TW202344064A - Systems and methods of signaling information for holographic communications - Google Patents

Systems and methods of signaling information for holographic communications Download PDF

Info

Publication number
TW202344064A
TW202344064A TW112110268A TW112110268A TW202344064A TW 202344064 A TW202344064 A TW 202344064A TW 112110268 A TW112110268 A TW 112110268A TW 112110268 A TW112110268 A TW 112110268A TW 202344064 A TW202344064 A TW 202344064A
Authority
TW
Taiwan
Prior art keywords
data
user
session
server
servers
Prior art date
Application number
TW112110268A
Other languages
Chinese (zh)
Inventor
京浩 金
鍾京恆
Original Assignee
美商元平台技術有限公司
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by 美商元平台技術有限公司 filed Critical 美商元平台技術有限公司
Publication of TW202344064A publication Critical patent/TW202344064A/en

Links

Images

Classifications

    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/80Generation or processing of content or additional data by content creator independently of the distribution process; Content per se
    • H04N21/81Monomedia components thereof
    • H04N21/816Monomedia components thereof involving special video data, e.g 3D video
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/21Server components or server architectures
    • H04N21/218Source of audio or video content, e.g. local disk arrays
    • H04N21/21805Source of audio or video content, e.g. local disk arrays enabling multiple viewpoints, e.g. using a plurality of cameras
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/23Processing of content or additional data; Elementary server operations; Server middleware
    • H04N21/234Processing of video elementary streams, e.g. splicing of video streams or manipulating encoded video stream scene graphs
    • H04N21/2343Processing of video elementary streams, e.g. splicing of video streams or manipulating encoded video stream scene graphs involving reformatting operations of video signals for distribution or compliance with end-user requests or end-user device requirements
    • H04N21/234345Processing of video elementary streams, e.g. splicing of video streams or manipulating encoded video stream scene graphs involving reformatting operations of video signals for distribution or compliance with end-user requests or end-user device requirements the reformatting operation being performed only on part of the stream, e.g. a region of the image or a time segment
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/23Processing of content or additional data; Elementary server operations; Server middleware
    • H04N21/234Processing of video elementary streams, e.g. splicing of video streams or manipulating encoded video stream scene graphs
    • H04N21/2343Processing of video elementary streams, e.g. splicing of video streams or manipulating encoded video stream scene graphs involving reformatting operations of video signals for distribution or compliance with end-user requests or end-user device requirements
    • H04N21/23439Processing of video elementary streams, e.g. splicing of video streams or manipulating encoded video stream scene graphs involving reformatting operations of video signals for distribution or compliance with end-user requests or end-user device requirements for generating different versions
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/472End-user interface for requesting content, additional data or services; End-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification, for manipulating displayed content
    • H04N21/4728End-user interface for requesting content, additional data or services; End-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification, for manipulating displayed content for selecting a Region Of Interest [ROI], e.g. for requesting a higher resolution version of a selected region
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/60Network structure or processes for video distribution between server and client or between remote clients; Control signalling between clients, server and network components; Transmission of management data between server and client, e.g. sending from server to client commands for recording incoming content stream; Communication details between server and client 
    • H04N21/65Transmission of management data between client and server
    • H04N21/658Transmission by the client directed to the server
    • H04N21/6587Control parameters, e.g. trick play commands, viewpoint selection

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Signal Processing (AREA)
  • Databases & Information Systems (AREA)
  • Human Computer Interaction (AREA)
  • Processing Or Creating Images (AREA)
  • Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)

Abstract

Systems and methods for signaling information for holographic communications include one or more servers which maintain a first session with a first device of a first user and one or more second sessions with one or more second devices of one or more second users. The server(s) may receive, via the first session from the first device, audio/video (A/V) data of a first user and scaling data for the first user. The server(s) may modify a scale of the first user represented in video data of the A/V data according to the scaling data. The server(s) may transmit, via the one or more second sessions, modified A/V data of the first user to the one or more second devices, for rendering to the one or more second users.

Description

用於全像通訊的發訊資訊的系統和方法System and method for sending information for holographic communication

本發明大體上關於在裝置之間的無線通訊,包括但不限於用於全像通訊之發訊資訊的系統及方法。 相關申請案之交叉參考 The present invention generally relates to wireless communications between devices, including but not limited to systems and methods for signaling information in holographic communications. Cross-references to related applications

本申請案主張2022年3月23日申請之美國專利申請案第63/322,851號及2022年12月15日申請之美國非臨時專利申請案第18/081,958號的權益及優先權,該等申請案之內容以全文引用方式併入本文中。This application claims the rights and priorities of U.S. Patent Application No. 63/322,851 filed on March 23, 2022 and U.S. Non-Provisional Patent Application No. 18/081,958 filed on December 15, 2022. These applications The contents of the case are incorporated into this article by reference in full.

擴增實境(Augmented reality;AR)、虛擬實境(virtual reality;VR)及混合實境(mixed reality;MR)變得更普遍,此技術在更廣泛多種平台及裝置上得到支援。一些裝置可經組態用於視訊或音訊呼叫及/或會議。Augmented reality (AR), virtual reality (VR) and mixed reality (MR) have become more common, and the technology is supported on a wider variety of platforms and devices. Some devices may be configured for video or audio calls and/or conferencing.

本發明之各種態樣涉及用於全像通訊之發訊資訊的系統、方法及電腦可讀取媒體。一或多個伺服器可維持與第一使用者之第一裝置的第一會話及與一或多個第二使用者之一或多個第二裝置的一或多個第二會話。伺服器可經由第一會話從第一裝置接收第一使用者之音訊/視訊(audio/video;A/V)資料及用於第一使用者之縮放資料。伺服器可根據縮放資料來修改A/V資料之視訊資料中所表示之第一使用者的比例。伺服器可經由一或多個第二會話將第一使用者之經修改A/V資料傳輸至一或多個第二裝置,以供向一或多個第二使用者顯現。Various aspects of the invention relate to systems, methods, and computer-readable media for signaling information in holographic communications. One or more servers may maintain a first session with a first device of a first user and one or more second sessions with one or more second devices of one or more second users. The server may receive audio/video (A/V) data of the first user and zoom data for the first user from the first device through the first session. The server may modify the proportion of the first user represented in the video data of the A/V data based on the scaling data. The server may transmit the first user's modified A/V data to one or more second devices via one or more second sessions for presentation to one or more second users.

在一些具體實例中,伺服器可根據對在第一裝置與一或多個第二裝置之間的三維(three-dimensional;3D)通訊會話之請求來建立第一會話及一或多個第二會話。在一些具體實例中,伺服器可經由一或多個第二會話從一或多個第二裝置接收一或多個第二使用者之第二A/V資料及用於一或多個第二使用者之第二縮放資料。伺服器可根據第二縮放資料來修改第二A/V資料之第二視訊資料中所表示之一或多個第二使用者的比例。伺服器可經由第一會話將一或多個第二使用者之經修改第二A/V資料傳輸至第一裝置,以供向第一裝置之第一使用者顯現。在一些具體實例中,伺服器可藉由根據第一縮放資料及第二縮放資料來修改第一視訊資料中所表示之使用者之比例而修改第一視訊資料的比例,且可藉由根據第一縮放資料及第二縮放資料來修改第二視訊資料中所表示之一或多個第二使用者之比例而修改第二視訊資料中所表示的一或多個第二使用者之比例。在一些具體實例中,伺服器可根據第一縮放資料及第二縮放資料來修改第一視訊資料中所表示之第一使用者之比例以匹配第二視訊資料中所表示的一或多個第二使用者之比例。In some embodiments, the server may establish a first session and one or more second devices based on a request for a three-dimensional (3D) communication session between a first device and one or more second devices. session. In some examples, the server may receive second A/V data of one or more second users from one or more second devices via one or more second sessions and use it for one or more second devices. The user's second zoom data. The server may modify the proportion of one or more second users represented in the second video data of the second A/V data based on the second scaling data. The server may transmit the modified second A/V data of one or more second users to the first device via the first session for presentation to the first user of the first device. In some embodiments, the server may modify the proportion of the first video data by modifying the proportion of the user represented in the first video data based on the first scaling data and the second scaling data, and may modify the proportion of the first video data by modifying the proportion of the user represented in the first video data based on the first scaling data and the second scaling data. A scaling data and a second scaling data to modify the proportion of one or more second users represented in the second video data and modify the proportion of one or more second users represented in the second video data. In some specific examples, the server may modify the proportion of the first user represented in the first video data to match the one or more first user represented in the second video data according to the first zoom data and the second zoom data. 2. Ratio of users.

在一些具體實例中,A/V資料包含三維(3D)視訊資料及空間音訊資料。在一些具體實例中,伺服器可接收用以指示第一使用者之視場(field-of-view;FOV)之資料。在一些具體實例中,指示(FOV)之資料藉由第一裝置根據從可通訊地耦接至第一裝置之第三裝置所接收之資料而判定。在一些具體實例中,伺服器可針對第一裝置之第一使用者及針對第二裝置之至少第二使用者及第三裝置之第三使用者維持第一使用者、第二使用者及第三使用者中的各者相對於局部映射的相對位置。伺服器可根據方向資料及第一使用者相對於局部映射之相對位置來判定第一使用者之FOV。在一些具體實例中,伺服器可根據指示第一使用者之FOV的資料經由第一會話以第一位元速率將第二使用者之第二A/V資料傳輸至第一裝置。伺服器可根據指示第一使用者之FOV的資料經由第一會話以第二位元速率將第三使用者之第三A/V資料傳輸至第一裝置。In some specific examples, A/V data includes three-dimensional (3D) video data and spatial audio data. In some embodiments, the server may receive data indicating the first user's field-of-view (FOV). In some embodiments, data indicating (FOV) is determined by the first device based on data received from a third device communicatively coupled to the first device. In some embodiments, the server may maintain a first user, a second user, and a third user for a first device and at least a second user for a second device and a third user for a third device. The relative position of each of the three users relative to the local map. The server may determine the first user's FOV based on the direction data and the first user's relative position relative to the local map. In some embodiments, the server may transmit the second A/V data of the second user to the first device via the first session at a first element rate based on data indicative of the first user's FOV. The server may transmit the third A/V data of the third user to the first device via the first session at a second bit rate based on the data indicative of the first user's FOV.

在轉至詳細說明某些具體實例的圖式之前,應理解,本發明不限於在描述中闡述或在圖式中說明之細節或方法。亦應理解,本文中所使用之術語僅出於描述之目的,且不應被視為限制性的。Before turning to the drawings, which illustrate certain specific examples in detail, it is to be understood that the invention is not limited to the details or methodology set forth in the description or illustrated in the drawings. It is also to be understood that the terminology used herein is for the purpose of description only and should not be regarded as limiting.

圖1說明範例性無線通訊系統100。無線通訊系統100可包括基地台110(亦稱為「無線通訊節點110」或「台110」)及一或多個使用者設備(user equipment;UE)120(亦稱為「無線通訊裝置120」或「終端裝置120」)。基地台110及UE 120可經由無線通訊鏈路130A、130B、130C通訊。無線通訊鏈路130可為符合3G、4G、5G或其他蜂巢式通訊協定或WiFi通訊協定之蜂巢式通訊鏈路。在一個範例中,無線通訊鏈路130支援、採用或基於正交頻分多工存取(orthogonal frequency division multiple access;OFDMA)。在一個態樣中,UE 120位於相對於基地台110之地理邊界內,且可與基地台110通訊或經由基地台110通訊。在一些具體實例中,無線通訊系統100包括比圖1中所展示更多、更少或不同之組件。舉例而言,無線通訊系統100可包括除圖1中所展示外的一或多個額外基地台110。Figure 1 illustrates an exemplary wireless communications system 100. The wireless communication system 100 may include a base station 110 (also referred to as a "wireless communication node 110" or "station 110") and one or more user equipment (UE) 120 (also referred to as a "wireless communication device 120") or "terminal device 120"). The base station 110 and the UE 120 can communicate via wireless communication links 130A, 130B, and 130C. The wireless communication link 130 may be a cellular communication link that complies with 3G, 4G, 5G or other cellular communication protocols or WiFi communication protocols. In one example, wireless communication link 130 supports, employs, or is based on orthogonal frequency division multiple access (OFDMA). In one aspect, UE 120 is located within geographic boundaries relative to base station 110 and may communicate with or through base station 110 . In some embodiments, wireless communication system 100 includes more, fewer, or different components than shown in FIG. 1 . For example, the wireless communication system 100 may include one or more additional base stations 110 in addition to those shown in FIG. 1 .

在一些具體實例中,UE 120可為使用者裝置,諸如行動電話、智慧型手機、個人數位助理(personal digital assistant;PDA)、平板電腦、膝上型電腦、隨身計算裝置等。各UE 120可經由對應通訊鏈路130與基地台110通訊。舉例而言,UE 120可經由無線通訊鏈路130將資料傳輸至基地台110,且經由無線通訊鏈路130從基地台110接收資料。範例性資料可包括音訊資料、影像資料、文字等。由UE 120將資料傳達或傳輸至基地台110可稱為上行鏈路通訊。由UE 120從基地台110傳達或接收資料可稱為下行鏈路通訊。在一些具體實例中,UE 120A包括無線介面122、處理器124、記憶體裝置126及一或多個天線128。此等組件可實施為硬體、軟體、韌體或其組合。在一些具體實例中,UE 120A包括比圖1中所展示更多、更少或不同之組件。舉例而言,UE 120可包括電子顯示器及/或輸入裝置。舉例而言,UE 120可包括除圖1中所展示外的額外天線128及無線介面122。In some specific examples, the UE 120 may be a user device, such as a mobile phone, a smart phone, a personal digital assistant (PDA), a tablet computer, a laptop computer, a portable computing device, etc. Each UE 120 may communicate with the base station 110 via a corresponding communication link 130. For example, the UE 120 can transmit data to the base station 110 via the wireless communication link 130 and receive data from the base station 110 via the wireless communication link 130 . Example data may include audio data, image data, text, etc. The communication or transmission of data from the UE 120 to the base station 110 may be referred to as uplink communication. The transmission or reception of data by the UE 120 from the base station 110 may be referred to as downlink communication. In some examples, UE 120A includes wireless interface 122, processor 124, memory device 126, and one or more antennas 128. These components may be implemented as hardware, software, firmware, or a combination thereof. In some embodiments, UE 120A includes more, fewer, or different components than shown in FIG. 1 . For example, UE 120 may include an electronic display and/or input device. For example, UE 120 may include additional antennas 128 and wireless interfaces 122 than those shown in FIG. 1 .

天線128可為接收射頻(radio frequency;RF)信號及/或經由無線媒體傳輸RF信號的組件。RF信號可處於200 MHz至100 GHz之間的頻率。RF信號可具有對應於用於通訊之資料的封包、符號或訊框。天線128可為偶極天線、貼片天線、環形天線或用於無線通訊之任何合適之天線。在一個態樣中,單一天線128用於傳輸RF信號及接收RF信號兩者。在一個態樣中,不同天線128用於傳輸RF信號及接收RF信號。在一個態樣中,多個天線128用於支援多輸入多輸出(multiple-in, multiple-out;MIMO)通訊。The antenna 128 may be a component that receives radio frequency (RF) signals and/or transmits RF signals via wireless media. RF signals can be at frequencies between 200 MHz and 100 GHz. RF signals may have packets, symbols or frames corresponding to the data used for communication. Antenna 128 may be a dipole antenna, a patch antenna, a loop antenna, or any suitable antenna for wireless communications. In one aspect, a single antenna 128 is used for both transmitting and receiving RF signals. In one aspect, different antennas 128 are used to transmit RF signals and receive RF signals. In one aspect, multiple antennas 128 are used to support multiple-in, multiple-out (MIMO) communications.

無線介面122包括或實施為用於經由無線媒體傳輸及接收RF信號之收發器。無線介面122可經由無線通訊鏈路130A與基地台110之無線介面112通訊。在一個組態中,無線介面122耦接至一或多個天線128。在一個態樣中,無線介面122可以經由天線128接收之RF頻率來接收RF信號,且將RF信號降頻轉換至基帶頻率(例如,0至1 GHz)。無線介面122可將經降頻轉換之信號提供至處理器124。在一個態樣中,無線介面122可從處理器124接收用於在基帶頻率下傳輸的基頻信號,且升頻轉換基頻信號以產生RF信號。無線介面122可經由天線128傳輸RF信號。Wireless interface 122 includes or is implemented as a transceiver for transmitting and receiving RF signals over a wireless medium. The wireless interface 122 can communicate with the wireless interface 112 of the base station 110 via the wireless communication link 130A. In one configuration, wireless interface 122 is coupled to one or more antennas 128 . In one aspect, wireless interface 122 may receive RF signals via the RF frequency received by antenna 128 and down-convert the RF signals to a baseband frequency (eg, 0 to 1 GHz). Wireless interface 122 may provide the down-converted signal to processor 124 . In one aspect, wireless interface 122 may receive a baseband signal for transmission at a baseband frequency from processor 124 and upconvert the baseband signal to generate an RF signal. Wireless interface 122 may transmit RF signals via antenna 128 .

處理器124為處理資料之組件。處理器124可實施為場可程式化閘陣列(field programmable gate array;FPGA)、特殊應用積體電路(application specific integrated circuit;ASIC)、邏輯電路等。處理器124可從記憶體裝置126獲得指令,且執行該等指令。在一個態樣中,處理器124可從無線介面122以基帶頻率來接收經降頻轉換之資料,且解碼或處理經降頻轉換之資料。舉例而言,處理器124可根據經降頻轉換之資料來產生音訊資料或影像資料,且向UE 120A之使用者呈現由音訊資料指示之音訊及/或由影像資料指示之影像。在一個態樣中,處理器124可產生或獲得用於在基帶頻率下傳輸之資料,且編碼或處理該資料。舉例而言,處理器124可以基帶頻率來編碼或處理影像資料或音訊資料,且將經編碼或經處理資料提供至無線介面122以供傳輸。Processor 124 is a component that processes data. The processor 124 may be implemented as a field programmable gate array (FPGA), an application specific integrated circuit (ASIC), a logic circuit, or the like. Processor 124 may obtain instructions from memory device 126 and execute the instructions. In one aspect, processor 124 may receive down-converted data from wireless interface 122 at a baseband frequency and decode or process the down-converted data. For example, the processor 124 may generate audio data or image data based on the down-converted data and present the audio indicated by the audio data and/or the image indicated by the image data to the user of UE 120A. In one aspect, processor 124 may generate or obtain data for transmission at baseband frequencies and encode or process the data. For example, the processor 124 may encode or process image data or audio data at a baseband frequency and provide the encoded or processed data to the wireless interface 122 for transmission.

記憶體裝置126為儲存資料之組件。記憶體裝置126可實施為隨機存取記憶體(random access memory;RAM)、快閃記憶體、唯讀記憶體(read only memory;ROM)、可抹除可程式化唯讀記憶體(erasable programmable read-only memory;EPROM)、電可抹除可程式化唯讀記憶體(electrically erasable programmable read-only memory;EEPROM)、暫存器、硬碟、可抽換式磁碟、CD-ROM或能夠儲存資料之任何裝置。記憶體裝置126可實施為儲存指令之非暫時性電腦可讀取媒體,該等指令可由處理器124執行以執行本文中所揭示之UE 120A之各種功能。在一些具體實例中,記憶體裝置126及處理器124整合為單一組件。Memory device 126 is a component that stores data. The memory device 126 may be implemented as random access memory (RAM), flash memory, read only memory (ROM), erasable programmable memory (ROM), or erasable programmable memory (ROM). read-only memory (EPROM), electrically erasable programmable read-only memory (EEPROM), scratchpad, hard disk, removable disk, CD-ROM, or Any device that stores data. Memory device 126 may be implemented as a non-transitory computer-readable medium that stores instructions executable by processor 124 to perform the various functions of UE 120A disclosed herein. In some embodiments, memory device 126 and processor 124 are integrated into a single component.

在一些具體實例中,UE 120B…120N中之各者包括用以與基地台110通訊之UE 120A的類似組件。因此,本文中出於簡潔起見省略其重複部分之詳細描述。In some embodiments, each of UEs 120B...120N includes similar components of UE 120A used to communicate with base station 110 . Therefore, detailed descriptions of repeated parts are omitted in this article for the sake of brevity.

在一些具體實例中,基地台110可為演進型節點B(evolved node B;eNB)、伺服eNB、目標eNB、超微型台或微微型台。基地台110可經由無線通訊鏈路及/或有線通訊鏈路通訊地耦接至另一基地台110或其他通訊裝置。基地台110可在上行鏈路通訊中從UE 120接收資料(或RF信號)。另外或替代地,基地台110可將資料提供至另一UE 120、另一基地台或另一通訊裝置。因此,基地台110允許在與基地台110相關聯之UE 120或與不同基地台相關聯之其他UE當中的通訊。在一些具體實例中,基地台110包括無線介面112、處理器114、記憶體裝置116及一或多個天線118。此等組件可實施為硬體、軟體、韌體或其組合。在一些具體實例中,基地台110包括比圖1中所展示更多、更少或不同之組件。舉例而言,基地台110可包括電子顯示器及/或輸入裝置。舉例而言,基地台110可包括圖1中所展示以外的額外天線118及無線介面112。In some specific examples, the base station 110 may be an evolved node B (eNB), a serving eNB, a target eNB, a pico station or a pico station. The base station 110 may be communicatively coupled to another base station 110 or other communication device via a wireless communication link and/or a wired communication link. Base station 110 may receive data (or RF signals) from UE 120 in uplink communications. Additionally or alternatively, base station 110 may provide the data to another UE 120, another base station, or another communication device. Thus, base station 110 allows communication among UEs 120 associated with base station 110 or other UEs associated with different base stations. In some embodiments, base station 110 includes wireless interface 112, processor 114, memory device 116, and one or more antennas 118. These components may be implemented as hardware, software, firmware, or a combination thereof. In some embodiments, base station 110 includes more, fewer, or different components than shown in FIG. 1 . For example, base station 110 may include an electronic display and/or input device. For example, base station 110 may include additional antennas 118 and wireless interfaces 112 other than those shown in FIG. 1 .

天線118可為接收射頻(RF)信號及/或經由無線媒體傳輸RF信號的組件。天線118可為偶極天線、貼片天線、環形天線或用於無線通訊之任何合適之天線。在一個態樣中,單一天線118用於傳輸RF信號及接收RF信號兩者。在一個態樣中,不同天線118用於傳輸RF信號及接收RF信號。在一個態樣中,多個天線118用於支援多輸入多輸出(MIMO)通訊。Antenna 118 may be a component that receives radio frequency (RF) signals and/or transmits RF signals via wireless media. Antenna 118 may be a dipole antenna, a patch antenna, a loop antenna, or any suitable antenna for wireless communications. In one aspect, a single antenna 118 is used for both transmitting and receiving RF signals. In one aspect, different antennas 118 are used to transmit RF signals and receive RF signals. In one aspect, multiple antennas 118 are used to support multiple-input multiple-output (MIMO) communications.

無線介面112包括或實施為用於經由無線媒體傳輸及接收RF信號之收發器。無線介面112可經由無線通訊鏈路130與UE 120之無線介面122通訊。在一個組態中,無線介面112耦接至一或多個天線118。在一個態樣中,無線介面112可以經由天線118接收之RF頻率來接收RF信號,且將RF信號降頻轉換至基帶頻率(例如,0至1 GHz)。無線介面112可將經降頻轉換之信號提供至處理器124。在一個態樣中,無線介面122可從處理器114接收用於在基帶頻率下傳輸的基頻信號,且升頻轉換基頻信號以產生RF信號。無線介面112可經由天線118傳輸RF信號。Wireless interface 112 includes or is implemented as a transceiver for transmitting and receiving RF signals over a wireless medium. The wireless interface 112 can communicate with the wireless interface 122 of the UE 120 via the wireless communication link 130 . In one configuration, wireless interface 112 is coupled to one or more antennas 118 . In one aspect, wireless interface 112 may receive RF signals via the RF frequency received by antenna 118 and down-convert the RF signals to a baseband frequency (eg, 0 to 1 GHz). Wireless interface 112 may provide the down-converted signal to processor 124 . In one aspect, wireless interface 122 may receive a baseband signal from processor 114 for transmission at a baseband frequency and upconvert the baseband signal to generate an RF signal. Wireless interface 112 may transmit RF signals via antenna 118 .

處理器114為處理資料之組件。處理器114可實施為FPGA、ASIC、邏輯電路等。處理器114可從記憶體裝置116獲得指令,且執行該等指令。在一個態樣中,處理器114可從無線介面112以基帶頻率來接收經降頻轉換之資料,且解碼或處理經降頻轉換之資料。舉例而言,處理器114可根據經降頻轉換之資料來產生音訊資料或影像資料。在一個態樣中,處理器114可產生或獲得用於在基帶頻率下傳輸之資料,且編碼或處理該資料。舉例而言,處理器114可以基帶頻率來編碼或處理影像資料或音訊資料,且將經編碼或經處理資料提供至無線介面112以供傳輸。在一個態樣中,處理器114可為不同UE 120設定、指派、排程或分配通訊資源。舉例而言,處理器114可為UE 120設定不同調變方案、時槽、通道、頻帶等以避免干擾。處理器114可產生用以指示通訊資源之組態的資料(或UL CG),且將資料(或UL CG)提供至無線介面112以供傳輸至UE 120。Processor 114 is a component that processes data. Processor 114 may be implemented as an FPGA, ASIC, logic circuit, or the like. Processor 114 may obtain instructions from memory device 116 and execute the instructions. In one aspect, processor 114 may receive down-converted data from wireless interface 112 at a baseband frequency and decode or process the down-converted data. For example, the processor 114 may generate audio data or image data based on the down-converted data. In one aspect, processor 114 may generate or obtain data for transmission at baseband frequencies and encode or process the data. For example, the processor 114 may encode or process image data or audio data at baseband frequencies and provide the encoded or processed data to the wireless interface 112 for transmission. In one aspect, processor 114 may configure, assign, schedule, or allocate communication resources to different UEs 120 . For example, the processor 114 may set different modulation schemes, time slots, channels, frequency bands, etc. for the UE 120 to avoid interference. Processor 114 may generate data (or UL CG) indicating the configuration of communication resources and provide the data (or UL CG) to wireless interface 112 for transmission to UE 120 .

記憶體裝置116為儲存資料之組件。記憶體裝置116可實施為RAM、快閃記憶體、ROM、EPROM、EEPROM、暫存器、硬碟、可抽換式磁碟、CD-ROM或能夠儲存資料的任何裝置。記憶體裝置116可實施為儲存指令之非暫時性電腦可讀取媒體,該等指令可由處理器114執行以執行本文中所揭示之基地台110的各種功能。在一些具體實例中,記憶體裝置116及處理器114整合為單一組件。Memory device 116 is a component that stores data. Memory device 116 may be implemented as RAM, flash memory, ROM, EPROM, EEPROM, scratchpad, hard drive, removable disk, CD-ROM, or any device capable of storing data. Memory device 116 may be implemented as a non-transitory computer-readable medium that stores instructions executable by processor 114 to perform the various functions of base station 110 disclosed herein. In some embodiments, memory device 116 and processor 114 are integrated into a single component.

在一些具體實例中,在基地台110與UE 120之間的通訊基於開放系統互連(Open Systems Interconnection;OSI)模型的一或多個層。OSI模型可包括包括以下之層:實體層、媒體存取控制(Medium Access Control;MAC)層、無線電鏈路控制(Radio Link Control;RLC)層、封包資料聚合協定(Packet Data Convergence Protocol;PDCP)層、無線電資源控制(Radio Resource Control;RRC)層、非存取層(Non Access Stratum;NAS)層或網際網路協定(Internet Protocol;IP)層及其他層。In some specific examples, communication between the base station 110 and the UE 120 is based on one or more layers of the Open Systems Interconnection (Open Systems Interconnection; OSI) model. The OSI model may include the following layers: physical layer, Medium Access Control (MAC) layer, Radio Link Control (RLC) layer, Packet Data Convergence Protocol (PDCP) layer, Radio Resource Control (RRC) layer, Non Access Stratum (NAS) layer or Internet Protocol (IP) layer and other layers.

圖2為範例性人工實境系統環境200之方塊圖。在一些具體實例中,人工實境系統環境200包括由使用者穿戴之HWD 250,及將人工實境(例如,擴增實境、虛擬實境、混合實境)之內容提供至HWD 250的控制台210。HWD 250及控制台210中之各者可為單獨UE 120。HWD 250可稱為、包括以下各者或為以下各者之部分:頭戴式顯示器(head mounted display;HMD)、頭戴式裝置(head mounted device;HMD)、頭部可穿戴裝置(HWD)、頭部穿戴顯示器(head worn display;HWD)或頭部穿戴裝置(head worn device;HWD)。HWD 250可偵測HWD 250之其位置及/或位向以及使用者之身體/手部/面部之形狀、位置及/或位向,且將HWD 250的所偵測位置/或位向及/或指示身體/手部/面部之形狀、位置及/或位向的追蹤資訊提供至控制台210。控制台210可根據HWD 250之所偵測位置及/或位向、使用者之身體/手部/面部之所偵測形狀、位置及/或位向,及/或用於人工實境之使用者輸入產生用以指示人工實境的影像的影像資料,且將影像資料傳輸至HWD 250以供呈現。在一些具體實例中,人工實境系統環境200包括比圖2中所展示更多、更少或不同之組件。在一些具體實例中,人工實境系統環境200之一或多個組件的功能性可以與此處所描述之方式不同的方式而分佈在組件當中。舉例而言,控制台210之功能性中的一些可由HWD 250執行。舉例而言,HWD 250之功能性中的一些可由控制台210執行。在一些具體實例中,控制台210經整合為HWD 250之部分。Figure 2 is a block diagram of an exemplary artificial reality system environment 200. In some specific examples, the artificial reality system environment 200 includes a HWD 250 worn by a user, and controls that provide artificial reality (eg, augmented reality, virtual reality, mixed reality) content to the HWD 250 Station 210. Each of HWD 250 and console 210 may be a separate UE 120. HWD 250 may be called, include, or be part of the following: head mounted display (HMD), head mounted device (HMD), head wearable device (HWD) , head worn display (head worn display; HWD) or head worn device (head worn device; HWD). The HWD 250 can detect the position and/or orientation of the HWD 250 and the shape, position and/or orientation of the user's body/hands/face, and convert the detected position/or orientation and/or the HWD 250 Or tracking information indicating the shape, position and/or orientation of the body/hand/face is provided to the console 210 . The console 210 can be based on the detected position and/or orientation of the HWD 250, the detected shape, position and/or orientation of the user's body/hand/face, and/or for use in artificial reality. The user inputs image data that generates images used to indicate artificial reality, and transmits the image data to the HWD 250 for presentation. In some embodiments, artificial reality system environment 200 includes more, fewer, or different components than shown in FIG. 2 . In some embodiments, the functionality of one or more components of artificial reality system environment 200 may be distributed among the components in a manner different from that described herein. For example, some of the functionality of console 210 may be performed by HWD 250. For example, some of the functionality of HWD 250 may be performed by console 210. In some embodiments, console 210 is integrated as part of HWD 250.

在一些具體實例中,HWD 250為可由使用者穿戴之電子組件,且可向使用者呈現或提供人工實境體驗。HWD 250可顯現一或多個影像、視訊、音訊或其某一組合以向使用者提供人工實境體驗。在一些具體實例中,音訊經由外部裝置(例如,揚聲器及/或頭戴式耳機)呈現,該外部裝置從HWD 250、控制台210或此兩者接收音訊資訊,且基於該音訊資訊呈現音訊。在一些具體實例中,HWD 250包括感測器255、無線介面265、處理器270、電子顯示器275、透鏡280及補償器285。此等組件可共同操作以偵測HWD 250之位置及穿戴HWD 250的使用者之凝視方向,且顯現在對應於HWD 250之所偵測位置及/或位向的人工實境內之視野之影像。在其他具體實例中,HWD 250包括比圖2中所展示更多、更少或不同的組件。In some embodiments, the HWD 250 is an electronic component that can be worn by the user and can present or provide an artificial reality experience to the user. The HWD 250 can display one or more images, videos, audio, or a combination thereof to provide users with an artificial reality experience. In some embodiments, the audio is presented via an external device (eg, speakers and/or headphones) that receives audio information from HWD 250, console 210, or both, and presents the audio based on the audio information. In some embodiments, HWD 250 includes a sensor 255 , a wireless interface 265 , a processor 270 , an electronic display 275 , a lens 280 and a compensator 285 . These components may operate together to detect the position of the HWD 250 and the gaze direction of the user wearing the HWD 250, and display an image of the field of view within the artificial reality corresponding to the detected position and/or orientation of the HWD 250. In other embodiments, HWD 250 includes more, fewer, or different components than shown in FIG. 2 .

在一些具體實例中,感測器255包括偵測HWD 250之位置及位向的電子組件或電子組件與軟體組件之組合。感測器255之範例可包括:一或多個成像感測器、一或多個加速計、一或多個陀螺儀、一或多個磁力計,或偵測運動及/或位置之另一合適類型之感測器。舉例而言,一或多個加速計可量測平移移動(例如,前/後、上/下、左/右),且一或多個陀螺儀可量測旋轉移動(例如,俯仰、偏轉、滾轉)。在一些具體實例中,感測器255偵測平移移動及旋轉移動,且判定HWD 250之位向及位置。在一個態樣中,感測器255可偵測相對於HWD 250之先前位向及位置的平移移動及旋轉移動,且藉由累積或整合所偵測之平移移動及/或旋轉移動來判定HWD 250之新位向及/或位置。舉例而言,假設HWD 250在離參考方向25度之方向上定向,回應於偵測到HWD 250已旋轉20度,感測器255可判定HWD 250現在面向離參考方向45度之方向或在離參考方向45度之方向上定向。對於另一實例,假設HWD 250在第一方向上位於離參考點兩呎處,回應於偵測到HWD 250已在第二方向上移動三呎,感測器255可判定HWD 250現位於第一方向上之兩呎與第二方向上之三呎的向量乘法處。In some embodiments, the sensor 255 includes an electronic component or a combination of an electronic component and a software component that detects the position and orientation of the HWD 250 . Examples of sensors 255 may include: one or more imaging sensors, one or more accelerometers, one or more gyroscopes, one or more magnetometers, or another device that detects motion and/or position. Suitable type of sensor. For example, one or more accelerometers can measure translational movement (e.g., forward/backward, up/down, left/right), and one or more gyroscopes can measure rotational movement (e.g., pitch, yaw, roll). In some embodiments, the sensor 255 detects translational movement and rotational movement, and determines the orientation and position of the HWD 250 . In one aspect, sensor 255 may detect translational and rotational movement relative to a previous orientation and position of HWD 250 and determine HWD by accumulating or integrating the detected translational movement and/or rotational movement. 250's new orientation and/or position. For example, assuming that the HWD 250 is oriented in a direction of 25 degrees from the reference direction, in response to detecting that the HWD 250 has rotated 20 degrees, the sensor 255 can determine that the HWD 250 is now facing in a direction of 45 degrees from the reference direction or in a direction away from the reference direction. Oriented in a direction 45 degrees from the reference direction. For another example, assuming that the HWD 250 is located two feet away from the reference point in the first direction, in response to detecting that the HWD 250 has moved three feet in the second direction, the sensor 255 may determine that the HWD 250 is now located at the first The vector multiplication of two feet in one direction and three feet in the second direction.

在一些具體實例中,感測器255包括眼睛追蹤器。眼睛追蹤器可包括判定HWD 250之使用者之凝視方向的電子組件或電子組件與軟體組件之組合。在一些具體實例中,HWD 250、控制台210或其組合可併有HWD 250之使用者之凝視方向以產生用於人工實境的影像資料。在一些具體實例中,眼睛追蹤器包括兩個眼睛追蹤器,其中各眼睛追蹤器捕獲對應眼睛之影像且判定眼睛之凝視方向。在一個範例中,眼睛追蹤器根據眼睛之所捕獲影像而判定眼睛的角旋轉、眼睛之平移、眼睛扭轉之改變及/或眼睛形狀的改變,並且根據經判定角旋轉、平移及眼睛扭轉之改變而判定相對於HWD 250的相對凝視方向。在一種方法中,眼睛追蹤器可將預定參考或結構化圖案照射或投影於眼睛之一部分上,且捕獲眼睛之影像以分析投影於眼睛之該部分上的圖案,以判定眼睛相對於HWD 250之相對凝視方向。在一些具體實例中,眼睛追蹤器併有HWD 250之位向及相對於HWD 250之相對凝視方向以判定使用者之閘極方向。舉例而言,假設HWD 250在離參考方向30度之方向上定向,且HWD 250之相對凝視方向為相對於HWD 250的-10度(或350度),眼睛追蹤器可判定使用者之凝視方向離參考方向20度。在一些具體實例中,HWD 250之使用者可對HWD 250進行組態(例如,經由使用者設定)以啟用或停用眼睛追蹤器。在一些具體實例中,提示HWD 250之使用者啟用或停用眼睛追蹤器。In some embodiments, sensor 255 includes an eye tracker. The eye tracker may include electronic components or a combination of electronic components and software components that determine the gaze direction of the user of HWD 250 . In some embodiments, HWD 250, console 210, or combinations thereof may incorporate the gaze direction of a user of HWD 250 to generate image data for artificial reality. In some embodiments, the eye tracker includes two eye trackers, wherein each eye tracker captures an image of a corresponding eye and determines the gaze direction of the eye. In one example, the eye tracker determines an angular rotation of the eye, a translation of the eye, a change in eye torsion, and/or a change in eye shape based on the captured image of the eye, and based on the determined changes in angular rotation, translation, and eye torsion The relative gaze direction relative to HWD 250 is determined. In one approach, the eye tracker can illuminate or project a predetermined reference or structured pattern onto a portion of the eye, and capture an image of the eye to analyze the pattern projected on the portion of the eye to determine the position of the eye relative to HWD 250 Relative gaze direction. In some embodiments, the eye tracker also has the orientation of the HWD 250 and the relative gaze direction relative to the HWD 250 to determine the user's gate direction. For example, assuming that HWD 250 is oriented in a direction 30 degrees from the reference direction, and the relative gaze direction of HWD 250 is -10 degrees (or 350 degrees) relative to HWD 250, the eye tracker can determine the user's gaze direction 20 degrees from the reference direction. In some embodiments, a user of HWD 250 can configure HWD 250 (eg, via user settings) to enable or disable the eye tracker. In some embodiments, the user of the HWD 250 is prompted to enable or disable the eye tracker.

在一些具體實例中,無線介面265包括與控制台210通訊之電子組件或電子組件與軟體組件的組合。無線介面265可為或對應於無線介面122。無線介面265可經由基地台110經由無線通訊鏈路與控制台210之無線介面215通訊。經由通訊鏈路,無線介面265可向控制台210傳輸用以指示HWD 250之經判定位置及/或位向及/或使用者之經判定凝視方向的資料。此外,經由通訊鏈路,無線介面265可從控制台210接收用以指示或對應於待顯現之影像的影像資料及與影像相關聯的額外資料。In some embodiments, wireless interface 265 includes electronic components or a combination of electronic components and software components that communicate with console 210 . Wireless interface 265 may be or correspond to wireless interface 122 . The wireless interface 265 can communicate with the wireless interface 215 of the console 210 via the wireless communication link via the base station 110 . Via the communication link, the wireless interface 265 may transmit to the console 210 data indicating the determined position and/or orientation of the HWD 250 and/or the determined gaze direction of the user. Additionally, via the communication link, the wireless interface 265 may receive image data indicating or corresponding to the image to be displayed and additional data associated with the image from the console 210 .

在一些具體實例中,處理器270包括例如根據鑒於人工實境之空間的變化而產生用於顯示之一或多個影像的電子組件或電子組件與軟體組件之組合。在一些具體實例中,處理器270實施為處理器124之一部分或通訊地耦接至處理器124。在一些具體實例中,處理器270實施為執行指令以執行本文中所描述之各種功能的處理器(或圖形處理單元(graphical processing unit;GPU))。處理器270可經由無線介面265接收用以描述待顯現之人工實境之影像的影像資料及與影像相關聯的額外資料,且顯現影像以經由電子顯示器275顯示。在一些具體實例中,來自控制台210之影像資料可經編碼,且處理器270可解碼該影像資料以顯現影像。在一些具體實例中,處理器270從控制台210接收額外資料、指示人工實境空間中之虛擬物件的物件資訊及指示虛擬物件之深度(或距HWD 250之距離)的深度資訊。在一個態樣中,根據來自控制台210之人工實境的影像、物件資訊、深度資訊,及/或來自感測器255之經更新感測器量測值,處理器270可執行著色、再投影及/或摻合以更新人工實境之影像以對應於HWD 250的經更新位置及/或位向。假設使用者在初始感測器量測之後旋轉其頭部,處理器270可根據經更新感測器量測來產生對應於人工實境內之經更新視野的影像之小部分(例如,10%),且經由再投影將影像的該部分附加於來自控制台210之影像資料中,而非回應於經更新感測器量測而重新創建整個影像。處理器270可對經附加邊緣執行著色及/或摻合。因此,在不根據經更新感測器量測來重新創建人工實境之影像的情況下,處理器270可產生人工實境之影像。In some embodiments, the processor 270 includes an electronic component or a combination of an electronic component and a software component that is used to display one or more images based on changes in space in view of the artificial reality, for example. In some embodiments, processor 270 is implemented as part of or communicatively coupled to processor 124 . In some embodiments, processor 270 is implemented as a processor (or graphical processing unit (GPU)) that executes instructions to perform various functions described herein. The processor 270 may receive image data describing an image of the artificial reality to be rendered and additional data associated with the image via the wireless interface 265 and render the image for display via the electronic display 275 . In some embodiments, image data from console 210 may be encoded, and processor 270 may decode the image data to display the image. In some embodiments, processor 270 receives additional data from console 210, object information indicative of virtual objects in the artificial reality space, and depth information indicative of the virtual object's depth (or distance from HWD 250). In one aspect, processor 270 may perform rendering, reconstruction, and/or rendering based on images of the artificial reality, object information, depth information from console 210, and/or updated sensor measurements from sensor 255. Projecting and/or blending to update images of the artificial reality to correspond to the updated position and/or orientation of HWD 250 . Assuming that the user rotates his or her head after the initial sensor measurement, processor 270 can generate a small portion (eg, 10%) of the image corresponding to the updated field of view within the artificial reality based on the updated sensor measurement. , and append that portion of the image to the image data from console 210 via reprojection, rather than recreating the entire image in response to updated sensor measurements. Processor 270 may perform shading and/or blending of the additional edges. Therefore, the processor 270 can generate an image of the artificial reality without re-creating the image of the artificial reality based on the updated sensor measurements.

在一些具體實例中,電子顯示器275為顯示影像之電子組件。電子顯示器275可例如為液晶顯示器或有機發光二極體顯示器。電子顯示器275可為允許使用者看透之透明顯示器。在一些具體實例中,當HWD 250由使用者穿戴時,電子顯示器275接近(例如,小於3吋)使用者之眼睛而定位。在一個態樣中,電子顯示器275根據由處理器270產生的影像而朝向使用者之眼睛發射或投射光。In some embodiments, electronic display 275 is an electronic component that displays images. The electronic display 275 may be, for example, a liquid crystal display or an organic light emitting diode display. Electronic display 275 may be a transparent display that allows the user to see through. In some embodiments, when HWD 250 is worn by a user, electronic display 275 is positioned proximate (eg, less than 3 inches) to the user's eyes. In one aspect, electronic display 275 emits or projects light toward the user's eyes based on images generated by processor 270 .

在一些具體實例中,透鏡280為改變從電子顯示器275接收到之光的機械組件。透鏡280可放大來自電子顯示器275之光,且校正與光相關聯之光學誤差。透鏡280可為菲涅爾透鏡(Fresnel lens)、凸透鏡、凹透鏡、濾光片或改變來自電子顯示器275之光的任何合適光學組件。經由透鏡280,來自電子顯示器275之光可到達瞳孔,使得儘管電子顯示器275極為接近眼睛,使用者仍可看到由電子顯示器275顯示之影像。In some embodiments, lens 280 is a mechanical component that modifies light received from electronic display 275 . Lens 280 can amplify light from electronic display 275 and correct optical errors associated with the light. Lens 280 may be a Fresnel lens, a convex lens, a concave lens, a filter, or any suitable optical component that modifies light from electronic display 275 . Through the lens 280, light from the electronic display 275 can reach the pupil, so that even though the electronic display 275 is very close to the eye, the user can still see the image displayed by the electronic display 275.

在一些具體實例中,補償器285包括執行補償以補償任何失真或像差的電子組件或電子組件與軟體組件的組合。在一個態樣中,透鏡280引入光學像差,諸如色像差、枕形失真、桶形失真等。補償器285可判定應用於待從處理器270顯現之影像之補償(例如,預失真)以補償由透鏡280引起的失真,且將經判定補償應用於來自處理器270之影像。補償器285可將經預失真影像提供至電子顯示器275。In some embodiments, compensator 285 includes an electronic component or a combination of electronic and software components that performs compensation to compensate for any distortion or aberration. In one aspect, lens 280 introduces optical aberrations, such as chromatic aberration, pincushion distortion, barrel distortion, and the like. Compensator 285 may determine compensation (eg, predistortion) to be applied to the image to be displayed from processor 270 to compensate for distortion caused by lens 280 , and apply the determined compensation to the image from processor 270 . Compensator 285 may provide the predistorted image to electronic display 275 .

在一些具體實例中,控制台210為將待顯現之內容提供至HWD 250之電子組件或電子組件與軟體組件的組合。在一個態樣中,控制台210包括無線介面215及處理器230。此等組件可共同操作以判定對應於HWD 250之位置及HWD 250之使用者的凝視方向之人工實境的視野(例如,使用者之FOV),且可產生用以指示對應於經判定視野之人工實境的影像之影像資料。另外,此等組件可共同操作以產生與影像相關聯之額外資料。額外資料可為與呈現或顯現人工實境而非人工實境之影像相關聯的資訊。額外資料之範例包括手部模型資料、用於將實體空間中之HWD 250的位置及位向轉換為虛擬空間之映射資訊(或即時定位與地圖建構(simultaneous localization and mapping;SLAM)資料)、眼睛追蹤資料、運動向量資訊、深度資訊、邊緣資訊、物件資訊等。控制台210可將影像資料及額外資料提供至HWD 250以用於呈現人工實境。在其他具體實例中,控制台210包括比圖2中所展示更多、更少或不同的組件。在一些具體實例中,控制台210經整合為HWD 250之部分。In some embodiments, console 210 is an electronic component or a combination of electronic components and software components that provides content to be displayed to HWD 250 . In one aspect, console 210 includes wireless interface 215 and processor 230 . These components may operate together to determine a field of view of the artificial reality corresponding to the position of HWD 250 and the direction of gaze of the user of HWD 250 (e.g., the user's FOV), and may generate an indication corresponding to the determined field of view. Image data of images of artificial reality. In addition, these components can operate together to generate additional data associated with the image. The additional data may be information associated with images that present or represent artificial reality rather than artificial reality. Examples of additional data include hand model data, mapping information used to convert the position and orientation of the HWD 250 in physical space to virtual space (or simultaneous localization and mapping (SLAM) data), eyes Tracking data, motion vector information, depth information, edge information, object information, etc. The console 210 can provide image data and additional data to the HWD 250 for rendering artificial reality. In other embodiments, console 210 includes more, fewer, or different components than shown in FIG. 2 . In some embodiments, console 210 is integrated as part of HWD 250.

在一些具體實例中,無線介面215為與HWD 250通訊之電子組件或電子組件與軟體組件的組合。無線介面215可為或對應於無線介面122。無線介面215可為無線介面265之對應組件以經由通訊鏈路(例如,無線通訊鏈路)通訊。經由通訊鏈路,無線介面215可從HWD 250接收用以指示HWD 250之經判定位置及/或位向及/或使用者之經判定凝視方向的資料。此外,經由通訊鏈路,無線介面215可向HWD 250傳輸描述待顯現之影像的影像資料及與人工實境之影像相關聯的額外資料。In some embodiments, the wireless interface 215 is an electronic component or a combination of an electronic component and a software component that communicates with the HWD 250 . Wireless interface 215 may be or correspond to wireless interface 122 . Wireless interface 215 may be a corresponding component of wireless interface 265 to communicate via a communication link (eg, a wireless communication link). Via the communication link, wireless interface 215 may receive data from HWD 250 indicating the determined position and/or orientation of HWD 250 and/or the determined gaze direction of the user. Additionally, via the communication link, the wireless interface 215 may transmit to the HWD 250 image data describing the image to be displayed and additional data associated with the image of the artificial reality.

處理器230可包括或對應於根據HWD 250之位置及/或位向產生將顯現之內容的組件。在一些具體實例中,處理器230實施為處理器124之一部分或通訊地耦接至處理器124。在一些具體實例中,處理器230可併有HWD 250之使用者的凝視方向。在一個態樣中,處理器230根據HWD 250之位置及/或位向判定人工實境之視野。舉例而言,處理器230將實體空間中的HWD 250之位置映射至人工實境空間內之位置,且從人工實境空間中之映射位置來判定沿著對應於映射位向之方向的人工實境空間之視野。處理器230可產生用以描述人工實境空間之經判定視野之影像的影像資料,且經由無線介面215將影像資料傳輸至HWD 250。在一些具體實例中,處理器230可產生包括與影像相關聯之運動向量資訊、深度資訊、邊緣資訊、物件資訊、手部模型資料等的額外資料,且經由無線介面215將額外資料連同影像資料一起傳輸至HWD 250。處理器230可編碼描述影像之影像資料,且可將經編碼資料傳輸至HWD 250。在一些具體實例中,處理器230週期性地(例如,每隔11 ms)產生影像資料並將其提供至HWD 250。Processor 230 may include or correspond to components that generate content to be displayed based on the position and/or orientation of HWD 250 . In some embodiments, processor 230 is implemented as part of or communicatively coupled to processor 124 . In some embodiments, the processor 230 may incorporate the user's gaze direction of the HWD 250 . In one aspect, processor 230 determines the field of view of the artificial reality based on the position and/or orientation of HWD 250 . For example, the processor 230 maps the position of the HWD 250 in the physical space to a position in the artificial reality space, and determines the artificial reality along the direction corresponding to the mapped orientation from the mapped position in the artificial reality space. The vision of the surrounding space. The processor 230 may generate image data describing an image of the determined field of view of the artificial reality space, and transmit the image data to the HWD 250 via the wireless interface 215 . In some embodiments, the processor 230 may generate additional data including motion vector information, depth information, edge information, object information, hand model data, etc. associated with the image, and combine the additional data with the image data via the wireless interface 215 transferred together to HWD 250. Processor 230 may encode image data describing the image and may transmit the encoded data to HWD 250 . In some embodiments, the processor 230 generates and provides image data to the HWD 250 periodically (eg, every 11 ms).

在一個態樣中,應在訊框時間(例如,11 ms或16 ms)內執行偵測HWD 250之位置及穿戴HWD 250之使用者的凝視方向且將影像顯現給使用者的過程。在穿戴HWD 250之使用者的移動與對應於使用者移動而顯示之影像之間的時延可引起抖動,其可引發暈動症且可使得使用者體驗降級。在一個態樣中,HWD 250及控制台210可優先化AR/VR之通訊,使得在穿戴HWD 250之使用者的移動與對應於使用者移動而顯示之影像之間的時延可呈現於訊框時間(例如,11 ms或16 ms)內以提供無縫體驗。In one aspect, the process of detecting the position of the HWD 250 and the gaze direction of the user wearing the HWD 250 and presenting the image to the user should be performed within a frame time (eg, 11 ms or 16 ms). The time delay between the movement of a user wearing HWD 250 and the images displayed corresponding to the user's movement can cause jitter, which can induce motion sickness and can degrade the user experience. In one aspect, the HWD 250 and the console 210 can prioritize AR/VR communication so that the delay between the movement of a user wearing the HWD 250 and the images displayed corresponding to the user's movement can be represented in the message. frame time (for example, 11 ms or 16 ms) to provide a seamless experience.

圖3為根據範例性具體實例之HWD 250的圖。在一些具體實例中,HWD 250包括前剛體305及帶310。前剛體305包括電子顯示器275(圖3中未示)、透鏡280(圖3中未示)、感測器255、無線介面265及處理器270。在由圖3展示之具體實例中,無線介面265、處理器270及感測器255定位於前剛體205內,且在外部可能並不可見。在其他具體實例中,HWD 250具有與圖3中所展示不同的組態。舉例而言,無線介面265、處理器270及/或感測器255可處於與圖3中所展示不同的位置中。Figure 3 is a diagram of HWD 250 according to an exemplary embodiment. In some embodiments, HWD 250 includes front rigid body 305 and belt 310 . The front rigid body 305 includes an electronic display 275 (not shown in FIG. 3 ), a lens 280 (not shown in FIG. 3 ), a sensor 255 , a wireless interface 265 and a processor 270 . In the specific example shown in FIG. 3 , the wireless interface 265 , processor 270 and sensor 255 are located within the front rigid body 205 and may not be visible from the outside. In other embodiments, HWD 250 has a different configuration than shown in FIG. 3 . For example, wireless interface 265, processor 270, and/or sensor 255 may be in a different location than shown in Figure 3.

本文中所描述之各種操作可實施在電腦系統上。圖4展示可用以實施本發明之代表性計算系統414的方塊圖。在一些具體實例中,來源裝置110、接收裝置120、控制台210、HWD 250由計算系統414實施。計算系統414可實施為例如消費型裝置,諸如智慧型手機、其他行動電話、平板電腦、隨身計算裝置(例如,智慧型手錶、眼鏡、頭部可穿戴顯示器)、桌上型電腦、膝上型電腦,或藉由分佈式計算裝置實施。計算系統414可經實施以提供VR、AR、MR體驗。在一些具體實例中,計算系統414可包括習知電腦組件,諸如處理器416、儲存裝置418、網路介面420、使用者輸入裝置422及使用者輸出裝置424。Various operations described in this article can be performed on computer systems. Figure 4 shows a block diagram of a representative computing system 414 that may be used to implement the present invention. In some embodiments, source device 110 , sink device 120 , console 210 , HWD 250 are implemented by computing system 414 . Computing system 414 may be implemented as, for example, a consumer device such as a smartphone, other mobile phone, tablet computer, portable computing device (e.g., smart watch, glasses, head-worn display), desktop computer, laptop computers, or implemented via distributed computing devices. Computing system 414 may be implemented to provide VR, AR, MR experiences. In some embodiments, computing system 414 may include conventional computer components, such as processor 416, storage device 418, network interface 420, user input device 422, and user output device 424.

網路介面420可提供至廣域網路(例如,網際網路)之連接,遠端伺服器系統之WAN介面亦連接至該廣域網路。網路介面420可包括實施諸如Wi-Fi、藍牙或蜂巢式資料網路標準(例如,3G、4G、5G、60 GHz、LTE等)之類的各種RF資料通訊標準之有線介面(例如,乙太網路)及/或無線介面。Network interface 420 may provide a connection to a wide area network (eg, the Internet) to which the WAN interface of the remote server system is also connected. Network interface 420 may include a wired interface (e.g., B Ethernet) and/or wireless interface.

網路介面420可包括允許計算系統414使用傳輸器及接收器從遠端裝置傳輸及接收資料的收發器。收發器可經組態以支援實現雙向通訊之傳輸/接收支援行業標準。天線可附接至收發器外殼,且電耦接至收發器。另外或替代地,多天線陣列可電耦接至收發器,使得指向不同方向上之複數個波束可促進傳輸及/或接收資料。Network interface 420 may include a transceiver that allows computing system 414 to transmit and receive data from remote devices using transmitters and receivers. The transceiver can be configured to support industry standards for transmit/receive support for bidirectional communications. The antenna can be attached to the transceiver housing and electrically coupled to the transceiver. Additionally or alternatively, a multiple antenna array may be electrically coupled to the transceiver such that multiple beams pointed in different directions may facilitate transmission and/or reception of data.

傳輸器可經組態以無線地傳輸由處理器單元416產生之訊框、時槽或符號。類似地,接收器可經組態以接收訊框、時槽或符號,且處理器單元416可經組態以處理訊框。舉例而言,處理器單元416可經組態以判定訊框之類型且因此處理訊框及/或訊框之欄位。The transmitter may be configured to wirelessly transmit frames, slots, or symbols generated by processor unit 416. Similarly, a receiver may be configured to receive frames, slots, or symbols, and processor unit 416 may be configured to process frames. For example, processor unit 416 may be configured to determine the type of the frame and process the frame and/or fields of the frame accordingly.

使用者輸入裝置422可包括使用者可將信號提供至計算系統414所經由之任一(或多個)裝置;計算系統414可將信號解釋為指示特定使用者請求或資訊。使用者輸入裝置422可包括鍵盤、觸控板、觸控螢幕、滑鼠或其他指向裝置、滾輪、點選輪、撥號盤、按鈕、開關、小鍵盤、麥克風、感測器(例如,運動感測器、眼睛追蹤感測器等)等中之任一者或全部。User input device 422 may include any device (or devices) through which a user may provide a signal to computing system 414; computing system 414 may interpret the signal as indicative of a specific user request or information. User input device 422 may include a keyboard, trackpad, touch screen, mouse or other pointing device, scroll wheel, click wheel, dial, button, switch, keypad, microphone, sensor (e.g., motion sensor). any or all of the sensors, eye tracking sensors, etc.).

使用者輸出裝置424可包括計算系統414可將資訊提供至使用者所經由之任何裝置。舉例而言,使用者輸出裝置424可包括用以顯示由計算系統414產生或遞送至該計算系統414之影像的顯示器。顯示器可併有各種影像產生技術,例如液晶顯示器(liquid crystal display;LCD)、包括有機發光二極體(organic light-emitting diode;OLED)之發光二極體(LED)、投影系統、陰極射線管(cathode ray tube;CRT)或類似者,以及支援電子產品(例如,數位至類比或類比至數位轉換器、信號處理器或類似者)。可使用充當輸入及輸出裝置兩者之裝置,諸如觸控螢幕。除了顯示器或替代顯示器,亦可提供輸出裝置424。範例包括指示燈、揚聲器、觸覺「顯示」裝置、列印機等。User output device 424 may include any device through which computing system 414 may provide information to a user. For example, user output device 424 may include a display for displaying images generated by or delivered to computing system 414 . Displays can incorporate various image-generating technologies, such as liquid crystal displays (LCDs), light-emitting diodes (LEDs) including organic light-emitting diodes (OLEDs), projection systems, and cathode ray tubes. (cathode ray tube; CRT) or similar, and supporting electronics (e.g., digital to analog or analog to digital converters, signal processors, or similar). Devices that serve as both input and output devices can be used, such as touch screens. In addition to or in lieu of a display, an output device 424 may also be provided. Examples include indicator lights, speakers, tactile "display" devices, printers, etc.

一些實施包括電子組件,諸如微處理器、儲存器及記憶體,其在電腦可讀取儲存媒體(例如,非暫時性電腦可讀取媒體)中儲存電腦程式指令。本說明書中所描述之許多特徵可實施為經指定為編碼於電腦可讀取儲存媒體上之一組程式指令的程序。在此等程式指令由一或多個處理器執行時,其使處理器執行在程式指令中指示的各種操作。程式指令或電腦程式碼之範例包括諸如由編譯器產生之機器碼,及包括由電腦、電子組件或微處理器使用解譯器執行的較高層級程式碼之檔案。經由適合之程式化,處理器416可提供用於計算系統414之各種功能性,包括本文中描述為由伺服器或用戶端執行的功能性或與訊息管理服務相關聯之其他功能性中的任一者。Some implementations include electronic components, such as microprocessors, storage, and memory, which store computer program instructions in a computer-readable storage medium (eg, a non-transitory computer-readable medium). Many of the features described in this specification may be implemented as a program specified as a set of program instructions encoded on a computer-readable storage medium. When these program instructions are executed by one or more processors, they cause the processors to perform various operations indicated in the program instructions. Examples of program instructions or computer code include machine code such as that produced by a compiler, and files including higher-level code that is executed by a computer, electronic component, or microprocessor using an interpreter. Through suitable programming, processor 416 may provide various functionality for computing system 414, including any of the functionality described herein as being performed by a server or client or other functionality associated with information management services. One.

將瞭解,計算系統414為說明性的,且變化及修改為可能的。與本發明結合使用之電腦系統可具有本文未具體描述之其他能力。此外,儘管參考特定區塊來描述計算系統414,但應理解,此等區塊係為了描述方便而定義且並不意欲暗示組件部分之特定實體配置。舉例而言,不同區塊可位於相同設施中、相同伺服器機架中或相同主機板上。另外,該等區塊無需對應於實體上相異的組件。區塊可經組態以執行各種操作,例如藉由程式化處理器或提供適當控制電路系統,且視如何獲得初始組態而定,各種區塊可或不可重新組態。本發明之實施可在包括使用電路系統及軟體之任何組合實施之電子裝置的各種設備中實現。 用於全像通訊的系統及方法 It will be understood that computing system 414 is illustrative and that changes and modifications are possible. Computer systems used in conjunction with the present invention may have other capabilities not specifically described herein. Additionally, although computing system 414 is described with reference to specific blocks, it should be understood that such blocks are defined for convenience of description and are not intended to imply a specific physical arrangement of component parts. For example, different blocks may be located in the same facility, in the same server rack, or on the same motherboard. Additionally, the blocks need not correspond to physically distinct components. The blocks may be configured to perform various operations, such as by programming the processor or providing appropriate control circuitry, and depending on how the initial configuration is obtained, the various blocks may or may not be reconfigurable. Implementations of the invention may be implemented in a variety of devices including electronic devices implemented using any combination of circuitry and software. System and method for holographic communication

現參考圖5,描繪根據本發明之範例性實施的經由頭部可穿戴裝置(HWD)606之全像呼叫或通訊會話的範例性視圖500。全像呼叫或通訊可為或包括由XR/AR/VR/MR裝置,諸如智慧型眼鏡或其他HWD(諸如,HWD 606)提供之服務。服務可向使用者提供與在重疊在經由顯示器可見的使用者之實體/空間環境(例如,AR眼鏡及/或VR頭戴裝置之實體/空間環境)頂上的三維(3D)圖形中所表示之其他者通訊的能力。在各種具體實例中,其他使用者之位置及方向或向使用者顯示之物件可藉由一或多個伺服器及/或藉由智慧型眼鏡、HWD或可通訊地耦接至其之其他裝置判定。Referring now to FIG. 5 , depicted is an exemplary view 500 of a holographic call or communication session via a head wearable device (HWD) 606 in accordance with an exemplary implementation of the present invention. Holographic calling or communication may be or include services provided by XR/AR/VR/MR devices, such as smart glasses or other HWD (such as HWD 606). Services may provide the user with information represented in three-dimensional (3D) graphics overlaid on top of the user's physical/spatial environment visible through the display (e.g., the physical/spatial environment of AR glasses and/or VR headsets). The ability to communicate with others. In various embodiments, the location and orientation of other users or objects displayed to the user may be determined by one or more servers and/or by smart glasses, HWD, or other devices communicatively coupled thereto. determination.

為提供全像通訊,各種成像器及/或麥克風可捕獲使用者之音訊/視訊(A/V)資料(例如,從各種角度、方向、視角、位置)。成像器及/或麥克風可將A/V資料傳達至伺服器(例如,經由繫栓/連接之智慧型手機或其他使用者裝置)。舉例而言,接收A/V資料之使用者裝置可壓縮A/V資料,且可將經壓縮A/V資料傳輸至伺服器。伺服器在接收到經壓縮A/V資料後即可將經壓縮A/V資料傳輸至另一裝置(諸如,與全像通訊會話之另一使用者相關聯的另一智慧型手機或使用者裝置)。另一裝置可接收並重構媒體以供在HWD上顯現。舉例而言,另一裝置可以各種格式將所顯現媒體傳輸至HWD以供向另一使用者顯現。在全像通訊會話包括多個使用者(例如,三個或多於三個)的情況下,伺服器可收集及處理用於各使用者的A/V資料。To provide holographic communication, various imagers and/or microphones can capture the user's audio/video (A/V) data (e.g., from various angles, directions, viewing angles, positions). The imager and/or microphone may communicate A/V data to the server (e.g., via a tethered/connected smartphone or other user device). For example, a user device receiving A/V data may compress the A/V data and may transmit the compressed A/V data to a server. Upon receiving the compressed A/V data, the server can transmit the compressed A/V data to another device, such as another smartphone or user associated with another user of the holographic communication session device). Another device can receive and reconstruct the media for presentation on the HWD. For example, another device can transmit the displayed media to the HWD in various formats for presentation to another user. In cases where a holographic communication session includes multiple users (eg, three or more), the server may collect and process A/V data for each user.

在全像通訊會話包括多個使用者之情況下,伺服器可應用各種考慮作為處理A/V資料之部分。舉例而言,特定使用者或物件之視訊資料應按大小表示縮放以匹配背景之大小以及其他使用者或物件。類似地,音訊資料可經空間重構/重新映射以匹配顯示器上對應使用者之位置。另外,在多個使用者正參與全像通訊會話的情況下,伺服器可虛擬地將各使用者定位於相對於其他使用者固定的位置中。In situations where a holographic communication session includes multiple users, the server may apply various considerations as part of processing the A/V data. For example, video data for a specific user or object should be scaled to match the size of the background and other users or objects. Similarly, audio data can be spatially reconstructed/remapped to match the corresponding user's location on the display. Additionally, where multiple users are participating in a holographic communication session, the server can virtually position each user in a fixed location relative to the other users.

現參考圖6,描繪根據本發明之範例性實施之用於全像通訊的系統600之方塊圖。系統600可包括可通訊地耦接至一或多個伺服器604之複數個使用者端系統602。使用者端系統602可包括各別頭部可穿戴裝置(HWD)606,諸如虛擬實境(VR)頭戴裝置、擴增實境(AR)智慧型眼鏡或其他裝置。HWD 606可類似於上文所描述之HWD 250(或包括類似於HWD 250的硬體/軟體/組件)。HWD 606可經組態以在包括其中HWD 606為AR HWD 606之具體實例中的實體(或真實世界)環境或其中HWD 606為VR HWD 606之具體實例中的虛擬環境之環境上顯示或擴增圖形。使用者端系統602可包括成像系統608。成像系統608可經組態以至少捕獲對應於使用者端系統602的使用者之視訊資料。參考圖7描述關於成像系統508之額外細節。使用者端系統602可包括使用者裝置610。使用者裝置610可為或包括類似於上文參考圖1所描述之UE 120的硬體。舉例而言,使用者裝置610可包括智慧型手機、行動裝置、平板電腦、膝上型電腦或其他使用者裝置。雖然展示為單獨裝置,但在各種具體實例中,各別使用者端系統602之裝置中之兩個或更多個可組合為單一裝置。舉例而言,成像系統608可為使用者裝置610之硬體之組件。Referring now to FIG. 6 , depicted is a block diagram of a system 600 for holographic communications in accordance with an exemplary implementation of the present invention. System 600 may include a plurality of client systems 602 communicatively coupled to one or more servers 604 . The user system 602 may include a respective head wearable device (HWD) 606, such as a virtual reality (VR) headset, augmented reality (AR) smart glasses, or other devices. HWD 606 may be similar to HWD 250 described above (or include hardware/software/components similar to HWD 250). HWD 606 may be configured to be displayed or augmented on an environment including a physical (or real world) environment in embodiments where HWD 606 is AR HWD 606 or a virtual environment in embodiments where HWD 606 is VR HWD 606 graphics. User system 602 may include imaging system 608 . Imaging system 608 may be configured to capture at least video data corresponding to a user of client system 602 . Additional details regarding imaging system 508 are described with reference to FIG. 7 . User system 602 may include user device 610 . User device 610 may be or include hardware similar to UE 120 described above with reference to FIG. 1 . For example, user device 610 may include a smartphone, mobile device, tablet, laptop, or other user device. Although shown as separate devices, in various embodiments, two or more of the devices of respective client systems 602 may be combined into a single device. For example, imaging system 608 may be a component of the hardware of user device 610 .

如下文更詳細地描述,且根據各種具體實例,使用者系統602中的各者可與伺服器604建立全像通訊會話。各別使用者端系統602之成像系統508可經組態以捕獲各別使用者之音訊/視訊(A/V)資料,且可將A/V資料傳輸至使用者裝置610(例如,經由局部連接或鏈路)。在一些具體實例中,成像系統608可經組態以捕獲用以指示A/V資料之使用者或物件之大小、比重、尺寸或比例的縮放資料。成像系統608可經組態以將縮放資料傳輸至使用者裝置610。另外,且在各個具體實例中,HWD 606可經組態以捕獲用以指示各別使用者之凝視的方向資料,且HWD 606可經組態以將方向資料傳輸至使用者裝置610。使用者裝置610可經組態以將A/V資料、縮放資料及/或方向資料傳達、傳輸、發送或以其他方式提供至伺服器604。伺服器604可經組態以從使用者端系統602中的各者接收A/V資料以及縮放資料及方向資料。伺服器604可經組態以藉由根據縮放資料及方向資料控制A/V資料之各種態樣來管理全像通訊會話,且可將對應於一個各別使用者之經修改A/V資料傳達至其他使用者之使用者端系統以用於顯現(例如,經由各別HWD 606)。As described in greater detail below, and according to various embodiments, each of the user systems 602 may establish a hologram communication session with the server 604 . The imaging system 508 of the respective user system 602 may be configured to capture audio/video (A/V) data for the respective user and may transmit the A/V data to the user device 610 (e.g., via local connection or link). In some embodiments, imaging system 608 may be configured to capture scaling data indicative of the size, gravity, dimension, or proportion of a user or object of A/V data. Imaging system 608 may be configured to transmit zoom data to user device 610 . Additionally, and in various embodiments, HWD 606 may be configured to capture directional data indicative of a respective user's gaze, and HWD 606 may be configured to transmit the directional data to user device 610 . User device 610 may be configured to communicate, transmit, send, or otherwise provide A/V data, zoom data, and/or direction data to server 604. Server 604 may be configured to receive A/V data as well as zoom data and direction data from each of client systems 602 . Server 604 may be configured to manage holographic communication sessions by controlling various aspects of A/V data based on scaling data and orientation data, and may communicate modified A/V data corresponding to an individual user To other users' client systems for presentation (e.g., via respective HWD 606).

伺服器604可包括一或多個處理器612。處理器612可類似於上文參考圖1及圖2所描述之處理器114、124、230、270及/或上文參考圖4所描述之處理單元416。伺服器604可包括記憶體614。記憶體614可類似於上文參考圖1所描述之記憶體116、126及/或上文參考圖4所描述的儲存器418。伺服器604可包括一或多個處理引擎616。處理引擎616可為或包括經設計或經組態以執行與伺服器604相關之各種功能或任務的任何裝置、組件、元件或硬體。舉例而言,處理引擎616可經組態以執行與跨多個使用者端系統602建立及管理全像通訊會話相關之各種功能,如下文更詳細地描述。應注意,本文中所描述的各種處理引擎616可再分成多個額外處理引擎616,且另外或替代地,本文中所描述之各種處理引擎616可組合成單一處理引擎616。Server 604 may include one or more processors 612. The processor 612 may be similar to the processors 114, 124, 230, 270 described above with reference to FIGS. 1 and 2 and/or the processing unit 416 described above with reference to FIG. 4. Server 604 may include memory 614. Memory 614 may be similar to memories 116, 126 described above with reference to FIG. 1 and/or storage 418 described above with reference to FIG. 4. Server 604 may include one or more processing engines 616. Processing engine 616 may be or include any device, component, element or hardware designed or configured to perform various functions or tasks associated with server 604 . For example, processing engine 616 may be configured to perform various functions related to establishing and managing holographic communication sessions across multiple client systems 602, as described in greater detail below. It should be noted that the various processing engines 616 described herein may be subdivided into a plurality of additional processing engines 616 and, additionally or alternatively, the various processing engines 616 described herein may be combined into a single processing engine 616.

伺服器604可包括會話管理器引擎618。會話管理器引擎618可經組態以跨多個使用者端系統602建立及/或維持全像通訊會話。在一些具體實例中,會話管理器引擎618可經組態以回應於接收到來自使用者裝置610中的各者的建立會話之請求而建立會話。舉例而言,第一使用者端系統602(2)之第一使用者可存取使用者裝置610(1)上之應用程式或資源以起始與其他使用者裝置610(2)至610(N)的全像通訊會話(例如,藉由撥號與使用者裝置610(2)至610(N)相關聯之號碼或使用者名稱或其他使用者識別符)。使用者裝置610(1)可將起始全像會話之請求以及用於其他使用者裝置610(2)至610(N)之識別符傳輸至伺服器604。會話管理器引擎618可經組態以接收請求,且可根據該請求來建立會話。會話管理器引擎618可經組態以使用用於其他使用者裝置610(2)至610(N)之識別符來傳輸或轉遞請求以加入與其他使用者裝置610(2)至610(N)的會話。Server 604 may include session manager engine 618. Session manager engine 618 may be configured to establish and/or maintain holographic communication sessions across multiple client systems 602 . In some embodiments, session manager engine 618 may be configured to establish a session in response to receiving a request to establish a session from each of user devices 610 . For example, a first user of first client system 602(2) may access applications or resources on user device 610(1) to initiate communication with other user devices 610(2) through 610( N) holographic communication session (e.g., by dialing the number or user name or other user identifier associated with user device 610(2) through 610(N)). User device 610(1) may transmit to server 604 a request to initiate a hologram session and identifiers for other user devices 610(2) through 610(N). Session manager engine 618 can be configured to receive a request and can establish a session based on the request. Session manager engine 618 may be configured to transmit or forward requests to join with other user devices 610(2)-610(N) using identifiers for other user devices 610(2)-610(N). ) session.

參考圖6及圖7,會話管理器引擎618可經組態以針對各會話維持包括與包括於會話中之各使用者端系統602相關聯的索引622之局部映射620。特定言之,圖7描繪根據本發明之範例性實施的虛擬化映射620之圖形表示700。局部映射620可包括表,該表包括與各別使用者端系統602相關聯的使用者中之各者的位置及相對位置,諸如下表1。 位置 相鄰裝置(L,R) 裝置ID 裝置名稱 A (使用者裝置(N)、使用者裝置(2)) AAAAAAA 使用者裝置(1) B (使用者裝置(1)、使用者裝置(3)) BBBBBBB 使用者裝置(2) N (使用者裝置(N-1)、使用者裝置(1)) NNNNNNN 使用者裝置(N) 表1.用於全像通訊會話之局部映射 Referring to FIGS. 6 and 7 , the session manager engine 618 may be configured to maintain for each session a local map 620 that includes an index 622 associated with each client system 602 included in the session. In particular, FIG. 7 depicts a graphical representation 700 of a virtualization map 620 in accordance with an exemplary implementation of the present invention. Local map 620 may include a table that includes the location and relative location of each of the users associated with respective user systems 602, such as Table 1 below. Location Adjacent devices (L, R) Device ID Device name A (UserDevice(N), UserDevice(2)) AAAAAAA User device (1) B (User device (1), User device (3)) BBBBBBB User device (2) N (User Device (N-1), User Device (1)) NNNNNNN User device (N) Table 1. Partial mapping for holographic communication sessions

在上表1中,該表之各列可為對應於特定使用者裝置602之索引622。各索引可包括對應於圖形表示700內使用者之位置的位置。舉例而言,對應於使用者裝置610(1)之使用者可位於位置A處,對應於使用者裝置610(2)之使用者可位於位置B處等。使用者端系統602可根據各種使用者定義之規則等在先到先服務基礎上隨機地指派虛擬化映射中之位置。雖然展示為圓桌型圖形表示,但在各種具體實例中,會話管理器引擎618可經組態以接收各使用者端系統602之類型或設定。舉例而言,第一使用者端系統602(1)中之一個使用者可安放於圓桌處,而第二使用者端系統602(2)中的另一使用者可安放於矩形桌處。作為加入會話之部分,會話管理器引擎618可經組態以例如從第一使用者裝置610(1)及第二使用者裝置610(2)接收各別使用者之實體設定。會話管理器引擎618可經組態以將此資訊併入至對應使用者之索引中。In Table 1 above, each column of the table may be an index 622 corresponding to a specific user device 602. Each index may include a location corresponding to the user's location within graphical representation 700 . For example, the user corresponding to user device 610(1) may be located at location A, the user corresponding to user device 610(2) may be located at location B, and so on. The client system 602 may randomly assign locations in the virtualization map on a first-come, first-served basis according to various user-defined rules, etc. Although shown as a round table graphical representation, in various embodiments, the session manager engine 618 can be configured to receive the type or settings of each user system 602 . For example, one user in the first user system 602(1) may be placed at a round table, while another user in the second user system 602(2) may be placed at a rectangular table. As part of joining a session, session manager engine 618 may be configured to receive respective user entity settings from first user device 610(1) and second user device 610(2), for example. Session manager engine 618 can be configured to incorporate this information into the index for the corresponding user.

如表1中所示,各索引622可包括指示局部映射620內之相鄰裝置及/或使用者的資料。因此,各使用者雖然可具有不同實體設定,但可跨會話「虛擬地安放」或緊鄰同一使用者而定位。繼續圖7中所展示之範例且參考表1,第一使用者之索引可包括識別第一使用者的右側及左側上之其他使用者端系統602之裝置的資料,諸如定位於位置B處之第二使用者(或與第二使用者端系統602(2)相關聯的使用者)及第N使用者(例如,其中八個使用者處於全像通訊會話中,第N使用者可位於位置H處)。類似地,第二使用者之索引(例如,使用者端系統602(2))可包括識別第一使用者(例如,與第一使用者端系統602(1)之第一使用者相關聯之使用者裝置610(1))及位於第三位置C中的第三使用者之資料。當新使用者進入全像通訊會話時,會話管理器引擎618可經組態以更新會話的局部映射620,且可根據經更新之局部映射620添加新使用者的索引622。As shown in Table 1, each index 622 may include data indicating neighboring devices and/or users within local map 620. Therefore, each user can have different physical settings but can be "virtually placed" across sessions or located in close proximity to the same user. Continuing with the example shown in Figure 7 and referring to Table 1, the first user's index may include information identifying devices of other client systems 602 on the right and left of the first user, such as those located at location B. The second user (or a user associated with the second client system 602(2)) and the Nth user (e.g., eight of the users are in the holographic communication session, the Nth user may be located H). Similarly, indexing a second user (e.g., client system 602(2)) may include identifying a first user (e.g., associated with the first user of first client system 602(1)). Data of the user device 610(1)) and the third user located in the third location C. When a new user enters a holographic communication session, the session manager engine 618 may be configured to update the session's partial map 620 and may add the new user's index 622 based on the updated partial map 620.

返回參考圖6,伺服器604可包括會話資料接收引擎624。會話資料接收引擎624可經組態以攝取、識別、管理或以其他方式從複數個使用者端系統602中之各者接收會話資料。會話資料接收引擎624可經組態以維持或管理資料串流以及會話資料傳輸引擎638,以維持在使用者端系統602之間的資料流,從而提供全像通訊會話。Referring back to FIG. 6 , server 604 may include session data receiving engine 624 . Session data reception engine 624 may be configured to ingest, identify, manage, or otherwise receive session data from each of plurality of user systems 602 . The session data receiving engine 624 can be configured to maintain or manage the data stream and the session data transmitting engine 638 to maintain the data flow between the user systems 602 to provide a hologram communication session.

現參考圖6及圖8,使用者端系統602可包括用於捕獲會話資料以供傳輸至伺服器604之各種裝置。特定言之,圖8展示根據本發明之範例性實施的成像系統608之各種視圖。雖然展示為單獨成像系統608,但在各種具體實例中,成像系統608之組件中之各者可併入至使用者裝置610中或包括有使用者裝置610。換言之,成像系統608可為使用者裝置610之成像系統。Referring now to FIGS. 6 and 8 , the client system 602 may include various devices for capturing session data for transmission to the server 604 . In particular, FIG. 8 shows various views of an imaging system 608 in accordance with an exemplary implementation of the present invention. Although shown as a separate imaging system 608, in various embodiments, each of the components of imaging system 608 may be incorporated into or included with user device 610. In other words, imaging system 608 may be the imaging system of user device 610 .

成像系統608可經組態以捕獲使用者端系統602之使用者之音訊/視訊(A/V)資料。在一些具體實例中,成像系統608可經組態以經由兩個或更多個麥克風800捕獲空間音訊及經由各種雷射發射器802、彩色或影像(例如,紅-綠-藍(RGB))感測器804、深度感測器806等捕獲三維(3D)視訊。兩個或更多個麥克風800可形成立體聲音訊捕獲系統。類似地,雖然展示為使用雷射發射器802、彩色或影像感測器804及深度感測器806,但在各種具體實例中,為了捕獲3D視訊,成像系統608可包括兩個或更多個攝影機,其經配置以形成經組態以捕獲3D視訊之立體視訊捕獲系統。如圖8中所說明,成像系統608可包括在橫向(或水平)方向及縱向(或豎直)方向兩者上的深度視場(FOV)、影像感測器FOV。Imaging system 608 may be configured to capture audio/video (A/V) data of a user of client system 602 . In some embodiments, imaging system 608 may be configured to capture spatial audio via two or more microphones 800 and via various laser emitters 802 , color or imaging (eg, red-green-blue (RGB)) Sensor 804, depth sensor 806, etc. capture three-dimensional (3D) video. Two or more microphones 800 can form a stereo audio capture system. Similarly, although shown using a laser emitter 802, a color or image sensor 804, and a depth sensor 806, in various embodiments, in order to capture 3D video, the imaging system 608 may include two or more A camera configured to form a stereoscopic video capture system configured to capture 3D video. As illustrated in Figure 8, imaging system 608 may include a depth field of view (FOV), image sensor FOV, in both the lateral (or horizontal) direction and the longitudinal (or vertical) direction.

成像系統608可經組態以將對應於成像系統608之FOV的資料傳達、傳輸、發送或以其他方式提供至使用者裝置610。在一些具體實例中,成像系統608可經組態以將資料作為建立或以其他方式參加會話之部分(例如,作為協商在成像系統608與使用者裝置610之間的本地端鏈路或連接之部分)提供至使用者裝置610。成像系統608可經組態以在縱向、橫向及/或深度方向上將資料提供為位元或像素之範圍或數目。成像系統608可經組態以傳輸關於麥克風之資料,諸如立體聲麥克風之麥克風類型及方向(例如,左及右方向)。Imaging system 608 may be configured to communicate, transmit, send, or otherwise provide data corresponding to the FOV of imaging system 608 to user device 610 . In some embodiments, imaging system 608 may be configured to receive data as part of establishing or otherwise participating in a session (e.g., as part of negotiating a local link or connection between imaging system 608 and user device 610 part) is provided to the user device 610. Imaging system 608 may be configured to provide data as a range or number of bits or pixels in the longitudinal, lateral, and/or depth directions. Imaging system 608 may be configured to transmit data about the microphones, such as microphone type and orientation (eg, left and right orientation) of a stereo microphone.

現參考圖8及圖9,成像系統608可經組態以將由成像系統608捕獲之A/V資料傳輸、發送或以其他方式提供至使用者裝置610。特定言之,圖9展示根據本發明之範例性實施的對應於可由成像系統608捕獲之視訊資料的範例性影像。成像系統608可經組態以捕獲A/V資料之視訊資料作為點雲、網格、RGB-深度(RGB-D)等。成像系統608可經組態以捕獲、偵測或以其他方式來判定由視訊資料表示之使用者或物件的高度及寬度。在一些具體實例中,成像系統608可經組態以基於從成像系統608至物件或使用者之範圍或距離(例如,如由成像系統608偵測到之使用者上之個別點)以及FOV資料及物件/使用者相對於FOV的百分比或比率而估計使用者或物件之高度及寬度。成像系統608可經組態以運算用於表示使用者之高度或寬度(例如,橫跨0至4095 mm)之值(例如,12位元帶正負號整數)。成像系統608可經組態以將表示高度及寬度之值(例如,一起稱為縮放資料)傳輸、發送或以其他方式提供至使用者裝置610。Referring now to FIGS. 8 and 9 , imaging system 608 may be configured to transmit, send, or otherwise provide A/V data captured by imaging system 608 to user device 610 . In particular, FIG. 9 shows an example image corresponding to video data that may be captured by imaging system 608 in accordance with an example implementation of the present invention. Imaging system 608 may be configured to capture video data of A/V data as point clouds, grids, RGB-Depth (RGB-D), etc. Imaging system 608 may be configured to capture, detect, or otherwise determine the height and width of users or objects represented by video data. In some embodiments, imaging system 608 may be configured to base the range or distance from imaging system 608 to an object or user (eg, an individual point on the user as detected by imaging system 608 ) and FOV data. Estimating the height and width of the user or object as a percentage or ratio of the object/user relative to the FOV. Imaging system 608 may be configured to compute a value (eg, a 12-bit signed integer) representing the height or width of a user (eg, spanning 0 to 4095 mm). Imaging system 608 may be configured to transmit, send, or otherwise provide values representing height and width (eg, collectively referred to as zoom data) to user device 610 .

在一些具體實例中,成像系統608可經組態以根據成像系統608之各種固有及非固有品質來運算在點雲之各點與包括深度感測器的垂直平面之間的距離。舉例而言,成像系統608可經組態以運算或以其他方式來判定從3D實體世界座標系統至成像器之座標系統的旋轉及平移。成像系統608可經組態以根據成像系統608之各種參數來判定用於成像系統之固有矩陣K。成像系統608可經組態以將固有矩陣K判定為 用於計算固有矩陣K之變數或參數展示於表2中,且可由成像系統608之操作系統判定或以其他方式提供。 參數 單位 定義 註釋 fx 浮動 X軸焦距(以像素計)    fy 浮動 Y軸焦距(以像素計)    cx 浮動 X軸原理點(以像素計)    cy 浮動 Y軸原理點(以像素計)    s 浮動 偏移係數 若影像軸線垂直,則為零 表2.用於判定成像系統之固有矩陣之參數 In some embodiments, imaging system 608 may be configured to calculate the distance between each point of the point cloud and a vertical plane including the depth sensor based on various intrinsic and extrinsic qualities of imaging system 608 . For example, imaging system 608 may be configured to compute or otherwise determine rotations and translations from the 3D physical world coordinate system to the imager's coordinate system. Imaging system 608 may be configured to determine the intrinsic matrix K for the imaging system based on various parameters of imaging system 608. Imaging system 608 may be configured to determine the intrinsic matrix K as The variables or parameters used to calculate the intrinsic matrix K are shown in Table 2 and may be determined or otherwise provided by the operating system of imaging system 608 . parameters unit definition Comment fx float X-axis focal length (in pixels) fy float Y-axis focal length (in pixels) cx float X-axis principle point (in pixels) cy float Y-axis principle point (in pixels) s float Offset coefficient If the image axis is vertical, it is zero Table 2. Parameters used to determine the intrinsic matrix of the imaging system

成像系統608可經組態以藉由使用固有矩陣K反轉轉換而從一對RGB-D圖框判定或產生點雲。在各種具體實例中,成像系統608可經組態以使用成像系統608之一或多個應用程式或資源來判定視訊資料中之物件或個人的大小,該一或多個應用程式或資源提供圍繞物件之限界框或立方體以展示量測值(例如,長度、寬度及高度)。成像系統608可經組態以設定限界框或立方體之最小大小,使得限界框緊密地擬合在物件或使用者周圍,因此提供物件或使用者之尺寸的更準確量測。Imaging system 608 may be configured to determine or generate a point cloud from a pair of RGB-D frames by using an intrinsic matrix K-inversion transformation. In various embodiments, imaging system 608 may be configured to determine the size of objects or persons in video data using one or more applications or resources of imaging system 608 that provide information around A bounding box or cube of an object to display measurements (for example, length, width, and height). The imaging system 608 can be configured to set a minimum size of the bounding box or cube so that the bounding box fits closely around the object or user, thus providing a more accurate measurement of the size of the object or user.

成像系統608可經組態以將即時傳送控制協定(real-time transport control protocol;RTCP)封包中之縮放資料傳輸至使用者裝置610。在一些具體實例中,成像系統608可經組態以週期性地及/或按需求傳輸縮放資料。RTCP封包可包括封包類型、物件識別符、寬度及高度。舉例而言,RTCP封包可具有包括用於封包類型之四個位元(例如,指示RTCP包括個人或物件的大小資訊)、用於物件識別符之四個位元(例如,指示或識別視訊資料中的個人或物件)及用於個人或物件之寬度及高度兩者之12個位元(例如,針對寬度及高度兩者橫跨例如0至4095)的格式。Imaging system 608 may be configured to transmit zoom data in real-time transport control protocol (RTCP) packets to user device 610 . In some embodiments, imaging system 608 may be configured to transmit zoom data periodically and/or on demand. RTCP packets may include packet type, object identifier, width and height. For example, an RTCP packet may have four bits for the packet type (e.g., to indicate that the RTCP includes size information of a person or object), four bits for an object identifier (e.g., to indicate or identify video data a person or object in) and a format of 12 bits for both the width and height of the person or object (e.g., ranging from 0 to 4095 for both width and height).

HWD 606可經組態以將方向資料傳達、傳輸或以其他方式提供至使用者裝置610。方向資料可為或包括指示使用者之穿戴者之凝視的位置、位向、方向或其他方向資料。在一些具體實例中,HWD 606可經組態以將方向資料提供為表示各軸線(例如,在X軸線或橫向軸線上,及在Y軸線或縱向軸線上)之方向的8位元帶正負號整數。HWD 606可經組態以基於相對於真北之相對位置、基於相對於固定裝置或位置(諸如,成像系統608)之相對位置等來量測方向資料。舉例而言,HWD 606可包括加速計、陀螺儀或經組態以量測HWD 608之位置或移動(例如,相對於HWD 606之軸線或平面)的其他運動感測器。HWD 606可經組態以基於或根據來自HWD 606之運動感測器的量測來判定方向資料。HWD 606可經組態以將方向資料傳輸至使用者裝置610。HWD 606 may be configured to communicate, transmit, or otherwise provide direction data to user device 610. Directional information may be or include position, direction, direction, or other directional information indicative of the user's wearer's gaze. In some embodiments, HWD 606 may be configured to provide direction data as 8-bit signed bits representing the direction of each axis (eg, on the X-axis or transverse axis, and on the Y-axis or longitudinal axis) integer. HWD 606 may be configured to measure direction data based on relative position relative to true north, based on relative position relative to a fixture or location (such as imaging system 608), etc. For example, HWD 606 may include an accelerometer, a gyroscope, or other motion sensor configured to measure the position or movement of HWD 608 (eg, relative to an axis or plane of HWD 606). HWD 606 may be configured to determine direction data based on or in accordance with measurements from the motion sensor of HWD 606. HWD 606 may be configured to transmit direction data to user device 610.

HWD 606可經組態以以RTCP封包將方向資料傳輸至使用者裝置。類似於包括縮放資料之RTCP封包,HWD 606可經組態以按需求及/或週期性地傳輸具有方向資料的RTCP封包。RTCP封包可包括封包類型、HWD識別符、X方向、Y方向及/或Z方向。舉例而言,RTCP封包可具有包括用於封包類型之四個位元(例如,指示RTCP包括個人或物件的大小資訊)、用於HWD識別符之四個位元(例如,指示或識別用於捕獲方向資料的HWD 606)及/或針對X方向、Y方向及Z方向中之各者判定之8位元帶正負號整數值(例如,橫跨在0 mm至255 mm之間)的格式。The HWD 606 can be configured to transmit direction data to the user device in RTCP packets. Similar to RTCP packets that include scaling data, the HWD 606 can be configured to transmit RTCP packets with direction data on demand and/or periodically. RTCP packets may include packet type, HWD identifier, X direction, Y direction and/or Z direction. For example, an RTCP packet may have four bits including four bits for the packet type (e.g., indicating that the RTCP includes size information for a person or object), four bits for a HWD identifier (e.g., indicating or identifying the HWD 606) that captures direction data and/or an 8-bit signed integer value (e.g., spanning between 0 mm and 255 mm) determined for each of the X, Y, and Z directions.

現參考圖10,描繪根據本發明之範例性實施之與伺服器604通訊的端使用者系統602之圖。如圖10中所說明,HWD 606可維持與使用者裝置610之無線區域網路(wireless local area network;WLAN)(諸如,Wi-Fi)連接,且使用者裝置610可維持與伺服器604之蜂巢式連接(展示為5G連接,但任何類型或形式之蜂巢式連接可為合適)。在此範例中,成像系統606可為使用者裝置610本地端或本機的。HWD 606可經組態以將方向資料傳達或傳輸至使用者裝置610(例如,經由WLAN連接)。使用者裝置610可經組態以經由攝影機及麥克風捕獲A/V資料及縮放資料,且將A/V資料及縮放資料傳輸至伺服器604(例如,經由蜂巢式連接)。如下文更詳細地描述,伺服器604可經組態以將(例如,全像通訊會話中之其他使用者的)其他A/V資料傳輸回至使用者裝置610,其可經由WLAN連接將A/V資料傳輸至HWD 606以用於經由一或多個揚聲器及顯示器顯現。Referring now to Figure 10, depicted is a diagram of an end user system 602 in communication with a server 604 in accordance with an exemplary implementation of the present invention. As illustrated in FIG. 10 , HWD 606 may maintain a wireless local area network (WLAN) (such as Wi-Fi) connection with user device 610 , and user device 610 may maintain a connection with server 604 Cellular connection (shown as a 5G connection, but any type or form of cellular connection may be suitable). In this example, imaging system 606 may be local or local to user device 610 . HWD 606 may be configured to communicate or transmit direction data to user device 610 (eg, via a WLAN connection). User device 610 may be configured to capture A/V data and zoom data via the camera and microphone and transmit the A/V data and zoom data to server 604 (eg, via a cellular connection). As described in greater detail below, server 604 may be configured to transmit other A/V data (eg, of other users in the holographic communication session) back to user device 610 , which may transmit A/V data via a WLAN connection. /V data is transmitted to HWD 606 for presentation via one or more speakers and displays.

返回參考圖6,伺服器604之會話資料接收引擎624可經組態以從全像通訊會話中之複數個使用者端系統602中之各者的各別通訊接收A/V資料626。會話資料接收引擎624可經組態以亦接收縮放資料628(例如,從各別使用者端系統602之成像系統608)及方向資料630(例如,從各別使用者端系統602之HWD 606)。如下文更詳細地描述,伺服器604可經組態以使用縮放資料628以根據縮放資料628來產生、判定、導出或以其他方式提供經修改視訊資料,且可使用方向資料630以選擇位元速率用於將經修改之A/V資料傳輸至使用者端系統602以供顯現。Referring back to FIG. 6, the session data receiving engine 624 of the server 604 may be configured to receive A/V data 626 from the respective communications of each of the plurality of client systems 602 in the holographic communication session. The session data receiving engine 624 may be configured to also receive zoom data 628 (eg, from the imaging system 608 of the respective user system 602) and orientation data 630 (eg, from the HWD 606 of the respective user system 602) . As described in greater detail below, server 604 may be configured to use scaling data 628 to generate, determine, derive, or otherwise provide modified video data based on scaling data 628 and may use direction data 630 to select bits. The rate is used to transmit the modified A/V data to the user system 602 for presentation.

伺服器604可包括會話資料處理引擎632,其包括縮放器634及視場(FOV)判定器636。作為簡要概述,縮放器634可經組態以根據從各別使用者端系統602之成像系統608接收的縮放資料628來改變、調整、正規化、更新或以其他方式修改A/V資料之視訊中所描繪的物件或使用者之比重、相對大小或比例。FOV判定器636可經組態以根據從各別使用者端系統602之HWD 606接收的方向資料630來識別、偵測、導出、運算、計算或以其他方式判定各別使用者中之各者的視場。The server 604 may include a session data processing engine 632 that includes a scaler 634 and a field of view (FOV) determiner 636 . As a brief overview, the scaler 634 may be configured to change, adjust, normalize, update, or otherwise modify the video of the A/V data based on the scaling data 628 received from the imaging system 608 of the respective user system 602 The proportion, relative size or proportion of the objects or users depicted in them. FOV determiner 636 may be configured to identify, detect, derive, compute, calculate, or otherwise determine each of the respective users based on the direction data 630 received from the HWD 606 of the respective user system 602 field of view.

現參考圖6以及圖11A至圖11B,縮放器634可經組態以根據縮放資料628修改A/V資料之視訊資料中描繪的物件或使用者之比例。特定言之,圖11A及圖11B展示根據本發明之範例性實施的在縮放修改之前及之後的來自三個不同使用者端系統之視訊資料之訊框的範例。如圖11A及圖11B中所說明,視訊資料可來源於單獨使用者端系統602(1)至602(3)且可包括三個不同使用者1102、1104、1106之表示。第一使用者1102可為具有大致三呎之高度的兒童,第二使用者1104可為具有大致六呎之高度的成人,且第三使用者1106可為具有大致五呎之高度的成人。如上文所提及,使用者端系統602(1)至602(3)可經組態以將各別使用者1102至1106之縮放資料提供至伺服器604。Referring now to FIG. 6 and FIGS. 11A-11B , scaler 634 may be configured to modify the scale of objects or users depicted in the video data of the A/V data based on scaling data 628 . Specifically, FIGS. 11A and 11B show examples of frames of video data from three different user systems before and after scaling modifications according to an exemplary implementation of the present invention. As illustrated in Figures 11A and 11B, video data may originate from individual client systems 602(1) through 602(3) and may include representations of three different users 1102, 1104, 1106. The first user 1102 may be a child having a height of approximately three feet, the second user 1104 may be an adult having a height of approximately six feet, and the third user 1106 may be an adult having a height of approximately five feet. As mentioned above, client systems 602(1)-602(3) may be configured to provide zoom data for respective users 1102-1106 to server 604.

縮放器634可經組態以從使用者端系統602(1)至602(3)接收(例如,A/V資料626之)視訊資料及縮放資料628。在一些具體實例中,縮放器634可經組態以根據來自使用者端系統602中之各者之縮放資料628來修改視訊資料中描繪的使用者或物件之比例。縮放器634可經組態以根據來自各別使用者端系統602之縮放資料628相對於來自其他使用者端系統602之縮放資料628以藉由增加及/或降低視訊資料中的使用者或物件之虛擬表示而修改使用者或物件的比例。在一些具體實例中,縮放器634可經組態以根據來自同一使用者端系統602之縮放資料628及來自其他使用者端系統628之縮放資料628而修改來自第一使用者端系統602之視訊資料中描繪的物件或使用者之比例。縮放器634可經組態以修改物件或使用者之比例(例如,大小、尺寸),以正規化物件相對於其他物件之比例。舉例而言,假設來自第一使用者端系統602之縮放資料628比來自第二使用者端系統602之縮放資料628大20%,則縮放器630可經組態以藉由減小物件之比例(例如,減小20%)而修改來自第一使用者端系統602的視訊資料中描繪之物體或使用者的比例及/或藉由增加物件之比例(例如,增加20%)而修改來自第二使用者端系統602的視訊資料中描繪之比例或物體。因此,回應於修改物件之比例,經修改視訊資料中表示的使用者或物件中之各者可具有正規化比例(例如,跨A/V資料)以展示實質上準確的相對比重。Scaler 634 may be configured to receive video data (eg, of A/V data 626) and scaling data 628 from user systems 602(1)-602(3). In some embodiments, scaler 634 may be configured to modify the scale of users or objects depicted in the video data based on scaling data 628 from each of the user systems 602 . Scaler 634 may be configured to increase and/or reduce users or objects in the video data based on scaling data 628 from respective client systems 602 relative to scaling data 628 from other client systems 602 Modify the scale of the user or object using its virtual representation. In some embodiments, scaler 634 may be configured to modify video from first user system 602 based on scaling data 628 from the same user system 602 and scaling data 628 from other user systems 628 The proportion of objects or users depicted in the data. Scaler 634 may be configured to modify the scale (eg, size, dimensions) of an object or user to normalize the proportions of an object relative to other objects. For example, assuming that the zoom data 628 from the first user system 602 is 20% larger than the zoom data 628 from the second user system 602, the scaler 630 may be configured to reduce the scale of the object by reducing the scale of the object. Modify the proportion of objects or users depicted in the video data from the first user system 602 (e.g., decrease by 20%) and/or modify the proportion of objects or users from the first client system 602 by increasing the proportion of the objects (e.g., increase by 20%) 2. The proportions or objects depicted in the video data of the user system 602. Thus, in response to modifying the proportions of objects, each of the users or objects represented in the modified video data may have normalized proportions (e.g., across A/V data) to exhibit substantially accurate relative proportions.

繼續圖11A中所展示之範例,縮放器634可經組態以根據來自第一使用者端系統602之縮放資料628(例如,指示三呎的高度)相對於來自另一使用者端系統602之縮放資料628(例如,指示第二使用者1104之六呎之高度)來修改第一使用者1102的比例以減小來自第一使用者端系統602之A/V資料626之視訊資料中表示的第一使用者1102之比例。類似地,縮放器634可經組態以根據來自第三使用者端系統602之縮放資料628(例如,指示六呎的高度)相對於來自另一使用者端系統602之縮放資料628(例如,指示第二使用者1104之六呎之高度及/或指示第一使用者的三呎之高度)來修改第三使用者1106的比例以增加來自第三使用者端系統602(3)之A/V資料626之視訊資料中表示的第三使用者1102之比例。如圖11B中所說明,在縮放器634修改A/V資料626之各別視訊資料中描繪之使用者的比例之後,對應於各別使用者之經修改視訊資料可具有適當相對比例(例如,將第一使用者1102展示為高度大致為第二使用者1104之一半,將第二使用者1104展示為比第三使用者1108高大致20%,且第三使用者1108比第一使用者1102高大致65%)。Continuing with the example shown in FIG. 11A , scaler 634 may be configured to scale based on scaling data 628 from a first user system 602 (eg, indicating a height of three feet) relative to a height from another user system 602 . Scaling data 628 (e.g., indicating the height of six feet of second user 1104) to modify the scale of first user 1102 to reduce the size represented in the video data 626 of A/V data 626 from first user system 602 The ratio of first users 1102. Similarly, scaler 634 may be configured to scale based on scaling data 628 from a third user system 602 (e.g., indicating a height of six feet) relative to scaling data 628 from another user system 602 (e.g., indicating a height of six feet for the second user 1104 and/or a height of three feet for the first user) to modify the proportions of the third user 1106 to increase the A/ from the third user system 602(3) The proportion of third users 1102 represented in the video data of V data 626. As illustrated in FIG. 11B , after scaler 634 modifies the proportions of users depicted in respective video data of A/V data 626 , the modified video data corresponding to the respective users may have appropriate relative proportions (e.g., The first user 1102 is shown as approximately half as tall as the second user 1104 , the second user 1104 is shown as approximately 20% taller than the third user 1108 , and the third user 1108 is taller than the first user 1102 High approximately 65%).

再次參考圖6及圖7,FOV判定器636可經組態以根據從使用者端系統602接收之方向資料630(圖7中表示為向量704的方向資料630)來偵測、計算、運算、識別或以其他方式判定對應於使用者端系統602之使用者的FOV 702。FOV判定器636可經組態以根據方向資料630及由會話管理器引擎618維持之局部映射620來判定FOV 702。更特定言之,FOV判定器636可經組態以根據方向資料630及局部映射中之使用者之位置(例如,使用者的面部、眼睛或凝視)來判定特定使用者之FOV 702。在一些具體實例中,FOV判定器636可經組態以識別或判定用於應用於方向資料630之檢視範圍以判定FOV 702。檢視範圍可為預設或標準檢視範圍(例如,根據方向資料630定義之向量704之左側及右側以及頂部側及底部側兩者上20°)。檢視範圍可特定針對HWD 604(例如,且作為建立全像通訊會話之部分而提供至伺服器604)。FOV判定器636可經組態以判定FOV 702作為在X及Y方向上應用於向量704之檢視範圍。FOV判定器636可經組態以判定對應於各別使用者端系統602之使用者中之各者的FOV 702。Referring again to FIGS. 6 and 7 , the FOV determiner 636 may be configured to detect, calculate, operate, and perform operations based on direction data 630 received from the user system 602 (direction data 630 represented as vector 704 in FIG. 7 ). The FOV 702 corresponding to the user of the client system 602 is identified or otherwise determined. FOV determiner 636 may be configured to determine FOV 702 based on direction data 630 and local map 620 maintained by session manager engine 618 . More specifically, the FOV determiner 636 may be configured to determine a particular user's FOV 702 based on the direction data 630 and the user's location in the local map (eg, the user's face, eyes, or gaze). In some embodiments, FOV determiner 636 may be configured to identify or determine a viewing range for application to direction data 630 to determine FOV 702 . The viewing range may be a default or standard viewing range (eg, 20° to the left and right and both the top and bottom sides of the vector 704 defined by the direction data 630). The view scope may be specific to the HWD 604 (eg, and provided to the server 604 as part of establishing a holographic communication session). FOV determiner 636 may be configured to determine FOV 702 as the viewing range applied to vector 704 in the X and Y directions. FOV determiner 636 may be configured to determine the FOV 702 corresponding to each of the users of respective client systems 602 .

FOV判定器636可經組態以識別、偵測或以其他方式來判定物件或使用者(例如,在局部映射620中反映)相對於FOV 702之位置。FOV判定器636可經組態以使用局部映射620來判定物件或使用者相對於FOV 702之位置。FOV判定器636可經組態以將FOV 702應用於局部映射620,以判定哪些物件或使用者位於各別使用者之FOV 702中。舉例而言,FOV判定器636可經組態以將FOV 702投影至局部映射620上,以判定哪些物件或使用者位於與FOV 702重疊或相交之位置處。在圖7所展示之範例中,在將FOV 702投影至局部映射620上之後,FOV判定器636可經組態以判定位於位置D至F處之使用者與位於位置A處之使用者的FOV 702相交或重疊。FOV判定器636可經組態以使用索引622(1)至622(N)來判定使用者中之各者相對於FOV 702之位置。FOV determiner 636 may be configured to identify, detect, or otherwise determine the location of an object or user (eg, reflected in local map 620 ) relative to FOV 702 . FOV determiner 636 may be configured to use local map 620 to determine the location of an object or user relative to FOV 702 . FOV determiner 636 may be configured to apply FOV 702 to local map 620 to determine which objects or users are within the respective user's FOV 702. For example, FOV determiner 636 may be configured to project FOV 702 onto local map 620 to determine which objects or users are located at locations that overlap or intersect FOV 702. In the example shown in Figure 7, after projecting the FOV 702 onto the local map 620, the FOV determiner 636 can be configured to determine the FOV of the user located at locations D-F and the user located at location A. 702 intersect or overlap. FOV determiner 636 may be configured to use indices 622(1) through 622(N) to determine the position of each of the users relative to FOV 702.

參考圖6,伺服器604可包括會話資料傳輸引擎638。會話資料傳輸引擎638可經組態以選擇位元速率640(例如,從複數個位元速率640(1)至640(N))以用於A/V資料以供傳輸至使用者端系統602。會話資料傳輸引擎638可經組態以選擇位元速率640以用於壓縮A/V資料。A/V資料可為或包括經修改A/V資料(例如,在縮放器634根據縮放資料628來修改物件之比例之後)。根據相對於與接收端使用者端系統602相對應之FOV 702所指派至對應於源使用者端系統602之使用者的位置,會話資料傳輸引擎638可經組態以為與源使用者端系統602相關聯之給定A/V資料來選擇位元速率640以傳輸至接收端使用者端系統602。因此,會話資料傳輸引擎638可經組態以根據(例如,由會話管理器引擎618)指派至關於接收端使用者端系統602之FOV 702的A/V資料之來源(例如,產生A/V資料之源使用者端系統602)的位置,而針對不同接收端使用者端系統602以不同位元速率來壓縮相同的A/V資料。Referring to Figure 6, server 604 may include session data transfer engine 638. Session data transmission engine 638 may be configured to select a bit rate 640 (eg, from a plurality of bit rates 640(1) to 640(N)) for A/V data for transmission to user system 602 . Session data transfer engine 638 may be configured to select a bit rate 640 for compressing A/V data. The A/V data may be or include modified A/V data (eg, after scaler 634 modifies the scale of the object based on scale data 628). Based on the location assigned to the user corresponding to the source user system 602 relative to the FOV 702 corresponding to the receiving user system 602, the session data transfer engine 638 may be configured to interact with the source user system 602 A bit rate 640 is selected in association with the given A/V data for transmission to the receiving user system 602 . Accordingly, the session data transfer engine 638 may be configured to generate A/V data based on the source of the A/V data assigned (eg, by the session manager engine 618 ) to the FOV 702 with respect to the receiving user system 602 The location of the data source user system 602), and the same A/V data is compressed at different bit rates for different receiving end user systems 602.

在一些具體實例中,會話資料傳輸引擎638可經組態以基於指派至對應於源使用者端系統602之使用者的位置是否在對應於接收端使用者端系統602之FOV 702內而選擇位元速率640。換言之,會話資料傳輸引擎638可經組態以從具有在接收端使用者端系統602之FOV 702內的位置之源使用者端系統602來選擇用於A/V資料之第一位元速率640,及從具有在接收端使用者端系統602之FOV 702之外的位置之源使用者端系統602來選擇用於A/V資料之第二位元速率640。在此範例中,第一位元速率640可高於第二位元速率640,因此產生用於FOV 702內之使用者的A/V資料的較高品質/清晰度(例如,較少像素化)視訊資料。在一些具體實例中,會話資料傳輸引擎638可經組態以根據位置與FOV 702之接近度而選擇用於與具有不在FOV 702內之位置的源使用者端系統602相關聯之A/V資料的位元速率640。舉例而言,會話資料傳輸引擎638可經組態以選擇用於與源使用者端系統602相關聯之A/V資料的位元速率640以隨著對應於源使用者端系統602之位置的鄰近度更接近FOV 702而增加。In some embodiments, session data transfer engine 638 may be configured to select bits based on whether the location assigned to the user corresponding to source user system 602 is within FOV 702 corresponding to receiving user system 602 Meta rate 640. In other words, the session data transfer engine 638 may be configured to select the first element rate 640 for the A/V data from the source user system 602 having a location within the FOV 702 of the sink user system 602 , and selecting a second bit rate 640 for the A/V data from the source user system 602 having a location outside the FOV 702 of the sink user system 602. In this example, the first bit rate 640 may be higher than the second bit rate 640, thus resulting in higher quality/definition (eg, less pixelation) of A/V data for users within the FOV 702 ) video data. In some embodiments, session data transfer engine 638 may be configured to select A/V data for use with source client system 602 having a location that is not within FOV 702 based on proximity of the location to FOV 702 The bit rate is 640. For example, session data transfer engine 638 may be configured to select a bit rate 640 for A/V data associated with source user system 602 to vary with the location corresponding to source user system 602 Proximity increases closer to FOV 702.

現參考圖12,描繪展示根據本發明之範例性實施的更新使用者端系統之會話條件的範例性方法1200之流程圖。方法1200可由圖6之裝置、組件或硬體中之一或多者,諸如伺服器604執行。作為簡要概述,在步驟1202處,可開始方法1200。在步驟1204處,伺服器604可接收加入會話之請求。在步驟1206處,伺服器604可判定會話是否正在進行。在步驟1208處,伺服器604可重新組態用於其他使用者端系統602之A/V資料。在步驟1210處,伺服器604可將更新傳輸至使用者端系統602。在步驟1212處,伺服器604可將更新傳輸至發出請求的使用者端系統602。Referring now to FIG. 12 , depicted is a flow diagram illustrating an exemplary method 1200 for updating session conditions of a client system in accordance with an exemplary implementation of the present invention. Method 1200 may be performed by one or more of the devices, components, or hardware of FIG. 6, such as server 604. As a brief overview, at step 1202, method 1200 may begin. At step 1204, server 604 may receive a request to join the session. At step 1206, server 604 may determine whether the session is ongoing. At step 1208, the server 604 may reconfigure the A/V data for other client systems 602. At step 1210, server 604 may transmit the update to client system 602. At step 1212, the server 604 may transmit the update to the requesting client system 602.

在步驟1202處,可開始方法1200。方法1200可在伺服器604產生新會話時開始。舉例而言,伺服器604可回應於一或多個使用者請求其各別使用者端系統602上之新會話而產生新會話。伺服器604可回應於來自使用者端系統602之請求而建立會話。因此,伺服器604可回應於新會話被建立而開始執行方法1200之步驟1202至1212。伺服器604可經組態以針對由伺服器604建立之各會話來執行方法1200。At step 1202, method 1200 may begin. Method 1200 may begin when server 604 generates a new session. For example, server 604 may generate new sessions in response to one or more users requesting new sessions on their respective client systems 602 . Server 604 may establish a session in response to a request from user system 602 . Therefore, the server 604 may begin executing steps 1202 to 1212 of the method 1200 in response to the new session being established. Server 604 may be configured to perform method 1200 for each session established by server 604.

在步驟1204處,伺服器604可接收加入會話之請求。伺服器604可從使用者端系統602接收加入會話之請求。使用者端系統602可起始包括用於特定會話之識別符或其他識別資訊的請求。舉例而言,使用者端系統602之使用者可經組態以控制使用者裝置610選擇加入會話、輸入用於特定會話之程式碼或識別符等之邀請的鏈接。使用者端系統602可經組態以將包括會話之識別符的請求傳輸至伺服器604。使用者端系統602可經組態以使用在使用者端系統602與伺服器604之間的蜂巢式連接或鏈路而將請求傳輸至伺服器604。伺服器604可經組態以從使用者端系統602接收請求。At step 1204, server 604 may receive a request to join the session. Server 604 may receive a request to join a session from user system 602 . User system 602 may initiate a request that includes an identifier or other identifying information for a particular session. For example, a user of client system 602 may be configured to control user device 610 to select a link for an invitation to join a session, enter a code or identifier for a particular session, etc. The client system 602 may be configured to transmit a request including an identifier of the session to the server 604 . The user system 602 may be configured to transmit requests to the server 604 using a cellular connection or link between the user system 602 and the server 604 . Server 604 may be configured to receive requests from user system 602 .

在步驟1206處,伺服器604可判定會話是否正在進行。在一些具體實例中,伺服器604可經組態以藉由使用會話識別符執行會話之查找來判定會話是否正在進行。伺服器604可經組態以回應於判定一或多個額外使用者端系統602當前為活動的或以其他方式包括於會話中而判定會話是否正在進行。伺服器604可經組態以回應於判定識別符不為已知識別符(例如,回應於使用會話識別符執行查找)及/或使用者不在會話上活動而判定會話並未正在進行。在步驟1206處,在伺服器604判定會話(例如,來自請求)不是正在進行的會話的情況下,方法1200可繼續進行至步驟1212。在步驟1206處,在伺服器604判定會話正在進行的情況下,方法1200可繼續進行至步驟1208。At step 1206, server 604 may determine whether the session is ongoing. In some embodiments, server 604 may be configured to determine whether a session is ongoing by performing a lookup of the session using the session identifier. Server 604 may be configured to determine whether a session is ongoing in response to determining that one or more additional client systems 602 are currently active or otherwise included in the session. Server 604 may be configured to determine that the session is not ongoing in response to determining that the identifier is not a known identifier (eg, in response to performing a lookup using the session identifier) and/or that the user is not active on the session. At step 1206, if the server 604 determines that the session (eg, from the request) is not an ongoing session, the method 1200 may continue to step 1212. At step 1206, if the server 604 determines that the session is ongoing, the method 1200 may continue to step 1208.

在步驟1208處,伺服器604可重新組態用於其他使用者端系統602之A/V資料。在一些具體實例中,伺服器604可重新組態從當前在會話上活動之使用者端系統602接收之A/V資料及/或重新組態從加入會話的使用者端系統602接收之A/V資料。伺服器604可藉由修改用於編碼從伺服器604發送至使用者端系統之A/V訊務的位元速率來重新組態A/V資料。舉例而言,藉由HWD 606之受限顯示或解析度,隨著更多使用者參與會話,伺服器604可減小或降低三維(3D)視訊資料之位元速率,且因此顯示器之較少像素可經指派以表示各使用者或物件。伺服器604可調整會話條件(例如,用於編碼A/V資料之位元速率、用於使用者端系統602編碼用於在伺服器604處解碼之A/V資料之位元速率等)。At step 1208, the server 604 may reconfigure the A/V data for other client systems 602. In some embodiments, server 604 may reconfigure A/V data received from client systems 602 currently active on the session and/or reconfigure A/V data received from client systems 602 joining the session. V information. The server 604 may reconfigure the A/V data by modifying the bit rate used to encode the A/V information sent from the server 604 to the user system. For example, with the limited display or resolution of the HWD 606, the server 604 can reduce or reduce the bit rate of the three-dimensional (3D) video data as more users participate in the session and therefore have fewer displays. Pixels can be assigned to represent each user or object. Server 604 may adjust session conditions (eg, bit rate used to encode A/V data, bit rate used for user system 602 to encode A/V data for decoding at server 604, etc.).

在步驟1210處,伺服器604可將更新傳輸至使用者端系統602。伺服器604可將更新傳輸至當前在會話中之使用者端系統602。伺服器604可傳輸更新以識別待由使用者端系統602使用以將A/V資料編碼至伺服器604及/或從伺服器604解碼A/V資料之新位元速率。伺服器604可將更新傳輸至使用者端系統602中之各者,以針對使用者端系統602中之各者設定、建立或以其他方式更新會話之條件。在步驟1212處,伺服器604可將更新傳輸至請求的使用者端系統602。類似於步驟1210,伺服器604可將更新傳輸至請求加入會話之使用者端系統602。類似地,在會話(例如,在步驟1206處)並未活動或正在進行的情況下,伺服器604可將更新傳輸至使用者端系統602以與單一使用者端系統602建立會話。At step 1210, server 604 may transmit the update to client system 602. The server 604 may transmit updates to the client system 602 currently in the session. Server 604 may transmit an update to identify the new bit rate to be used by client system 602 to encode A/V data to server 604 and/or decode A/V data from server 604. Server 604 may transmit updates to each of client systems 602 to set, establish, or otherwise update session conditions for each of client systems 602 . At step 1212, the server 604 may transmit the update to the requesting client system 602. Similar to step 1210, the server 604 may transmit the update to the user system 602 requesting to join the session. Similarly, where a session is not active or ongoing (eg, at step 1206 ), server 604 may transmit updates to client system 602 to establish a session with a single client system 602 .

現參考圖13,描繪展示根據本發明之範例性實施的更新裝置之視場(FOV)的範例性方法1300之流程圖。方法1300可由圖6之裝置、組件或硬體中之一或多者,諸如使用者端系統602及/或伺服器604執行。雖然描述為由本文中之使用者端系統602執行,但類似功能性及步驟可由如上文參考圖6至圖7所描述之伺服器604執行。作為簡要概述,在步驟1302處,可開始方法1300。在步驟1304處,使用者端系統602可傳輸加入會話之請求。在步驟1306處,使用者端系統602可判定格式及位元速率。在步驟1308處,使用者端系統602可接收索引及識別符。在步驟1310,使用者端系統602可開始會話。在步驟1310處,使用者端系統602可判定FOV是否已改變。在步驟1312處,使用者端系統602可傳輸經更新FOV。Referring now to FIG. 13 , depicted is a flow diagram illustrating an example method 1300 for updating a device's field of view (FOV) in accordance with an example implementation of the present invention. Method 1300 may be performed by one or more of the devices, components, or hardware of FIG. 6, such as client system 602 and/or server 604. Although described as being performed by the user system 602 herein, similar functionality and steps may be performed by the server 604 as described above with reference to FIGS. 6-7. As a brief overview, at step 1302, method 1300 may begin. At step 1304, the client system 602 may transmit a request to join the session. At step 1306, the user system 602 may determine the format and bit rate. At step 1308, the user system 602 may receive the index and identifier. At step 1310, the user system 602 may start a session. At step 1310, the user system 602 may determine whether the FOV has changed. At step 1312, user system 602 may transmit the updated FOV.

在步驟1302處,可開始方法1300。方法1300可在接通使用者裝置606時開始。方法1300可在使用者裝置606建立與使用者端系統602之其他組件或元件的連接(例如,局部連接)時開始。方法1300可在使用者裝置606打開或以其他方式啟動用於全像通訊會話之應用程式時開始。At step 1302, method 1300 may begin. Method 1300 may begin when user device 606 is turned on. Method 1300 may begin when user device 606 establishes a connection (eg, a local connection) with other components or elements of user system 602 . Method 1300 may begin when user device 606 opens or otherwise launches an application for a holographic communication session.

在步驟1304處,使用者端系統602可傳輸加入會話之請求。步驟1304可類似於上文參考圖12描述的步驟1204。使用者端系統602可傳輸包括識別符或與會話相關之其他資訊的請求。舉例而言,使用者端系統602可使用使用者裝置606上之應用程式或資源來傳輸請求,且在請求中包括會話之識別符(例如,藉由選擇會話鏈接或鍵入會話之程式碼,僅舉幾個可能性)。使用者端系統602可經組態以將請求傳輸至伺服器604。At step 1304, the client system 602 may transmit a request to join the session. Step 1304 may be similar to step 1204 described above with reference to FIG. 12 . The user system 602 may transmit a request that includes an identifier or other information related to the session. For example, the user system 602 may transmit the request using an application or resource on the user device 606 and include an identifier of the session in the request (e.g., by selecting a session link or typing the session's code, simply to name a few possibilities). User system 602 may be configured to transmit requests to server 604.

在步驟1306處,使用者端系統602可判定格式及位元速率。使用者端系統602可識別對應於由使用者端系統602捕獲之A/V資料的各種格式化資訊。舉例而言,使用者端系統602可識別來自應用程式、來自伺服器604、來自本地端資訊、儲存於使用者端系統602之一或多個組件之操作系統上等的格式化資訊。使用者端系統602可識別3D視訊之媒體格式,諸如編碼解碼器類型、包括投影的3D視訊元件之2D視訊之解析度、所捕獲及壓縮的點之最大數目等。At step 1306, the user system 602 may determine the format and bit rate. The user system 602 can identify various formatting information corresponding to the A/V data captured by the user system 602 . For example, client system 602 may recognize formatted information from an application, from server 604, from local information, the operating system stored on one or more components of client system 602, and so on. The client system 602 can identify the media format of the 3D video, such as the codec type, the resolution of the 2D video including projected 3D video elements, the maximum number of points captured and compressed, etc.

在步驟1308處,使用者端系統602可接收索引及識別符。使用者端系統602可從伺服器604接收使用者端系統602之索引及裝置識別符。如上文所描述,伺服器604可維持會話中之使用者端系統602中之各者的索引,其中各索引包括(在其他資訊當中)對應於使用者端系統602之裝置識別符。伺服器604可將會話中之使用者端系統602中之各者的索引傳輸至新的使用者端系統602以用於建構或以其他方式維持局部映射。因此,在當前會話為活動的情況下,伺服器604可為使用者端系統602指派唯一識別符及位置索引以加入當前會話,且可與其他使用者端系統602共用唯一識別符及位置索引。位置索引可作為或包括以順時針或逆時針方式來指示3D物件之次序的實數或整數。第一及最後一個物件可被指派特定類型之物件識別符或位置索引(例如,object_id_first、object_id_last)。最後一個物件可被指派最大位置_索引值。At step 1308, the user system 602 may receive the index and identifier. The client system 602 may receive the index and device identifier of the client system 602 from the server 604 . As described above, server 604 may maintain an index for each of the client systems 602 in the session, where each index includes (among other information) a device identifier corresponding to the user system 602. The server 604 may transfer the indexes of each of the client systems 602 in the session to the new client system 602 for use in constructing or otherwise maintaining the local mapping. Therefore, when the current session is active, the server 604 can assign a unique identifier and a location index to the client system 602 to join the current session, and can share the unique identifier and location index with other client systems 602 . The position index may be or include a real number or an integer indicating the order of the 3D objects in a clockwise or counterclockwise manner. The first and last objects may be assigned a specific type of object identifier or location index (eg, object_id_first, object_id_last). The last object can be assigned the maximum position_index value.

在步驟1310處,使用者端系統602可開始會話。使用者端系統602可將使用者端系統602之各別使用者的A/V資料傳輸至伺服器604,且伺服器604可將其他使用者端系統602之其他使用者的A/V資料傳輸回至使用者端系統602。At step 1310, client system 602 may begin a session. The user system 602 can transmit the A/V data of each user of the user system 602 to the server 604, and the server 604 can transmit the A/V data of other users of other user systems 602 Return to the user system 602.

在步驟1310處,使用者端系統602可判定FOV是否已改變。使用者端系統602可基於或根據使用者端系統602之感測器資料來判定FOV是否已改變。舉例而言,使用者端系統602可回應於從運動感測器(諸如,陀螺儀及/或加速計)偵測到之運動來判定FOV已改變。使用者端系統602可經組態以回應於使用者端系統602之HWD 606的資料來判定FOV已改變。換言之,使用者端系統602可基於來自HWD 606之一或多個感測器的資料來偵測FOV(包括其改變)。At step 1310, the user system 602 may determine whether the FOV has changed. The user system 602 may determine whether the FOV has changed based on or in accordance with the sensor data of the user system 602 . For example, user system 602 may determine that the FOV has changed in response to motion detected from a motion sensor, such as a gyroscope and/or accelerometer. User system 602 may be configured to determine that the FOV has changed in response to data from HWD 606 of user system 602. In other words, the user system 602 may detect the FOV (including changes thereof) based on data from one or more sensors of the HWD 606 .

在步驟1312處,使用者端系統602可傳輸經更新FOV。在一些具體實例中,使用者端系統602可將對應於經更新FOV之資料傳輸至伺服器604。使用者端系統602可傳輸對應於當前在經更新FOV內之物件或使用者的資料(例如,物件或使用者之虛擬表示)。就此而言,使用者端系統602可傳輸具有在FOV內之位置索引的裝置之清單或其他識別符。在一些具體實例中,使用者端系統602可將對應於FOV之座標的資料傳輸至伺服器604。伺服器604可接收對應於FOV之座標的資料,且可判定對應於指派至使用者端系統602之FOV內的位置之使用者端系統602之使用者。At step 1312, user system 602 may transmit the updated FOV. In some embodiments, user system 602 may transmit data corresponding to the updated FOV to server 604 . The client system 602 may transmit data corresponding to the object or user currently within the updated FOV (eg, a virtual representation of the object or user). In this regard, the client system 602 may transmit a list or other identifier of the device with a location index within the FOV. In some embodiments, the user system 602 may transmit data corresponding to the coordinates of the FOV to the server 604 . The server 604 can receive data corresponding to the coordinates of the FOV and can determine the user of the user system 602 corresponding to the location within the FOV assigned to the user system 602 .

方法1300可在步驟1312與1314之間循環直至對應使用者端系統602終止會話(例如,藉由退出會話、斷開HWD 606及/或使用者端系統602之其他組件等)。當使用者端系統602終止會話時,方法1300可結束。The method 1300 may loop between steps 1312 and 1314 until the corresponding user system 602 terminates the session (eg, by exiting the session, disconnecting the HWD 606 and/or other components of the user system 602 , etc.). Method 1300 may end when user system 602 terminates the session.

現參考圖14,描繪展示根據本發明之範例性實施的管理用於通訊會話中之物件之位元速率的範例性方法1400之流程圖。方法1400可由圖6之裝置、組件或硬體中之一或多者,諸如伺服器604執行。作為簡要概述,在步驟1402處,可開始方法1400。在步驟1404處,伺服器604可接收加入會話之請求。在步驟1406處,伺服器604可判定格式及位元速率。在步驟1408處,伺服器604可更新索引及局部映射。在步驟1410處,伺服器604可繼續會話。在步驟1412處,伺服器604可判定是否已接收到新的視場(FOV)。在步驟1414處,伺服器504可調整位元速率。在步驟1416處,伺服器604可判定是否已接收到終止會話之請求。Referring now to FIG. 14, depicted is a flow diagram illustrating an exemplary method 1400 for managing bit rates for objects in a communication session in accordance with an exemplary implementation of the present invention. Method 1400 may be performed by one or more of the devices, components, or hardware of FIG. 6, such as server 604. As a brief overview, at step 1402, method 1400 may begin. At step 1404, server 604 may receive a request to join the session. At step 1406, server 604 may determine the format and bit rate. At step 1408, server 604 may update the index and local mapping. At step 1410, server 604 may continue the session. At step 1412, server 604 may determine whether a new field of view (FOV) has been received. At step 1414, server 504 may adjust the bit rate. At step 1416, server 604 may determine whether a request to terminate the session has been received.

在步驟1402處,可開始方法1400。類似於步驟1202,方法1400可在伺服器604產生新會話時開始。舉例而言,伺服器604可回應於一或多個使用者請求其各別使用者端系統602上之新會話而產生新會話。伺服器604可回應於來自使用者端系統602的請求而建立會話。伺服器604可經組態以針對由伺服器604建立之各會話來執行方法1400。At step 1402, method 1400 may begin. Similar to step 1202, method 1400 may begin when server 604 generates a new session. For example, server 604 may generate new sessions in response to one or more users requesting new sessions on their respective client systems 602 . Server 604 may establish a session in response to a request from user system 602 . Server 604 may be configured to perform method 1400 for each session established by server 604.

在步驟1404處,伺服器604可接收加入會話之請求。步驟1404可類似於上文所描述的步驟1204。在步驟1406處,伺服器604可判定格式及位元速率。伺服器604可判定用於發送及接收A/V資料(例如,至使用者端系統602及來自使用者端系統)之媒體格式及位元速率。伺服器604可判定媒體格式,其包括編碼解碼器類型、2D視訊之解析度、在使用者端系統處捕獲及壓縮的點之最大數目、用於從使用者端系統602傳輸至伺服器604的資料之編碼位元速率、用於從伺服器604傳輸至使用者端系統602的資料之解碼位元速率等。At step 1404, server 604 may receive a request to join the session. Step 1404 may be similar to step 1204 described above. At step 1406, server 604 may determine the format and bit rate. Server 604 may determine the media format and bit rate used to send and receive A/V data (eg, to and from client system 602). The server 604 may determine the media format, including the codec type, the resolution of the 2D video, the maximum number of points captured and compressed at the user system 604, and the number of points used for transmission from the user system 602 to the server 604. The encoding bit rate of the data, the decoding bit rate for the data transmitted from the server 604 to the client system 602, etc.

在步驟1408處,伺服器604可更新索引及局部映射。伺服器604可更新索引及局部映射,以添加在步驟步驟1404處產生請求之使用者端系統602。伺服器604可更新索引以包括在當前未由其他使用者端系統602使用之位置索引處的新裝置識別符。舉例而言,在使用者端系統602添加至當前會話的情況下,伺服器604可指派唯一識別符及位置索引,伺服器604可共用該唯一識別符及位置索引或以其他方式將其傳輸至其他使用者端系統602。在新的使用者端系統插入於兩個位置索引之間的情況下,伺服器604可為使用者端系統指派在新的相鄰位置索引之間的平均值之位置索引(例如,用於相鄰使用者端系統604)。另外,在新物件或使用者端系統插入於第一物件與最後一個物件之間的情況下,新物件或使用者端系統602可經指派(例如,藉由伺服器604)大於先前最後一個物件之位置索引之值,且使用者端系統602可為新的最後一個物件。另外,在使用者端系統602離開作為先前第一物件(或最後一個物件)之會議會話時,伺服器604可藉由更新裝置識別符及位置索引來將下一(或先前)物件指派為第一物件(或最後一個物件)。At step 1408, server 604 may update the index and local mapping. The server 604 may update the index and local map to add the client system 602 that generated the request at step 1404. Server 604 may update the index to include the new device identifier at a location index that is not currently used by other client systems 602 . For example, in the case where user system 602 is added to the current session, server 604 may assign a unique identifier and location index, which server 604 may share or otherwise transmit to Other client systems 602. In the event that a new client system is inserted between two location indices, the server 604 may assign the client system a location index that is the average between the new adjacent location indices (e.g., for the corresponding location index). adjacent user system 604). Additionally, in the case where a new object or client system is inserted between the first object and the last object, the new object or client system 602 may be assigned (eg, by server 604 ) to be larger than the previous last object. The value of the position index, and the user system 602 can be the new last object. Additionally, when the client system 602 leaves the conference session that was the previous first object (or the last object), the server 604 can assign the next (or previous) object as the previous object by updating the device identifier and location index. An object (or the last object).

在步驟1410處,伺服器604可繼續會話。At step 1410, server 604 may continue the session.

在步驟1412處,伺服器604可判定是否已接收到新的視場(FOV)。在一些具體實例中,伺服器604可判定是否已從使用者端系統602中之一者接收新FOV。伺服器604可回應於方法1300之步驟(例如,步驟1314)之執行而接收用以指示新FOV的資料。伺服器604基於從使用者端系統接收到之資料來識別或判定新FOV。舉例而言,資料可為或包括方向資料。方向資料可為對應於使用者端系統602的使用者之凝視之方向、包括於使用者端系統602之FOV中的一組裝置識別符等。伺服器604可識別對應於使用者端系統602之FOV內的位置(例如,具有經更新FOV)之使用者端系統602。At step 1412, server 604 may determine whether a new field of view (FOV) has been received. In some embodiments, server 604 may determine whether a new FOV has been received from one of user systems 602 . Server 604 may receive data indicating the new FOV in response to execution of steps of method 1300 (eg, step 1314). The server 604 identifies or determines the new FOV based on the data received from the user system. For example, the data may be or include directional data. The direction data may be a direction corresponding to the gaze of the user of client system 602, a set of device identifiers included in the FOV of client system 602, etc. The server 604 may identify the user system 602 corresponding to a location within the FOV of the user system 602 (eg, having an updated FOV).

在步驟1414處,伺服器504可調整位元速率。伺服器604可調整用於壓縮從伺服器504傳輸至使用者端系統602的A/V資料的位元速率。伺服器604可基於哪些使用者端系統602對應於使用者端系統602之FOV內的位置且哪些使用者端系統602對應於使用者端系統602之FOV外的位置而調整位元速率以壓縮A/V資料。伺服器604可調整位元速率,從而以比來自對應於FOV外之位置的使用者端系統602之A/V資料更高的位元速率而壓縮來自對應於FOV內之位置的使用者端系統602之A/V資料。伺服器604可從對應於FOV外之位置的使用者端系統選擇用於壓縮A/V資料的位元速率以隨著位置接近FOV而逐漸變大(例如,更接近於對應於FOV內之位置的使用者端系統602之位元速率)。就此而言,用於壓縮A/V資料之位元速率可隨著對應於A/V資料之源使用者端系統602的位置接近FOV而逐漸地增加。伺服器604可根據用於A/V資料之選定位元速率(如基於源使用者端系統602相對於各別使用者端系統602之使用者之FOV的位置而選擇)而壓縮A/V資料以供傳輸至各別使用者端系統602。At step 1414, server 504 may adjust the bit rate. The server 604 can adjust the bit rate used to compress the A/V data transmitted from the server 504 to the user system 602 . Server 604 may adjust the bit rate to compress A based on which user systems 602 correspond to locations within the FOV of user system 602 and which user systems 602 correspond to locations outside the FOV of user system 602 /Vdata. Server 604 may adjust the bit rate to compress A/V data from client systems corresponding to locations within the FOV at a higher bit rate than A/V data from client systems 602 corresponding to locations outside the FOV. 602 A/V data. Server 604 may select a bit rate for compressing A/V data from the user system corresponding to a position outside the FOV to gradually become larger as the position approaches the FOV (e.g., closer to corresponding to a position within the FOV). the bit rate of the client system 602). In this regard, the bit rate used to compress the A/V data may gradually increase as the location corresponding to the source user system 602 of the A/V data approaches the FOV. The server 604 may compress the A/V data based on a selected bit rate for the A/V data (e.g., selected based on the location of the source user system 602 relative to the user's FOV of the respective user system 602 ). for transmission to respective user systems 602.

在步驟1416處,伺服器604可判定是否已接收到終止會話之請求。方法1400可因此在步驟1412與1414之間循環直至接收到來自端使用者系統602的終止會話之請求。在步驟1416處接收到請求的情況下,方法1400可回送至步驟1408以更新索引及局部映射。方法1400可繼續經過步驟1408至1416直至不再存在連接至/加入會話之使用者端系統602。At step 1416, server 604 may determine whether a request to terminate the session has been received. The method 1400 may thus loop between steps 1412 and 1414 until a request to terminate the session is received from the end user system 602 . Upon receipt of the request at step 1416, the method 1400 may loop back to step 1408 to update the index and local map. Method 1400 may continue through steps 1408 to 1416 until there are no more user systems 602 connected to/joining the session.

現參考圖15,描繪展示根據本發明之範例性實施的用於全像通訊之發訊資訊的範例性方法1500的流程圖。方法1500可由上文參考圖1至圖14所描述之裝置、組件或硬體執行。作為簡要概述,在步驟1502處,一或多個伺服器可維持會話。在步驟1504處,伺服器可接收音訊/視訊(A/V)資料及縮放資料。在步驟1506處,伺服器可修改比例。在步驟1508處,伺服器可傳輸經修改視訊資料。Referring now to FIG. 15 , depicted is a flowchart illustrating an exemplary method 1500 for signaling information for holographic communications in accordance with an exemplary implementation of the present invention. Method 1500 may be performed by the devices, components, or hardware described above with reference to FIGS. 1-14. As a brief overview, at step 1502, one or more servers may maintain a session. At step 1504, the server may receive audio/video (A/V) data and zoom data. At step 1506, the server may modify the scale. At step 1508, the server may transmit the modified video data.

在步驟1502處,一或多個伺服器可維持會話。在一些具體實例中,伺服器可維持與第一使用者之第一裝置的第一會話及與一或多個第二使用者之一或多個第二裝置的一或多個第二會話。在一些具體實例中,方法1500可在步驟1502之前,繼續建立複數個會話(例如,包括第一及第二會話)。伺服器可建立與第一使用者之第一裝置的第一會話及與一或多個第二使用者之一或多個第二裝置的一或多個第二會話。伺服器可回應於或根據對在第一裝置與第二裝置之間的會議呼叫之請求而建立第一及第二會話。伺服器可回應於第一及第二裝置加入在各別裝置之間的會話(或會議呼叫)而建立第一及第二會話。At step 1502, one or more servers may maintain the session. In some embodiments, the server may maintain a first session with a first device of a first user and one or more second sessions with one or more second devices of one or more second users. In some specific examples, the method 1500 may continue to establish a plurality of sessions (eg, including a first session and a second session) before step 1502. The server may establish a first session with a first device of a first user and one or more second sessions with one or more second devices of one or more second users. The server may establish the first and second sessions in response to or in response to a request for a conference call between the first device and the second device. The server may establish the first and second sessions in response to the first and second devices joining a session (or conference call) between the respective devices.

在步驟1504處,伺服器可接收音訊/視訊(A/V)資料及縮放資料。在一些具體實例中,伺服器可經由第一會話從第一裝置接收第一使用者之音訊/視訊(A/V)資料及用於第一使用者之縮放資料。第一裝置可捕獲、偵測或以其他方式識別A/V資料及縮放資料。舉例而言,第一裝置可從可通訊地耦接至第一裝置之成像系統接收A/V資料及縮放資料。第一裝置可將A/V資料及縮放資料轉遞、傳輸、發送或以其他方式提供至伺服器。伺服器可以週期性或頻率設定接收第一使用者之A/V資料,或作為維持在裝置之間的全像通訊會話的部分來建立該A/V資料。伺服器可以第二頻率來接收縮放資料。舉例而言,伺服器可以各種間隔接收縮放資料,該間隔可為每10秒、每30秒、每一分鐘等。伺服器可因此接收與第一使用者的A/V資料分離的縮放資料。At step 1504, the server may receive audio/video (A/V) data and zoom data. In some embodiments, the server may receive audio/video (A/V) data for the first user and zoom data for the first user from the first device via the first session. The first device can capture, detect or otherwise identify A/V data and zoom data. For example, the first device may receive A/V data and zoom data from an imaging system communicatively coupled to the first device. The first device may forward, transmit, send or otherwise provide the A/V data and zoom data to the server. The server may receive A/V data from the first user on a periodic or frequency basis, or may create the A/V data as part of a holographic communication session maintained between the devices. The server can receive scaling data on a second frequency. For example, the server may receive scaling data at various intervals, which may be every 10 seconds, every 30 seconds, every minute, etc. The server may thus receive scaled data separate from the first user's A/V data.

在一些具體實例中,伺服器可接收第二使用者之第二A/V資料及第二縮放資料。伺服器可接收關於與第二裝置維持(例如,在步驟1502處)之一或多個第二會話的第二A/V資料及第二縮放資料。類似於第一裝置,第二裝置可在第二會話上將從可通訊地耦接至第二裝置之HWD接收的第二A/V資料及第二縮放資料傳輸至伺服器。第二裝置可以類似於第一A/V資料及縮放資料(例如,來自第一裝置)的間隔傳輸第二A/V資料及第二縮放資料。回應於第二裝置傳輸A/V及縮放資料,伺服器可接收第二A/V資料及第二縮放資料。In some specific examples, the server may receive the second A/V data and the second zoom data of the second user. The server may receive second A/V data and second zoom data regarding one or more second sessions maintained with the second device (eg, at step 1502). Similar to the first device, the second device may transmit the second A/V data and the second scaling data received from the HWD communicatively coupled to the second device to the server on the second session. The second device may transmit the second A/V data and the second zoom data at intervals similar to the first A/V data and the zoom data (eg, from the first device). In response to the second device transmitting the A/V and zoom data, the server may receive the second A/V data and the second zoom data.

在步驟1506處,伺服器可修改比例。在一些具體實例中,伺服器可根據縮放資料來修改A/V資料之視訊資料中所表示的第一使用者(或物件)之比例。伺服器可根據來自對應第一裝置之縮放資料來修改視訊資料中所表示的第一使用者之比例。伺服器可根據來自裝置(例如,第一裝置及第二裝置)中之各者的縮放資料來修改第一使用者之比例。伺服器可修改第一使用者的比例,以相對於第二A/V資料之視訊資料中所表示的第二使用者之比例而正規化來自第一A/V資料的第一使用者之比例。因此,在一些具體實例中,伺服器可根據第二縮放資料(及第一縮放資料)來修改第二A/V資料之第二視訊資料中所表示的第二使用者之比例。在一些具體實例中,伺服器可根據第一縮放資料及第二縮放資料來修改第一視訊資料中所表示的使用者之比例。類似地,伺服器可根據第一縮放資料及第二縮放資料來修改第二視訊資料中所表示的第二使用者之比例。伺服器可根據第一縮放資料及第二縮放資料來修改第一視訊資料中所表示的第一使用者之比例以匹配第二視訊資料中所表示的一或多個第二使用者之比例。就此而言,跨來自使用者裝置的A/V資料之使用者之比例可藉由伺服器根據來自各別使用者裝置之縮放資料而正規化。At step 1506, the server may modify the scale. In some embodiments, the server may modify the scale of the first user (or object) represented in the video data of the A/V data based on the scaling data. The server may modify the proportion of the first user represented in the video data based on scaling data from the corresponding first device. The server may modify the first user's scale based on scaling data from each of the devices (eg, the first device and the second device). The server may modify the first user's ratio to normalize the first user's ratio from the first A/V data relative to the second user's ratio represented in the video data of the second A/V data. . Therefore, in some specific examples, the server may modify the proportion of the second user represented in the second video data of the second A/V data based on the second scaling data (and the first scaling data). In some specific examples, the server may modify the proportion of users represented in the first video data based on the first zoom data and the second zoom data. Similarly, the server may modify the proportion of the second user represented in the second video data based on the first zoom data and the second zoom data. The server may modify the proportion of the first user represented in the first video data to match the proportions of one or more second users represented in the second video data based on the first zoom data and the second zoom data. In this regard, user proportions across A/V data from user devices can be normalized by the server based on scaling data from respective user devices.

在步驟1508處,伺服器可傳輸經修改視訊資料。在一些具體實例中,伺服器可將第一使用者之經修改A/V資料(例如,在修改視訊資料之比例之後)傳輸至一或多個第二裝置(例如,經由第二會話)以供向一或多個第二使用者顯現。伺服器可將經修改A/V資料傳輸至第二使用者之第二裝置中之各者,以向第二使用者顯現經修改視覺資料(例如,在調整視覺資料中的第一使用者之比例之後)。在一些具體實例中,伺服器亦可經由第一會話將第二使用者之經修改第二A/V資料傳輸至第一裝置,以供向第一裝置之第一使用者顯現。At step 1508, the server may transmit the modified video data. In some embodiments, the server may transmit the first user's modified A/V data (e.g., after modifying the ratio of the video data) to one or more second devices (e.g., via the second session) to To appear to one or more second users. The server may transmit the modified A/V data to each of the second user's second devices to display the modified visual data to the second user (e.g., in adjusting the visual data to the first user's after proportion). In some specific examples, the server may also transmit the modified second A/V data of the second user to the first device via the first session for display to the first user of the first device.

現參考圖16,描繪展示根據本發明之範例性實施的改良視場之範例性方法1600的流程圖。方法1600可由上文參考圖1至圖14所描述之裝置、組件或硬體執行。作為簡要概述,在步驟1602處,一或多個伺服器可維持局部映射。在步驟1604處,伺服器可接收音訊/視訊資料。在步驟1606處,伺服器可接收方向資料。在步驟1608處,伺服器可傳輸顯現的資料。Referring now to FIG. 16 , depicted is a flow diagram illustrating an exemplary method 1600 for improving a field of view in accordance with an exemplary implementation of the present invention. Method 1600 may be performed by the devices, components, or hardware described above with reference to FIGS. 1-14. As a brief overview, at step 1602, one or more servers may maintain a partial map. At step 1604, the server can receive audio/video data. At step 1606, the server may receive direction data. At step 1608, the server may transmit the displayed data.

在步驟1602處,一或多個伺服器可維持局部映射。在一些具體實例中,伺服器可維持複數個使用者中之各者相對於局部映射的相對位置。伺服器可相對於局部映射維持指派至複數個使用者中之各者的各別裝置之相對位置。在一些具體實例中,伺服器可指派用於包括於會話中之對應使用者之各使用者裝置的相對位置。伺服器可維持包括裝置識別符及指派至各別相應裝置之對應位置的局部映射。在一些具體實例中,伺服器可維持局部映射作為各使用者之位置索引。索引之位置索引可包括或以其他方式來指示相對於複數個使用者中之至少一些指派至使用者的位置。在一些具體實例中,位置索引可包括或以其他方式來指示相對於複數個使用者中之各者指派至各別使用者的位置。在一些具體實例中,位置索引可包括或以其他方式來指示相對於使用者之最近相鄰者(例如,指派至位置之使用者)指派至各別使用者的位置。At step 1602, one or more servers may maintain the partial mapping. In some embodiments, the server may maintain the relative position of each of the plurality of users relative to the local map. The server may maintain the relative position of the respective devices assigned to each of the plurality of users relative to the local map. In some embodiments, the server may assign a relative location to each user device for the corresponding user included in the session. The server may maintain a local map including device identifiers and corresponding locations assigned to respective corresponding devices. In some embodiments, the server may maintain a local map as a location index for each user. The location index of the index may include or otherwise indicate a location assigned to the user relative to at least some of the plurality of users. In some embodiments, a location index may include or otherwise indicate a location assigned to a respective user relative to each of the plurality of users. In some embodiments, the location index may include or otherwise indicate the location assigned to the respective user relative to the user's nearest neighbor (eg, the user assigned to the location).

在步驟1604處,伺服器可接收音訊/視訊資料。在一些具體實例中,伺服器可從第一裝置接收第一使用者之音訊/視訊(A/V)資料。伺服器可在維持於伺服器與第一裝置之間的會話上接收使用者之A/V資料。第一裝置可回應於A/V資料由可通訊地耦接至第一裝置之成像系統所捕獲而偵測、判定、識別或以其他方式產生A/V資料。第一裝置可經由會話將A/V資料傳輸至伺服器。在步驟1606處,伺服器可接收方向資料。在一些具體實例中,伺服器可從第二裝置接收用以指示複數個使用者中之第二使用者之凝視的方向資料。方向資料可包括凝視之向量或座標,與第二使用者之視場(FOV)內之一或多個位置相關聯的使用者裝置之識別符等。第二裝置可根據來自可通訊地耦接至第二裝置之頭部可穿戴裝置(HWD)之一或多個感測器的資料來偵測、判定或以其他方式識別方向資料。第二裝置可經由第二會話將方向資料傳輸至伺服器。伺服器可判定或識別與第二使用者之FOV內的位置相關聯之一或多個裝置。在一些具體實例中,伺服器可基於方向資料(例如,藉由將檢視範圍應用於凝視之向量或座標)而判定FOV,且判定哪些裝置被指派至在FOV內之位置(例如,基於局部映射)。在一些具體實例中,伺服器可基於作為來自第二裝置之方向資料所包括的裝置識別符來判定哪些裝置被指派至FOV內的位置。At step 1604, the server can receive audio/video data. In some embodiments, the server may receive audio/video (A/V) data of the first user from the first device. The server may receive the user's A/V data over a session maintained between the server and the first device. The first device may detect, determine, identify, or otherwise generate A/V data in response to the A/V data being captured by an imaging system communicatively coupled to the first device. The first device can transmit A/V data to the server via the session. At step 1606, the server may receive direction data. In some embodiments, the server may receive direction data from the second device indicating the gaze of the second user among the plurality of users. Directional data may include gaze vectors or coordinates, identifiers of user devices associated with one or more locations within the second user's field of view (FOV), etc. The second device may detect, determine, or otherwise identify directional data based on data from one or more sensors of a head wearable device (HWD) communicatively coupled to the second device. The second device can transmit the direction data to the server via the second session. The server may determine or identify one or more devices associated with a location within the second user's FOV. In some embodiments, the server may determine the FOV based on directional data (e.g., by applying the viewing range to the vector or coordinates of the gaze) and determine which devices are assigned to locations within the FOV (e.g., based on local mapping ). In some embodiments, the server may determine which devices are assigned to locations within the FOV based on device identifiers included as direction data from the second device.

在一些具體實例中,伺服器可根據第二使用者相對於指示第一使用者之凝視的方向資料的位置而從複數個位元速率選擇位元速率。舉例而言,伺服器可根據指派至源使用者裝置之位置相對於經判定用於接收A/V資料之使用者裝置的FOV而選擇源使用者裝置之A/V資料的位元速率。伺服器可選擇用於壓縮A/V資料以供傳輸至使用者裝置的位元速率。就此而言,對於給定源使用者裝置,伺服器可根據指派至源使用者裝置相對於接收端使用者裝置之FOV的一或多個位置來選擇不同位元速率用於壓縮來自源使用者裝置之A/V資料以供傳輸至不同接收端使用者裝置。In some embodiments, the server may select a bit rate from a plurality of bit rates based on the position of the second user relative to data indicative of the direction of the first user's gaze. For example, the server may select the bit rate of the A/V data for the source user device based on the location assigned to the source user device relative to the FOV of the user device determined to receive the A/V data. The server can select the bit rate used to compress A/V data for transmission to the user device. In this regard, for a given source user device, the server may select different bit rates for compressing data from the source user device based on one or more positions assigned to the source user device relative to the FOV of the sink user device. Device A/V data for transmission to different receiving end user devices.

在一些具體實例中,伺服器可基於第二使用者之位置索引及方向資料來識別第二使用者之視野範圍(或FOV)內之使用者子集的位置索引之子集。伺服器可根據與第二使用者之FOV內的使用者相關聯之位置索引來選擇用於顯現使用者子集之資料的位元速率。在一些具體實例中,伺服器可選擇指派至第二使用者之視野範圍內之位置的使用者的子集之位元速率高於用於顯現在該子集之外(例如,在視野範圍之外)的其他使用者之資料的位元速率。在一些具體實例中,伺服器可根據其他使用者之位置索引相對於視野範圍之鄰近度而選擇用於視野範圍外的其他使用者之A/V資料的位元速率。舉例而言,一或多個伺服器可選擇用於顯現其他使用者之各別使用者的資料的位元速率,以隨著各別使用者之位置索引的鄰近度相對於檢視範圍減小而增大。In some specific examples, the server may identify a subset of the position indexes of a subset of users within the second user's field of view (or FOV) based on the second user's position index and direction data. The server may select a bit rate for displaying data for the subset of users based on the location index associated with the user within the second user's FOV. In some embodiments, the server may select a subset of users assigned to locations within the second user's field of view to have a higher bit rate than is used to appear outside the subset (e.g., within the field of view). The bit rate of data from other users (excluding). In some embodiments, the server may select a bit rate for A/V data for other users outside the field of view based on the proximity of the other user's location index relative to the field of view. For example, one or more servers may select a bit rate for displaying data for individual users of other users to increase as the proximity of each user's location index decreases relative to the view range. increase.

在步驟1608處,伺服器可傳輸顯現的資料。在一些具體實例中,伺服器可將對應於第一A/V資料之顯現的資料傳輸至第二裝置。伺服器可將顯現的資料傳輸至以根據方向資料及第二使用者相對於局部映射之相對位置所選擇的位元速率進行壓縮的第二裝置。伺服器可回應於以選定位元速率來壓縮顯現的資料而傳輸顯現的資料。伺服器可將顯現的資料傳輸至第二裝置以供解壓縮及顯現(例如,經由可通訊地耦接至第二裝置之HWD)。伺服器可類似地接收用以指示其他使用者之凝視的方向資料,接收第二使用者之A/V資料,且傳輸對應於以第二位元速率所壓縮之第二A/V資料的顯現的資料。就此而言,伺服器可基於A/V資料是否對應於其接收經壓縮A/V資料的使用者裝置之FOV內的位置而以不同位元速率來壓縮A/V資料以供傳輸至使用者裝置。At step 1608, the server may transmit the displayed data. In some embodiments, the server may transmit data corresponding to the presentation of the first A/V data to the second device. The server may transmit the displayed data to the second device for compression at a bit rate selected based on the direction data and the relative position of the second user relative to the local map. The server may transmit the displayed data in response to compressing the displayed data at a selected bit rate. The server may transmit the displayed data to the second device for decompression and display (eg, via a HWD communicatively coupled to the second device). The server may similarly receive direction data indicating the other user's gaze, receive A/V data for the second user, and transmit a presentation corresponding to the second A/V data compressed at the second bit rate. information. In this regard, the server may compress the A/V data at different bit rates for transmission to the user based on whether the A/V data corresponds to a location within the FOV of the user device receiving the compressed A/V data. device.

現在已描述一些說明性實施,顯而易見前述內容為說明性的而非限制性的,已藉助於範例呈現。特定言之,儘管本文中所呈現之範例中之許多涉及方法動作或系統元件之特定組合,但彼等動作及彼等元件可以其他方式組合以實現相同目標。並不意欲從其他一或多個實施中之類似角色中排除結合一個實施論述之動作、元件及特徵。Now that some illustrative implementations have been described, it is apparent that the foregoing is illustrative rather than restrictive and has been presented by way of example. In particular, although many of the examples presented herein involve specific combinations of method acts or system elements, the acts and the elements may be combined in other ways to achieve the same goals. It is not intended that acts, components, and features discussed in connection with one implementation be excluded from similar roles in other implementations or implementations.

用於實施結合本文中所揭示之具體實例描述的各種程序、操作、說明性邏輯、邏輯區塊、模組及電路之硬體及資料處理組件可用通用單一或多晶片處理器、數位信號處理器(digital signal processor;DSP)、特殊應用積體電路(ASIC)、場可程式化閘陣列(FPGA)或其他可程式化邏輯裝置、離散閘或電晶體邏輯、離散硬體組件或經設計以執行本文所描述功能的其任何組合來實施或執行。通用處理器可為微處理器,或任何習知處理器、控制器、微控制器或狀態機。處理器亦可實施為計算裝置之組合,諸如DSP與微處理器之組合、複數個微處理器、結合DSP核心之一或多個微處理器或任何其他此類組態。在一些具體實例中,特定程序及方法可藉由特定針對給定功能之電路系統執行。記憶體(例如,記憶體、記憶體單元、儲存裝置等)可包括用於儲存用於完成或促進本發明中所描述之各種程序、層及模組之資料及/或電腦程式碼的一或多個裝置(例如,RAM、ROM、快閃記憶體、硬碟儲存器等)。記憶體可為或包括揮發性記憶體或非揮發性記憶體,且可包括資料庫組件、目標碼組件、指令碼組件,或用於支援本發明中所描述之各種活動及資訊結構的任何其他類型之資訊結構。根據範例性具體實例,記憶體經由處理電路可通訊地連接至處理器,且包括用於執行(例如,藉由處理電路及/或處理器)本文中所描述之一或多個程序的電腦程式碼。The hardware and data processing components used to implement the various procedures, operations, illustrative logic, logic blocks, modules and circuits described in connection with the specific examples disclosed herein may be general purpose single or multi-chip processors, digital signal processors (digital signal processor; DSP), application special integrated circuit (ASIC), field programmable gate array (FPGA) or other programmable logic device, discrete gate or transistor logic, discrete hardware component or designed to perform implement or perform any combination of the functionality described herein. A general purpose processor may be a microprocessor, or any conventional processor, controller, microcontroller or state machine. A processor may also be implemented as a combination of computing devices, such as a combination of a DSP and a microprocessor, a plurality of microprocessors, one or more microprocessors combined with a DSP core, or any other such configuration. In some embodiments, specific procedures and methods may be performed by circuitry specific to a given function. Memory (e.g., memory, memory units, storage devices, etc.) may include a or computer program for storing information and/or computer code used to implement or facilitate the various processes, layers, and modules described in this disclosure. Multiple devices (e.g., RAM, ROM, flash memory, hard drive storage, etc.). Memory may be or include volatile memory or non-volatile memory, and may include database components, object code components, script components, or any other components used to support the various activities and information structures described in this invention. Type of information structure. According to an exemplary embodiment, memory is communicatively coupled to the processor via processing circuitry and includes a computer program for executing (e.g., by the processing circuitry and/or the processor) one or more programs described herein code.

本發明涵蓋用於實現各種操作之方法、系統及任何機器可讀取媒體上之程式產品。本發明之具體實例可使用現有電腦處理器,或藉由為此目的或另一目的結合的用於適當系統之專用電腦處理器,或藉由硬佈線系統來實施。本發明之範圍內的具體實例包括包含用於攜載或具有儲存在其上的機器可執行指令或資料結構之機器可讀取媒體之程式產品。此類機器可讀取媒體可為可由通用或專用電腦或具有處理器之其他機器存取的任何可用媒體。藉助於範例,此類機器可讀取媒體可包含RAM、ROM、EPROM、EEPROM或其他光碟儲存器、磁碟儲存器或其他磁性儲存裝置,或可用於攜載或儲存呈機器可執行指令或資料結構形式之所要程式碼,且可由通用或專用電腦或具有處理器之其他機器存取之任何其他媒體。以上各者之組合亦包括於機器可讀取媒體之範圍內。機器可執行指令包括例如使通用電腦、專用電腦或專用處理機執行某一功能或功能群組的指令及資料。The present invention covers methods, systems and program products on any machine-readable media for implementing various operations. Embodiments of the present invention may be implemented using an existing computer processor, or by a dedicated computer processor incorporated into a suitable system for this or another purpose, or by a hardwired system. Specific examples within the scope of the invention include program products including machine-readable media for carrying or having machine-executable instructions or data structures stored thereon. Such machine-readable media can be any available media that can be accessed by a general purpose or special purpose computer or other machine with a processor. By way of example, such machine-readable media may include RAM, ROM, EPROM, EEPROM or other optical storage, magnetic disk storage or other magnetic storage devices, or may be used to carry or store machine-executable instructions or data Any other medium containing the required program code in a structured form and accessible by a general-purpose or special-purpose computer or other machine having a processor. Combinations of the above are also included within the scope of machine-readable media. Machine-executable instructions include, for example, instructions and data that cause a general-purpose computer, special-purpose computer, or special-purpose processor to perform a certain function or group of functions.

本文中所使用之措辭及術語出於描述之目的,且不應被視為限制性的。本文中「包括」、「包含」、「具有」、「含有」、「涉及」、「表徵為」、「其特徵在於」及其變體之使用意謂涵蓋其後列舉的項目、其等效物及額外項目,以及由其後排他地列舉之項目組成的替代實施。在一個實施中,本文中所描述之系統及方法由所描述元件、動作或組件中之一者、多於一者之各組合或所有者組成。The phraseology and terminology used herein are for the purpose of description and should not be regarded as limiting. The use of "includes," "includes," "has," "contains," "involves," "characterized by," "characterized by," and variations thereof herein is meant to encompass the items listed thereafter, as well as their equivalents. and additional items, and alternative implementations consisting of those items exclusively enumerated thereafter. In one implementation, the systems and methods described herein consist of one, any combination, or combination of more than one of the described elements, acts, or components.

以單數形式對本文中提及的系統及方法之實施或元件或動作的任何參考亦可涵蓋包括複數個此等元件之實施,並且本文中以複數形式對任何實施或元件或動作的任何參考亦可涵蓋包括僅單個元件之實施。單數或複數形式之參考並不意欲將本發明所揭示之系統或方法、其組件、動作或元件限於單數或複數組態。基於任何資訊、動作或元件的對任何動作或元件之參考可包括其中動作或元件係至少部分地基於任何資訊、動作或元件的實施。Any reference in the singular to implementations or elements or acts of the systems and methods mentioned herein may also encompass implementations that include a plurality of such elements, and any reference herein in the plural to any implementation or element or act also shall include Implementations including only a single component may be covered. References to the singular or plural form are not intended to limit the disclosed systems or methods, components, acts, or elements thereof to the singular or plural configuration. Reference to any act or element based on any information, action, or element may include implementation in which the action or element is based, at least in part, on any information, action, or element.

本文所揭示之任何實施可與任何其他實施或具體實例組合,且對「實施」、「一些實施」、「一個實施」或類似者的參考未必相互排斥且意欲指示結合實施描述之特定特徵、結構或特性可包括於至少一個實施或具體實例中。如本文中所使用之此類術語未必全部指相同實施。任何實施可以與本文所揭示之態樣及實施一致的任何方式包括性地或排他地與任何其他實施組合。Any implementation disclosed herein may be combined with any other implementation or specific example, and references to "implementation," "implementations," "an implementation," or the like are not necessarily mutually exclusive and are intended to indicate the specific features, structures described in connection with the implementation Or features may be included in at least one implementation or specific example. Such terms as used herein do not necessarily all refer to the same implementation. Any implementation may be combined, inclusively or exclusively, with any other implementation in any manner consistent with aspects and implementations disclosed herein.

在圖式、實施方式或任一申請專利範圍中之技術特徵後接參考符號的情況下,參考符號已經包括以增加圖式、實施方式及申請專利範圍之可懂度。因此,參考符號或其不存在均不對任何申請專利範圍要素之範圍具有任何限制效應。In the case where a technical feature in the drawings, embodiments or any patent application is followed by a reference symbol, the reference symbol has been included to increase the understandability of the drawings, embodiments and patent application. Accordingly, neither the reference sign nor its absence shall have any limiting effect on the scope of any element of the claimed patent scope.

本文中所描述之系統及方法可在不脫離其特性之情況下以其他特定形式實施。除非另外明確指示,否則對「大致」、「約」、「實質上」或其他程度術語之參考包括從給定量測、單位或範圍之+/-10%的變化。耦接元件可直接或藉由介入元件而彼此電、機械或實體耦接。本文中所描述之系統及方法的範疇因此由隨附申請專利範圍而非前述描述指示,且本文涵蓋申請專利範圍等效物之意義及範圍內出現之變化。The systems and methods described herein may be implemented in other specific forms without departing from their characteristics. Unless expressly indicated otherwise, references to "approximately," "approximately," "substantially" or other terms of degree include a change of +/-10% from a given measurement, unit or range. Coupling elements may be electrically, mechanically or physically coupled to each other directly or through intervening elements. The scope of the systems and methods described herein is therefore indicated by the appended claims rather than the foregoing description, and changes within the meaning and scope of equivalents to the claims are covered herein.

術語「耦接(coupled)」及其變體包括使兩個部件直接地或間接地彼此接合。此類接合可為靜止的(例如,永久性或固定的)或可移動的(例如,可拆卸或可釋放)。此類接合可藉由以下方式實現:兩個部件直接彼此耦接;使用獨立介入構件及彼此耦接之任何額外中間構件來將兩個構件彼此耦接;或使用與兩個構件中之一者整體形成為單一整體的一介入構件將兩個構件彼此耦接。若「耦接」或其變體藉由額外術語修飾(例如,直接耦接),則上文提供的「耦接」之一般定義藉由該額外術語之明語意義修飾(例如,「直接耦接」意謂在無任何獨立介入部件情況下接合兩個部件),從而導致比上文提供的「耦接」之一般定義更窄的定義。此類耦接可為機械、電或流體方式。The term "coupled" and variations thereof include the joining of two components to each other, either directly or indirectly. Such engagement may be stationary (eg, permanent or fixed) or removable (eg, removable or releasable). Such joining may be achieved by coupling the two components directly to each other; coupling the two components to each other using separate intervening components and any additional intermediate components coupled to each other; or using one of the two components. An intervening member formed integrally into a single unit couples the two members to each other. If "coupled" or a variation thereof is modified by an additional term (e.g., directly coupled), then the general definition of "coupled" provided above is modified by the plain meaning of that additional term (e.g., "directly coupled" "joined" means joining two components without any separate intervening components), resulting in a narrower definition than the general definition of "coupled" provided above. Such coupling may be mechanical, electrical or fluid.

對「或」之參考可理解為包括性,以使得使用「或」描述之任何術語可指示單個、多於一個及所有所描述術語中之任一者。對「『A』及『B』中之至少一者」之參考可包括僅『A』、僅『B』以及『A』及『B』兩者。結合「包含」或其他開放術語使用的此類參考可包括額外項目。References to "or" are to be understood as inclusive such that any term described using "or" may refer to any of a single, more than one, and all of the described terms. References to "at least one of 'A' and 'B'" may include only 'A', only 'B', and both 'A' and 'B'. Such references used in conjunction with "includes" or other open terms may include additional items.

對所描述元件及動作之修改,諸如各種元件之大小、尺寸、結構、形狀及比重、參數之值、安裝配置、材料之使用、顏色、位向中之變化可在實質上不脫離本文中所揭示之主題的教示內容及優點的情況下發生。舉例而言,展示為整體形成之元件可由多個部分或元件構成,元件之位置可顛倒或以其他方式變化,且離散元件之性質或數目或位置可變更或變化。可在不脫離本發明之範圍的情況下,亦可對所揭示元件及操作之設計、操作條件及配置進行其他替代、修改、改變及省略。Modifications to the components and actions described, such as changes in the size, dimensions, structure, shape and specific gravity of the various components, values of parameters, mounting configurations, use of materials, colors, and orientations, may be made without materially departing from the teachings herein. Occurs in light of the teaching content and merits of the subject disclosed. For example, an element shown as integrally formed may be constructed from multiple parts or elements, the position of elements may be reversed or otherwise varied, and the nature or number or position of discrete elements may be altered or varied. Other substitutions, modifications, changes and omissions may be made in the design, operating conditions and configuration of the disclosed elements and operations without departing from the scope of the invention.

本文中對元件之位置(例如,「頂部(top)」、「底部(bottom)」、「上方(above)」、「下方(below)」)的參考僅用於描述圖式中之各種元件的位向。各種元件之位向可根據其他範例性具體實例而不同,且此類變化意欲由本發明涵蓋。References herein to the position of elements (e.g., "top," "bottom," "above," "below") are only used to describe the various elements in the drawings. Orientation. The orientation of various elements may vary according to other exemplary embodiments, and such variations are intended to be covered by this invention.

100:無線通訊系統 110:基地台/無線通訊節點/台/來源裝置 112:無線介面 114:處理器 116:記憶體裝置 118:天線 120:使用者設備/無線通訊裝置/終端裝置/接收裝置 120A:UE 120B:UE 120N:UE 122:無線介面 124:處理器 126:記憶體裝置 128:天線 130:無線通訊鏈路 130A:無線通訊鏈路 130B:無線通訊鏈路 130C:無線通訊鏈路 200:人工實境系統環境 210:控制台 215:無線介面 230:處理器 250:HWD 255:感測器 265:無線介面 270:處理器 275:電子顯示器 280:透鏡 285:補償器 305:前剛體 310:帶 414:計算系統 416:處理器 418:儲存裝置 420:網路介面 422:使用者輸入裝置 424:使用者輸出裝置 500:視圖 600:系統 602:使用者端系統 602(1):第一使用者端系統 602(2):第二使用者端系統 602(3):使用者端系統 604:伺服器 606:頭部可穿戴裝置 608:成像系統 610:使用者裝置 610(1):使用者裝置 610(2):其他使用者裝置 610(N):其他使用者裝置 612:處理器 614:記憶體 616:處理引擎 618:會話管理器引擎 620:局部映射/虛擬化映射 622:索引 622(1):索引 622(N):索引 624:會話資料接收引擎 626:A/V資料 628:縮放資料 630:方向資料 632:會話資料處理引擎 634:縮放器 636:視場判定器 638:會話資料傳輸引擎 640:位元速率 640(1):位元速率 640(N):位元速率 700:圖形表示 702:FOV 704:向量 800:麥克風 802:雷射發射器 804:彩色或影像感測器 806:深度感測器 1102:使用者 1104:使用者 1106:使用者 1200:方法 1202:步驟 1204:步驟 1206:步驟 1208:步驟 1210:步驟 1212:步驟 1300:方法 1302:步驟 1304:步驟 1306:步驟 1308:步驟 1310:步驟 1312:步驟 1314:步驟 1400:方法 1402:步驟 1404:步驟 1406:步驟 1408:步驟 1410:步驟 1412:步驟 1414:步驟 1416:步驟 1500:方法 1502:步驟 1504:步驟 1506:步驟 1508:步驟 1600:方法 1602:步驟 1604:步驟 1606:步驟 1608:步驟 A:位置 B:位置 C:位置 D:位置 F:位置 H:位置 100:Wireless communication system 110: Base station/wireless communication node/station/source device 112:Wireless interface 114: Processor 116:Memory device 118:Antenna 120: User equipment/wireless communication device/terminal device/receiving device 120A:UE 120B:UE 120N:UE 122:Wireless interface 124: Processor 126:Memory device 128:Antenna 130: Wireless communication link 130A: Wireless communication link 130B: Wireless communication link 130C: Wireless communication link 200: Artificial reality system environment 210:Console 215:Wireless interface 230: Processor 250:HWD 255: Sensor 265:Wireless interface 270: Processor 275: Electronic display 280:Lens 285:Compensator 305: Front rigid body 310:bring 414:Computing Systems 416: Processor 418:Storage device 420:Network interface 422: User input device 424:User output device 500:View 600:System 602: User system 602(1): First user system 602(2): Second user system 602(3): User system 604:Server 606:Head wearable device 608: Imaging system 610: User device 610(1): User device 610(2): Other user devices 610(N): Other user devices 612: Processor 614:Memory 616: Processing engine 618: Session Manager Engine 620: Partial mapping/virtualization mapping 622:Index 622(1):Index 622(N):Index 624: Session data receiving engine 626:A/V data 628:Zoom data 630: Direction information 632: Session data processing engine 634: Scaler 636: Field of view determiner 638: Session data transfer engine 640: bit rate 640(1): bit rate 640 (N): bit rate 700: Graphical representation 702:FOV 704:Vector 800:Microphone 802:Laser launcher 804: Color or image sensor 806: Depth sensor 1102:User 1104:User 1106:User 1200:Method 1202: Steps 1204:Step 1206: Steps 1208: Steps 1210: Steps 1212: Steps 1300:Method 1302: Steps 1304: Steps 1306: Steps 1308: Steps 1310: Steps 1312: Steps 1314: Steps 1400:Method 1402: Steps 1404: Step 1406:Step 1408:Step 1410: Steps 1412: Steps 1414: Steps 1416: Steps 1500:Method 1502:Step 1504:Step 1506: Steps 1508:Step 1600:Method 1602: Steps 1604: Steps 1606: Steps 1608: Steps A: Location B: Location C: Location D: location F: location H: location

隨附圖式並不意欲按比例繪製。各種圖式中的類似參考數字及名稱均指示類似元件。出於清楚起見,不是每一組件皆可標記在每一圖式中。 [圖1]為根據本發明之範例性實施的範例性無線通訊系統的圖。 [圖2]為根據本發明之範例性實施的控制台及用於呈現擴增實境或虛擬實境之頭部可穿戴顯示器的圖。 [圖3]為根據本發明之範例性實施的頭部可穿戴顯示器之圖。 [圖4]為根據本發明之範例性實施的計算環境的方塊圖。 [圖5]為根據本發明之範例性實施的經由頭部可穿戴裝置(head wearable device;HWD)之全像呼叫或通訊會話的範例性視圖。 [圖6]為根據本發明之範例性實施的用於全像通訊之系統的方塊圖。 [圖7]為根據本發明之範例性實施的虛擬化映射之圖形表示。 [圖8]包括根據本發明之範例性實施的成像系統之各種視圖的圖示。 [圖9]包括根據本發明之範例性實施的對應於可由成像系統捕獲之視訊資料的範例性影像。 [圖10]為根據本發明之範例性實施的與伺服器通訊的端使用者系統之圖。 [圖11A]及[圖11B]為根據本發明之範例性實施的在縮放修改之前及之後的來自三個不同使用者端系統之視訊資料之訊框的範例。 [圖12]為展示根據本發明之範例性實施的更新使用者端系統之會話條件之範例性方法的流程圖。 [圖13]為展示根據本發明之範例性實施的更新裝置之視場(FOV)的範例性方法之流程圖。 [圖14]為展示根據本發明之範例性實施的管理用於通訊會話中之物件之位元速率的範例性方法之流程圖。 [圖15]為展示根據本發明之範例性實施的用於全像通訊之發訊資訊的範例性方法的流程圖。 [圖16]為展示根據本發明之範例性實施的改良視場之範例性方法的流程圖。 The accompanying drawings are not intended to be drawn to scale. Similar reference numbers and names in the various drawings identify similar elements. For clarity, not every component may be labeled in every drawing. [Fig. 1] is a diagram of an exemplary wireless communication system according to an exemplary implementation of the present invention. [Fig. 2] is a diagram of a console and a head wearable display for presenting augmented reality or virtual reality according to an exemplary implementation of the present invention. [Fig. 3] is a diagram of a head wearable display according to an exemplary implementation of the present invention. [FIG. 4] is a block diagram of a computing environment according to an exemplary implementation of the present invention. [Fig. 5] is an exemplary view of a holographic call or communication session via a head wearable device (HWD) according to an exemplary implementation of the present invention. [Fig. 6] is a block diagram of a system for holographic communication according to an exemplary implementation of the present invention. [Fig. 7] is a graphical representation of virtualization mapping according to an exemplary implementation of the present invention. [Fig. 8] An illustration including various views of an imaging system according to an exemplary implementation of the present invention. [FIG. 9] includes example images corresponding to video data that may be captured by an imaging system in accordance with an example implementation of the present invention. [Fig. 10] is a diagram of an end user system communicating with a server according to an exemplary implementation of the present invention. [FIG. 11A] and [FIG. 11B] are examples of frames of video data from three different user systems before and after scaling modifications according to an exemplary implementation of the present invention. [FIG. 12] is a flowchart showing an exemplary method of updating session conditions of a user system according to an exemplary implementation of the present invention. [FIG. 13] is a flowchart illustrating an exemplary method of updating a field of view (FOV) of a device according to an exemplary implementation of the present invention. [FIG. 14] is a flowchart illustrating an exemplary method of managing bit rates for objects in a communication session in accordance with an exemplary implementation of the present invention. [Fig. 15] is a flowchart showing an exemplary method for sending information for holographic communication according to an exemplary implementation of the present invention. [FIG. 16] is a flowchart illustrating an exemplary method of improving a field of view according to an exemplary implementation of the present invention.

1500:方法 1500:Method

1502:步驟 1502:Step

1504:步驟 1504:Step

1506:步驟 1506:Step

1508:步驟 1508:Step

Claims (20)

一種方法,其包含: 由一或多個伺服器維持與第一使用者之第一裝置的第一會話及與一或多個第二使用者之一或多個第二裝置的一或多個第二會話; 由該一或多個伺服器經由該第一會話從該第一裝置接收第一使用者之音訊/視訊(A/V)資料及用於該第一使用者之縮放資料; 由該一或多個伺服器根據該縮放資料來修改該A/V資料之視訊資料中所表示之該第一使用者的比例;及 由該一或多個伺服器經由該一或多個第二會話將該第一使用者之經修改A/V資料傳輸至該一或多個第二裝置,以供向該一或多個第二使用者顯現。 A method that contains: Maintaining, by one or more servers, a first session with a first device of a first user and one or more second sessions with one or more second devices of one or more second users; Receive audio/video (A/V) data for the first user and zoom data for the first user from the first device via the first session by the one or more servers; Modify, by the server or servers, the proportion of the first user represented in the video data of the A/V data based on the scaling data; and The modified A/V data of the first user is transmitted by the one or more servers to the one or more second devices via the one or more second sessions for use by the one or more second devices. Two users appear. 如請求項1之方法,其進一步包含由該一或多個伺服器根據對在該第一裝置與該一或多個第二裝置之間的三維(3D)通訊會話之請求來建立該第一會話及該一或多個第二會話。The method of claim 1, further comprising establishing, by the one or more servers, the first device based on a request for a three-dimensional (3D) communication session between the first device and the one or more second devices. session and the one or more second sessions. 如請求項1之方法,其進一步包含: 由該一或多個伺服器經由該一或多個第二會話從該一或多個第二裝置接收該一或多個第二使用者之第二A/V資料及用於該一或多個第二使用者之第二縮放資料; 由該一或多個伺服器根據該第二縮放資料來修改該第二A/V資料之第二視訊資料中所表示之該一或多個第二使用者的比例;及 由該一或多個伺服器經由該第一會話將該一或多個第二使用者之經修改第二A/V資料傳輸至該第一裝置,以供向該第一裝置之該第一使用者顯現。 For example, the method of request item 1 further includes: Second A/V data of the one or more second users is received from the one or more second devices via the one or more second sessions by the one or more servers and used for the one or more second users. the second zoom data of the second user; modify, by the one or more servers, the proportion of the one or more second users represented in the second video data of the second A/V data based on the second scaling data; and Transmitting the modified second A/V data of the one or more second users to the first device via the first session by the one or more servers for use by the first device The user appears. 如請求項3之方法,其中修改該視訊資料之該比例包含由該一或多個伺服器根據該縮放資料及該第二縮放資料來修改該視訊資料中所表示之該第一使用者的該比例,且其中修改該第二視訊資料中所表示之該一或多個第二使用者的該比例包含由該一或多個伺服器根據該縮放資料及該第二縮放資料來修改該第二視訊資料中所表示之該一或多個第二使用者的該比例。The method of claim 3, wherein modifying the proportion of the video data includes modifying, by the one or more servers, the proportion of the first user represented in the video data based on the zoom data and the second zoom data. proportion, and wherein modifying the proportion of the one or more second users represented in the second video data includes modifying, by the one or more servers, the second zoom data based on the scaling data and the second scaling data. The proportion of the one or more second users represented in the video data. 如請求項4之方法,其中修改該比例包含根據該縮放資料及該第二縮放資料來修改該視訊資料中所表示之該第一使用者之該比例以匹配該第二視訊資料中所表示的該一或多個第二使用者之該比例。The method of claim 4, wherein modifying the ratio includes modifying the ratio of the first user represented in the video data according to the zoom data and the second zoom data to match the ratio represented in the second video data. the proportion of the one or more second users. 如請求項1之方法,其中該A/V資料包含三維(3D)視訊資料及空間音訊資料。Such as the method of claim 1, wherein the A/V data includes three-dimensional (3D) video data and spatial audio data. 如請求項1之方法,其進一步包含: 由該一或多個伺服器接收用以指示該第一使用者之視場(FOV)的資料。 For example, the method of request item 1 further includes: Data indicating the first user's field of view (FOV) is received from the one or more servers. 如請求項7之方法,其中指示該(FOV)之該資料由該第一裝置根據從可通訊地耦接至該第一裝置的第三裝置所接收之資料而判定。The method of claim 7, wherein the data indicating the (FOV) is determined by the first device based on data received from a third device communicatively coupled to the first device. 如請求項7之方法,其進一步包含: 藉由該一或多個伺服器針對該第一裝置之該第一使用者及針對第二裝置之至少一第二使用者及第三裝置之第三使用者維持該第一使用者、該第二使用者及該第三使用者中的各者相對於局部映射的相對位置;及 由該一或多個伺服器根據方向資料及該第一使用者相對於該局部映射之該相對位置來判定該第一使用者之該FOV。 For example, the method of request item 7 further includes: Maintaining the first user, the third user for the first device and at least one second user for the second device and a third user of the third device through the one or more servers the relative position of each of the two users and the third user with respect to the local map; and The FOV of the first user is determined by the one or more servers based on the direction data and the relative position of the first user with respect to the local map. 如請求項9之方法,其進一步包含: 根據指示該第一使用者之該FOV的該資料,由該一或多個伺服器經由該第一會話以第一位元速率將該至少一第二使用者之第二A/V資料傳輸至該第一裝置;及 根據指示該第一使用者之該FOV的該資料,由該一或多個伺服器經由該第一會話以第二位元速率將該第三使用者之第三A/V資料傳輸至該第一裝置。 For example, the method of request item 9 further includes: Transmitting second A/V data of the at least one second user via the first session at a first element rate based on the data indicating the FOV of the first user. the first device; and Based on the data indicating the FOV of the first user, the third A/V data of the third user is transmitted by the one or more servers to the third user via the first session at a second bit rate. A device. 一或多個伺服器,其包含: 一或多個處理器,其經組態而進行以下操作: 維持與第一使用者之第一裝置的第一會話及與一或多個第二使用者之或多個第二裝置的或多個第二會話; 經由該第一會話從該第一裝置接收第一使用者之音訊/視訊(A/V)資料及用於該第一使用者之縮放資料; 根據該縮放資料來修改該A/V資料中所表示之該第一使用者之視訊資料的比例;及 經由該一或多個第二會話將該第一使用者之經修改A/V資料傳輸至該一或多個第二裝置,以供向該一或多個第二使用者顯現。 One or more servers containing: One or more processors configured to: maintaining a first session with a first device of a first user and a second session with one or more second devices of one or more second users; receiving audio/video (A/V) data for the first user and zoom data for the first user from the first device via the first session; Modify the proportion of the first user's video data represented in the A/V data based on the scaling data; and The modified A/V data of the first user is transmitted to the one or more second devices via the one or more second sessions for presentation to the one or more second users. 如請求項11之一或多個伺服器,其中該一或多個處理器經組態以根據對在該第一裝置與該一或多個第二裝置之間的三維(3D)通訊會話之請求來建立該第一會話及該一或多個第二會話。The one or more servers of claim 11, wherein the one or more processors are configured to respond based on a response to a three-dimensional (3D) communication session between the first device and the one or more second devices. A request is made to establish the first session and the one or more second sessions. 如請求項11之一或多個伺服器,其中該一或多個處理器經組態而進行以下操作: 經由該一或多個第二會話從該一或多個第二裝置接收該一或多個第二使用者之第二A/V資料及用於該一或多個第二使用者之第二縮放資料; 根據該第二縮放資料來修改該第二A/V資料之第二視訊資料的比例;及 經由該第一會話將該一或多個第二使用者之經修改第二A/V資料傳輸至該第一裝置,以供向該第一裝置之該第一使用者顯現。 As in claim 11, one or more servers, wherein the one or more processors are configured to: Receive second A/V data for the one or more second users from the one or more second devices via the one or more second sessions and second data for the one or more second users. Zoom data; Modify the proportion of the second video data of the second A/V data based on the second scaling data; and Modified second A/V data of the one or more second users is transmitted to the first device via the first session for presentation to the first user of the first device. 如請求項13之一或多個伺服器,其中該一或多個處理器經組態以根據該縮放資料及該第二縮放資料來修改該視訊資料之該比例,且根據該縮放資料及該第二縮放資料來修改該第二視訊資料之該比例。If requesting one or more servers of item 13, wherein the one or more processors are configured to modify the ratio of the video data based on the scaling data and the second scaling data, and based on the scaling data and the second scaling data The second scaling data is used to modify the ratio of the second video data. 如請求項14之一或多個伺服器,其中該一或多個處理器經組態以根據該縮放資料及該第二縮放資料來修改該視訊資料之該比例以匹配該第二視訊資料之該比例。Such as requesting one or more servers of item 14, wherein the one or more processors are configured to modify the ratio of the video data based on the scaling data and the second scaling data to match the ratio of the second video data the ratio. 如請求項11之一或多個伺服器,其中該A/V資料包含三維(3D)視訊資料及空間音訊資料。If requesting one or more servers in item 11, the A/V data includes three-dimensional (3D) video data and spatial audio data. 如請求項11之一或多個伺服器,其中該一或多個處理器經組態而進行以下操作: 接收用以指示該第一使用者之視場(FOV)的資料,該資料由該第一裝置根據從可通訊地耦接至該第一裝置之第三裝置所接收之資料而判定。 As in claim 11, one or more servers, wherein the one or more processors are configured to: Data indicating a field of view (FOV) of the first user is received, the data being determined by the first device based on data received from a third device communicatively coupled to the first device. 如請求項17之一或多個伺服器,其中該一或多個處理器經組態而進行以下操作: 針對該第一裝置之該第一使用者及針對第二裝置之至少一第二使用者及第三裝置之第三使用者維持該第一使用者、該第二使用者及該第三使用者中的各者相對於局部映射的相對位置;及 根據指示該FOV之該資料及該第一使用者相對於該局部映射之該相對位置來判定該第一使用者的視場。 As in claim 17, one or more servers, wherein the one or more processors are configured to: Maintaining the first user, the second user and the third user for the first device and at least one second user for the second device and a third user for the third device The relative position of each of relative to the local map; and The first user's field of view is determined based on the data indicating the FOV and the relative position of the first user relative to the local map. 如請求項18之一或多個伺服器,其中該一或多個處理器經組態而進行以下操作: 根據指示該第一使用者之該FOV的該資料,經由該第一會話以第一位元速率將該至少一第二使用者之第二A/V資料傳輸至該第一裝置;及 根據指示該第一使用者之該FOV的該資料,經由該第一會話以第二位元速率將該第三使用者之第三A/V資料傳輸至該第一裝置。 As requested in item 18, one or more servers, wherein the one or more processors are configured to: transmitting second A/V data of the at least one second user to the first device via the first session at a first element rate based on the data indicative of the FOV of the first user; and Transmit third A/V data of the third user to the first device via the first session at a second bit rate based on the data indicative of the FOV of the first user. 一種裝置,其包含: 一或多個攝影機;及 一或多個處理器,其經組態而進行以下操作: 根據經由第一裝置之該一或多個攝影機所捕獲的影像資料來判定用於該第一裝置之使用者的縮放資料; 接收該使用者之音訊/視訊(A/V)資料;及 將該使用者之該A/V資料及該縮放資料傳輸至一或多個伺服器,以使得該一或多個伺服器根據該縮放資料來修改該使用者之該A/V資料,及將該使用者的經修改A/V資料傳輸至一或多個第二裝置。 A device containing: one or more cameras; and One or more processors configured to: determining zoom data for a user of the first device based on image data captured via the one or more cameras of the first device; Receive audio/video (A/V) data from the user; and transmit the A/V data and the scaling data of the user to one or more servers, so that the one or more servers modify the A/V data of the user based on the scaling data, and The user's modified A/V data is transmitted to one or more second devices.
TW112110268A 2022-03-23 2023-03-20 Systems and methods of signaling information for holographic communications TW202344064A (en)

Applications Claiming Priority (4)

Application Number Priority Date Filing Date Title
US202263322851P 2022-03-23 2022-03-23
US63/322,851 2022-03-23
US202218081958A 2022-12-15 2022-12-15
US18/081,958 2022-12-15

Publications (1)

Publication Number Publication Date
TW202344064A true TW202344064A (en) 2023-11-01

Family

ID=86226632

Family Applications (1)

Application Number Title Priority Date Filing Date
TW112110268A TW202344064A (en) 2022-03-23 2023-03-20 Systems and methods of signaling information for holographic communications

Country Status (2)

Country Link
TW (1) TW202344064A (en)
WO (1) WO2023183450A1 (en)

Family Cites Families (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20210350604A1 (en) * 2020-05-06 2021-11-11 Magic Leap, Inc. Audiovisual presence transitions in a collaborative reality environment

Also Published As

Publication number Publication date
WO2023183450A1 (en) 2023-09-28

Similar Documents

Publication Publication Date Title
WO2018044917A1 (en) Selective culling of multi-dimensional data sets
US11882267B2 (en) Adapting video images for wearable devices
WO2019143572A1 (en) Method and system for ar and vr collaboration in shared spaces
US11843755B2 (en) Cloud-based rendering of interactive augmented/virtual reality experiences
US11843668B2 (en) Coordination among artificial reality links
JP7436484B2 (en) Latency reduction for artificial reality
US20230064582A1 (en) Interference mitigation through sinr-based iterative distributed beam selection
TW202344064A (en) Systems and methods of signaling information for holographic communications
WO2023274734A1 (en) Head motion dependent viewport region modification for omnidirectional conversational vdd
US20230038033A1 (en) Systems and methods of wireless triggering buffer status reporting for transmission streams
US20240063844A1 (en) Systems and methods of configuring uwb physical layer headers
US20230022424A1 (en) Systems and methods of buffer status reporting for transmission streams
US20240072956A1 (en) Systems and methods of configuring reduced repetitions for uwb physical layer headers
US11943656B2 (en) Systems and method of slot assignment to traffic stream
US11671189B2 (en) Systems and methods for managing energy detection thresholds
US20240098018A1 (en) Systems and methods of qos management of wlan devices
US20230247522A1 (en) Systems and methods of initial onboarding and steering for wi-fi devices
US20240049230A1 (en) Systems and methods of uwb configuration for application types
US20240098035A1 (en) Group packet processing for discontinuous reception communication
US20220039120A1 (en) Extension of soft ap capabilities based on trigger frame
US20240154915A1 (en) Systems and methods for buffer state reporting and data burst alignment
TW202344117A (en) Systems and methods of using supplemental uplink
TW202348056A (en) Systems and methods of initial onboarding and steering for wi-fi devices