TWI696939B - Boxing fitness device with cloud technology and detection method thereof - Google Patents
Boxing fitness device with cloud technology and detection method thereof Download PDFInfo
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本發明係關於一種結合雲端的打擊健身裝置及其偵測方法,係一種可偵測使用者出拳、結合音樂以實現運動模式的多樣化,並可提供不同的打擊健身裝置連線以進行打擊排名的一種結合雲端的打擊健身裝置及其偵測方法。 The invention relates to a cloud-based striking fitness device and a detection method thereof, and is a kind of device capable of detecting punches from users and combining music to achieve diversified sports modes, and can provide different striking fitness device connections for striking Ranking a combination of cloud-based strike fitness device and its detection method.
習知之有氧運動器材多係只偏重訓練使用者身體的某一部位,例如跑步機、飛輪車等多係動用下半身的肌群居多,而較少有可完整鍛鍊全身肌群的運動器材。更進一步,由於大多數的機台皆是獨立作業,因此即使於運動空間,例如健身房之中有許多人同時地進行運動,也難以與他人有所交流,彼此互相激勵,使得長時間運動之後將容易無趣。再者,運動機台所能提供之模式變化有限,若要利用該運動機台來達到健身和娛樂之效果,所能達到預期效果亦相對減少許多,因此,需要一種打擊健身裝置及其偵測方法以改善上述習知問題。 The conventional aerobic exercise equipment is mostly focused on training a certain part of the user's body, such as treadmills, flywheels and other multi-system muscles that use the lower body most, and there are few sports equipment that can fully exercise the whole body muscle groups. Furthermore, since most of the machines work independently, even if there are many people exercising in the sports space at the same time, for example, it is difficult to communicate with others and encourage each other. Easy to be boring. In addition, the mode provided by the exercise machine has limited changes. If the exercise machine is used to achieve the effect of fitness and entertainment, the expected effect can be relatively reduced. Therefore, a strike fitness device and its detection method are needed In order to improve the above-mentioned conventional problems.
本發明可偵測使用者出拳,以訓練使用者手眼的協調能力,以及動作控制的精準性,並可提供各打擊健身裝置之間連線進行打擊排名,可實現團體對戰遊戲,或是藉由教練的帶領進行團體課程,使用者彼此互相激勵,增加運動氛圍。更進一步,結合儲存裝置的不同歌曲來進行打擊健身,以實現運動模式的多樣化,且可將輸入音樂轉換成打擊指示或將打擊偵測到的訊號轉換為樂曲的音階、節奏、音量、旋律、音色等,以實現運動的娛樂性及創造個人運動樂曲。 The invention can detect the punching of the user to train the user's hand-eye coordination ability and the precision of motion control, and can provide a connection between the striking fitness devices for striking ranking, which can realize the group battle game, or borrow The group courses are led by coaches, and users inspire each other to increase the sports atmosphere. Furthermore, combining different songs of the storage device to carry out percussion fitness to achieve diversification of sports modes, and can convert input music into percussion instructions or the signal detected by percussion into musical scale, rhythm, volume, melody , Timbre, etc., to achieve the entertainment of sports and create personal sports music.
基於上述目的,本發明係提供一種結合雲端的打擊健身裝置,其包含打擊板、儲存裝置、處理單元、運算單元、提示裝置、感測裝置、第一穿戴裝置、以及第二穿戴裝置。儲存裝置儲存至少一歌曲曲目所包含之音階、節奏、音量、旋律、音色中的一項或數項。處理單元取得至少一歌曲曲目所包含之音階、節奏、音量、旋律、音色中的一項或數項,並依據歌曲曲目所包含之音階、節奏、音量、旋律、音色中的一項或數項運算產生設定訊號。運算單元與處理單元電性連接,並依據設定訊號運算產生第一控制訊號。提示裝置可設置於打擊板上,並依據第一控制訊號發出提示訊息。感測裝置與打擊板相連接,並感測一使用者依據該提示訊息對該打擊板之擊打,並產生一擊打感測訊號。其中,運算單元,可與感測裝置及提示裝置電性連接,係依據擊打感測訊號運算產生第二控制訊號。提示裝置依據第二控制訊號發出結果訊息。 Based on the above object, the present invention provides a cloud-based striking fitness device, which includes a striking board, a storage device, a processing unit, a computing unit, a prompting device, a sensing device, a first wearing device, and a second wearing device. The storage device stores one or more items of scale, rhythm, volume, melody, timbre included in at least one song track. The processing unit obtains one or more items of scale, rhythm, volume, melody, timbre contained in at least one song track, and according to one or more items of scale, rhythm, volume, melody, timbre contained in the song track The operation generates the setting signal. The computing unit is electrically connected to the processing unit, and generates a first control signal according to the setting signal. The prompting device can be set on the striker board and send out prompting messages according to the first control signal. The sensing device is connected to the strike plate, and senses a strike of the strike plate by a user according to the prompt message, and generates a strike sensing signal. The computing unit can be electrically connected to the sensing device and the prompting device, and generates a second control signal according to the operation of the hit sensing signal. The prompting device sends a result message according to the second control signal.
較佳地,打擊健身裝置可包含與跑步機、飛輪車、風扇車、健身車、登階機或橢圓機結合之結構。 Preferably, the striking fitness device may include a structure combined with a treadmill, a flywheel, a fan car, an exercise bike, a stepping machine, or an elliptical machine.
較佳地,更可包含第一穿戴裝置及第二穿戴裝置,當第一穿戴裝置或第二穿戴裝置接近或接觸打擊板時,感測裝置可感測第一穿戴裝置或第二穿戴裝置,並產生第一感測訊號或第二感測訊號。較佳地,使用者將第一穿戴裝置或第二穿戴裝置穿戴於雙手上,並以揮拳姿勢將第一穿戴裝置或第二穿戴裝置接近或接觸打擊板,處理單元更包含依據第二控制訊號運算產生穿戴裝置移動速度、穿戴裝置接觸強度、穿戴裝置接觸時間、穿戴裝置被感測頻率中的一項或數項。 Preferably, it may further include a first wearing device and a second wearing device. When the first wearing device or the second wearing device approaches or contacts the pad, the sensing device may sense the first wearing device or the second wearing device, And generate the first sensing signal or the second sensing signal. Preferably, the user wears the first wearable device or the second wearable device on both hands, and approaches the first wearable device or the second wearable device in contact with the striker in a punching gesture. The processing unit further includes The control signal operation generates one or several items of the moving speed of the wearable device, the contact strength of the wearable device, the contact time of the wearable device, and the sensing frequency of the wearable device.
較佳地,其中儲存裝置更可包含雲端平台、手機、平板電腦、智慧手錶、智慧手環、USB、記憶卡,或是安裝在打擊健身裝置的電子錶上,處理單元更包含依據穿戴裝置移動速度、穿戴裝置接觸強度、穿戴裝置接觸時間、穿戴裝置被感測頻率中的一項或數項運算產生歌曲曲目,並上傳至儲存裝置上,且儲存裝置係可包含編輯模組,係編輯歌曲曲目所包含之音階、節奏、音量、旋律、音色中的一項或數項。 Preferably, the storage device may further include a cloud platform, a mobile phone, a tablet computer, a smart watch, a smart bracelet, a USB, a memory card, or an electronic watch installed on a striking fitness device, and the processing unit further includes moving according to the wearable device One or several operations in speed, contact strength of the wearable device, contact time of the wearable device, and frequency of the wearable device being sensed generate song tracks, and upload to the storage device, and the storage device may include an editing module to edit the song One or more of the scale, rhythm, volume, melody, timbre contained in the track.
較佳地,提示裝置依據第一控制訊號,產生打擊目標的指示訊息,指示訊息可為圖形、顏色、影像或聲音,以提示使用者打擊,且當使用者擊打至打擊目標之命中率降低一設定時間後,運算單元係降低指示訊息之產生速度,並減緩歌曲曲目之播放節奏;當使用者擊打至打擊目標之一命中率升高或持平設定時間後,運算單元係升高指示訊息之產生速度,並加快歌曲曲目之播放節奏。 Preferably, the prompting device generates an instruction message for striking the target according to the first control signal. The instruction message may be graphics, color, image, or sound to prompt the user to strike, and when the user hits the strike target, the hit rate decreases After a set time, the arithmetic unit reduces the speed of the indication message and slows down the rhythm of the song track; when the user hits one of the hit targets, the hit rate increases or stays the set time, the arithmetic unit increases the indication message The speed of production, and speed up the playback rhythm of song tracks.
較佳地,可進一步包含偵測裝置設置於第一穿戴裝置或第二穿戴裝置中,以偵測使用者之包含脈博、血氧濃度、體溫、血壓等之生理資訊,並產生訊號。 Preferably, it may further include a detection device disposed in the first wearable device or the second wearable device to detect the user's physiological information including pulse rate, blood oxygen concentration, body temperature, blood pressure, etc., and generate a signal.
較佳地,運算單元可依據第一感測訊號或第二感測訊號運算產生接近或接觸資料,運算單元更可依據該第一感測訊號、該第二感測訊號及心跳訊號運算產生具有分數的擊打資料,且處理單元還可與至少另一打擊健身裝置通訊,處理單元接收複數個打擊健身裝置的複數個擊打資料並進行分數排名及顯示。 Preferably, the computing unit can generate proximity or contact data based on the first sensing signal or the second sensing signal, and the computing unit can further generate the data based on the first sensing signal, the second sensing signal, and the heartbeat signal. Score hitting data, and the processing unit can also communicate with at least another striking fitness device. The processing unit receives plural hitting data of the striking fitness device and ranks and displays the score.
較佳地,第一穿戴裝置及第二穿戴裝置可具有相異的極性、電性、識別碼或光線波長,或者第一穿戴裝置及第二穿戴裝置其中之一具有被感應端,另一則無感應端,感測裝置可依據第一穿戴裝置及第二穿戴裝置相異之極性、電性、識別碼或光線波長,或者依據有無感應訊號,判斷使用者係以左手或右手接近或接觸打擊板;或第一穿戴裝置及第二穿戴裝置係於接近或接觸打擊板時分別產生第一訊號及第二訊號,感測裝置可依據第一訊號及第二訊號判斷使用者係以左手或右手接近或接觸打擊板。 Preferably, the first wearable device and the second wearable device may have different polarities, electrical properties, identification codes, or light wavelengths, or one of the first wearable device and the second wearable device has a sensed end, and the other At the sensing end, the sensing device can determine whether the user is approaching or touching the pad with the left or right hand according to the different polarities, electrical properties, identification code or light wavelength of the first wearable device and the second wearable device, or based on the presence or absence of the sensing signal ; Or the first wearable device and the second wearable device respectively generate the first signal and the second signal when approaching or touching the pad, and the sensing device can determine whether the user is approaching with the left hand or the right hand according to the first signal and the second signal Or touch the pad.
較佳地,感測裝置包含力量感測器、壓力感測器、磁感測器、光電感測器、影像感測器、超音波感測器等。 Preferably, the sensing device includes a force sensor, a pressure sensor, a magnetic sensor, a photoelectric sensor, an image sensor, an ultrasonic sensor and the like.
較佳地,打擊板包含複數個打擊區,該複數打擊區分別代表歌曲曲目所對應之音階、節奏、音量、旋律、音色中的一項。 Preferably, the percussion pad includes a plurality of percussion zones, and the plurality of percussion zones respectively represent one of scale, rhythm, volume, melody, timbre corresponding to the song track.
較佳地,感測裝置感應到打擊區之擊打感測訊號,可經由處理單元產生對應歌曲曲目之音階、節奏、音量、旋律、音色中的一項或數項,並經由儲存裝置儲存為一歌曲曲目。 Preferably, the sensing device senses the striking sensing signal of the striking zone, and can generate one or several items of scale, rhythm, volume, melody, timbre corresponding to the song track through the processing unit, and store it as a A song track.
基於上述目的,本發明再提供一種將打擊轉換為音樂之方法,其包含下列步驟: 以一包含複數個打擊區之音樂打擊介面,該複數個打擊區可分別設定組成音樂對應之音符;以與該複數個打擊區相連接之感測裝置感測使用者對打擊板之擊打,並產生擊打感測訊號;一處理單元依據該擊打感測訊號轉化為對應之音符;一運算單元,將該感測訊號之高低或長短,產生對應之節奏或高低音;一儲存單元,紀錄一段時間內產生之音符及相對應之節奏或高低音;將打擊轉換為一音樂曲目。 Based on the above purpose, the present invention further provides a method for converting percussion into music, which includes the following steps: A music striking interface including a plurality of striking zones, which can be respectively set to form notes corresponding to music; a sensing device connected to the plurality of striking zones senses the user's striking of the pad, And generate a hit sensing signal; a processing unit converts the hit sensing signal into a corresponding note; an arithmetic unit generates the corresponding rhythm or high and low sounds of the height or length of the sensing signal; a storage unit, Record the notes and corresponding rhythm or high and low sounds produced in a period of time; convert the percussion into a music track.
10:打擊健身裝置 10: Strike fitness equipment
20:運動設備 20: Sports equipment
100:框架 100: frame
101:連接結構 101: connection structure
200:打擊板 200: Pad
300:提示裝置 300: prompt device
301:提示訊息 301: prompt message
302:結果訊息 302: result message
400:感測裝置 400: sensing device
401:第一感測訊號 401: The first sensing signal
402:第二感測訊號 402: Second sensing signal
500:第一穿戴裝置 500: the first wearable device
501:第一被感測端 501: the first sensed end
600:第二穿戴裝置 600: second wearable device
601:第二被感測端 601: second sensed end
700:運算單元 700: arithmetic unit
701:第一控制訊號 701: the first control signal
702:錯誤訊息 702: Error message
703:擊打資料 703: Hit data
704:第二控制訊號 704: Second control signal
800:處理單元 800: processing unit
801:設定訊號 801: Set signal
900:儲存裝置 900: storage device
901:歌曲曲目 901: Song track
1000:偵測裝置 1000: detection device
1001:訊號 1001: signal
S101~S106:方法步驟 S101~S106: Method steps
第1圖係根據本發明之實施例之打擊健身裝置之配置示意圖。 FIG. 1 is a schematic diagram of the configuration of a striking fitness device according to an embodiment of the present invention.
第2圖係根據本發明之實施例之打擊健身裝置之剖視圖。 FIG. 2 is a cross-sectional view of an impact fitness device according to an embodiment of the present invention.
第3圖係根據本發明之實施例之打擊健身裝置之第一實施示意圖。 FIG. 3 is a schematic diagram of a first implementation of a striking fitness device according to an embodiment of the present invention.
第4圖係根據本發明之實施例之打擊健身裝置之第二實施示意圖。 FIG. 4 is a schematic diagram of a second implementation of a striking fitness device according to an embodiment of the present invention.
第5圖係根據本發明之實施例之打擊健身裝置之第三實施示意圖。 FIG. 5 is a schematic diagram of a third implementation of a striking fitness device according to an embodiment of the present invention.
第6圖係根據本發明之實施例之打擊健身裝置之偵測方法之方法流程圖。 FIG. 6 is a flowchart of a method for detecting a fitness device according to an embodiment of the present invention.
為利瞭解本發明之技術特徵、內容與優點及其所能達成之功效,茲將本發明配合附圖,並以實施例之表達形式詳細說明如下,而其中所使用之圖式,其主旨僅為示意及輔助說明之用,未必為本發明實施後之真實比例與精準配置,故不應就所附之圖式的比例與配置關係解讀、侷限本發明於實際實施上的權利範圍,合先敘明。 In order to better understand the technical features, contents and advantages of the present invention and the achievable effects, the present invention is described in detail in conjunction with the drawings and in the form of expressions of the embodiments, and the drawings used therein have the main purpose of For the purpose of illustration and auxiliary description, it may not be the true scale and precise configuration after the implementation of the present invention, so the scale and configuration relationship of the attached drawings should not be interpreted and limited to the scope of the actual implementation of the present invention. Naming.
以下將參照相關圖式,說明依本發明之打擊健身裝置及其偵測方法之實施例,為使便於理解,下述實施例中之相同元件係以相同之符號標示來說明。 The following will describe embodiments of the striking fitness device and the detection method thereof according to the present invention with reference to related drawings. For ease of understanding, the same elements in the following embodiments are described with the same symbols.
現請參閱第1圖至第6圖,其分別係為根據本發明之實施例之打擊健身裝置之配置示意圖、剖視圖、第一實施示意圖、第二實施示意圖、第三實施示意圖以及偵測方法之方法流程圖。 Please refer to FIG. 1 to FIG. 6, which are the configuration schematic diagram, cross-sectional view, first implementation schematic diagram, second implementation schematic diagram, third implementation schematic diagram and detection method of the striking fitness device according to the embodiment of the present invention. Method flow chart.
本發明之打擊健身裝置10,可包含框架100、打擊板200、提示裝置300、感測裝置400、第一穿戴裝置500、第二穿戴裝置600、運算單元700、儲存裝置900以及偵測裝置1000。
The
打擊板200可設置於框架100中,且在一實施例中,框架100可包含硬質塑膠,而打擊板200可包含彈性材料,例如矽膠、橡膠等,以吸收擊打時的衝擊力,可減少以手部擊打時的衝擊力,防止手部受傷。另外,打擊板200可包含複數個打擊區。
The
儲存裝置900可儲存至少一歌曲曲目901所包含之音階、節奏、音量、旋律、音色中的一項或數項,且在一實施例中,歌曲曲目901可為歌曲曲目,例如舞曲、民歌、饒舌歌等。在一實施例中,儲存裝置900更包含一雲端平台、 手機、平板電腦、智慧手錶、智慧手環、USB、記憶卡,或是安裝在打擊健身裝置的電子錶上,且儲存裝置900可包含一編輯模組,編輯模組可用來編輯歌曲曲目901所包含之音階、節奏、音量、旋律、音色中的一項或數項。另外,複數打擊區可分別代表歌曲曲目所對應之音階、節奏、音量、旋律、音色中的一項。 The storage device 900 can store one or more of the scale, rhythm, volume, melody, timbre contained in at least one song track 901, and in one embodiment, the song track 901 can be a song track, such as dance music, folk song, Rap songs etc. In an embodiment, the storage device 900 further includes a cloud platform, Mobile phones, tablet computers, smart watches, smart bracelets, USB, memory cards, or electronic watches installed on striking fitness devices, and the storage device 900 may include an editing module, which can be used to edit 901 songs One or more of the included scale, rhythm, volume, melody, timbre. In addition, the plural strike zones can respectively represent one of the scale, rhythm, volume, melody and timbre corresponding to the song track.
處理單元800可與儲存裝置900電性連接,取得至少一歌曲曲目901所包含之音階、節奏、音量、旋律、音色中的一項或數項,並依據歌曲曲目901所包含之音階、節奏、音量、旋律、音色中的一項或數項運算產生設定訊號801,且在一實施例中,處理單元800可包含電腦、平板電腦、手機、投影設備、顯示螢幕等所構成的系統,例如使用者可藉由手機將歌曲曲目901由儲存裝置900下載,接著編輯複數首歌曲曲目901(例如:改變歌曲的節奏、頻率,或組曲)來組成設定訊號801,另外,使用者亦可將所創作的歌曲曲目901上傳至儲存裝置900,供他人下載使用。 The processing unit 800 can be electrically connected to the storage device 900 to obtain one or more of the scale, rhythm, volume, melody, timbre contained in at least one song track 901, and according to the scale, rhythm, One or several operations in volume, melody, timbre generate the setting signal 801, and in an embodiment, the processing unit 800 may include a system composed of a computer, tablet computer, mobile phone, projection device, display screen, etc. The user can download the song track 901 from the storage device 900 through the mobile phone, and then edit the plurality of song tracks 901 (for example: change the rhythm, frequency, or composition of the song) to compose the setting signal 801, in addition, the user can also create The song track 901 is uploaded to the storage device 900 for others to download and use.
運算單元700可與處理單元800電性連接,運算單元700依據設定訊號801運算產生第一控制訊號701。
The
提示裝置300可設置於打擊板200上,並依據控制訊號701發出提示訊息301,且在一實施例中,因此提示裝置300可包含發聲元件、LED發光元件以及振動馬達中的一項或數項,以提供聲音、圖案、光線以及振動等訊息中的一項或數項。
The prompting device 300 can be disposed on the
在一實施例中,運算單元700藉由分析設定訊號801中歌曲曲目901的音階、節奏、音量、旋律、音色產生第一控制訊號701,提示裝置300接收第一控制訊號701據以產生打擊目標的一指示訊息,指示訊息可為圖形、顏色、影像或聲音,以提示使用者打擊,且當使用者擊打至打擊目標之一命中率降低
一設定時間後,運算單元700降低指示訊息之產生速度,並減緩歌曲曲目901之播放節奏;當使用者擊打至打擊目標之一命中率升高或持平設定時間後,運算單元700升高指示訊息之產生速度,並加快歌曲曲目901之播放節奏。例如:當使用者擊打至打擊目標之一命中率降低至50%以下持續2分鐘後,運算單元700降低指示訊息之產生速度,並減緩歌曲曲目901之播放節奏,而當使用者擊打至打擊目標之命中率升高置80%以上或持平持續2分鐘後,運算單元700升高指示訊息之產生速度,並加快歌曲曲目901之播放節奏。
In one embodiment, the
感測裝置400可與打擊板200相連接,並感測一使用者依據提示訊息301對打擊板200之擊打,並產生擊打感測訊號。感測裝置400可包含力量感測器、壓力感測器、磁感測器、光電感測器、影像感測器、超音波感測器等。在一實施例中,本案更可包含第一穿戴裝置500及第二穿戴裝置600,當第一穿戴裝置500或第二穿戴裝置600接近或接觸打擊板200時,感測裝置400可感測第一穿戴裝置500或第二穿戴裝置600,並產生擊打感測訊號。在另一實施例中,第一穿戴裝置500可包含第一被感測端501,第二穿戴裝置600可包含第二被感測端601。當第一穿戴裝置500或第二穿戴裝置600接近或接觸打擊板200時,感測裝置400可感測第一被感測端501或第二被感測端601,並產生第一感測訊號401及第二感測訊號402,而第一感測訊號401及第二感測訊號402即對應於上述的擊打感測訊號。使用者可以穿戴第一穿戴裝置500及第二穿戴裝置600,並以左手或右手接近或接觸打擊板200,例如擊打至打擊板200上,而在一實施例中第一穿戴裝置500及第二穿戴裝置600可包含拳擊手套,可供使用者穿戴。
The
除此之外,在一實施例中,第一被感測端501及第二被感測端601可包含電子標示物,例如射頻標籤(RFID標籤),以利感測裝置400進行感測,且
電子標示物可依據需求為主動式、半被動式或被動式之電子標示物,以利於精準且快速地判斷打擊板200係由使用者之左手或右手擊打。
In addition, in one embodiment, the first sensed
且在一實施例中,感測裝置400、第一被感測端501及第二被感測端601可包含霍爾磁力感測元件,因此感測裝置400、第一被感測端501及第二被感測端601之間可以磁力方式感測,且感測裝置400可以不同的磁變化量或磁變化方式正確地得知打擊板200係由第一穿戴裝置500或是第二穿戴裝置600所接近或接觸。
And in an embodiment, the
而在另一實施例中,第一被感測端501及第二被感測端601可具有相異的極性、電性、識別碼或光線波長,因此感測裝置400可依據第一被感測端501及第二被感測端601相異之極性、電性、識別碼或光線波長判斷使用者係以左手或右手接近或接觸打擊板200,例如擊打至打擊板200上。
In another embodiment, the first sensed
而在另一實施例中,第一穿戴裝置501及第二穿戴裝置601可具有相異的極性、電性、識別碼或光線波長,或者第一穿戴裝置501及第二穿戴裝置601其中之一具有被感應端,另一則無感應端,因此感測裝置400可依據第一穿戴裝置501及第二穿戴裝置601相異之極性、電性、識別碼或光線波長,或者依據有無感應訊號,判斷使用者係以左手或右手接近或接觸打擊板200,例如擊打至打擊板200上。
In another embodiment, the first
另外,第一被感測端501及第二被感測端601亦可於接近或接觸打擊板200時分別產生第一訊號及第二訊號,感測裝置400可依據第一訊號及第二訊號判斷使用者係以左手或右手接近或接觸打擊板200,舉例而言第一被感測端501及第二被感測端601可分別包含第一壓力感測單元及第二壓力感測單元,當使用者擊打至打擊板200上時,第一壓力感測單元及第二壓力感測單元可分別產
生第一訊號及第二訊號,因此感測裝置400可依據第一訊號及第二訊號判斷使用者係以左手或右手擊打至打擊板200。
In addition, the first sensed
而當使用者以左手或右手接近或接觸,例如擊打打擊板200時,感測裝置400可感測第一被感測端501,並產生第一感測訊號401,當以第二穿戴裝置600接近或接觸打擊板200時,感測裝置400可感測第二被感測端601,並產生第二感測訊號402。
When the user approaches or touches with the left or right hand, for example, when hitting the
在一實施例中,使用者將第一穿戴裝置500或第二穿戴裝置600穿戴於雙手上,並以揮拳姿勢將第一穿戴裝置500或第二穿戴裝置600接近或接觸任一打擊板200,處理單元800更包含依據第二控制訊號704運算產生穿戴裝置移動速度、穿戴裝置接觸強度、穿戴裝置接觸時間、穿戴裝置被感測頻率中的一項或數項。而處理單元800更依據穿戴裝置移動速度、穿戴裝置接觸強度、穿戴裝置接觸時間、穿戴裝置被感測頻率中的一項或數項運算產生具節奏、頻率、音量的歌曲曲目901,並可上傳至儲存裝置900之雲端平台上。例如,處理單元800可依據穿戴裝置移動速度及穿戴裝置接觸時間來運算出節奏、依據穿戴裝置接觸強度來運算出音量及依據穿戴裝置被感測頻率來運算出頻率。亦就是說,感測裝置400感應到打擊板200之擊打感測訊號,可經由處理單元800產生對應歌曲曲目901之音階、節奏、音量、旋律、音色中的一項或數項,並經由儲存裝置900儲存為一歌曲曲目。
In an embodiment, the user wears the first
在另一實施例中,更包含偵測裝置1000可設置於第一穿戴裝置500或第二穿戴裝置600中(例如手腕處),以偵測使用者之包含脈博、血氧濃度、體溫、血壓等之生理資訊,並產生訊號1001,使得使用者可得知自身的運動強度,並且可計算消耗之熱量,除此之外,在另一實施例中,打擊健身裝置10亦
可與運動設備20之心跳速率偵測裝置整合,藉此得知自身的運動強度,並且可計算消耗之熱量。
In another embodiment, the
此外,運算單元700可與感測裝置400及偵測裝置1000電性連接,並可依據擊打感測訊號或者第一感測訊號401或第二感測訊號402運算產生第二控制訊號704,而提示裝置300依據第二控制訊號704發出結果訊息302,例如:提示裝置300依據第二控制訊號704顯示打擊命中率的結果訊息302。在另一實施例中,運算單元700可依據擊打感測訊號或者第一感測訊號401及第二感測訊號402運算產生具對應音階的第二控制訊號704,而提示裝置300依據具對應音階的第二控制訊號704發出對應的曲子,增加娛樂效果。
In addition, the
在一實施例中,處理單元800可同時與複數個打擊健身裝置10電性連接,例如以網路方式通訊。且在一實施例中,運算單元700可更依據第一感測訊號401、該第二感測訊號402及該訊號1001運算產生具有分數的擊打資料703,處理單元800接收複數個打擊健身裝置10的複數個擊打資料703,並進行複數個擊打資料703的分數排名及顯示。因此在一實施例中,本發明之打擊健身裝置10可進行多人連線,實現團體對戰遊戲,各打擊健身裝置10可將使用者之心跳、打擊命中率、磅數、踩踏速度(踩踏節奏可與曲子配合)轉換為對應的分數並產生擊打資料703,並將擊打資料703傳輸至處理單元800,當處理單元800接收複數個擊打資料703時,處理單元800進行複數個擊打資料703的分數排名及顯示,選出冠軍,增加競賽刺激感。
In an embodiment, the processing unit 800 can be electrically connected to the multiple
進一步說明,處理單元800可包含電腦、平板電腦、手機、投影設備、顯示螢幕等所構成的系統,可依據使用者的數目進行調整,舉例而言,若執行團體對戰遊戲,或是藉由教練的帶領進行團體課程且使用者眾多時,除 了每個使用者可利用近端的平板電腦或手機觀看自身的擊打資料703之外,亦可於此運動空間,例如教室之中設置大型的投影螢幕,將各使用者的資料投影於此投影螢幕之上,以彼此互相激勵,增加運動氛圍。或是藉由教練帶領進行團體課程,教練將歌曲曲目即時傳送給每個學員之健身裝置,讓每個學員在打擊健身裝置的課程是一樣(例如,打擊頻率一樣或打擊課程一樣),如此可以將每個學員進行得分排序及檢視學員之訓練效果。或者藉由網站提供一競賽歌曲,讓參賽者將該競賽歌曲下載後,傳送至健身裝置,轉成統一之打擊競賽課程,然後將得分上傳,既可進行得分競賽。 To further explain, the processing unit 800 may include a system composed of a computer, a tablet computer, a mobile phone, a projection device, a display screen, etc., which can be adjusted according to the number of users, for example, if a group battle game is performed, or by a coach When leading a group course and many users, except In addition, each user can use the near-end tablet computer or mobile phone to view their own hit data 703, and can also set up a large projection screen in this sports space, such as a classroom, to project each user's data here On the projection screen, they stimulate each other to increase the sports atmosphere. Or the group course is led by the coach, and the coach sends the song track to each student’s fitness device in real time, so that each student has the same class of combating the fitness device (for example, the same frequency of hitting or the same class), so Sort each student's score and check the training effect of the student. Or provide a contest song through the website, let the contestants download the contest song, send it to the fitness device, and convert it into a unified combat contest course, and then upload the score to start the scoring contest.
另外,在一實施例中,框架100可更包含連接結構101,可與運動設備20相連接,且運動設備20可包含跑步機、飛輪車、風扇車、健身車、登階機或橢圓機,因此本發明之打擊健身裝置10可與各種適宜的運動設備20相連接,使得使用者除了可執行原運動設備20預設的運動之外,例如慢跑、踩踏飛輪等,亦可利用本發明之打擊健身裝置10對上半身進行鍛鍊,除此之外,若是出拳之頻率夠快的情況之下,將會造成體能快速消耗,並提升心跳速率,因此使用者可安全地執行高強度間歇訓練(high intensity interval training,HIIT)藉此可鍛鍊人體三大能量系統中的乳酸系統,而不會如過往之有氧器材僅可鍛鍊到有氧系統,本發明之打擊健身裝置10可提供多元化的訓練。
In addition, in an embodiment, the
因此,本發明之打擊健身裝置可偵測使用者係以左手或右手接近或接觸打擊板200,而本發明之打擊健身裝置10之偵測方法,可包含下列方法步驟:
Therefore, the strike fitness device of the present invention can detect that the user is approaching or touching the
S101:以處理單元800取得儲存裝置900的至少一歌曲曲目901所包含之音階、節奏、音量、旋律、音色,並可依據歌曲曲目901所包含之音階、 節奏、音量、旋律、音色中的一項或數項運算產生設定訊號801。在一實施例中,歌曲曲目901可為舞曲、民歌、饒舌歌等,處理單元800可包含電腦、平板電腦、手機、投影設備、顯示螢幕等所構成的系統,例如使用者可藉由手機將歌曲曲目901由儲存裝置900下載,接著依據歌曲曲目901所包含之音階、節奏、音量、旋律、音色中的一項或數項(例如:改變歌曲的節奏、頻率,或組曲)來運算產生設定訊號801,另外,使用者亦可將所創作的歌曲曲目901上傳至儲存裝置900,供他人下載使用。 S101: Use the processing unit 800 to obtain the scale, rhythm, volume, melody, timbre contained in at least one song track 901 of the storage device 900, and according to the scale, song scale 901 contained in the song track 901 One or several operations of rhythm, volume, melody, timbre generate the setting signal 801. In one embodiment, the song track 901 may be dance music, folk song, rap song, etc. The processing unit 800 may include a system composed of a computer, tablet computer, mobile phone, projection device, display screen, etc. For example, the user may The song track 901 is downloaded by the storage device 900, and then the settings are calculated and generated according to one or more of the scale, rhythm, volume, melody, timbre contained in the song track 901 (for example: changing the rhythm, frequency, or composition of the song) The signal 801. In addition, the user can also upload the created song track 901 to the storage device 900 for others to download and use.
S102:以運算單元700依據設定訊號801運算產生第一控制訊號701。在一實施例中,運算單元700藉由分析設定訊號801中歌曲曲目901的音階、節奏、音量、旋律、音色產生第一控制訊號701。
S102: The
S103:以提示裝置300對打擊板200依據第一控制訊號701發出提示訊息301,且使用者可依據提示訊息301接近或接觸打擊板200,且使用者可依據提示訊息301以左手或右手接近或接觸打擊板200,且使用者之左手及右手可分別穿戴第一穿戴裝置500及第二穿戴裝置600。在一實施例中,提示裝置300接收第一控制訊號701據以產生打擊目標的一指示訊息,以提示使用者打擊。
S103: The prompt device 300 sends a prompt message 301 to the
S104:以與打擊板200相連接之感測裝置400感測一使用者依據提示訊息301對打擊板200之擊打,並產生擊打感測訊號。更詳言之,以與打擊板200相連接之感測裝置400感測使用者穿戴之第一穿戴裝置500之第一被感測端501及第二穿戴裝置600之第二被感測端502,並分別產生第一感測訊號401及第二感測訊號402。
S104: A
S105:依據擊打感測訊號以運算單元700運算產生第二控制訊號704。更詳言之,依據第一感測訊號401及第二感測訊號402以運算單元700運算產生第二控制訊號704。
S105: The second control signal 704 is generated by the
S106:以提示裝置300依據第二控制訊號704發出結果訊息302。例如:提示裝置300依據第二控制訊號704顯示打擊命中率的結果訊息302。 S106: The prompting device 300 sends a result message 302 according to the second control signal 704. For example, the prompting device 300 displays the result message 302 of the hit rate according to the second control signal 704.
在另一實施例中,運算單元700更可依據擊打感測訊號或者第一感測訊號401及第二感測訊號402運算產生具對應音階的第二控制訊號704,而提示裝置300依據具對應音階的第二控制訊號704發出對應的曲子,增加娛樂效果。
In another embodiment, the
當使用者之左手或右手接近或接觸至未顯示提示訊息301之打擊板200上時,運算單元700可依據第一感測訊號401或第二感測訊號402控制提示裝置300顯示錯誤訊息702。
When the left or right hand of the user approaches or touches the
進一步說明,在一實施例中,提示裝置300可於一時間內顯示提示訊息301於打擊板200上,使用者可依據提示訊息301,以左手或右手接近或接觸打擊板200,且感測裝置400可感測第一穿戴裝置500或第二穿戴裝置600,舉例而言,提示裝置300可於1秒內顯示至少一提示訊息301於打擊板200上,例如可利用LED發光元件於1秒內顯示提示之圖樣,以提示使用者接近或接觸打擊板200,而若使用者可利用處理單元800調整提示裝置300顯示不同的提示訊息301,以改變擊打打擊板200的難易度,例如可於更短的時間內提高顯示提示訊息301的數目,以提升擊打打擊板200的難易度。
To further explain, in one embodiment, the prompting device 300 can display the prompting message 301 on the
使用者可以左手或右手接近或接觸任一手對側之打擊板200,或以任一手接近或接觸對應身體中線位置之打擊板200,若使用者未接近或接觸對側之打擊板200時,運算單元700可控制提示裝置300顯示錯誤訊息702,且當使
用者接近或接觸至未顯示提示訊息301之打擊板200上時,感測裝置400可感測第一穿戴裝置500或第二穿戴裝置600,運算單元700可控制提示裝置300顯示錯誤訊息702。
The user can approach or touch the
更詳而言之,若是使用者可以左手配戴第一穿戴裝置500,右手配戴第二穿戴裝置600,此時左手應接近或接觸使用者右側的打擊板200,而右手應接近或接觸使用者左側的打擊板200,而對應於使用者身體中線位置之打擊板200可以第一穿戴裝置500或第二穿戴裝置600接近或接觸,而當使用者接近或接觸至錯誤的打擊板200上時,運算單元700將會控制提示裝置300顯示錯誤訊息702。
More specifically, if the user can wear the first wearing
此外,本發明再提供一種將打擊轉換為音樂之方法,其包含下列步驟:先以一包含複數個打擊區之音樂打擊板200,複數個打擊區可分別設定組成音樂對應之音符。第二,以與複數個打擊區相連接之感測裝置400感測使用者對打擊板200之擊打,並產生擊打感測訊號。第三,處理單元800依據擊打感測訊號轉化為對應之音符。第四,運算單元700將感測訊號之高低或長短,產生對應之節奏或高低音。第五,儲存裝置900紀錄一段時間內產生之音符及相對應之節奏或高低音,因而將打擊轉換為一音樂曲目901。
In addition, the present invention further provides a method for converting hits into music, which includes the following steps: first, a
因此,本發明之打擊健身裝置及其偵測方法可準確地偵測使用者是否以正確的手接近或接觸打擊板200,並且可與運動設備20相整合,提供多元化的運動方式,以訓練心肺功能。且使用者出拳時可至少訓練三頭肌、三角肌及其抗拮肌群,例如二頭肌,以及為了穩定軀幹亦可訓練核心肌群,另外可視所搭配之運動設備20對下半身之肌群,例如股四頭肌等進行不同程度的訓練,以達到全身肌群訓練的目標。除此之外,由於使用者須擊打至正確的打擊板200
上,因此亦可訓練全身的協調性,以及增加身體的控制程度,可增加手眼的協調能力,以及動作控制的精準性。更進一步,結合儲存裝置900的不同歌曲來進行打擊健身,以實現運動模式的多樣化,且將輸入音樂轉換成打擊指示及將打擊轉為樂曲,以實現運動的娛樂性。
Therefore, the striking fitness device and its detection method of the present invention can accurately detect whether the user approaches or touches the
以上所述僅為舉例性,而非為限制性者。任何未脫離本發明之精神與範疇,而對其進行之等效修改或變更,均應包含於後附之申請專利範圍中。 The above is only exemplary, and not restrictive. Any equivalent modifications or changes made without departing from the spirit and scope of the present invention shall be included in the scope of the attached patent application.
10:打擊健身裝置 10: Strike fitness equipment
20:運動設備 20: Sports equipment
100:框架 100: frame
101:連接結構 101: connection structure
200:打擊板 200: Pad
300:提示裝置 300: prompt device
301:提示訊息 301: prompt message
302:結果訊息 302: result message
400:感測裝置 400: sensing device
401:第一感測訊號 401: The first sensing signal
402:第二感測訊號 402: Second sensing signal
500:第一穿戴裝置 500: the first wearable device
501:第一被感測端 501: the first sensed end
600:第二穿戴裝置 600: second wearable device
601:第二被感測端 601: second sensed end
700:運算單元 700: arithmetic unit
701:第一控制訊號 701: the first control signal
702:錯誤訊息 702: Error message
703:擊打資料 703: Hit data
704:第二控制訊號 704: Second control signal
800:處理單元 800: processing unit
801:設定訊號 801: Set signal
900:儲存裝置 900: storage device
901:歌曲曲目 901: Song track
1000:偵測裝置 1000: detection device
1001:訊號 1001: signal
Claims (9)
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