TWI421807B - Mechanics analyzing device for ancient animal - Google Patents

Mechanics analyzing device for ancient animal Download PDF

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TWI421807B
TWI421807B TW99115069A TW99115069A TWI421807B TW I421807 B TWI421807 B TW I421807B TW 99115069 A TW99115069 A TW 99115069A TW 99115069 A TW99115069 A TW 99115069A TW I421807 B TWI421807 B TW I421807B
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paleontological
limb
paleontology
joint
data
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TW99115069A
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TW201140519A (en
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Tsung Chia Chen
Ching Hua Chiu
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Nat Univ Chin Yi Technology
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Description

古生物力學分析裝置Paleontological analysis device

本發明係有關一種古生物力學分析裝置,特別是指一種具有古生物資料庫之古生物力學分析裝置,其兼具可分析古生物各部位之受力、可模擬古生物之姿態及教學方便等優點。The invention relates to a paleo-biomechanical analysis device, in particular to a paleo-biomechanical analysis device with a paleontological database, which has the advantages of being able to analyze the force of various parts of paleontology, simulating the posture of paleontology and facilitating teaching.

以往,對於古生物之教學,一般係以教學影片或圖片來進行。而影片及圖片,係以骨架化石模擬出古生物之模形及動作後,進而製成圖片或動畫。In the past, the teaching of paleontology was generally carried out by teaching films or pictures. The film and the picture are made by skeleton fossils to simulate the shape and movement of the paleontology, and then make a picture or animation.

但不論圖片或影片,皆只能對古生物之外形、骨骼及動作進行分析研究,並無古生物之具體質量,因此,無法對關節之受力或腳部支撐力進行計算,使得在教學上,無法對古生物進行即時之力學分析。However, no matter the picture or the film, only the shape, bones and movements of the paleontology can be analyzed and studied, and there is no specific quality of the paleontology. Therefore, the force of the joint or the supporting force of the foot cannot be calculated, so that it is impossible to teach. Instant mechanical analysis of paleontology.

因此,有必要研發出可解決上述問題之技術。Therefore, it is necessary to develop a technology that can solve the above problems.

本發明之目的在於提供一種古生物力學分析裝置,其兼具可分析古生物各部位之受力、可模擬古生物之姿態及教學方便等優點及功效,用以解決一般古生物教學時無法進行即時之力學分析之問題。The object of the present invention is to provide an apparatus for analyzing paleo-biomechanics, which has the advantages and functions of analyzing the force of various parts of paleontology, simulating the posture of paleontology and facilitating teaching, and is capable of solving the mechanical analysis of the current paleontology teaching. The problem.

本發明解決上述問題之技術手段係提供一種古生物力學分析裝置,其包括:一顯示部,其係用以顯示影像及資料;一古生物資料庫,其係包括至少一種古生物資料;該古生物資料係具有一種古生物之複數肢段資料及複數關節資料;每一肢段資料係包括一肢段長度、一肢段質量及一肢段重心,而每一關節資料係包括一關節變數,該關節變數係選自X軸位置、Y軸位置、Z軸位置、X軸角度、Y軸角度、Z軸角度之至少一項;一輸入介面,其係用以供使用者輸入; 一處理部,其係用以模擬一古生物影像及受力情形,並顯示於該顯示部上;該顯示部係先顯示一古生物選單,供使用者選擇該古生物資料庫之其中之一古生物資料;選定該古生物資料後,該顯示部即顯示一古生物影像及一模擬模式選單,該古生物影像係包括複數肢段及複數關節,而該模擬模式選單係供使用者選擇分析受力之位置;選定分析受力之位置後,該模擬模式選單係切換至一動作設定選單,供使用者設定古生物各肢段之相對關係;動作設定完成後,即進行運算,之後於該顯示部上顯示古生物之受力模擬結果。The technical means for solving the above problems provides a paleo-biomechanical analysis device, comprising: a display portion for displaying images and data; and a paleontological database comprising at least one paleontological data; the paleontological data system has A plurality of limbs data and complex joint data of a paleontology; each limb data includes a limb length, a limb mass and a limb center of gravity, and each joint data includes a joint variable, and the joint variable is selected At least one of an X-axis position, a Y-axis position, a Z-axis position, an X-axis angle, a Y-axis angle, and a Z-axis angle; an input interface for input by a user; a processing unit for simulating a paleontological image and a force situation, and displaying the same on the display portion; the display portion first displaying an ancient creature menu for the user to select one of the paleontological materials of the paleontological database; After selecting the paleontological data, the display unit displays a paleontology image and a simulation mode menu, the paleobiological image system includes a plurality of limb segments and a plurality of joints, and the simulation mode menu is for the user to select a location for analyzing the force; After the position of the force, the simulation mode menu is switched to an action setting menu for the user to set the relative relationship between the limbs of the paleontology; after the action setting is completed, the operation is performed, and then the force of the paleontology is displayed on the display part. Simulation results.

本發明之上述目的與優點,不難從下述所選用實施例之詳細說明與附圖中,獲得深入瞭解。The above objects and advantages of the present invention will be readily understood from the following detailed description of the preferred embodiments illustrated herein.

茲以下列實施例並配合圖式詳細說明本發明於後:The invention will be described in detail in the following examples in conjunction with the drawings:

如第一圖所示,一種古生物力學分析裝置,其包括:一顯示部10,其係用以顯示影像及資料;一古生物資料庫20,其係包括至少一種古生物資料;該古生物資料係具有一種古生物之複數肢段資料及複數關節資料;如第二圖所示,每一肢段資料係包括一肢段長度、一肢段質量及一肢段重心,而每一關節資料係包括一關節變數,該關節變數係選自X軸位置、Y軸位置、Z軸位置、X軸角度、Y軸角度、Z軸角度之至少一項;一輸入介面30,其係用以供使用者輸入;一處理部40,其係用以模擬一古生物影像70及受力情形,並顯示於該顯示部10上;該顯示部10係先顯示一古生物選單,供使用者選擇該古生物資料庫之其中之一古生物資料;選定該古生物資料後,該顯示部10即顯示該古生物影像70及一模擬模式選單,該古生物影像70係包括複數肢段及複數關節,而該模擬模式選單係供使用者選擇分析受力之位置;選定分析受力之位置後,該模擬模式選單係切換至一動作設定選單,供使用者設定古生物各肢段之相對關係;動作設定完成 後,即進行運算,之後於該顯示部上顯示古生物之受力模擬結果。As shown in the first figure, a paleobiomechanical analysis device includes: a display portion 10 for displaying images and data; and an paleontological database 20 comprising at least one paleontological material; the paleontological data system having a The multiple limb data and the complex joint data of paleontology; as shown in the second figure, each limb data includes the length of one limb, the mass of one limb and the center of gravity of one limb, and each joint data includes one joint variable. The joint variable is selected from at least one of an X-axis position, a Y-axis position, a Z-axis position, an X-axis angle, a Y-axis angle, and a Z-axis angle; an input interface 30 is provided for user input; The processing unit 40 is configured to simulate an artifact image 70 and a force situation, and is displayed on the display unit 10; the display unit 10 first displays an ancient creature menu for the user to select one of the paleontological databases. Paleontological data; after the paleontological data is selected, the display unit 10 displays the paleontological image 70 and a simulation mode menu, the paleozoic image 70 includes a plurality of limbs and a plurality of joints, and the simulation mode Monophyletic user to select the location of the stress analysis; selected after analysis of the position of the force, the simulation mode is switched to a menu-based operation setting menu for the user to set the relative relationship of each body segment Paleontology; setting completion operation Then, the calculation is performed, and then the force simulation result of the paleontology is displayed on the display unit.

更詳細的說,該輸入介面30在進行該古生物資料之相關設定時,該顯示部10係出現一設定畫面,供使用者進行古生物之參數設定。如第三圖所示,其係為本發明之設定流程之示意圖,在設定時,該顯示部10係先出現該古生物選單(如暴龍、長毛象及雷龍等選項),供使用者選擇古生物之類型後,即進入該模擬模式選單,以選擇欲分析之受力位置;接著,選擇是否設定古生物之動作,若選擇”是”,則進行肢段動作之調整,若選擇”否”,則古生物之動作係以預設值進行模擬。另外,在該古生物選單中選定古生物類型後,該顯示部10係模擬出該古生物影像70,而該古生物影像70係包括複數肢段及複數關節。In more detail, when the input interface 30 performs the related setting of the paleontological data, the display unit 10 displays a setting screen for the user to perform parameter setting of the paleontology. As shown in the third figure, it is a schematic diagram of the setting process of the present invention. When setting, the display unit 10 first displays the paleo-biological menu (such as tyrannosaurus, mammoth and brontosaurus) for the user to select. After the type of paleontology, enter the simulation mode menu to select the location of the force to be analyzed; then, select whether to set the action of the paleontology, if you select "Yes", then adjust the limb movement, if you select "No", Then the action of the paleontology is simulated with preset values. In addition, after selecting the paleontological type in the paleontological menu, the display unit 10 simulates the paleozoic image 70, and the paleozoic image 70 includes a plurality of limbs and a plurality of joints.

該模擬模式選單係包括古生物腿部支撐力模擬及古生物關節受力模擬等兩種模式,若選擇”古生物腿部支撐力模擬”,則直接進入”是否設定古生物之動作”之畫面,而若選擇古生物關節受力模擬,則進入一受力關節選單,選擇欲分析受力情形之關節位置,選定後即進入”是否設定古生物之動作”之畫面。The simulation mode menu includes two modes: the paleobiological leg support simulation and the paleobiological joint force simulation. If you select the “paleontology leg support simulation”, you will directly enter the “Do you want to set the action of the paleontology”, and if you choose When the paleobiological joints are simulated, they enter a force joint menu, select the joint position to analyze the force situation, and when selected, enter the picture of whether to set the action of the paleontology.

而關於古生物之動作,係已內設有一預定值,若使用者在”是否設定古生物之動作”中選擇”否”,則古生物之動作係依預定值而顯示於該顯示部10上;若使用者在”是否設定古生物之動作”中選擇”是”,則進入該動作設定選單,先選擇欲改變動作的肢段後,再進入一變數調整畫面,進行方向及角度之調整,使古生物之動作係依使用者之設定而顯示於該顯示部10上。The action on the paleontology has a predetermined value. If the user selects "No" in the "Action to set the paleontology", the action of the paleontology is displayed on the display portion 10 according to a predetermined value; If you select "Yes" in "Do you want to set the action of paleontology", enter the action setting menu, first select the limbs to be changed, then enter a variable adjustment screen to adjust the direction and angle to make the action of paleontology It is displayed on the display unit 10 according to the setting of the user.

當然,動作的不同,對於古生物各位置之受力也會有所改變,因此,本發明藉由以上設定,係可得知古生物於不同動作時,各部位關節之受力或腳部支撐力。Of course, the difference in the action will also change the force of each position of the paleontology. Therefore, the present invention can be used to know the force of the joints or the support force of the foot in different parts of the paleontology under different actions.

關於本發明之實際操作流程,係舉下列實施例做為說明:如第四圖所示,假設在古生物選單中,選擇之古生物為暴龍,則該顯示部10即顯示一暴龍影像(即該古生物影像70),該暴龍影像係具有一原點A 1 、一第二關節A 2 、一第三關節A 3 、一第四關節A 4 、一第五關節A 5 、一第六關節A 6 、一第七關節A 7 、一第八關節A 8 、一第九關節A 9 、一第十關節A 10 、第十一關節A 11 、一第十二關節A 12 、一第一肢段B 1 、一第二肢段B 2 、一第三肢段B 3 、一第四肢段B 4 、一第五肢段B 5 、一第六肢段B 6 、一第七肢段B 7 、一第八肢段B 8 、一第九肢段B 9 、一第十肢段B 10 、一第十一肢段B 11 及一第十二肢段B 12 。當然,該暴龍影像及設定畫面,係可同時顯示於該顯示部10上或以切換之方式單獨顯示。Regarding the actual operation flow of the present invention, the following embodiments are described as follows: As shown in the fourth figure, it is assumed that in the paleontological menu, if the selected paleontology is a tyrannosaurus, the display unit 10 displays a tyrannosaurus image (ie, The paleontological image 70) has an origin A 1 , a second joint A 2 , a third joint A 3 , a fourth joint A 4 , a fifth joint A 5 , and a sixth joint A 6 , a seventh joint A 7 , an eighth joint A 8 , a ninth joint A 9 , a tenth joint A 10 , an eleventh joint A 11 , a twelfth joint A 12 , a first limb Segment B 1 , a second limb segment B 2 , a third limb segment B 3 , a fourth limb segment B 4 , a fifth limb segment B 5 , a sixth limb segment B 6 , and a seventh limb segment B 7. An eighth limb segment B 8 , a ninth limb segment B 9 , a tenth limb segment B 10 , an eleventh limb segment B 11 and a twelfth limb segment B 12 . Of course, the tyrannosaurus image and the setting screen can be simultaneously displayed on the display unit 10 or displayed separately by switching.

如第五圖所示,則當使用者於模擬模式選單中選擇”古生物關節受力模擬”之模式時,畫面係進入該受力關節選單,並列出暴龍之十二個關節選項(該原點A 1 、該第二關節A 2 、該第三關節A 3 、該第四關節A 4 、該第五關節A 5 、該第六關節A 6 、該第七關節A 7 、該第八關節A 8 、該第九關節A 9 、該第十關節A 10 、該第十一關節A 11 及該第十二關節A 12 ),供使用者選擇欲分析受力情形之關節。當然,不同類型之古生物資料所顯示出之肢段數及關節數也會有所不同。As shown in the fifth figure, when the user selects the mode of “Paleal Force Joint Force Simulation” in the simulation mode menu, the screen enters the force joint menu and lists the twelve joint options of the tyrannosaurus (the original Point A 1 , the second joint A 2 , the third joint A 3 , the fourth joint A 4 , the fifth joint A 5 , the sixth joint A 6 , the seventh joint A 7 , the eighth joint A 8 , the ninth joint A 9 , the tenth joint A 10 , the eleventh joint A 11 and the twelfth joint A 12 ) are provided for the user to select a joint to analyze the force situation. Of course, the number of limbs and the number of joints displayed by different types of paleontological data will vary.

如第六圖所示,在”是否設定古生物之動作”的畫面中選則”是”的選項,則進入該動作設定選單,並列出暴龍之十二個肢段選項(該第一肢段B 1 、該第二肢段B 2 、該第三肢段B 3 、該第四肢段B 4 、該第五肢段B 5 、該第六肢段B 6 、該第七肢段B 7 、該第八肢段B 8 、該第九肢段B 9 、該第十肢段B 10 、該第十一肢段B 11 及該第十二肢段B 12 )。As shown in the sixth figure, in the "Do you want to set the action of the paleontology" screen, select the "Yes" option, then enter the action setting menu, and list the twelve limb options of the Tyrannosaurus (the first limb B 1 , the second limb segment B 2 , the third limb segment B 3 , the fourth limb segment B 4 , the fifth limb segment B 5 , the sixth limb segment B 6 , and the seventh limb segment B 7 The eighth limb segment B 8 , the ninth limb segment B 9 , the tenth limb segment B 10 , the eleventh limb segment B 11 and the twelfth limb segment B 12 ).

選擇肢段後,即進入變數調整畫面,調整該肢段之轉動方向及角度;當然,關於各肢段之調整,係依據相關連之關節之變數而定,而關於各關節之變數與相對應之肢段,請參閱第一表及第四圖(其中,該原點A 1 具有除了R x R y R z 三個座標變換變數外,又包括X軸、Y軸及Z軸之座標位移);舉例來說,與該第五肢段B 5 相對應之該第十一關節A 11 係具有R x R y R z 三個座標變換變數,若在動作設定選單中選擇該第五肢段B 5 ,則進該該變數調整畫面時,係出現R x R y R z 三個變數選項(如第七圖所示)供使用者選擇調整,例如:先對變數R x 進行數值之調整後,再調整R y R z 之數值(如第八圖所示,在選擇R x 變數選項後,即可進行數值之調整)。After selecting the limb segment, the variable adjustment screen is entered to adjust the rotation direction and angle of the limb segment; of course, the adjustment of each limb segment is determined according to the variables of the associated joint, and the variables of the joints are corresponding to each other. For the limbs, please refer to the first table and the fourth figure (wherein the origin A 1 has coordinates of the X axis, the Y axis and the Z axis in addition to the three coordinate transformation variables R x , R y , and R z Displacement); for example, the eleventh joint A 11 corresponding to the fifth limb segment B 5 has three coordinate transformation variables of R x , R y , and R z , and is selected in the action setting menu. When the five-limb segment B 5 enters the variable adjustment screen, there are three variable options R x , R y , and R z (as shown in the seventh figure) for the user to select, for example, the first variable R x After adjusting the values, adjust the values of R y and R z (as shown in the eighth figure, after selecting the R x variable option, you can adjust the value).

在上述之設定完成後,即可顯示暴龍之模擬及受力情形,如第九圖所示,該顯示部10係同時顯示該暴龍影像(即該古生物影像70)之受力位置及受力大小。After the above setting is completed, the simulation and stress situation of the tyrannosaurus can be displayed. As shown in the ninth figure, the display unit 10 simultaneously displays the force position and the received position of the tyrannosaurid image (ie, the paleontological image 70). Force size.

關於該輸入介面,其係可為一般常見之語音輸入裝置(如麥克風)、鍵盤或與螢幕結合之觸控式螢幕。Regarding the input interface, it can be a common voice input device (such as a microphone), a keyboard or a touch screen combined with a screen.

關於古生物資料之建構,係包括肢段之建立及關節設定;如第十圖所示,關於肢段之建立,先依古生物化石建立實體模型,再計算其肢段數量,接著,測量每一肢段表面之座標參數值,並以B-Spline內插法建立3D肢段曲面參數,最後,計算每一肢段質量、重心位置及肢段長度,並儲存至資料庫;如第十一圖所示,關於關節之變數設定,係先設定關節之自由度,再建立每一自由度之變換張量,包括X、Y、Z軸之平移與旋轉(R x R y R z );最後,讀取資料庫之肢段長度,即完成關節活動模型(即古生物資料)。The construction of paleontological data includes the establishment of limbs and joint setting; as shown in the tenth figure, regarding the establishment of limbs, a solid model is first established according to paleontological fossils, and then the number of limbs is calculated, and then each limb is measured. The coordinate value of the surface of the segment is used to establish the 3D limb surface parameters by B-Spline interpolation. Finally, the mass, center of gravity and limb length of each limb are calculated and stored in the database; as shown in Figure 11 In the variable setting of the joint, the degree of freedom of the joint is first set, and then the transformation tensor of each degree of freedom is established, including the translation and rotation of the X, Y, and Z axes ( R x , R y , R z ); Read the length of the limb of the database, that is, complete the joint activity model (ie, paleontological data).

綜上所述,本發明之優點及功效可歸納為:In summary, the advantages and effects of the present invention can be summarized as follows:

[1] 可分析古生物各部位之受力。以往,對於古生物之教學,一般係以教學影片或圖片來進行,無法對古生物進行即時之力學之分析;而本發明係模擬古生物之影像,並依設定對各位部進行受力之分析,解決影片及圖片無法進行力學分析之問題。[1] Analyze the forces of various parts of paleontology. In the past, the teaching of paleontology was generally carried out with teaching films or pictures, and it was impossible to analyze the ancient mechanics in real time. The present invention simulates the images of paleontology and analyzes the forces according to the settings to solve the film. And the picture can not be used for mechanical analysis.

[2] 可模擬古生物之姿態。一般教學係以影片或圖片來進行,但教學者並無法自行設定古生物之動作;而本發明係可對古生物進行肢段及關節之設定,使古生物依使用者所設定之動作模擬於該顯示部10上。[2] It can simulate the posture of paleontology. The general teaching is carried out by film or picture, but the teacher can't set the action of the paleontology by himself; but the invention can set the limbs and joints of the paleontology, so that the paleontology simulates the display part according to the action set by the user. 10 on.

[3] 教學方便。本發明不但可分析古生物各關節或腳部之支撐力,亦可改變古生物之動作,在教學上,可清楚的分析古生物於不同之動作下,各關節或腳部之受力情形。[3] Teaching is convenient. The invention can not only analyze the supporting force of the joints or feet of the paleontology, but also change the movement of the paleontology, and in the teaching, the gravity of the joints or the feet can be clearly analyzed under different movements.

以上僅是藉由較佳實施例詳細說明本發明,對於該實施例所做的任何簡單修改與變化,皆不脫離本發明之精神與範圍。The present invention has been described in detail with reference to the preferred embodiments of the present invention, without departing from the spirit and scope of the invention.

由以上詳細說明,可使熟知本項技藝者明瞭本發明的確可達成前述目的,實已符合專利法之規定,爰提出發明專利申請。From the above detailed description, it will be apparent to those skilled in the art that the present invention can achieve the foregoing objects, and the invention has been in accordance with the provisions of the patent law.

10...顯示部10. . . Display department

20...古生物資料庫20. . . Paleontological database

30...輸入介面30. . . Input interface

40...處理部40. . . Processing department

70...古生物影像70. . . Paleontology

A1 ...原點A 1 . . . origin

A2 ...第二關節A 2 . . . Second joint

A3 ...第三關節A 3 . . . Third joint

A4 ...第四關節A 4 . . . Fourth joint

A5 ...第五關節A 5 . . . Fifth joint

A6 ...第六關節A 6 . . . Sixth joint

A7 ...第七關節A 7 . . . Seventh joint

A8 ...第八關節A 8 . . . Eighth joint

A9 ...第九關節A 9 . . . Ninth joint

A10 ...第十關節A 10 . . . Tenth joint

A11 ...第十一關節A 11 . . . Eleventh joint

A12 ...第十二關節A 12 . . . Twelfth joint

B 1 ...第一肢段 B 1 . . . First limb

B 2 ...第二肢段 B 2 . . . Second limb

B 3 ...第三肢段 B 3 . . . Third limb

B 4 ...第四肢段 B 4 . . . Fourth limb

B 5 ...第五肢段 B 5 . . . Fifth limb

B 6 ...第六肢段 B 6 . . . Sixth limb

B 7 ...第七肢段 B 7 . . . Seventh limb

B 8 ...第八肢段 B 8 . . . Eighth limb

B 9 ...第九肢段 B 9 . . . Ninth limb

B 10 ...第十肢段 B 10 . . . Tenth limb

B 11 ...第十一肢段 B 11 . . . Eleventh limb

B 12 ...第十二肢段 B 12 . . . Twelfth limb

第一圖係本發明之古生物力學分析裝置之示意圖The first figure is a schematic diagram of the paleo-biomechanical analysis device of the present invention.

第二圖係本發明之古生物資料庫之示意圖The second figure is a schematic diagram of the paleontological database of the present invention

第三圖係本發明之設定流程之示意圖The third figure is a schematic diagram of the setting process of the present invention.

第四圖係本發明之古生物影像模擬之示意圖The fourth figure is a schematic diagram of the paleontological image simulation of the present invention.

第五圖係本發明之古生物模擬模式設定之示意圖The fifth figure is a schematic diagram of the paleobiological simulation mode setting of the present invention.

第六圖係本發明之古生物動作設定一之示意圖The sixth figure is a schematic diagram of the paleobiological action setting of the present invention.

第七圖係本發明之古生物動作設定二之示意圖The seventh figure is a schematic diagram of the paleobiological action setting 2 of the present invention.

第八圖係本發明之古生物動作設定三之示意圖The eighth figure is a schematic diagram of the paleobiological action setting of the present invention.

第九圖係本發明之模擬影像及受力情形之示意圖The ninth diagram is a schematic diagram of the simulated image and the force situation of the present invention.

第十圖係本發明之古生物資料庫建構過程一之示意圖The tenth figure is a schematic diagram of the construction process of the paleontological database of the present invention

第十一圖係本發明之古生物資料庫建構過程二之示意圖The eleventh figure is a schematic diagram of the second process of constructing the paleontological database of the present invention

10...顯示部10. . . Display department

20...古生物資料庫20. . . Paleontological database

30...輸入介面30. . . Input interface

40...處理部40. . . Processing department

Claims (2)

一種古生物力學分析裝置,其包括:一顯示部,其係用以顯示影像及資料;一古生物資料庫,其係包括至少一種古生物資料;該古生物資料係具有一種古生物之複數肢段資料及複數關節資料;每一肢段資料係包括一肢段長度、一肢段質量及一肢段重心,而每一關節資料係包括一關節變數,該關節變數係選自X軸位置、Y軸位置、Z軸位置、X軸角度、Y軸角度、Z軸角度之至少一項;一輸入介面,其係用以供使用者輸入;一處理部,其係用以模擬一古生物影像及受力情形,並顯示於該顯示部上;該顯示部係先顯示一古生物選單,供使用者選擇該古生物資料庫之其中之一古生物資料;選定該古生物資料後,該顯示部即顯示一古生物影像及一模擬模式選單,該古生物影像係包括複數肢段及複數關節,而該模擬模式選單係供使用者選擇分析受力之位置;選定分析受力之位置後,該模擬模式選單係切換至一動作設定選單,供使用者設定古生物各肢段之相對關係;動作設定完成後,即進行運算,之後於該顯示部上顯示古生物之受力模擬結果。 An apparatus for analyzing paleo-biomechanics, comprising: a display portion for displaying images and materials; and an paleontological database comprising at least one paleontological data; the paleontological data system having a plurality of limbs data and a plurality of joints of the paleontology Data; each limb data includes a limb length, a limb mass and a limb center of gravity, and each joint data includes a joint variable selected from the X-axis position, the Y-axis position, and Z. At least one of an axial position, an X-axis angle, a Y-axis angle, and a Z-axis angle; an input interface for input by a user; and a processing portion for simulating an artifact image and a force situation, and Displayed on the display portion; the display portion first displays an paleontological menu for the user to select one of the paleontological data of the paleontological database; after selecting the paleontological data, the display portion displays an paleontological image and a simulation mode The paleobiographic image system includes a plurality of limb segments and a plurality of joints, and the simulation mode menu is for the user to select a location for analyzing the force; the selected analysis After the position of the force, the simulation mode menu is switched to an action setting menu for the user to set the relative relationship between the limbs of the paleontology; after the action setting is completed, the operation is performed, and then the simulation of the paleontology is displayed on the display portion. result. 如申請專利範圍第1項所述之古生物力學分析裝置,其中,該輸入介面係可為語音輸入裝置、鍵盤及觸控式螢幕其中之一。The paleobiomechanical analysis device of claim 1, wherein the input interface is one of a voice input device, a keyboard, and a touch screen.
TW99115069A 2010-05-12 2010-05-12 Mechanics analyzing device for ancient animal TWI421807B (en)

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Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
TW200937350A (en) * 2008-02-22 2009-09-01 Univ Nat Cheng Kung Three-dimensional finger motion analysis system and method
US20100094174A1 (en) * 2007-03-13 2010-04-15 Yong Jae Choi Method for three-dimensional biomechanical data and parameter analysis and system using the same method
TW201128627A (en) * 2010-02-08 2011-08-16 Chunghwa Picture Tubes Ltd Method for adjusting the color of image

Patent Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20100094174A1 (en) * 2007-03-13 2010-04-15 Yong Jae Choi Method for three-dimensional biomechanical data and parameter analysis and system using the same method
TW200937350A (en) * 2008-02-22 2009-09-01 Univ Nat Cheng Kung Three-dimensional finger motion analysis system and method
TW201128627A (en) * 2010-02-08 2011-08-16 Chunghwa Picture Tubes Ltd Method for adjusting the color of image

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