TW497065B - A method and its associated device to visually control the cursor of the Windows - Google Patents
A method and its associated device to visually control the cursor of the Windows Download PDFInfo
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Description
發明說明(1) 【發明之應用範圍】 本發明係有關於一種電腦游標的移動方法及裝置,且 ϋ 口 、别係有關於一種依據使用者眼球的移動而決定電腦游標 位置的視覺點選方法及裝置。 【發明之背景‘】 是早期電腦的基本輸入裝置為鍵盤(Keyboard ),無論 ^打字或者是指令的輸入皆在鍵盤上完成,但是使用鍵盤 動〜小小的缺點,那就是游標位置無法隨心所欲地快速移 因此後來隨著視窗圖形介面系統的盛行,而產生滑鼠 ^M〇 = e )這種指向輸入裝置,使用者藉由移動滑鼠而可 圖^游標(或者稱為指標)快速地移向電腦螢幕上的任一 ^不或選項’因此目前滑鼠這種輸入裝置變得非常重要, 、’且與鍵盤一樣皆為電腦的基本配備。 是,^然應用滑鼠作為指向裝置已是一件很方便的事,但 入’骨鼠主要被設計用來做為游標的指向與簡單指令的輸 ,若欲打字或使用熱鍵(H〇t Key )則非使用鍵盤不別 ',因此,使用者慢慢地發覺在使用電腦的過程中,手 系須在鍵盤與滑鼠之間移動,覺得很不方便。在目前資訊 化的時代裡,視窗圖形介面已成為時勢所趨,因此若能二 方面快速地將游標指向特定的位置,另一方面可以讓^用 者專心於鍵盤的操作,則必能節省操作輸入裝置的時間, 而大幅地增加電腦使用的效率。 【發明之目的與概述】 有鑑於此,本發明的目的為解決電腦使用者有時用滑Description of the invention (1) [Scope of application of the invention] The present invention relates to a method and device for moving a computer cursor, and a mouthpiece, and a method for visually selecting a computer cursor position according to the movement of a user's eyeball. And device. [Background of the invention '] The basic input device of the early computers was the keyboard. No matter what ^ typing or instruction input is done on the keyboard, but using the keyboard to move ~ a small disadvantage, that is, the cursor position can not be as you want. The rapid movement was followed by the popularity of the Windows graphical interface system, which resulted in a mouse ^ M〇 = e) This pointing input device allows the user to quickly move the cursor (or pointer) by moving the mouse Add any ^ or option on the computer screen, so the input device such as mouse has become very important, and it is the basic equipment of the computer like the keyboard. Yes, while using the mouse as a pointing device is a very convenient thing, but the bone mouse is mainly designed to be used as the cursor pointing and simple command input, if you want to type or use hot keys (H. t Key) is not the use of the keyboard, so the user slowly finds that the hands must be moved between the keyboard and the mouse during the use of the computer, which is very inconvenient. In the current era of informationization, the window graphics interface has become the trend, so if you can quickly point the cursor to a specific position on the two sides, and on the other hand, you can concentrate on the keyboard operation, you must save operation Input device time, which greatly increases the efficiency of computer use. [Objective and Summary of the Invention] In view of this, the object of the present invention is to solve the problem that computer users sometimes use slippage.
立、赞明說明(2) 式簡:犄用鍵盤輪入的不便’使得電腦游標的定位方 選方法及裝:本:目二t提供-種視窗之游標視覺點 定位辨識,根據其 =裝置對使用者的外型做 定位框的數值,依據:::;:;門'得使用者瞳孔與其 且透過一溝通介面將复料;;旦框間之相對位置變化量, 態調整電腦游標鱼電腦m電訊號傳遞給電·,而動 使用者不須移視齒間的相對位置關係,因此電腦 免來回在滑【舆 易懂特。和優點能更明顯 細說明如下。 、 亚配曰所附圖式,作詳 【淼明之貫施例說明】 置之施ίΐί圖〜與二第圖」,係為本發明裝 操取裝置對眼睛部的依據’因此需要一影像 裝置於m ^ , 的k化予以定位辨識。此一影像擷取 ^ ;Γ :t為一數位攝影機2。(如「第1A圖」Legislative and clarifying explanation (2) Simplified formula: “The inconvenience of using the keyboard to turn around” makes the computer cursor positioning method and installation: This: Provided by the head two t-a kind of window cursor visual point positioning identification, according to its = device The value of the positioning frame for the user's appearance is based on :: ;;:; the door will get the user's pupil and it will be recombined through a communication interface; the relative position change between the frames, and the computer cursor will be adjusted. The computer m electrical signal is transmitted to electricity, and the user does not need to shift the relative positional relationship between the teeth, so the computer is free from sliding back and forth. And advantages can be more clearly explained in detail below. The drawing of Yapei, detailed description [Exemplary Miaoming's consistent implementation of the illustration] Figures and pictures of the two installations, which are the basis of the eyes of the device of the present invention, so an imaging device is needed The k of m ^, is identified. This image capture ^; Γ: t is a digital camera 2. (Such as "Figure 1A"
Couple Device ^CCD),] (Charge 用CCD 30作為影像押 第1B圖」所示)。若是使 上讓# 4、〜象擷取裝置,則須將其裝設在一眼鏡架3 1 方便;—3配戴,且其傳輸電訊號的方式以無線傳輸較為 右疋使用數位攝影機2 〇作為影像擷取裝置,則因該 497065 五、發明說明(3) 攝衫機可置於桌上或電腦1 0上再將鏡頭對著使用者擷取影 像’所以可用有線的方式與電腦i 0傳輪電訊號。 請參照「第2圖」係為本發明方法之主流程圖,其流 f與-般電腦啟動與結束的過程類似,首先將電腦開機、 J入視窗作業系統(步驟20",然後載入上述影像榻取 ^置(數位攝影機20或CCD 30 )的驅動程式,以啟動本發 =相關硬體設備(步驟2〇2)。在第—實施例中,由於各 ^的數位攝影機20皆f提供其產品的驅動程式與應用程 面(APPllcati〇n Program Interface , Αρι ),因此 =用者只要直接利用產品所提供的驅動程式與應用程式介 即可透過數位攝影機2 〇取得影像資料·是曰 為影像榻取…則須另外自:撰=軟;= =知式與驅動程式。另外須注意的是,無論是以上哪一種 二鉍例,皆須將擷取影像裝置的介面程式設定為常駐程 如同目前使用滑鼠的情形一樣,如此其介面程式才 月==動態地擷取影像資料並作為游標位置移動的依據 广驟203 )。最後’當使用者不再需要使用視窗系統 :条Γ象一般的方式關閉視窗(步驟204 ),並離開該視 ®糸統(步驟2 0 5 )。 請參照「S3圖」肖「第4圖」,為本發明方法第一 例與第二實施例之個別流程圖,其間流程大同小显, 因為所使用的影像擷取裝置不同而有小小的差別了首 須驅動並設定前述之影像擷取裝置(步驟3〇1或步驟Μ工 使其軟硬體皆就緒以擷取使用者的影像資料(步驟Couple Device ^ CCD),] (Charge uses CCD 30 as the image, as shown in Figure 1B "). If it is to use the camera # 4, ~ image capture device, it must be installed in a spectacle frame 3 1 is convenient; -3 is worn, and its method of transmitting electrical signals is more wireless transmission using a digital camera 2 〇 As an image capture device, because of the 497065 V. Description of the Invention (3) The camera can be placed on a desk or computer 10 and then the camera is pointed at the user to capture the image, so it can be wired to the computer i 0 Pass the telegraph signal. Please refer to "Figure 2" is the main flowchart of the method of the present invention. The flow f is similar to the process of starting and ending a computer. First, start the computer, enter the Windows operating system (step 20 ", and then load the above). Image driver (digital camera 20 or CCD 30) to activate the device = related hardware equipment (step 202). In the first embodiment, since each digital camera 20 is provided by f The driver and application program interface (APPllcati〇n Program Interface, Αρι) of its products, so = users can directly use the driver and application program provided by the product to obtain image data through the digital camera 2 If you want to get an image, you must also write: soft == knowing type and driver. It should also be noted that, no matter which of the above bismuth examples, the interface program of the image capturing device must be set to resident. As is the case with the current mouse, its interface program is only able to dynamically capture image data and use it as a basis for moving the cursor position (Step 203). Finally, when the user no longer needs to use the window system: Close the window in the usual way (step 204), and leave the video system (step 205). Please refer to the "S3 diagram" and "4th diagram", which are the individual flowcharts of the first and second embodiments of the method of the present invention. During this process, the procedures are the same and small, because the image capture device used is different. The difference is that the first need to drive and set the aforementioned image capture device (step 301 or step M to make both software and hardware ready to capture the user's image data (step
第6頁 497065 五、發明說明(4) 302或步驟402 ) 一實施例t包括 人形外框定位、 實施例中則包括 定位(步驟4 03 ) 動本發明或者有 先執行定位調整 偏移量來移動視 即直接動態地依 驟3 0 5或步驟4 0 5 行,直到使用者 以下便針對 ,/、所擷取使用者影像資料的内 臉部外型、眼睛外型與瞳孔位置,二於第 眼睛部位定位(步驟3〇3 ),若9並且對 眼目巧與瞳孔位置,料亦對V/,二 ,虽疋位完成後,判斷是否是—月/ 重新啟動(步驟3〇4或步驟4〇4) ?\次曰啟 程式(步驟306或步驟4〇6),再依二 囪上的游標(步驟30 5或步驟4〇5 ),不目 照瞳孔的偏移量來移動視窗上的游標二 )。以上所述之動態偵測過程一直^覆ς 4要關機(步驟3〇7或步驟4〇7 )而結束。 個別實施例之具體實施内容予以 :· )第一實施例 ^ · (使用數位攝影機2 0作為影像操取裝置) 1 ·請參照「第5 Α圖」,將所擷取到使用者的影像以 描邊的方式定出其外形’包括臉部外型5 1、眼睛外 型5 2與瞳孔5 2 1位置’並依照其臉部外型5 1而決定 一第一定位框41。 2 ·請參照「第5 B圖」’將眼睛的部位定出,並計瞀 瞳孔521與第一定位框41的相對位置座標(Xa,Ya ),以便程式計算。 3 ·請參照「第5 C圖」,當眼睛轉動的時候,瞳孔 5 2 1與苐一定位框41間的相對位置座標將有所改變 (Xb,Yb ),依先後移動的向量變化,而作為映射Page 6 497065 V. Description of the invention (4) 302 or step 402) An embodiment t includes positioning of a human-shaped frame, and the embodiment includes positioning (step 4 03). The present invention may be performed first or an offset adjustment may be performed first. Mobile vision is to directly and dynamically follow step 305 or step 405, until the user follows, and / or the inner face shape, eye shape, and pupil position of the captured user image data. The first eye part is positioned (step 303). If 9 and the eye position and the pupil position are also expected to be V /, the second, although the position is completed, determine whether it is -month / restart (step 304 or step 4〇4) The next time you start the program (step 306 or step 4〇6), and then move the window without looking at the pupil offset according to the cursor on the second stack (step 305 or step 40). Cursor II). The above-mentioned motion detection process has been repeated. 4 It is necessary to shut down (step 3007 or step 407) and end. The specific implementation contents of the individual embodiments are given as follows: ·) First embodiment ^ (using a digital camera 20 as an image manipulation device) 1 · Please refer to "Figure 5 Α" to capture the captured image to the user to The stroke method determines its shape 'including the facial shape 51, the eye shape 5 2 and the pupil 5 2 1' and determines a first positioning frame 41 according to the facial shape 51. 2 · Please refer to "Figure 5B" to determine the position of the eye, and calculate the relative position coordinates (Xa, Ya) of the pupil 521 and the first positioning frame 41 for calculation by the program. 3 Please refer to "Figure 5C". When the eye is rotated, the relative position coordinates of the pupil 5 2 1 and the first positioning frame 41 will change (Xb, Yb), and the vector that moves sequentially changes, and As a map
497065 五、發明說明(5) --- 至視窗螢幕中游標的位置移動晋。# , ^ 功里。其計算的内容如 下· ⑴首先將(Xa,Ya)定為視窗的中心點,若以 80 0 X 60 0解析度的視窗為例,即 當於視窗上( 400,300 )的座標位置. (2 ) 瞳孔的偏移量以向量表示 ’ =Ub-Xa,Yb-Ya)’;Yb) - (Xa,Ya) (3)^Ύ整所計算出相對於視窗螢幕X_Y座標 軸之比值α、/3代入計算: 移動後的游標纟置=中心點座# +移動向量, 而,鼠的移動向量=(αΔΧ,,若以 80 0 χ 60 0解析度的視窗為例,則移動後的游標 位置=/ 400, 300 ) + ( α Δχ,万 Λγ); (j)依计异出的位置移動視窗螢幕上的游標。 (二)第,實施例(使用CCD 3〇作為影像擷取裝置) 1.二:如、「第6 A圖」,將所擷取到使用者的影像以 描、的方式疋出其外形,包括眼睛外型5 2與瞳孔 5 2 1位置,並依照其眼睛外型5 2而決定一第二定位 框4 2 〇 2. ^參照「第6 β圖」,將眼睛的部位定出,並計算 瞳孔521與第二定位框42的相對位置座標(Xa,Ya ),以便程式計算。 3·請參照「第6 C圖」,當眼睛轉動的時候,瞳孔497065 V. Description of the invention (5) --- Move to the position of the cursor in the window screen. #, ^ Gongli. The calculation content is as follows: ⑴ First set (Xa, Ya) as the center point of the window. If a window with a resolution of 80 0 X 60 0 is taken as an example, that is, the coordinate position on the window (400, 300). 2) The displacement of the pupil is represented by a vector as '= Ub-Xa, Yb-Ya)'; Yb)-(Xa, Ya) (3) ^ Ύ The calculated ratio relative to the X_Y coordinate axis of the window screen α, / 3 Substituting into the calculation: The cursor position after the movement = the center point seat # + the movement vector, and the mouse's movement vector = (αΔχ, if a window with a resolution of 80 0 χ 60 0 is taken as an example, the position of the cursor after the movement = / 400, 300) + (α Δχ , 万 Λγ); (j) Move the cursor on the window screen according to the position of the difference. (II) First, embodiment (using CCD 30 as an image capturing device) 1. Second: For example, "Figure 6A", the captured image of the user is drawn out in a tracing manner. Including the position of the eye shape 5 2 and the pupil 5 2 1, and a second positioning frame 4 2 〇2 is determined according to the shape of the eye 5 2. ^ Refer to "6 β picture", determine the position of the eye, and Calculate the relative position coordinates (Xa, Ya) of the pupil 521 and the second positioning frame 42 for calculation by the program. 3. Please refer to "Figure 6C". When the eyes are turned, the pupil
4^/0654 ^ / 065
521與第二定位框42間的相對位置座標將有所改變 (Xb,Yb ),依先後移動的向量變化,而作為映射 至視窗螢幕中游標的位置移動量。其計算的内容如 下: (1) 首ib將(Xa,Ya)定為視窗的中心點,若以8〇〇 X 600解析度的視窗為例,即(Xa,Ya)相當於 視窗上( 400,300 )的座標位置; (2) 瞳孔的偏移量以向量表示 △ Μ= (ΔΧ,ΔΥ ) = (Xb, Yb ) - (xa, ya ) =(Xb — Xa, Yb — Ya ); (3) 將定位調整所計算出相對於視窗螢幕χ — γ座標軸 之比值α、/3代入計算: 移動後的游標位置=中心點座標+移動向量, 而滑鼠的移動向量=(αΑχ, /3ΔΥ),若以 80 0 X 60 0解析度的視窗為例,則移動後的游標 位置=( 400, 300 ) + ( α Δχ,冷 δυ ); (4 )依計算出的位置移動視窗螢幕上的游標。 其中以上所述定位調整的部份,即是計算瞳孔上下左 右移動的範圍與視窗解析度間的相對關係。以第二實施例 舉例說明之,假設上述所定出之第二定位框係以1 〇 〇 χ 1 〇 〇 之像素(pixel )所組成,則(Xa,Ya ) = (50,50 ), 該點對應於視窗螢幕上的(Xa,,Ya,)= ( 40 0,3 0 0 ), 且 α &X方向螢幕解析度/瞳孔於X方向最大移動量The relative position coordinates between 521 and the second positioning frame 42 will be changed (Xb, Yb), and the vector will be changed according to the successive movement vector, which will be used as the amount of position movement that is mapped to the cursor in the window screen. The calculation is as follows: (1) The first ib sets (Xa, Ya) as the center point of the window. If a 800 × 600 resolution window is taken as an example, (Xa, Ya) is equivalent to (400 , 300) Coordinate position; (2) The displacement of the pupil is represented by a vector △ M = (Δχ, ΔΥ) = (Xb, Yb)-(xa, ya) = (Xb — Xa, Yb — Ya); ( 3) Substitute the ratio α and / 3 calculated from the positioning adjustment relative to the window screen χ — γ coordinate axis into the calculation: the cursor position after the movement = the center point coordinate + the movement vector, and the mouse's movement vector = (αΑχ, / 3ΔΥ ), If a window with a resolution of 80 0 X 60 0 is taken as an example, the position of the cursor after the movement = (400, 300) + (α Δχ, cold δυ); (4) moves the window on the screen according to the calculated position cursor. The part of the positioning adjustment mentioned above is to calculate the relative relationship between the range of pupil movement up and down and the resolution of the window. Taking the second embodiment as an example, assuming that the second positioning frame defined above is composed of 100 × 100 pixels, then (Xa, Ya) = (50, 50), this point Corresponds to (Xa ,, Ya,) = (40 0, 3 0 0) on the window screen, and α & X-direction screen resolution / pupil maximum movement amount in X direction
497065 五、發明說明(7) =8 0 0 /1 0 0 = 8 (假設第二定位框X方向的距離剛好是瞳 孔X方向最大移動量) /3 = Y方向螢幕解析度/瞳孔於Y方向最大移動量 =6 0 0 /1 〇 〇 = 6 (假設第二定位框y方向的距離剛好是瞳 孔y方向最大移動量) 若瞳孔移動後的座標(Xb,Yb ) = ( 10,60 ),則 (ΔΧ,ΔΥ ) = (Xb -Xa,Yb —Ya ) =(10 -50,6 0 - 5 0 ) = (-40,l〇 ) 所以此時游標會移動到(Xb,,Yb,)的位置: (Xb,,Yb’)= ( 40 0,30 0 ) + ( 8 x -40,6 x l〇 ) 以 另外, 置。向 孔與定 球的移 球的移 較大的 然眼球 標移動 當 右鍵一 合的方 上按鍵 上所述 更可以 量包含 位框間 動速度 動速度 游標移 移動的 量就會 游標到 般輸入 式、聲 的方式 之計算 利用向 了「方 之相對 則作為 快,則 曰動置, 距離與 較小。 達視窗 指令的 音辨識 ,3 6 0 ) 方式,係 量的方式 向」與「 位置關係 「大小」 在同一方 同理,若 前者相同 上之一定 功能,指 輔助的方 以座標位置為基準來計算, 計算視窗上游標的移動位 大小」二個量’我們可以曈 作為「方向」的依據,而眼 的考量點’也就是說,若眼 向上’於電腦視窗就會造成 是眼球的移動速度緩慢,雖 ,但是換算於電腦視窗的游 點後,可再加入如滑鼠左、 令的輸入方式可利用眼睛閉 式、或者是按下滑鼠或鍵盤497065 V. Description of the invention (7) = 8 0 0/1 0 0 = 8 (assuming that the distance in the X direction of the second positioning frame is exactly the maximum movement amount of the pupil X direction) / 3 = screen resolution in the Y direction / pupil in the Y direction Maximum amount of movement = 6 0 0/1 〇〇 = 6 (assuming that the distance in the y direction of the second positioning frame is exactly the maximum amount of movement in the y direction of the pupil) If the coordinates of the pupil after the movement (Xb, Yb) = (10, 60), Then (Δ ×, ΔΥ) = (Xb-Xa, Yb —Ya) = (10 -50, 6 0-5 0) = (-40, 10) So the cursor will move to (Xb ,, Yb,) (Xb ,, Yb ') = (40 0, 30 0) + (8 x -40, 6 x 10). The movement of the ball to the hole and the fixed ball is large. Of course, the eyeball mark moves. When the right button is pressed, the above button can be measured. The amount of movement including the speed between the frames and the speed of the cursor movement will be the same as the cursor input. The calculation of the formula and sound method uses "the opposite of the square as the fast, then the moving, the distance and the smaller. The sound recognition of the window command, 3 6 0) mode, the method of the quantity" and "position The relationship "size" is the same for the same party. If the former has the same function, it means that the auxiliary party calculates the coordinate position based on the coordinate position and calculates the size of the moving bit of the window's upstream index. "We can use it as the basis for" direction ". The eye consideration point 'that is, if the eye is upward' in the computer window, it will cause the eyeball to move slowly. Although it is converted to the computer window's vertex, you can add inputs such as left mouse button and command. You can use closed eyes or press the mouse or keyboard
第10頁Page 10
/UOD 五、發明說明(8) 本發明所使用的資料結構方面,為了易於資料的記 ^因,,用矩陣來5己錄由影像擷取裝置所取得的影像資 :_如第7 A圖」所表示的範例,由圖中可以發現矩陣 :素的數值可區分出兩極化的數據(極大或極小),因 此我們可以簡化該矩陣: 令 g(x,y)=〇 若 f(x,y)^128 g(x,y) =1 若f (X,y) > 128 由以上代換的結果,可得到一如「第7 B圖」的二元 备士 η ’κ如此可大幅降低儲存資料所需的記憶體空間:1像 $由Ibyte降至為lbit,因此加快資料讀取、傳遞的速 ς的:樣地’由計算g(x,y)的改變量,而對應至螢幕上相 i陳二以作為游ΐ移動至相對位置的依據。其中,關於 1 ^可自仃疋義,通常是由影像擷取裝置擷取眼球 =盍的像素來料矩陣的大小,—般而言約W⑽像素/ 槿糊Ϊ =識技術方面’可將影像操取所獲得的資料,配合 乂 、异法(Fuzzy Algorithm)與類神經網路演算法/ UOD V. Description of the invention (8) In terms of the data structure used in the present invention, in order to facilitate the memorization of the data, a matrix is used to record the image data obtained by the image capture device: _ as in Figure 7A In the example shown in the figure, the matrix can be found in the figure: the value of the prime can distinguish the polarized data (maximum or minimum), so we can simplify the matrix: let g (x, y) = 0 if f (x, y) ^ 128 g (x, y) = 1 If f (X, y) > 128 is replaced by the above, we can get a binary reserve η 'κ as in "Figure 7B" Reduce the memory space required to store data: 1 like $ has been reduced from Ibyte to lbit, so the speed of data reading and transmission is faster: the sample plot is calculated by the change amount of g (x, y), and corresponds to On the screen, i Chen Er is used as the basis for the cruise to move to a relative position. Among them, 1 ^ can be self-defining, usually the size of the input matrix of the eyeball = 撷 captured by the image capture device, in general, about W⑽pixel / hibiscus = technical aspects can be used to image Manipulate the obtained data and cooperate with 乂, Fuzzy Algorithm and neural network-like algorithms
Netwc)rk Algorithm)組成一具快速平行處理與 二確犯的辨識系統,使得游標位置的自動校正功能更為 【發明之功效】 押的Ϊ發明所揭露的方法是利用影像辨識的方式做電腦游 J二位’可以更簡便地操作游標移動,因此使用者可避 免口使用滑鼠定位而來回使用滑鼠舆鍵盤的不便。(Netwc) rk Algorithm) constitutes a recognition system with fast parallel processing and two real offenses, making the automatic correction of the cursor position more effective. [Effect of the invention] The method disclosed by the betting invention is to use image recognition to do computer games. "J two position" can operate the cursor movement more easily, so the user can avoid the inconvenience of using the mouse to locate and use the mouse keyboard back and forth.
第11頁 497065 五、發明說明(9) 雖然本發明已以數個較佳實施例揭露如上,然其並非 用以限定本發明,任何熟習此技藝者,在不脫離本發明之 精神和範圍内,當可作些許之更動與潤飾,因此本發明之 保護範圍當視後附之申請專利範圍所界定者為準。Page 11 497065 V. Description of the invention (9) Although the present invention has been disclosed above with several preferred embodiments, it is not intended to limit the present invention. Any person skilled in the art will not depart from the spirit and scope of the present invention. As some changes and retouching can be made, the scope of protection of the present invention shall be determined by the scope of the attached patent application.
第12頁 497065 圖式簡單說明 【圖式說明】 第1 A圖,繪示本發明裝置之第一實施例; 第1 B圖,繪示本發明裝置之第二實施例; 第2圖,繪示本發明方法之主流程圖; 第3圖,繪示本發明方法第一實施例之流程圖; 第4圖,繪示本發明方法第二實施例之流程圖; 第5 A圖’繪示第一實施例中影像擷取裝置所擷取描 緣的使用者外型與定位框; 第5 B圖,繪示第一實施例中定位並計算瞳孔與定位 框間之相對位置; 第5 C圖’繪示第一實施例中瞳孔與定位框間之相對 位置的變化情形; 第6 A圖,繪示第二實施例中影像擷取裝置所擷取描 繪的使用者外型; 第6 B圖,繪示第二實施例中定位並計算瞳孔與定位 框間之相對位置; 第6 C圖’繪不第二實施例中瞳孔與定位框間之相對 位置的變化情形; 第7 A圖,繪示本發明所使用的資料結構的範例;以 第7 B圖:繪不將「第7 A圖」中的範例簡化後的二 元矩陣。 【圖式之符號說明】Page 497065 Brief description of the drawings [Explanation of the drawings] Figure 1A shows the first embodiment of the device of the present invention; Figure 1B shows the second embodiment of the device of the present invention; Figure 2 shows Figure 3 shows the main flow chart of the method of the present invention; Figure 3 shows the flow chart of the first embodiment of the method of the present invention; Figure 4 shows the flow chart of the second embodiment of the method of the present invention; User appearance and positioning frame of the tracing edge captured by the image capturing device in the first embodiment; FIG. 5B shows the positioning and calculation of the relative position between the pupil and the positioning frame in the first embodiment; 5C Figure 'shows the change of the relative position between the pupil and the positioning frame in the first embodiment; Figure 6A shows the user's appearance captured by the image capture device in the second embodiment; Figure 6B Figure 6 illustrates the relative position between the pupil and the positioning frame in the second embodiment; Figure 6C 'illustrates the change in the relative position between the pupil and the positioning frame in the second embodiment; Figure 7A, An example of the data structure used in the present invention is shown; with FIG. 7B: “No. 7A The simplified binary matrix in the example in ". [Illustration of Symbols in the Schematic]
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