TWI696939B - Boxing fitness device with cloud technology and detection method thereof - Google Patents

Boxing fitness device with cloud technology and detection method thereof Download PDF

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TWI696939B
TWI696939B TW108110266A TW108110266A TWI696939B TW I696939 B TWI696939 B TW I696939B TW 108110266 A TW108110266 A TW 108110266A TW 108110266 A TW108110266 A TW 108110266A TW I696939 B TWI696939 B TW I696939B
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wearable device
striking
signal
sensing
pad
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TW108110266A
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TW202036234A (en
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吳樹曜
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明躍國際健康科技股份有限公司
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Abstract

A boxing fitness device with cloud technology and a detection method thereof are provided. The boxing fitness device with cloud technology includes a boxing board, a storage device, an indicating device, a plurality of sensing devices, a first wearable device, a second wearable device, and an operational unit. The notifying device may be disposed on the boxing board. The sensing device may be connected with the boxing board. The operational unit may electrically be connected to the sensing devices. In combination with different songs in the storage device, boxing and exercising may be performed to achieve a variety of exercise modes. The purpose of entertainment may also be achieved by converting the inputted music into a hitting indication or converting the signal detected from hitting into music including a scale, rhythm, volume, melody, and tone.

Description

結合雲端的打擊健身裝置及其偵測方法 Strike fitness device combined with cloud and its detection method

本發明係關於一種結合雲端的打擊健身裝置及其偵測方法,係一種可偵測使用者出拳、結合音樂以實現運動模式的多樣化,並可提供不同的打擊健身裝置連線以進行打擊排名的一種結合雲端的打擊健身裝置及其偵測方法。 The invention relates to a cloud-based striking fitness device and a detection method thereof, and is a kind of device capable of detecting punches from users and combining music to achieve diversified sports modes, and can provide different striking fitness device connections for striking Ranking a combination of cloud-based strike fitness device and its detection method.

習知之有氧運動器材多係只偏重訓練使用者身體的某一部位,例如跑步機、飛輪車等多係動用下半身的肌群居多,而較少有可完整鍛鍊全身肌群的運動器材。更進一步,由於大多數的機台皆是獨立作業,因此即使於運動空間,例如健身房之中有許多人同時地進行運動,也難以與他人有所交流,彼此互相激勵,使得長時間運動之後將容易無趣。再者,運動機台所能提供之模式變化有限,若要利用該運動機台來達到健身和娛樂之效果,所能達到預期效果亦相對減少許多,因此,需要一種打擊健身裝置及其偵測方法以改善上述習知問題。 The conventional aerobic exercise equipment is mostly focused on training a certain part of the user's body, such as treadmills, flywheels and other multi-system muscles that use the lower body most, and there are few sports equipment that can fully exercise the whole body muscle groups. Furthermore, since most of the machines work independently, even if there are many people exercising in the sports space at the same time, for example, it is difficult to communicate with others and encourage each other. Easy to be boring. In addition, the mode provided by the exercise machine has limited changes. If the exercise machine is used to achieve the effect of fitness and entertainment, the expected effect can be relatively reduced. Therefore, a strike fitness device and its detection method are needed In order to improve the above-mentioned conventional problems.

本發明可偵測使用者出拳,以訓練使用者手眼的協調能力,以及動作控制的精準性,並可提供各打擊健身裝置之間連線進行打擊排名,可實現團體對戰遊戲,或是藉由教練的帶領進行團體課程,使用者彼此互相激勵,增加運動氛圍。更進一步,結合儲存裝置的不同歌曲來進行打擊健身,以實現運動模式的多樣化,且可將輸入音樂轉換成打擊指示或將打擊偵測到的訊號轉換為樂曲的音階、節奏、音量、旋律、音色等,以實現運動的娛樂性及創造個人運動樂曲。 The invention can detect the punching of the user to train the user's hand-eye coordination ability and the precision of motion control, and can provide a connection between the striking fitness devices for striking ranking, which can realize the group battle game, or borrow The group courses are led by coaches, and users inspire each other to increase the sports atmosphere. Furthermore, combining different songs of the storage device to carry out percussion fitness to achieve diversification of sports modes, and can convert input music into percussion instructions or the signal detected by percussion into musical scale, rhythm, volume, melody , Timbre, etc., to achieve the entertainment of sports and create personal sports music.

基於上述目的,本發明係提供一種結合雲端的打擊健身裝置,其包含打擊板、儲存裝置、處理單元、運算單元、提示裝置、感測裝置、第一穿戴裝置、以及第二穿戴裝置。儲存裝置儲存至少一歌曲曲目所包含之音階、節奏、音量、旋律、音色中的一項或數項。處理單元取得至少一歌曲曲目所包含之音階、節奏、音量、旋律、音色中的一項或數項,並依據歌曲曲目所包含之音階、節奏、音量、旋律、音色中的一項或數項運算產生設定訊號。運算單元與處理單元電性連接,並依據設定訊號運算產生第一控制訊號。提示裝置可設置於打擊板上,並依據第一控制訊號發出提示訊息。感測裝置與打擊板相連接,並感測一使用者依據該提示訊息對該打擊板之擊打,並產生一擊打感測訊號。其中,運算單元,可與感測裝置及提示裝置電性連接,係依據擊打感測訊號運算產生第二控制訊號。提示裝置依據第二控制訊號發出結果訊息。 Based on the above object, the present invention provides a cloud-based striking fitness device, which includes a striking board, a storage device, a processing unit, a computing unit, a prompting device, a sensing device, a first wearing device, and a second wearing device. The storage device stores one or more items of scale, rhythm, volume, melody, timbre included in at least one song track. The processing unit obtains one or more items of scale, rhythm, volume, melody, timbre contained in at least one song track, and according to one or more items of scale, rhythm, volume, melody, timbre contained in the song track The operation generates the setting signal. The computing unit is electrically connected to the processing unit, and generates a first control signal according to the setting signal. The prompting device can be set on the striker board and send out prompting messages according to the first control signal. The sensing device is connected to the strike plate, and senses a strike of the strike plate by a user according to the prompt message, and generates a strike sensing signal. The computing unit can be electrically connected to the sensing device and the prompting device, and generates a second control signal according to the operation of the hit sensing signal. The prompting device sends a result message according to the second control signal.

較佳地,打擊健身裝置可包含與跑步機、飛輪車、風扇車、健身車、登階機或橢圓機結合之結構。 Preferably, the striking fitness device may include a structure combined with a treadmill, a flywheel, a fan car, an exercise bike, a stepping machine, or an elliptical machine.

較佳地,更可包含第一穿戴裝置及第二穿戴裝置,當第一穿戴裝置或第二穿戴裝置接近或接觸打擊板時,感測裝置可感測第一穿戴裝置或第二穿戴裝置,並產生第一感測訊號或第二感測訊號。較佳地,使用者將第一穿戴裝置或第二穿戴裝置穿戴於雙手上,並以揮拳姿勢將第一穿戴裝置或第二穿戴裝置接近或接觸打擊板,處理單元更包含依據第二控制訊號運算產生穿戴裝置移動速度、穿戴裝置接觸強度、穿戴裝置接觸時間、穿戴裝置被感測頻率中的一項或數項。 Preferably, it may further include a first wearing device and a second wearing device. When the first wearing device or the second wearing device approaches or contacts the pad, the sensing device may sense the first wearing device or the second wearing device, And generate the first sensing signal or the second sensing signal. Preferably, the user wears the first wearable device or the second wearable device on both hands, and approaches the first wearable device or the second wearable device in contact with the striker in a punching gesture. The processing unit further includes The control signal operation generates one or several items of the moving speed of the wearable device, the contact strength of the wearable device, the contact time of the wearable device, and the sensing frequency of the wearable device.

較佳地,其中儲存裝置更可包含雲端平台、手機、平板電腦、智慧手錶、智慧手環、USB、記憶卡,或是安裝在打擊健身裝置的電子錶上,處理單元更包含依據穿戴裝置移動速度、穿戴裝置接觸強度、穿戴裝置接觸時間、穿戴裝置被感測頻率中的一項或數項運算產生歌曲曲目,並上傳至儲存裝置上,且儲存裝置係可包含編輯模組,係編輯歌曲曲目所包含之音階、節奏、音量、旋律、音色中的一項或數項。 Preferably, the storage device may further include a cloud platform, a mobile phone, a tablet computer, a smart watch, a smart bracelet, a USB, a memory card, or an electronic watch installed on a striking fitness device, and the processing unit further includes moving according to the wearable device One or several operations in speed, contact strength of the wearable device, contact time of the wearable device, and frequency of the wearable device being sensed generate song tracks, and upload to the storage device, and the storage device may include an editing module to edit the song One or more of the scale, rhythm, volume, melody, timbre contained in the track.

較佳地,提示裝置依據第一控制訊號,產生打擊目標的指示訊息,指示訊息可為圖形、顏色、影像或聲音,以提示使用者打擊,且當使用者擊打至打擊目標之命中率降低一設定時間後,運算單元係降低指示訊息之產生速度,並減緩歌曲曲目之播放節奏;當使用者擊打至打擊目標之一命中率升高或持平設定時間後,運算單元係升高指示訊息之產生速度,並加快歌曲曲目之播放節奏。 Preferably, the prompting device generates an instruction message for striking the target according to the first control signal. The instruction message may be graphics, color, image, or sound to prompt the user to strike, and when the user hits the strike target, the hit rate decreases After a set time, the arithmetic unit reduces the speed of the indication message and slows down the rhythm of the song track; when the user hits one of the hit targets, the hit rate increases or stays the set time, the arithmetic unit increases the indication message The speed of production, and speed up the playback rhythm of song tracks.

較佳地,可進一步包含偵測裝置設置於第一穿戴裝置或第二穿戴裝置中,以偵測使用者之包含脈博、血氧濃度、體溫、血壓等之生理資訊,並產生訊號。 Preferably, it may further include a detection device disposed in the first wearable device or the second wearable device to detect the user's physiological information including pulse rate, blood oxygen concentration, body temperature, blood pressure, etc., and generate a signal.

較佳地,運算單元可依據第一感測訊號或第二感測訊號運算產生接近或接觸資料,運算單元更可依據該第一感測訊號、該第二感測訊號及心跳訊號運算產生具有分數的擊打資料,且處理單元還可與至少另一打擊健身裝置通訊,處理單元接收複數個打擊健身裝置的複數個擊打資料並進行分數排名及顯示。 Preferably, the computing unit can generate proximity or contact data based on the first sensing signal or the second sensing signal, and the computing unit can further generate the data based on the first sensing signal, the second sensing signal, and the heartbeat signal. Score hitting data, and the processing unit can also communicate with at least another striking fitness device. The processing unit receives plural hitting data of the striking fitness device and ranks and displays the score.

較佳地,第一穿戴裝置及第二穿戴裝置可具有相異的極性、電性、識別碼或光線波長,或者第一穿戴裝置及第二穿戴裝置其中之一具有被感應端,另一則無感應端,感測裝置可依據第一穿戴裝置及第二穿戴裝置相異之極性、電性、識別碼或光線波長,或者依據有無感應訊號,判斷使用者係以左手或右手接近或接觸打擊板;或第一穿戴裝置及第二穿戴裝置係於接近或接觸打擊板時分別產生第一訊號及第二訊號,感測裝置可依據第一訊號及第二訊號判斷使用者係以左手或右手接近或接觸打擊板。 Preferably, the first wearable device and the second wearable device may have different polarities, electrical properties, identification codes, or light wavelengths, or one of the first wearable device and the second wearable device has a sensed end, and the other At the sensing end, the sensing device can determine whether the user is approaching or touching the pad with the left or right hand according to the different polarities, electrical properties, identification code or light wavelength of the first wearable device and the second wearable device, or based on the presence or absence of the sensing signal ; Or the first wearable device and the second wearable device respectively generate the first signal and the second signal when approaching or touching the pad, and the sensing device can determine whether the user is approaching with the left hand or the right hand according to the first signal and the second signal Or touch the pad.

較佳地,感測裝置包含力量感測器、壓力感測器、磁感測器、光電感測器、影像感測器、超音波感測器等。 Preferably, the sensing device includes a force sensor, a pressure sensor, a magnetic sensor, a photoelectric sensor, an image sensor, an ultrasonic sensor and the like.

較佳地,打擊板包含複數個打擊區,該複數打擊區分別代表歌曲曲目所對應之音階、節奏、音量、旋律、音色中的一項。 Preferably, the percussion pad includes a plurality of percussion zones, and the plurality of percussion zones respectively represent one of scale, rhythm, volume, melody, timbre corresponding to the song track.

較佳地,感測裝置感應到打擊區之擊打感測訊號,可經由處理單元產生對應歌曲曲目之音階、節奏、音量、旋律、音色中的一項或數項,並經由儲存裝置儲存為一歌曲曲目。 Preferably, the sensing device senses the striking sensing signal of the striking zone, and can generate one or several items of scale, rhythm, volume, melody, timbre corresponding to the song track through the processing unit, and store it as a A song track.

基於上述目的,本發明再提供一種將打擊轉換為音樂之方法,其包含下列步驟: 以一包含複數個打擊區之音樂打擊介面,該複數個打擊區可分別設定組成音樂對應之音符;以與該複數個打擊區相連接之感測裝置感測使用者對打擊板之擊打,並產生擊打感測訊號;一處理單元依據該擊打感測訊號轉化為對應之音符;一運算單元,將該感測訊號之高低或長短,產生對應之節奏或高低音;一儲存單元,紀錄一段時間內產生之音符及相對應之節奏或高低音;將打擊轉換為一音樂曲目。 Based on the above purpose, the present invention further provides a method for converting percussion into music, which includes the following steps: A music striking interface including a plurality of striking zones, which can be respectively set to form notes corresponding to music; a sensing device connected to the plurality of striking zones senses the user's striking of the pad, And generate a hit sensing signal; a processing unit converts the hit sensing signal into a corresponding note; an arithmetic unit generates the corresponding rhythm or high and low sounds of the height or length of the sensing signal; a storage unit, Record the notes and corresponding rhythm or high and low sounds produced in a period of time; convert the percussion into a music track.

10:打擊健身裝置 10: Strike fitness equipment

20:運動設備 20: Sports equipment

100:框架 100: frame

101:連接結構 101: connection structure

200:打擊板 200: Pad

300:提示裝置 300: prompt device

301:提示訊息 301: prompt message

302:結果訊息 302: result message

400:感測裝置 400: sensing device

401:第一感測訊號 401: The first sensing signal

402:第二感測訊號 402: Second sensing signal

500:第一穿戴裝置 500: the first wearable device

501:第一被感測端 501: the first sensed end

600:第二穿戴裝置 600: second wearable device

601:第二被感測端 601: second sensed end

700:運算單元 700: arithmetic unit

701:第一控制訊號 701: the first control signal

702:錯誤訊息 702: Error message

703:擊打資料 703: Hit data

704:第二控制訊號 704: Second control signal

800:處理單元 800: processing unit

801:設定訊號 801: Set signal

900:儲存裝置 900: storage device

901:歌曲曲目 901: Song track

1000:偵測裝置 1000: detection device

1001:訊號 1001: signal

S101~S106:方法步驟 S101~S106: Method steps

第1圖係根據本發明之實施例之打擊健身裝置之配置示意圖。 FIG. 1 is a schematic diagram of the configuration of a striking fitness device according to an embodiment of the present invention.

第2圖係根據本發明之實施例之打擊健身裝置之剖視圖。 FIG. 2 is a cross-sectional view of an impact fitness device according to an embodiment of the present invention.

第3圖係根據本發明之實施例之打擊健身裝置之第一實施示意圖。 FIG. 3 is a schematic diagram of a first implementation of a striking fitness device according to an embodiment of the present invention.

第4圖係根據本發明之實施例之打擊健身裝置之第二實施示意圖。 FIG. 4 is a schematic diagram of a second implementation of a striking fitness device according to an embodiment of the present invention.

第5圖係根據本發明之實施例之打擊健身裝置之第三實施示意圖。 FIG. 5 is a schematic diagram of a third implementation of a striking fitness device according to an embodiment of the present invention.

第6圖係根據本發明之實施例之打擊健身裝置之偵測方法之方法流程圖。 FIG. 6 is a flowchart of a method for detecting a fitness device according to an embodiment of the present invention.

為利瞭解本發明之技術特徵、內容與優點及其所能達成之功效,茲將本發明配合附圖,並以實施例之表達形式詳細說明如下,而其中所使用之圖式,其主旨僅為示意及輔助說明之用,未必為本發明實施後之真實比例與精準配置,故不應就所附之圖式的比例與配置關係解讀、侷限本發明於實際實施上的權利範圍,合先敘明。 In order to better understand the technical features, contents and advantages of the present invention and the achievable effects, the present invention is described in detail in conjunction with the drawings and in the form of expressions of the embodiments, and the drawings used therein have the main purpose of For the purpose of illustration and auxiliary description, it may not be the true scale and precise configuration after the implementation of the present invention, so the scale and configuration relationship of the attached drawings should not be interpreted and limited to the scope of the actual implementation of the present invention. Naming.

以下將參照相關圖式,說明依本發明之打擊健身裝置及其偵測方法之實施例,為使便於理解,下述實施例中之相同元件係以相同之符號標示來說明。 The following will describe embodiments of the striking fitness device and the detection method thereof according to the present invention with reference to related drawings. For ease of understanding, the same elements in the following embodiments are described with the same symbols.

現請參閱第1圖至第6圖,其分別係為根據本發明之實施例之打擊健身裝置之配置示意圖、剖視圖、第一實施示意圖、第二實施示意圖、第三實施示意圖以及偵測方法之方法流程圖。 Please refer to FIG. 1 to FIG. 6, which are the configuration schematic diagram, cross-sectional view, first implementation schematic diagram, second implementation schematic diagram, third implementation schematic diagram and detection method of the striking fitness device according to the embodiment of the present invention. Method flow chart.

本發明之打擊健身裝置10,可包含框架100、打擊板200、提示裝置300、感測裝置400、第一穿戴裝置500、第二穿戴裝置600、運算單元700、儲存裝置900以及偵測裝置1000。 The striking fitness device 10 of the present invention may include a frame 100, a pad 200, a prompting device 300, a sensing device 400, a first wearable device 500, a second wearable device 600, a computing unit 700, a storage device 900, and a detection device 1000 .

打擊板200可設置於框架100中,且在一實施例中,框架100可包含硬質塑膠,而打擊板200可包含彈性材料,例如矽膠、橡膠等,以吸收擊打時的衝擊力,可減少以手部擊打時的衝擊力,防止手部受傷。另外,打擊板200可包含複數個打擊區。 The striking plate 200 may be disposed in the frame 100, and in one embodiment, the frame 100 may include hard plastic, and the striking plate 200 may include an elastic material, such as silicone, rubber, etc., to absorb the impact force when struck, which can be reduced Use the impact force of the hand to prevent hand injury. In addition, the strike plate 200 may include a plurality of strike zones.

儲存裝置900可儲存至少一歌曲曲目901所包含之音階、節奏、音量、旋律、音色中的一項或數項,且在一實施例中,歌曲曲目901可為歌曲曲目,例如舞曲、民歌、饒舌歌等。在一實施例中,儲存裝置900更包含一雲端平台、 手機、平板電腦、智慧手錶、智慧手環、USB、記憶卡,或是安裝在打擊健身裝置的電子錶上,且儲存裝置900可包含一編輯模組,編輯模組可用來編輯歌曲曲目901所包含之音階、節奏、音量、旋律、音色中的一項或數項。另外,複數打擊區可分別代表歌曲曲目所對應之音階、節奏、音量、旋律、音色中的一項。 The storage device 900 can store one or more of the scale, rhythm, volume, melody, timbre contained in at least one song track 901, and in one embodiment, the song track 901 can be a song track, such as dance music, folk song, Rap songs etc. In an embodiment, the storage device 900 further includes a cloud platform, Mobile phones, tablet computers, smart watches, smart bracelets, USB, memory cards, or electronic watches installed on striking fitness devices, and the storage device 900 may include an editing module, which can be used to edit 901 songs One or more of the included scale, rhythm, volume, melody, timbre. In addition, the plural strike zones can respectively represent one of the scale, rhythm, volume, melody and timbre corresponding to the song track.

處理單元800可與儲存裝置900電性連接,取得至少一歌曲曲目901所包含之音階、節奏、音量、旋律、音色中的一項或數項,並依據歌曲曲目901所包含之音階、節奏、音量、旋律、音色中的一項或數項運算產生設定訊號801,且在一實施例中,處理單元800可包含電腦、平板電腦、手機、投影設備、顯示螢幕等所構成的系統,例如使用者可藉由手機將歌曲曲目901由儲存裝置900下載,接著編輯複數首歌曲曲目901(例如:改變歌曲的節奏、頻率,或組曲)來組成設定訊號801,另外,使用者亦可將所創作的歌曲曲目901上傳至儲存裝置900,供他人下載使用。 The processing unit 800 can be electrically connected to the storage device 900 to obtain one or more of the scale, rhythm, volume, melody, timbre contained in at least one song track 901, and according to the scale, rhythm, One or several operations in volume, melody, timbre generate the setting signal 801, and in an embodiment, the processing unit 800 may include a system composed of a computer, tablet computer, mobile phone, projection device, display screen, etc. The user can download the song track 901 from the storage device 900 through the mobile phone, and then edit the plurality of song tracks 901 (for example: change the rhythm, frequency, or composition of the song) to compose the setting signal 801, in addition, the user can also create The song track 901 is uploaded to the storage device 900 for others to download and use.

運算單元700可與處理單元800電性連接,運算單元700依據設定訊號801運算產生第一控制訊號701。 The computing unit 700 can be electrically connected to the processing unit 800, and the computing unit 700 generates a first control signal 701 according to the setting signal 801.

提示裝置300可設置於打擊板200上,並依據控制訊號701發出提示訊息301,且在一實施例中,因此提示裝置300可包含發聲元件、LED發光元件以及振動馬達中的一項或數項,以提供聲音、圖案、光線以及振動等訊息中的一項或數項。 The prompting device 300 can be disposed on the pad 200 and send out a prompting message 301 according to the control signal 701, and in one embodiment, the prompting device 300 can include one or several items of a sound emitting element, an LED light emitting element, and a vibration motor To provide one or more of the information of sound, pattern, light and vibration.

在一實施例中,運算單元700藉由分析設定訊號801中歌曲曲目901的音階、節奏、音量、旋律、音色產生第一控制訊號701,提示裝置300接收第一控制訊號701據以產生打擊目標的一指示訊息,指示訊息可為圖形、顏色、影像或聲音,以提示使用者打擊,且當使用者擊打至打擊目標之一命中率降低 一設定時間後,運算單元700降低指示訊息之產生速度,並減緩歌曲曲目901之播放節奏;當使用者擊打至打擊目標之一命中率升高或持平設定時間後,運算單元700升高指示訊息之產生速度,並加快歌曲曲目901之播放節奏。例如:當使用者擊打至打擊目標之一命中率降低至50%以下持續2分鐘後,運算單元700降低指示訊息之產生速度,並減緩歌曲曲目901之播放節奏,而當使用者擊打至打擊目標之命中率升高置80%以上或持平持續2分鐘後,運算單元700升高指示訊息之產生速度,並加快歌曲曲目901之播放節奏。 In one embodiment, the arithmetic unit 700 generates the first control signal 701 by analyzing the scale, rhythm, volume, melody, timbre of the song track 901 in the setting signal 801, and the prompting device 300 receives the first control signal 701 to generate an attack target An instruction message, the instruction message can be graphics, color, image or sound to remind the user to strike, and when the user hits one of the hit targets the hit rate decreases After a set time, the computing unit 700 reduces the speed of the instruction message and slows down the rhythm of the song track 901; when the user hits one of the hit targets, the hit rate increases or stays flat for a set time, the computing unit 700 increases the instruction The speed of message generation and speed up the playing rhythm of song track 901. For example: when the user hits one of the hit targets and the hit rate drops below 50% for 2 minutes, the computing unit 700 reduces the speed of the indication message and slows down the rhythm of the song track 901, and when the user hits After the hit rate of the hitting target increases above 80% or stays flat for 2 minutes, the arithmetic unit 700 increases the generation speed of the indication message and speeds up the playing rhythm of the song track 901.

感測裝置400可與打擊板200相連接,並感測一使用者依據提示訊息301對打擊板200之擊打,並產生擊打感測訊號。感測裝置400可包含力量感測器、壓力感測器、磁感測器、光電感測器、影像感測器、超音波感測器等。在一實施例中,本案更可包含第一穿戴裝置500及第二穿戴裝置600,當第一穿戴裝置500或第二穿戴裝置600接近或接觸打擊板200時,感測裝置400可感測第一穿戴裝置500或第二穿戴裝置600,並產生擊打感測訊號。在另一實施例中,第一穿戴裝置500可包含第一被感測端501,第二穿戴裝置600可包含第二被感測端601。當第一穿戴裝置500或第二穿戴裝置600接近或接觸打擊板200時,感測裝置400可感測第一被感測端501或第二被感測端601,並產生第一感測訊號401及第二感測訊號402,而第一感測訊號401及第二感測訊號402即對應於上述的擊打感測訊號。使用者可以穿戴第一穿戴裝置500及第二穿戴裝置600,並以左手或右手接近或接觸打擊板200,例如擊打至打擊板200上,而在一實施例中第一穿戴裝置500及第二穿戴裝置600可包含拳擊手套,可供使用者穿戴。 The sensing device 400 may be connected to the pad 200, and sense a user's striking of the pad 200 according to the prompt message 301, and generate a hit sensing signal. The sensing device 400 may include a force sensor, a pressure sensor, a magnetic sensor, a photoelectric sensor, an image sensor, an ultrasonic sensor, and the like. In an embodiment, the present case may further include a first wearable device 500 and a second wearable device 600. When the first wearable device 500 or the second wearable device 600 approaches or contacts the pad 200, the sensing device 400 may sense the first A wearable device 500 or a second wearable device 600, and generates a hit sensing signal. In another embodiment, the first wearable device 500 may include a first sensed end 501 and the second wearable device 600 may include a second sensed end 601. When the first wearable device 500 or the second wearable device 600 approaches or contacts the pad 200, the sensing device 400 can sense the first sensed end 501 or the second sensed end 601 and generate a first sensed signal 401 and the second sensing signal 402, and the first sensing signal 401 and the second sensing signal 402 correspond to the above-mentioned hitting sensing signal. The user can wear the first wearing device 500 and the second wearing device 600, and approach or touch the pad 200 with the left or right hand, for example, hit the pad 200, and in one embodiment, the first wearing device 500 and the second wearing device 500 The second wearable device 600 may include boxing gloves for the user to wear.

除此之外,在一實施例中,第一被感測端501及第二被感測端601可包含電子標示物,例如射頻標籤(RFID標籤),以利感測裝置400進行感測,且 電子標示物可依據需求為主動式、半被動式或被動式之電子標示物,以利於精準且快速地判斷打擊板200係由使用者之左手或右手擊打。 In addition, in one embodiment, the first sensed end 501 and the second sensed end 601 may include electronic markers, such as radio frequency tags (RFID tags), to facilitate the sensing device 400 to sense, And The electronic marker may be an active, semi-passive, or passive electronic marker according to requirements, so as to accurately and quickly determine that the pad 200 is hit by the user's left or right hand.

且在一實施例中,感測裝置400、第一被感測端501及第二被感測端601可包含霍爾磁力感測元件,因此感測裝置400、第一被感測端501及第二被感測端601之間可以磁力方式感測,且感測裝置400可以不同的磁變化量或磁變化方式正確地得知打擊板200係由第一穿戴裝置500或是第二穿戴裝置600所接近或接觸。 And in an embodiment, the sensing device 400, the first sensed end 501 and the second sensed end 601 may include Hall magnetic sensing elements, so the sensing device 400, the first sensed end 501 and The second sensed end 601 can be magnetically sensed, and the sensing device 400 can correctly know that the pad 200 is from the first wearable device 500 or the second wearable device with different amounts of magnetic change or magnetic change 600 approached or touched.

而在另一實施例中,第一被感測端501及第二被感測端601可具有相異的極性、電性、識別碼或光線波長,因此感測裝置400可依據第一被感測端501及第二被感測端601相異之極性、電性、識別碼或光線波長判斷使用者係以左手或右手接近或接觸打擊板200,例如擊打至打擊板200上。 In another embodiment, the first sensed end 501 and the second sensed end 601 can have different polarities, electrical properties, identification codes, or light wavelengths, so the sensing device 400 can be based on the first sensed The polarities, electrical properties, identification codes, or light wavelengths of the measuring end 501 and the second sensed end 601 determine that the user is approaching or touching the pad 200 with the left or right hand, for example, hitting the pad 200.

而在另一實施例中,第一穿戴裝置501及第二穿戴裝置601可具有相異的極性、電性、識別碼或光線波長,或者第一穿戴裝置501及第二穿戴裝置601其中之一具有被感應端,另一則無感應端,因此感測裝置400可依據第一穿戴裝置501及第二穿戴裝置601相異之極性、電性、識別碼或光線波長,或者依據有無感應訊號,判斷使用者係以左手或右手接近或接觸打擊板200,例如擊打至打擊板200上。 In another embodiment, the first wearable device 501 and the second wearable device 601 may have different polarities, electrical properties, identification codes or light wavelengths, or one of the first wearable device 501 and the second wearable device 601 It has a sensed end and the other has no sensed end. Therefore, the sensing device 400 can be judged according to the different polarities, electrical properties, identification codes or light wavelengths of the first wearable device 501 and the second wearable device 601, or based on the presence or absence of the sensing signal The user approaches or touches the pad 200 with his left or right hand, for example, hits the pad 200.

另外,第一被感測端501及第二被感測端601亦可於接近或接觸打擊板200時分別產生第一訊號及第二訊號,感測裝置400可依據第一訊號及第二訊號判斷使用者係以左手或右手接近或接觸打擊板200,舉例而言第一被感測端501及第二被感測端601可分別包含第一壓力感測單元及第二壓力感測單元,當使用者擊打至打擊板200上時,第一壓力感測單元及第二壓力感測單元可分別產 生第一訊號及第二訊號,因此感測裝置400可依據第一訊號及第二訊號判斷使用者係以左手或右手擊打至打擊板200。 In addition, the first sensed end 501 and the second sensed end 601 can also generate a first signal and a second signal when approaching or touching the pad 200, respectively, and the sensing device 400 can be based on the first signal and the second signal It is determined that the user is approaching or touching the pad 200 with a left hand or a right hand. For example, the first sensed end 501 and the second sensed end 601 may include a first pressure sensing unit and a second pressure sensing unit, respectively. When the user hits the pad 200, the first pressure sensing unit and the second pressure sensing unit can be produced separately The first signal and the second signal are generated, so the sensing device 400 can determine whether the user hits the pad 200 with the left or right hand according to the first signal and the second signal.

而當使用者以左手或右手接近或接觸,例如擊打打擊板200時,感測裝置400可感測第一被感測端501,並產生第一感測訊號401,當以第二穿戴裝置600接近或接觸打擊板200時,感測裝置400可感測第二被感測端601,並產生第二感測訊號402。 When the user approaches or touches with the left or right hand, for example, when hitting the pad 200, the sensing device 400 can sense the first sensed end 501 and generate the first sensing signal 401, when the second wearable device When 600 approaches or touches the pad 200, the sensing device 400 can sense the second sensed end 601 and generate a second sensing signal 402.

在一實施例中,使用者將第一穿戴裝置500或第二穿戴裝置600穿戴於雙手上,並以揮拳姿勢將第一穿戴裝置500或第二穿戴裝置600接近或接觸任一打擊板200,處理單元800更包含依據第二控制訊號704運算產生穿戴裝置移動速度、穿戴裝置接觸強度、穿戴裝置接觸時間、穿戴裝置被感測頻率中的一項或數項。而處理單元800更依據穿戴裝置移動速度、穿戴裝置接觸強度、穿戴裝置接觸時間、穿戴裝置被感測頻率中的一項或數項運算產生具節奏、頻率、音量的歌曲曲目901,並可上傳至儲存裝置900之雲端平台上。例如,處理單元800可依據穿戴裝置移動速度及穿戴裝置接觸時間來運算出節奏、依據穿戴裝置接觸強度來運算出音量及依據穿戴裝置被感測頻率來運算出頻率。亦就是說,感測裝置400感應到打擊板200之擊打感測訊號,可經由處理單元800產生對應歌曲曲目901之音階、節奏、音量、旋律、音色中的一項或數項,並經由儲存裝置900儲存為一歌曲曲目。 In an embodiment, the user wears the first wearable device 500 or the second wearable device 600 on both hands, and approaches the first wearable device 500 or the second wearable device 600 in contact with any pad in a punching gesture 200. The processing unit 800 further includes generating one or more of the movement speed of the wearable device, the contact strength of the wearable device, the contact time of the wearable device, and the frequency at which the wearable device is sensed according to the second control signal 704. The processing unit 800 further generates a song track 901 with rhythm, frequency and volume according to one or several operations of the movement speed of the wearable device, the contact strength of the wearable device, the contact time of the wearable device, and the frequency at which the wearable device is sensed, which can be uploaded To the cloud platform of the storage device 900. For example, the processing unit 800 may calculate the rhythm according to the moving speed of the wearable device and the contact time of the wearable device, calculate the volume according to the contact strength of the wearable device, and calculate the frequency according to the sensed frequency of the wearable device. That is to say, the sensing device 400 senses the hit sensing signal of the pad 200, and can generate one or several items corresponding to the scale, rhythm, volume, melody, timbre of the song track 901 via the processing unit 800, and pass The storage device 900 stores as a song track.

在另一實施例中,更包含偵測裝置1000可設置於第一穿戴裝置500或第二穿戴裝置600中(例如手腕處),以偵測使用者之包含脈博、血氧濃度、體溫、血壓等之生理資訊,並產生訊號1001,使得使用者可得知自身的運動強度,並且可計算消耗之熱量,除此之外,在另一實施例中,打擊健身裝置10亦 可與運動設備20之心跳速率偵測裝置整合,藉此得知自身的運動強度,並且可計算消耗之熱量。 In another embodiment, the detection device 1000 may be further disposed in the first wearable device 500 or the second wearable device 600 (for example, at the wrist) to detect the user's pulse, blood oxygen concentration, and body temperature. Physiological information such as blood pressure, and generates a signal 1001, so that the user can know their own exercise intensity, and can calculate the calories consumed, in addition, in another embodiment, the fitness equipment 10 is also It can be integrated with the heart rate detection device of the exercise equipment 20, so as to know its own exercise intensity, and can calculate the calories consumed.

此外,運算單元700可與感測裝置400及偵測裝置1000電性連接,並可依據擊打感測訊號或者第一感測訊號401或第二感測訊號402運算產生第二控制訊號704,而提示裝置300依據第二控制訊號704發出結果訊息302,例如:提示裝置300依據第二控制訊號704顯示打擊命中率的結果訊息302。在另一實施例中,運算單元700可依據擊打感測訊號或者第一感測訊號401及第二感測訊號402運算產生具對應音階的第二控制訊號704,而提示裝置300依據具對應音階的第二控制訊號704發出對應的曲子,增加娛樂效果。 In addition, the computing unit 700 can be electrically connected to the sensing device 400 and the detecting device 1000, and can generate the second control signal 704 according to the hit sensing signal or the first sensing signal 401 or the second sensing signal 402. The prompting device 300 sends out the result message 302 according to the second control signal 704, for example, the prompting device 300 displays the result message 302 of the hit rate according to the second control signal 704. In another embodiment, the computing unit 700 can generate the second control signal 704 with the corresponding scale according to the hit sensing signal or the first sensing signal 401 and the second sensing signal 402, and the prompting device 300 according to the corresponding The second control signal 704 of the musical scale sends out the corresponding tune to increase the entertainment effect.

在一實施例中,處理單元800可同時與複數個打擊健身裝置10電性連接,例如以網路方式通訊。且在一實施例中,運算單元700可更依據第一感測訊號401、該第二感測訊號402及該訊號1001運算產生具有分數的擊打資料703,處理單元800接收複數個打擊健身裝置10的複數個擊打資料703,並進行複數個擊打資料703的分數排名及顯示。因此在一實施例中,本發明之打擊健身裝置10可進行多人連線,實現團體對戰遊戲,各打擊健身裝置10可將使用者之心跳、打擊命中率、磅數、踩踏速度(踩踏節奏可與曲子配合)轉換為對應的分數並產生擊打資料703,並將擊打資料703傳輸至處理單元800,當處理單元800接收複數個擊打資料703時,處理單元800進行複數個擊打資料703的分數排名及顯示,選出冠軍,增加競賽刺激感。 In an embodiment, the processing unit 800 can be electrically connected to the multiple striking fitness devices 10 at the same time, for example, to communicate via a network. In one embodiment, the computing unit 700 may further generate scored hit data 703 based on the first sensing signal 401, the second sensing signal 402, and the signal 1001, and the processing unit 800 receives a plurality of striking fitness devices A plurality of hit materials 703 of 10, and the score ranking and display of the plurality of hit materials 703. Therefore, in one embodiment, the striking fitness device 10 of the present invention can be connected by multiple persons to realize a group battle game. Each striking fitness device 10 can change the user's heartbeat, hit rate, pounds, and pedaling speed (stepping rhythm) It can be used in conjunction with music) to convert into corresponding scores and generate hit data 703, and transmit the hit data 703 to the processing unit 800. When the processing unit 800 receives a plurality of hit data 703, the processing unit 800 performs a plurality of hits The ranking and display of the scores of the material 703 select the champion and increase the excitement of the competition.

進一步說明,處理單元800可包含電腦、平板電腦、手機、投影設備、顯示螢幕等所構成的系統,可依據使用者的數目進行調整,舉例而言,若執行團體對戰遊戲,或是藉由教練的帶領進行團體課程且使用者眾多時,除 了每個使用者可利用近端的平板電腦或手機觀看自身的擊打資料703之外,亦可於此運動空間,例如教室之中設置大型的投影螢幕,將各使用者的資料投影於此投影螢幕之上,以彼此互相激勵,增加運動氛圍。或是藉由教練帶領進行團體課程,教練將歌曲曲目即時傳送給每個學員之健身裝置,讓每個學員在打擊健身裝置的課程是一樣(例如,打擊頻率一樣或打擊課程一樣),如此可以將每個學員進行得分排序及檢視學員之訓練效果。或者藉由網站提供一競賽歌曲,讓參賽者將該競賽歌曲下載後,傳送至健身裝置,轉成統一之打擊競賽課程,然後將得分上傳,既可進行得分競賽。 To further explain, the processing unit 800 may include a system composed of a computer, a tablet computer, a mobile phone, a projection device, a display screen, etc., which can be adjusted according to the number of users, for example, if a group battle game is performed, or by a coach When leading a group course and many users, except In addition, each user can use the near-end tablet computer or mobile phone to view their own hit data 703, and can also set up a large projection screen in this sports space, such as a classroom, to project each user's data here On the projection screen, they stimulate each other to increase the sports atmosphere. Or the group course is led by the coach, and the coach sends the song track to each student’s fitness device in real time, so that each student has the same class of combating the fitness device (for example, the same frequency of hitting or the same class), so Sort each student's score and check the training effect of the student. Or provide a contest song through the website, let the contestants download the contest song, send it to the fitness device, and convert it into a unified combat contest course, and then upload the score to start the scoring contest.

另外,在一實施例中,框架100可更包含連接結構101,可與運動設備20相連接,且運動設備20可包含跑步機、飛輪車、風扇車、健身車、登階機或橢圓機,因此本發明之打擊健身裝置10可與各種適宜的運動設備20相連接,使得使用者除了可執行原運動設備20預設的運動之外,例如慢跑、踩踏飛輪等,亦可利用本發明之打擊健身裝置10對上半身進行鍛鍊,除此之外,若是出拳之頻率夠快的情況之下,將會造成體能快速消耗,並提升心跳速率,因此使用者可安全地執行高強度間歇訓練(high intensity interval training,HIIT)藉此可鍛鍊人體三大能量系統中的乳酸系統,而不會如過往之有氧器材僅可鍛鍊到有氧系統,本發明之打擊健身裝置10可提供多元化的訓練。 In addition, in an embodiment, the frame 100 may further include a connection structure 101, which may be connected to the sports equipment 20, and the sports equipment 20 may include a treadmill, a flywheel, a fan car, an exercise bike, a stepping machine, or an elliptical machine. Therefore, the striking fitness device 10 of the present invention can be connected to various suitable sports equipment 20, so that the user can also use the striking of the present invention in addition to the preset sports of the original sports equipment 20, such as jogging, stepping on the flywheel, etc. The fitness device 10 exercises the upper body. In addition, if the frequency of punching is fast enough, it will cause rapid physical energy consumption and increase heart rate, so the user can safely perform high-intensity interval training (high intensity interval training (HIIT), which can exercise the lactic acid system in the three major energy systems of the human body, and will not only be able to exercise to the aerobic system like the aerobic equipment in the past, the striking fitness device 10 of the present invention can provide diversified training .

因此,本發明之打擊健身裝置可偵測使用者係以左手或右手接近或接觸打擊板200,而本發明之打擊健身裝置10之偵測方法,可包含下列方法步驟: Therefore, the strike fitness device of the present invention can detect that the user is approaching or touching the strike plate 200 with the left or right hand, and the detection method of the strike fitness device 10 of the present invention can include the following method steps:

S101:以處理單元800取得儲存裝置900的至少一歌曲曲目901所包含之音階、節奏、音量、旋律、音色,並可依據歌曲曲目901所包含之音階、 節奏、音量、旋律、音色中的一項或數項運算產生設定訊號801。在一實施例中,歌曲曲目901可為舞曲、民歌、饒舌歌等,處理單元800可包含電腦、平板電腦、手機、投影設備、顯示螢幕等所構成的系統,例如使用者可藉由手機將歌曲曲目901由儲存裝置900下載,接著依據歌曲曲目901所包含之音階、節奏、音量、旋律、音色中的一項或數項(例如:改變歌曲的節奏、頻率,或組曲)來運算產生設定訊號801,另外,使用者亦可將所創作的歌曲曲目901上傳至儲存裝置900,供他人下載使用。 S101: Use the processing unit 800 to obtain the scale, rhythm, volume, melody, timbre contained in at least one song track 901 of the storage device 900, and according to the scale, song scale 901 contained in the song track 901 One or several operations of rhythm, volume, melody, timbre generate the setting signal 801. In one embodiment, the song track 901 may be dance music, folk song, rap song, etc. The processing unit 800 may include a system composed of a computer, tablet computer, mobile phone, projection device, display screen, etc. For example, the user may The song track 901 is downloaded by the storage device 900, and then the settings are calculated and generated according to one or more of the scale, rhythm, volume, melody, timbre contained in the song track 901 (for example: changing the rhythm, frequency, or composition of the song) The signal 801. In addition, the user can also upload the created song track 901 to the storage device 900 for others to download and use.

S102:以運算單元700依據設定訊號801運算產生第一控制訊號701。在一實施例中,運算單元700藉由分析設定訊號801中歌曲曲目901的音階、節奏、音量、旋律、音色產生第一控制訊號701。 S102: The operation unit 700 generates the first control signal 701 according to the setting signal 801. In one embodiment, the arithmetic unit 700 generates the first control signal 701 by analyzing the scale, rhythm, volume, melody, timbre of the song track 901 in the setting signal 801.

S103:以提示裝置300對打擊板200依據第一控制訊號701發出提示訊息301,且使用者可依據提示訊息301接近或接觸打擊板200,且使用者可依據提示訊息301以左手或右手接近或接觸打擊板200,且使用者之左手及右手可分別穿戴第一穿戴裝置500及第二穿戴裝置600。在一實施例中,提示裝置300接收第一控制訊號701據以產生打擊目標的一指示訊息,以提示使用者打擊。 S103: The prompt device 300 sends a prompt message 301 to the pad 200 according to the first control signal 701, and the user can approach or touch the pad 200 according to the prompt message 301, and the user can approach the left or right hand according to the prompt message 301 or The pad 200 is contacted, and the left and right hands of the user can wear the first wearing device 500 and the second wearing device 600, respectively. In one embodiment, the prompting device 300 receives the first control signal 701 to generate an instruction message to strike the target to prompt the user to strike.

S104:以與打擊板200相連接之感測裝置400感測一使用者依據提示訊息301對打擊板200之擊打,並產生擊打感測訊號。更詳言之,以與打擊板200相連接之感測裝置400感測使用者穿戴之第一穿戴裝置500之第一被感測端501及第二穿戴裝置600之第二被感測端502,並分別產生第一感測訊號401及第二感測訊號402。 S104: A sensing device 400 connected to the pad 200 senses a user's striking of the pad 200 according to the prompt message 301, and generates a hit sensing signal. More specifically, the sensing device 400 connected to the pad 200 senses the first sensed end 501 of the first wearing device 500 worn by the user and the second sensed end 502 of the second wearing device 600 And generate the first sensing signal 401 and the second sensing signal 402 respectively.

S105:依據擊打感測訊號以運算單元700運算產生第二控制訊號704。更詳言之,依據第一感測訊號401及第二感測訊號402以運算單元700運算產生第二控制訊號704。 S105: The second control signal 704 is generated by the arithmetic unit 700 according to the impact sensing signal. More specifically, the second control signal 704 is generated by the arithmetic unit 700 according to the first sensing signal 401 and the second sensing signal 402.

S106:以提示裝置300依據第二控制訊號704發出結果訊息302。例如:提示裝置300依據第二控制訊號704顯示打擊命中率的結果訊息302。 S106: The prompting device 300 sends a result message 302 according to the second control signal 704. For example, the prompting device 300 displays the result message 302 of the hit rate according to the second control signal 704.

在另一實施例中,運算單元700更可依據擊打感測訊號或者第一感測訊號401及第二感測訊號402運算產生具對應音階的第二控制訊號704,而提示裝置300依據具對應音階的第二控制訊號704發出對應的曲子,增加娛樂效果。 In another embodiment, the computing unit 700 can further generate a second control signal 704 with a corresponding scale according to the hit sensing signal or the first sensing signal 401 and the second sensing signal 402, and the prompting device 300 based on the The second control signal 704 corresponding to the musical scale sends out a corresponding tune to increase the entertainment effect.

當使用者之左手或右手接近或接觸至未顯示提示訊息301之打擊板200上時,運算單元700可依據第一感測訊號401或第二感測訊號402控制提示裝置300顯示錯誤訊息702。 When the left or right hand of the user approaches or touches the pad 200 where the prompt message 301 is not displayed, the computing unit 700 can control the prompt device 300 to display the error message 702 according to the first sensing signal 401 or the second sensing signal 402.

進一步說明,在一實施例中,提示裝置300可於一時間內顯示提示訊息301於打擊板200上,使用者可依據提示訊息301,以左手或右手接近或接觸打擊板200,且感測裝置400可感測第一穿戴裝置500或第二穿戴裝置600,舉例而言,提示裝置300可於1秒內顯示至少一提示訊息301於打擊板200上,例如可利用LED發光元件於1秒內顯示提示之圖樣,以提示使用者接近或接觸打擊板200,而若使用者可利用處理單元800調整提示裝置300顯示不同的提示訊息301,以改變擊打打擊板200的難易度,例如可於更短的時間內提高顯示提示訊息301的數目,以提升擊打打擊板200的難易度。 To further explain, in one embodiment, the prompting device 300 can display the prompting message 301 on the pad 200 within a period of time. The user can approach or touch the pad 200 with the left or right hand according to the prompting message 301, and the sensing device 400 can sense the first wearable device 500 or the second wearable device 600, for example, the prompting device 300 can display at least one prompting message 301 on the pad 200 within 1 second, for example, LED lighting elements can be used within 1 second A reminder pattern is displayed to remind the user to approach or touch the pad 200, and if the user can use the processing unit 800 to adjust the prompt device 300 to display different prompt messages 301 to change the difficulty of hitting the pad 200, for example, The number of display prompt messages 301 is increased in a shorter time to increase the difficulty of hitting the pad 200.

使用者可以左手或右手接近或接觸任一手對側之打擊板200,或以任一手接近或接觸對應身體中線位置之打擊板200,若使用者未接近或接觸對側之打擊板200時,運算單元700可控制提示裝置300顯示錯誤訊息702,且當使 用者接近或接觸至未顯示提示訊息301之打擊板200上時,感測裝置400可感測第一穿戴裝置500或第二穿戴裝置600,運算單元700可控制提示裝置300顯示錯誤訊息702。 The user can approach or touch the pad 200 on either side of the left or right hand, or approach or touch the pad 200 corresponding to the midline position of the body with either hand. If the user does not approach or touch the pad 200 on the opposite side, The computing unit 700 can control the prompting device 300 to display an error message 702, and when used When the user approaches or touches the pad 200 where the prompt message 301 is not displayed, the sensing device 400 can sense the first wearing device 500 or the second wearing device 600, and the computing unit 700 can control the prompt device 300 to display the error message 702.

更詳而言之,若是使用者可以左手配戴第一穿戴裝置500,右手配戴第二穿戴裝置600,此時左手應接近或接觸使用者右側的打擊板200,而右手應接近或接觸使用者左側的打擊板200,而對應於使用者身體中線位置之打擊板200可以第一穿戴裝置500或第二穿戴裝置600接近或接觸,而當使用者接近或接觸至錯誤的打擊板200上時,運算單元700將會控制提示裝置300顯示錯誤訊息702。 More specifically, if the user can wear the first wearing device 500 with the left hand and the second wearing device 600 with the right hand, the left hand should approach or touch the pad 200 on the right side of the user, and the right hand should approach or touch the user The pad 200 on the left side, and the pad 200 corresponding to the midline position of the user's body can be approached or contacted by the first wearing device 500 or the second wearing device 600, and when the user approaches or touches the wrong pad 200 At this time, the computing unit 700 will control the prompting device 300 to display an error message 702.

此外,本發明再提供一種將打擊轉換為音樂之方法,其包含下列步驟:先以一包含複數個打擊區之音樂打擊板200,複數個打擊區可分別設定組成音樂對應之音符。第二,以與複數個打擊區相連接之感測裝置400感測使用者對打擊板200之擊打,並產生擊打感測訊號。第三,處理單元800依據擊打感測訊號轉化為對應之音符。第四,運算單元700將感測訊號之高低或長短,產生對應之節奏或高低音。第五,儲存裝置900紀錄一段時間內產生之音符及相對應之節奏或高低音,因而將打擊轉換為一音樂曲目901。 In addition, the present invention further provides a method for converting hits into music, which includes the following steps: first, a music pad 200 including a plurality of strike zones, each of the strike zones can be individually set to form notes corresponding to music. Second, the sensing device 400 connected to the plurality of striking zones senses the striking of the striking plate 200 by the user, and generates a striking sensing signal. Third, the processing unit 800 converts into corresponding notes according to the hit sensing signal. Fourth, the arithmetic unit 700 will sense the level or length of the signal to generate a corresponding rhythm or high and low sound. Fifth, the storage device 900 records the notes generated during a period of time and the corresponding rhythm or bass, and thus converts the percussion into a music track 901.

因此,本發明之打擊健身裝置及其偵測方法可準確地偵測使用者是否以正確的手接近或接觸打擊板200,並且可與運動設備20相整合,提供多元化的運動方式,以訓練心肺功能。且使用者出拳時可至少訓練三頭肌、三角肌及其抗拮肌群,例如二頭肌,以及為了穩定軀幹亦可訓練核心肌群,另外可視所搭配之運動設備20對下半身之肌群,例如股四頭肌等進行不同程度的訓練,以達到全身肌群訓練的目標。除此之外,由於使用者須擊打至正確的打擊板200 上,因此亦可訓練全身的協調性,以及增加身體的控制程度,可增加手眼的協調能力,以及動作控制的精準性。更進一步,結合儲存裝置900的不同歌曲來進行打擊健身,以實現運動模式的多樣化,且將輸入音樂轉換成打擊指示及將打擊轉為樂曲,以實現運動的娛樂性。 Therefore, the striking fitness device and its detection method of the present invention can accurately detect whether the user approaches or touches the striking pad 200 with the correct hand, and can be integrated with the sports equipment 20 to provide a variety of sports methods for training Heart and lung function. In addition, the user can train at least triceps, deltoid muscles and their antagonistic muscle groups, such as biceps, and core muscle groups to stabilize the torso. In addition, depending on the sports equipment 20 paired with the lower body muscles Groups, such as the quadriceps, are trained to varying degrees to achieve the goal of full-body muscle group training. In addition, since the user must hit the correct pad 200 Therefore, it can also train the coordination of the whole body and increase the degree of control of the body, which can increase the coordination ability of the hands and eyes, and the precision of movement control. Furthermore, combining different songs of the storage device 900 to perform percussion fitness to achieve diversification of sports modes, and convert input music into percussion instructions and percussion into music, so as to realize the entertainment of sports.

以上所述僅為舉例性,而非為限制性者。任何未脫離本發明之精神與範疇,而對其進行之等效修改或變更,均應包含於後附之申請專利範圍中。 The above is only exemplary, and not restrictive. Any equivalent modifications or changes made without departing from the spirit and scope of the present invention shall be included in the scope of the attached patent application.

10:打擊健身裝置 10: Strike fitness equipment

20:運動設備 20: Sports equipment

100:框架 100: frame

101:連接結構 101: connection structure

200:打擊板 200: Pad

300:提示裝置 300: prompt device

301:提示訊息 301: prompt message

302:結果訊息 302: result message

400:感測裝置 400: sensing device

401:第一感測訊號 401: The first sensing signal

402:第二感測訊號 402: Second sensing signal

500:第一穿戴裝置 500: the first wearable device

501:第一被感測端 501: the first sensed end

600:第二穿戴裝置 600: second wearable device

601:第二被感測端 601: second sensed end

700:運算單元 700: arithmetic unit

701:第一控制訊號 701: the first control signal

702:錯誤訊息 702: Error message

703:擊打資料 703: Hit data

704:第二控制訊號 704: Second control signal

800:處理單元 800: processing unit

801:設定訊號 801: Set signal

900:儲存裝置 900: storage device

901:歌曲曲目 901: Song track

1000:偵測裝置 1000: detection device

1001:訊號 1001: signal

Claims (9)

一種結合雲端的打擊健身裝置,該打擊健身裝置包含:打擊板;一儲存裝置,係儲存至少一歌曲曲目所包含之音階、節奏、音量、旋律、音色中的一項或數項;一處理單元,取得該至少一歌曲曲目所包含之音階、節奏、音量、旋律、音色中的一項或數項,並依據該歌曲曲目所包含之節奏、頻率、左右聲道音量中的一項或數項運算產生一設定訊號;一運算單元,係與該處理單元電性連接,並依據該設定訊號運算產生一第一控制訊號;一提示裝置,係設置於該打擊板上,並依據該第一控制訊號發出一提示訊息;一感測裝置,係分別與該打擊板相連接,並感測一使用者依據該提示訊息對該打擊板之擊打,並產生一擊打感測訊號;以及一第一穿戴裝置及一第二穿戴裝置;其中該運算單元係與該感測裝置及提示裝置電性連接,係依據該擊打感測訊號產生一第二控制訊號;及其中該提示裝置依據該第二控制訊號發出一結果訊息;其中該打擊板包含複數個打擊區,該複數個打擊區分別代表歌曲曲目所對應之音階、節奏、音量、旋律、音色中的一項;其中當該第一穿戴裝置或第二穿戴裝置接近或接觸該打擊板時,該感測裝置係感測該第一穿戴裝置或第二穿戴裝置,並產生一第一感測訊號或一第二感測訊號。 A striking fitness device combined with cloud, the striking fitness device includes: a striking board; a storage device, which stores one or several items of scale, rhythm, volume, melody, timbre contained in at least one song track; a processing unit , Obtain one or more of the scale, rhythm, volume, melody, timbre contained in the at least one song track, and according to one or several of the rhythm, frequency, left and right channel volume contained in the song track Operation generates a setting signal; an operation unit is electrically connected to the processing unit, and generates a first control signal according to the setting signal operation; a prompt device is provided on the striker board and based on the first control The signal sends out a prompt message; a sensing device is connected to the pad respectively, and senses a user hitting the pad according to the prompt message, and generates a hit sensing signal; and a first A wearable device and a second wearable device; wherein the computing unit is electrically connected to the sensing device and the prompting device, and generates a second control signal according to the hit sensing signal; and wherein the prompting device is based on the first Two control signals send out a result message; where the pad contains a plurality of strike zones, the plurality of strike zones respectively represent one of the scale, rhythm, volume, melody, timbre corresponding to the song track; where the first wear When the device or the second wearing device approaches or contacts the pad, the sensing device senses the first wearing device or the second wearing device, and generates a first sensing signal or a second sensing signal. 如申請專利範圍第1項所述之結合雲端的打擊健身裝置,其中該打擊健身裝置更包含與跑步機、飛輪車、風扇車、健身車、登階機或橢圓機結合之結構。 As described in item 1 of the patent application scope, a combination of cloud-based striking fitness device, wherein the striking fitness device further includes a structure combined with a treadmill, flywheel, fan car, exercise bike, stepping machine or elliptical machine. 如申請專利範圍第1項所述之結合雲端的打擊健身裝置,其中該使用者係將該第一穿戴裝置或該第二穿戴裝置穿戴於雙手上,並以一揮拳姿勢將該第一穿戴裝置或該第二穿戴裝置接近或接觸該打擊板,該處理單元更包含依據該第二控制訊號運算產生一穿戴裝置移動速度、一穿戴裝置接觸強度、一穿戴裝置接觸時間、一穿戴裝置被感測頻率中的一項或數項。 As described in item 1 of the patent application scope, a cloud-based striking fitness device, in which the user wears the first wearable device or the second wearable device on both hands, and wears the first wearer in a punching pose The device or the second wearable device approaches or contacts the pad, and the processing unit further includes generating a movement speed of the wearable device, a contact strength of the wearable device, a contact time of the wearable device, and a sensed wearable device according to the second control signal One or several items in the measurement frequency. 如申請專利範圍第3項所述之結合雲端的打擊健身裝置,其中該儲存裝置更包含一雲端平台、手機、平板電腦、智慧手錶、智慧手環、USB、記憶卡,或是安裝在打擊健身裝置的電子錶上,該處理單元更包含依據該穿戴裝置移動速度、該穿戴裝置接觸強度、該穿戴裝置接觸時間、該穿戴裝置被感測頻率中的一項或數項運算產生該歌曲曲目,並上傳至該儲存裝置上,且該儲存裝置係包含一編輯模組,係編輯該歌曲曲目所包含之音階、節奏、音量、旋律、音色中的一項或數項。 As described in item 3 of the patent application scope, a combination of cloud-based striking fitness device, wherein the storage device further includes a cloud platform, mobile phone, tablet computer, smart watch, smart bracelet, USB, memory card, or installed in striking fitness On the electronic watch of the device, the processing unit further includes one or several operations to generate the song track according to the movement speed of the wearable device, the contact strength of the wearable device, the contact time of the wearable device, and the sensed frequency of the wearable device, And upload it to the storage device, and the storage device includes an editing module to edit one or several items of the scale, rhythm, volume, melody, timbre contained in the song track. 如申請專利範圍第1項所述之結合雲端的打擊健身裝置,其中該提示裝置依據該第一控制訊號,產生打擊目標的一指示訊息,指示訊息係為圖形、顏色、影像或聲音,以提示該使用者打擊,且當該使用者擊打至該打擊目標之一命中率降低一設定時間後,該運算單元係降低該指示訊息之產生速度,並減緩該歌曲曲目之播放節奏;當該使用者擊打至該打擊目標之一命中率升高或持平該設定時間後,該運算單元係升高該指示訊息之產生速度,並加快該歌曲曲目之播放節奏。 As described in item 1 of the patent application scope, a cloud-based striking fitness device, wherein the prompting device generates an indication message of the striking target according to the first control signal, and the indication message is a graphic, color, image, or sound to prompt The user hits, and when the hit rate of the user hits one of the hit targets decreases by a set time, the arithmetic unit reduces the generation speed of the indication message and slows down the playing rhythm of the song track; when it is used When the hitting rate of one of the hit targets increases or stays the same for a set time, the computing unit increases the generation speed of the indication message and accelerates the playing rhythm of the song track. 如申請專利範圍第1項所述之結合雲端的打擊健身裝置,其進一步包含一偵測裝置,係設置於該第一穿戴裝置或該第二穿戴裝置中,以偵測一使用者之包含脈博、血氧濃度、體溫、血壓等之生理資訊,並產生一訊號。 As described in item 1 of the patent application scope, the cloud-based striking fitness device further includes a detection device disposed in the first wearable device or the second wearable device to detect a user's pulse Physiological information such as blog, blood oxygen concentration, body temperature, blood pressure, etc., and generate a signal. 如申請專利範圍第6項所述之結合雲端的打擊健身裝置,其中該運算單元更依據該第一感測訊號或該第二感測訊號運算產生具有分數的一擊打資料,且該處理單元還與至少另一打擊健身裝置通訊,該處理單元接收複數個打擊健身裝置的複數個擊打資料並進行分數排名及顯示。 As described in item 6 of the patent application scope, a combination of cloud-based striking fitness device, wherein the arithmetic unit further generates a striking data with a score according to the first sensing signal or the second sensing signal, and the processing unit It also communicates with at least another striking fitness device, and the processing unit receives the plurality of striking data of the plurality of striking fitness devices and performs score ranking and display. 如申請專利範圍第1項所述之結合雲端的打擊健身裝置,其中該第一穿戴裝置及該第二穿戴裝置係具有相異的極性、電性、識別碼或光線波長,或者該第一穿戴裝置及該第二穿戴裝置其中之一具有被感應端,另一則無感應端,該感測裝置係依據該第一穿戴裝置及該第二穿戴裝置相異之極性、電性、識別碼或光線波長,或者依據有無感應訊號,判斷一使用者係以左手或右手接近或接觸該打擊板;或該第一穿戴裝置及該第二穿戴裝置係於接近或接觸該打擊板時係分別產生一第一訊號及一第二訊號,該感測裝置係依據該第一訊號及該第二訊號判斷該使用者係以左手或右手接近或接觸該打擊板。 The combination of cloud-based striking fitness device as described in item 1 of the patent application scope, wherein the first wearable device and the second wearable device have different polarities, electrical properties, identification codes or light wavelengths, or the first wearable device One of the device and the second wearable device has a sensed end, and the other has no sensed end. The sensing device is based on the different polarities, electrical properties, identification codes, or light of the first wearable device and the second wearable device Wavelength, or based on the presence or absence of a sensing signal, it is determined that a user is approaching or touching the pad with the left or right hand; or the first wearable device and the second wearable device generate a first respectively when approaching or touching the pad A signal and a second signal. The sensing device determines that the user is approaching or touching the pad with the left or right hand according to the first signal and the second signal. 一種將打擊轉換為音樂之方法,其包含下列步驟:以一包含複數個打擊區之打擊板,該複數個打擊區分別設定為組成音樂對應之音符;提供一第一穿戴裝置及一第二穿戴裝置,以與該複數個打擊區相連接之一感測裝置感測使用者以該第一穿戴裝置或該第二穿戴裝置對該打擊板之一打擊,並產生一擊打感測訊號; 以一處理單元依據該擊打感測訊號轉化為對應之音符;以一運算單元將該擊打感測訊號之高低或長短,產生對應之節奏或高低音;以一儲存單元紀錄一段時間內產生之音符及相對應之節奏或高低音;以及將該打擊轉換為一音樂曲目;其中當該第一穿戴裝置或第二穿戴裝置接近或接觸該打擊板時,該感測裝置係感測該第一穿戴裝置或第二穿戴裝置,並產生一第一感測訊號或一第二感測訊號,以作為該擊打感測訊號。 A method for converting a hit into music, which includes the following steps: a pad including a plurality of strike zones, the plurality of strike zones are respectively set to form notes corresponding to music; a first wearing device and a second wearing device are provided The device senses that the user strikes one of the striker plates with the first wearing device or the second wearing device with a sensing device connected to the plurality of strike zones, and generates a strike sensing signal; A processing unit converts the hit sensing signal into corresponding notes according to the hitting signal; a computing unit generates the corresponding rhythm or high and low sounds according to the height or length of the hit sensing signal; and generates a recording unit for a period of time Note and corresponding rhythm or high and low bass; and converting the percussion into a music track; wherein when the first wearing device or the second wearing device approaches or contacts the pad, the sensing device senses the first A wearable device or a second wearable device, and generates a first sensing signal or a second sensing signal as the hitting sensing signal.
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