TWI700653B - System and method for online live broadcast betting and trading platform - Google Patents

System and method for online live broadcast betting and trading platform Download PDF

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TWI700653B
TWI700653B TW106115867A TW106115867A TWI700653B TW I700653 B TWI700653 B TW I700653B TW 106115867 A TW106115867 A TW 106115867A TW 106115867 A TW106115867 A TW 106115867A TW I700653 B TWI700653 B TW I700653B
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transaction
trading
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terminal devices
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TW201909059A (en
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楊蕙如
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楊蕙如
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Abstract

The present invention provides a system and method for online live broadcast betting and trading platform. The contents of various kinds of activities including sport games, electrical on-line games, trading or business information, funding or loaning messages can be broadcasted through a live stream broadcasting platform provided in the system. In addition, before starting and activity or during broadcasting the activity, the opponents in the broadcasted activity or viewers watching the activity can bet on the activity through a betting platform established by a user according to a betting and trading rule. After the activity is ended, a trading and processing module in the system will award the viewers who win the bet(cash or points) according to the rule defined by the user who started the betting platform. Or user can use this live broadcasting exchanging platform to trade or sale(cash or point)

Description

線上直播投注交易系統與方法 Online live betting transaction system and method

本發明係關於一種交易系統與方法,特別是指一種具有即時轉播各類型賽事、活動的平台,並在轉播過程中提供雙方/多方交易服務的直播平台即時交易系統與方法。 The present invention relates to a trading system and method, in particular to a live platform real-time trading system and method that has a platform for real-time broadcast of various types of events and activities, and provides two-party/multi-party transaction services during the broadcast.

隨著網路科技發展的進步,活動、遊戲或球賽都可以透過直播平台觀看。雖然在直播平台上,開始可以提供各種直播服務或是賽事轉播平台提供消費者使用,但使用者和競賽者本身,都無法在即時轉播的平台上,針對該直播賽事自己來開盤或是即時投注,來對勝負結果進行預測並取得成功預測所可以得到的獎勵點數或獎勵金。或是針對開直播活動來直接進行商業買賣、借貸、募資或是贊助。過去的服務提供者僅提供線上的觀看活動,但缺少觀看者之間的交易互動,所以無法讓此類即時轉播更刺激,更具有吸引力。 With the development of Internet technology, events, games or ball games can be watched through the live broadcast platform. Although on the live broadcast platform, various live broadcast services or event broadcast platforms can be provided for consumer use at the beginning, neither users nor competitors themselves can open or place bets on the live broadcast event themselves on the live broadcast platform. , To predict the outcome and obtain the reward points or bonus money that can be obtained for successful prediction. Or direct commercial sales, lending, fundraising or sponsorship for live broadcast events. In the past, service providers only provided online viewing activities, but lacked transactional interaction between viewers, so such instant broadcasts could not be made more exciting and attractive.

此外,習用的線上傳統投注平台都集中在特定職業賽事或活 動上,也由一些大型業者所壟斷,並無法讓一般人民可以自行發起來針對遊戲或競賽開局,也沒有線上直播的交易系統。再者,對於一些由個人所發起的挑戰賽,或一些小型的活動而言,也缺少投注的互動,而無法增加使用者之間的趣味性。 In addition, the traditional online betting platforms used are concentrated on specific professional events or activities. In terms of activity, it is also monopolized by some large-scale industry players, and it is impossible for ordinary people to launch games or competitions on their own, and there is no online live broadcast trading system. Furthermore, for some challenges initiated by individuals, or some small activities, there is also a lack of betting interaction, which cannot increase the interest between users.

本系統讓所有開啟直播的使用者,都能夠找尋自己線上的投注交易對象,讓直播活動更有趣,更好玩,參與度更廣泛。也不會讓大型博弈業者壟斷博奕活動,並減少對職業賽事的掌控。本發明將是未來直播平台和交易系統的一種劃時代全新模式,讓直播更刺激,參與度更廣泛,娛樂性更強,類型更多元化。 This system allows all users who start the live broadcast to find their online betting trading partners, making the live broadcast more interesting, more fun and more extensive. Nor will it allow large game players to monopolize gaming activities and reduce their control over professional events. The present invention will be an epoch-making brand new model for the future live broadcast platform and trading system, which will make the live broadcast more exciting, more extensive, more entertaining, and more diverse.

本發明提供一種線上直播平台和即時對戰對奕或交易金融系統,其係透過線上直播模式讓直播實況主可以將各類賽事和活動的直播現場上傳,讓對手和觀戰的其他使用者可以透過網路即時觀看活動或賽事現場,並透過具有運算處理能力與資料庫的雲端系統來媒合對戰雙方或其他觀看活動賽事的參與者,對於活動或賽事的勝負結果,或特定交易條件,來投注現金或點數。 The present invention provides an online live broadcast platform and a real-time matchmaking or transaction financial system. Through the online live broadcast mode, the live broadcaster can upload live broadcasts of various events and activities on the spot, so that opponents and other users watching the match can use the Internet. Road real-time viewing of the event or event site, and through the cloud system with computing processing capabilities and database to match the two parties or other participants watching the event, betting cash on the outcome of the event or event, or specific trading conditions Or points.

本發明的直播投注平台並提供金流交易的保障,凡投入的獎金或是點數都能被確保交易完成。平台提供事後的爭議交易結果解決系統,客服人員透過直播影像的錄影檢視,可作為仲裁判定依據。 The live betting platform of the present invention also provides the guarantee of gold flow transactions, and all the bonuses or points invested can be guaranteed to be completed. The platform provides a system for resolving dispute transaction results after the event, and customer service personnel can view the live video through video recording, which can be used as the basis for arbitration.

本發明的直播投注平台也提供使用者公開或不公開其各類直播結果的對戰戰績,提供參與對戰的對手或是觀戰的觀眾作為數據參考。 The live betting platform of the present invention also provides users with or without their various live broadcast results of the match record, and provides the opponents participating in the match or the spectators as a data reference.

本發明對於一些有特殊能力的活動直播者,例如電競專業玩家,運動愛好專精者,可以透過本系統吸引挑戰者與其對戰,得到收入(無論是打賞還是對戰獎金)。更透過本交易系統吸引額外的線上直播觀戰者,增加線上直播的互動參與度和刺激性。 For some event live broadcasters with special abilities, such as professional e-sports players and sports hobby professionals, the present invention can attract challengers to fight with them through the system and obtain income (whether it is a reward or a game bonus). It also attracts additional online live broadcast spectators through this trading system, increasing the interactive participation and excitement of online live broadcast.

本發明對可以讓過去被動式的交易買賣或募資借貸模式,藉由即時的直播和金流平台的同步串接,變得更生動快速,更立體化,更具有影音具象化的吸引力。而且人人都可以快速成為交易內容的提供者。 The present invention can make the past passive transaction trading or fund-raising loan mode become more vivid and fast, more three-dimensional, and more attractive for audio-visual visualization through the synchronization of real-time live broadcast and cash flow platform. And everyone can quickly become a provider of transaction content.

在一實施例中,本發明提供一種線上直播平台交易方法,其係包括有下列步驟:提供一線上直播平台,用以直播一活動;該線上直播平台提供至少一第一介面,用以設定關於該活動之一規則;該線上直播平台提供至少一第二介面,用以根據該規則決定使用一交易媒介之數量;以及以一交易處理模組集合來自該至少一第二介面所使用的交易媒介,並於該活動結束之後,進行一處理程序,將所接收的交易媒介進行重新分配。 In one embodiment, the present invention provides an online live broadcasting platform transaction method, which includes the following steps: providing an online live broadcasting platform for live broadcasting an event; the online live broadcasting platform provides at least one first interface for setting information about One of the rules of the event; the online live broadcast platform provides at least one second interface for determining the quantity of a transaction medium used according to the rules; and a transaction processing module gathers from the transaction medium used by the at least one second interface , And after the end of the activity, a processing procedure is carried out to reallocate the received trading medium.

在另一實施例中,本發明提供一種線上直播平台交易系統,其係包括有:一線上直播平台,用以直播一活動;至少一終端裝置,用以連接至該線上直播平台,每一終端裝置可以顯示一第一介面,用以設定關於該活動之一規則或者顯示一第二介面,用以根據該標的決定使用一交易媒介之數量;以及一交易處理模組,用以集合來自該至少一第二介面所使用的交易媒介,並於該活動結束之後,進行一處理程序,將所接收的交易媒介進行重新分配。 In another embodiment, the present invention provides an online live broadcast platform transaction system, which includes: an online live broadcast platform for live broadcasting an event; at least one terminal device for connecting to the online live broadcast platform, and each terminal The device can display a first interface for setting a rule about the activity or display a second interface for determining the amount of a transaction medium to be used according to the target; and a transaction processing module for collecting data from the at least A transaction medium used by the second interface, and after the activity ends, a processing procedure is performed to reallocate the received transaction medium.

2:線上直播平台交易系統 2: Online live platform trading system

20:線上直播平台 20: Online live broadcast platform

21:終端裝置 21: terminal device

22:伺服器 22: server

23:交易處理模組 23: Transaction Processing Module

3:線上投注交易方法 3: Online betting trading method

30~33:步驟 30~33: Step

圖1係為本發明之線上投注交易系統之一實施例示意圖;以及圖2係為本發明之線上投注交易方法之一流程實施例示意圖。 FIG. 1 is a schematic diagram of an embodiment of the online betting transaction system of the present invention; and FIG. 2 is a schematic diagram of a process embodiment of the online betting transaction method of the present invention.

第1圖為依據本發明多個實施方式繪示之線上直播平台交易系統2的架構示意圖。如第1圖所示,在多個實施例中,線上直播平台交易系統2可包含線上直播平台20、至少一終端裝置21以及一交易處理模組23。線上直播平台20用以直播一或多個活動影音訊號。在多個實施例中,線上直播平台20可為具有資料庫的雲端伺服器,用以連接到可提供活動影音訊號的伺服器22,以接收活動影音訊號。在多個實施例中,影音伺服器22可為線上直播平台交易系統2的一部分或線上直播平台交易系統2以外的其他伺服器。線上直播平台20可對與其相連接的終端裝置21直播活動影音訊號。在多個實施例中,線上直播平台20可透過點對點(P2P)傳輸的方式,傳輸一或多個活動影音訊號至終端裝置21,但不限於此。在多個實施例中,活動影音訊號的內容可為線上遊戲競賽、球賽、賽車、賽馬或其他可進行勝負的判別的內容。在其他的多個實施例中,活動影音訊號的內容也可為個人表演、產品展示、創作活動、募資行為,例如:手工藝、繪畫等藝術創作過程,或其他不需進行勝負的判別的內容。 FIG. 1 is a schematic diagram of the architecture of an online live broadcast platform transaction system 2 according to various embodiments of the present invention. As shown in FIG. 1, in various embodiments, the online live broadcast platform transaction system 2 may include an online live broadcast platform 20, at least one terminal device 21, and a transaction processing module 23. The online live broadcast platform 20 is used to live broadcast one or more event video and audio signals. In various embodiments, the online live broadcast platform 20 can be a cloud server with a database, which is used to connect to the server 22 that can provide event video and audio signals to receive the event video and audio signals. In various embodiments, the audio-visual server 22 may be a part of the online live platform transaction system 2 or a server other than the online live platform transaction system 2. The online live broadcast platform 20 can broadcast live video and audio signals of the event to the terminal device 21 connected to it. In various embodiments, the online live broadcast platform 20 may transmit one or more active video and audio signals to the terminal device 21 through a peer-to-peer (P2P) transmission method, but it is not limited to this. In various embodiments, the content of the active video and audio signal may be an online game competition, a ball game, a racing car, a horse race, or other content that can be used to determine the outcome. In many other embodiments, the content of the event video signal can also be personal performances, product displays, creative activities, fund-raising activities, such as handicrafts, paintings and other artistic creation processes, or other content that does not need to be judged. .

在多個實施例中,終端裝置21可透過有線或無線網路的方式,直接地或間接地與線上直播平台20相連接,且配置以與線上直播平台20進行雙向的訊號傳輸。終端裝置21可作為用戶端,配置以透過瀏覽器、應用程式(APP)或內嵌在瀏覽器頁面的傳輸介面等媒介和線上直播平台20遠端連接,並顯示線上直播平台20所直播的活動影音訊號。在多個實施例中,線上直播平台20可提供顯示介面,用以被動地或主動地在終端裝置21上顯示活動影音訊號。在多個實施例中,終端裝置21可為個人電腦、筆記型電 腦、平板或智慧型手機等計算顯示裝置,但不以此為限。 In many embodiments, the terminal device 21 can be directly or indirectly connected to the online live broadcast platform 20 through a wired or wireless network, and is configured to perform bidirectional signal transmission with the online live broadcast platform 20. The terminal device 21 can be used as a client, configured to remotely connect to the online live broadcast platform 20 through media such as a browser, an application (APP) or a transmission interface embedded in the browser page, and display the activities broadcasted by the online live broadcast platform 20 Video and audio signal. In various embodiments, the online live broadcast platform 20 may provide a display interface for passively or actively displaying active video and audio signals on the terminal device 21. In various embodiments, the terminal device 21 may be a personal computer, a laptop Computer display devices such as brains, tablets or smart phones, but not limited to this.

在其他的多個實施例中,線上直播平台20所撥放的活動影音訊號,並不以自影音伺服器22所接收的活動影音訊號為限,也可自與線上直播平台20相連接的終端裝置21接收活動影音訊號。舉例來說,在部分的實施例中,可透過與線上直播平台20相連接的至少一終端裝置21內建的影音或影像擷取裝置產生活動影音訊號,並傳送至線上直播平台20,甚或,傳送至其他的終端裝置21。在部分的實施例中,終端裝置21也可藉由外接在終端裝置21的影音或影像擷取裝置等產生活動影音訊號。更詳盡地說,影音或影像擷取裝置可針對使用者所進行的活動,像是二或多個參與者所進行的遊戲、球賽、棋賽、賽馬等,進行影像擷取,並產生活動影音訊號。進一步地,再將產生的活動影音訊號透過終端裝置21傳輸至該線上直播平台進行直播。在其他的多個實施例中,活動影音訊號的內容也可為個人現場表演。在其他的多個實施例中,活動影音訊號的內容也可為同時包含其他的活動影音訊號與旁白訊號或播報訊號的混合訊號。更具體地說,在本實施例中,可透過聲音收取裝置,例如麥克風等;或影音擷取裝置,例如:攝影機等,擷取對活動影音訊號的說明聲音或影音,產生旁白訊號或播報訊號,再將旁白訊號或播報訊號,與活動影音訊號共同發送到線上直播平台20。在多個實施例中,旁白訊號或播報訊號可先與活動影音訊號先混合後,再傳輸至線上直播平台20。在其他的多個實施例中,旁白訊號或播報訊號與活動影音訊號也可先傳輸到線上直播平台20,再進行旁白訊號或播報訊號與活動影音訊號的混合。接續地,再透過線上直播平台20傳輸到各終端裝置21。 In many other embodiments, the video and audio signals played by the online live broadcast platform 20 are not limited to the video and audio signals received from the video and audio server 22, and can also be from a terminal connected to the online live platform 20. The device 21 receives active video and audio signals. For example, in some embodiments, an audio-visual or image capturing device built in at least one terminal device 21 connected to the online live broadcast platform 20 can generate an event video and audio signal, and send the video and audio signals to the online live broadcast platform 20, or even, Transfer to other terminal devices 21. In some embodiments, the terminal device 21 can also generate active video and audio signals by externally connected video and audio or video capture devices of the terminal device 21. In more detail, the audio-visual or image capture device can capture images of activities performed by the user, such as games, ball games, chess matches, horse races, etc. played by two or more participants, and generate video and audio of the activities Signal. Further, the generated event video and audio signal is transmitted to the online live broadcast platform through the terminal device 21 for live broadcast. In many other embodiments, the content of the event video signal may also be a personal live performance. In other embodiments, the content of the live video signal can also be a mixed signal that includes other live video and audio signals and a voiceover signal or broadcast signal. More specifically, in this embodiment, a sound receiving device, such as a microphone, etc., or an audio-visual capture device, such as a camera, can be used to capture the descriptive sound or video of the active video signal to generate a narration signal or a broadcast signal , And then send the narration signal or broadcast signal together with the event video and audio signal to the online live broadcast platform 20. In many embodiments, the narration signal or the broadcast signal may be mixed with the event video and audio signal before being transmitted to the online live broadcast platform 20. In many other embodiments, the narration signal or the broadcast signal and the event video and audio signal may also be transmitted to the online live broadcast platform 20 first, and then the narration signal or the broadcast signal and the event video and audio signal are mixed. Then, it is transmitted to each terminal device 21 through the online live broadcast platform 20.

在部分的多個實施例中,使用者可在直播的活動影音訊號播放前或播放的過程中,利用終端裝置21連接至線上直播平台20,透過執行第一編碼,在終端裝置21產生第一介面。其中,第一介面可用以設定關於活動之一規則。舉例來說規則係為運動賽事、電子遊戲或電子競賽等活動勝負或特定賽事的對奕,或可設定贏者可獲得的獎賞以及每次投注的交易媒介的相關規定,例如:投注額或賠率等。換句話說,第一介面可用以設定活動影音訊號中可進行勝負的判別的內容的勝負判定規則;以及投注規則,像是交易媒介、投注額或賠率等的規則。在多個實施例中,交易媒介可為虛擬貨幣、點數、或者是實體貨幣等。此外,使用者可在直播活動播放前或是直播活動播放的過程中,利用終端裝置21與線上直播平台20相連接,透過執行第二編碼,產生第二介面。透過第二介面使用交易媒介來參與。當終端裝置21透過第二介面所傳送的交易媒介的數值大於或等於第一介面中所設定的交易媒介的需求數量,線上直播平台交易系統2會發送交易成功訊號至對應的終端裝置21。要說明的是,在直播播放前和直播過程中的投注金額與賠率等相關條件可能有所不同,這都屬於前述之規則的範疇。 In some embodiments, the user can use the terminal device 21 to connect to the online live broadcast platform 20 before or during the broadcast of the live video and audio signal, and by executing the first encoding, the terminal device 21 generates the first interface. Among them, the first interface can be used to set a rule about the activity. For example, the rules are the wins and losses of sports events, electronic games or electronic competitions, or matchmaking in specific events, or can set the rewards that the winner can obtain and the relevant regulations of the transaction medium of each bet, such as: bet amount or loss Rate etc. In other words, the first interface can be used to set the outcome determination rules for the content that can be used to determine the outcome of the event video signal; and the betting rules, such as the trading medium, the betting amount, or the odds. In various embodiments, the transaction medium may be virtual currency, points, or physical currency. In addition, the user can use the terminal device 21 to connect to the online live broadcast platform 20 before or during the broadcast of the live event, and generate a second interface by executing the second encoding. Participate through the second interface using the trading medium. When the value of the transaction medium transmitted by the terminal device 21 through the second interface is greater than or equal to the demand quantity of the transaction medium set in the first interface, the online live platform transaction system 2 will send a transaction success signal to the corresponding terminal device 21. It should be noted that the betting amount and odds and other related conditions may be different before and during the live broadcast, which are all within the scope of the aforementioned rules.

值得注意的是,此處所述的交易媒介,僅為示例,其並非用以限制本發明的態樣。舉例來說,在一實施例中,使用者可透過預先儲值的方式,在與使用者相對應的帳號內儲存交易媒介。在另一實施例中,使用者可在線上參與平台活動直播使用交易媒介時,針對所使用的交易媒介數量來進行即時加值。但不限於此。本領域具有通常知識者,當可視實際狀況,在不脫離本揭露之精神與範圍的情況下,做同等的更動或取代。只要使用者在透過第二介面交易時有大於或等於規則所訂定的交易媒介的數 量即可。 It should be noted that the transaction medium described here is only an example, and it is not intended to limit the aspect of the present invention. For example, in one embodiment, the user can store the transaction medium in the account corresponding to the user by pre-stored value. In another embodiment, when a user participates in a live broadcast of a platform activity online, when using a trading medium, real-time value-added based on the number of trading mediums used. But it is not limited to this. Those with ordinary knowledge in the field can make equivalent changes or replacements based on actual conditions and without departing from the spirit and scope of this disclosure. As long as the user has a number greater than or equal to the transaction medium specified in the rules when trading through the second interface The amount can be.

儲值的方式。舉例來說,在一實施例中,使用者可透過連接到線上直播平台的一儲值介面,然後選擇要儲存(deposit)在帳號的交易媒介的數量後,線上直播平台的系統會將儲存的交易媒介數量關聯到實體金額,然後顯示一付款介面,來進行交易。付款介面可透過線上銀行轉帳、信用卡支付、或者是實體帳戶的轉帳程序等媒介來進行。這些程序為線上交易所熟知的交易方式與技術,在此不做贅述。 Ways to recharge. For example, in one embodiment, the user can connect to a stored value interface of the online live broadcast platform, and then select the number of transaction media to be deposited in the account, and the online live broadcast platform’s system will store The amount of the transaction medium is linked to the amount of the entity, and then a payment interface is displayed for the transaction. The payment interface can be done through media such as online bank transfer, credit card payment, or the transfer process of a physical account. These procedures are well-known trading methods and technologies of online exchanges, so I won't repeat them here.

在多個實施例中,交易處理模組可利用線上直播平台的伺服器來執行,或額外設置於另一與線上直播平台電訊連接且具有運算處理能力的電腦或伺服器。交易處理模組用以集合來自至少一第二介面所使用的交易媒介,並於活動結束之後,進行一處理程序,將所接收的交易媒介進行重新分配。由於關於該規則所建立的投注平台對線上直播平台20的全部用戶外完全公開或者是對特定用戶公開,因此用戶可以根據該規則決定是否要加入該投注平台。在活動結束之前,該交易處理模組累計該投注平台的用戶所支付的交易媒介,並在其資料庫中進行儲存。在一實施例中,該線上直播平20台也可以在直播活動的過程中,即時的顯示目前關於特定規則的投注平台所累積的交易媒介總額。當活動結束之後,交易處理模組會根據該活動的結果,在根據該投注平台所對應的規則,將累計的總額扣除投注平台的手續金額後,進行分配給滿足該規則的用戶。換句話說,活動影音訊號可進一步具有一停止訊號,或線上直播平台20可具有判斷活動影音訊號停止之編程。當線上直播平台交易系統2接收到活動影音訊號停止時,會停止終端裝置21透過第二介面進行交易媒介的傳輸。接續地,計算 接收到交易成功訊號的終端裝置21所發送的交易媒介的數量的數值。接續地,開啟第一介面的終端裝置21可透過發送開始分配的訊號,讓線上直播平台交易系統2的交易處理模組的處理程序啟動,以依據分配規則、各終端裝置所發送的交易媒介的數量的數值,產生分配資料,並將針對活動影音訊號所接收的交易媒介透過分配資料重新分配至接收到交易成功訊號的終端裝置21的其中至少一者。 In various embodiments, the transaction processing module can be executed by the server of the online live broadcast platform, or additionally set up on another computer or server that is telecommunications connected to the online live broadcast platform and has computational processing capabilities. The transaction processing module is used to gather transaction media used by at least one second interface, and after the event ends, perform a processing procedure to redistribute the received transaction media. Since the betting platform established for this rule is completely open to all users of the online live broadcast platform 20 or is open to specific users, the user can decide whether to join the betting platform according to the rule. Before the event ends, the transaction processing module accumulates the transaction media paid by the users of the betting platform and stores them in its database. In one embodiment, the online live broadcast of flat 20 stations can also display the total amount of trading media accumulated by the current betting platform with specific rules during the live broadcast event. After the event is over, the transaction processing module will, based on the result of the event, deduct the amount of the betting platform from the accumulated total amount according to the rules corresponding to the betting platform, and then distribute it to users who meet the rules. In other words, the active video and audio signal may further have a stop signal, or the online live broadcast platform 20 may have a program to determine that the active video and audio signal is stopped. When the online live broadcast platform trading system 2 receives the event video and audio signal to stop, it will stop the terminal device 21 from transmitting the transaction medium through the second interface. Successively, calculate The numerical value of the number of transaction media sent by the terminal device 21 that has received the transaction success signal. Continuingly, the terminal device 21 that opens the first interface can start the processing procedure of the transaction processing module of the online live broadcast platform trading system 2 by sending a signal to start the distribution, so that the transaction medium sent by each terminal device according to the distribution rules The numerical value of the quantity generates distribution data, and redistributes the transaction medium received for the active video signal to at least one of the terminal devices 21 that received the transaction success signal through the distribution data.

例如:在一實施例中,活動影音訊號為甲隊和乙隊之間的球類比賽,規則為押注到正確勝負結果者可以根據下注量以及賠率獲得彩金。因此,任一方提出下注金額或點數時,便將該金額或點數保留於系統主機中,於勝負完成後扣除作業處理費用支付予獲勝方,以確保勝方可獲取應得之彩金或點數。另一實施例中,活動可以是挑戰活動,例如,和特定人進行一對一的球賽、棋賽或者是線上遊戲比賽。該規則則為挑戰者欲挑戰所需付出的價金或點數籌碼。挑戰者接受後即可媒合準備互相對戰。對戰後依照勝負結果,由勝者贏取獎金或是點數籌碼。此時交易處理模組,會根據獲得的獎金或是點數籌碼直接匯入至勝方的帳戶內。換句話說,開啟第一介面的終端裝置21發送的開始分配的訊號可具有與比賽勝負相關聯的勝負結果訊號。線上直播平台交易系統2的交易處理模組的處理程序啟動後,會依據勝負結果訊號、分配規則、各終端裝置所發送的交易媒介的數量的數值,產生分配資料。進一步地,交易處理模組可依據分配資料將交易媒介的數量存儲入對應的終端裝置21,或終端裝置21在線上直播平台交易系統2的對應帳號內。 For example, in one embodiment, the active video signal is a ball game between Team A and Team B, and the rule is that those who bet on the correct outcome can get prize money based on the bet amount and the odds. Therefore, when either party proposes to bet the amount or points, the amount or points will be reserved in the system host, and the processing fee will be deducted after the victory is completed and paid to the winner to ensure that the winner can get the winnings. Or points. In another embodiment, the activity may be a challenge activity, for example, a one-on-one ball game, chess game, or online game game with a specific person. The rule is the price or chips required by the challenger to challenge. After the challengers accept, they can match up and prepare to fight each other. After the match, the winner will win a prize or count chips according to the outcome of the match. At this time, the transaction processing module will directly transfer the winning party's account according to the bonus or points obtained. In other words, the signal to start distribution sent by the terminal device 21 that opened the first interface may have a result signal associated with the outcome of the game. After the processing program of the transaction processing module of the online live platform transaction system 2 is activated, the distribution data will be generated according to the result signal, the distribution rule, and the number of transaction media sent by each terminal device. Further, the transaction processing module can store the number of transaction media in the corresponding terminal device 21 or the corresponding account of the online live broadcast platform transaction system 2 according to the distribution data.

在另一實施例中,線上直播平台20交易系統可更具有影像擷 取模組,其可以用軟體或硬體來實施,用以將線上直播的活動進行錄影,儲存在線上直播平台的雲端伺服器上。錄影的資訊可以用在如果兩方無法對勝負結果產生一致性的合意結論時,由後台客服平台重新檢視審核轉播影像存檔,判定勝負結果並完成支付。若勝負明顯但有一方意圖賴帳者,可記點並註記在使用者紀錄中。換句話說,線上直播平台交易系統2可透過影像擷取模組,擷取活動訊號的內容,產生可供判斷勝負結果的影像資料。若有終端裝置21對所分配到的交易媒介的數量與實際應分配到的不同,此時線上直播平台交易系統2可根據影像資料,判斷勝負結果訊號與比賽勝負結果是否一致。若是,則維持原本的分配資料。若否,則可根據影像資料更新勝負結果訊號。接續地,在線上直播平台交易系統2的交易處理模組的處理程序啟動後,會依據勝負結果訊號、分配規則、各終端裝置所發送的交易媒介的數量的數值,產生分配資料。進一步地,交易處理模組可依據分配資料將交易媒介的數量存儲入對應的終端裝置21,或終端裝置21在線上直播平台交易系統2的對應帳號內。同時,若勝負結果訊號有更新,會根據對應的終端裝置21產生信用資料,記錄終端裝置21是否錯誤地根據比賽勝負結果產生勝負結果訊號。 In another embodiment, the online live broadcast platform 20 trading system may further have image capture Take the module, which can be implemented with software or hardware to record online live events and store them on the cloud server of the online live broadcast platform. The recorded information can be used if the two parties cannot reach a consistent and consistent conclusion on the outcome of the outcome, the back-end customer service platform will re-examine and review the rebroadcast image archive, determine the outcome of the outcome and complete the payment. If the outcome is obvious but one party intends to renege on the account, a point can be recorded and noted in the user record. In other words, the online live broadcast platform trading system 2 can capture the content of the event signal through the image capture module, and generate image data that can be used to determine the outcome. If the number of trading media allocated by the terminal device 21 is different from the actual amount allocated, the online live broadcast platform trading system 2 can judge whether the result signal is consistent with the result of the game based on the image data. If yes, maintain the original distribution data. If not, the result signal can be updated based on the image data. Continuingly, after the processing program of the transaction processing module of the online live platform trading system 2 is activated, distribution data will be generated based on the winning result signal, distribution rules, and the number of transaction media sent by each terminal device. Further, the transaction processing module can store the number of transaction media in the corresponding terminal device 21 or the corresponding account of the online live broadcast platform transaction system 2 according to the distribution data. At the same time, if the win-loss result signal is updated, the corresponding terminal device 21 will generate credit data to record whether the terminal device 21 incorrectly generates the win-loss result signal based on the result of the game.

請參閱圖2所示,該圖為本發明之直播平台即時交易方法流程示意圖。在本實施例中,該方法包括有下列步驟,首先在步驟30中,提供一線上直播平台,其係可以如圖1所示的直播平台,由至少一雲端伺服器所構成,用以提供線上直播的服務。接著進行步驟31,線上直播平台提供直播至少一活動。要說明的是,該活動可以為活動、運動賽事、電子遊戲或電子競賽畫面,屬於國家或世界型的公開活動或賽事。此外,該活動 也可以為區域型的小型活動,例如:由幾個朋友、學校或縣市等辦理的活動。或者是由個人號召的公開挑戰活動,例如:線上遊戲競賽、棋賽、球賽或腕力比賽,但不以此為限制。線上直播平台經由授權取得競賽直播的權利,然後即時的取得競賽的直播畫面,然後讓使用者可以透過終端裝置連線到該直播平台觀賞到直播的畫面。 Please refer to FIG. 2, which is a schematic flow diagram of the instant transaction method of the live broadcast platform of the present invention. In this embodiment, the method includes the following steps. First, in step 30, an online live broadcast platform is provided, which may be a live broadcast platform as shown in FIG. 1, and is composed of at least one cloud server to provide online Live service. Then proceed to step 31, the online live broadcast platform provides live broadcast of at least one event. It should be noted that the event can be an event, a sports event, an electronic game or an electronic competition screen, which is a national or world-type public event or event. In addition, the event It can also be a small regional activity, such as an activity handled by a few friends, schools, counties, etc. Or public challenge activities called by individuals, such as online game competitions, chess matches, ball games or wrist strength competitions, but not limited by this. The online live broadcast platform is authorized to obtain the right to live broadcast the competition, and then obtain the live broadcast screen of the competition in real time, and then allow users to connect to the live broadcast platform through a terminal device to watch the live broadcast screen.

此外,在另一實施例中,也可以由個人用戶透過具有影像擷取裝置的終端裝置或者是和終端裝置的影像擷取裝置來擷取自行所舉辦或實施的活動影像,在同步傳至該線上直播平台,以讓其他用戶端可以透過終端裝置線上觀看活動。 In addition, in another embodiment, an individual user can also use a terminal device with an image capture device or an image capture device with a terminal device to capture images of activities organized or implemented by the individual users, and send them to This online live broadcast platform allows other users to watch the event online through terminal devices.

接著進行步驟32,其中一用戶端利用終端裝置連接到線上直播平台,在活動直播開始前或活動直播期間,利用一第一介面來設定關於直播活動的一個規則,設定完成後,線上直播平台開啟關於該直播活動的規則的一個投注平台。 Then proceed to step 32. One of the clients uses a terminal device to connect to the online live broadcast platform. Before the live broadcast of the event or during the live broadcast, a first interface is used to set a rule about the live broadcast event. After the setting is completed, the online live broadcast platform opens A betting platform on the rules of the live event.

在步驟32的一實施例中,使用者具有自己專屬的帳號,該帳號可以透過該線上直播平台來進行申請,或者是透過社群網站,例如:Facebook,Yahoo,Google等所具有的帳號來建立。因此當使用者透過終端裝置登錄到線上直播平台之後,可以透過網頁或應用程式所產生的使用者介面產生該第一介面,來建立關於該活動的規則。直播平台的伺服器接收該規則之後,會建立一個可以執行該規則的且屬於該建立之使用者的投注平台。該投注平台可以對所有線上直播平台的會員公開,或者是設定成針對特定會員公開,例如:在一實施例中,線上直播平台可以抓取該使用者在Facebook上所建立的朋友清單,或者是使用者自行透過該線上直播平台建 立的朋友清單,做為前述的特定會員。該規則係為運動賽事、電子遊戲或電子競賽等活動勝負,贏者可以獲得的獎賞以及每次注入的交易媒介數量。交易媒介可以為該線上直播平台專用的虛擬貨幣、點數、或者是實體貨幣等。 In an embodiment of step 32, the user has his own dedicated account, which can be applied for through the online live broadcast platform, or created through an account owned by a social networking site, such as Facebook, Yahoo, Google, etc. . Therefore, after the user logs in to the online live broadcast platform through the terminal device, the first interface can be generated through the user interface generated by the webpage or the application to establish the rules about the event. After receiving the rule, the server of the live broadcast platform will create a betting platform that can execute the rule and belongs to the created user. The betting platform may be open to all members of the online live broadcast platform, or set to be open to specific members. For example, in one embodiment, the online live broadcast platform may grab the user’s list of friends created on Facebook, or The users themselves use the online live broadcast platform to build The list of established friends is the specific member mentioned above. The rules are the winners and losers of sports events, electronic games or electronic competitions, the rewards that the winner can get, and the amount of trading medium injected each time. The transaction medium can be virtual currency, points, or physical currency dedicated to the online live broadcast platform.

要說明的是,針對每一個活動可以至少有一人設定關於該活動的投注平台,因此在活動開始之前或之後,在該線上直播平台上產生至少一個投注平台,這些投注平台可以透過線上直播平台內建的搜尋引擎來查詢。因此每一個用戶可以透過自己的終端裝置連接到線上直播平台找到自己有興趣的活動播放列表,然後進行該有興趣的列表之後,可以看到不同人針對該活動所列出的投注平台。此外,如果是由個人端開設屬於小型的活動時,使用者可以在步驟31之前,透過終端裝置先連到線上直播平台,透過自己的帳號申請一個活動,讓線上直播平台可以將其活動公告。 It should be noted that for each event, at least one person can set the betting platform for the event. Therefore, before or after the event, at least one betting platform is generated on the online live platform. These betting platforms can be used in the online live platform. Built search engine to query. Therefore, each user can connect to the online live broadcast platform through his terminal device to find the playlist of the event he is interested in, and then after the list of the interest, he can see the betting platforms listed by different people for the event. In addition, if a small event is opened by a personal terminal, the user can connect to the online live broadcast platform through a terminal device before step 31, and apply for an event through his account so that the online live broadcast platform can announce the event.

步驟32之後,可以進行步驟33,任何一個使用者可以透過終端裝置連接到該線上直播系統,透過一第二介面對自己有興趣的活動的投注平台進行投注。在本步驟中,投注的交易媒介係為該線上直播平台專用的虛擬貨幣、點數、或者是實體貨幣等,但不以此為限制。 After step 32, step 33 can be performed, and any user can connect to the online live broadcast system through a terminal device and place bets on the betting platform of the activity of interest through a second interface. In this step, the transaction medium for betting is virtual currency, points, or physical currency dedicated to the online live broadcast platform, but this is not a limitation.

在活動進行之後,最後再進行步驟33以交易處理模組集合來自該至少一第二介面所使用的交易媒介,並於該活動結束之後,進行一處理程序,將所接收的交易媒介進行重新分配。在本步驟中,主要是在線上直播的活動結束之後,交易處理模組會統整所有的投注的交易媒介,並且根據比賽的結果以及當初開設的規則,將交易媒介進行重新分配,在一實施例中,分配可以為線上直播平台媒合開啟投注平台者和投注者之間所需 的服務費,以及投注勝利的一方可以分配到多少獎金等。 After the activity is carried out, finally step 33 is performed to collect the trading medium used by the at least one second interface by the transaction processing module, and after the activity is over, perform a processing procedure to redistribute the received trading medium . In this step, mainly after the online live broadcast event ends, the transaction processing module will unify all the trading media for betting, and according to the results of the game and the original rules, the trading media will be redistributed. In an example, the allocation can be used for online live broadcast platform matchmaking between betting platform and betting The service fee, and how much bonus can be allocated to the winning party.

此外,為了避免爭議,在直播的過程中,線上直播平台也可以同時錄製直播活動,以避免有爭議的情況時,例如:如果兩方無法對勝負結果產生一致性的合意結論時,或者是懷疑有一方作弊時,可以進行檢視。 In addition, in order to avoid disputes, during the live broadcast, the online live broadcast platform can also record the live event at the same time to avoid controversial situations, for example, if the two parties cannot reach a consistent consensus on the outcome of the outcome, or doubt When one party cheated, you can check it.

前述的方法3,可以用一實施例來說明,例如:如果有一位使用者對於自己每一款線上遊戲很拿手,自己就可以在步驟31之前先登錄一個公開或對特定群組公開的活動,預計甚麼時間在哪個地方進行線上遊戲競賽,之後使用者可以利用步驟31設定規則,例如:如果挑戰者要挑戰的話需要投注多少金額或點數、如果勝了挑戰者之後,則可以取得多少金額或點數、以及/或觀賽押注者押對的一方可以取得多少獎金。之後,挑戰者可以利用步驟32進行投注。此外,其他對於這個比賽有興趣的觀賽者也可以透過步驟32進行投注。此外,在比賽直播的過程中,觀賽者也可以即時利用步驟32進行投注。最後,當比賽結束之後,線上直播系統會利用步驟33處理押注金額,再根據勝利方以及原先訂的規則進行獎金分配。 The aforementioned method 3 can be illustrated by an embodiment. For example, if a user is very good at each of his online games, he can log in to a public or public activity to a specific group before step 31. Estimate when and where to compete in the online game, and then users can use step 31 to set rules, such as: if the challenger wants to challenge, how much money or points need to be bet, if the challenger wins, how much money or Points, and/or how much prize money the bettor can get. After that, the challenger can use step 32 to place a bet. In addition, other spectators who are interested in this game can also place bets through step 32. In addition, during the live broadcast of the game, the spectators can also use step 32 to place bets in real time. Finally, when the game is over, the online live broadcast system will use step 33 to process the bet amount, and then distribute the bonus according to the winner and the original rules.

在另一實施例中,例如:如果有一位使用者對於未來要進行的某一場國內職業賽或者是國際職業賽有興趣,後使用者可以利用步驟31設定規則,例如:要押注職業賽哪一方勝利,或者是某一位球員得分點數等,需要投注多少金額或點數、如果押注成功者,則可以取得多少金額或點數,形成一個投注平台。之後,對這場球賽有興趣的觀賞者可以利用步驟32進行投注。此外,在比賽直播的過程中,觀賽者也可以即時利用步驟32進行投注。最後,當比賽結束之後,線上直播系統會利用步驟33處理押 注金額,再根據比賽結果以及原先訂的規則進行獎金分配。 In another embodiment, for example, if a user is interested in a certain domestic professional game or an international professional game to be played in the future, the later user can use step 31 to set the rules, for example: where to bet on the professional game If one side wins, or a player scores points, how much money or points need to be bet on, and if the bet is successful, how much money or points can be obtained to form a betting platform. After that, viewers who are interested in this game can use step 32 to place bets. In addition, during the live broadcast of the game, the spectators can also use step 32 to place bets in real time. Finally, when the game is over, the online live broadcast system will use step 33 to process the betting Betting the amount, and then according to the results of the game and the original rules for bonus distribution.

在另一實施例中,如果是個人表演、藝術創作或者是主播某賽事的情況,步驟31的規則就是可以設定如果主持不錯或表演的不錯的條件下觀賞方可以給予主持者多少獎勵,金額或點數。而步驟32中則觀賞方可以隨時根據表演、藝術創作或主播的狀況,隨時給予支持的獎金或點數。最後,在活動結束之後,交易處理模組整理收到的來自於觀賞方的交易媒介之後,進行處理程序將該交易媒介進行重新分配,包含給平台的手續費,以及表演方的獎勵。 In another embodiment, if it’s a personal performance, artistic creation, or a host of a certain event, the rule of step 31 is to set how much reward, amount or amount the viewer can give to the host if the host is good or the performance is good. Points. In step 32, the viewer can provide bonuses or points for support at any time according to the performance, artistic creation, or anchor status. Finally, after the event ends, after the transaction processing module sorts out the transaction media received from the viewer, the processing program redistributes the transaction media, including the handling fee to the platform and the rewards of the performer.

透過前述的系統與方法,本發明讓所有開啟直播的使用者,都能夠找尋自己線上的投注對象,讓直播活動更有趣,更好玩,參與度更廣泛。也不會讓大型博弈業者壟斷博奕活動,並減少對職業賽事的掌控。本發明將是未來直播平台和交易系統的一種劃時代全新模式,讓直播更刺激,參與度更廣泛,娛樂性更強,類型更多元化。 Through the aforementioned system and method, the present invention allows all users who start the live broadcast to find their online betting targets, making the live broadcast activities more interesting, more fun, and more extensive. Nor will it allow large game players to monopolize gaming activities and reduce their control over professional events. The present invention will be an epoch-making brand new model for the future live broadcast platform and trading system, which will make the live broadcast more exciting, more extensive, more entertaining, and more diverse.

惟以上所述之具體實施例,僅係用於例釋本發明之特點及功效,而非用於限定本發明之可實施範疇,於未脫離本發明上揭之精神與技術範疇下,任何運用本發明所揭示內容而完成之等效改變及修飾,均仍應為下述之申請專利範圍所涵蓋。 However, the specific embodiments described above are only used to illustrate the features and effects of the present invention, not to limit the scope of implementation of the present invention. Any application without departing from the spirit and technical scope of the present invention The equivalent changes and modifications made by the contents disclosed in the present invention shall still be covered by the following patent application scope.

2:線上直播平台交易系統 2: Online live platform trading system

20:線上直播平台 20: Online live broadcast platform

21:終端裝置 21: terminal device

22:伺服器 22: server

23:交易處理模組 23: Transaction Processing Module

Claims (10)

一種線上直播交易方法,包含:自一線上平台發送一活動訊號至複數個終端裝置,其中該活動訊號具有一停止訊號;接收該些終端裝置中至少一者根據該活動訊號產生的一交易設定,其中該交易設定具有一交易媒介數量設定以及一交易媒介分配設定;發送該交易設定至該些終端裝置中至少複數個;根據該交易設定,接收該些終端裝置中至少一者的一交易媒介數量訊號,當該交易媒介數量訊號的數值大於或等於該交易媒介數量設定時,發送一交易成功訊號至該些終端裝置中的對應者;當該線上平台接收到該停止訊號時,停止接收該交易媒介數量訊號,並統計該些終端裝置中接收到該交易成功訊號者所發送的該交易媒介數量訊號的數值;以及接收該些終端裝置中產生該交易設定者的一分配判定訊號,以根據該交易媒介分配設定以及該交易媒介數量訊號的數值,產生一分配資料,其中該分配判定訊號具有一第一勝負結果訊號,該產生該分配資料的步驟進一步包含:根據該第一勝負結果訊號、該交易媒介分配設定以及該交易媒介數量訊號的數值,產生該分配資料。 An online live trading method includes: sending an activity signal from an online platform to a plurality of terminal devices, wherein the activity signal has a stop signal; receiving a transaction setting generated by at least one of the terminal devices according to the activity signal, The transaction setting has a transaction medium quantity setting and a transaction medium distribution setting; sending the transaction setting to at least a plurality of the terminal devices; according to the transaction setting, receiving a transaction medium quantity of at least one of the terminal devices Signal, when the value of the transaction medium quantity signal is greater than or equal to the transaction medium quantity setting, send a transaction success signal to the counterparts in the terminal devices; when the online platform receives the stop signal, stop receiving the transaction Media quantity signal, and count the value of the transaction medium quantity signal sent by the person who received the transaction success signal among the terminal devices; and receive an allocation determination signal from the person who generated the transaction setter in the terminal devices, according to the The trading medium distribution setting and the value of the trading medium quantity signal generate distribution data, wherein the distribution determination signal has a first win-loss result signal, and the step of generating the distribution data further includes: according to the first win-loss result signal, the The trading medium distribution setting and the value of the trading medium quantity signal generate the distribution data. 如申請專利範圍第1項所述之線上直播交易方法,更包含:擷取該活動訊號,以產生一影像資料;根據該影像資料,產生一第二勝負結果訊號;以及比對該第一勝負結果訊號與該第二勝負結果訊號,當該第一勝負結果訊號與該第二勝負結果訊號不同時,根據該第二勝負結果訊號、該交易媒介分配設定以及該交易媒介數量訊號的數值,更新該分配資料。 For example, the online live trading method described in item 1 of the scope of patent application further includes: capturing the activity signal to generate an image data; generating a second result signal based on the image data; and comparing the first victory or defeat The result signal and the second win-loss result signal, when the first win-loss result signal is different from the second win-loss result signal, update according to the second win-loss result signal, the trading medium allocation setting, and the value of the trading medium quantity signal The distribution information. 如申請專利範圍第2項所述之線上直播交易方法,更包含:當該第一勝負結果訊號與該第二勝負結果訊號不同時,對應該些終端裝置中產生該分配判定訊號者,產生一信用資料。 For example, the online live trading method described in item 2 of the scope of patent application further includes: when the first win-loss result signal is different from the second win-loss result signal, generating a signal corresponding to the distribution determination signal in some terminal devices Credit information. 如申請專利範圍第1項所述之線上直播交易方法,其中該交易設定進一步具有一交易商品設定,該產生該分配資料的步驟進一步包含:根據該交易商品設定、該交易媒介分配設定以及該交易媒介數量訊號的數值,產生該分配資料。 For example, the online live trading method described in item 1 of the scope of patent application, wherein the transaction setting further has a transaction product setting, and the step of generating the distribution data further includes: according to the transaction product setting, the transaction medium distribution setting, and the transaction The value of the medium quantity signal generates the distribution data. 如申請專利範圍第1項所述之線上直播交易方法,其中該接收該些終端裝置中至少一者的該交易媒介數量訊號的步驟更包含: 查找發送該交易媒介數量訊號對應的該終端裝置的一交易媒介數量資料;以及當該交易媒介數量資料的數值大於或等於該交易媒介數量訊號的數值時,發送該交易成功訊號至該些終端裝置中的對應者。 For example, in the online live broadcast transaction method described in claim 1, wherein the step of receiving the transaction medium quantity signal of at least one of the terminal devices further includes: Find a transaction medium quantity data of the terminal device corresponding to the transaction medium quantity signal sent; and when the value of the transaction medium quantity data is greater than or equal to the value of the transaction medium quantity signal, send the transaction success signal to the terminal devices Correspondence in. 一種直播交易系統,配置以與複數個終端裝置電訊連接,該直撥交易系統包含:一直播模組,配置以接收至少一活動訊號,並發送該活動訊號至該些終端裝置中至少一者;以及一交易處理模組,具有:一第一編程,配置以自該些終端裝置中至少一者接收一交易設定,並發送該交易設定至該些終端裝置中至少複數個,其中該交易設定具有一交易媒介數量設定以及一交易媒介分配設定;一第二編程,配置以根據該交易設定,接收該些終端裝置中至少一者的一交易媒介數量訊號,其中當該交媒介數量訊號的數值大於或等於該交易媒介數量設定時,發送一交易成功訊號至該些終端裝置中的對應者;一第三編程,配置以當該線上平台接收到該停止訊號時,停止接收該交易媒介數量訊號,並統計該些終端裝置中接收到該交易成功訊號者所發送的該交易媒介數量訊號的數值;以及 一第四編程,配置以接收該些終端裝置中產生該交易設定者的一分配判定訊號,並根據該交易媒介分配設定以及該交易媒介數量訊號的數值,產生一分配資料,其中該分配判定訊號具有一第一勝負結果訊號,該第三編程進一步配置以根據該第一勝負結果訊號、該交易媒介分配設定以及該交易媒介數量訊號的數值,產生該分配資料。 A live trading system configured to be telecommunications connected to a plurality of terminal devices, the direct dial trading system comprising: a live streaming module configured to receive at least one event signal and send the event signal to at least one of the terminal devices; and A transaction processing module has: a first program configured to receive a transaction setting from at least one of the terminal devices, and send the transaction setting to at least a plurality of the terminal devices, wherein the transaction setting has a Trading medium quantity setting and a trading medium distribution setting; a second programming, configured to receive a trading medium quantity signal from at least one of the terminal devices according to the transaction setting, wherein when the value of the trading medium quantity signal is greater than or When the number of trading media is equal to the setting, a transaction success signal is sent to the counterparts in the terminal devices; a third program is configured to stop receiving the trading media number signal when the online platform receives the stop signal, and Count the value of the transaction medium quantity signal sent by the person receiving the transaction success signal in the terminal devices; and A fourth program, configured to receive an allocation determination signal from the transaction setter in the terminal devices, and generate an allocation data according to the transaction medium allocation setting and the value of the transaction medium quantity signal, wherein the allocation determination signal There is a first win-loss result signal, and the third programming is further configured to generate the distribution data according to the first win-loss result signal, the transaction medium distribution setting, and the value of the transaction medium quantity signal. 如申請專利範圍第6項所述之直播交易系統,更包含一影像擷取模組,配置以擷取並記錄該活動訊號,以產生一影像資料;以及該交易模組更包含一第五編程,配置以根據該影像資料產生一第二勝負結果訊號,其中該第三編程進一步配置以比對該第一勝負結果訊號與該第二勝負結果訊號,當該第一勝負結果訊號與該第二勝負結果訊號不同時,根據該第二勝負結果訊號、該交易媒介分配設定以及該交易媒介數量訊號的數值,更新該分配資料。 For example, the live trading system described in item 6 of the scope of patent application further includes an image capture module configured to capture and record the activity signal to generate an image data; and the transaction module further includes a fifth program , Configured to generate a second win-loss result signal based on the image data, wherein the third programming is further configured to compare the first win-loss result signal with the second win-loss result signal, when the first win-loss result signal and the second result signal When the win-loss result signals are different, the distribution data is updated according to the second win-loss result signal, the trading medium distribution setting, and the value of the trading medium quantity signal. 如申請專利範圍第7項所述之直播交易系統,更包含一個人資料模組,具有複數個信用資料分別對應該些終端裝置,其中該個人資料模組配置以當該第一勝負結果訊號與該第二勝負結果訊 號不同時,更新該些終端裝置中產生該分配判定訊號者對應的該信用資料。 For example, the live trading system described in item 7 of the scope of patent application further includes a personal data module with a plurality of credit data corresponding to some terminal devices, wherein the personal data module is configured to be used when the first result signal and the The second result When the numbers are different, the credit information corresponding to the person who generated the allocation determination signal in the terminal devices is updated. 如申請專利範圍第6項所述之直播交易系統,其中該交易設定進一步具有一交易商品設定,該第三編程進一步包含配置以根據該交易商品設定、該交易媒介分配設定以及該交易媒介數量訊號的數值,產生該分配資料。 For example, the live trading system described in item 6 of the scope of patent application, wherein the trading setting further has a trading commodity setting, and the third programming further includes configuration to be configured according to the trading commodity setting, the trading medium distribution setting and the trading medium quantity signal The value of to generate the distribution data. 如申請專利範圍第6項所述之直播交易系統,其中該第二編程進一步配置以查找發送該交易媒介數量訊號對應的該終端裝置的一交易媒介數量資料;以及當該交易媒介數量資料的數值大於或等於該交易媒介數量訊號的數值時,發送該交易成功訊號至該些終端裝置中的對應者。 For example, the live trading system described in item 6 of the scope of patent application, wherein the second programming is further configured to find a transaction medium quantity data of the terminal device corresponding to the transaction medium quantity signal; and when the value of the transaction medium quantity data When it is greater than or equal to the value of the transaction medium quantity signal, the transaction success signal is sent to the corresponding ones of the terminal devices.
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Publication number Priority date Publication date Assignee Title
TWI222378B (en) * 2000-07-31 2004-10-21 Konami Comp Entertainment Computer-readable recording medium whereon a game procedure control program is recorded, server, and game procedure control method
TWI345729B (en) * 2007-03-19 2011-07-21 E Tec Invest L L C
TWI535257B (en) * 2010-09-27 2016-05-21 新旋律有限公司 Method and apparatus for streaming rights-managed content directly to a target device over a network

Patent Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
TWI222378B (en) * 2000-07-31 2004-10-21 Konami Comp Entertainment Computer-readable recording medium whereon a game procedure control program is recorded, server, and game procedure control method
TWI345729B (en) * 2007-03-19 2011-07-21 E Tec Invest L L C
TWI535257B (en) * 2010-09-27 2016-05-21 新旋律有限公司 Method and apparatus for streaming rights-managed content directly to a target device over a network

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