TWI621034B - Methods and systems for displaying reality information in a virtual reality environment, and related computer program products - Google Patents
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Abstract
一種虛擬實境環境中實境資訊之顯示方法及系統。首先,透過一電子裝置顯示相應一環境之一實境資訊,其中實境資訊定義相應至少一候選環境之一候選實境資訊之一進入點。當接收相應進入點之一觸發時,在相應該環境之實境資訊中,於一既定範圍內將候選實境資訊進行顯示,其中既定範圍小於電子裝置顯示相應該環境之實境資訊之一範圍。當接收到相應候選實境資訊之一確認信號時,透過電子裝置顯示相應候選環境之候選實境資訊,以取代原先於電子裝置中顯示之相應該環境之實境資訊。 A method and system for displaying real-world information in a virtual reality environment. First, the real-world information of the corresponding environment is displayed by an electronic device, wherein the real-world information defines one entry point of the candidate real-world information corresponding to one of the at least one candidate environment. When receiving the trigger of one of the corresponding entry points, the candidate real-world information is displayed within a predetermined range in the real-world information of the corresponding environment, wherein the predetermined range is smaller than the range of the real-world information corresponding to the electronic device displaying the corresponding environment. . When one of the corresponding candidate reality information confirmation signals is received, the candidate real-world information of the corresponding candidate environment is displayed by the electronic device to replace the real-world information of the corresponding environment displayed in the electronic device.
Description
本發明係有關於一種實境資訊之顯示方法及系統,且特別有關於一種可以在相應不同環境之實境資訊間流覽時,可以提供兩階段的切換作業,以提供使用者預覽實境資訊並進行確認的方法及系統。 The present invention relates to a method and system for displaying a real-world information, and particularly relates to a two-stage switching operation that can provide a user to preview a real-world information when browsing between real-world information in different environments. And methods and systems for confirmation.
近年來,可攜式裝置,如智慧型手機或筆記型電腦等變得越來越高階且具有強大功能。舉例來說,可攜式裝置可以具有網路連接能力。使用者可以隨時隨地的利用可攜式裝置來連接網路,以瀏覽網際網路。由於這些裝置及其功能所帶來的便利,也使得這些裝置成為現代人的必備品之一,並隨時隨地的在生活中頻繁使用這些功能。 In recent years, portable devices, such as smart phones or notebook computers, have become more sophisticated and powerful. For example, a portable device can have network connectivity. Users can use the portable device to connect to the Internet anytime, anywhere to browse the Internet. Thanks to the convenience of these devices and their functions, these devices have become one of the must-have items for modern people, and they are frequently used in life anytime and anywhere.
另一方面,虛擬實境(Virtual Reality)技術已經普遍的應用於教學、環境導覽、及飛行訓練等等。虛擬實境就是運用3D技術模擬一個3D虛擬環境。使用者可以利用電子裝置,如電腦或可攜式裝置來與環境中的虛擬物件進行互動。一般來說,使用者可以透過螢幕或穿戴上特定裝置來檢視相應一環境之實境資訊。傳統上,實境資訊係以一畫面的方式在螢幕上呈現。使用者可以利用滑鼠或鍵盤操控以檢視相應實境資訊之環境。另外,在一些情況中,使用者一旦穿戴上特定裝置,如頭盔顯示器時,實境資訊便會直接顯示於顯示器中。使用者可以透過特定裝置來檢視相應實境資訊之環境。 On the other hand, Virtual Reality technology has been widely used in teaching, environmental navigation, and flight training. Virtual reality is the use of 3D technology to simulate a 3D virtual environment. Users can use electronic devices, such as computers or portable devices, to interact with virtual objects in the environment. Generally speaking, the user can view the actual information of the corresponding environment through a screen or wearing a specific device. Traditionally, real-world information is presented on the screen in a single screen. The user can use the mouse or keyboard to control the environment of the corresponding reality information. In addition, in some cases, once the user wears a particular device, such as a head-mounted display, the reality information is displayed directly on the display. Users can view the environment of the corresponding reality information through a specific device.
虛擬實境強調的是要讓使用者能夠有身歷其境的感覺。除了虛擬環境的建置與互動之外,實境資訊的呈現方式亦會嚴重影響使用者的感受。如前所述,習知開始使用虛擬實境技術與呈現實境資訊的方法皆係直接將實境資訊顯示於螢幕給使用者檢視。在相應不同環境之實境資訊 間切換時,使用者亦無法事先預覽欲切換之實境資訊。一旦選擇切換,電子裝置便需要花費時間與資源來載入完整的實境資訊。因此,若能在虛擬環境間提供具有彈性與效率的切換機制,將能改善使用者體驗,並提昇相關系統的效能。 Virtual reality emphasizes the need to give users the feeling of being immersed. In addition to the establishment and interaction of the virtual environment, the presentation of the information in the real world will seriously affect the user's feelings. As mentioned above, the conventional method of using virtual reality technology and presenting real-world information directly displays the real-world information on the screen for the user to view. Real-world information in different environments When switching between, the user cannot preview the real-world information to be switched in advance. Once the switch is selected, the electronic device takes time and resources to load the complete reality information. Therefore, providing a flexible and efficient switching mechanism between virtual environments will improve the user experience and improve the performance of related systems.
有鑑於此,本發明提供虛擬實境環境中實境資訊之顯示方法及系統,其中在相應不同環境之實境資訊間流覽時,可以提供兩階段的切換作業,以提供使用者預覽實境資訊並進行確認。 In view of the above, the present invention provides a method and system for displaying real-world information in a virtual reality environment, wherein when browsing between real-world information of different environments, a two-stage switching operation can be provided to provide a user to preview the reality. Information and confirmation.
本發明實施例之一種虛擬實境環境中實境資訊之顯示方法。首先,提供相應一環境之一實境資訊,其中實境資訊定義相應至少一候選環境之一候選實境資訊之一進入點,並透過一電子裝置顯示實境資訊。當接收相應進入點之一觸發時,在相應該環境之實境資訊中,於一既定範圍內將候選實境資訊進行顯示,其中此既定範圍小於電子裝置顯示相應該環境之實境資訊之一範圍。接著,判斷是否接收到相應候選實境資訊之一確認信號。當接收到相應候選實境資訊之確認信號時,透過電子裝置顯示相應候選環境之候選實境資訊,以取代原先於電子裝置中顯示之相應該環境之實境資訊。 A method for displaying real-world information in a virtual reality environment according to an embodiment of the present invention. Firstly, one of the environment information is provided, wherein the reality information defines one entry point of the candidate reality information corresponding to at least one candidate environment, and displays the reality information through an electronic device. When receiving the trigger of one of the corresponding entry points, the candidate real-world information is displayed within a predetermined range in the real-world information of the corresponding environment, wherein the predetermined range is smaller than one of the real-world information displayed by the electronic device corresponding to the environment. range. Next, it is determined whether a confirmation signal of one of the corresponding candidate reality information is received. When the confirmation signal of the corresponding candidate reality information is received, the candidate reality information of the corresponding candidate environment is displayed by the electronic device to replace the real information of the corresponding environment displayed in the electronic device.
本發明實施例之一種虛擬實境環境中實境資訊之顯示系統包括一顯示單元、一儲存單元、及一處理單元。儲存單元包括相應一環境之一實境資訊,其中實境資訊定義相應至少一候選環境之一候選實境資訊之一進入點。處理單元透過顯示單元顯示實境資訊。當接收相應進入點之一觸發時,處理單元在相應該環境之實境資訊中,於一既定範圍內將候選實境資訊進行顯示,其中此既定範圍小於顯示單元顯示相應該環境之實境資訊之一範圍。處理單元判斷是否接收到相應候選實境資訊之一確認信號。當接收到相應候選實境資訊之確認信號時,處理單元透過顯示單元顯示相應候選環境之候選實境資訊,以取代原先於顯示單元中顯示之相應該環境之實境資訊。 A display system for real-world information in a virtual reality environment according to an embodiment of the present invention includes a display unit, a storage unit, and a processing unit. The storage unit includes one of the environment information of the corresponding environment, wherein the reality information defines one entry point of the candidate reality information corresponding to one of the at least one candidate environment. The processing unit displays the reality information through the display unit. When receiving the trigger of one of the corresponding entry points, the processing unit displays the candidate real-world information within a predetermined range in the real-world information corresponding to the environment, wherein the predetermined range is smaller than the display unit displays the real-world information corresponding to the environment. One of the ranges. The processing unit determines whether a confirmation signal of the corresponding candidate reality information is received. When receiving the confirmation signal of the corresponding candidate reality information, the processing unit displays the candidate reality information of the corresponding candidate environment through the display unit, instead of the real environment information of the corresponding environment displayed in the display unit.
在一些實施例中,當電子裝置於既定範圍內將候選實境資訊進行顯示之後,累計一時間,並判斷累計之時間是否等於一既定時間。 當累計之時間等於既定時間時,判斷是否接收到相應候選實境資訊之確認信號。 In some embodiments, after the electronic device displays the candidate reality information within a predetermined range, a time is accumulated, and it is determined whether the accumulated time is equal to a predetermined time. When the accumulated time is equal to the predetermined time, it is determined whether the confirmation signal of the corresponding candidate reality information is received.
在一些實施例中,當並未接收到相應候選實境資訊之確認信號時,取消於電子裝置之既定範圍內所顯示之候選實境資訊。 In some embodiments, when the confirmation signal of the corresponding candidate reality information is not received, the candidate reality information displayed within the predetermined range of the electronic device is cancelled.
在一些實施例中,當電子裝置於既定範圍內將候選實境資訊進行顯示時,利用至少一感測單元偵測電子裝置之一姿態,並判斷電子裝置之姿態是否係朝向或大體朝向電子裝置中相應候選環境之候選實境資訊的方向。當電子裝置之姿態係朝向或大體朝向電子裝置中相應候選環境之候選實境資訊的方向時,產生確認信號。 In some embodiments, when the electronic device displays the candidate reality information within a predetermined range, the at least one sensing unit detects the posture of the electronic device, and determines whether the posture of the electronic device is oriented or substantially oriented toward the electronic device. The direction of candidate reality information in the corresponding candidate environment. An acknowledgment signal is generated when the attitude of the electronic device is oriented toward or generally toward the direction of candidate reality information for the respective candidate environment in the electronic device.
在一些實施例中,當電子裝置之姿態並非係朝向或大體朝向電子裝置中相應候選環境之候選實境資訊的方向時,不產生確認信號。 In some embodiments, an acknowledgment signal is not generated when the gesture of the electronic device is not toward or generally toward the direction of candidate reality information for the respective candidate environment in the electronic device.
在一些實施例中,當電子裝置於既定範圍內將候選實境資訊進行顯示之後,累計一時間,並判斷累計之時間是否等於一既定時間。當累計之時間等於既定時間時,判斷電子裝置之姿態是否係朝向或大體朝向電子裝置中相應候選環境之候選實境資訊的方向。 In some embodiments, after the electronic device displays the candidate reality information within a predetermined range, a time is accumulated, and it is determined whether the accumulated time is equal to a predetermined time. When the accumulated time is equal to the predetermined time, it is determined whether the posture of the electronic device is oriented toward or substantially toward the direction of the candidate reality information of the corresponding candidate environment in the electronic device.
本發明實施例之一種虛擬實境環境中實境資訊之顯示方法。首先,透過一電子裝置顯示相應一環境之一實境資訊。當接收一第一指示時,在相應該環境之實境資訊中,於一既定範圍內將相應一候選環境之一候選實境資訊進行顯示,其中既定範圍小於電子裝置顯示相應該環境之實境資訊之一範圍。當電子裝置於既定範圍內將候選實境資訊進行顯示時,判斷是否接收到一第二指示。當接收到第二指示時,透過電子裝置顯示相應候選環境之候選實境資訊,以取代原先於電子裝置中顯示之相應該環境之實境資訊。 A method for displaying real-world information in a virtual reality environment according to an embodiment of the present invention. First, the reality information of one of the corresponding environments is displayed through an electronic device. When receiving a first indication, in the real-world information corresponding to the environment, one candidate environment information of the candidate environment is displayed within a predetermined range, wherein the predetermined range is smaller than the electronic device displays the corresponding environment A range of information. When the electronic device displays the candidate reality information within a predetermined range, it is determined whether a second indication is received. When the second indication is received, the candidate real-world information of the corresponding candidate environment is displayed by the electronic device to replace the real-world information of the corresponding environment displayed in the electronic device.
本發明實施例之一種虛擬實境環境中實境資訊之顯示系統包括一顯示單元、一儲存單元、及一處理單元。儲存單元包括相應一環境之一實境資訊,與相應至少一候選環境之一候選實境資訊。處理單元透過顯示單元顯示相應該環境之實境資訊。當接收一第一指示時,處理單元在相應該環境之實境資訊中,於一既定範圍內將相應候選環境之候選實境資訊進行顯示,其中既定範圍小於顯示單元顯示相應該環境之實境資訊之一範圍。當顯示單元於既定範圍內將候選實境資訊進行顯示時,處理單元判 斷是否接收到一第二指示。當接收到第二指示時,處理單元透過顯示單元顯示相應候選環境之候選實境資訊,以取代原先於顯示單元中顯示之相應該環境之實境資訊。 A display system for real-world information in a virtual reality environment according to an embodiment of the present invention includes a display unit, a storage unit, and a processing unit. The storage unit includes one of the corresponding environment and the candidate reality information of the at least one candidate environment. The processing unit displays the reality information of the environment through the display unit. When receiving a first indication, the processing unit displays the candidate reality information of the corresponding candidate environment within a predetermined range in the real-world information corresponding to the environment, where the predetermined range is smaller than the display unit displays the corresponding environment A range of information. When the display unit displays the candidate reality information within a predetermined range, the processing unit judges Whether a second indication is received. When receiving the second indication, the processing unit displays the candidate reality information of the corresponding candidate environment through the display unit, instead of the real information of the corresponding environment displayed in the display unit.
本發明上述方法可以透過程式碼方式存在。當程式碼被機器載入且執行時,機器變成用以實行本發明之裝置。 The above method of the present invention can exist in a coded manner. When the code is loaded and executed by the machine, the machine becomes the means for practicing the invention.
為使本發明之上述目的、特徵和優點能更明顯易懂,下文特舉實施例,並配合所附圖示,詳細說明如下。 The above described objects, features, and advantages of the invention will be apparent from the description and appended claims appended claims
100‧‧‧虛擬實境環境中實境資訊之顯示系統 100‧‧‧Driving information display system in virtual reality environment
110‧‧‧顯示單元 110‧‧‧Display unit
120‧‧‧儲存單元 120‧‧‧ storage unit
122‧‧‧實境資訊 122‧‧‧Reality information
122a‧‧‧實境資訊部份 122a‧‧‧Deep information section
124‧‧‧候選實境資訊 124‧‧‧Candidate reality information
130‧‧‧處理單元 130‧‧‧Processing unit
140‧‧‧感測單元 140‧‧‧Sensor unit
S310、S320、…、S350‧‧‧步驟 S310, S320, ..., S350‧‧‧ steps
400‧‧‧電子裝置 400‧‧‧Electronic devices
EP‧‧‧進入點 EP‧‧‧ entry point
PR‧‧‧既定範圍 PR‧‧‧established range
S510、S520、…、S570‧‧‧步驟 S510, S520, ..., S570‧‧‧ steps
S610、S620、S630‧‧‧步驟 S610, S620, S630‧‧‧ steps
S710、S720、…、S750‧‧‧步驟 S710, S720, ..., S750‧‧ steps
第1圖為一示意圖係顯示依據本發明實施例之虛擬實境環境中實境資訊之顯示系統。 1 is a schematic diagram showing a display system of real-world information in a virtual reality environment according to an embodiment of the present invention.
第2圖為一示意圖係顯示依據本發明另一實施例之虛擬實境環境中實境資訊之顯示系統。 FIG. 2 is a schematic diagram showing a display system of real-world information in a virtual reality environment according to another embodiment of the present invention.
第3圖為一流程圖係顯示依據本發明實施例之虛擬實境環境中實境資訊之顯示方法。 FIG. 3 is a flow chart showing a method for displaying the reality information in a virtual reality environment according to an embodiment of the present invention.
第4A圖為一示意圖係顯示依據本發明實施例之實境資訊所建構之一環境。 Figure 4A is a schematic diagram showing an environment in which the reality information is constructed in accordance with an embodiment of the present invention.
第4B圖為一示意圖係顯示依據本發明實施例之顯示包括相應環境之實境資訊及相應候選環境之進入點之電子裝置。 FIG. 4B is a schematic diagram showing an electronic device displaying an entry point including the environment information of the corresponding environment and the corresponding candidate environment according to an embodiment of the present invention.
第4C圖為一示意圖係顯示依據本發明實施例之在既定範圍內顯示候選實境資訊之電子裝置。 Figure 4C is a schematic diagram showing an electronic device displaying candidate reality information within a predetermined range in accordance with an embodiment of the present invention.
第4D圖為一示意圖係顯示依據本發明實施例之顯示候選實境資訊之電子裝置。 Figure 4D is a schematic diagram showing an electronic device displaying candidate reality information in accordance with an embodiment of the present invention.
第5圖為一流程圖係顯示依據本發明另一實施例之虛擬實境環境中實境資訊之顯示方法。 Figure 5 is a flow chart showing a method of displaying real-world information in a virtual reality environment according to another embodiment of the present invention.
第6圖為一流程圖係顯示依據本發明實施例之確認信號之產生方法。 Figure 6 is a flow chart showing a method of generating an acknowledgment signal in accordance with an embodiment of the present invention.
第7圖為一流程圖係顯示依據本發明另一實施例之虛擬實境環境中實境資訊之顯示方法。 Figure 7 is a flow chart showing a method of displaying real-world information in a virtual reality environment according to another embodiment of the present invention.
第1圖顯示依據本發明實施例之虛擬實境環境中實境資訊之顯示系統。依據本發明實施例之虛擬實境環境中實境資訊之顯示系統適用於一電子裝置,如相機、行動電話、智慧型手機、個人數位助理、全球定位系統、穿戴式裝置、及筆記型電腦等可攜式裝置。 FIG. 1 shows a display system of real-world information in a virtual reality environment according to an embodiment of the present invention. The display system of the reality information in the virtual reality environment according to the embodiment of the present invention is applicable to an electronic device such as a camera, a mobile phone, a smart phone, a personal digital assistant, a global positioning system, a wearable device, and a notebook computer. Portable device.
依據本發明實施例之虛擬實境環境中實境資訊之顯示系統100包括一顯示單元110、一儲存單元120、與一處理單元130。顯示單元110可以顯示相關資料,如影像、介面與/或資料等。儲存單元120可以儲存相關資料,如相應一環境之一實境資訊122、與相應至少一候選環境之一候選實境資訊124。注意的是,利用實境資訊122可以架構出相應之一環境,且利用候選實境資訊124可以架構出相應之一候選環境。值得注意的是,在一些實施例中,實境資訊122或候選實境資訊124可以係由至少一靜態影像或至少一串流影像所組成之圖資。提醒的是,在一些實施例中,實境資訊122或候選實境資訊124可以係由一環境之不同方位圖資組成。另外,在一些實施例中,靜態影像或串流影像可以利用影像縫合軟體來產生實境資訊。值得注意的是,在一些實施例中,實境資訊122可以定義相應此候選環境之候選實境資訊124之一進入點。換言之,當使用者透過電子裝置檢視實境資訊122時,可以切換至候選實境資訊124,以進行檢視。處理單元130可以控制虛擬實境環境中實境資訊之顯示系統100中相關軟體與硬體之作業,並執行本案之虛擬實境環境中實境資訊之顯示方法。值得注意的是,在一些實施例中,虛擬實境環境中實境資訊之顯示系統100可以具有一網路連接單元(第1圖中未顯示)。網路連接單元可以連接至一網路,如有線網路、電信網路、與無線網路等。藉由網路連接單元,虛擬實境環境中實境資訊之顯示系統100可以具有一網路接取能力。注意的是,在一些實施例中,實境資訊122與/或候選實境資訊124可以係透過網路連接單元由一網路取得。 The display system 100 for the reality information in the virtual reality environment according to the embodiment of the present invention includes a display unit 110, a storage unit 120, and a processing unit 130. The display unit 110 can display related materials such as images, interfaces, and/or materials. The storage unit 120 may store related data, such as one of the corresponding environments, the reality information 122, and one of the corresponding at least one candidate environment, the candidate reality information 124. It is noted that the environment information 122 can be used to construct a corresponding environment, and the candidate reality information 124 can be used to construct a corresponding candidate environment. It should be noted that in some embodiments, the reality information 122 or the candidate reality information 124 may be a graphic composed of at least one static image or at least one streaming image. It is to be noted that in some embodiments, the reality information 122 or the candidate reality information 124 may be composed of different orientation maps of an environment. Additionally, in some embodiments, the still image or streaming image may utilize image stitching software to generate real-world information. It should be noted that in some embodiments, the reality information 122 may define an entry point to one of the candidate reality information 124 corresponding to the candidate environment. In other words, when the user views the reality information 122 through the electronic device, the user can switch to the candidate reality information 124 for viewing. The processing unit 130 can control the operations of the related software and hardware in the display system 100 of the real-world information in the virtual reality environment, and execute the display method of the real-world information in the virtual reality environment of the present case. It should be noted that in some embodiments, the display system 100 of the reality information in the virtual reality environment may have a network connection unit (not shown in FIG. 1). The network connection unit can be connected to a network such as a wired network, a telecommunications network, and a wireless network. The display system 100 for real-world information in the virtual reality environment can have a network access capability by means of the network connection unit. It is noted that in some embodiments, the reality information 122 and/or the candidate reality information 124 may be obtained by a network through the network connection unit.
第2圖顯示依據本發明另一實施例之虛擬實境環境中實境 資訊之顯示系統。依據本發明實施例之虛擬實境環境中實境資訊之顯示系統適用於一電子裝置,如相機、行動電話、智慧型手機、個人數位助理、全球定位系統、穿戴式裝置、及筆記型電腦等可攜式裝置。 2 is a view showing a reality in a virtual reality environment according to another embodiment of the present invention. Information display system. The display system of the reality information in the virtual reality environment according to the embodiment of the present invention is applicable to an electronic device such as a camera, a mobile phone, a smart phone, a personal digital assistant, a global positioning system, a wearable device, and a notebook computer. Portable device.
依據本發明實施例之虛擬實境環境中實境資訊之顯示系統100包括一顯示單元110、一儲存單元120、一感測單元140、與一處理單元130。顯示單元110可以顯示相關資料,如影像、介面與/或資料等。儲存單元120可以儲存相關資料,如相應一環境之一實境資訊122、與相應至少一候選環境之一候選實境資訊124。注意的是,利用實境資訊122可以架構出相應之一環境,且利用候選實境資訊124可以架構出相應之一候選環境。類似地,在一些實施例中,實境資訊122或候選實境資訊124可以係由至少一靜態影像或至少一串流影像所組成之圖資。提醒的是,在一些實施例中,實境資訊122或候選實境資訊124可以係由一環境之不同方位圖資組成。另外,在一些實施例中,靜態影像或串流影像可以利用影像縫合軟體來產生實境資訊。注意的是,在一些實施例中,實境資訊122可以定義相應此候選環境之候選實境資訊124之一進入點。換言之,當使用者透過電子裝置檢視實境資訊122時,可以切換至候選實境資訊124,以進行檢視。感測單元140可以偵測電子裝置之一姿態。值得注意的是,在一些實施例中,姿態可以包括電子裝置之一方位角資訊、電子裝置之一仰角或一俯角、與/或電子裝置之一水平狀態。提醒的是,在一些實施例中,感測單元140可以係一加速度感測器(Accelerometer)、與/或一陀螺儀(Gyro)。必須說明的是,前述感測單元僅為本案之例子,本發明並未限定於此。處理單元130可以控制虛擬實境環境中實境資訊之顯示系統100中相關軟體與硬體之作業,並執行本案之虛擬實境環境中實境資訊之顯示方法。類似地,在一些實施例中,虛擬實境環境中實境資訊之顯示系統100可以具有一網路連接單元(第2圖中未顯示)。網路連接單元可以連接至一網路,如有線網路、電信網路、與無線網路等。藉由網路連接單元,虛擬實境環境中實境資訊之顯示系統100可以具有一網路接取能力。注意的是,在一些實施例中,實境資訊122與/或候選實境資訊124可以係透過網路連接單元由一網路取得。 The display system 100 for the reality information in the virtual reality environment according to the embodiment of the present invention includes a display unit 110, a storage unit 120, a sensing unit 140, and a processing unit 130. The display unit 110 can display related materials such as images, interfaces, and/or materials. The storage unit 120 may store related data, such as one of the corresponding environments, the reality information 122, and one of the corresponding at least one candidate environment, the candidate reality information 124. It is noted that the environment information 122 can be used to construct a corresponding environment, and the candidate reality information 124 can be used to construct a corresponding candidate environment. Similarly, in some embodiments, the reality information 122 or the candidate reality information 124 may be a graphic composed of at least one static image or at least one streaming image. It is to be noted that in some embodiments, the reality information 122 or the candidate reality information 124 may be composed of different orientation maps of an environment. Additionally, in some embodiments, the still image or streaming image may utilize image stitching software to generate real-world information. It is noted that in some embodiments, the reality information 122 may define one of the candidate reality information 124 entry points for the candidate environment. In other words, when the user views the reality information 122 through the electronic device, the user can switch to the candidate reality information 124 for viewing. The sensing unit 140 can detect the posture of one of the electronic devices. It should be noted that in some embodiments, the gesture may include azimuth information of one of the electronic devices, an elevation angle or a depression angle of the electronic device, and/or a horizontal state of one of the electronic devices. It is to be noted that in some embodiments, the sensing unit 140 can be an Accelerometer, and/or a Gyro. It should be noted that the foregoing sensing unit is only an example of the present invention, and the present invention is not limited thereto. The processing unit 130 can control the operations of the related software and hardware in the display system 100 of the real-world information in the virtual reality environment, and execute the display method of the real-world information in the virtual reality environment of the present case. Similarly, in some embodiments, the display system 100 of the reality information in the virtual reality environment may have a network connection unit (not shown in FIG. 2). The network connection unit can be connected to a network such as a wired network, a telecommunications network, and a wireless network. The display system 100 for real-world information in the virtual reality environment can have a network access capability by means of the network connection unit. It is noted that in some embodiments, the reality information 122 and/or the candidate reality information 124 may be obtained by a network through the network connection unit.
第3圖顯示依據本發明實施例之虛擬實境環境中實境資訊 之顯示方法。依據本發明實施例之虛擬實境環境中實境資訊之顯示方法適用於一電子裝置,如相機、行動電話、智慧型手機、個人數位助理、全球定位系統、穿戴式裝置、及筆記型電腦等可攜式裝置。 Figure 3 is a diagram showing the reality information in a virtual reality environment according to an embodiment of the present invention. The display method. The method for displaying the reality information in the virtual reality environment according to the embodiment of the present invention is applicable to an electronic device such as a camera, a mobile phone, a smart phone, a personal digital assistant, a global positioning system, a wearable device, and a notebook computer. Portable device.
首先,如步驟S310,透過一電子裝置顯示相應一環境之一實境資訊。提醒的是,使用者可以致使電子裝置的姿勢改變來檢視/瀏覽相應此環境之實境資訊。注意的是,實境資訊可以定義相應至少一候選環境之一候選實境資訊之一進入點。值得注意的是,在一些實施例中,相應環境之實境資訊可以係由至少一靜態影像或至少一串流影像所組成之圖資。提醒的是,在一些實施例中,實境資訊可以係由一環境之不同方位圖資組成。另外,在一些實施例中,靜態影像或串流影像可以利用影像縫合軟體來產生實境資訊。如步驟S320,判斷是否接收到相應該進入點之一觸發。值得注意的是,在一些實施例中,使用者可以透過拍打電子裝置,以致使電子裝置產生一特定震動來產生相應此進入點之觸發。在一些實施例中,使用者可以透過按下電子裝置之一實體或虛擬按鍵,以致使電子裝置產生相應此進入點之觸發。在一些實施例中,使用者可以致使電子裝置的姿勢朝向或大體朝向電子裝置中相應此進入點的方向,並維持一特定期間,以致使電子裝置產生相應此進入點之觸發。在一些實施例中,電子裝置可以透過一影像擷取單元偵測一物件,如使用者的手,並判斷此物件是否與電子裝置中顯示之進入點重疊(使用者是否透過手來選取/抓取進入點)。當物件與電子裝置中顯示之進入點重疊時,電子裝置可以產生相應此進入點之觸發。必須注意的是,前述產生相應進入點之觸發的方法僅係本案之例子,本發明並未限定於此。當並未接收到相應進入點之觸發時(步驟S320的否),流程回到步驟S310。當接收到相應進入點之觸發時(步驟S320的是),如步驟S330,在相應此環境之實境資訊中,於一既定範圍內將候選實境資訊進行顯示。注意的是,此既定範圍小於電子裝置顯示相應此環境之實境資訊之一範圍。在一些情況中,使用者可以透過此既定範圍中顯示之候選實境資訊,來預覽相應之候選環境。如步驟S340,判斷是否接收到相應此候選實境資訊之一確認信號。類似地,在一些實施例中,使用者可以透過拍打電子裝置,以致使電子裝置產生一特定震動來產生確認信號。在一些實施例中,使用者可以透過按下電子裝置之一實體或虛擬按鍵,以 致使電子裝置產生確認信號。在一些實施例中,使用者可以致使電子裝置的姿勢朝向或大體朝向電子裝置中相應此候選實境資訊的方向,並維持一特定期間,以致使電子裝置產生確認信號。在一些實施例中,電子裝置可以透過一影像擷取單元偵測一物件,如使用者的手,並判斷此物件是否與電子裝置中顯示之候選實境資訊重疊(使用者是否透過手來選取/抓取候選實境資訊)。當物件與電子裝置中顯示之候選實境資訊重疊時,電子裝置可以產生確認信號。在一些實施例中,當於既定範圍內將候選實境資訊進行顯示時,若一既定期間內並未收到任何指示,則會產生確認信號。必須注意的是,前述產生確認信號的方法僅係本案之例子,本發明並未限定於此。當並未接收到確認信號時(步驟S340的否),流程回到步驟S310。值得注意的是,在一些實施例中,當並未接收到相應候選實境資訊之確認信號時,於電子裝置之既定範圍內所顯示之候選實境資訊將會被取消顯示。當接收到確認信號時(步驟S340的是),如步驟S350,透過電子裝置顯示相應候選環境之候選實境資訊,以取代原先於電子裝置中顯示之相應該環境之實境資訊。 First, in step S310, one of the corresponding environments is displayed through an electronic device. It is reminded that the user can cause the posture of the electronic device to change to view/browse the reality information corresponding to the environment. It is noted that the reality information may define an entry point of one of the at least one candidate environment candidate candidate information. It should be noted that, in some embodiments, the reality information of the corresponding environment may be a picture composed of at least one static image or at least one streaming image. It is reminded that in some embodiments, the reality information may consist of different orientations of an environment. Additionally, in some embodiments, the still image or streaming image may utilize image stitching software to generate real-world information. In step S320, it is determined whether one of the corresponding entry points is triggered. It should be noted that in some embodiments, the user can tap the electronic device to cause the electronic device to generate a specific vibration to generate a trigger corresponding to the entry point. In some embodiments, the user can press a physical or virtual button of the electronic device to cause the electronic device to generate a trigger corresponding to the entry point. In some embodiments, the user can cause the gesture of the electronic device to face or generally face the direction of the corresponding entry point in the electronic device for a specific period of time to cause the electronic device to generate a trigger for the corresponding entry point. In some embodiments, the electronic device can detect an object, such as a user's hand, through an image capturing unit, and determine whether the object overlaps with an entry point displayed in the electronic device (whether the user selects/catches through the hand) Take the entry point). When the object overlaps with the entry point displayed in the electronic device, the electronic device can generate a trigger corresponding to the entry point. It should be noted that the foregoing method of generating a trigger for the corresponding entry point is merely an example of the present case, and the present invention is not limited thereto. When the trigger of the corresponding entry point is not received (NO in step S320), the flow returns to step S310. When the trigger of the corresponding entry point is received (YES in step S320), in step S330, the candidate reality information is displayed within a predetermined range in the reality information of the corresponding environment. It is noted that the predetermined range is smaller than the range of the real information of the electronic device corresponding to the environment. In some cases, the user can preview the corresponding candidate environment through the candidate reality information displayed in the predetermined range. In step S340, it is determined whether a confirmation signal corresponding to one of the candidate reality information is received. Similarly, in some embodiments, the user can generate an acknowledgment signal by tapping the electronic device to cause the electronic device to generate a particular shock. In some embodiments, the user can press one of the physical or virtual buttons of the electronic device to The electronic device is caused to generate an acknowledgment signal. In some embodiments, the user may cause the orientation of the electronic device to face or generally face the direction of the corresponding candidate reality information in the electronic device for a specific period of time to cause the electronic device to generate an acknowledgment signal. In some embodiments, the electronic device can detect an object, such as a user's hand, through an image capturing unit, and determine whether the object overlaps with the candidate reality information displayed in the electronic device (whether the user selects the hand through the hand) / Grab candidate real-world information). The electronic device may generate an acknowledgment signal when the object overlaps with the candidate reality information displayed in the electronic device. In some embodiments, when the candidate reality information is displayed within a predetermined range, an acknowledgment signal is generated if no indication is received within a predetermined period. It should be noted that the foregoing method of generating the confirmation signal is merely an example of the present invention, and the present invention is not limited thereto. When the confirmation signal is not received (NO in step S340), the flow returns to step S310. It should be noted that in some embodiments, when the confirmation signal of the corresponding candidate reality information is not received, the candidate reality information displayed within the predetermined range of the electronic device will be cancelled. When the acknowledgment signal is received (YES in step S340), in step S350, the candidate real-world information of the corresponding candidate environment is displayed by the electronic device to replace the real-world information of the corresponding environment originally displayed in the electronic device.
第4A~4D圖顯示依據本發明實施例之虛擬實境環境中實境資訊之顯示例子。依據實境資訊122可以建構一環境,如第4A圖所示。其中,電子裝置400之顯示單元可以顯示實境資訊122之一部份122a。根據電子裝置400之視野可以調整於顯示單元中所顯示之實境資訊部分122a。注意的是,電子裝置之視野可以依據電子裝置之姿態來決定。如前所述,在一些實施例中,姿態可以包括電子裝置之一方位角資訊、電子裝置之一仰角或一俯角、與/或電子裝置之一水平狀態。在電子裝置400中顯示之實境資訊部分122a可以包括相應一候選環境之候選實境資訊124之一進入點EP,如第4B圖所示。當接收到相應進入點EP之觸發時,電子裝置400可以在相應此環境之實境資訊122(實境資訊部分122a)中,於一既定範圍PR內將候選實境資訊124進行顯示,如第4C圖所示。在一些情況中,在相應此環境之實境資訊122(實境資訊部分122a)中,候選實境資訊124係被放大顯示。使用者可以藉由放大顯示之候選實境資訊124來預覽此候選實境資訊124。當收到相應此候選實境資訊124之確認信號時,電子裝置400之顯示單元可以顯示候選實境資訊124或其部份,以取代原先 於電子裝置400之顯示單元中顯示之實境資訊122,如第4D圖所示。 4A to 4D are diagrams showing examples of display of the reality information in the virtual reality environment according to the embodiment of the present invention. An environment can be constructed based on the reality information 122, as shown in FIG. 4A. The display unit of the electronic device 400 can display a portion 122a of the real information 122. The real information portion 122a displayed in the display unit can be adjusted according to the field of view of the electronic device 400. It is noted that the field of view of the electronic device can be determined according to the attitude of the electronic device. As previously mentioned, in some embodiments, the gesture may include azimuth information of one of the electronic devices, an elevation angle or a depression angle of the electronic device, and/or a horizontal state of one of the electronic devices. The real information portion 122a displayed in the electronic device 400 may include one of the candidate real environment information 124 of the candidate environment to enter the point EP, as shown in FIG. 4B. When receiving the trigger of the corresponding entry point EP, the electronic device 400 may display the candidate reality information 124 in a predetermined range PR in the real-world information 122 (reality information portion 122a) of the corresponding environment, such as Figure 4C shows. In some cases, candidate reality information 124 is displayed in an enlarged manner in the context information 122 (reality information portion 122a) corresponding to the environment. The user can preview the candidate reality information 124 by zooming in on the displayed candidate reality information 124. When the confirmation signal corresponding to the candidate reality information 124 is received, the display unit of the electronic device 400 may display the candidate reality information 124 or a part thereof instead of the original The real information 122 displayed in the display unit of the electronic device 400 is as shown in FIG. 4D.
第5圖顯示依據本發明另一實施例之虛擬實境環境中實境資訊之顯示方法。依據本發明實施例之虛擬實境環境中實境資訊之顯示方法適用於一電子裝置,如相機、行動電話、智慧型手機、個人數位助理、全球定位系統、穿戴式裝置、及筆記型電腦等可攜式裝置。 Figure 5 is a diagram showing a method of displaying real-world information in a virtual reality environment according to another embodiment of the present invention. The method for displaying the reality information in the virtual reality environment according to the embodiment of the present invention is applicable to an electronic device such as a camera, a mobile phone, a smart phone, a personal digital assistant, a global positioning system, a wearable device, and a notebook computer. Portable device.
首先,如步驟S510,透過一電子裝置顯示相應一環境之一實境資訊。提醒的是,使用者可以致使電子裝置的姿勢改變來檢視/瀏覽相應此環境之實境資訊。注意的是,實境資訊可以定義相應至少一候選環境之一候選實境資訊之一進入點。類似地,在一些實施例中,相應環境之實境資訊可以係由至少一靜態影像或至少一串流影像所組成之圖資。提醒的是,在一些實施例中,實境資訊可以係由一環境之不同方位圖資組成。另外,在一些實施例中,靜態影像或串流影像可以利用影像縫合軟體來產生實境資訊。如步驟S520,判斷是否接收到相應該進入點之一觸發。類似地,在一些實施例中,使用者可以透過拍打電子裝置,以致使電子裝置產生一特定震動來產生相應此進入點之觸發。在一些實施例中,使用者可以透過按下電子裝置之一實體或虛擬按鍵,以致使電子裝置產生相應此進入點之觸發。在一些實施例中,使用者可以致使電子裝置的姿勢朝向或大體朝向電子裝置中相應此進入點的方向,並維持一特定期間,以致使電子裝置產生相應此進入點之觸發。在一些實施例中,電子裝置可以透過一影像擷取單元偵測一物件,如使用者的手,並判斷此物件是否與電子裝置中顯示之進入點重疊(使用者是否透過手來選取/抓取進入點)。當物件與電子裝置中顯示之進入點重疊時,電子裝置可以產生相應此進入點之觸發。必須注意的是,前述產生相應進入點之觸發的方法僅係本案之例子,本發明並未限定於此。當並未接收到相應進入點之觸發時(步驟S520的否),流程回到步驟S510。當接收到相應進入點之觸發時(步驟S520的是),如步驟S530,在相應此環境之實境資訊中,於一既定範圍內將候選實境資訊進行顯示。注意的是,此既定範圍小於電子裝置顯示相應此環境之實境資訊之一範圍。在一些情況中,使用者可以透過此既定範圍中顯示之候選實境資訊,來預覽相應之候選環境。當於既定範圍內將候選實境資訊進行顯示之後,如步驟S540,累計一時間,並如步驟S550,判斷累計之時間是否等於 一既定時間。當累計之時間並未等於既定時間時(步驟S550的否),流程回到步驟S540。當累計之時間等於既定時間時(步驟S550的是),如步驟S560,判斷是否接收到相應此候選實境資訊之一確認信號。類似地,在一些實施例中,使用者可以透過拍打電子裝置,以致使電子裝置產生一特定震動來產生確認信號。在一些實施例中,使用者可以透過按下電子裝置之一實體或虛擬按鍵,以致使電子裝置產生確認信號。在一些實施例中,使用者可以致使電子裝置的姿勢朝向或大體朝向電子裝置中相應此候選實境資訊的方向,並維持一特定期間,以致使電子裝置產生確認信號。在一些實施例中,電子裝置可以透過一影像擷取單元偵測一物件,如使用者的手,並判斷此物件是否與電子裝置中顯示之候選實境資訊重疊(使用者是否透過手來選取/抓取候選實境資訊)。當物件與電子裝置中顯示之候選實境資訊重疊時,電子裝置可以產生確認信號。在一些實施例中,當於既定範圍內將候選實境資訊進行顯示時,若一既定期間內並未收到任何指示,則會產生確認信號。必須注意的是,前述產生確認信號的方法僅係本案之例子,本發明並未限定於此。當並未接收到確認信號時(步驟S560的否),流程回到步驟S510。值得注意的是,在一些實施例中,當並未接收到相應候選實境資訊之確認信號時,於電子裝置之既定範圍內所顯示之候選實境資訊將會被取消顯示。當接收到確認信號時(步驟S560的是),如步驟S570,透過電子裝置顯示相應候選環境之候選實境資訊,以取代原先於電子裝置中顯示之相應該環境之實境資訊。 First, in step S510, one of the corresponding environments is displayed through an electronic device. It is reminded that the user can cause the posture of the electronic device to change to view/browse the reality information corresponding to the environment. It is noted that the reality information may define an entry point of one of the at least one candidate environment candidate candidate information. Similarly, in some embodiments, the reality information of the corresponding environment may be a picture composed of at least one still image or at least one stream of images. It is reminded that in some embodiments, the reality information may consist of different orientations of an environment. Additionally, in some embodiments, the still image or streaming image may utilize image stitching software to generate real-world information. In step S520, it is determined whether one of the corresponding entry points is triggered. Similarly, in some embodiments, the user can tap the electronic device to cause the electronic device to generate a specific vibration to generate a trigger corresponding to the entry point. In some embodiments, the user can press a physical or virtual button of the electronic device to cause the electronic device to generate a trigger corresponding to the entry point. In some embodiments, the user can cause the gesture of the electronic device to face or generally face the direction of the corresponding entry point in the electronic device for a specific period of time to cause the electronic device to generate a trigger for the corresponding entry point. In some embodiments, the electronic device can detect an object, such as a user's hand, through an image capturing unit, and determine whether the object overlaps with an entry point displayed in the electronic device (whether the user selects/catches through the hand) Take the entry point). When the object overlaps with the entry point displayed in the electronic device, the electronic device can generate a trigger corresponding to the entry point. It should be noted that the foregoing method of generating a trigger for the corresponding entry point is merely an example of the present case, and the present invention is not limited thereto. When the trigger of the corresponding entry point is not received (NO at step S520), the flow returns to step S510. When the trigger of the corresponding entry point is received (YES in step S520), in step S530, the candidate reality information is displayed within a predetermined range in the reality information of the corresponding environment. It is noted that the predetermined range is smaller than the range of the real information of the electronic device corresponding to the environment. In some cases, the user can preview the corresponding candidate environment through the candidate reality information displayed in the predetermined range. After the candidate reality information is displayed within the predetermined range, as in step S540, a time is accumulated, and in step S550, it is determined whether the accumulated time is equal to An established time. When the accumulated time is not equal to the predetermined time (NO in step S550), the flow returns to step S540. When the accumulated time is equal to the predetermined time (YES in step S550), in step S560, it is determined whether a confirmation signal corresponding to one of the candidate reality information is received. Similarly, in some embodiments, the user can generate an acknowledgment signal by tapping the electronic device to cause the electronic device to generate a particular shock. In some embodiments, the user can cause the electronic device to generate an acknowledgment signal by pressing one of the physical or virtual buttons of the electronic device. In some embodiments, the user may cause the orientation of the electronic device to face or generally face the direction of the corresponding candidate reality information in the electronic device for a specific period of time to cause the electronic device to generate an acknowledgment signal. In some embodiments, the electronic device can detect an object, such as a user's hand, through an image capturing unit, and determine whether the object overlaps with the candidate reality information displayed in the electronic device (whether the user selects the hand through the hand) / Grab candidate real-world information). The electronic device may generate an acknowledgment signal when the object overlaps with the candidate reality information displayed in the electronic device. In some embodiments, when the candidate reality information is displayed within a predetermined range, an acknowledgment signal is generated if no indication is received within a predetermined period. It should be noted that the foregoing method of generating the confirmation signal is merely an example of the present invention, and the present invention is not limited thereto. When the confirmation signal is not received (NO in step S560), the flow returns to step S510. It should be noted that in some embodiments, when the confirmation signal of the corresponding candidate reality information is not received, the candidate reality information displayed within the predetermined range of the electronic device will be cancelled. When the acknowledgment signal is received (YES in step S560), in step S570, the candidate real-world information of the corresponding candidate environment is displayed by the electronic device to replace the real-world information of the corresponding environment originally displayed in the electronic device.
如前所述,本發明並未限定於任何產生確認信號的方法。 As stated previously, the invention is not limited to any method of generating an acknowledgment signal.
第6圖顯示依據本發明實施例之確認信號之產生方法。當電子裝置於既定範圍內將候選實境資訊進行顯示時,如步驟S610,利用至少一感測單元偵測電子裝置之一姿態。類似地,在一些實施例中,姿態可以包括電子裝置之一方位角資訊、電子裝置之一仰角或一俯角、與/或電子裝置之一水平狀態。提醒的是,在一些實施例中,感測單元可以係一加速度感測器、與/或一陀螺儀。必須說明的是,前述感測單元僅為本案之例子,本發明並未限定於此。接著,如步驟S620,判斷電子裝置之姿態是否係朝向或大體朝向電子裝置中相應候選環境之候選實境資訊的方向。當電子裝置之姿態並非係朝向或大體朝向電子裝置中相應候選環境之候選實境 資訊的方向時(步驟S620的否),流程結束。換言之,當電子裝置之姿態並非係朝向或大體朝向電子裝置中相應候選環境之候選實境資訊的方向時,不產生確認信號。當電子裝置之姿態係朝向或大體朝向電子裝置中相應候選環境之候選實境資訊的方向時(步驟S620的是),如步驟S630,產生確認信號。 Figure 6 shows a method of generating an acknowledgment signal in accordance with an embodiment of the present invention. When the electronic device displays the candidate reality information within a predetermined range, in step S610, the at least one sensing unit detects the posture of the electronic device. Similarly, in some embodiments, the gesture may include azimuth information of one of the electronic devices, an elevation angle or a depression angle of the electronic device, and/or a horizontal state of one of the electronic devices. It is noted that in some embodiments, the sensing unit can be an acceleration sensor, and/or a gyroscope. It should be noted that the foregoing sensing unit is only an example of the present invention, and the present invention is not limited thereto. Next, in step S620, it is determined whether the posture of the electronic device is oriented toward or substantially toward the direction of the candidate reality information of the corresponding candidate environment in the electronic device. When the posture of the electronic device is not toward or substantially toward the candidate reality of the corresponding candidate environment in the electronic device When the direction of the information is no (NO in step S620), the flow ends. In other words, an acknowledgment signal is not generated when the gesture of the electronic device is not toward or substantially toward the direction of the candidate reality information of the corresponding candidate environment in the electronic device. When the attitude of the electronic device is toward or substantially toward the direction of the candidate reality information of the corresponding candidate environment in the electronic device (YES in step S620), in step S630, an acknowledgment signal is generated.
提醒的是,在一些實施例中,當電子裝置於既定範圍內將候選實境資訊進行顯示之後,可以累計一時間,並判斷累計之時間是否等於一既定時間。當累計之時間等於既定時間時,再判斷電子裝置之姿態是否係朝向或大體朝向電子裝置中相應候選環境之候選實境資訊的方向。再次提醒的是,本發明不限定於任何產生確認信號的方法。 It is reminded that, in some embodiments, after the electronic device displays the candidate reality information within a predetermined range, it may accumulate a time and determine whether the accumulated time is equal to a predetermined time. When the accumulated time is equal to the predetermined time, it is determined whether the posture of the electronic device is oriented toward or substantially toward the direction of the candidate reality information of the corresponding candidate environment in the electronic device. Again, the invention is not limited to any method of generating an acknowledgment signal.
第7圖顯示依據本發明另一實施例之虛擬實境環境中實境資訊之顯示方法。依據本發明實施例之虛擬實境環境中實境資訊之顯示方法適用於一電子裝置,如相機、行動電話、智慧型手機、個人數位助理、全球定位系統、穿戴式裝置、及筆記型電腦等可攜式裝置。 Figure 7 is a diagram showing a method of displaying real-world information in a virtual reality environment according to another embodiment of the present invention. The method for displaying the reality information in the virtual reality environment according to the embodiment of the present invention is applicable to an electronic device such as a camera, a mobile phone, a smart phone, a personal digital assistant, a global positioning system, a wearable device, and a notebook computer. Portable device.
首先,如步驟S710,透過一電子裝置顯示相應一環境之一實境資訊。提醒的是,使用者可以致使電子裝置的姿勢改變來檢視/瀏覽相應此環境之實境資訊。值得注意的是,在一些實施例中,相應環境之實境資訊可以係由至少一靜態影像或至少一串流影像所組成之圖資。提醒的是,在一些實施例中,實境資訊可以係由一環境之不同方位圖資組成。另外,在一些實施例中,靜態影像或串流影像可以利用影像縫合軟體來產生實境資訊。如步驟S720,判斷是否接收到一第一指示。類似地,在一些實施例中,使用者可以透過拍打電子裝置,以致使電子裝置產生一特定震動來產生第一指示。在一些實施例中,使用者可以透過按下電子裝置之一實體或虛擬按鍵,以致使電子裝置產生第一指示。在一些實施例中,使用者可以致使電子裝置的姿勢朝向或大體朝向電子裝置中之一特定位置,如此環境的底部,並維持一特定期間,以致使電子裝置產生第一指示。在一些實施例中,電子裝置可以透過一影像擷取單元偵測一物件,如使用者的腳,並判斷此物件是否與電子裝置中之一特定位置,如此環境的底部重疊。當物件與電子裝置中之一特定位置重疊時,電子裝置可以產生第一指示。必須注意的是,前述產生第一指示的方法僅係本案之例子,本發明並 未限定於此。當並未接收到第一指示時(步驟S720的否),流程回到步驟S710。當接收到第一指示時(步驟S720的是),如步驟S730,在相應此環境之實境資訊中,於一既定範圍內將候選實境資訊進行顯示。注意的是,此既定範圍小於電子裝置顯示相應此環境之實境資訊之一範圍。在一些情況中,使用者可以透過此既定範圍中顯示之候選實境資訊,來預覽相應之候選環境。如步驟S740,判斷是否接收到一第二指示。類似地,在一些實施例中,使用者可以透過拍打電子裝置,以致使電子裝置產生一特定震動來產生第二指示。在一些實施例中,使用者可以透過按下電子裝置之一實體或虛擬按鍵,以致使電子裝置產生第二指示。在一些實施例中,使用者可以致使電子裝置的姿勢朝向或大體朝向電子裝置中相應此候選實境資訊的方向,並維持一特定期間,以致使電子裝置產生第二指示。在一些實施例中,電子裝置可以透過一影像擷取單元偵測一物件,如使用者的手,並判斷此物件是否與電子裝置中顯示之候選實境資訊重疊(使用者是否透過手來選取/抓取候選實境資訊)。當物件與電子裝置中顯示之候選實境資訊重疊時,電子裝置可以產生第二指示。在一些實施例中,當於既定範圍內將候選實境資訊進行顯示時,若一既定期間內並未收到任何指示,則會產生第二指示。必須注意的是,前述產生第二指示的方法僅係本案之例子,本發明並未限定於此。當並未接收到第二指示時(步驟S740的否),流程回到步驟S710。值得注意的是,在一些實施例中,當並未接收到第二指示時,於電子裝置之既定範圍內所顯示之候選實境資訊將會被取消顯示。當接收到第二指示時(步驟S740的是),如步驟S750,透過電子裝置顯示相應候選環境之候選實境資訊,以取代原先於電子裝置中顯示之相應該環境之實境資訊。類似地,在一些實施例中,當於既定範圍內將候選實境資訊進行顯示時,可以累計一時間,且在累計時間等於既定時間時再判斷是否接收到第二指示。 First, in step S710, one of the corresponding environments is displayed through an electronic device. It is reminded that the user can cause the posture of the electronic device to change to view/browse the reality information corresponding to the environment. It should be noted that, in some embodiments, the reality information of the corresponding environment may be a picture composed of at least one static image or at least one streaming image. It is reminded that in some embodiments, the reality information may consist of different orientations of an environment. Additionally, in some embodiments, the still image or streaming image may utilize image stitching software to generate real-world information. In step S720, it is determined whether a first indication is received. Similarly, in some embodiments, the user can generate a first indication by tapping the electronic device to cause the electronic device to generate a particular shock. In some embodiments, the user can cause the electronic device to generate the first indication by pressing one of the physical or virtual buttons of the electronic device. In some embodiments, the user may cause the orientation of the electronic device to face or generally face a particular location in the electronic device, such as the bottom of the environment, for a specific period of time to cause the electronic device to generate a first indication. In some embodiments, the electronic device can detect an object, such as a user's foot, through an image capturing unit, and determine whether the object overlaps with a specific position in the electronic device such that the bottom of the environment. The electronic device can generate a first indication when the object overlaps with a particular location in the electronic device. It should be noted that the foregoing method for generating the first indication is only an example of the present case, and the present invention Not limited to this. When the first indication has not been received (NO in step S720), the flow returns to step S710. When the first indication is received (YES in step S720), in step S730, the candidate reality information is displayed within a predetermined range in the reality information of the corresponding environment. It is noted that the predetermined range is smaller than the range of the real information of the electronic device corresponding to the environment. In some cases, the user can preview the corresponding candidate environment through the candidate reality information displayed in the predetermined range. In step S740, it is determined whether a second indication is received. Similarly, in some embodiments, the user can generate a second indication by tapping the electronic device to cause the electronic device to generate a particular shock. In some embodiments, the user can press a physical or virtual button of the electronic device to cause the electronic device to generate a second indication. In some embodiments, the user may cause the orientation of the electronic device to face or generally face the direction of the corresponding candidate reality information in the electronic device for a specific period of time to cause the electronic device to generate a second indication. In some embodiments, the electronic device can detect an object, such as a user's hand, through an image capturing unit, and determine whether the object overlaps with the candidate reality information displayed in the electronic device (whether the user selects the hand through the hand) / Grab candidate real-world information). The electronic device may generate a second indication when the object overlaps with the candidate reality information displayed in the electronic device. In some embodiments, when the candidate reality information is displayed within a predetermined range, if no indication is received within a predetermined period, a second indication is generated. It should be noted that the foregoing method of generating the second indication is merely an example of the present invention, and the present invention is not limited thereto. When the second indication has not been received (NO at step S740), the flow returns to step S710. It should be noted that in some embodiments, when the second indication is not received, the candidate reality information displayed within the predetermined range of the electronic device will be cancelled. When the second indication is received (YES in step S740), in step S750, candidate real-world information of the corresponding candidate environment is displayed by the electronic device to replace the real-world information of the corresponding environment originally displayed in the electronic device. Similarly, in some embodiments, when the candidate reality information is displayed within a predetermined range, a time may be accumulated, and when the accumulated time is equal to the predetermined time, it is determined whether the second indication is received.
因此,透過本案之虛擬實境環境中實境資訊之顯示方法及系統可以在相應不同環境之實境資訊間流覽時,提供兩階段的切換作業,以提供使用者預覽實境資訊並進行確認,從而提供具有彈性與效率的切換機制,更進一步改善使用者體驗,並提昇相關系統的效能。 Therefore, through the display method and system of the real-world information in the virtual reality environment of the case, a two-stage switching operation can be provided when the real-world information of the different environments is viewed, so as to provide the user with a preview of the real-world information and confirmation. To provide a flexible and efficient switching mechanism to further improve the user experience and improve the performance of related systems.
本發明之方法,或特定型態或其部份,可以以程式碼的型 態存在。程式碼可以包含於實體媒體,如軟碟、光碟片、硬碟、或是任何其他機器可讀取(如電腦可讀取)儲存媒體,亦或不限於外在形式之電腦程式產品,其中,當程式碼被機器,如電腦載入且執行時,此機器變成用以參與本發明之裝置。程式碼也可以透過一些傳送媒體,如電線或電纜、光纖、或是任何傳輸型態進行傳送,其中,當程式碼被機器,如電腦接收、載入且執行時,此機器變成用以參與本發明之裝置。當在一般用途處理單元實作時,程式碼結合處理單元提供一操作類似於應用特定邏輯電路之獨特裝置。 The method of the present invention, or a specific type or part thereof, may be in the form of a code State exists. The code may be included in a physical medium such as a floppy disk, a CD, a hard disk, or any other machine readable (such as computer readable) storage medium, or is not limited to an external computer program product, wherein When the code is loaded and executed by a machine, such as a computer, the machine becomes a device for participating in the present invention. The code can also be transmitted via some transmission medium, such as a wire or cable, fiber optics, or any transmission type, where the machine becomes part of the program when it is received, loaded, and executed by a machine, such as a computer. Invented device. When implemented in a general purpose processing unit, the code combination processing unit provides a unique means of operation similar to application specific logic.
雖然本發明已以較佳實施例揭露如上,然其並非用以限定本發明,任何熟悉此項技藝者,在不脫離本發明之精神和範圍內,當可做些許更動與潤飾,因此本發明之保護範圍當視後附之申請專利範圍所界定者為準。 While the present invention has been described in its preferred embodiments, the present invention is not intended to limit the invention, and the present invention may be modified and modified without departing from the spirit and scope of the invention. The scope of protection is subject to the definition of the scope of the patent application.
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TW201616281A (en) * | 2014-10-27 | 2016-05-01 | 許懷瀛 | Virtual reality system and method for interacting with an object in virtual reality |
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TW201616281A (en) * | 2014-10-27 | 2016-05-01 | 許懷瀛 | Virtual reality system and method for interacting with an object in virtual reality |
US20160162012A1 (en) * | 2014-12-04 | 2016-06-09 | Htc Corporation | Virtual reality system and method for controlling operation modes of virtual reality system |
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