TWI658395B - Display element generation method, display element generation device, display element and communication software - Google Patents

Display element generation method, display element generation device, display element and communication software Download PDF

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Publication number
TWI658395B
TWI658395B TW106112408A TW106112408A TWI658395B TW I658395 B TWI658395 B TW I658395B TW 106112408 A TW106112408 A TW 106112408A TW 106112408 A TW106112408 A TW 106112408A TW I658395 B TWI658395 B TW I658395B
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Taiwan
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display element
emoji
emoticon
display
determining
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TW106112408A
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Chinese (zh)
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TW201804308A (en
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劉佳音
吳建雷
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香港商阿里巴巴集團服務有限公司
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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L51/00User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail
    • H04L51/04Real-time or near real-time messaging, e.g. instant messaging [IM]
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L51/00User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail
    • H04L51/07User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail characterised by the inclusion of specific contents
    • H04L51/10Multimedia information

Abstract

本發明揭露了一種通訊軟體中展示要素的生成方法和裝置、使用該方法生成的展示要素以及使用該展示要素的通訊軟體。該生成方法包括確定至少兩個展示要素,所述至少兩個展示要素由所述通訊軟體提供;根據所述至少兩個展示要素,生成目標展示要素,所述目標展示要素不同於所述至少兩個展示要素中任一個。藉由本發明可以將通訊軟體中的兩個或多個展示要素合併以獲得新的展示要素,從而極大的擴展了通訊軟體中可使用的展示要素。 The invention discloses a method and a device for generating a display element in communication software, a display element generated using the method, and a communication software using the display element. The generating method includes determining at least two display elements provided by the communication software; and generating a target display element based on the at least two display elements, the target display element being different from the at least two display elements Any of the four display elements. With the present invention, two or more display elements in the communication software can be combined to obtain new display elements, thereby greatly expanding the display elements that can be used in the communication software.

Description

展示要素生成方法、展示要素生成裝置、展示要素和通訊軟體 Display element generation method, display element generation device, display element and communication software

本發明關於電腦技術領域,尤其關於一種通訊軟體中展示要素的生成方法和裝置、使用該方法或裝置生成的展示要素以及使用該展示要素的通訊軟體。 The present invention relates to the field of computer technology, and in particular, to a method and device for generating display elements in communication software, display elements generated using the method or device, and communication software using the display elements.

在現代化的生活中,人們越來越頻繁的使用各種通訊軟體來進行相互交流,常用的通訊軟體有QQ、微信、MSN、Foxmail、Outlook等。人們在使用通訊軟體進行相互交流時,往往會使用各種展示要素,例如表情圖案、音訊、視頻等。藉由使用展示要素,相互交流更加活潑,可讀性更高,也可以更好地表達使用者的情緒和思想。 In modern life, people increasingly use various communication software to communicate with each other. Commonly used communication software includes QQ, WeChat, MSN, Foxmail, Outlook, etc. When people use communication software to communicate with each other, they often use various display elements, such as emojis, audio, and videos. Through the use of display elements, mutual communication is more lively, more readable, and it can better express users' emotions and thoughts.

在現有技術中,展示要素是預先儲存在通訊軟體中的。使用者希望使用展示要素時,只能從通訊軟體中預先儲存的多個展示要素中選出一個來使用。例如,使用者希望使用表情圖案時,只能從通訊軟體中預先儲存的多個表情圖案中選一個來使用。除了表情圖案之外,使用者有時也會發送通訊軟體自帶的其他圖案,或是發送一些聲音, 視頻等。 In the prior art, display elements are pre-stored in communication software. When a user wants to use a display element, he can only use one of the plurality of display elements pre-stored in the communication software. For example, when a user wants to use an emoji, he can only use one of a plurality of emojis stored in the communication software in advance. In addition to emoticons, users sometimes send other graphics that come with the communication software or send some sounds. Video, etc.

然而,無論是這些通訊軟體中預先儲存的表情圖案,還是那些自帶的其他展示要素,其數量均有限,內容固定,往往不能滿足使用者的需要。 However, whether it is the pre-stored emojis in these communication software or those other display elements that come with them, their quantity is limited and the content is fixed, which often cannot meet the needs of users.

有鑑於此,本發明提供了一種通訊軟體中展示要素的生成方法、使用該方法生成的展示要素以及使用該展示要素的通訊軟體,其能夠實現利用現有的展示要素獲得多於現有展示要素的新的展示要素,從而極大的擴展了使用者可用的展示要素。 In view of this, the present invention provides a method for generating display elements in communication software, a display element generated using the method, and a communication software using the display element, which can realize the use of the existing display elements to obtain a new one that is more than the existing display elements. Display elements, which greatly expands the display elements available to users.

本發明實施例提供一種使用於通訊軟體中的展示要素生成方法,包括:確定至少兩個展示要素,所述至少兩個展示要素由所述通訊軟體提供;根據所述至少兩個展示要素,生成目標展示要素,所述目標展示要素不同於所述至少兩個展示要素中任一個。 An embodiment of the present invention provides a method for generating display elements for use in communication software, including: determining at least two display elements, the at least two display elements provided by the communication software; and generating according to the at least two display elements A target display element that is different from any one of the at least two display elements.

較佳的,所述確定至少兩個展示要素包括:確定第一展示要素和第二展示要素;所述根據所述至少兩個展示要素,生成目標展示要素,包括:根據所述第一展示要素和第二展示要素,生成第三展示要素,所述第三展示要素不同於所述第一展示要素和第 二展示要素中任一個。 Preferably, the determining at least two display elements includes: determining a first display element and a second display element; and generating a target display element based on the at least two display elements includes: according to the first display element And the second display element to generate a third display element, which is different from the first display element and the first display element Either of the two display elements.

較佳的,所述第一展示要素為第一表情圖案,所述第二展示要素為第二表情圖案,所述第三展示要素為第三表情圖案。 Preferably, the first display element is a first expression pattern, the second display element is a second expression pattern, and the third display element is a third expression pattern.

較佳的,確定第一展示要素,包括:確定使用者長按的表情圖案為第一表情圖案;確定第二展示要素,包括:確定使用者將第一表情圖案拖拽至的表情圖案為第二表情圖案。 Preferably, determining the first display element includes: determining the emoji that the user has long pressed is the first emoji; determining the second display element includes: determining the emoji that the user drags the first emoji to is the first Two emojis.

較佳的,根據所述第一展示要素和第二展示要素,生成第三展示要素,包括以下步驟中的任意一個步驟:將所述第一表情圖案置於所述第二表情圖案的左邊、右邊、上邊或下邊,生成第三表情圖案;生成所述第一表情圖案漸變為所述第二表情圖案的動態圖案,或生成所述第二表情圖案漸變為所述第一表情圖案的動態圖案,將生成的動態圖案作為第三表情圖案;所述第三表情圖案由所述第一表情圖案或第二表情圖案沿預定軌跡運動併合並第二表情圖案或第一表情圖案所形成;所述第三表情圖案由所述第一表情圖案或所述第二表情圖案移動、縮放、旋轉、翻轉或拉伸,併合並第二表情圖案或第一表情圖案所形成;所述第三表情圖案由所述第一表情圖案覆蓋所述第二表情圖案部分,或由所述第二表情圖案覆蓋所述第一表情 圖案部分所形成。 Preferably, generating a third display element according to the first display element and the second display element includes any one of the following steps: placing the first emoji on the left side of the second emoji, Right, top, or bottom, generate a third emoticon; generate the first emoticon to a dynamic pattern of the second emoticon, or generate the second emoticon to a dynamic pattern of the first emoticon Using the generated dynamic pattern as a third expression pattern; the third expression pattern is formed by moving the first expression pattern or the second expression pattern along a predetermined trajectory and merging the second expression pattern or the first expression pattern; the The third emoji is formed by moving, zooming, rotating, flipping or stretching the first emoji or the second emoji, and combining the second emoji or the first emoji; the third emoji is The first emoji covers the second emoji, or the first emoji is covered by the second emoji The pattern portion is formed.

較佳的,根據所述第一展示要素和第二展示要素,生成第三展示要素,包括以下生成方法中的至少一種:使用編輯視窗編輯所述第一表情圖案和所述第二表情圖案以生成所述第三表情圖案;根據由所述使用者的手勢確定的根據第一展示要素和第二展示要素生成第三展示要素的規則、第一展示要素和第二展示要素生成第三展示要素;根據使用者在規則清單中選擇的規則、第一展示要素和第二展示要素生成第三展示要素,所述規則清單包含根據第一展示要素和第二展示要素生成第三展示要素的規則;根據使用者輸入的命令語言確定根據第一展示要素和第二展示要素生成第三展示要素的規則,根據所述規則、第一展示要素和第二展示要素生成第三展示要素。 Preferably, generating a third display element according to the first display element and the second display element includes at least one of the following generation methods: using an editing window to edit the first emoticon and the second emoticon to Generating the third emoticon; generating a third display element according to a rule for generating a third display element based on the first display element and the second display element, and a first display element and a second display element determined by a gesture of the user; Generating a third display element according to a rule, a first display element, and a second display element selected by a user in a rule list, and the rule list includes a rule for generating a third display element according to the first display element and the second display element; A rule for generating a third display element based on the first display element and the second display element is determined according to the command language input by the user, and a third display element is generated according to the rule, the first display element, and the second display element.

較佳的,所述編輯視窗提供以下編輯方法中的至少一種:單指點擊選取表情圖案的編輯方法;單指拖拽移動表情圖案的編輯方法;雙指縮放表情圖案的編輯方法;雙指拉伸表情圖案的編輯方法;點中表情圖案外邊框旋轉按鈕旋轉表情圖案的編輯方法;點中表情圖案外邊框翻轉按鈕翻轉表情圖案的編輯方 法。 Preferably, the editing window provides at least one of the following editing methods: a single-finger click to select an emoticon; a single-finger drag to move an emoticon; a two-finger to zoom an emoji; a two-finger pull Emoticon editing method; click the emoticon outside border rotation button to rotate the emoticon editing method; click the emoticon outside border flip button to flip the emoji editing method law.

較佳的,所述第一展示要素為第一表情圖案,所述第二展示要素為第二音訊檔,所述第三展示要素為帶有第二音訊檔聲音的第一表情圖案。 Preferably, the first display element is a first expression pattern, the second display element is a second audio file, and the third display element is a first expression pattern with a second audio file sound.

較佳的,所述展示要素位於展示要素展示區內。 Preferably, the display element is located in a display element display area.

較佳的,所述展示要素包括圖案和音訊。 Preferably, the display elements include patterns and audio.

本發明實施例還提供一種使用於通訊軟體中的展示要素生成裝置,該裝置包括:展示要素確定裝置,用於確定至少兩個展示要素,所述至少兩個展示要素由所述通訊軟體提供;目標展示要素生成裝置,用於根據所述至少兩個展示要素,生成目標展示要素,所述目標展示要素不同於所述至少兩個展示要素中任一個。 An embodiment of the present invention further provides a display element generating device for use in communication software. The device includes: a display element determination device for determining at least two display elements, the at least two display elements provided by the communication software; The target display element generating device is configured to generate a target display element according to the at least two display elements, where the target display element is different from any one of the at least two display elements.

較佳的,所述確定至少兩個展示要素包括:確定第一展示要素和第二展示要素;所述根據所述至少兩個展示要素,生成目標展示要素,包括:根據所述第一展示要素和第二展示要素,生成第三展示要素,所述第三展示要素不同於所述第一展示要素和第二展示要素中任一個。 Preferably, the determining at least two display elements includes: determining a first display element and a second display element; and generating a target display element based on the at least two display elements includes: according to the first display element And the second display element to generate a third display element, which is different from any of the first display element and the second display element.

較佳的,所述第一展示要素為第一表情圖案,所述第二展示要素為第二表情圖案,所述第三展示要素為第三表情圖案。 Preferably, the first display element is a first expression pattern, the second display element is a second expression pattern, and the third display element is a third expression pattern.

較佳的,確定第一展示要素,包括:確定使用者長按的表情圖案為第一表情圖案;確定第二展示要素,包括:確定使用者將第一表情圖案拖拽至的表情圖案為第二表情圖案。 Preferably, determining the first display element includes: determining the emoji that the user has long pressed is the first emoji; determining the second display element includes: determining the emoji that the user drags the first emoji to is the first Two emojis.

較佳的,所述第一展示要素為第一表情圖案,所述第二展示要素為第二音訊檔,所述第三展示要素為帶有第二音訊檔聲音的第一表情圖案。 Preferably, the first display element is a first expression pattern, the second display element is a second audio file, and the third display element is a first expression pattern with a second audio file sound.

本發明實施例還提供一種展示要素,所述展示要素由前述方法或裝置中任一條生成。 An embodiment of the present invention further provides a display element, which is generated by any one of the foregoing methods or devices.

本發明實施例還提供一種通訊軟體,所述通訊軟體使用前述的展示要素。 An embodiment of the present invention also provides communication software, which uses the aforementioned display elements.

本發明實施例採用的上述至少一個技術方案能夠達到以下有益效果: The at least one technical solution adopted in the embodiment of the present invention can achieve the following beneficial effects:

藉由將現有的展示要素結合起來,可以生成大量的新的展示要素,從而給使用者提供了更多可選擇的展示要素,擴展了使用者的選擇範圍,從而,使用者可以更好地選擇合適自己的展示要素來用於通訊。同時,本發明操作簡單方便,使用者只需手指輕觸就可以實施本發明。 By combining the existing display elements, a large number of new display elements can be generated, thereby providing users with more selectable display elements and expanding the user's selection range, so that users can better choose Use your own display elements for communication. At the same time, the operation of the present invention is simple and convenient, and the user can implement the present invention by simply touching the finger.

S1‧‧‧步驟 S1‧‧‧step

S2‧‧‧步驟 S2‧‧‧step

此處所說明的附圖用來提供對本發明的進一步理解,構成本發明的一部分,本發明的示意性實施例及其說明用於解釋本發明,並不構成對本發明的不當限定。在附圖 中:圖1為本發明第一實施例流程圖;圖2為第一實施例使用者會話操作介面示意圖;圖3為選中第一表情圖案示意圖;圖4為選中第二表情圖案示意圖;圖5為結合第一表情圖案和第二表情圖案,生成第三表情圖案示意圖;圖6A為另一例結合第一表情圖案和第二表情圖案示意圖;圖6B為圖6A結合後生成的第三表情圖案示意圖;圖7為結合第一表情圖案和第二音訊檔,生成第三展示要素示意圖;圖8為選中由第一表情圖案和第二表情圖案結合生成的新表情圖案和第四音訊檔示意圖;圖9為長按圖8中的新表情圖案並呼出彈框的示意圖;圖10為圖8中的新表情圖案與第四音訊檔合併生成第三展示要素示意圖;圖11為圖10中生成的第三展示要素示意圖。 The drawings described herein are used to provide a further understanding of the present invention and constitute a part of the present invention. The schematic embodiments of the present invention and the descriptions thereof are used to explain the present invention, and do not constitute an improper limitation on the present invention.在 drawings Middle: FIG. 1 is a flowchart of the first embodiment of the present invention; FIG. 2 is a schematic diagram of a user's conversation operation interface of the first embodiment; FIG. 3 is a schematic diagram of selecting a first emoticon; FIG. 4 is a schematic diagram of selecting a second emoticon; FIG. 5 is a schematic diagram of generating a third facial expression by combining a first facial expression and a second facial expression; FIG. 6A is another schematic illustration of combining a first facial expression and a second facial expression; FIG. 6B is a third facial expression generated by combining FIG. 6A Schematic diagram; Figure 7 is a combination of the first emoji and the second audio file to generate a third display element; Figure 8 is a selection of the new emoji and the fourth audio file generated by the combination of the first and second emoji Schematic diagram; FIG. 9 is a schematic diagram of long pressing the new emoticon in FIG. 8 and exposing a popup frame; FIG. 10 is a schematic diagram of combining the new emoticon in FIG. 8 with the fourth audio file to generate a third display element; FIG. 11 is in FIG. 10 The generated third display element diagram.

為使本發明的目的、技術方案和優點更加清楚,下面將結合本發明具體實施例及相應的附圖對本發明技術方案進行清楚、完整地描述。顯然,所描述的實施例僅是本發 明一部分實施例,而不是全部的實施例。基於本發明中的實施例,本領域普通技術人員在沒有做出進步性勞動前提下所獲得的所有其他實施例,都屬於本發明保護的範圍。 In order to make the objectives, technical solutions, and advantages of the present invention clearer, the technical solutions of the present invention will be clearly and completely described in combination with specific embodiments of the present invention and corresponding drawings. Obviously, the described embodiment is only the present invention. A part of the embodiments will not be explained. Based on the embodiments of the present invention, all other embodiments obtained by a person of ordinary skill in the art without making progressive labor belong to the protection scope of the present invention.

以下結合附圖,詳細說明本發明各實施例提供的技術方案。 The technical solutions provided by the embodiments of the present invention will be described in detail below with reference to the drawings.

實施例1 Example 1

圖1是本實施例方法的流程圖,圖2是一種本實施例使用的通訊軟體的會話操作介面示意圖。該會話操作介面包括位於上部的通訊訊息展示區,位於通訊訊息展示區之下的通訊訊息輸入區。當點擊該圖“通訊訊息輸入區”旁的表情圖示時,將在“通訊訊息輸入區”下方的區域內呈現出許多表情圖案,在本發明的實施例中,類似這種展現表情圖案的區域稱為展示要素展示區。一個具體的會話操作介面實例如圖3所示。使用者可以在展示要素展示區中選中一個展示要素,記為第一展示要素。本實施例中,選擇一個表情圖案作為第一展示要素,記為第一表情圖案。有許多確定第一表情圖案的方法,例如,使用者可以按兩下選定或按一下選定,長按選定,等等。本實施例中,採用長按一個表情圖案以選中第一表情圖案的方式。在圖3中,使用者選擇的第一表情圖案是“笑哭”的表情。 FIG. 1 is a flowchart of the method of this embodiment, and FIG. 2 is a schematic diagram of a session operation interface of communication software used in this embodiment. The conversation operation interface includes a communication message display area located at the upper part and a communication message input area located below the communication message display area. When the emoticon icon next to "Communication Input Area" in the figure is clicked, many emoticons will be displayed in the area below the "Communication Input Area". In the embodiment of the present invention, similar to this The area is called the display element display area. An example of a specific session operation interface is shown in Figure 3. The user can select a display element in the display element display area and record it as the first display element. In this embodiment, an expression pattern is selected as the first display element, and is recorded as the first expression pattern. There are many ways to determine the first emoji, for example, the user can double-click to select or double-click to select, long-press to select, and so on. In this embodiment, a method of long pressing an emoticon to select the first emoticon is adopted. In FIG. 3, the first emoticon selected by the user is an expression of “laughing and crying”.

值得注意的是,展示要素展示區裡的圖案可以是一些常用圖案或趣味圖案,或者是軟體從外部導入的圖案或圖案包、表情包。顯然,使用者也可以像選擇表情圖案一樣 選擇這些圖案,後續的任何用於表情圖案的操作也可以同樣的用於這些圖案。由此可見,展示要素展示區裡的圖案都可以被認為是表情圖案。 It is worth noting that the patterns in the display area of the display elements can be some commonly used patterns or interesting patterns, or patterns or pattern packages and expression packages imported from outside by software. Obviously, users can also choose emoji Select these patterns, and any subsequent operations for emoticons can also be used for these patterns. It can be seen that the patterns in the display area of the display elements can be considered as emoticons.

實際上,展示要素展示區內除可以展現圖案外,還可以有音訊檔,視頻檔等其他展示要素。另一方面,也可以有展示要素位於展示要素展示區外,例如,對方發送的表情圖案、人像、物象等也可以作為展示要素,而這一展示要素是位於展示要素展示區外的。 In fact, in addition to the pattern, the display area of the display elements can also have other display elements such as audio files and video files. On the other hand, there may also be a display element located outside the display element display area. For example, an emoji, portrait, object, etc. sent by the other party may also be used as a display element, and this display element is located outside the display element display area.

由以上陳述可知,除了展示要素展示區裡的圖案之外,展示要素展示區之外的圖案一樣也可以被認為是表情圖案。 As can be seen from the above statement, in addition to the patterns in the display element display area, the patterns outside the display element display area can also be considered as emoticons.

如圖4所示,在已經確定第一表情圖案的情況下,使用者繼續選擇第二表情圖案。使用者長按第一表情圖案不放,將其拖拽至第二表情圖案上,這樣就確定了第二表情圖案。在圖4中,使用者選擇的第二表情是“大便”的表情圖案。藉由以上步驟,就確定了至少兩個表情圖案(步驟S1)。 As shown in FIG. 4, when the first emoticon has been determined, the user continues to select the second emoticon. The user presses and holds the first emoticon and drags it to the second emoticon, so that the second emoticon is determined. In FIG. 4, the second expression selected by the user is an emoji of “stool”. With the above steps, at least two emoticons are determined (step S1).

在現有的通訊軟體技術中,例如QQ或者微信中,表情是不能拖動的。為了讓表情變得可以拖動,需要將選中的表情脫離原有的展示要素展示區,在一個單獨的視圖中進行操作,這個視圖在表情列表的視圖之上。拖動表情在以下事件中完成:按下表情即觸發MoveStart事件,視圖中被按下表情進入拖動狀態(isMoving=YES),並設置當前被按下的表 情即為要移動的表情(moveTarget=icon1);手指在螢幕上移動時即不斷觸發Move事件。在此事件中,如果isMoving==YES則將moveTarget所指向的物件的座標(x,y)的位置隨手指位置變化而變化;否則,不做任何回應;手動從螢幕移開時觸發MoveEnd事件。此時將isMoving設置為NO,並設置要移動的表情moveTarget為null。 In the existing communication software technology, such as QQ or WeChat, the expression cannot be dragged. In order to make the expressions draggable, the selected expressions need to be separated from the original display element display area and operated in a separate view, which is above the view of the expression list. Dragging the expression is completed in the following events: Pressing the expression triggers the MoveStart event, the pressed expression in the view enters the dragging state (isMoving = YES), and sets the currently pressed table Love is the expression to be moved (moveTarget = icon1); when the finger moves on the screen, the Move event is continuously triggered. In this event, if isMoving == YES, the position of the coordinate (x, y) of the object pointed by moveTarget changes with the position of the finger; otherwise, no response is made; the MoveEnd event is triggered when the screen is manually removed from the screen. At this time, set isMoving to NO, and set the target moveTarget to null.

藉由設置以上事件,就可以將表情變得可以拖動。 By setting the above events, you can make the expression draggable.

除了本實施例中長按第一表情不放將其拖拽至第二表情上以確定第二表情的方法,還有許多確定第二表情的方法,例如按兩下第二表情,按住第一表情不放並且按住第二表情等。這些方式都同樣的落入本發明保護範圍內。 In addition to the method of long pressing the first expression in this embodiment, dragging it to the second expression to determine the second expression, there are many methods for determining the second expression, such as double-clicking the second expression, and holding down the first expression. Keep an expression and hold the second expression and so on. These methods all fall within the protection scope of the present invention.

將第一表情拖拽至第二表情上時,可以觸發呈現一個編輯介面,如圖4所示。這一編輯介面可以回應於使用者的輸入操作,編輯第一表情圖案和第二表情圖案以生成新的表情圖案。稱這一新生成的表情圖案為第三表情圖案。 When the first expression is dragged onto the second expression, an editing interface can be triggered to appear, as shown in FIG. 4. This editing interface can respond to the user's input operation to edit the first and second emoticons to generate new emoticons. This newly generated emoji is called a third emoji.

編輯介面提供的編輯方法主要有:1、表情圖案選取,單指點擊表情圖案以選取表情圖案;2、表情圖案移動,點擊表情圖案外邊框會有高亮表示表情圖案選中,此時單指拖拽即可完成移動;3、表情圖案縮放,雙指縮放表情圖案;4、表情圖案拉伸,雙指拉伸表情圖案; 5、表情圖案旋轉,藉由點中外邊框旋轉按鈕進行旋轉;6、表情圖案翻轉,藉由點中外邊框翻轉按鈕進行翻轉;7、返回,放棄操作返回表情列表。 The editing methods provided by the editing interface are: 1. Emoticon selection, single-finger click on the emoticon to select the emoticon; 2. Emoticon movement, click on the outer border of the emoticon to highlight the emoticon selected. At this time, single-finger Drag and drop to complete the movement; 3, emoji zoom, two-finger zoom emoji; 4, emoji stretch, two-finger stretch emoji; 5. Emoticon rotation, click the middle and outer border rotation button to rotate; 6. Emoticon flip, click the middle and outer border flip button to rotate; 7. Back, give up operation and return to the emoticon list.

值得注意的是,編輯介面可以不只提供上述這些編輯方法,也可以提供漸變、圍繞自身不停旋轉等動態畫面編輯方法和其他本領域技術人員容易想到的方法,還可以有發送編輯完成的表情的功能。擁有這些編輯方法或功能的方法一樣落入本發明保護範圍內。 It is worth noting that the editing interface can provide not only the above-mentioned editing methods, but also dynamic picture editing methods such as gradation and non-stop rotation around itself, and other methods easily conceived by those skilled in the art, and can also send edited expressions. Features. The methods possessing these editing methods or functions also fall into the protection scope of the present invention.

在本實施例中,使用者將第二表情圖案置於第一表情圖案正上方,形成了第三表情圖案(步驟S2),第三表情圖案如圖5所示,是一個“頭頂大便的笑哭臉”。顯然,該第三表情圖片不同於第一表情圖案或第二表情圖案。 In this embodiment, the user places the second emoji directly above the first emoji to form a third emoji (step S2). As shown in FIG. 5, the third emoji is a "pooping smile on the head" Crying face". Obviously, the third expression picture is different from the first expression pattern or the second expression pattern.

除了本實施例中將第二表情圖案置於第一表情圖案正上方形成第三表情圖案的做法之外,還可以有許多形成第三表情圖案的方法。例如:將第一表情圖案或第二表情圖案移動、縮放、旋轉、翻轉、拉伸,併合並第二表情圖案或第一表情圖案,生成第三表情圖案;將第一表情圖案或第二表情圖案覆蓋第二表情圖案或第一表情圖案部分,生成第三表情圖案。 In addition to the method of forming the third expression pattern by placing the second expression pattern directly above the first expression pattern in this embodiment, there may be many methods for forming the third expression pattern. For example: move, scale, rotate, flip, stretch the first emoji or the second emoji, and merge the second emoji or the first emoji to generate a third emoji; change the first emoji or the second emoji The pattern covers the second expression pattern or a portion of the first expression pattern to generate a third expression pattern.

本發明可以只使用上述各種方法中的一種來生成第三表情圖案,也可以綜合使用其中的幾種方法來生成第三表 情圖案,例如可以將第一表情圖案移動至第二表情圖案的左邊,並且翻轉第二表情圖案,將得到的圖案作為第三表情圖案並發送;又例如可以將第一表情圖案翻轉並覆蓋第二表情圖案的上半部分,將得到的圖案作為第三表情圖案並發送。這些方法一樣的落入本發明的保護範圍之內。 The present invention may use only one of the above-mentioned various methods to generate the third emoticon, or it may comprehensively use several methods to generate the third table. For example, the first emoji can be moved to the left of the second emoji, and the second emoji can be flipped, and the obtained pattern can be sent as the third emoji, and the first emoji can be flipped and covered In the upper part of the two emoticons, the obtained pattern is used as a third emoji and sent. These methods also fall into the protection scope of the present invention.

使用者在得到第三表情圖案之後,可以將其發送,也可以選擇不將其發送,而是保存起來,以備後續使用。這樣的方法一樣的落入本發明的保護範圍之內。 After getting the third emoji, the user can send it or choose not to send it, but save it for later use. Such a method also falls within the protection scope of the present invention.

藉由使用本實施例中提出的方法,使用者可以藉由有限的展示要素,創造並使用出數目遠超原有展示要素的新的展示要素。例如,假設通訊軟體提供了N件展示要素,則兩兩相互組合就可以生成N*(N-1)件新的展示要素,數目遠超過原有的N。如考慮到不同的組合方式,例如左右組合和上下組合會生成不同的新的展示要素,這個數字還可以繼續擴大好幾倍。從而,本方法極大的擴展了使用者可以使用的展示要素,讓通訊變得更加有趣,也更具有表現力。 By using the method proposed in this embodiment, the user can create and use new display elements that are far more numerous than the original display elements with limited display elements. For example, assuming that the communication software provides N display elements, combining them one by one can generate N * (N-1) new display elements, the number of which is far more than the original N. If you consider different combinations, for example, left and right combinations and up and down combinations will generate different new display elements, this number can continue to expand several times. Therefore, this method greatly expands the display elements that can be used by users, and makes communication more interesting and expressive.

另外,本發明還打破了現有技術的偏見。現有技術中,展示要素只能從已有的展示要素中選取,而藉由本發明中的方法,還可以使用並非原有展示要素的新的展示元素。而且,本方法操作簡便,使用者只需要輕觸螢幕即可實施。 In addition, the present invention breaks the prejudice of the prior art. In the prior art, the display elements can only be selected from the existing display elements, and with the method of the present invention, new display elements other than the original display elements can also be used. Moreover, the method is easy to operate, and the user only needs to touch the screen to implement it.

實施例2 Example 2

實施例1中使用了一個編輯視窗來回應於使用者的輸入操作以編輯第一表情圖案和第二表情圖案並獲得第三表情圖案。在本實施例中,不使用編輯視窗來回應於使用者的輸入操作進行編輯,而是使用別的方式來確定由第一表情圖案和第二表情圖案來獲得第三表情圖案的規則。例如,直接設定第三表情圖案為第一表情圖案位於第二表情圖案左側且緊貼的圖案。 An editing window is used in Embodiment 1 to respond to a user's input operation to edit the first and second emoticons and obtain a third emoji. In this embodiment, an editing window is not used to perform editing in response to a user's input operation, but another method is used to determine a rule for obtaining the third expression pattern from the first expression pattern and the second expression pattern. For example, the third emoji is directly set as a pattern in which the first emoji is located on the left side of the second emoji and is closely attached.

如圖6A所示,首先長按選取第一表情,為一個“夜晚的月亮”,再拖拽選取第二表情,為一個“睡眠”。這時自動生成第三表情圖案,為第一表情圖案的“夜晚的月亮”緊貼在第二表情圖案的“睡眠”左側,形成了一個“月夜睡眠”的表情圖案,如圖6B所示。將該“月夜睡眠”的表情圖案作為第三表情發送。 As shown in FIG. 6A, first press and hold to select the first expression as a "night moon", and then drag to select the second expression as a "sleep". At this time, a third emoji is automatically generated, and the "night moon" of the first emoji is closely attached to the left side of "sleep" of the second emoji, forming an "emergency sleep" emoji, as shown in FIG. 6B. Send the "moon night sleep" emoji as the third emoji.

除了本實施例中指定的第三表情生成規則,還可以指定許多其他的表情生成規則,例如:規則一:將所述第一表情圖案置於所述第二表情圖案的左邊、右邊、上邊或下邊,生成第三表情圖案;規則二:生成所述第一表情圖案漸變為所述第二表情圖案的動態圖案,或生成所述第二表情圖案漸變為所述第一表情圖案的動態圖案,將生成的動態圖案作為第三表情圖案;規則三:所述第三表情圖案由所述第一表情圖案或第二表情圖案沿預定軌跡運動併合並第二表情圖案或第一表情圖案所形成; 規則四:所述第三表情圖案由所述第一表情圖案或所述第二表情圖案移動、縮放、旋轉、翻轉或拉伸,併合並第二表情圖案或第一表情圖案所形成;規則五:所述第三表情圖案由所述第一表情圖案覆蓋所述第二表情圖案部分,或由所述第二表情圖案覆蓋所述第一表情圖案部分所形成。 In addition to the third expression generation rule specified in this embodiment, many other expression generation rules can also be specified, for example: Rule 1: Place the first emoji on the left, right, top, or Below, a third emoticon is generated; Rule two: generate a dynamic pattern in which the first emoticon is gradually changed to the second emoticon, or generate a dynamic pattern in which the second emoticon is gradually changed to the first emoticon, Use the generated dynamic pattern as a third emoticon; Rule 3: The third emoticon is formed by moving the first or second emoticon along a predetermined trajectory and merging the second or first emoticon; Rule four: the third emoji is formed by moving, scaling, rotating, flipping or stretching the first emoji or the second emoji, and combining the second emoji or the first emoji; rule five : The third emoticon is formed by covering the second emoticon portion by the first emoticon or by covering the first emoticon portion by the second emoticon.

可以只使用上述各種規則中的一種來生成第三表情圖案,也可以綜合使用其中的幾種規則來生成第三表情圖案,例如第三表情圖案為所述第一表情圖案繞著所述第二表情圖案轉圈,同時第二表情圖案自身在不停的上下翻轉;又例如第三表情圖案為所述第一表情圖案自身在不停的旋轉並覆蓋第二表情圖案的上半部分;又例如第一表情圖案是一張“笑臉”,第二表情圖案是一張“哭臉”,而第三表情圖案是一張由“笑臉”漸變的變化為“哭臉”的圖案,即一張“先笑後哭”的表情圖案。這些方法一樣的落入本發明的保護範圍之內。 The third emoticon may be generated by using only one of the various rules described above, or a third emoticon may be generated by using a combination of several rules. For example, the third emoticon is the first emoticon that surrounds the second The emoticon turns, while the second emoticon flips up and down; for example, the third emoticon is that the first emoticon rotates continuously and covers the upper half of the second emoticon; One emoji is a "smiling face", the second emoji is a "crying face", and the third emoji is a pattern that gradually changes from "smiling" to "crying face", that is, a "first Smile after crying "emoji. These methods also fall into the protection scope of the present invention.

值得注意的是,雖然實施例1和實施例2中,選中的第一表情圖案和第二表情圖案都是靜態圖案,然而本方法並不止適用於靜態圖案,一樣也適用於動態圖案,本方法所生成的第三圖案也並不只限於靜態圖案,一樣也可以是動態圖案。 It is worth noting that although the selected first and second emoticons are static patterns in Embodiments 1 and 2, this method is not only applicable to static patterns, but also applies to dynamic patterns. The third pattern generated by the method is not limited to a static pattern, and may also be a dynamic pattern.

在本實施例中,使用者可以先指定由第一表情圖案和第二表情圖案來獲得第三表情圖案的規則,接著選取第一表情圖案和第二表情圖案;也可以先選取第一表情圖案和 第二表情圖案,接著指定由第一表情圖案和第二表情圖案來獲得第三表情圖案的規則;還可以先選取第一表情圖案,接著指定由第一表情圖案和第二表情圖案來獲得第三表情圖案的規則,接著再指定第二表情圖案。使用者指定由第一表情圖案和第二表情圖案來獲得第三表情圖案的規則的方法可以是使用者從一張規則清單中選取,該規則清單由通訊軟體提供,包含了“第一表情圖案位於第二表情圖案左方”、“第一表情圖案位於第二表情圖案右方”、“第一表情圖案漸變的變化成第二表情圖案”等多種合併規則;也可以是採用手勢來指定,例如左右搖晃代表左右合併,上下搖晃代表上下合併,等;還可以是專門的命令語言來指定合併規則。這些方法都落入本發明的保護範圍之內。 In this embodiment, the user may first specify a rule for obtaining the third emoticon from the first emoticon and the second emoticon, and then select the first emoticon and the second emoticon; or the first emoticon may be selected first. with The second emoji, and then specify the rule to obtain the third emoji by the first emoji and the second emoji; you can also first select the first emoji, and then specify the first emoji and the second emoji to obtain the third emoji. Three emoji rules, and then specify a second emoji. The method for the user to specify the rules for obtaining the third emoji from the first emoji and the second emoji may be that the user selects from a list of rules, which is provided by the communication software and includes the "first emoji Located on the left of the second emoji "," The first emoji is on the right of the second emoji "," Gradient change of the first emoji to the second emoji ", and so on; you can also use gestures to specify, For example, shaking left and right means merging left and right, shaking up and down means merging up and down, etc .; it can also be a special command language to specify merge rules. These methods all fall within the protection scope of the present invention.

實施例3 Example 3

實施例1和實施例2中使用了表情圖案舉例來說明本方法。除了圖案之外,本方法也可用於其他展示要素,如聲頻和視頻檔等。 In the first and second embodiments, an emoticon is used as an example to illustrate the method. In addition to patterns, this method can also be used for other display elements, such as audio and video files.

如圖7所示,使用者首先選擇第一展示要素,為一“笑臉”表情圖案;接著選擇第二展示要素,為一段音訊檔,該音訊檔的內容是語音的“沒問題”。使用者將第一展示要素“笑臉”和第二展示要素語音的“沒問題”合併,生成第三展示要素,該第三展示要素是一個笑臉的表情,同時伴有語音的“沒問題”。 As shown in FIG. 7, the user first selects the first display element as a “smiley face” emoticon; then selects the second display element as an audio file, and the content of the audio file is “no problem” for the voice. The user combines the first display element “smiley face” and the second display element ’s “no problem” voice to generate a third display element. The third display element is an expression of a smiley face, and is accompanied by the voice “no problem”.

同樣的,使用者也可以將“哭臉”的表情圖案和“沒問題”的語音合併,生成伴有語音的“沒問題”的“哭臉”表情,或是將“哭臉”的表情圖案和其他的音訊檔合併。音訊檔的內容也不一定是語音,也可以是音樂,動物聲,等。這些方法都落入本發明的保護範圍之內。 Similarly, the user can also combine the "crying face" emoji with "no problem" speech to generate a "no problem" crying face expression with voice, or combine the "crying face" emoji Merge with other audio files. The content of the audio file is not necessarily voice, but also music, animal sounds, etc. These methods all fall within the protection scope of the present invention.

實施例4 Example 4

實施例1-3中使用兩個展示要素來生成第三展示要素,並將第三展示要素作為目標展示要素。也可以用三個或更多的展示要素來生成目標展示要素,生成的方法也可以綜合使用上述實施例中列舉的方法。 In the embodiment 1-3, two display elements are used to generate a third display element, and the third display element is used as a target display element. Three or more display elements may also be used to generate the target display elements, and the generated method may also comprehensively use the methods listed in the above embodiments.

本實施例中,首先選擇第一展示要素,為一“笑哭”表情圖案;接著選擇第二展示要素,為一“大便”表情圖案。接著選擇第四展示要素,為一段音訊檔,該音訊檔的內容是語音的“沒問題”。使用者首先將第一展示要素“笑哭”和第二展示要素“大便”合併,生成一個“頭頂大便的笑哭臉”的表情圖案,如圖8所示。由於在實施例1中已經闡述過如何將兩表情圖案合併生成一新的表情圖案,故此處不再重複詳細闡述該合併方法。 In this embodiment, the first display element is first selected as a "smile and cry" emoji; then the second display element is selected as a "stool" emoji. Then select the fourth display element, which is an audio file, and the content of the audio file is "no problem" of the voice. The user first merges the first display element "laughing and crying" and the second display element "stool" to generate an "emergency smiley crying face" emoticon, as shown in FIG. 8. Since it has been explained in the first embodiment how to combine two emoticons to generate a new emoji, the detailed description of the merging method will not be repeated here.

與前述實施例不同的是,此新生成的“頭頂大便的笑哭臉”的表情圖案位於通訊訊息展示區內,而不是位於展示要素展示區內。長按該新生成的“頭頂大便的笑哭臉”的表情圖案,呼出彈框,選中“合併”按鈕,如圖9所示。此時可拖拽該新生成的“頭頂大便的笑哭臉”的表情圖案,將 其拖拽至第四展示要素音訊檔併合並,如圖10所示。合併後生成一伴有語音“沒問題”的“頭頂大便的笑哭臉”的表情圖案。將該伴有語音“沒問題”的“頭頂大便的笑哭臉”的表情圖案作為目標展示要素,如圖11所示。 Different from the foregoing embodiment, the newly generated "smiling crying face on the head" is located in the communication message display area, not in the display element display area. Press and hold the newly generated "stool with a crying face on the head" emoji, exhale the pop-up box, and select the "Merge" button, as shown in Figure 9. At this time, you can drag the newly generated "stool with a smile on your head" emoji, and Drag it to the fourth display element audio file and merge it, as shown in Figure 10. After the merger, an emoji with a "smiling crying face on the head" accompanied by a voice "no problem" is generated. The expression pattern of the "smiling crying face above the head" accompanied by the voice "no problem" is used as a target display element, as shown in FIG. 11.

顯然,使用者還可以依據需要使用更多的展示要素作為生成展示要素的素材,生成的方法也可以綜合運用本實施例和前述實施例中的各種方法,並且都落入本發明的保護範圍之內。 Obviously, the user can also use more display elements as the material for generating the display elements as needed. The generated method can also comprehensively use this embodiment and the various methods in the foregoing embodiments, and all fall within the protection scope of the present invention. Inside.

實施例5 Example 5

基於上述詳細分析,本發明實施方式還提出了一種使用於通訊軟體中的展示要素生成裝置。該裝置包括:展示要素確定裝置,用於確定至少兩個展示要素,所述至少兩個展示要素由所述通訊軟體提供;目標展示要素生成裝置,用於根據所述至少兩個展示要素,生成目標展示要素,所述目標展示要素不同於所述至少兩個展示要素中任一個。 Based on the above detailed analysis, an embodiment of the present invention also provides a display element generating device used in communication software. The device includes: a display element determination device for determining at least two display elements, the at least two display elements provided by the communication software; and a target display element generation device for generating according to the at least two display elements. A target display element that is different from any one of the at least two display elements.

使用展示要素確定裝置確定由通訊軟體提供的至少兩個展示要素,並根據所述由通訊軟體提供的至少兩個展示要素,使用目標展示要素生成裝置生成不同於所述至少兩個展示要素中任一個的目標展示要素。從而,就獲得了不同於原有展示要素的新生成的目標展示要素,擴大了使用者可以使用的展示要素的範圍。 Using the display element determination device to determine at least two display elements provided by the communication software, and using the target display element generation device to generate any one of the at least two display elements different from the at least two display elements according to the at least two display elements provided by the communication software A goal display element. Thus, a newly generated target display element different from the original display element is obtained, and the range of display elements that can be used by the user is expanded.

在一個實施方式中: 展示要素確定裝置,用於確定第一展示要素和第二展示要素;目標展示要素生成裝置,用於根據第一展示要素和第二展示要素,生成第三展示要素,所述第三展示要素不同於所述第一展示要素和第二展示要素中任一個。 In one embodiment: A display element determination device for determining a first display element and a second display element; a target display element generation device for generating a third display element according to the first display element and the second display element, the third display element being different In any one of the first display element and the second display element.

使用兩個展示要素來生成目標展示要素在操作上會比較簡便,並且也能產生大量的目標展示要素,在一般情況下也可以滿足使用者的需求。 Using two display elements to generate a target display element is relatively easy to operate, and it can also generate a large number of target display elements. In general, it can also meet the needs of users.

在一個實施方式中:展示要素確定裝置確定的第一展示要素為第一表情圖案,所確定的第二展示要素為第二表情圖案,目標展示要素生成裝置所生成的第三展示要素為第三表情圖案。 In one embodiment, the first display element determined by the display element determination device is a first expression pattern, the determined second display element is a second expression pattern, and the third display element generated by the target display element generation device is a third expression element. Emoji.

表情圖案是使用頻率最高的展示要素之一,使用不同的表情圖案來生成新的表情圖案可以擴展可用的表情圖案的數量。 Emojis are one of the most frequently used display elements. Using different emojis to generate new emojis can expand the number of available emojis.

在一個實施方式中:展示要素確定裝置確定使用者長按的表情圖案為第一表情圖案,確定使用者將第一表情圖案拖拽至的表情圖案為第二表情圖案。 In one embodiment, the display element determination device determines that the emoji that the user has long pressed is the first emoji, and determines that the emoji that the user drags the first emoji to is the second emoji.

在一個實施方式中:展示要素確定裝置確定的第一展示要素為第一表情圖案,所確定的第二展示要素為第二音訊檔,目標展示要素生成裝置所生成的第三展示要素為帶有第二音訊檔聲音的第一表情圖案。 In one embodiment: the first display element determined by the display element determination device is a first emoji, the determined second display element is a second audio file, and the third display element generated by the target display element generation device is The first emoji of the second audio file sound.

本領域內的技術人員應明白,本發明的實施例可提供為方法、系統、或電腦程式產品。因此,本發明可採用完全硬體實施例、完全軟體實施例、或結合軟體和硬體方面的實施例的形式。而且,本發明可採用在一個或多個其中包含有電腦可用程式碼的電腦可用儲存媒體(包括但不限於磁碟記憶體、CD-ROM、光學記憶體等)上實施的電腦程式產品的形式。 Those skilled in the art should understand that the embodiments of the present invention may be provided as a method, a system, or a computer program product. Therefore, the present invention may take the form of an entirely hardware embodiment, an entirely software embodiment, or an embodiment combining software and hardware aspects. Moreover, the present invention may take the form of a computer program product implemented on one or more computer-usable storage media (including but not limited to magnetic disk memory, CD-ROM, optical memory, etc.) containing computer-usable code therein. .

本發明是參照根據本發明實施例的方法、設備(系統)、和電腦程式產品的流程圖和/或方塊圖來描述的。應理解可由電腦程式指令實現流程圖和/或方塊圖中的每一流程和/或方塊、以及流程圖和/或方塊圖中的流程和/或方塊的結合。可提供這些電腦程式指令到通用電腦、專用電腦、嵌入式處理機或其他可程式設計資料處理設備的處理器以產生一個機器,使得藉由電腦或其他可程式設計資料處理設備的處理器執行的指令產生用於實現在流程圖一個流程或多個流程和/或方塊圖一個方塊或多個方塊中指定的功能的裝置。 The present invention is described with reference to flowcharts and / or block diagrams of methods, devices (systems), and computer program products according to embodiments of the present invention. It should be understood that each flow and / or block in the flowchart and / or block diagram, and a combination of the flow and / or block in the flowchart and / or block diagram can be implemented by computer program instructions. These computer program instructions can be provided to the processor of a general-purpose computer, special-purpose computer, embedded processor, or other programmable data processing device to generate a machine that can be executed by the processor of the computer or other programmable data processing device. The instructions generate means for implementing the functions specified in one or more flowcharts and / or one or more blocks of the block diagram.

這些電腦程式指令也可儲存在能引導電腦或其他可程式設計資料處理設備以特定方式工作的電腦可讀記憶體中,使得儲存在該電腦可讀記憶體中的指令產生包括指令裝置的製造品,該指令裝置實現在流程圖一個流程或多個流程和/或方塊圖一個方塊或多個方塊中指定的功能。 These computer program instructions may also be stored in computer readable memory that can guide a computer or other programmable data processing device to work in a specific manner, so that the instructions stored in the computer readable memory generate a manufactured article including a command device , The instruction device implements the functions specified in a flowchart or a plurality of processes and / or a block or a block of the block diagram.

這些電腦程式指令也可裝載到電腦或其他可程式設計資料處理設備上,使得在電腦或其他可程式設計設備上執 行一系列操作步驟以產生電腦實現的處理,從而在電腦或其他可程式設計設備上執行的指令提供用於實現在流程圖一個流程或多個流程和/或方塊圖一個方塊或多個方塊中指定的功能的步驟。 These computer program instructions can also be loaded on a computer or other programmable data processing equipment, enabling execution on a computer or other programmable equipment Perform a series of steps to generate computer-implemented processing, so that the instructions executed on a computer or other programmable device provide for implementation in a flowchart or a process and / or block diagram a block or blocks Specify the steps of the function.

在一個典型的配置中,計算設備包括一個或多個處理器(CPU)、輸入操作/輸出介面、網路介面和記憶體。 In a typical configuration, a computing device includes one or more processors (CPUs), an input operation / output interface, a network interface, and memory.

記憶體可能包括電腦可讀媒體中的非永久性記憶體,隨機存取記憶體(RAM)和/或非揮發性記憶體等形式,如唯讀記憶體(ROM)或快閃記憶體(flash RAM)。記憶體是電腦可讀媒體的實例。 Memory may include non-persistent memory, random access memory (RAM), and / or non-volatile memory in computer-readable media, such as read-only memory (ROM) or flash memory (flash) RAM). Memory is an example of a computer-readable medium.

電腦可讀媒體包括永久性和非永久性、可移動和非可移動媒體可以由任何方法或技術來實現資訊儲存。資訊可以是電腦可讀指令、資料結構、程式的模組或其他資料。電腦的儲存媒體的例子包括,但不限於相變記憶體(PRAM)、靜態隨機存取記憶體(SRAM)、動態隨機存取記憶體(DRAM)、其他類型的隨機存取記憶體(RAM)、唯讀記憶體(ROM)、電可抹除可程式設計唯讀記憶體(EEPROM)、快閃記憶體或其他記憶體技術、唯讀光碟唯讀記憶體(CD-ROM)、數位多功能光碟(DVD)或其他光學儲存、磁盒式磁帶,磁帶磁磁片儲存或其他磁性存放裝置或任何其他非傳輸媒體,可用於儲存可以被計算設備存取的資訊。按照本文中的界定,電腦可讀媒體不包括暫存電腦可讀媒體(transitory media),如調變的資料訊號和載波。 Computer-readable media includes permanent and non-permanent, removable and non-removable media. Information can be stored by any method or technology. Information can be computer-readable instructions, data structures, modules of programs, or other data. Examples of computer storage media include, but are not limited to, phase change memory (PRAM), static random access memory (SRAM), dynamic random access memory (DRAM), and other types of random access memory (RAM) Read-only memory (ROM), electrically erasable and programmable read-only memory (EEPROM), flash memory or other memory technologies, read-only disc read-only memory (CD-ROM), digital multifunction Optical discs (DVDs) or other optical storage, magnetic tape cartridges, magnetic tape storage or other magnetic storage devices or any other non-transmitting media may be used to store information that can be accessed by computing devices. According to the definition in this article, computer-readable media does not include temporary computer-readable media (transitory media), such as modulated data signals and carrier waves.

還需要說明的是,用語“包括”、“包含”或者其任何其他變體意在涵蓋非排他性的包含,從而使得包括一系列要素的過程、方法、商品或者設備不僅包括那些要素,而且包括沒有明確列出的其他要素,或者是包括為這種過程、方法、商品或者設備所固有的要素。在沒有更多限制的情況下,由語句“包括一個......”限定的要素,並不排除在包括所述要素的過程、方法、商品或者設備中還存在另外的相同要素。 It should also be noted that the terms "including," "including," or any other variation thereof are intended to cover non-exclusive inclusion, so that a process, method, product, or device that includes a series of elements includes not only those elements, but also Other elements that are explicitly listed or include elements that are inherent to such a process, method, product, or device. Without more restrictions, the elements defined by the sentence "including a ..." do not exclude the existence of other identical elements in the process, method, product, or equipment that includes the elements.

本領域技術人員應明白,本發明的實施例可提供為方法、系統或電腦程式產品。因此,本發明可採用完全硬體實施例、完全軟體實施例或結合軟體和硬體方面的實施例的形式。而且,本發明可採用在一個或多個其中包含有電腦可用程式碼的電腦可用儲存媒體(包括但不限於磁碟記憶體、CD-ROM、光學記憶體等)上實施的電腦程式產品的形式。 Those skilled in the art should understand that the embodiments of the present invention may be provided as a method, a system or a computer program product. Therefore, the present invention may take the form of an entirely hardware embodiment, an entirely software embodiment, or an embodiment combining software and hardware aspects. Moreover, the present invention may take the form of a computer program product implemented on one or more computer-usable storage media (including but not limited to magnetic disk memory, CD-ROM, optical memory, etc.) containing computer-usable code therein. .

以上所述僅為本發明的實施例而已,並不用於限制本發明。對於本領域技術人員來說,本發明可以有各種更改和變化。凡在本發明的精神和原理之內所作的任何修改、等同替換、改進等,均應包含在本發明的申請專利範圍之內。 The above description is only an embodiment of the present invention and is not intended to limit the present invention. It will be apparent to those skilled in the art that various modifications and variations can be made in the present invention. Any modification, equivalent replacement, improvement, etc. made within the spirit and principle of the present invention shall be included in the scope of patent application of the present invention.

Claims (16)

一種使用於通訊軟體中的展示要素生成方法,該方法包括:確定至少兩個展示要素,所述至少兩個展示要素由所述通訊軟體提供;根據所述至少兩個展示要素以及由使用者的手勢確定的根據所述至少兩個展示要素生成目標展示要素的規則,生成目標展示要素,所述目標展示要素不同於所述至少兩個展示要素中任一個。A method for generating display elements used in communication software, the method includes: determining at least two display elements, the at least two display elements provided by the communication software; according to the at least two display elements and a user's The gesture determination generates a target display element according to a rule of generating a target display element according to the at least two display elements, and the target display element is different from any one of the at least two display elements. 如申請專利範圍第1項所述的方法,其中,所述確定至少兩個展示要素包括:確定第一展示要素和第二展示要素;所述根據所述至少兩個展示要素,生成目標展示要素,包括:根據所述第一展示要素和第二展示要素,生成第三展示要素,所述第三展示要素不同於所述第一展示要素和第二展示要素中任一個。The method of claim 1, wherein determining at least two display elements includes: determining a first display element and a second display element; and generating a target display element based on the at least two display elements. Includes: generating a third display element according to the first display element and the second display element, the third display element being different from any of the first display element and the second display element. 如申請專利範圍第2項所述的方法,其中,所述第一展示要素為第一表情圖案,所述第二展示要素為第二表情圖案,所述第三展示要素為第三表情圖案。The method according to item 2 of the scope of patent application, wherein the first display element is a first expression pattern, the second display element is a second expression pattern, and the third display element is a third expression pattern. 如申請專利範圍第3項所述的方法,其中,確定第一展示要素,包括:確定使用者長按的表情圖案為第一表情圖案;確定第二展示要素,包括:確定使用者將第一表情圖案拖拽至的表情圖案為第二表情圖案。The method according to item 3 of the scope of patent application, wherein determining the first display element includes: determining an emoji that the user has long pressed is the first emoji; determining the second display element includes: determining that the user will The emoji to which the emoji is dragged is a second emoji. 如申請專利範圍第3或4項所述的方法,其中,根據所述第一展示要素和第二展示要素,生成第三展示要素,包括以下步驟中的任意一個步驟:將所述第一表情圖案置於所述第二表情圖案的左邊、右邊、上邊或下邊,生成第三表情圖案;生成所述第一表情圖案漸變為所述第二表情圖案的動態圖案,或生成所述第二表情圖案漸變為所述第一表情圖案的動態圖案,將生成的動態圖案作為第三表情圖案;所述第三表情圖案由所述第一表情圖案或第二表情圖案沿預定軌跡運動併合並第二表情圖案或第一表情圖案所形成;所述第三表情圖案由所述第一表情圖案或所述第二表情圖案移動、縮放、旋轉、翻轉或拉伸,併合並第二表情圖案或第一表情圖案所形成;所述第三表情圖案由所述第一表情圖案覆蓋所述第二表情圖案部分,或由所述第二表情圖案覆蓋所述第一表情圖案部分所形成。The method according to item 3 or 4 of the scope of patent application, wherein generating a third display element according to the first display element and the second display element includes any one of the following steps: transforming the first expression A pattern is placed on the left, right, top, or bottom of the second emoticon to generate a third emoticon; generate the first emoticon to be a dynamic pattern of the second emoticon, or generate the second emoticon The pattern is gradually changed to the dynamic pattern of the first expression pattern, and the generated dynamic pattern is used as the third expression pattern; the third expression pattern is moved along the predetermined trajectory by the first expression pattern or the second expression pattern and merged into the second expression pattern. An emoji or a first emoji; the third emoji is moved, scaled, rotated, flipped or stretched by the first emoji or the second emoji, and merges the second emoji or the first emoji Formed by an emoticon; the third emoticon covers the second emoticon portion by the first emoticon, or the first emoticon covers the first emoticon Love pattern portion is formed. 如申請專利範圍第3或4項所述的方法,其中,根據所述第一展示要素和第二展示要素,生成第三展示要素,包括以下生成方法中的至少一種:使用編輯視窗編輯所述第一表情圖案和所述第二表情圖案以生成所述第三表情圖案;根據使用者在規則清單中選擇的規則、第一展示要素和第二展示要素生成第三展示要素,所述規則清單包含根據第一展示要素和第二展示要素生成第三展示要素的規則;根據使用者輸入的命令語言確定根據第一展示要素和第二展示要素生成第三展示要素的規則,根據所述規則、第一展示要素和第二展示要素生成第三展示要素。The method according to item 3 or 4 of the scope of patent application, wherein generating a third display element according to the first display element and the second display element includes at least one of the following generation methods: using an editing window to edit the A first emoticon and the second emoticon to generate the third emoticon; generating a third display element according to a rule, a first display element, and a second display element selected by a user in a rule list, the rule list Contains rules for generating a third display element based on the first display element and the second display element; determining a rule for generating a third display element based on the first display element and the second display element according to the command language input by the user; The first display element and the second display element generate a third display element. 如申請專利範圍第6項所述的方法,其中,所述編輯視窗提供以下編輯方法中的至少一種:單指點擊選取表情圖案的編輯方法;單指拖拽移動表情圖案的編輯方法;雙指縮放表情圖案的編輯方法;雙指拉伸表情圖案的編輯方法;點中表情圖案外邊框旋轉按鈕旋轉表情圖案的編輯方法;點中表情圖案外邊框翻轉按鈕翻轉表情圖案的編輯方法。The method according to item 6 of the scope of patent application, wherein the editing window provides at least one of the following editing methods: a single-finger click to select an emoticon; a single-finger drag to move an emoticon; an edit method Editing method of zooming emoticon; editing method of two-finger stretching emoticon; editing method of rotating emoticon by clicking outside border rotation button of emoticon; editing method of emoticon turning by outside button of dot emoticon. 如申請專利範圍第2項所述的方法,其中,所述第一展示要素為第一表情圖案,所述第二展示要素為第二音訊檔,所述第三展示要素為帶有第二音訊檔聲音的第一表情圖案。The method according to item 2 of the scope of patent application, wherein the first display element is a first emoji, the second display element is a second audio file, and the third display element is a second audio element. The first emoji of the sound. 如申請專利範圍第1項所述的方法,其中,所述展示要素位於所述通訊軟體展示要素展示區內。The method according to item 1 of the scope of patent application, wherein the display element is located in a display area of the communication software display element. 一種使用於通訊軟體中的展示要素生成裝置,該裝置包括:展示要素確定裝置,用於確定至少兩個展示要素,所述至少兩個展示要素由所述通訊軟體提供;目標展示要素生成裝置,用於根據所述至少兩個展示要素以及由使用者的手勢確定的根據所述至少兩個展示要素生成目標展示要素的規則,生成目標展示要素,所述目標展示要素不同於所述至少兩個展示要素中任一個。A display element generating device used in communication software, the device includes: a display element determination device for determining at least two display elements, the at least two display elements provided by the communication software; a target display element generation device, A rule for generating a target display element based on the at least two display elements and a rule determined by a user ’s gesture to generate a target display element based on the at least two display elements, the target display element being different from the at least two Display any of the elements. 如申請專利範圍第10項所述的裝置,其中,所述確定至少兩個展示要素包括:確定第一展示要素和第二展示要素;所述根據所述至少兩個展示要素,生成目標展示要素,包括:根據所述第一展示要素和第二展示要素,生成第三展示要素,所述第三展示要素不同於所述第一展示要素和第二展示要素中任一個。The device according to item 10 of the scope of patent application, wherein the determining at least two display elements comprises: determining a first display element and a second display element; and generating a target display element based on the at least two display elements Includes: generating a third display element according to the first display element and the second display element, the third display element being different from any of the first display element and the second display element. 如申請專利範圍第11項所述的裝置,其中,所述第一展示要素為第一表情圖案,所述第二展示要素為第二表情圖案,所述第三展示要素為第三表情圖案。The device according to item 11 of the scope of patent application, wherein the first display element is a first expression pattern, the second display element is a second expression pattern, and the third display element is a third expression pattern. 如申請專利範圍第12項所述的裝置,其中,確定第一展示要素,包括:確定使用者長按的表情圖案為第一表情圖案;確定第二展示要素,包括:確定使用者將第一表情圖案拖拽至的表情圖案為第二表情圖案。The device according to item 12 of the scope of patent application, wherein determining the first display element includes: determining the emoji that the user has long pressed is the first emoji; determining the second display element includes: determining the user The emoji to which the emoji is dragged is a second emoji. 如申請專利範圍第11項所述的裝置,其中,所述第一展示要素為第一表情圖案,所述第二展示要素為第二音訊檔,所述第三展示要素為帶有第二音訊檔聲音的第一表情圖案。The device according to item 11 of the scope of patent application, wherein the first display element is a first emoji, the second display element is a second audio file, and the third display element is a second audio element. The first emoji of the sound. 一種展示要素,所述展示要素為根據申請專利範圍第1-14項中任一項方法或裝置生成的目標展示要素。A display element is a target display element generated according to the method or device according to any one of items 1 to 14 of the scope of patent application. 一種通訊軟體,所述通訊軟體使用如申請專利範圍第15項所述的展示要素。A communication software using the display elements described in item 15 of the scope of patent application.
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