TW594539B - Method for multiple electronic devices to simultaneously conduct network game - Google Patents
Method for multiple electronic devices to simultaneously conduct network game Download PDFInfo
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- TW594539B TW594539B TW92109676A TW92109676A TW594539B TW 594539 B TW594539 B TW 594539B TW 92109676 A TW92109676 A TW 92109676A TW 92109676 A TW92109676 A TW 92109676A TW 594539 B TW594539 B TW 594539B
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594539 五、發明說明(1) 發明所屬之技術領域: 本I月係種々複數個電子裝置同時進行網路遊戲之 方法,尤指一種複數個雷;酤亜 > . 、“™拉:’ 裝置與一遠端之一伺服機相互 連線,進灯即時之多角互動式網路遊戲的方法。 先前技術: 1著科技的進步’許多新穎 :斷地被開發設計出來,而其中的線上遊戲正是其中 & 3 ί ί上遊戲目前正是遊戲軟體之主流,其正以飛 門^2蓬勃發展中,各個網路遊戲開發公司正不斷地 線上遊戲,以期在市場上能佔有-席Γ 者。、、’ 戲正以不可思議之力量,吸引著眾多之使用 $ #Iΐ大多數線上遊戲所採取的模式,係在個人電腦i 嗣,再透晝面及逼真之音效, 之-=ί:腦上所設之網路通訊裝置,與網路上 腦所輸入之訊息㈣,以進行線上遊:機負貝處理各個電 移動:為=人:腦係一固定之設傷,不具便於搞帶性, 戲;此無法令使用者可隨時隨地進行線上遊 仃動電話之盔魂姻玖禮終4痒π 鴻π之優點,但目前 大容量資料的無法適用於線上遊戲之 戲。 的傳輸’導致無法利用行動電話進行線上遊 五、發明說明(2) 是以,若能開發設計出一種令行動雷每 電子裝置皆可進行多角互動式網路遊戲電俾 ^電腦等 線上遊戲,亦能隨時隨地利用身上之 口進订線上遊戲,係相當急迫且必須 鞋BE / V Λ ,現八齋; 广置(如··行動電話、數位個人 7 腦· ••笠、夕λ λ匕 Α 1 F D Α )、個人電 專)之功能日驅強大,大都已設有網路 置’應可在電子裝置上實現多角互動 、°孔裝 機。多…擇,並可為電子裝置製造商帶來無限的商 技術中, ,而行動 專問題, 對上述缺 、實驗與 電子裝置 建構在一 置係設有 子裝置所 ,以產生 至各該電 更新資料 面,俾該 發明内容: 發明人有 者可隨時隨地 上遊戲之大容 之製造經驗和 的方法,在經 計出本發明之 方法,該方法 電子裝置之間 該伺服機可在 後,對其遊戲 伺服機再將該 裝置之中央處 示器呈現出一 鑑於前述先前 進行線上遊戲 量資料的傳輸 技術累積,針 過不斷的研究 一種令複數個 係透過網路, ,該等電子裝 接收到各該電 資料進行處理 更新資料傳送 理单元將該等 新遊戲操控晝 個人電 電話則 乃依其 失悉心 改良後 同時進 遠端飼 一網路 傳來之 一更新 腦無法 無法實 從事網 研究各 ’終於 行網路 服機與 通訊裝 遊戲操 資料, ’令各 電子裝 裝置可 令使用 用於線 路設備 種解決 開發設 遊戲之 複數個 置,俾 控指令 嗣1,該 該電子 置之顯 同時顯 594539594539 V. Description of the invention (1) The technical field to which the invention belongs: This month is a method of simultaneously playing online games with a plurality of electronic devices, especially a plurality of mines; 酤 亜 >., "™ pull: 'device A method of connecting to a remote server and connecting to a remote server for real-time, multi-angle interactive online games. Previous technology: 1 Advances in technology: 'Many novel: brokenly developed and designed, of which online games are Among them, & 3 ί 上 Game is currently the mainstream of game software, which is booming with the flying gate ^ 2, and various online game development companies are constantly playing online games in order to occupy the market. ., 'The play is attracting many people with incredible power. The mode adopted by most online games is tied to the personal computer i 再, and then through the daylight and realistic sound effects, which-= ί: 脑The network communication device set up above is connected with the information input by the brain on the network for line upstream: the machine handles each electrical movement: for = human: the brain system is a fixed injury, which is not convenient for banding. Play The law allows users to carry out the advantages of the helmet soul marriage ceremony of the mobile phone upstream and at the end of the phone at any time and place. However, the current large-capacity data cannot be applied to the game of online games. V. The description of the invention (2) That is, if you can develop and design a multi-angle interactive online game such as a computer, an electronic game for mobile mines, and other online games, you can also use your mouth to enter Ordering online games is very urgent and must be shoes BE / V Λ, is now fasting; Wide set (such as · mobile phone, digital personal 7 brain · • 笠, evening λ λ κ 1 FD Α), personal electronics ) The function of day drive is strong, and most of them have been equipped with a network device. It should be able to achieve multi-angle interaction and ° hole installation on electronic devices. There are many choices, and it can bring unlimited business technology to electronic device manufacturers. Action-specific issues, the above-mentioned lack, experiments and electronic devices are constructed in a home with a sub-device, to generate the data update surface, the content of the invention: the inventor can be anytime, anywhere The manufacturing experience and method of the game's large capacity, after calculating the method of the present invention, the servo can be used between the electronic devices of the method, and then the central display of the device is displayed to the game server. In view of the previous accumulation of online game data transmission technology, we have continuously researched a method to make a plurality of systems through the network. The electronic devices receive each of the electronic data for processing and update. The data transmission processing unit updates the new games. The control of the daytime personal telephone is based on its careless improvement and simultaneously feeding into a remote network and sending one to update the brain. It is impossible to conduct online research. 'Finally, the Internet server and communication equipment are installed. The electronic device can make use of a plurality of devices for the development and design of games for the line equipment, control instruction 嗣 1, and the electronic device can display 594539 at the same time.
令該等電子裝置可同時進行多 示相同之新遊戲操控晝面 角互動式之線上遊戲。 本發明之一目的,係該等電子裝置僅負責傳輸 者 輸入之遊戲操控指令,且只接收該伺服機傳回之更 料,並不參與遊戲之執行,故網路傳輸之資料容旦’Ά 令網路傳輸速度慢之攜帶型電子裝置(如:、行二大數 位個人助理(PDA) ...等),亦能進行線上遊戲, 如此,不論個人電腦或行動電話皆可同時連線網路, 多角互動式之網路遊戲。 為便貴審查委員能對本發明之目的、形狀、構造裝 置特徵及其功效,做更進一步之認識與瞭解,茲 配合圖示,詳細說明如下: K 實施方式: 本發明係一種令複數個電子裝置同時進行網路遊戲之 方法,請參閱第1、2圖所示,該方法係透過網路,建構在 遠端之一伺服機11與複數個電子裝置12 (如:個人電腦、 行動電話· ··等)之間,該等電子裝置丨2係設有一網路 ,訊裝置,令該等電子裝置1 2可連線至該伺服機丨丨,俾該 等電子裝置12之中央處理單元(Cpu)可將使用者輸入之 遊戲的操控指令傳送至該伺服機11,使該伺服機丨丨在接收 到各該電子裝置1 2所傳來之遊戲的操控指令後,即依據該 操控指令對其上之遊戲資料進行處理,以產生一更新資This allows these electronic devices to simultaneously play multiple new games that display the same day-to-day interactive interactive online games. An object of the present invention is that these electronic devices are only responsible for the game control instructions input by the transmitter, and only receive the data returned by the server, and do not participate in the execution of the game. Therefore, the data transmitted by the network is Rong Dan'Ά Portable electronic devices (such as: personal digital assistants (PDAs), etc.) that make the network transmission speed slow, can also play online games, so that no matter the personal computer or mobile phone can be connected to the network at the same time Road, a multi-angle interactive online game. In order that the review committee can further understand and understand the purpose, shape, structural device features and functions of the present invention, it is described in detail with the illustrations below. K Embodiment: The present invention is a kind of electronic device For a method of playing online games at the same time, please refer to Figures 1 and 2. The method is to construct a server 11 and a plurality of electronic devices 12 (such as a personal computer, a mobile phone, etc.) at the remote end through the network. · Etc.), these electronic devices 丨 2 are provided with a network and communication device, so that these electronic devices 12 can be connected to the server 丨 丨 the central processing unit (Cpu) of these electronic devices 12 ) The control instruction of the game input by the user may be transmitted to the server 11 so that the server 丨 丨 receives the control instruction of the game from each of the electronic devices 12 and then responds to the control instruction according to the control instruction. To process the game data to generate a renewal
第7頁 594539 五、發明說明(4) 料’峒,該伺服機1 1再將該更新資料分別傳送至各該電子 裝置12,令各該電子裝置丨2之中央處理單元接收該更新資 料,並將该更新貧料顯示在該電子裝置1 2之一顯示器上, 呈現出一新的遊戲操控晝面。 另如此,該網路内所有之電子裝置12,在藉由其網路通 置連線至該伺服機丨丨時,僅需將使用者輸入之遊戲操 =二V傳輸至該伺服機1 1,由該伺服機丨丨依據該操控指令 、貝處理其遊戲資料,即可同步接收到該伺服機丨丨回傳之 的更新資料’產生相同之新遊戲操控畫面,令該等電 衣置12能進行多角互動式網路遊戲。 本ί月中,復凊芩閱第1圖所示,部份之電子裝置 :、,二仃動電話’該行動電話與該伺服機11之間設有一 ^ σσ 1 3,5玄閘運器1 3係用來連接兩個採用不同通訊協定 T J ί j,,使該等網路裝置之資料能夠在不同通訊協定 fWApT W因此該行動電話之無線應用程式通訊協定 ㊆^之^貝料可傳送至該伺服機1 1,該伺服機11亦可透 、以::态1 3將其通訊協定之資料傳送至該行動電話。 —^明中,復請芩閱第1圖所示,該電子裝置丨2玎 遊“;話僅負責傳輸使用者輸入之 ^ ^ ^ /、接收5亥伺服機11傳回之更新資料,並 行’貢料之執行,且遊戲資料係在伺服機11中執 動ΪΓΓ之資料容量不大,令網路傳輸速診 仃動電活,亦能進行線上遊戲。 在本發明中,復請參閱第!、2圖所示,當該網路内所Page 7 594539 V. Description of the invention (4) The server 11 transmits the updated data to each of the electronic devices 12 separately, so that the central processing unit of each electronic device 2 receives the updated data. The updated data is displayed on a display of the electronic device 12 to present a new game control day. In addition, when all the electronic devices 12 in the network are connected to the server via its network configuration, only the game operation input by the user = 2 V is transmitted to the server 1 1 , By the server 丨 丨 processing its game data according to the control instruction, it can synchronously receive the updated data returned by the server 丨 丨 to generate the same new game control screen, so that these electric clothes are set to 12 Able to play multi-angle interactive online games. In the middle of this month, review the first electronic device shown in Figure 1. Some mobile phones', there is a ^ σσ 1 3,5 mysterious transport device between the mobile phone and the server 11 1 3 is used to connect two TJ ί j using different communication protocols, so that the data of these network devices can be transmitted in different communication protocols fWApT W, so the mobile phone ’s wireless application protocol ㊆ ^ 的 ^ 料 can be transmitted To the server 11, the server 11 can also transmit the data of its communication protocol to the mobile phone through :: state 13. — ^ Mingzhong, please read the electronic device 丨 2 mobile "as shown in Figure 1; the words are only responsible for transmitting the user input ^ ^ ^ /, receiving the update data returned by the 5 Hai server 11, parallel 'The implementation of the tribute, and the data capacity of the game data in the server 11 is not large, so that the network transmission quick diagnosis and dynamic activity can also play online games. In the present invention, please refer to the first! As shown in Figure 2, when the network
594539 五、發明說明(5) 有之電子裝置12 ’在藉由其網路通訊裝置連線至該伺服機 11時,該電子裝置1 2、伺服機11將依下列之步驟進行處 理: (201)各該電子裝置12連線網路,令各該電子裝置12 同時與該伺服機11連線; (202 )各該電子裝置12分別將被輸入之遊戲操控指 令,傳輸至該伺服機11 ; (2 0 3 )該伺服機11根據該操控指令,對其上遊戲資料 進行處理; ' ( 2 04 )該伺服機11將該遊戲資料處理後,產生一更新 資料; > ( 20 5 )該伺服機1丨再將該更新資料分別傳回各該電子 裝置12 ’令各該電子裝置12之中央處理單元接收該更新資 料; ' (2 0 6 )各該電子裝置1 2接收該更新資料後,將該更新 資料顯示在該電子裝置1 2之一顯示器上,呈現出一新的遊 戲操控晝面; ( 207 )各該電子裝置12判斷是否被輸入遊戲操控指 令?若是,進行步驟( 202 );否則,即結束。 在本發明中,請參閱第1、3圖所示,各該電子裝置12 係先需自該伺服機11上進行遊戲認證,並取得該遊戲中之 一角色’始能連線該伺服機11,進行操控該伺服機11上遊 戲’在此以個人電腦為例,當該個人電腦進行遊戲認證 時’其中央處理器將依下列之步驟,進行處理:594539 V. Description of the invention (5) When some electronic device 12 'is connected to the server 11 through its network communication device, the electronic device 1 2 and the server 11 will be processed according to the following steps: (201 ) Each of the electronic devices 12 is connected to a network, so that each of the electronic devices 12 is connected to the server 11 at the same time; (202) Each of the electronic devices 12 transmits the input game control instruction to the server 11; (2 0 3) The server 11 processes the game data according to the control instruction; '(2 04) The server 11 processes the game data to generate an updated data; > (20 5) the The server 1 丨 returns the update data to each of the electronic devices 12 'to cause the central processing unit of each electronic device 12 to receive the update data;' (2 0 6) after each of the electronic devices 12 receives the update data , Displaying the updated data on one of the displays of the electronic device 12 to present a new game control day; (207) each of the electronic devices 12 determines whether a game control instruction is input? If yes, go to step (202); otherwise, end. In the present invention, please refer to FIG. 1 and FIG. 3, each of the electronic devices 12 needs to perform game authentication from the server 11 and obtain a character in the game before being able to connect to the server 11. To control the game on the server 11 'Take a personal computer as an example. When the personal computer performs game authentication', its CPU will perform the following steps:
594539 五、發明說明(6) (3 0 1 )首先’透過網路通訊裝置連線網路,令其與該 伺服機1 1連線; 、 (3 0 2 )依被輸入之指令,自該伺服機丨丨中下載遊戲驅 動程式; (3 0 3 )發送其内事先被設定之序號至該伺服機丨丨,以 於該伺服機11中,進行遊戲之認證; (3 0 4 )將自該伺服機丨丨中取得之認證儲存於一記憶體 中; (3 0 5 )依據被點選之指令,選取並讀取伺服機丨丨上對 應之遊戲角色; (3 0 6 )將該角色儲存於該記憶體中; ( 307 )判斷是否被更換角色?若是,進行步驟(3〇5 );否則,即結束。 如此,使用者即可利用該個人電腦連線該伺服機!】 進行該角色之操控(如:飛行、跳動、出拳..· 網路遊戲。 在本發明中,請參閱第i 係先需自該伺服機11上進行遊 一角色,始能連線該伺服機i i 戲,在此以行動電話為例,當 曰守’其微處理器將依下列之步 (401)首先,透過網路通 伺服機11連線; 4圖所示,各該電子裝置I? 戲認證,並取得該遊戲中之 ,進行操控該伺服機11上遊 該行動電話進行遊戲認證 驟,進行處理: 訊裝置連線網路,令其與該 (402)依被輸入之指令,594539 V. Description of the invention (6) (3 0 1) First, 'connect to the network through a network communication device, and make it connect with the server 1 1; (3 0 2) According to the input command, since Download the game driver in the server 丨 丨; (3 0 3) Send the serial number set in advance to the server 丨 丨 for the authentication of the game in the server 11; (3 0 4) The authentication obtained in the server 丨 丨 is stored in a memory; (3 0 5) According to the clicked instruction, the corresponding game character on the server 丨 丨 is selected and read; (3 0 6) the character Stored in the memory; (307) determine whether the role is changed? If yes, go to step (305); otherwise, end. In this way, the user can use the personal computer to connect to the server! ] Perform the control of the character (such as: flying, jumping, punching .. ·. Online games. In the present invention, please refer to the i-th part, you need to play a character from the server 11 before you can connect to the character Servo machine II, taking mobile phone as an example here, its microprocessor will follow the following steps (401). First, connect to the server 11 through the network communication; as shown in Figure 4, each electronic device I? Play authentication, and obtain the game, and control the mobile phone upstream of the server 11 to perform the game authentication step, and process: The communication device connects to the network, so that it communicates with the (402) according to the entered command ,
自該伺服機1 1中下載遊戲驅Download the game driver from this server 1 1
第10頁 594539 五、發明說明(7) 動程式; (40 3 )發送其内事先被設定之序號及用戶身份模組 (S IΜ )之號碼至該伺服機11,以於該伺服機11中,進行 遊戲之認證; (4 0 4 )將自該伺服機11中取得之認證儲存於一記憶體 中; (4 0 5 )依據被點選之指令,選取並讀取伺服機11上對 應之遊戲角色; ( 40 6 )將該角色儲存於該記憶體中; (4 0 7 )判斷是否被更換角色?若是,進行步驟(4 0 5 );否則,即結束。 如此,使用者即可利用該行動電話連線該伺服機11, 進行該角色之操控(如:飛行、跳動、出拳· ··等)的 網路遊戲。 以上所述’僅為本發明最佳之一具體實施例,惟本發 明之構造特徵並不侷限於此,任何熟悉該項技藝者在本發 明領域内,< 輕易思及之變化或修飾,皆可涵蓋在以下本 案之專利範園。Page 10 594539 V. Description of the invention (7) Program; (40 3) Send the serial number and user identity module (SIM) number set in advance to the server 11 for use in the server 11 (4 0 4) store the authentication obtained from the server 11 in a memory; (4 0 5) according to the clicked instruction, select and read the corresponding one on the server 11 Game characters; (40 6) store the character in the memory; (4 0 7) determine whether the character is replaced? If yes, go to step (405); otherwise, end. In this way, the user can use the mobile phone to connect to the server 11 to perform an online game of the character's manipulation (such as flying, jumping, punching, etc.). The above description is only one of the best specific embodiments of the present invention, but the structural features of the present invention are not limited to this. Any person skilled in the art in the field of the present invention < changes or modifications easily considered, All can be covered in the patent parks in this case.
594539 圖式簡單說明 圖式說明· 第1圖乃本發明之伺服機與電子裝置間之傳輸架構示意 圖。 第2圖乃本發明之伺服機與電子裝置間訊號傳輸之流程 圖。 第3圖乃本發明個人電腦進行遊戲認證之流程圖。 第4圖乃本發明行動電話進行遊戲認證之流程圖。 主要部份之代表符號:594539 Brief description of the drawings Description of the drawings · Figure 1 is a schematic diagram of the transmission structure between the servo and the electronic device of the present invention. Fig. 2 is a flowchart of signal transmission between a servo and an electronic device according to the present invention. FIG. 3 is a flowchart of game authentication performed by the personal computer of the present invention. FIG. 4 is a flowchart of game authentication performed by the mobile phone of the present invention. The main symbols:
伺服機11 電子裝置12 閘道器1 3Servo 11 Electronics 12 Gateway 1 3
第12頁Page 12
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