TWI286719B - System of simulating flight navigation and the method of using the same - Google Patents

System of simulating flight navigation and the method of using the same Download PDF

Info

Publication number
TWI286719B
TWI286719B TW95117732A TW95117732A TWI286719B TW I286719 B TWI286719 B TW I286719B TW 95117732 A TW95117732 A TW 95117732A TW 95117732 A TW95117732 A TW 95117732A TW I286719 B TWI286719 B TW I286719B
Authority
TW
Taiwan
Prior art keywords
node
viewpoint
data
value
interpolator
Prior art date
Application number
TW95117732A
Other languages
Chinese (zh)
Other versions
TW200744030A (en
Inventor
Tian-Ying Jou
Lan-Kuen Jung
Jia-Hau Lin
Original Assignee
Univ Feng Chia
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Univ Feng Chia filed Critical Univ Feng Chia
Priority to TW95117732A priority Critical patent/TWI286719B/en
Application granted granted Critical
Publication of TWI286719B publication Critical patent/TWI286719B/en
Publication of TW200744030A publication Critical patent/TW200744030A/en

Links

Landscapes

  • Position Input By Displaying (AREA)
  • Navigation (AREA)
  • Processing Or Creating Images (AREA)

Abstract

Disclosed are a system of simulating flight navigation and the method of using the same. The system includes an Internet unit connected to a joystick with a push button, a flight simulation control module and a scene database. The joystick with a push button controls a view point to move on a display part. The flight simulation control module and the scene database work in coordination to display a data image on the display part, and immediately update the data image after accepting the three-axis information generated by the view point movement controlled by the joystick. The method of using said system includes: (1) preparation step (2) input step (3) update step (4) done step. Therefore, the joystick with a push button provides the best flight simulation effect, immediate scene update, easy expansion and update of flight simulation control module, high compatibility with virtual reality modeling language (VRML) format files, and quick image real time updates.

Description

1286719 九、發明說明: 【發明所屬之技術領域】 本發明係有關一種模擬飛行導航系統暨其使用方法,盆兼 具控制搖桿部具有最佳之模擬飛行效果、即時更新場景、易於 擴充/更新飛行模擬控制模組、虛擬實境模型語言(Virtual1286719 IX. Description of the invention: [Technical field of the invention] The present invention relates to a simulated flight navigation system and a method for using the same, the basin has a control rocker portion with the best simulated flight effect, an instant update scene, and easy expansion/update Flight simulation control module, virtual reality model language (Virtual

Reality Modeling Language,簡稱VRML)格式檔案相容性高, 及 2D 地理資訊系統(Geographic Information System,簡稱Reality Modeling Language (VRML) format file compatibility is high, and 2D Geographic Information System (Geographic Information System, referred to as

GIS)格式資料配合虛擬實境模型語言(VRML)格式資料達到快 速影像即時更新等優點。 【先前技術】 習用飛行模擬系統係在一螢幕上顯示固定之模擬場景,使 用者透過鍵盤或是滑鼠控制螢幕上之飛機影像進行飛行模擬 操作。 、 而習用系統產生以下缺失: [1] 控制鍵盤/滑鼠產生較差之模擬飛行效果。戰機在言 空中需於幾秒_,由手部握持之歸迅速作出各種飛行動= 或是發射飛科,的贱置舰於鍵盤/料操作,手部握 持搖桿之習·法養成,—旦上了職,需飾適應, 行效果差。 、% [2] 無法即時更新虛擬場景。制飛行模擬祕為套 體,可以呈現之虛擬場景皆為固定,無法即時更新若真= 境有所改變,虛擬訓練場景將無法符合。 〜只衣 5 1286719 , [3]無法擴充/更新乘行模擬控制模組。習用飛行模擬系 統之硬體與軟體為套裝組合,同一套軟體使用久了,無論場景 或操作都過於減,卻無法進行更新,若要更新,就必需整套 系統全部更換,建置成本亦相對提高。 . ⑷套裝軟體為固定格式相容性差。習用飛行模擬系統之 . ㈣與紐為錄組合,若只替換近似的硬體錢近似的軟 體,可能因相容性差,而產生當機或是系統易於損壞的情況, • 也無法連線使用。 因此,有必要研發出可解決上述習用裝置問題之新技術。 【發明内容】 本發明之主要目的,係提供一種模擬飛行導航系統暨其使 用方法,其控制搖桿部具有最佳之模擬飛行效果。 本發明之次一目的,係提供一種模擬飛行導航系統暨其使 用方法,其可即時更新與替換虛擬場景。 _ 本發明之X-目的,彳緖供—種模擬飛行導航彡統暨其使 用方法,其易於擴充/更新飛行模擬控制模組。 本發明之再一目的,係提供一種模擬飛行導航系統暨其使 ’ 用方法,其為虛擬實境模型語言(VRML)格式檔案相容性高。 本發明之其他目的,係提供一種模擬飛行導航系統暨其使 用方法,其以2D地理資訊系統(GIS)格式資料配合虛擬實境模 型語言(VRML)格式資料達到快速影像即時更新。 本發明提供一種模擬飛行導航系統暨其使用方法,其系統 6 1286719 部分包括: 一網際網路單元; 一模擬飛行單元’係至少設有—搖椁部、—顯示部及一中 央處理器,該搖桿雜合其胁可操作—視祕該顯示部上移 冑’該中央處理11用以供該搖桿部及該顯示部與該網際網路單 兀*連線, 4 _ — f _服單元’係__關解讀簡擬飛行單 元連線;該資料飼服單元可於該顯示部上顯示一虛擬實境模型 語言格式之資料影像;且根據該搖桿部控制該視點產生之三轴 資訊,即時更新資料影像。 其使用方法係包括下列步驟: 一 ·預備步驟; -一 ·輸入步驟; 三·更新步驟;及 φ 四·完成步驟。 本發明之上述目的與優點,不難從下述所選用實施例之詳 細說明與附圖中,獲得深入瞭解。 _ 茲以下列實施例並配合圖式詳細說明本發明於後·· 【實施方式】 參閱第一及第二圖,本發明係為一種『模擬飛行導航系統 變其使用方法』’其糸統部分包括: 一網際網路單元10 ; 7 1286719 . —模擬飛行單以〇 ’係至少設有一搖桿部2卜—顯 22及-中央處理器23,該搖桿部21配合其按紐_可操作一 =211於該顯示部22上移動;該中央處理器23用以供該搖 才干4 21及該顯不部22與該網際網路單元⑺連線。 胃㈣1服單元30 ’俩職網關路單it 10與該模擬 飛行單元20連線;該資料伺服單元30可於該顯示部22上顯 不虛擬貝境杈型語言(Virtual Reality如制㈤ • Un興e,_職)格式之資料影像301 ;且根據該搖桿部 21控制該視點211產生之三姆訊212(如第四圖所示),即時 更新該資料影像3(U。 如此為本發明之模擬飛行導航系統。 實務上,該搖桿部21配合其按叙210操作該視點2Π (例 如飛機影像)於該顯示部22之資料影像301 (例如大峽谷)上移 動(也可以說是在該顯示部22之X軸座標與γ軸座標上移 參 動)’係同步朝該資料飼服單元30傳送一個三軸資訊212(亦 即該視點211移動之X軸與Y軸座標)。 該顯示部22係為VRML瀏覽器。 " 該資料伺服單元30至少包括: 一飛行模擬控制模組31,係由VRML語法撰寫,並可接 收該搖桿部21發出之三轴資訊212 ; 一場景資料庫32,係至少具有可相互轉換之2d地理資 8 1286719 訊系統(Geographic Information System,簡稱 GIS)格式資 料321與虛擬實境模型語言(VRML)格式資料322,該2D地理 資訊系統(GIS)格式資料321與虛擬實境模型語言(VRML)格式 資料322共同組成一更新影像資料32A,該場景資料庫32可 伙該张ζί于核擬控制核組31接收該二轴貧訊212,並依内部儲 存之場景資料運算而即時輸出該更新資料影像32Α ,用以即時 更新該顯示部22之資料影像301。GIS) format data and virtual reality model language (VRML) format data achieve the advantages of instant image update. [Prior Art] The conventional flight simulation system displays a fixed simulation scene on a screen, and the user performs flight simulation operation through the keyboard or the mouse to control the image of the aircraft on the screen. The conventional system produces the following deficiencies: [1] Control keyboard/mouse produces poor simulated flight effects. The fighters need to be in the air for a few seconds _, and quickly make various flying actions by the hand holding the hand = or launching the flying squad, the squatting ship is operated on the keyboard/material, and the hand holds the rocker. , - Once you get on the job, you need to adapt and work poorly. , % [2] cannot update the virtual scene in real time. The flight simulation is a set of virtual reality, and the virtual scenes that can be presented are fixed. If the real situation is changed, the virtual training scene will not be met. ~ only clothing 5 1286719, [3] can not expand / update the flight simulation control module. The hardware and software of the conventional flight simulation system are a combination of suits. The same set of software has been used for a long time. No matter the scene or operation is too reduced, it cannot be updated. If it is to be updated, the whole system must be replaced and the construction cost is relatively increased. . (4) The package software has poor compatibility with fixed formats. The use of flight simulation system. (4) In combination with the New Zealand recording system, if only the approximate hardware similar to the hardware money is replaced, the compatibility may be poor, and the machine may be damaged or the system may be easily damaged. Therefore, it is necessary to develop a new technology that can solve the above problems of conventional devices. SUMMARY OF THE INVENTION The main object of the present invention is to provide a simulated flight navigation system and a method of using the same that controls the rocker portion to have an optimal simulated flight effect. A second object of the present invention is to provide a simulated flight navigation system and method of use thereof that can instantly update and replace virtual scenes. The X-purpose of the present invention, the simulation flight navigation system and its use method, are easy to expand/update the flight simulation control module. Still another object of the present invention is to provide a simulated flight navigation system and its method of use, which is highly compatible with a virtual reality model language (VRML) format file. Another object of the present invention is to provide a simulated flight navigation system and a method for using the same, which uses a 2D Geographic Information System (GIS) format data in conjunction with Virtual Reality Model Language (VRML) format data to achieve rapid image instant update. The invention provides a simulated flight navigation system and a method for using the same. The system 6 1286719 part includes: an internet unit; a simulated flight unit is provided with at least a rocking portion, a display portion and a central processing unit. The rocker is miscellaneous and its operation is operable - the video is moved up on the display portion. The central processing 11 is used to connect the rocker portion and the display portion to the Internet unit*, 4 _ — f _ The unit 'system __ is used to interpret the simple flight unit connection; the data feeding unit can display a data image of the virtual reality model language format on the display portion; and control the three axes generated by the viewpoint according to the rocker portion Information, instant update of data images. The method of use includes the following steps: 1. a preliminary step; - a · an input step; a third update step; and φ a fourth completion step. The above objects and advantages of the present invention will be readily understood from the following detailed description of the preferred embodiments illustrated herein. The present invention will be described in detail in the following embodiments with reference to the drawings. [Embodiment] Referring to the first and second figures, the present invention is a "simulation flight navigation system changing its use method" Including: an internet unit 10; 7 1286719. - a simulated flight ticket 〇 ' is provided with at least one rocker portion 2 - display 22 and - central processor 23, the rocker portion 21 with its button _ operable A = 211 is moved on the display portion 22; the central processing unit 23 is configured to connect the display port 21 and the display portion 22 to the Internet unit (7). The stomach (4) 1 service unit 30 'the two-way gateway road unit it 10 is connected to the simulated flight unit 20; the data servo unit 30 can display the virtual shell language on the display unit 22 (Virtual Reality such as (5) • Un Xing e, _ job) format data image 301; and according to the rocker portion 21 to control the three points 212 generated by the viewpoint 211 (as shown in the fourth figure), the data image 3 is updated in real time (U. The simulated flight navigation system of the invention. In practice, the rocker portion 21 cooperates with the viewpoint 2 (for example, an aircraft image) to move on the data image 301 (for example, the Grand Canyon) of the display portion 22 (also can be said to be The X-axis coordinate and the γ-axis coordinate of the display portion 22 are shifted to transmit a three-axis information 212 (i.e., the X-axis and Y-axis coordinates of the viewpoint 211 movement) to the data feeding unit 30. The display unit 22 is a VRML browser. The data server unit 30 includes at least: a flight simulation control module 31, which is written by the VRML syntax and can receive the three-axis information 212 sent by the rocker unit 21; The scene database 32 has at least 2d which can be converted to each other. Resource 8 1286719 Geographic Information System (GIS) format data 321 and virtual reality model language (VRML) format data 322, the 2D geographic information system (GIS) format data 321 and virtual reality model language (VRML) The format data 322 collectively constitutes an updated image data 32A, and the scene database 32 can receive the two-axis poor news 212 in the verification control core group 31, and output the updated data according to the internally stored scene data operation. The image 32 is used to instantly update the data image 301 of the display unit 22.

實務上,該2D地理資訊系統(GIS)格式資料321與虛擬 實賴型語言(VRML)格式資料322之轉換方式(參财華民國 專利第90127259號之「呈現3D虛擬實境之地理資訊系統 (GIS)」),係透過建置索引表與屬性連結點,以保留原屬性 資料。此外’本發明可克服網際網路單元1〇上大量圖形資料 可此造成之錄延遲,透過虛擬實境_語謂国語法與 X3D (Extensible 3D)語法交互運用’讓使用者以該搖桿部 21透過該網際網路單元1G聯繫該資料伺服單元3q,達到即時 更新資料影像301者。 參閱第、第一及第三圖’有關本發明之模擬飛行導航系 統之使用方法係包括下列步驟: 一 ·預備步驟91:贱準備—網際網路單it 10、-模擬 飛行單元20及一資料飼服單元30,該模擬飛行單元20至少 »又有搖杯4 21、-顯不部22及一中央處理器.該搖桿部 9 12867.19 21配合其按钮210可操作一視點211於該顯示部22上移動; 該搖桿部21及該顯示部22係透過該中央處理器四,經該網 際網路單元10與該資料伺服單元3〇連線; 一輸入乂驟92 .該資料伺服單元3G可於該顯示部22 上顯示-虛擬實賴型語言格式之資料影像3〇ι :用以供一使 用者配合控繼視點211在職料影像附上作模擬飛行; 三·更新步龍:操縱娜桿部21及其胁控綱 • 視點211於該資料影像3〇1上移動(如第四圖所示產生三軸資 A 212)該貝料飼服單元3〇之飛行模擬控繼組幻(以測^ 語法撰寫)同步接收該搖桿部心其按娜發出之三轴資訊 212 ;並不斷的傳送更新之三軸資訊212至該資料伺服單元3〇 之場景資料庫32 ; 四·完成步驟94,該場景資料庫32具備一 2D⑽格式 • 資料321與佩格式資料微共同組成之更新影像資料32A, 該場景貧料絲從該翁她㈣做 =訊犯,依峨存之場綱運算而即時輪^更^ 厂像32A用以即時更新該顯示部22之資料影像。 參閱第四圖’係本發明之基本原理,若該視點2U之仰角 可沿X軸按右手定律旋轉方向定義,則以其本身定義之視 :1:參閱第六圖)内具有。rientati〇n攔位’沿-移動方向Μ 里線所示’係定義為y轴)來操控仰角,·而該水平方向角 1286719 =可沿Y轴按右手定律旋轉方向定義,其中,水平角之旋轉方 向係以Υ軸為糾,採用順時針或逆時針旋轉;垂直角之旋轉 方向採用目前視角之向量旋轉⑼度為軸心,並以順時針或逆 時針旋轉;並可採用—方向内插器362(參閱第六圖)。 進步還可以-變形(Transf〇rm)節點操控轉動,該變形 節點亦為-個常見的群組節點(Gr〇uping她),彻定義一 局部座標系統可作為物體麵地縮放比例、旋轉或是平移,亦 可以把變形(Tmnsform)節點和其他節點組銳组節點,使其 他節點可透過事件觸發該變形(TransfQrm)_,但同時又保 留著操縱整個群組活動的能力;以利用該變形節點進行縮放、 旋轉或平移。 參閱第-及第五圖,實務上,本發明之使財法係透過該 網際網路單元H)連線該搖桿部21與該資·服單元3〇,待 使用者#作該搖桿部21產生一個三軸資訊212 ;再透過該飛 行模擬控纖組31触該搖桿部21之三㈣訊212(至少包 括X軸訊號以及Y軸訊號),並分別進行視點211之水平角運 算以及仰角運算;採用視點21!水平角運算與視點2ii仰角運 算之運算值更新該視點211之旋轉方向;另外,由該飛行模擬 控制模組31接收該按紐210之訊號(可能是加速),透過調整 視點211每秒鐘前進距離,進行飛行速度運算;再採用飛行速 度運算之運算值更新視點211座標;由場景資料庫32根據更 1286719 新之視點211旋轉方向與視點211座標,運算出一更新影像資 料32A,以該更新影像資料32A更新該顯示部22之資料影像 301 ;如此反覆進行前述動作。 亦即,本發明設計之VRML格式的資料影像301介面可連 結該搖桿部21,讓使用者可利用握持並操縱(例如像飛行員般 前後左右扳動而控制飛機)搖桿部21,達到即時更新該資料影 像301之以飛行模式(透過視點211)瀏覽地圖(資料影像3〇1) • 之系統。 參閱第六圖,該飛行模擬控制模組31配合之各節點如下: 一描述節點33,係可調整該視點211移動之位置與方向, 該描述(Script)節點33包括一控制偵測器331 (c〇ntr〇1 , detector)、一由該控制偵測器331發送訊息(即三軸資訊212) 控制之路由產生器332 (ROUTE Generator)以及一方位運筲 333 (Position/Orientation Calculator)0 一搖桿(PROTO joystickSensor )<貞測節點34,係聯繫 該控制偵測器33卜並輸出該三軸資訊212 (包括Χ、γ、Ζ|^) 至該控制偵測器331。 一時間檢測(TimeSensor)節點35,係預設事件觸發時 點並將後續指令傳送至該描述節點33之控制偵測器331 (control detector)。 一路由(ROUTE )元件36 ’係至少包括一位置内插哭 12 1286719 (Positionlnterpolator ) 351 及In practice, the 2D geographic information system (GIS) format data 321 and the virtual real language (VRML) format data 322 are converted ("Civil China Republic Patent No. 90127259" to present a 3D virtual reality geographic information system ( GIS)"), through the construction of the index table and attribute link points, to retain the original attribute data. In addition, the present invention can overcome the recording delay caused by a large amount of graphic data on the Internet unit 1 , and interact with the X3D (Extensible 3D) syntax through the virtual reality _ language to allow the user to use the rocker portion. 21, by contacting the data server unit 3q through the Internet unit 1G, to instantly update the data image 301. Referring to the first, first and third figures, the method of using the simulated flight navigation system of the present invention comprises the following steps: 1. preparatory step 91: preparation - internet single it 10, simulated flight unit 20 and a data The feeding unit 30, the simulated flying unit 20 at least has a shaker 4 21, a display portion 22 and a central processing unit. The rocker portion 9 12867.19 21 cooperates with its button 210 to operate a viewpoint 211 on the display portion. Moving up 22; the rocker portion 21 and the display portion 22 are transmitted through the central processing unit 4, and connected to the data servo unit 3 via the Internet unit 10; an input step 92. The data servo unit 3G The data image of the virtual real language format can be displayed on the display unit 22: for a user to cooperate with the control point 211 to attach a simulation image to the service image; 3. Update Bulong: Manipula The rod portion 21 and its control unit • the viewpoint 211 moves on the data image 3〇1 (as shown in the fourth figure, the three-axis A 212 is generated) the flight simulation unit of the shell feeding unit 3〇 Written by the test ^ grammar) synchronously receive the joystick part of the heart The three-axis information 212 is continuously transmitted to the updated three-axis information 212 to the scene database 32 of the data server unit. 4. In step 94, the scene database 32 has a 2D (10) format. The micro-common composition of the updated image data 32A, the scene of the poor silk from the Weng she (four) to do = signal offense, according to the field of field operations and immediately turn ^ ^ ^ factory image 32A used to instantly update the information of the display part 22 image. Referring to the fourth figure, the basic principle of the present invention, if the elevation angle of the viewpoint 2U can be defined by the right-hand law rotation direction along the X-axis, it is defined by its own definition: 1: refer to the sixth figure). The rientati〇n interception 'in the direction of the moving direction Μ the line shown in the inner line is defined as the y axis) to manipulate the elevation angle, and the horizontal direction angle 1286719 = can be defined along the Y axis according to the right hand rotation direction, where the horizontal angle The direction of rotation is corrected by the Υ axis, clockwise or counterclockwise; the direction of rotation of the vertical angle is the vector rotation of the current angle of view (9) as the axis, and rotates clockwise or counterclockwise; 362 (see the sixth figure). The progress can also be controlled by the Transf〇rm node, which is also a common group node (Gr〇uping her), which defines a local coordinate system that can be scaled, rotated, or Translation, the deformation (Tmnsform) node and other node groups can also be sharp group nodes, so that other nodes can trigger the deformation (TransfQrm)_ through the event, but at the same time retain the ability to manipulate the entire group activity; to utilize the deformation node Zoom, rotate, or pan. Referring to the first and fifth figures, in practice, the financial system of the present invention connects the rocker portion 21 and the service unit 3 through the internet unit H), and waits for the user # as the joystick. The portion 21 generates a three-axis information 212; and then passes through the flight simulation control group 31 to touch the three (four) signals 212 of the rocker portion 21 (including at least the X-axis signal and the Y-axis signal), and respectively perform the horizontal angle operation of the viewpoint 211 And an elevation angle calculation; updating the rotation direction of the viewpoint 211 by using the operation point of the viewpoint 21! horizontal angle calculation and the viewpoint 2ii elevation angle calculation; and receiving, by the flight simulation control module 31, the signal of the button 210 (may be acceleration), The flight speed calculation is performed by adjusting the forward distance of the viewpoint 211 per second; the viewpoint 211 coordinates are updated by the operation value of the flight speed calculation; and the scene database 32 calculates the rotation direction and the viewpoint 211 coordinates according to the new 1286719 new viewpoint 211 The image data 32A is updated, and the data image 301 of the display unit 22 is updated with the updated image data 32A; the above operation is repeated. That is, the data image 301 interface of the VRML format designed by the present invention can be connected to the rocker portion 21, so that the user can grasp and manipulate the rocker portion 21 by controlling and manipulating (for example, controlling the aircraft like a pilot like front and rear left and right). Instantly update the system image 301 to browse the map (data image 3〇1) in flight mode (via viewpoint 211). Referring to the sixth figure, the flight simulation control module 31 cooperates with each node as follows: A description node 33 adjusts the position and direction of the movement of the viewpoint 211, and the description node 33 includes a control detector 331 ( C〇ntr〇1 , detector), a route generator 332 (ROUTE Generator) controlled by the control detector 331 (ie, three-axis information 212) and a positioning/orientation calculator 333 (Position/Orientation Calculator) The PROTO joystickSensor <detection node 34 is associated with the control detector 33 and outputs the three-axis information 212 (including Χ, γ, Ζ|^) to the control detector 331. A TimeSensor node 35 presets the event trigger time point and transmits subsequent instructions to the control detector 331 (the control detector) of the description node 33. A routing (ROUTE) component 36' includes at least one location interpolating cry 12 1286719 (Positionlnterpolator) 351 and

Ml及— (Orientationlnterpolator) 362 等兩個節點 器361及該方向内插H 362連接該時 向内插器 ’該位置内插Ml and - (Orientationlnterpolator) 362 and other two noders 361 and the direction interpolating H 362 are connected to the interpolator

• 分別進行内插演算並聯繫至該描述節點33之方位運算器333。 -視點(viewpoint)節點37,係聯繫該位置内插器361 及該方向内插器362,其在取得内插演算後之值進行視點211 之資訊更新,並將更新後的資訊回饋至該描述節點33之方位 . 運算器333。 本發明所需VRML语g之屬性攔位與上述各節點之關係如 [1 ]主要相關屬性攔位包括:SFRotation、以及 MFRotation ; [2]所使用之相關節點包括:描述(Scrip1:)節點33、 時間檢測(TimeSensor)節點 35、内插器(Interpolator node) 卽點、路由元件(R〇UTE)36、以及視點(Viewpoint)節點37· · · · 等;該内插器至少包括:位置内插器361(Position Interpolator)以及方向内插器 362(0rientation 13 1286719• Interpolate the calculus separately and contact the orientation operator 333 of the description node 33. a viewpoint node 37, which is in contact with the position interpolator 361 and the direction interpolator 362, which updates the information of the viewpoint 211 after obtaining the value of the interpolation calculation, and feeds the updated information to the description. Azimuth of node 33. Operator 333. The relationship between the attribute block of the VRML language g required by the present invention and the above-mentioned nodes is as follows: [1] The main related attribute block includes: SFRotation, and MFRotation; [2] The related nodes used include: Description (Scrip1:) node 33 a TimeSensor node 35, an Interpolator node, a routing element (R〇UTE) 36, and a Viewpoint node 37····, etc.; the interpolator includes at least: 361 (Position Interpolator) and direction interpolator 362 (0rientation 13 1286719

Interpolator)兩種。 其中,SFRotation屬性攔位係描述一個繞任意軸之任意 旋轉值之單值場’其含有四個浮點數’前三值定義旋轉軸之向 量(該向量餘原_預定點計算);第四值定義喊轉轴為中 心之旋轉角度(以弧度表示’且旋轉規則採用右手定律)。 再者’所謂單值,其可以是一個單獨的數,也可以是定義 -個向量或顏色的幾個數’甚至可以是定義一幅圖像的一組 數;單值類型的屬性攔位,名稱以“SF”開始。 所謂多值’即為包含多個單值的屬性搁位,名稱以嘗” 開始;所謂MFRotation 性攔位,即為任意數量之繞任意袖 的任意旋轉值。 更詳細的講’該描述節點33係為vrml或X3D檔案中,對 於複雜行為的處難及與外雜式之磐,撰寫程式碼以增加 VRML/X3D之邏輯判斷執行能力’原觀並未指定程式語 言之種類;-般使用爪唾描述語言(Javascript)較為簡單更 進階的資料影像301操控就必須採用爪唾(腿)程式語言處 理’撰寫程式碼時,可利用場景授權介面(簡稱SAI,Scene Authoring Interface)中提供的函式來操作資料影像3〇1中之 物件;描述節點33可包括接收事件、接收事件時所執行的函 數、各偏數健存中間資料所使用的攔位、以及各個函數所發 送前述攔位的值等功用;描述節點可接受從一個節點傳遞來的 12867.19 參^’經過幻ava或:TavaScript語言建立的函數進行處理與 運算’然後將産生績值賦㈣―個節點,可以創建包含任何 邏輯判斷等複雜的函數,大為提高佩的動晝性能,從而實 現在各種條件下資料之間的傳輸。 有關該搖桿偵測(PROTO joystickSensor)節點34之用法 (如第六圖所示)’由於狐提供數種節點類型,稱爲内部節 點類型’但實際應用可能要求新的節點類型,原型(_切加^ > I VRML語法實現節點類型擴充的基本機制,扣該搖桿该測 蟥點34係擴充設定節點,可透過網際網路單元1〇取得該搖桿 部21之三軸(X、Y、Z軸)資訊212。 關於時間檢測(TimeSensor)節點 35 於 X3D (Extensible 3D)中定義格林威治時間1970年丨月丨日〇點〇分〇秒為原 點,以原點開始所經過的時間作為數值,該數值為一雙精度浮 點數資料;時間檢測(TimeSensor)節點35可以隨時間流逝不 斷產生事件,其用途可以包括··驅動連續性畫面、控制周期性 活動、開始單獨發生的事件;而汁acti〇n—changed係為時間 檢測(TimeSensor)節點35其中一攔位,其數值可從〇增加到 1,用以表明當前周期已完成多少,在汁值爲 1時’表示前一周期結束,而新的周期開始,透過導引此值至 其他節點上,從而改變動態變化效果;簡而言之,物件的移動 效果多以TimeSensor為啟動基礎。 15 1286719 該路由元件(R0UTE)36係表示不同節點中特定攔位間傳送 資訊之途徑,並視為一次事件之傳遞,透過事件接收與發送相 連繫,依次傳遞,每經過一節點就改變該節點之部分攔位,從 而建構一系列之動態行為,如:節點狀態之改變、產生新的事 件甚至直接改變該資料影像301之層次結構;此外,不同層次 之節點更可以透過該路由元件36直接發生關聯。 關於該視點(Viewpoint)節點37之定義,係處於局部座標 系中的一個指定位置,使用者可以從該點來觀察場景(即資料 衫像301),且視點可被放置在v腿l中來指定剛進入場景中之 使用者的初始位置;該視點一旦被啟動,瀏覽器窗口中的場景 也做相應變化,是以,在操作巾可紐動—個槪,再移動該 視點令顯示部22之場景不斷變化。 視點(Viewpoint)節點包括以下攔位: [a] centerOfRotation :指定視點之旋轉中心,此攔位係 為 X3D(Extensible 3D)中所界定。 [b] fieldOfView :設定視點之角度值’以弧度為單位, 其中,小的角度產生類似遠焦鏡頭之效果;大的角度產生類似 廣角鏡頭之效果;肖度值細界定於Q射之間;預設值相當 於45度。 [C] J_ :表示在視點位置變化時,該顯示部22可立刻 切換到新的資料影像301,此時設定值為聰,即不經過前後 16 1286719 兩個位置之間的任何空間,若設定值為FALSE,則呈現平滑的 移動型態; [d] orientation ·視點的方向座標,指定一個相對於預 設方向旋轉的視點方向;以及 [e] position :視點的位置座標,係指在局域坐標系中, 視點(Viewpoint)節點37之相對位置。 有關上述各攔位之資料型態如第七圖所示,其中: i SFVec3f :包含三個浮點數,定義了三維空間的向量。 SFFloat:包含一個美國國家標準機構(ANSIC)格式的單 精確度浮點數。 SFBool :有效值為 TRUE 或 FALSE。 至於各内插器(Interpolator)係特殊事件處理器,可通 過被啟動之時間檢測(TimeSensor)節點35不停地提供時間訊 息,以處理特殊事件,其根據給定的關鍵值利用特定的演算法 _ 輸出,例如: 位置内插器(Position Interpolator)節點,係接收時 間檢測(TimeSensor)節點 35 之 fraction_changed 之值,再根 據該值決定下一位置座標的内插值。 方向内插器(Orientation Interpolator)節點,同樣以 fraction_changed值為依據,並決定下一方向座標的内插值。 再者,各内插器可用以設計動晝,對於複雜行為處理則 17 1286719 須利用描述節點33,並包含一組描述語言編寫之函數,描述 即點33收到事件後,將執行相應之函數,該函數可以通過常 規之事件的路由機(Event Route)發送事件或直接向描述節 點33指定節點發送事件;或者,分離(Separat〇r)物件可用 來限制影響之範圍,以利分割不同場景。 關於該VRML語法描述之三維空間稱為虛擬境界(心㈣ World) ’其由物件構成,理論上此等物件可以為任意資訊,例 如:3D幾何平面、音樂樂器數位界面(簡稱麵加㈣ I赠醜nt Digital Interface)資訊、聯合圖像專家組(簡 稱 JPEG,J0int Photographic Εχ_ 影像、動晝 檔.···等’而物件及其屬性則以各節點描述,故,各節點 可視為VRML之基本單元;每—節點由種類、參數場⑺他)、 名稱、子節點組成’各節點按—定規聰成場顏(s_ graph) ’隨著環境變化、制者交互、咖推移等事件發生, 例如.感測器(Sens〇]r)檢測並發出初始事件,觸發產生其他 事件或修改場景圖結構,從而提供動態特性。 本發明之優點及功效如下所述·· [1]控制搖桿部具有最佳之模擬飛行效果。鑑於戰機在高 二中為於成心中内,由手部握持之搖桿迅速作出各種飛行動作 或是發射飛彈等,本發明以搖桿部配合其按紐之控制,與實際 在戰機上之操縱方式完全相同,可養成手部迅速反應之操作習 1286719 慣,具有最佳之模擬飛行效果。 [2]即時更新虛擬場景。假設模擬飛行從台北飛到屏 區,控制搖桿部透__路單元連結__元内 模擬控制模組與場景資粗庙 丁 場景(即轉部Γ ί 顯高空之虛擬 &界)’再以搖桿部控制視點南行,同步輸出三轴Interpolator) two. The SFRotation attribute interception system describes a single-valued field of an arbitrary rotation value around an arbitrary axis, which contains four floating-point numbers. The first three values define the vector of the rotation axis (the vector remainder_predetermined point calculation); The value defines the rotation angle centered on the axis of rotation (in radians 'and the rotation rule uses the right-hand rule). Furthermore, the so-called single value, which can be a single number, or a number defining a vector or a color, can even be a set of numbers defining an image; a property block of a single value type, The name begins with "SF". The so-called multi-value 'is the attribute placement with multiple single values, the name starts with the taste"; the so-called MFRotation-based interception is any arbitrary rotation value around any sleeve. In more detail, the description node 33 In the vrml or X3D file, for the difficulty of complex behavior and the misunderstanding, write the code to increase the logic judgment ability of VRML/X3D. 'The original view does not specify the type of programming language; The description of the language (Javascript) is simpler and more advanced. The image image 301 must be handled by the claws (leg) programming language. When writing the code, you can use the function provided in the Scene Authoring Interface (SAI, Scene Authoring Interface). The object in the data image 3〇1 is operated; the description node 33 may include a function of receiving an event, a function executed when receiving the event, a block used by each of the partial numbers to store the intermediate data, and a function of the aforementioned block transmitted by each function. Values and other functions; the description node can accept 12867.19 passed from a node to participate in the operation and operation of the function created by the avatar or the TavaScript language. Generating the value of the value (4) - a node, you can create a complex function including any logic judgment, greatly improve the dynamic performance of the Pei, so as to achieve the transmission of data between various conditions. About the joystick detection (PROTO joystickSensor The use of node 34 (as shown in Figure 6) 'Because Fox provides several types of nodes, called internal node types' but actual applications may require new node types, prototypes (_切加^ > I VRML syntax implementation) The basic mechanism of the node type expansion, the joystick 34 is extended to the set node, and the three-axis (X, Y, Z axis) information 212 of the rocker unit 21 can be obtained through the Internet unit 1 . The TimeSensor node 35 defines the time in the X3D (Extensible 3D) of the Greenwich Mean Time, 1970, the next day, the point, the second, and the second, the time elapsed from the origin, and the value is one. Double-precision floating-point data; TimeSensor node 35 can continuously generate events over time, and its uses can include driving continuous images, controlling periodic activities, and starting to occur separately. The juice acti〇n-changed is one of the time slots of the TimeSensor node 35, and its value can be increased from 〇 to 1 to indicate how much the current period has been completed. The end of a cycle, and the beginning of a new cycle, by directing this value to other nodes, changes the dynamic change effect; in short, the movement effect of the object is mostly based on TimeSensor. 15 1286719 The routing component (R0UTE) The 36 system represents the way to transmit information between specific interceptors in different nodes, and is regarded as the transmission of an event. It is transmitted through the event receiving and transmitting system, and is transmitted in turn. Each time a node is changed, part of the blocking position of the node is changed, thereby constructing a The dynamic behavior of the series, such as changes in the state of the node, the generation of new events, or even directly changes the hierarchy of the data image 301; in addition, nodes of different levels can be directly associated through the routing component 36. The definition of the viewpoint node 37 is at a specified position in the local coordinate system from which the user can observe the scene (ie, the shirt figure 301), and the viewpoint can be placed in the v-leg l. Specifying the initial position of the user who has just entered the scene; once the viewpoint is activated, the scene in the browser window is also changed accordingly, so that the operation towel can be moved, and then the viewpoint is displayed. The scene is constantly changing. The Viewpoint node includes the following blocks: [a] centerOfRotation : Specifies the center of rotation of the viewpoint, as defined in X3D (Extensible 3D). [b] fieldOfView : Sets the angle value of the viewpoint 'in radians, where the small angle produces an effect similar to a telephoto lens; the large angle produces an effect similar to a wide-angle lens; the Xiaodu value is defined between the Q shots; The value is equivalent to 45 degrees. [C] J_ : indicates that when the viewpoint position changes, the display unit 22 can immediately switch to the new data image 301, and the setting value is Sin, that is, no space between the two positions before and after 16 1286719, if set A value of FALSE, which renders a smooth moving pattern; [d] orientation · the direction coordinate of the viewpoint, specifying a direction of the viewpoint rotated relative to the preset direction; and [e] position : the position coordinate of the viewpoint, in the local area In the coordinate system, the relative position of the Viewpoint node 37. The data types of the above-mentioned blocks are as shown in the seventh figure, where: i SFVec3f: contains three floating-point numbers, which define the vector of the three-dimensional space. SFFloat: Contains a single precision floating point number in the American National Standards Institute (ANSIC) format. SFBool : Valid values are TRUE or FALSE. As for the interpolator, the special event processor can continuously provide time information through the time-synchronized (TimeSensor) node 35 to process special events, which utilize a specific algorithm according to a given key value. _ Output, for example: Position Interpolator node, which is the value of fraction_changed of the TimeSensor node 35, and then determines the interpolation value of the next position coordinate according to the value. The Orientation Interpolator node is also based on the fraction_changed value and determines the interpolated value of the next direction coordinate. Furthermore, each interpolator can be used to design dynamics. For complex behavior processing, 17 1286719 must use the description node 33 and include a set of functions written in the description language. The description, point 33, will execute the corresponding function after receiving the event. The function can send an event through a regular event route or directly send an event to the node designated by the description node 33; or, a Separat(R) object can be used to limit the scope of the influence to facilitate segmentation of different scenarios. The three-dimensional space described in the VRML grammar is called the virtual realm (heart (four) World) 'It is composed of objects. In theory, these objects can be any information, for example: 3D geometric plane, digital interface of musical instruments (referred to as face plus (4) I gift Ugly Digital Interface) information, joint image expert group (referred to as JPEG, J0int Photographic Εχ _ image, moving files. . . . etc.) and objects and their attributes are described by each node, so each node can be regarded as the basic of VRML Units; each node consists of type, parameter field (7), his name, and child nodes. 'The nodes are determined by the rules of the field (s_graph). 'According to environmental changes, system interactions, coffee changes, etc., for example, The sensor (Sens〇)r detects and issues an initial event, triggering the generation of other events or modifying the scene graph structure to provide dynamic characteristics. The advantages and effects of the present invention are as follows: [1] The control rocker portion has the best simulated flight effect. In view of the fact that the fighter is in the middle of the second year, the joystick held by the hand quickly makes various flight actions or launches missiles. The present invention uses the rocker portion to match the control of the button and the actual manipulation on the fighter. The method is exactly the same, and it can be used to develop the hand rapid response operation 1286719, with the best simulation flight effect. [2] Instantly update the virtual scene. Assume that the simulated flight flies from Taipei to the screen area, and the control rocker is transparently connected to the __ road unit. The __in-the-band analog control module and the scene are rich in the scene (ie, the virtual & Then control the south line of the viewpoint with the rocker, and output the three axes synchronously.

貧訊’以三轴資訊即時更新虛擬影像(例如台北、桃園、台 中 ·)’模擬飛行效果佳。 [3] 易於齡/更新翁顧㈣顯。本發明之飛行模 擬控麵_場景資料為齡且可姆之_,可分別獨立更 新,易於隨時擴充/更換最新之資訊。 [4] VRML格式檔案相容性高。本發明以佩語法進行程 式編寫’可適用於各系、統或是各操作平台,極適於各相關領域 以原系統直接連結使用。“Poverty News” instantly updates virtual images (such as Taipei, Taoyuan, Taichung) with three-axis information. [3] Easy to age / update Weng Gu (four). The flight simulation control surface _ scene data of the present invention is aging and can be independently updated, and it is easy to expand/replace the latest information at any time. [4] VRML format files are highly compatible. The present invention is written in a grammar manner, and can be applied to various departments, systems, or operating platforms, and is highly suitable for use in direct connection with the original system in various related fields.

[5] 2D與3D影像交互運驗速影像即時更新。本發明透 過VRML語法與X3D (Extensible 3D)語法交互運用,建置索 引表與屬性連結點’保留原屬性資料,讓使用者可以搖桿部透 過網際網路單元聯繫龍舰單元,快速即時更新資料影像, 以模擬戰機高速飛行。 以上僅是藉由較佳實施例詳細說明本發明,對於該實施例 所做的任何解修改錢化,皆不麟本發明之精神與範圍。 由以上詳細說明,可使熟知本項技藝者明瞭本發明的確可 19 1286719 羞提出發料利申請。 達成前述目的,實已符合專利法之規定, •【圖式簡單說明】 第一圖係本發明之系統架構示意圖 第二圖係本發明之較佳實施例示意圖 第二圖係本發明之使用方法之流程示意圖 第四圖係本發明之視點旋轉與移動之概念示意圖 第五圖係本發明之模擬飛行導航之過程示意圖一 第六圖係本發明之模擬飛行導航之過程示意圖二 第七圖係本發明之視點包括欄位對應表 【主要元件符號說明】 10網際網路單元 21搖桿部 211視點 22顯示部 30資料伺服單元 31飛行模擬控制模組 32A更新影像資料 322 VRML格式資料 331控制偵測器 333方位運算器 20模擬飛行單元 210按鈕 212三軸資訊 23中央處理器 301資料影像 32場景資料庫 321 2D GIS格式資料 33描述節點 332路由產生器 34搖桿債測節點 20 1286719 35時間檢測節點 361位置内插器 37視點節點 92輸入步驟 94完成步驟 36路由元件 362方向内插器 91預備步驟 93更新步驟 Μ移動方向[5] 2D and 3D images interact with the image for instant update. The invention interacts with the X3D (Extensible 3D) grammar through the VRML grammar, and builds the index table and the attribute connection point to retain the original attribute data, so that the user can contact the dragon ship unit through the internet unit to quickly and instantly update the data. Image, flying at high speed with a simulated fighter. The above is only the detailed description of the present invention by way of a preferred embodiment, and the invention is not limited to the spirit and scope of the invention. From the above detailed description, it will be apparent to those skilled in the art that the invention can be applied to the invention. The above-mentioned purpose is in accordance with the provisions of the patent law, and the following is a schematic diagram of the system architecture of the present invention. The second diagram is a schematic diagram of a preferred embodiment of the present invention. The fourth diagram is a schematic diagram of the concept of viewpoint rotation and movement of the present invention. The fifth diagram is a schematic diagram of the process of the simulated flight navigation of the present invention. The sixth diagram is a schematic diagram of the process of the simulated flight navigation of the present invention. The viewpoint of the invention includes a field correspondence table [Description of main component symbols] 10 Internet unit 21 rocker section 211 Viewpoint 22 Display section 30 Data servo unit 31 Flight simulation control module 32A Update image data 322 VRML format data 331 Control detection 333 azimuth operator 20 simulation flight unit 210 button 212 three-axis information 23 central processing unit 301 data image 32 scene database 321 2D GIS format data 33 description node 332 route generator 34 rocker debt measurement node 20 1286719 35 time detection node 361 Position Interpolator 37 Viewpoint Node 92 Input Step 94 Completes Step 36 Routing Element 362 Directional Interpolator 9 1 preliminary steps 93 update steps Μ moving direction

21twenty one

Claims (1)

1286719 十、申請專利範園: 1 . 一種模擬飛行導航系統,其包括·· 一網際網路單元; 一模擬飛行單元,係至少設有—搖桿部、—顯示部及一 /央處理$,該搖桿部配合其触可操作—視點於該顯示 P上移動’射央處理n肋健搖桿部及該顯示部盘該 網際網路單元連線; 一貧料伺服單元,係透過_際轉單元與賴擬飛行 ^連線;該資料舳單元可於軸示部上顯示一虛擬實 境模型語雜式之龍·;絲據繩桿雜制該視點 產生之二軸資訊,即時更新資料影像。 2如申轉纖圍第i項所述之模擬飛行導航线,其中: 該資料伺服單元至少包括: 八 a 一齡额鋪触’伽虛擬實賴型語言(佩) 語法撰寫,並可接收該搖桿部發出之三轴資訊; ^ 一場景資料庫’係至少具有可相互轉換之2D地理資 I系統(GIS)格式資料與虛擬實境模型語言(v陶格式資 料’該2D地理資訊系統(GIS)格式資料與該虛擬實境模型 語言(VRML)格式資料共同組成—更新影歸料,該場景資 料庫可從該飛行模擬控制模組接收該三軸資訊並依内部 儲存之場景資料運算*即時輸出—更新資鄕像,用以即 時更新該顯示部之資料影像; 22 12867.19 算而即時輸出該更新資料影像,用以即時更新該顯示 部之資料影像。 4·如申請專利範圍第3項所述之模擬飛行導航系統之使用方 •法,其中: 該輸入步驟t之影像資料的虛擬實境模型語言格式係為 (VRML)格式; 該更新’驟中’係以飛行模擬控制模組接收該搖桿部之 三軸資訊,分別進行視點之水平角運算以及仰角運算;分 別制視點水平角運算值與視點仰角運算值用以更新視點 之叙轉方向,並由該飛行模擬控制模組接收該按紐之訊號 ,透過調整視點每秒鐘前進距離,進行飛行速度運算;再 採用飛行速度運算之運算值更新視點麟;由場景資料庫 根據更新之視點旋轉方向與視點座標,運算出該更新影像 資料,其用以更新該顯示部之資料影像。 •如申請專利範圍第4項所述之模擬飛行導航系統之使用方 法,其中: 該飛行模擬控制模組配合之各節點如下: 描述節點,係可調整該視點移動之位置與方向,該 描述節點包括一控制偵測器、一由該控制偵測器發送之 三軸資訊控制的路由產生器以及一方位運算器; 據桿偵測節點,係聯繫該控制偵測器,並輸出該三 24 1286719 - 軸資訊至該控制偵測器; :時間檢測節點,係預設事件觸發時點並將後續指令 傳送至該描述節點之控制偵測器; /路由元件’係至少包括—位置内插器及-方向内插 ' 1,該位置内插器及該方向内插器連接該時間檢測節點 ' ,扣供辦驗觸點於事件觸魏將制指令傳送 • 至鱗由元件;該路由元件從該時間檢測_與該描述 #點之路由產生取得觸發時點,藉此觸發該位置内插 J及該方向内插g,該位置内插器與該方向内插器可分 別進行内插凟异並聯繫至該描述節點之方位運算器; 一視點節點,係聯繫該位置内插器及該方向内插器, 該視點節點在取得内插演算後之值進行視點之資訊更新 ,並將更新後的資訊回饋至該描述節點之方位運算器。 • 6 ·㈣請糊細第5酬狀模擬飛行導航纽之使用方 法,其中,各節點與該模擬飛行導航系統之VRML語言的屬 .性攔位關係如下: • 主要相關屬性攔位包括:SFRotation、以及 MFRotation ; [2]所使用之相關節點至少包括:描述節點、時間檢測節 點、内插器節點、路由元件,以及視點節點;該内插 器至少包括:位置内插器以及方向内插器; 25 1286719 、 八中,SFRotation屬性攔位係描述一繞任意轴之任意旋 轉值之單值場,其含有四個浮點數,前三值定義旋轉軸 之向量,該向量係從原點到預定點計算;第四值定義以 旋轉軸為中心之旋轉角度,其以弧度表示,且旋轉規則 採用右手定律。 7·如申請專利範圍第6項所述之模擬飛行導航系統之使用方 法,其中: • 該描述節點係為虛擬實境模型語言(VRMLVX3D格式檔案 中,對於複雜行為之處理以及與外部程式之聯繫,撰寫程 式碼以增加虛擬實境模型語言(VRML)/X3D之邏輯判斷執行 能力,該程式語言係選自爪哇描述語言(Javascript)、爪 哇(JAVA)程式語言其中之一; 撰寫程式碼係利用場景授權介面(SAI)提供之函式來操 作資料影像中之物件;該物件係選自描述節點可包括接收 • 事件、接收事件時所執行之函數、各個函數儲存中間資料 所使用之攔位、以及各個函數所發送前述攔位的值其中之 一,· 該描述節點可接受從-個節點傳遞來的參數,經過由 爪哇(JAVA)程式語言/爪哇描述語言(Javascript)建立之 函數進行處理與運算’將產生之新值賦予另—節點,即可 創建包含任何邏輯判斷等複雜之函數,提高虛擬實境模型 26 1286719 8 .如°申5^=懒性㈣啦齡物之間傳輸。 第5項舰之顯·博航纽之使用方 /ί: ’其尹: 其可透過該網際網路 該搖桿_節,_擴充設定節點 單元取得該搖捍部之三轴資訊; ,該時間檢測節點以預定原闕始所經過之咖作為數值 魏值為—雙精料雜#料;該_檢雨點之用途 至少包括:驅動連續性畫面、控制周期性活動、開始單獨 發生的事件; 々該路由70件絲示不祿財特定觀_送資訊之途 /並視為_人事件之傳遞,透過事件接收與發送相連繫, 依次傳遞,每經過-節點即改變該節點之部分攔位,從而 建構-系列之動態行為,例如:節點狀態之改變、產生新 的事件、改變資料影像之層次結構;且,不同層次之節點 可透過該路由元件直接發生關聯; 該位置/方向内插器節點係特殊事件處理器,可通過被啟 動之時間檢測節點不停地提供時間訊息,以處理特殊事件 ,其根據給定之關鍵值利用特定之演算法輪出;該位置内 插器節點,係接收時間檢測節點之如如加-—㈣之 值’再根據該值蚊下-位置座標的内插值;該方向内插 器節點’係以fraction—changeg為依據,並決定下一方 27 1286719 向座標的内插值。 9·如申請專利範圍第5項所述之模擬飛行導航系統之使用方 法,其中: 該視點節點係處於局部座標系中之預定位置,其用以供 觀察模擬飛行導航系統上之資料影像;視點節點包括以下 襴位: [a] centerOfRotation :指定視點之旋轉中心,此欄位 Φ 係為 X3D(Extensible 3D)中所界定; [b] fieldOfView ··設定視點之角度值,以弧度為單位, 其中,小的角度產生類似遠焦鏡頭之效果;大的角度產生 類似廣角鏡頭之效果;角度值範圍界定於〇與丌之間;預 設值大約為45度; [c] Jump :表示在視點位置變化時,顯示器可立刻切換 到新的資料影像,此時設定值為麵,即不經過前後兩個 參錄之間的任何空間,若設定值為FALSE,則呈現平滑的 移動型態; • [d] orientation :視點的方向座標,指定一相對於預設 方向旋轉之視點方向;以及 [e] position :視點的位置座標,係指在局域坐標系中, 視點節點之相對位置。 1〇·如申請專利範圍第9項所述之模擬飛行導航系統之使用 28 12867191286719 X. Patent application garden: 1. A simulated flight navigation system, comprising: an internet unit; a simulated flight unit, at least provided with a rocker, a display, and a central processing $, The rocker portion cooperates with the touch operation thereof - the viewpoint moves on the display P. The central processing n-rib rocker portion and the display portion disk of the internet unit are connected; a poor material servo unit is transmitted through the The transfer unit and the fly-to-fly line are connected; the data unit can display a virtual reality model on the axis display portion of the dragon; the silk shaft is miscellaneous to generate the two-axis information generated by the viewpoint, and the data is updated instantly. image. 2 For example, the simulated flight navigation line described in item i of the application of the revolving fiber, wherein: the data servo unit comprises at least: an a-a-aged amount of the gamma virtual real language (peace) grammar writing, and can receive the The three-axis information issued by the rocker section; ^ A scene database' has at least 2D geographic I system (GIS) format data and virtual reality model language (v Tao format data 'the 2D geographic information system ( The GIS) format data is combined with the virtual reality model language (VRML) format data to update the shadow material, and the scene database can receive the three-axis information from the flight simulation control module and operate according to the internally stored scene data* Instant output - update the asset image to instantly update the data image of the display unit; 22 12867.19 to instantly output the updated data image for instant updating of the data image of the display portion. 4. If the patent application scope is the third item The method for using the simulated flight navigation system, wherein: the virtual reality model language format of the image data inputting step t is (VRML) format; The flight simulation control module receives the three-axis information of the rocker portion, and performs horizontal angle calculation and elevation angle calculation of the viewpoint respectively; respectively, the calculated horizontal angle angle calculation value and the viewpoint elevation angle calculation value are used to update the rotation direction of the viewpoint, and The flight simulation control module receives the signal of the button, adjusts the forward distance of the viewpoint per second, and performs the flight speed calculation; and then uses the operation value of the flight speed calculation to update the viewpoint; the scene database is updated according to the viewpoint rotation direction. Calculating the updated image data with the viewpoint coordinates, which is used to update the data image of the display portion. • The method for using the simulated flight navigation system according to claim 4, wherein: the flight simulation control module cooperates Each node is as follows: Describe a node, which can adjust the position and direction of the viewpoint movement, and the description node includes a control detector, a three-axis information control route generator sent by the control detector, and an orientation operation. According to the rod detection node, the control detector is contacted and outputs the three 24 1286719 - Axis information to the control detector; time detection node, which is a preset event triggering point and transmits subsequent instructions to the control detector of the description node; / routing element 'includes at least - position interpolator and - Direction interpolation '1, the position interpolator and the direction interpolator are connected to the time detection node', and the buckle is provided for the event to be transmitted to the scale by the component; the routing component from the time The detection_and the description #point routing generates a triggering time point, thereby triggering the position interpolation J and the direction interpolation g, and the position interpolator and the direction interpolator can respectively perform interpolation and contact to The azimuth operator of the description node; a view point node, which is associated with the position interpolator and the direction interpolator, and the view node updates the information of the view point after obtaining the value of the interpolation calculation, and feeds back the updated information. To the azimuth operator that describes the node. • 6 · (4) Please paste the 5th compensation simulation flight navigation method, in which the relationship between each node and the VRML language of the simulated flight navigation system is as follows: • The main related attribute block includes: SFRotation And the related nodes used by MFRotation; [2] include at least: a description node, a time detection node, an interpolator node, a routing element, and a viewpoint node; the interpolator includes at least: a position interpolator and a direction interpolator 25 1286719 , 8 , SFRotation property interceptor describes a single-valued field of arbitrary rotation around any axis, which contains four floating-point numbers, the first three values define the vector of the rotation axis, the vector is from the origin The predetermined point is calculated; the fourth value defines the rotation angle centered on the rotation axis, which is expressed in radians, and the rotation rule adopts the right-hand rule. 7. The method of using the simulated flight navigation system described in claim 6 of the patent scope, wherein: • the description node is a virtual reality model language (in the VRMLVX3D format file, the handling of complex behaviors and the connection with external programs) Write code to increase the logical judgment execution ability of Virtual Reality Model Language (VRML)/X3D, which is selected from one of Javascript and Java programming languages; The Scene Authorization Interface (SAI) provides a function to manipulate objects in the data image; the object is selected from the description node that can include receiving events, functions executed when receiving events, and blocks used by each function to store intermediate data. And one of the values of the aforementioned intercept bits sent by each function, the description node can accept the parameters passed from the - node, and is processed by a function established by JAVA programming language/Javascript language (Javascript) The operation 'given the new value to the other node, you can create a complex function including any logical judgment. Improve the virtual reality model 26 1286719 8 . Such as ° Shen 5 ^ = lazy (four) between the age of the transmission. The fifth ship of the show · Bo Hang New Zealand users / ί: 'Yin Yin: It can be through the Internet The rocker _ section, the _ expansion setting node unit obtains the three-axis information of the rocking part; the time detecting node takes the coffee that has passed the predetermined original as the value Wei value - double concentrate material #料; The use of the _ rain-detecting point includes at least: driving a continuous picture, controlling a periodic activity, and starting a separate event; 々 70 pieces of the route show the specific view of the money _ the way of sending information / and regarded as _ human event Passing through the event receiving and sending system, passing in turn, changing the block of the node every time the node passes, thus constructing the dynamic behavior of the series, for example: changing the state of the node, generating new events, changing the data image Hierarchical structure; and nodes of different levels can be directly related through the routing component; the position/direction interpolator node is a special event processor, and the node can be continuously provided time by the time of being activated. a message to handle a special event, which is rotated according to a given key value using a particular algorithm; the position interpolator node receives the time detection node as if - (4) the value is then based on the value of the mosquito-down position The interpolated value of the coordinates; the interpolator node in this direction is based on fraction-changeg and determines the interpolated value of the next party 27 1286719 to the coordinates. 9. The use of the simulated flight navigation system as described in claim 5 The method, wherein: the viewpoint node is in a predetermined position in the local coordinate system for viewing the data image on the simulated flight navigation system; the viewpoint node includes the following positions: [a] centerOfRotation: specifies the rotation center of the viewpoint, The field Φ is defined in X3D (Extensible 3D); [b] fieldOfView · Set the angle value of the viewpoint in radians, where the small angle produces an effect similar to a telephoto lens; the large angle produces a wide-angle lens The effect; the angle value range is defined between 〇 and ;; the default value is about 45 degrees; [c] Jump : indicates the change in the position of the viewpoint The display can immediately switch to the new data image. At this time, the set value is the face, that is, there is no space between the two front and back records. If the set value is FALSE, the smooth moving type is displayed; • [d] Orientation: The direction coordinate of the viewpoint, specifying the direction of the viewpoint relative to the preset direction; and [e] position: the position coordinate of the viewpoint, which is the relative position of the viewpoint node in the local coordinate system. 1〇·Use of the simulated flight navigation system as described in claim 9 28 1286719 方法,其中,各欄位之資料型態係如下所述: SFVec3f :包含三個浮點數,定義了三維空間的向量; SFFloat:包含一個美國國家標準機構(ANSIC)格式的 單精確度浮點數; SFBool :有效值為 TRUE 或 FALSE。 29The method, wherein the data type of each field is as follows: SFVec3f: contains three floating point numbers, defines a vector in three dimensions; SFFloat: contains a single precision floating point in the American National Standards Institute (ANSIC) format SFBool : Valid values are TRUE or FALSE. 29
TW95117732A 2006-05-18 2006-05-18 System of simulating flight navigation and the method of using the same TWI286719B (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
TW95117732A TWI286719B (en) 2006-05-18 2006-05-18 System of simulating flight navigation and the method of using the same

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
TW95117732A TWI286719B (en) 2006-05-18 2006-05-18 System of simulating flight navigation and the method of using the same

Publications (2)

Publication Number Publication Date
TWI286719B true TWI286719B (en) 2007-09-11
TW200744030A TW200744030A (en) 2007-12-01

Family

ID=39459376

Family Applications (1)

Application Number Title Priority Date Filing Date
TW95117732A TWI286719B (en) 2006-05-18 2006-05-18 System of simulating flight navigation and the method of using the same

Country Status (1)

Country Link
TW (1) TWI286719B (en)

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
TWI584240B (en) * 2015-10-26 2017-05-21 馮介川 Reality operating emulation system
CN110462709A (en) * 2017-02-15 2019-11-15 Cae有限公司 The visual subsystem of virtual analog element in interactive computer simulation system

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
TWI584240B (en) * 2015-10-26 2017-05-21 馮介川 Reality operating emulation system
CN110462709A (en) * 2017-02-15 2019-11-15 Cae有限公司 The visual subsystem of virtual analog element in interactive computer simulation system

Also Published As

Publication number Publication date
TW200744030A (en) 2007-12-01

Similar Documents

Publication Publication Date Title
US11551403B2 (en) Artificial reality system architecture for concurrent application execution and collaborative 3D scene rendering
US10884525B1 (en) Interactive mixed masking system, method and computer program product for a simulator
CN108762482A (en) Data interactive method and system between a kind of large screen and augmented reality glasses
US7536655B2 (en) Three-dimensional-model processing apparatus, three-dimensional-model processing method, and computer program
JP2010517129A (en) Reality enhancement method and apparatus for automatically tracking textured planar geometric objects in real time without marking in a video stream
CN102253711A (en) Enhancing presentations using depth sensing cameras
KR20230022269A (en) Augmented reality data presentation method and apparatus, electronic device, and storage medium
WO2017065348A1 (en) Collaboration method using head mounted display
CN104360729A (en) Multi-interactive method and device based on Kinect and Unity 3D
JP2010257081A (en) Image procession method and image processing system
CN111080704A (en) Method and device for enhancing reality of video
CN110192169A (en) Menu treating method, device and storage medium in virtual scene
Yusof et al. Finger-ray interaction using real hand in handheld augmented reality interface
TWI286719B (en) System of simulating flight navigation and the method of using the same
JPH08212381A (en) Three-dimensional image processor
JP5075659B2 (en) Object trajectory calculation device and program thereof
RU2695053C1 (en) Method and device for control of three-dimensional objects in virtual space
Nivedha et al. Enhancing user experience through physical interaction in handheld augmented reality
JPH11232483A (en) Information processor and information recording medium
Garcia et al. Modifying a game interface to take advantage of advanced I/O devices
CN117389338B (en) Multi-view interaction method and device of unmanned aerial vehicle and storage medium
Sukan Augmented Reality Interfaces for Enabling Fast and Accurate Task Localization
JP4307403B2 (en) Position / orientation estimation apparatus, position / orientation estimation method, and program
Hauber et al. Tangible teleconferencing
Xiao et al. Design of Hololens-based Scene System for Spacecraft Simulation

Legal Events

Date Code Title Description
MM4A Annulment or lapse of patent due to non-payment of fees