6公尺/秒」。據以,處理器220可從第一對照表中找出對應於「右前方」的輸風模組110b,並從第二對照表中找出輸風模組110b對應於風速資訊「6公尺/秒」的轉速進行吹風。Take the game of "golf" as an example. In golf, the flying distance and flying direction of the golf ball will be affected by the wind. The wind direction and wind speed at the moment of hitting the ball have a huge impact on the performance. In this embodiment, the
在本發明另一實施例中,輸風模組110更包括冷暖風模組而使得輸風模組110可以輸出冷風及/或暖風。其中處理器220依據應用程式的場景資訊決定溫度資訊,並依據溫度資訊決定輸風模組110產生的風的溫度。處理器220決定溫度資訊的方式應可基於本發明上述實施例中決定風速資訊與風向資訊的方式而得知,於此不另贅述。In another embodiment of the present invention, the
在本發明另一實施例中,電腦座艙100還包括溫度感測器。溫度感測器設置於電腦座艙100的座椅101,並且耦接於處理器220。溫度感測器可感測電腦座艙100包覆的範圍內的氣溫,而產生溫度感測信號給處理器220。其中處理器220同時依據溫度感測器感測到的溫度以及溫度資訊決定輸風模組110產生的風的溫度。In another embodiment of the present invention, the
圖4繪示本發明一實施例的電腦座艙的功能方塊圖。請同時參考圖1及圖4,電腦座艙400包括輸風模組410、處理器420、溫度感測器430以及儲存裝置440。本實施例的輸風模組410包括冷暖風模組450,並且輸風模組410的數量及風口設置的位置是以圖1中的輸風模組110a~110e為例。輸風模組110a~110e分別包括冷暖風模組450a~450e而可以產生冷風及暖風。輸風模組410包括風口設置於座椅101的輸風模組110a,風口設置於顯示螢幕102的輸風模組110b、110c,以及風口設置於支臂103的輸風模組110d、110e。FIG. 4 is a functional block diagram of a computer cockpit according to an embodiment of the invention. 1 and 4 at the same time, the
以「滑雪」遊戲為例,滑雪時風可能來自於四面八方。若透過虛擬人物的移動速度計算出的風速資訊與風向資訊為「前下方8公尺/秒」、「右前方3公尺/秒」、溫度資訊為「-10℃」,則處理器420可從第一對照表中找出對應於「前下方」的輸風模組110a以及對應於「右前方」的輸風模組110b,並從第二對照表中找出輸風模組110a對應於風速資訊「8公尺/秒」的轉速以及輸風模組110b對應於風速資訊「3公尺/秒」的轉速進行吹風。此外,處理器420還會依據溫度資訊「-10℃」以及溫度感測器430感測到使用者在電腦座艙400中的溫度調整輸風模組110a、110b吹出冷風的溫度,以調整使用者周遭的氣溫下降,例如,直接降至「-10℃」或降至比周圍環境低的特定溫度,本發明不在此設限。Take the "ski" game as an example, the wind may come from all directions when skiing. If the wind speed information and wind direction information calculated by the moving speed of the avatar is "8 meters per second from the front and bottom", "3 meters per second from the front right", and the temperature information is "-10°C", the
在另一實施例中,若處理器420依據場景資訊決定的風速資訊與風向資訊為「0公尺/秒」,但依據場景資訊決定的溫度資訊與溫度感測器430感測到使用者在電腦座艙400中的溫度不同時,處理器420可以控制輸風模組410吹冷風或暖風以調整使用者周遭的溫度。In another embodiment, if the wind speed information and wind direction information determined by the
基此,本發明提供的電腦座艙可以在使用者的周圍模擬出「賽車」、「高爾夫球」、「滑雪」等遊戲程式中虛擬人物感受到的氣候,也可以模擬出使用者操作「地圖」等應用程式時與氣候相關的資訊。Based on this, the computer cockpit provided by the present invention can simulate the climate felt by virtual characters in game programs such as "racing", "golf", and "skiing" around the user, and can also simulate the user's operation of the "map" Weather-related information while waiting for apps.
綜上所述,本發明實施例提出的電腦座艙,其可基於應用程式及遊戲程式的內容控制設置在電腦座艙不同位置的輸風模組提供不同方向、風速、溫度的風。據此,能夠讓使用者在操作遊戲時感受到遊戲中的環境,進而可以更真實的感覺到應用程式及遊戲環境中實際的氣候以輔助遊戲操作,並使使用者獲得良好的體感效果而有更好的使用者體驗。To sum up, the computer cockpit proposed in the embodiment of the present invention can control the air delivery modules arranged in different positions of the computer cockpit to provide wind of different directions, wind speeds, and temperatures based on the content of the application program and the game program. According to this, the user can feel the environment in the game when operating the game, and then can more realistically feel the actual weather in the application and the game environment to assist the game operation, and enable the user to obtain a good somatosensory effect. Have a better user experience.
雖然本發明已以實施例揭露如上,然其並非用以限定本發明,任何所屬技術領域中具有通常知識者,在不脫離本發明的精神和範圍內,當可作些許的更動與潤飾,故本發明的保護範圍當視後附的申請專利範圍所界定者為準。Although the present invention has been disclosed in the above embodiments, it is not intended to limit the present invention. Anyone with ordinary knowledge in the technical field can make some changes and modifications without departing from the spirit and scope of the present invention. The scope of protection of the present invention shall be determined by the scope of the attached patent application.
100、400:電腦座艙
101:座椅
102:顯示螢幕
103:支臂
110、110a~110e、410:輸風模組
220、420:處理器
300:影像圖框
301:車速資訊
430:溫度感測器
440:儲存裝置
450:冷暖風模組
100, 400: computer cockpit
101: Seat
102: display screen
103:
圖1繪示本發明一實施例的電腦座艙的示意圖。 圖2繪示本發明一實施例的電腦座艙的功能方塊圖。 圖3繪示本發明一實施例的分析遊戲程式的影像圖框的影像內容的範例。 圖4繪示本發明一實施例的電腦座艙的功能方塊圖。 FIG. 1 is a schematic diagram of a computer cockpit according to an embodiment of the present invention. FIG. 2 is a functional block diagram of a computer cockpit according to an embodiment of the invention. FIG. 3 shows an example of analyzing the image content of the image frame of the game program according to an embodiment of the present invention. FIG. 4 is a functional block diagram of a computer cockpit according to an embodiment of the invention.
100:電腦座艙 110:輸風模組 220:處理器 100: computer cockpit 110: Wind transmission module 220: Processor
Claims (10)
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US20140243156A1 (en) * | 2013-02-26 | 2014-08-28 | VirtuRide LLC | Universal support platform for exercise bicycles and exercise system with virtual reality synchronicity |
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